Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 13:45:56 Player: MrProgressor Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (1860) 1860 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1356) 1356 TOTAL SCORE: 7566 Bonus ------- Follower Combat Kills 256 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 144/300 Energy 233/315 System Corruption 4% Temperature Cool (56) Movement Core (1950) Ox38 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Makeshift Microdissipator Network Huge Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Improved Targeting Computer Makeshift Utility Shielding (fused) > --- WEAPON (2) ------- Bore Cannon Bore Cannon > --- INVENTORY (25) --- Hover Unit Scrap Suit Compact Matter Pod (0) Gravity Neutralizer Sensor Array Advanced Targeting Computer Makeshift ECM Suite Component Analysis Suite Hacking Drone Bay (1/1) Overtuned Beamcaster Coil Gun Overtuned Coil Gun Magnetic Acceleration Cannon Bore Cannon Bore Cannon Heavy Missile Launcher CPS Tube (2) Phasing Sabre Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Huge Storage Unit Enhanced Optical Array Signal Interpreter Advanced Terrain Scan Processor Makeshift Utility Shielding Phasing AFG > --- WEAPON ----------- Overtuned Coil Gun Overtuned Coil Gun > --- INVENTORY -------- Neutrino Core Neutrino Core Scrap Suit Advanced Heat Sink Makeshift Microdissipator Network Compact Matter Pod Gravity Neutralizer Sensor Array Advanced Targeting Computer Makeshift ECM Suite Improved Medium Armor Plating Remote Shield Overtuned Beamcaster Overtuned Beamcaster Coil Gun Magnetic Acceleration Cannon Bore Cannon Bore Cannon Bore Cannon Bore Cannon Antimatter Cannon Heavy Missile Launcher CPS Tube Chainsword [Rating: 89] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Wheel Overtuned Huge Scrapsphere Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Makeshift Utility Shielding Weapon Overtuned Coil Gun Energy Gun High-powered Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Heavy Flak Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 8 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 6 | . . . . . 6 . . . . Weapon . | . . . . . . . . . . Parts Attached 85 | 8 12 5 . 8 14 21 1 10 6 Power 8 | 1 2 1 . . . 2 . 2 . Engine 4 | 1 2 1 . . . . . . . Core 4 | . . . . . . 2 . 2 . Reactor . | . . . . . . . . . . Propulsion 16 | 2 5 . . 2 2 5 . . . Treads 11 | 1 3 . . 2 2 3 . . . Leg . | . . . . . . . . . . Wheel 5 | 1 2 . . . . 2 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | 2 1 . . 2 11 8 1 6 3 Device 14 | 1 . . . 1 5 3 . 3 1 Storage 4 | 1 1 . . 1 1 . . . . Processor 9 | . . . . . 3 2 1 1 2 Hackware 1 | . . . . . 1 . . . . Protection 6 | . . . . . 1 3 . 2 . Artifact . | . . . . . . . . . . Weapon 27 | 3 4 4 . 4 1 6 . 2 3 Energy Gun 10 | 3 1 1 . . 1 3 . . 1 Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun 7 | . 1 2 . 2 . 2 . . . Ballistic Cannon 5 | . . 1 . 1 . . . 1 2 Launcher . | . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . 1 . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 . 3 . Parts Lost 33 | . 4 . . . . 17 . 7 5 Power 6 | . 2 . . . . 2 . 2 . Propulsion 9 | . . . . . . 7 . . 2 Utility 9 | . . . . . . 4 . 3 2 Weapon 9 | . 2 . . . . 4 . 2 1 Highest Loss Streak 16 | . 3 . . . . 16 . 4 5 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 4 9 8 9 12 16 22 24 23 19 Power 1 | . . 1 1 1 1 1 2 1 . Propulsion 2 | 2 4 3 2 2 1 1 . . . Utility 6 | . 2 3 4 4 6 8 9 9 8 Weapon 6 | . 1 1 1 3 7 10 12 11 9 Tool/Special . | . . . . . . . . . . Unused Backups 82 | 1 4 2 1 24 3 22 4 9 12 Power 5 | . . 1 . 1 . 2 . 1 . Propulsion 24 | 1 3 . 1 8 1 8 . 1 1 Utility 26 | . 1 1 . 9 2 5 . 3 5 Weapon 26 | . . . . 5 . 7 4 4 6 Tool/Special 1 | . . . . 1 . . . . . Average Slot Usage (%) 92 | . 98 100 100 100 92 82 80 79 78 Engine 8 | . 13 14 14 14 6 2 . . . Core 1 | . . . . . . 2 6 5 6 Treads 19 | . 18 28 28 28 25 12 . . . Wheel 4 | . 9 . . . . 5 13 13 12 Device 13 | . 12 14 14 14 17 7 13 11 18 Storage 10 | . 14 14 14 14 6 5 6 6 6 Processor 8 | . . . . . 18 21 20 18 13 Protection 2 | . . . . . 1 3 6 8 6 Energy Gun 2 | . 13 7 . . 1 5 . . 12 Ballistic Gun 10 | . 8 14 14 14 4 5 13 10 . Ballistic Cannon 6 | . . 4 14 13 6 . . 1 . Peak Build Rating 89 | 9 10 15 16 29 63 79 79 89 78 Average Rating 41 | 6 9 11 15 24 56 65 78 79 76 On Entrance 36 | . 9 10 15 16 29 61 79 79 66 Avg Prop Armor Cover (%) 8 | 8 8 . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 123 | 15 20 25 25 43 122 123 114 123 111 Greatest Support 80 | 20 40 40 40 40 80 80 40 40 40 Greatest Overweight (x) 5 | 1 1 . . 1 1 2 2 3 5 Average Overweight (x) 1 | . . . . . . 1 2 2 2 Largest Inventory Capacity 25 | 8 10 10 10 15 25 25 25 25 25 Average Capacity 17 | 7 9 10 10 14 18 23 25 25 25 Most Carried 25 | 8 10 10 10 15 25 25 25 25 22 Average Carried 16 | 4 9 9 9 14 16 22 25 24 20 Final Capacity 25 | 8 10 10 10 15 25 25 25 25 25 Final Carried 25 | 8 10 10 10 15 25 25 25 22 19 Scrap Suit Usage (%) 18 | . . . . . . 33 100 35 61 Parts Cannibalized 4 | . . . . . . 1 . 2 1 Class Distribution -------------------- 58% | Mutant 25% | Scavenger-Scrapper 11% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Skirmisher | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Zion Scavenger-Scrapper | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Matter Collected 3256 | 280 192 199 24 118 207 1512 182 269 273 Remotely . | . . . . . . . . . . Salvage Created 2644 | 100 581 33 66 . 142 1242 115 286 79 Parts 152 | 7 43 4 2 . 9 53 6 20 8 Haulers Intercepted 2 | . 2 . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 58 | . . 9 . . . 34 8 . 7 Prevented 21 | . . . . . . 21 . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Combat Hostiles Destroyed 43 | . 11 1 . . 4 17 2 5 3 Melee 2 | . . . . . 1 1 . . . Guns 32 | . 6 1 . . 3 14 2 4 2 Cannons 4 | . 3 . . . . . . 1 . AOE 2 | . 2 . . . . . . . . Classes Destroyed 20 | 2 6 1 . . 1 5 . 3 2 Worker 2 | . 1 . . . 1 . . . . Builder 1 | . 1 . . . . . . . . Tunneler 3 | 2 . . . . 1 . . . . Hauler 2 | . 2 . . . . . . . . Recycler 3 | 1 1 . 1 . . . . . . Drone 2 | . . . . . . . . . 2 Watcher 2 | . 2 . . . . . . . . Swarmer 13 | . 6 . . . 2 5 . . . Grunt 11 | . 5 . . . . 5 1 . . Brawler 1 | . . . . . . 1 . . . Sentry 2 | . . . . . . 1 1 . . Hunter 1 | . . . . . . . . . 1 Programmer 2 | . . . . . 2 . . . . Behemoth 1 | . . . . . . 1 . . . Subdweller 1 | . . 1 . . . . . . . Botcube 1 | . . . . . . 1 . . . Zionite 6 | . . . . . . . . 6 . Tinkerer 3 | . . . . . . . . 3 . Thug 1 | . . . . . . 1 . . . Butcher 4 | . . . . . . 3 . 1 . Mutant 4 | . . . . . . . . 4 . Best Kill Streak 7 | 2 7 1 1 . 2 4 1 5 1 Combat Bots Only 6 | . 6 1 . . 2 4 1 4 1 Max Kills in Single Turn 3 | 1 3 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . Melee 1 | . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Hostile Shots Fired 628 | . 69 12 . . 3 225 2 272 45 Missed 183 | . 18 4 . . 2 43 2 104 10 Hits 445 | . 51 8 . . 1 182 . 168 35 Melee 9 | . . . . . . . . 9 . Projectile 436 | . 51 8 . . 1 182 . 159 35 AOE 1 | . . . . . 1 . . . . Critical Strikes 13 | . 2 1 . . . 7 . 3 . Damage Taken 6480 | . 574 152 . . 55 3123 . 1972 604 Core 999 | . 127 20 . . . 547 . 242 63 Absorbed by Shields 87 | . . . . . 16 13 . 58 . Redirected to Shielding 83 | . . . . . . 2 . 65 16 Ignored by Resistances 418 | . . . . . . 192 . 226 . Regen/Repaired (Parts) 36 | . 12 . . . . 6 . 14 4 Core Remaining (%) 70 | 100 . . . 41 . . . . . Volleys Fired 255 | 10 36 37 4 . 15 74 16 45 18 Largest 2 | 1 2 2 2 . 2 2 2 2 2 Hottest 200 | 50 100 90 55 . 74 120 64 65 200 Shots Fired 455 | 10 72 58 8 . 22 132 31 89 33 Gun 352 | 10 54 36 4 . 15 132 31 45 25 Cannon 102 | . 17 22 4 . 7 . . 44 8 Launcher . | . . . . . . . . . . Special 1 | . 1 . . . . . . . . Kinetic 278 | . 27 35 8 . 15 65 31 89 8 Thermal 76 | 10 18 23 . . . . . . 25 Explosive . | . . . . . . . . . . Electromagnetic 101 | . 27 . . . 7 67 . . . Robot Hit Streak 16 | 3 6 6 3 . 4 15 16 9 8 Robot Miss Streak 6 | 2 6 3 1 . 5 6 1 3 2 Penetration Max 1 | . . . . . . 1 . 1 . Secondary Targets 4 | . . . . . . 4 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 227 | 6 32 11 6 . 16 81 9 50 16 Core Hits 108 | 4 24 4 1 . 11 35 4 21 4 Critical Kills 2 | . . . . . . 1 . 1 . Critical Parts Destroyed 3 | . . . . . . 2 . . 1 Critical Strikes 11 | . 1 . . . . 6 . 3 1 Destroy 5 | . . . . . . 3 . 1 1 Blast 2 | . . . . . . . . 2 . Corrupt 4 | . 1 . . . . 3 . . . Melee Attacks 4 | . . . . . . 4 . . . Impact . | . . . . . . . . . . Slashing 4 | . . . . . . 4 . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5962 | 102 585 198 107 . 468 2069 233 1791 409 Guns 4176 | 102 301 111 51 . 273 1896 233 850 359 Cannons 1422 | . 190 87 56 . 98 . . 941 50 Explosions 170 | . 94 . . . 76 . . . . Melee 157 | . . . . . . 157 . . . Ramming 37 | . . . . . 21 16 . . . Kinetic 3720 | . 96 111 107 . 242 1090 233 1791 50 Thermal 908 | 102 284 87 . . 76 . . . 359 Explosive . | . . . . . . . . . . Electromagnetic 1140 | . 205 . . . 129 806 . . . Impact . | . . . . . . . . . . Slashing 157 | . . . . . . 157 . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 3 3 4 . 2 2 2 4 4 Average Corruption 2 | . 2 3 3 . 2 2 2 2 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 122 | . 15 21 4 . 12 29 20 10 11 Message Errors 31 | . 2 10 1 . 5 6 2 3 2 Matter Fused 33 | . 6 3 2 . 2 7 7 2 4 Heat Flow Errors 13 | . 3 2 . . . 1 3 2 2 Energy Discharges 12 | . 2 2 . . 1 3 3 . 1 Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 17 | . 1 3 1 . 2 3 4 2 1 Data Loss (major) 9 | . . 1 . . 1 6 . 1 . Misfires 1 | . 1 . . . . . . . . Alerts 3 | . . . . . 1 1 . . 1 Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 60 | . . . . . . . . 60 . Projectiles 60 | . . . . . . . . 60 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 12 | . . . 1 . 3 . . 8 . Impact . | . . . . . . . . . . Kinetic 12 | . . . 1 . 3 . . 8 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 34 | . 34 . . . . . . . . Shots 1 | . 1 . . . . . . . . Rammed 6 | . . . . . 3 3 . . . Targets Rammed 7 | . . . . . 4 3 . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 401 | 30 299 279 18 . . 401 157 253 200 Average Temperature 95 | 15 77 156 13 . . 138 34 30 123 Received Heat Transfer 1821 | . 240 334 . . 10 1121 . 116 . Effects 11 | . 3 . . . . 7 . 1 . Shutdowns 2 | . . . . . . 2 . . . Energy Bleed 3 | . . . . . . 3 . . . Interference 5 | . 3 . . . . 1 . 1 . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Fried 5 | . 1 . . . . 4 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 5 | . . . . . . 1 . . 4 Heat Transferred 1788 | 296 557 185 . . 100 . . . 650 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 123 | 5 123 . 14 . 105 . . . . Initial 9 | . . . 9 . . . . . . Average 28 | 1 53 . 1 . 17 . . . . Influence Increases 1261 | 15 356 45 14 . 245 512 44 . 30 Destroy 0b10 Robot/C 800 | . 220 . . . 140 380 40 . 20 Destroy 0b10 Robot/NC 90 | 15 35 . 5 . 15 10 . . 10 Destroy Leader 120 | . 48 . . . 42 30 . . . Allied During Kill 54 | . . . . . 18 32 4 . . Successful Hack 54 | . 33 . 9 . 12 . . . . Disable Machine 15 | . 15 . . . . . . . . Destroy Structure 8 | . 5 . . . 3 . . . . Partial Spotted 15 | . . . . . 15 . . . . Lose Combat Pursuer 105 | . . 45 . . . 60 . . . Influence Decreases 1261 | 15 307 73 35 . 231 442 128 . 30 Entered New Map 60 | . . 25 12 . . 6 17 . . Time Decay 997 | 15 267 48 23 . 231 282 111 . 20 Lost Part 158 | . 40 . . . . 108 . . 10 Lost Ally 46 | . . . . . . 46 . . . Squads Dispatched 7 | . 1 . . . 6 . . . . Investigation 2 | . 1 . . . 1 . . . . Extermination 4 | . . . . . 4 . . . . Reinforcement 1 | . . . . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Distress Signals 1 | . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 127 | . 19 18 . . 9 30 2 45 4 Peak Tracking Total 32 | . 6 3 . . 4 13 1 32 2 Tactical Retreats 8 | . . 1 . . . 3 . 4 . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Traps Triggered 4 | . 3 . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Machines Disabled 8 | . 1 . . . . 2 1 4 . Max in Single Turn 1 | . 1 . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Machines Accessed 28 | . 7 3 4 5 8 . 1 . . Terminals 13 | . 6 . 2 . 5 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 123 | . 23 7 31 44 17 . 1 . . Successful 100 | . 13 7 27 44 8 . 1 . . Failed 22 | . 10 . 4 . 8 . . . . Catastrophic 6 | . 1 . 1 . 4 . . . . Database Lockouts 1 | . . . . . 1 . . . . Manual 20 | . 10 . 3 . 7 . . . . Terminals 38 | . 21 . 7 . 10 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 5 | . 2 . . . 3 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 86 | . 6 7 25 44 3 . 1 . . Record 73 | . . 5 24 44 . . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 4 | . 2 . 1 . 1 . . . . Open Door 2 | . . 1 . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 3 | . 2 . . . 1 . . . . Release Object 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks 3 | . 2 . . . 1 . . . . Scan Component 2 | . 1 . . . 1 . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . Retrieve Study 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . 5 . 2 . 2 . . . . Terminals 9 | . 5 . 2 . 2 . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 8 | . 4 . 2 . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 6 . 2 . 8 . . . . Full Trace Events 3 | . 1 . 1 . 1 . . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 38 | . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Total Allies 10 | . 1 . . 1 . 8 . . . Largest Group 6 | . 1 1 . 1 1 6 1 1 . Highest-Rated Group 305 | . 10 10 . 34 34 305 52 52 . Highest-Rated Ally 67 | . 10 10 . 34 34 67 52 52 . Total Orders 1 | . . . . . . 1 . . . AID 1 | . . . . . . 1 . . . Ally Attacks 73 | . . . . . 28 42 1 2 . Total Damage 1335 | . . . . . 387 826 39 83 . Kills 10 | . . . . . 4 6 . . . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Active Infowar (turns) 14136 | 66 831 1169 218 5561 1291 2400 1244 1004 352 Optics 6122 | . . . . . 1122 2400 1244 1004 352 Sensors 2118 | . . . . . 842 642 . 316 318 Terrain 8592 | 66 831 1169 218 5561 747 . . . . Seismic 2 | . . . . . 2 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . 3 3 3 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Turns Passed 14297 | 136 922 1169 218 5561 1291 2400 1244 1004 352 Spaces Moved 8513 | 67 558 549 125 2338 652 1643 1311 948 322 Core 176 | 1 . . . . . 175 . . . Treads 4459 | 35 308 549 125 2338 652 452 . . . Legs . | . . . . . . . . . . Wheels 3878 | 31 250 . . . . 1016 1311 948 322 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 160 160 160 165 50 90 90 90 Average Speed 142 | 126 135 160 160 200 181 123 90 90 90 Slowest Speed 320 | 160 160 160 160 255 230 320 90 100 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . Potential Cave-ins 5 | . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 4 75 41 27 94 20 84 99 89 39 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 7 | . . 2 . 1 . 1 1 2 . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 20 | . . . . 9 . 5 2 3 1 Spaces Dug 46 | . . . . . . 13 29 . 4 Terrain Destroyed 117 | . 4 . . . 5 56 35 6 11 Melee . | . . . . . . . . . . Projectile 110 | . . . . . 2 56 35 6 11 AOE 7 | . 4 . . . 3 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Total 10320 | 107 658 786 136 3234 733 1914 1363 1025 364 Wait 1134 | 9 22 185 6 797 17 57 25 5 11 Move 8502 | 66 557 548 124 2337 651 1640 1310 947 322 Hop 1 | . . . . . . 1 . . . Pick Up 168 | 12 15 3 1 41 20 61 4 7 4 Fast Attach 31 | 5 2 2 . 2 3 13 2 2 . Attach 39 | 2 7 1 . . 8 9 . 6 6 Detach 2 | . 1 . . . 1 . . . . Swap 38 | 1 6 2 . 8 8 6 . 5 2 Drop 133 | 2 12 8 1 43 6 46 6 8 1 Fire 255 | 10 36 37 4 . 15 74 16 45 18 Melee 4 | . . . . . . 4 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . . . . . 4 3 . . . Escape Stasis . | . . . . . . . . . . Rewire 6 | . . . . 6 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / *Sub) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 12) 507 | -10/Materials | Lost 3 parts (1p2w) 628 | -10/Materials | Repaired Imp. Terrain Scanner? 727 | -10/Materials | Core integrity fell below 50% 818 | -10/Materials | Identified exit to Mines 1059 | -10/Materials | Entered Subcaves 1059 | -10/Subcaves | Accompanied by 1 ally 1060 | -10/Subcaves | Approached by a straggling Scientist 1194 | -10/Subcaves | Ambushed by swarm of Subdwellers 1300 | -10/Subcaves | Visited Clippyterm 1305 | -10/Subcaves | Learned location of Deep Caves (-6) 1305 | -10/Subcaves | Learned location of Section 7 (-2) 1544 | -10/Subcaves | Build established: Scavenger-Mutant 2133 | -10/Subcaves | Build established: Mutant 2150 | -10/Subcaves | Discovered new exit (range 13) 2228 | -10/Subcaves | Entered Recycling 2408 | -9/Recycling | Scanned before Scraplab entrance 2430 | -9/Recycling | Entered Scraplab 2444 | -9/Recycling | Discovered new exit (range 2) 2446 | -9/Recycling | Entered Scraptown 2446 | -9/Scraptown | System corruption cleaned by C-Scrubber 2691 | -9/Scraptown | Visited Awakened 2730 | -9/Scraptown | Visited Fellowship of the Rings 3112 | -9/Scraptown | Visited Spacefarers 3193 | -9/Scraptown | Visited Cyclists 3322 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3443 | -9/Scraptown | Discovered new exit (range 5) 3482 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3487 | -9/Scraptown | Learned location of Testing (-3) 3856 | -9/Scraptown | Visited Assassins FH 3889 | -9/Scraptown | Visited SPCMW 3928 | -9/Scraptown | Visited Bundlers 4107 | -9/Scraptown | Visited UFD Registry 4157 | -9/Scraptown | Registered with UFD as "Nanoeater" 4198 | -9/Scraptown | Visited Curators Association 4244 | -9/Scraptown | Visited Research Penetration Think Tank 4284 | -9/Scraptown | Visited LU-1G1's Boring Crew 4404 | -9/Scraptown | Delivered Scrap Shield to a Scientist 4743 | -9/Scraptown | Visited Scrapoid Pod Storage 4752 | -9/Scraptown | Found Scrapoid Pod 4832 | -9/Scraptown | Visited Supply Room 4939 | -9/Scraptown | Visited Junk Repository 5081 | -9/Scraptown | Visited Chapter 10 5173 | -9/Scraptown | Visited A0-MCA Data Center 5189 | -9/Scraptown | Given a C+ rating by A0-MCA 5331 | -9/Scraptown | Visited Botcube Research 5369 | -9/Scraptown | Found Botcube 5760 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5793 | -9/Scraptown | Found DCF Scrap (32 items) 6196 | -9/Scraptown | Botcube activated 6208 | -9/Scraptown | Botcube completed mutation into wheeled form, armed with 1 gun, 1 cannon. 6564 | -9/Scraptown | Discovered new exit (range 5) 6987 | -9/Scraptown | Entered Cyclist Reading Room 7859 | -9/Scraptown | Met Optimus 7859 | -9/Scraptown | Accepted into 0bPrime 8007 | -9/Scraptown | Entered Factory 8007 | -6/Factory | Accompanied by 1 ally 8007 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 8232 | -6/Factory | Central database locked down 8303 | -6/Factory | Build established: Skirmisher 8641 | -6/Factory | Discovered new exit (range 18) 8699 | -6/Factory | Identified exit to Lower Caves 9298 | -6/Factory | Entered Lower Caves 9298 | -6/Lower Caves | Accompanied by 1 ally 9300 | -6/Lower Caves | UFD Scientist delivered a prototype 9304 | -6/Lower Caves | Found Prototype Protection 9517 | -6/Lower Caves | Encountered a Warlord checkpoint 9529 | -6/Lower Caves | Spotted B-75 Beast 9582 | -6/Lower Caves | Destroyed B-75 Beast 9715 | -6/Lower Caves | Botcube activated 9725 | -6/Lower Caves | Learned Factory terminal intel 9735 | -6/Lower Caves | Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon. 9844 | -6/Lower Caves | Build established: Mutant 9965 | -6/Lower Caves | Scrapoid Pod released 06L05-D (x5) 9980 | -6/Lower Caves | Identified Enh. Scrap Shield 10287 | -6/Lower Caves | Build established: Skirmisher 10366 | -6/Lower Caves | Attracted the attention of an 0b10 base 10427 | -6/Lower Caves | Lost 6 allies 10479 | -6/Lower Caves | Core integrity fell below 50% 10514 | -6/Lower Caves | Lost 16 parts (2p6n4u4w) 10588 | -6/Lower Caves | Botcube activated 10598 | -6/Lower Caves | Botcube completed mutation into treaded form, armed with 1 gun. 10626 | -6/Lower Caves | Found Scrap Suit 10692 | -6/Lower Caves | Found Scrap Suit 10894 | -6/Lower Caves | Build established: Scavenger-Scrapper 10976 | -6/Lower Caves | Ambushed by wild Derelicts 11458 | -6/Lower Caves | Murdered Mutated Botcube 11458 | -6/Lower Caves | Destroyed Mutated Botcube 11469 | -6/Lower Caves | Found Botcube 11473 | -6/Lower Caves | Botcube activated 11535 | -6/Lower Caves | Discovered new exit (range 8) 11541 | -6/Lower Caves | Identified exit to Lower Caves 11604 | -6/Lower Caves | Found Scrap Suit 11698 | -6/Lower Caves | Entered another Lower Caves area 11698 | -6/Lower Caves | Accompanied by 1 ally 11699 | -6/Lower Caves | Identified exit to Factory 11708 | -6/Lower Caves | Identified exit to Zion 11768 | -6/Lower Caves | Encountered a Warlord checkpoint 11966 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12509 | -6/Lower Caves | Learned location of Zion (-6) 12942 | -6/Lower Caves | Entered Zion 12942 | -6/Zion | Accompanied by 1 ally 12977 | -6/Zion | Learned Factory emergency access door positions 12998 | -6/Zion | Learned location of Extension (-4) 13003 | -6/Zion | Given A8's code to call for help 13019 | -6/Zion | Discovered new exit (range 13) 13030 | -6/Zion | Identified exit to Proximity Caves 13062 | -6/Zion | System corruption cleaned by Quarantine Array 13245 | -6/Zion | Given the Hacking Drone Bay 13245 | -6/Zion | Found Prototype Device 13245 | -6/Zion | Identified Hacking Drone Bay 13335 | -6/Zion | Learned 4 Factory zone layouts 13373 | -6/Zion | Found Prototype Device 13373 | -6/Zion | Identified Phasing AFG 13564 | -6/Zion | Turned away by Imprinter 13577 | -6/Zion | Attempted to imprint without authorization 13577 | -6/Zion | Attacked by Zionites 13840 | -6/Zion | Core integrity fell below 20% 13894 | -6/Zion | Spotted 9Y-F6G(B) 13900 | -6/Zion | Spotted MZ-UKT(B) 13946 | -6/Zion | Entered Proximity Caves 13948 | -5/Proximity Caves | Lost 4 parts (1p1u2w) 14015 | -5/Proximity Caves | Spotted B-75 Beast 14112 | -5/Proximity Caves | Spotter reported a threat 14298 | -5/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 14285_ H-66 Slayer critical meltdown. 14285_ Targeting Computer melted. 14285_ Gauss Rifle melted. 14285_ Penetrated by Slug. 14285_ Ovr. Huge Scrapsphere destroyed. 14287_ HV Slug penetrates Wall. 14288_ Penetrated by Slug. 14288_ Ovr. Huge Scrapsphere destroyed. 14292_ Ovr. Beamcaster suddenly begins malfunctioning. 14293_ Broken Lgt. Fission Core fries itself beyond repair. 14294_ HV Slug penetrates H-66 Slayer. 14294_ HV Slug penetrates Wall. 14295_ Penetrated by Slug. 14296_ System corrupted: Energy discharge (-78). 14296_ Flexi-carbon Leg fries itself beyond repair. 14298_ HV Slug penetrates H-66 Slayer. 14298_ H-66 Slayer suffers critical hit (Destroy). 14298_ Destroyed Flexi-carbon Leg. 14298_ Penetrated by Slug. 14298_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####??????????????????? | | ?????????????###?????####### ########???????????? | | ??????#????### ####?# #???????????? | | ####### ## ### # #???????????? | | ### " " " #???????????? | | #????# ## """""" #???????????? | | #?# ### ## """"""" #???????????? | | #?# ??????## ### #???????????? | | ### ???????###?# " " " #???????????? | | ?????????# """""" #???????????? | | #???????????##??????# """"" " #???????????? | | #??????? ? ??????# #???????????? | | #???????? ##?#### #???????????? | | #???????#??# ## ?###### ######???????????? | | "##???? #??# #????# #????????????????? | | ##??? #???# ###### #####?????????????? | | #??? #????# ### #?????????????? | | ##?# #?#### #?????????????? | | ### ### ########## ## #?????????????? | | ## ## ######## ## #?????????????? | | ### @ ### #?????????????? | | ##?## ### #?????????????? | | ????###"## ##; #?# #?????????????? | | ??????## ## ##; #### #?????????????? | | ???????## # # ##; ##?# #?????????????? | | ????????##" ##### ### ;#??# #?????????????? | | ?????????## #???#####?# # ??# #?????????????? | | ??????????# #?##??????#% ##??## #?????????????? | | ??????????# #?# ######%h###??# ##?????????????? | | ??????????# ## #% # ##?# #??????????????? | | ??????????## #?# #??????????????? | | ???????????### ##?# #??????????????? | | ?????????????## ##### #??????????????? | | ??????????????# " ! #??????????????? | | ??????????# " " #??????????????? | | ??????????# """ " " *#######??????????????? | | ??????????####### """ ##????????????????????? | | ???????????????# "" "" #?????????????????????? | | ??????????????# " """" #?????????????????????? | | ?????????????# "" #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????## ###?????????????????????? | | ??????????????######### ????????????????????????? | | ?????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 950 Resistance: KI 20 Utility Shielding 15 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Salvage Targeting 8 Defensive Hacking 12 Item Schematics ----------------- Thermic Laser | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 45% | -10/Materials Studied --------- Arm. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Frankenstein Loot Taster Challenges ------------ None Game ------ Seed SpikedSingularityProtection Manual? 0 Play Time 04:08:56 Cumulative 255.6 hours Start 2025.12.25 @ 01:37:16 End 2025.12.27 @ 13:45:56 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 61 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7c47168-96be-49a1-a50f-cccdc1d7e991