Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.05 @ 19:58:30 Player: Mozco Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (554) 554 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1494 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 92/100 System Corruption 3% Temperature Cool (0) Movement Core (1400) Ox27 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (25) --- Wheel Wheel Compact Wheel Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit Large Storage Unit Experimental Sensor Array Hacking Suite Small Laser Small Laser Beam Cannon Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Wheel Compact Wheel Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit Large Storage Unit Experimental Sensor Array Hacking Suite Small Laser Small Laser Beam Cannon Assault Rifle Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 7 3 10 . . Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 4 . . Treads . | . . . . . Leg . | . . . . . Wheel 6 | 2 . 4 . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 3 2 . . Device 3 | . 1 2 . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 3 . 3 . . Energy Gun 3 | 1 . 2 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 4 . 3 Power 1 | . . 1 . . Propulsion 5 | . . 3 . 2 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . 3 . 3 To Critical Strikes . | . . . . . Average Backups 9 | . 4 10 15 15 Power . | . 1 . . . Propulsion . | . . . 3 3 Utility 4 | . 2 5 7 7 Weapon 3 | . 1 4 5 5 Tool/Special . | . . . . . Unused Backups 6 | . . . . 6 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 98 84 100 95 Engine 11 | . 14 8 14 14 Wheel 22 | . 28 18 28 26 Device 13 | . 12 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 14 | . 14 14 14 14 Ballistic Gun 13 | . 14 14 14 12 Peak Build Rating 12 | 6 7 12 12 12 Average Rating 8 | 4 6 9 12 11 On Entrance 7 | . 6 7 12 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 88 | 11 87 88 88 88 Greatest Support 26 | 26 26 26 26 26 Greatest Overweight (x) 27 | . 3 27 3 3 Average Overweight (x) 3 | . 1 4 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 Most Carried 15 | 2 6 15 15 15 Average Carried 9 | . 4 10 15 15 Final Capacity 25 | 8 25 25 25 25 Final Carried 15 | 2 6 15 15 15 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 554 | 240 111 202 . 1 Remotely . | . . . . . Salvage Created 1019 | . 167 794 . 58 Parts 47 | . 10 32 . 5 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 15 | . 2 11 . 2 Guns 15 | . 2 11 . 2 Classes Destroyed 7 | . 4 3 . . Worker 2 | . 1 1 . . Tunneler 4 | . . 3 . 1 Recycler 4 | . . 4 . . Operator 2 | . 2 . . . Watcher 1 | . 1 . . . Swarmer 5 | . . 3 . 2 Grunt 10 | . 2 8 . . Best Kill Streak 3 | . 2 3 . 2 Combat Bots Only 3 | . 2 3 . 2 Max Kills in Single Turn 2 | . 2 2 . 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 109 | . 14 45 . 50 Missed 30 | . 3 14 . 13 Hits 79 | . 11 31 . 37 Projectile 79 | . 11 31 . 37 Damage Taken 800 | . 122 386 . 292 Core 252 | . 58 125 . 69 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 75 | . 17 44 . 14 Largest 2 | . 2 2 . 2 Hottest 85 | . 60 85 . 85 Shots Fired 143 | . 34 85 . 24 Gun 143 | . 34 85 . 24 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 69 | . 17 42 . 10 Thermal 74 | . 17 43 . 14 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 5 17 . 2 Robot Miss Streak 6 | . 3 3 . 6 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 89 | . 18 64 . 7 Core Hits 45 | . 9 31 . 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1090 | . 226 776 . 88 Guns 1090 | . 226 776 . 88 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 499 | . 135 329 . 35 Thermal 591 | . 91 447 . 53 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 3 Average Corruption 2 | . 2 3 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . 3 13 4 1 Message Errors 5 | . 2 2 1 . Matter Fused 5 | . . 5 . . Heat Flow Errors 3 | . . 2 1 . Energy Discharges 2 | . 1 1 . . Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . 1 1 . Alerts 1 | . . . 1 . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 235 | . 2 235 233 32 Average Temperature 36 | . 2 33 131 15 Received Heat Transfer 252 | . 66 186 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1339 | . 200 1028 . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 95 | . 50 95 . 50 Initial . | . . . . . Average 25 | . 8 36 . 15 Influence Increases 467 | . 87 325 . 55 Destroy 0b10 Robot/C 300 | . 40 220 . 40 Destroy 0b10 Robot/NC 65 | . 20 40 . 5 Destroy Leader 72 | . 12 50 . 10 Successful Hack 15 | . 15 . . . Disable Machine 15 | . . 15 . . Influence Decreases 457 | . 87 325 . 45 Time Decay 407 | . 87 305 . 15 Lost Part 50 | . . 20 . 30 Squads Dispatched 4 | . 4 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 6 11 . 4 Peak Tracking Total 4 | . 2 3 . 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 7 | . 6 . 1 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 24 . 1 . Successful 9 | . 8 . 1 . Failed 16 | . 16 . . . Catastrophic 4 | . 4 . . . Database Lockouts . | . . . . . Manual 24 | . 24 . . . Terminals 24 | . 24 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 . 1 . Record 1 | . . . 1 . Robot Analysis 5 | . 5 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 6 | . 6 . . . Full Trace Events 6 | . 6 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 42 | . . 42 42 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total 5 | . 5 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1452 | 62 368 793 173 56 Spaces Moved 810 | 59 261 346 129 15 Core 15 | 6 . 9 . . Treads . | . . . . . Legs . | . . . . . Wheels 795 | 53 261 337 129 15 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 135 135 135 Average Speed 146 | 86 119 181 135 135 Slowest Speed 1400 | 100 135 1400 135 135 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 43 46 47 7 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 929 | 66 282 424 128 29 Wait 21 | . . 21 . . Move 806 | 58 260 345 128 15 Hop . | . . . . . Pick Up 7 | 1 2 4 . . Fast Attach 10 | 6 1 3 . . Attach 1 | . . 1 . . Detach . | . . . . . Swap 9 | 1 2 6 . . Drop . | . . . . . Fire 75 | . 17 44 . 14 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 8) 380 | -10/Materials | Discovered new exit (range 12) 431 | -10/Materials | Entered Mines 488 | -10/Mines | Lost 3 parts (1p2n) 722 | -10/Mines | Core integrity fell below 50% 1037 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1040 | -10/Mines | Build established: Scavenger-Mutant 1040 | -10/Mines | Found Prototype Device 1213 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1213 | -10/Mines | Discovered new exit (range 5) 1224 | -10/Mines | Entered Exiles 1224 | -10/Exiles | Accompanied by 2 allies 1254 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1256 | -10/Exiles | Met 8R-AWN 1281 | -10/Exiles | Met EX-HEX 1337 | -10/Exiles | Met EX-DEC 1339 | -10/Exiles | Learned location of Zion (-7) 1381 | -10/Exiles | Discovered new exit (range 10) 1397 | -10/Exiles | Entered Mines 1430 | -9/Mines | Core integrity fell below 20% 1453 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01339_ Connecting with EX-Message Board... 01339_ Current location identified: Exiles >>Record "MSG001714-01*" PINNED - TO ALL TESTERS: Stay away from Zion. Imprinter means us harm and is serious about it. World map updated: -7/Zion. 01359_ System corrupted: Heat flow error (+267). 01381_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01397_ T-07 Excavator destroyed. 01402_ Acquired 1 matter. 01429_ S-10 Pest destroyed. 01429_ Switching to secondary target: S-10 Pest. 01432_ S-10 Pest destroyed. 01432_ Switching to secondary target: S-10 Pest. 01444_ Com. Wheel destroyed. 01445_ Lgt. Assault Rifle destroyed. 01450_ System corrupted: Lgt. Ion Engine rejected. 01452_ Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????###????????????????????????? | | ????????????????????## ##???????????????????????? | | ??????????????####?## #???????????????????????? | | ?????????????##% ### #???????????????????????? | | ????????????## ##???????????????????????? | | ????????????# """ #??????????? #???????????? | | ????????????# """ ##?????? #????????????? | | ????????????### """ ###* s #?????????????? | | ??????????????#### @ [%[ #??????????????? | | ?????????????????## =%= s#??????????????? | | ??????????????????# ### #??????????????? | | ??????????????????## ##??? #?????????????? | | ???????????????????## ##?????? #?????????????? | | ????????????????????####???????? #?????????????? | | ??????????????????????????????????#?????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerChainWeb Manual? 0 Play Time 00:06:31 Cumulative 381.7 hours Start 2025.12.05 @ 19:49:22 End 2025.12.05 @ 19:58:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 390 Rogue 386 Adventurer 3 Explorer 1 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 85 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41e8a55e-7f73-4e24-bce8-6fa8a3632594