Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 17:01:23 Player: Mozco Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (172) 860 Value Destroyed (7695) 7695 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1539) 1539 TOTAL SCORE: 17234 Bonus ------- Pacifist 200 High Alert Combat Kills 88 Follower Combat Kills 751 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 275/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-density Centrium Leg Portable AFG (100) Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Heavy Treads Armored Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Advanced Transmission Jammer Experimental ECM Suite Damper Plating > --- WEAPON ----------- Impact Mace Great Axe Vibroblade Heavy Pick > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Medium Treads Heavy Treads Heavy Treads Advanced Medium Treads Structural Scanner Improved Focal Shield Authchip [Propulsion] Improved Corruption Screen Maul Heavy Flail Powered Hammer Scythe Portable AFG [Rating: 133] Favorites ----------- Power Particle Reactor Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Myomer Leg Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Maul Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Slots Evolved 16 | . . 2 . 2 2 . . 2 2 2 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . 1 Utility 11 | . . 2 . 1 . . . 2 2 2 1 . 1 Weapon 2 | . . . . 1 . . . . . . 1 . . Parts Attached 132 | . . 10 5 15 1 3 3 6 18 2 13 41 15 Power 18 | . . 2 1 1 1 . . . 4 . 3 4 2 Engine 6 | . . 2 1 1 . . . . 2 . . . . Core 3 | . . . . . 1 . . . 2 . . . . Reactor 9 | . . . . . . . . . . . 3 4 2 Propulsion 30 | . . 2 3 4 . 1 . . 5 . . 13 2 Treads 20 | . . 2 2 4 . 1 . . 5 . . 6 . Leg 10 | . . . 1 . . . . . . . . 7 2 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 63 | . . 4 1 5 . 2 1 5 9 2 8 18 8 Device 30 | . . 1 . . . . . 3 6 1 4 12 3 Storage 7 | . . 1 1 2 . . 1 . . . . 1 1 Processor 12 | . . . . 1 . 1 . 1 1 . 2 2 4 Hackware 5 | . . . . . . . . 1 . . 1 3 . Protection 9 | . . 2 . 2 . 1 . . 2 1 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 21 | . . 2 . 5 . . 2 1 . . 2 6 3 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 15 | . . 2 . 5 . . 1 . . . 1 4 2 Slashing Weapon 3 | . . . . . . . . 1 . . 1 1 . Piercing Weapon 3 | . . . . . . . 1 . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 1 . 1 . 4 . 3 12 1 Corrupted Parts 5 | . . . 3 2 . . . . . . . . . System Corruption 12 | . . . 8 4 . . . . . . . . . Parts Lost 68 | . . . 3 6 . . . . 8 . . 34 17 Power 7 | . . . 1 1 . . . . . . . 4 1 Propulsion 19 | . . . 1 3 . . . . 3 . . 8 4 Utility 32 | . . . 1 . . . . . 5 . . 18 8 Weapon 10 | . . . . 2 . . . . . . . 4 4 Highest Loss Streak 9 | . . . 2 4 . . . . 3 . . 7 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 11 | 3 5 6 8 9 13 11 11 15 13 13 13 12 3 Power 1 | 1 2 1 . . 1 1 1 1 1 1 1 1 . Propulsion 3 | 1 2 . 2 2 3 1 1 2 3 3 3 3 2 Utility 3 | . 1 . . 2 4 4 4 5 2 3 4 3 . Weapon 4 | . . 4 5 4 5 5 4 6 5 5 5 3 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 20 | 1 . . . 2 . 5 1 3 2 1 2 2 1 Power 3 | . . . . . . 1 . . . . 1 1 . Propulsion 3 | . . . . . . 1 . . 1 . . 1 . Utility 10 | . . . . 1 . 3 1 2 1 . 1 . 1 Weapon 3 | 1 . . . . . . . 1 . 1 . . . Tool/Special 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 80 | . . 77 91 93 84 90 92 92 91 84 81 69 55 Engine 1 | . . 8 8 6 5 . . . 2 . . . . Core 1 | . . . . . 1 7 7 6 2 5 . . . Reactor 1 | . . . . . . . . . . . 3 3 3 Treads 12 | . . 20 21 17 15 21 23 20 15 10 9 8 . Leg 1 | . . . . . . . . . . . . 1 12 Device 17 | . . 6 11 9 7 7 7 23 25 26 22 17 9 Storage 6 | . . 10 11 9 7 7 7 6 5 5 4 5 4 Processor 9 | . . . . 8 7 7 7 6 12 15 15 7 11 Hackware 1 | . . . . . . . . 1 . . . 2 3 Protection 6 | . . 9 16 16 15 15 15 7 6 5 4 1 . Impact Weapon 9 | . . 20 22 25 23 23 16 10 5 5 5 4 6 Slashing Weapon 4 | . . . . . . . . 2 5 5 7 7 3 Piercing Weapon 2 | . . . . . . . 6 6 5 5 4 3 . Peak Build Rating 133 | . . 12 12 22 24 44 50 62 92 101 130 133 129 Average Rating 76 | . . 10 11 18 22 36 47 57 83 100 115 106 83 On Entrance 44 | . . . 12 11 22 24 44 50 62 88 101 123 91 Avg Prop Armor Cover (%) 13 | . . . 14 13 . . . . . . . . . Naked Turns 229 | . 49 13 . . . . . . . . . . 167 Heaviest Build 138 | . . 19 24 57 57 56 75 78 89 94 138 128 54 Greatest Support 140 | 3 3 40 40 40 40 110 110 110 140 140 140 140 132 Greatest Overweight (x) 2 | . . . 2 2 1 1 . . 1 . . 1 . Average Overweight (x) . | . . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 5 5 8 10 15 15 15 20 20 20 20 20 20 10 Average Capacity 16 | 5 5 7 9 12 15 15 16 20 20 20 20 18 6 Most Carried 20 | 5 5 8 9 13 13 15 20 20 20 20 20 20 6 Average Carried 15 | 3 5 6 8 9 13 14 15 19 19 19 19 15 4 Final Capacity 20 | 5 5 8 10 15 15 15 20 20 20 20 20 5 5 Final Carried 20 | 5 5 8 9 13 13 15 20 20 20 20 20 3 2 Class Distribution -------------------- 34% | Infiltrator-Gladiator 32% | Mutant 26% | Gladiator 4% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gladiator | -6/Factory Infiltrator-Gladiator | -5/Factory Infiltrator-Gladiator | -4/Factory Infiltrator-Gladiator | -3/Research Infiltrator-Gladiator | -3/Testing Gladiator | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Matter Collected 2334 | 200 . 140 20 257 . 40 30 60 467 . 327 693 100 Remotely . | . . . . . . . . . . . . . . Salvage Created 10315 | . . 564 181 566 . 205 83 63 2584 . 2438 2756 875 Parts 334 | . . 14 8 22 . . 2 3 79 . 100 97 9 Haulers Intercepted 11 | . . 1 . 2 . . . . 4 . 2 2 . Recyclers Shooed 2 | . . . . . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Combat Hostiles Destroyed 125 | . . 12 1 20 . . . 1 28 . 23 32 8 Melee 90 | . . 4 1 12 . . . 1 23 . 23 25 1 Classes Destroyed 16 | . . 5 1 1 . . . . 4 . 2 3 . Worker 9 | . . . . . . . . . 2 . 2 5 . Builder 2 | . . . 1 . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . 1 . . Hauler 11 | . . 1 . 2 . . . . 4 . 2 2 . Recycler 16 | . . 2 2 . . . 1 . 4 . 5 . 2 Mechanic 1 | . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . 1 . . . . Watcher 4 | . . . . . . . . . . . 2 2 . Swarmer 21 | . . 4 . 12 . . . . . . 5 . . Grunt 56 | . . 5 . 1 . . . 1 20 . 4 17 8 Brawler 1 | . . . . . . . . . 1 . . . . Researcher 2 | . . . . . . . . . . . . 2 . Sentry 13 | . . 3 . 6 . . . . . . 4 . . Specialist 3 | . . . . . . . . . . . . 3 . Hunter 8 | . . . . 1 . . . . 1 . 2 4 . Programmer 22 | . . . . . . . . . 6 . 8 8 . Best Kill Streak 8 | . . 7 2 4 . . 1 1 8 . 8 4 5 Combat Bots Only 7 | . . 7 1 4 . . . 1 5 . 5 3 4 Max Kills in Single Turn 1 | . . 1 1 1 . . 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . 1 1 1 . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Hostile Shots Fired 1598 | . . 52 30 160 . . 6 1 159 . 201 710 279 Missed 513 | . . 15 5 41 . . 3 . 48 . 65 223 113 Deflected 11 | . . . . . . . . . . . . . 11 Hits 1085 | . . 37 25 119 . . 3 1 111 . 136 487 166 Melee 7 | . . . 4 . . . . . . . . . 3 Projectile 1078 | . . 37 21 119 . . 3 1 111 . 136 487 163 AOE 25 | . . . 10 . . . . . 2 . . 2 11 Critical Strikes 55 | . . 1 . 3 . . . . 5 . 7 29 10 Part Disruptions 4 | . . . . . . . . . . . . 4 . Damage Taken 17294 | . . 376 539 1140 . . 12 40 2558 . 1957 6993 3679 Core 3125 | . . 46 130 113 . . 4 . 290 . 92 982 1468 Absorbed by Shields 300 | . . . . . . . . 14 43 . 151 34 58 Redirected to Shielding 237 | . . 29 51 9 . . . . 148 . . . . Ignored by Resistances 2589 | . . . . 140 . . 4 . . . 841 1272 332 Regen/Repaired (Parts) 656 | . . . . . . 217 4 . 435 . . . . Core Remaining (%) 80 | 100 100 . 56 79 . . 99 100 71 100 . 17 . Volleys Fired . | . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 555 | . . 36 11 45 . 3 2 1 126 . 103 188 40 Core Hits 159 | . . 1 2 7 . . 1 1 45 . 41 55 6 Critical Kills 4 | . . . . 2 . . . . 1 . . 1 . Critical Parts Destroyed 41 | . . 9 2 10 . . . . 2 . 5 9 4 Critical Strikes 96 | . . 10 2 14 . 1 . . 18 . 17 29 5 Smash 49 | . . 10 2 14 . 1 . . 3 . 5 10 4 Sever 44 | . . . . . . . . . 14 . 11 18 1 Impale 3 | . . . . . . . . . 1 . 1 1 . Melee Attacks 817 | . . 43 12 64 . 3 3 5 177 . 154 298 58 Impact 295 | . . 43 12 64 . 3 1 2 24 . 26 80 40 Slashing 421 | . . . . . . . . 1 119 . 100 185 16 Piercing 101 | . . . . . . . 2 2 34 . 28 33 2 Sneak Attacks 65 | . . 5 3 2 . . 2 . 21 . 13 14 5 Combat Hostiles 7 | . . . . . . . . . 2 . 1 2 2 Follow-up Attacks 192 | . . 6 1 9 . 1 . 1 39 . 39 81 15 Martial Strikes 6 | . . . . . . . . . . . . . 6 Damage Inflicted 27543 | . . 1566 614 1651 . 258 116 47 6247 . 5726 9403 1915 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 27486 | . . 1566 614 1651 . 258 116 47 6221 . 5726 9372 1915 Ramming 57 | . . . . . . . . . 26 . . 31 . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 9854 | . . 1566 614 1651 . 258 . . 876 . 942 2443 1504 Slashing 15017 | . . . . . . . . 47 4360 . 4350 5874 386 Piercing 2615 | . . . . . . . 116 . 985 . 434 1055 25 Highest Corruption 48 | . . . 8 4 . . . . 5 . 9 48 . Average Corruption 14 | . . . 5 3 . . . . 2 . 7 20 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . 13 Effects 198 | . . . 8 13 . . . . 4 . 22 151 . Message Errors 53 | . . . 3 1 . . . . 3 . 7 39 . Matter Fused 40 | . . . 1 4 . . . . . . 2 33 . Heat Flow Errors 26 | . . . 2 2 . . . . . . 3 19 . Energy Discharges 28 | . . . 1 . . . . . . . 3 24 . Parts Rejected 5 | . . . . 2 . . . . . . . 3 . Parts Fused 2 | . . . 1 1 . . . . . . . . . Data Loss (minor) 25 | . . . . 2 . . . . 1 . 6 16 . Data Loss (major) 12 | . . . . 1 . . . . . . 1 10 . Alerts 2 | . . . . . . . . . . . . 2 . Misdirections 5 | . . . . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 4414 | . . 598 275 507 . 46 42 . 601 . 852 1131 362 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 4414 | . . 598 275 507 . 46 42 . 601 . 852 1131 362 Knockbacks 37 | . . 7 2 3 . . . . 6 . 4 8 7 Impact 36 | . . 7 1 3 . . . . 6 . 4 8 7 Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . 2 . . 2 . Targets Rammed 5 | . . . . . . . . . 2 . . 3 . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . Highest Temperature 264 | . . 5 247 99 . . . . 4 . 223 264 . Average Temperature 98 | . . 5 123 46 . . . . 4 . 100 99 . Received Heat Transfer 2344 | . . 123 78 198 . . . 6 621 . 186 817 315 Siege Activations . | . . . . . . . . . . . . . . Martial Activations 2 | . . . . . . . . . . . . . 2 Total Turns 83 | . . . . . . . . . . . . . 83 Longest Duration 79 | . . . . . . . . . . . . . 79 Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 44 | . . 9 1 9 . 1 . . 7 . 3 7 7 Combat Hostiles 36 | . . 8 . 8 . 1 . . 5 . . 7 7 Parts Fried 53 | . . 10 1 15 . 1 . . 5 . 2 6 13 Impact Corruptions 123 | . . 24 6 25 . 1 . . 14 . 13 26 14 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Maximum Alert Level 2 | . . . . . . . . 1 1 . 1 2 1 Low Security (%) 72 | 100 100 100 100 100 100 100 100 89 67 100 82 42 53 Level 1 24 | . . . . . . . . 10 32 . 17 45 46 Level 2 3 | . . . . . . . . . . . . 12 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 503 | . . 196 73 172 63 8 60 223 333 142 399 503 281 Initial 281 | . . . 73 . 63 8 . . 44 142 . 219 281 Average 140 | . . 98 27 62 46 . 11 116 155 72 90 244 191 Influence Increases 5262 | . . 380 97 584 . . 84 508 927 . 739 1360 583 Destroy 0b10 Robot/C 2880 | . . 240 60 400 . . 20 200 560 . 460 760 180 Destroy 0b10 Robot/NC 245 | . . 15 20 10 . . 10 5 55 . 60 55 15 Destroy Leader 624 | . . 62 10 114 . . 12 60 108 . 118 108 32 Allied During Kill 297 | . . . 7 . . . 42 207 . . . 24 17 Successful Hack 86 | . . 2 . 11 . . . 10 36 . . 27 . Disable Machine 150 | . . . . . . . . 15 15 . . 120 . Destroy Structure 95 | . . 1 . 4 . . . 11 18 . 26 26 9 Partial Spotted 15 | . . . . . . . . . . . . 15 . Lose Combat Pursuer 870 | . . 60 . 45 . . . . 135 . 75 225 330 Influence Decreases 5128 | . . 192 285 444 117 23 84 416 727 290 350 1251 949 Entered New Map 798 | . . . 115 . 77 15 . . 48 150 2 172 219 Time Decay 3330 | . . 192 120 394 40 8 84 296 609 140 348 719 380 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 Lost Part 642 | . . . 12 50 . . . . 70 . . 340 170 Lost Ally 258 | . . . 38 . . . . 120 . . . 20 80 Squads Dispatched 43 | . 1 1 . . . . . 7 10 2 5 11 6 Investigation 12 | . . 1 . . . . . 2 5 . 2 . 2 Extermination 16 | . . . . . . . . 2 3 1 2 6 2 Reinforcement 14 | . 1 . . . . . . 2 2 1 1 5 2 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced 4 | . . . . . . . . . 1 . 1 2 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Distress Signals 16 | . . 3 . 7 . . . 2 . . 1 1 2 Communications Jammed 23 | . . . . . . . . . 23 . . . . Distress Signals 23 | . . . . . . . . . 23 . . . . Times Spotted 257 | . 3 20 4 35 . . 2 6 45 1 36 59 46 Peak Tracking Total 11 | . 4 7 3 5 . . 1 2 6 1 5 4 11 Tactical Retreats 38 | . . 2 . 3 . . . . 8 . 3 11 11 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Traps Triggered 8 | . . 2 . 1 1 . . . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Machines Disabled 10 | . . . . . . . . 1 1 . . 8 . Max in Single Turn 1 | . . . . . . . . 1 1 . . 1 . Garrison Access 3 | . . . . . . . . . 1 . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Machines Accessed 37 | . . 1 . 4 . . . 5 9 . 6 11 1 Terminals 17 | . . . . 3 . . . 2 3 . 3 6 . Fabricators 8 | . . . . . . . . 2 3 . . 2 1 Repair Stations 4 | . . . . . . . . . 2 . . 2 . Recycling Units 1 | . . . . 1 . . . . . . . . . Scanalyzers 3 | . . 1 . . . . . 1 . . 1 . . Garrison Access 4 | . . . . . . . . . 1 . 2 1 . Total Hacks 88 | . . 6 . 11 . . . 15 24 . 12 15 5 Successful 39 | . . 5 . 5 . . . 7 12 . 3 5 2 Failed 49 | . . 1 . 6 . . . 8 12 . 9 10 3 Catastrophic 13 | . . . . 1 . . . 2 . . 6 4 . Database Lockouts . | . . . . . . . . . . . . . . Manual 34 | . . . . 10 . . . 7 7 . 4 2 4 Terminals 34 | . . . . 10 . . . 7 6 . 4 7 . Fabricators 23 | . . . . . . . . 6 9 . . 3 5 Repair Stations 12 | . . . . . . . . . 8 . . 4 . Recycling Units 1 | . . . . 1 . . . . . . . . . Scanalyzers 12 | . . 6 . . . . . 2 . . 4 . . Garrison Access 6 | . . . . . . . . . 1 . 4 1 . Terminal Hacks 2 | . . . . 2 . . . . . . . . . Robot Analysis 2 | . . . . 2 . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 4 4 . . 2 1 Network Status 1 | . . . . . . . . 1 . . . . . Load Schematic 6 | . . . . . . . . 1 3 . . 1 1 Build 4 | . . . . . . . . 2 1 . . 1 . Repair Station Hacks 5 | . . . . . . . . . 3 . . 2 . Scan Component 4 | . . . . . . . . . 2 . . 2 . Repair 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . Scanalyzer 9 | . . 5 . . . . . 2 . . 2 . . Insert Component 4 | . . 2 . . . . . 1 . . 1 . . Analyze 4 | . . 2 . . . . . 1 . . 1 . . Retrieve Study 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . 1 1 . Seal Access 3 | . . . . . . . . . 1 . 1 1 . Unauthorized Hacks 8 | . . . . 2 . . . 1 4 . . . 1 Terminals 5 | . . . . 2 . . . 1 2 . . . . Botnet 4 | . . . . 2 . . . 1 1 . . . . Operators 1 | . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . . . 2 . . . 1 Prioritize 1 | . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . . 1 . 4 . . . 5 8 . 5 9 1 Full Trace Events 10 | . . 1 . . . . . 2 4 . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 2 . . . . . 1 . . . 7 . Parts Built 5 | . . . . . . . . 3 1 . . 1 . Authchips 1 | . . . . . . . . . . . . 1 . Time 356 | . . . . . . . . 201 53 . . 102 . Total Part Build Rating 30 | . . . . . . . . 16 6 . . 8 . Part Studies Acquired 1 | . . 1 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . Time 56 | . . . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . Parts Scanalyzed 4 | . . 2 . . . . . 1 . . 1 . . Part Schematics Acquired 3 | . . 2 . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . Programmers 3 | . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Total Allies 27 | . . . 3 . . 20 . . . . . 1 3 Largest Group 20 | . . . 3 . . 20 20 18 . . . 1 3 Highest-Rated Group 552 | . . . 40 . . 552 552 507 . . . 145 174 Highest-Rated Ally 145 | . . . 16 . . 35 35 35 . . . 145 58 Total Orders 1 | . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . 1 Ally Attacks 172 | . . . 18 . . . 14 100 . . . 21 19 Total Damage 3899 | . . . 208 . . . 166 1748 . . . 1156 621 Kills 23 | . . . 3 . . . 2 12 . . . 4 2 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Active Infowar (turns) 11196 | . . 306 340 1238 84 670 382 738 2302 296 1582 2576 682 Sensors 5890 | . . . . . . . . 703 1702 296 1374 1815 . Terrain 764 | . . . . . . . . . . . . 82 682 Structural 8707 | . . 306 340 1238 84 670 382 738 1655 296 1191 1807 . Jamming 4270 | . . . . . . . . . 1584 31 1159 1101 395 ECM 1 | . . . . . . . . . . . . 1 . Robot Analysis Total 2 | . . . . 2 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Turns Passed 12482 | 26 49 477 340 1238 84 670 382 738 2333 296 1590 3368 891 Spaces Moved 6467 | 39 98 219 166 485 35 384 221 386 1114 183 804 1606 727 Core 448 | 39 98 24 . . . . . . . . . . 287 Treads 5394 | . . 195 163 485 35 384 221 386 1114 183 804 1424 . Legs 625 | . . . 3 . . . . . . . . 182 440 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 160 160 240 160 160 160 160 160 160 116 50 Average Speed 154 | 50 50 147 180 208 240 169 160 160 160 160 160 157 93 Slowest Speed 320 | 50 50 160 260 320 240 240 160 160 240 160 160 240 234 Overloaded Moves 16 | . . . . . . . . . . . . . 16 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 30 | 3 29 26 30 42 1 94 5 13 28 6 23 97 26 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug 42 | . . . . 4 . . . . 9 . 14 13 2 Terrain Destroyed 42 | . . . . 4 . . . . 9 . 14 13 2 Melee 42 | . . . . 4 . . . . 9 . 14 13 2 Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Tes Res Total 8122 | 45 97 294 184 605 37 401 248 506 1530 187 984 2135 869 Wait 686 | . . 18 1 27 . . 11 97 205 . 37 226 64 Move 6455 | 38 97 218 165 484 35 383 220 385 1113 182 803 1605 727 Hop . | . . . . . . . . . . . . . . Pick Up 90 | 6 . 8 1 12 . 5 7 7 11 2 12 14 5 Fast Attach 84 | . . 9 2 10 1 1 2 2 12 . 6 28 11 Attach 64 | . . 4 . 5 . . . 2 12 1 9 26 5 Detach 10 | . . . . . . . . . 3 . 3 4 . Swap 65 | . . 1 3 7 . 2 1 2 30 1 9 9 . Drop 91 | 1 . 1 1 10 1 8 5 8 18 1 16 19 2 Fire . | . . . . . . . . . . . . . . Melee 536 | . . 35 11 50 . 2 2 3 124 . 89 187 33 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . 2 . . 3 . Escape Stasis 34 | . . . . . . . . . . . . 12 22 Rewire 2 | . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 7) 76 | -10/Materials | Entered another Materials area 76 | -9/Materials | Evolved 2 slots: Utility x2 227 | -9/Materials | Destroyed 7 combat bots 306 | -9/Materials | Build established: Mutant 471 | -9/Materials | Discovered new exit (range 9) 553 | -9/Materials | Entered Mines 672 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 695 | -9/Mines | Discovered new exit (range 12) 764 | -9/Mines | Discovered new exit (range 15) 804 | -9/Mines | Destroyed YI-UF0 893 | -9/Mines | Entered Materials 893 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1070 | -8/Materials | Lost 4 parts (1p1n2w) 1999 | -8/Materials | Discovered new exit (range 8) 2098 | -8/Materials | Identified exit to Factory 2131 | -8/Materials | Entered Factory 2131 | -7/Factory | Evolved 2 slots: Propulsion x2 2215 | -7/Factory | Sucked down chute 2215 | -7/Factory | Entered Waste 2216 | -7/Waste | Joined by Warlord forces that had cleared the area 2334 | -7/Waste | Found Damper Plating 2497 | -7/Waste | Discovered new exit (range 12) 2516 | -7/Waste | Identified exit to Factory 2526 | -7/Waste | Found Damper Plating 2645 | -7/Waste | Found Damper Plating 2885 | -7/Waste | Entered Factory 2885 | -7/Factory | Accompanied by 20 allies 3058 | -7/Factory | Discovered new exit (range 15) 3098 | -7/Factory | Identified exit to Factory 3267 | -7/Factory | Entered another Factory area 3267 | -6/Factory | Accompanied by 18 allies 3267 | -6/Factory | Evolved 2 slots: Utility x2 3567 | -6/Factory | Build established: Gladiator 3569 | -6/Factory | Garrison activated, responded to threat 3596 | -6/Factory | Lost 5 allies 3655 | -6/Factory | Lost 9 allies 3770 | -6/Factory | Discovered new exit (range 7) 3778 | -6/Factory | Identified exit to Factory 3860 | -6/Factory | Fabricated Matter Compressor (x2) 3970 | -6/Factory | Fabricated Hvy. Treads? 4005 | -6/Factory | Entered another Factory area 4005 | -5/Factory | Evolved 2 slots: Utility x2 4330 | -5/Factory | Fabricated Hvy. Treads? 5248 | -5/Factory | Build established: Infiltrator-Gladiator 5648 | -5/Factory | Lost 3 parts (1n2u) 5886 | -5/Factory | Repaired Hvy. Treads? 6051 | -5/Factory | Discovered new exit (range 15) 6073 | -5/Factory | Identified exit to Factory 6338 | -5/Factory | Entered another Factory area 6338 | -4/Factory | Evolved 2 slots: Utility x2 6423 | -4/Factory | Discovered new exit (range 10) 6480 | -4/Factory | Identified exit to Research 6634 | -4/Factory | Entered Research 6634 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7137 | -3/Research | Found Prototype Processor 7137 | -3/Research | Identified Exp. Signal Interpreter 8048 | -3/Research | Spotted B-86 Titan 8213 | -3/Research | Discovered new exit (range 5) 8222 | -3/Research | Identified exit to Testing 8224 | -3/Research | Entered Testing 8225 | -3/Testing | System corruption reached 10% 8327 | -3/Testing | Unstable Terrabomb Derivative detonated 8354 | -3/Testing | Found Prototype Device 8354 | -3/Testing | Identified Adv. EM Shield 8459 | -3/Testing | Found Portable AFG 8735 | -3/Testing | Lost 4 parts (1n3u) 8754 | -3/Testing | Scanned by Researcher 8962 | -3/Testing | Build established: Gladiator 9016 | -3/Testing | Rewired PG-VOQ3QNV8BN 9125 | -3/Testing | Discovered new exit (range 13) 9135 | -3/Testing | Found Prototype Device 9135 | -3/Testing | Identified Exp. ECM Suite 9519 | -3/Testing | Found Prototype Hackware 9785 | -3/Testing | Identified System Mapper 10054 | -3/Testing | Found Prototype Device 10054 | -3/Testing | Identified Exp. EM Disruption Field 10094 | -3/Testing | Build established: Hacker-Gladiator 10298 | -3/Testing | Crushed by falling debris 10329 | -3/Testing | Lost 5 parts (1p4u) 10412 | -3/Testing | Lost 3 parts (1p1n1u) 10590 | -3/Testing | Build established: Infiltrator-Gladiator 10658 | -3/Testing | Spotted PD-YJ29335X97 10662 | -3/Testing | Lost 3 parts (2u1w) 10878 | -3/Testing | System corruption reached 30% 10892 | -3/Testing | Core integrity fell below 50% 10907 | -3/Testing | Build established: Mutant 10990 | -3/Testing | Lost 7 parts (4u3w) 11316 | -3/Testing | Core integrity fell below 20% 11334 | -3/Testing | Fabricated Enh. Multireflex Exoskeleton? 11364 | -3/Testing | Lost 6 parts (1p4n1u) 11589 | -3/Testing | Identified exit to Research 11592 | -3/Testing | Entered Research 11592 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11685 | -2/Research | Build established: Gladiator 12018 | -2/Research | Lost 5 parts (4u1w) 12165 | -2/Research | Lost 3 allies 12175 | -2/Research | Spotted B-90 Cyclops 12288 | -2/Research | Released all parts (10) 12317 | -2/Research | Lost 9 parts (1p3n3u2w) 12341 | -2/Research | Core integrity fell below 50% 12342 | -2/Research | Search patrols dispatched 12416 | -2/Research | Core integrity fell below 20% 12482 | -2/Research | Released all parts (2) 12483 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- R006. 12430_ Penetrated by Slug. 12432_ Slug penetrates Wall. 12444_ Dropped Imp. Shock Absorption System. 12444_ Acquired Lance. 12450_ Slug penetrates Wall. 12467_ R-10 Processor collects Imp. Shock Absorption System. 12478_ Slug penetrates Terminal. 12478_ Terminal disabled. 12478_ Slug penetrates Wall. 12480_ Slug penetrates Terminal. 12480_ Penetrated by Slug. 12480_ Lance destroyed. 12480_ Slug penetrates Terminal. 12481_ Penetrated by Slug. 12481_ Slug penetrates H-88 Terminator. 12481_ Penetrated by Slug. 12482_ Slug penetrates Terminal. 12482_ Released Cld. Antimatter Reactor. 12482_ Released Centrium Leg. Map ----- +----------------------------------------------------+ | ????????????????????????????###############??????? | | ??????????????????????????? ?????? | | ??????????????????????????# ??????? | | ??????????????????????????# """"""" """ #????? | | ??????????????????????????# """Y""" """ #????? | | ??????????????????????????# """ #??##? | | ??????????????????????????# #### # | | ??????????????????????????# = # ! | | ???????????????????????############+########? | | ???????????????????????# ?# #???? | | ???????????????????????# # #?????! | | ???????????????????????? """ # #?????! | | ????????????????????????? """" + #?????? | | ????????????????????????? """" # #?????? | | ???????????????????????? """ # #??????? | | ???????????????????????? ?# #??????? | | ???????????????????????? ?# #########+ | | ???????????????????????# ! ??# | | ???????????????????????#######??# | | ????????????????????????????????# ############# | | ??????????????????????########### #???????????? | | ??????????????????????# ! # #???????????? | | ??????????????????????# # #???????????? | | ??????????????????????#Y=*"" # #???????????? | | ??????????????????????# h T # #???????????? | | ??????????????????????# h@"" # #???????????? | | ??????????????????????# h !# #???????????? | | ??????????????????????# # #???????????? | | ??????????????????????# # #???????????? | | ???????????????###########h###### #???????????? | | ???????????????# R #???????????? | | ???????????????# #???????????? | | ???????????????# +???????????? | | ???????????????# #???????????? | | ???????????????################## #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????+ ??????????? | | ????????????????????????????????? ?????????? | | ????????????????????????????????? ????????? | | ????????????????????????????????? ???????? | | ?????????????????????????????????#########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 EM Shielding 4 Corruption Containment 12 Corruption Block 20 Armor Coverage 1600 Resistance: KI 25 Resistance: EX 50 Resistance: EM 90 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 90 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 65 Melee Accuracy 14 Recoil Reduction 4 Force Boost 20 Offensive Hacking 30 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Maul | -9/Materials | Scanalyzed Hvy. Treads | -6/Factory | Scanalyzed Exp. Cesium-ion Thruster | -3/Testing | Archive Nanosword | -3/Testing | Archive Adv. EM Shield | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Cld. Proton Cannon | -3/Testing | Archive Enh. Multireflex Exoskeleton | -3/Testing | Archive Adv. Gravity Neutralizer | -3/Testing | Archive Robot Schematics ------------------ W-44 Eye | -3/Testing | Archive L-61 Swordsman | -3/Testing | Archive Fabricated ------------ Matter Compressor | x2 | -6/Factory | Preloaded Hvy. Treads | x1 | -6/Factory Hvy. Treads | x1 | -5/Factory Enh. Multireflex Exoskeleton | x1 | -3/Testing | Authchip Repaired ---------- Hvy. Treads | 13% | -5/Factory Studied --------- Maul | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Melee Specialist Challenges ------------ None Game ------ Seed AbsorptionZeronetBallwheel Manual? 0 Play Time 02:05:26 Cumulative 261.6 hours Start 2025.11.12 @ 11:01:08 End 2025.11.12 @ 17:01:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 259 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ce91227-2682-41f8-bf53-286e1d20f5b7