Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.09 @ 18:29:28 Player: Ruben Result: Destroyed by as-13623 with Assembled F-torch Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (149) 745 Value Destroyed (5759) 5759 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1887) 1887 TOTAL SCORE: 13251 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 582 Entered Garrisons 400 Entered DSFs 500 Acquired ECA 300 Friendly Fire -75 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (40) Movement Core (100) Ox1 Location -5/Garrison Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Gauss Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Encrypted Comm Array Improved Particle Charger > --- WEAPON ----------- High-powered Shock Rifle Wave Gun Wave Gun Heavy Plasma Cannon > --- INVENTORY -------- Micro Fission Core Biometal Heavy Treads Wave Gun Datajack [Rating: 89] Favorites ----------- Power Neutrino Core Engine Reinforced Deuterium Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Special Weapon Improved Remote Datajack Impact Weapon Great Maul Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Fac DSF Fac Gar Slots Evolved 11 | . 1 . 4 . 2 . . 2 . 2 . Power 2 | . . . 1 . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . . 1 . Utility 5 | . 1 . 2 . 1 . . . . 1 . Weapon 2 | . . . 1 . . . . 1 . . . Parts Attached 144 | 8 2 9 15 31 14 16 1 . 12 22 14 Power 24 | 1 . 2 2 6 2 2 1 . 3 3 2 Engine 14 | 1 . 1 2 4 1 1 1 . . 2 1 Core 10 | . . 1 . 2 1 1 . . 3 1 1 Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 . 2 3 3 2 5 . . 6 4 2 Treads 1 | . . . . . . 1 . . . . . Leg 23 | . . . 3 3 1 4 . . 6 4 2 Wheel 5 | 2 . 2 . . 1 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 31 | 3 2 . 5 6 4 2 . . . 7 2 Device 20 | 2 2 . 3 3 3 2 . . . 4 1 Storage 2 | 1 . . . . . . . . . 1 . Processor 5 | . . . 2 . 1 . . . . 2 . Hackware 2 | . . . . 2 . . . . . . . Protection 2 | . . . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 60 | 2 . 5 5 16 6 7 . . 3 8 8 Energy Gun 30 | . . 1 2 8 5 4 . . 1 8 1 Energy Cannon 3 | . . . . . . 1 . . 1 . 1 Ballistic Gun 10 | 2 . 3 2 1 . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 4 | . . 1 . . . . . . . . 3 Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 5 | . . . . 3 1 1 . . . . . Special Melee Weapon 7 | . . . . 4 . 1 . . 1 . 1 Unidentified Prototypes 2 | . . . . . 1 . . . . 1 . Parts Lost 47 | . . 4 1 11 1 3 . . 1 6 20 Power 10 | . . 1 . 4 . 2 . . . 1 2 Propulsion 10 | . . 2 . 3 . . . . . 1 4 Utility 17 | . . . 1 4 1 1 . . 1 3 6 Weapon 10 | . . 1 . . . . . . . 1 8 Highest Loss Streak 15 | . . 2 1 3 1 1 . . 1 2 15 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 95 | . 100 94 93 95 96 97 100 87 94 94 87 Engine 7 | . 12 8 15 7 10 6 12 12 1 1 10 Core 6 | . . 2 . 5 3 6 1 . 15 14 5 Leg 15 | . . . 14 15 19 17 21 18 17 20 20 Wheel 3 | . 25 21 . . . 1 . . . . . Device 25 | . 25 25 31 23 23 28 28 25 22 27 18 Storage 2 | . 12 12 5 . . . . . . . . Processor 5 | . . . 2 8 7 7 7 6 6 5 10 Hackware 4 | . . . . 5 10 7 7 6 6 1 . Energy Gun 13 | . . . 10 16 14 19 21 18 21 13 5 Energy Cannon 1 | . . . . . . . . . . 5 9 Ballistic Gun 4 | . 25 22 6 . . . . . . . 1 Piercing Weapon 1 | . . . . 4 6 1 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 82 | 20 21 25 34 28 26 40 45 45 62 82 68 Greatest Support 72 | 32 32 36 27 30 50 40 40 40 54 72 65 Greatest Overweight (x) 11 | 3 . 1 2 2 . 11 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 10 10 10 10 5 5 5 5 5 5 15 5 Average Capacity 5 | 6 10 10 8 5 5 5 5 5 5 5 5 Most Carried 10 | 5 7 10 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 7 2 4 4 4 4 5 3 4 4 Final Capacity 10 | 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 7 | 3 7 5 5 4 5 5 5 5 5 5 5 Class Distribution -------------------- 36% | Scavenger-Skirmisher 30% | Hacker-Mutant 10% | Scavenger-Gunner 7% | Hacker-Gunner 6% | Scavenger-Mutant 5% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Scavenger-Assassin | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Resources | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Gar Fac Low Low Fac DSF Fac Gar Matter Collected 2339 | 322 113 259 353 359 160 150 10 . 75 340 198 Remotely . | . . . . . . . . . . . . Salvage Created 6613 | 122 119 352 787 784 865 523 86 . 552 1646 777 Parts 291 | 7 13 19 38 46 34 16 3 . 20 62 33 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | 1 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Fac DSF Fac Gar Combat Hostiles Destroyed 129 | . 4 8 13 24 10 12 1 . 10 19 28 Melee 1 | . . . . 1 . . . . . . . Guns 88 | . 4 7 13 23 9 11 . . 9 9 3 Cannons 30 | . . 1 . . . . . . . 7 22 AOE 1 | . . . . . 1 . . . . . . Classes Destroyed 18 | 2 2 1 6 1 1 1 . . 1 1 2 Worker 9 | . . . 3 . 2 . . . . 4 . Builder 3 | . . . 1 . 1 . . . . 1 . Tunneler 3 | 2 1 . . . . . . . . . . Recycler 5 | 1 . . 1 . 1 . . . . 2 . Mechanic 1 | . . . . . . . . . . 1 . Watcher 13 | . . . 4 . 6 . . . . 3 . Swarmer 29 | . 2 . 1 10 . 4 . . 3 . 9 Grunt 42 | . 2 2 6 7 7 5 . . 4 6 3 Brawler 3 | . . . . 1 1 1 . . . . . Duelist 4 | . . . 1 2 . . . . 1 . . Sentry 10 | . . . 3 4 1 1 . . . 1 . Specialist 1 | . . . . . . . . . . . 1 Hunter 6 | . . . 2 . . . . . 1 3 . Programmer 10 | . . . . . 1 . . . . 9 . Heavy 1 | . . . . . . . . . 1 . . Behemoth 3 | . . . . . . 1 1 . . . 1 Subdweller 6 | . . 6 . . . . . . . . . Assembled 14 | . . . . . . . . . . . 14 Best Kill Streak 9 | 2 2 2 7 5 9 6 1 . 5 9 5 Combat Bots Only 6 | . 2 2 6 5 5 6 1 . 5 5 5 Max Kills in Single Turn 4 | 1 1 1 2 2 1 2 1 . 2 4 2 Gunslinging 1 | . . . 1 1 . 1 . . 1 . . Exploded 1 | . . . . . 1 . . . . . . Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Fac Low Low Fac DSF Fac Gar Hostile Shots Fired 764 | . 14 45 71 113 58 64 9 . 48 72 270 Missed 204 | . 5 14 22 30 21 18 6 . 16 24 48 Damage Taken 6608 | . 83 427 430 854 335 480 31 . 482 1332 2154 Core 1662 | . 22 103 43 228 61 93 . . 112 473 527 Absorbed by Shields 55 | . . . . . . . . . . . 55 Ignored by Resistances 3585 | . 44 235 259 465 207 294 18 . 278 512 1273 Core Remaining (%) 72 | 100 . 50 . 50 . . 78 . 86 . . Volleys Fired 349 | 7 22 28 52 43 41 21 4 . 20 51 60 Largest 4 | 2 2 2 3 3 2 3 3 . 4 4 4 Hottest 333 | 40 40 120 159 199 134 218 169 . 232 333 296 Shots Fired 901 | 14 46 52 125 112 82 58 12 . 72 182 146 Gun 756 | 14 46 50 125 112 82 53 12 . 72 133 57 Cannon 139 | . . . . . . 5 . . . 49 85 Launcher . | . . . . . . . . . . . . Special 6 | . . 2 . . . . . . . . 4 Kinetic 177 | 14 46 48 52 10 . . . . . . 7 Thermal 619 | . . 4 73 102 27 53 12 . 72 155 121 Explosive . | . . . . . . . . . . . . Electromagnetic 101 | . . . . . 55 5 . . . 27 14 Robot Hit Streak 51 | 7 14 27 51 31 21 26 14 . 28 15 26 Robot Miss Streak 4 | 1 2 2 3 2 3 1 1 . 3 4 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 19 | . . 1 4 6 2 4 . . 2 . . Max Gunslinging Chain 2 | . . 1 1 1 1 2 . . 1 . . Shots Hit Robots 717 | 12 30 45 106 95 68 59 12 . 59 122 109 Core Hits 290 | 4 9 15 44 41 36 27 6 . 28 46 34 Critical Kills 3 | . . . . . . . . . . 2 1 Critical Parts Destroyed 2 | . . . 2 . . . . . . . . Critical Strikes 27 | . . . 7 2 1 1 1 . 2 9 4 Burn 20 | . . . 5 2 1 1 1 . 2 5 3 Meltdown 3 | . . . . . . . . . . 2 1 Destroy 1 | . . . 1 . . . . . . . . Corrupt 2 | . . . . . . . . . . 2 . Smash 1 | . . . 1 . . . . . . . . Melee Attacks 40 | . . . 2 11 7 10 . . 1 3 6 Impact 2 | . . . 2 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 12 | . . . . 2 7 3 . . . . . Sneak Attacks 28 | . . . 2 7 2 9 . . . 3 5 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17335 | 148 405 770 2067 1539 1885 1363 306 . 1232 4282 3338 Guns 12179 | 148 378 748 1857 1488 1557 1024 306 . 1232 2487 954 Cannons 3530 | . . . . . . 88 . . . 1206 2236 Explosions 887 | . . . . . 100 108 . . . 559 120 Melee 632 | . . . 210 51 228 143 . . . . . Ramming 85 | . 27 . . . . . . . . 30 28 Kinetic 2346 | 148 378 748 859 113 . . . . . . 100 Thermal 11956 | . . 22 998 1375 619 1132 306 . 1232 3333 2939 Explosive 559 | . . . . . . . . . . 559 . Electromagnetic 1757 | . . . . . 1038 88 . . . 360 271 Impact 210 | . . . 210 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 422 | . . . . 51 228 143 . . . . . Highest Corruption 18 | . 2 2 . . . . . . . 7 18 Average Corruption 3 | . 2 2 . . . . . . . 2 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 69 | . 3 21 . . . . . . . 20 25 Message Errors 21 | . . 7 . . . . . . . 8 6 Matter Fused 12 | . 1 3 . . . . . . . 2 6 Heat Flow Errors 7 | . . 2 . . . . . . . 3 2 Energy Discharges 4 | . . 1 . . . . . . . 1 2 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 10 | . . 5 . . . . . . . 4 1 Data Loss (major) 5 | . . 2 . . . . . . . . 3 Misfires 4 | . 2 1 . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 662 | . . . 122 . 17 43 . . . 300 180 Projectiles 304 | . . . . . . . . . . 125 179 Explosions 193 | . . . . . 17 . . . . 175 1 Melee 165 | . . . 122 . . 43 . . . . . Knockbacks 1 | . . . 1 . . . . . . . . Impact 1 | . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 90 | . 13 . . . . . . . . 35 42 Shots 2 | . . . . . . . . . . 1 1 Rammed 11 | . 2 . . . . . . . . . 9 Targets Rammed 17 | . 2 . . . . . . . . 3 12 Kicked 6 | . . . . . . . . . . 3 3 Crushed . | . . . . . . . . . . . . Highest Temperature 914 | . 6 226 475 578 4 110 66 . 445 914 743 Average Temperature 181 | . 3 107 185 187 4 35 32 . 118 252 193 Received Heat Transfer 2283 | . 30 57 234 360 126 69 . . 156 115 1136 Effects 98 | . . . 10 8 . . . . 4 41 35 Shutdowns 34 | . . . 2 3 . . . . 3 17 9 Energy Bleed 9 | . . . 3 1 . . . . . 3 2 Interference 16 | . . . . 1 . . . . . 7 8 Matter Decay 4 | . . . . 1 . . . . . 2 1 Short Circuit 4 | . . . 1 . . . . . 1 1 1 Damage (minor) 8 | . . . . 1 . . . . . 4 3 Damage (major) 18 | . . . 4 . . . . . . 4 10 Damage (core) 5 | . . . . 1 . . . . . 3 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 15 | . . . 1 . 10 2 . . . 2 . Impact Corruptions 5 | . . . 5 . . . . . . . . Robots Melted 10 | . . . . . . . 1 . 2 4 3 Combat Hostiles 8 | . . . . . . . 1 . 1 3 3 Parts Melted 59 | . . . 4 9 4 3 2 . 9 25 3 Heat Transferred 21735 | . . 160 2664 3064 1206 2274 670 . 2740 4710 4247 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 1 . . . . 1 Alert | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Fac DSF Fac Gar Peak Influence 997 | 15 120 . 228 997 486 . . . 230 338 870 Initial 388 | . 7 . . 109 388 . . . . 89 187 Average 322 | 7 39 . 82 600 337 . . . 105 85 533 Maximum Alert Level 3 | . . . 1 3 2 . . . 1 1 3 Low Security (%) 43 | 100 100 . 81 3 18 . . 100 73 94 2 Level 1 17 | . . . 18 15 30 . . . 26 5 39 Level 2 19 | . . . . 38 50 . . . . . 10 Level 3 18 | . . . . 42 . . . . . . 47 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . Squads Dispatched 13 | . . . 2 . 5 . . . 1 5 . Investigation 2 | . . . . . 2 . . . . . . Extermination 4 | . . . . . 1 . . . . 3 . Reinforcement 5 | . . . 1 . 1 . . . 1 2 . Assault . | . . . . . . . . . . . . Garrison 2 | . . . 1 . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Fac DSF Fac Gar Distress Signals 2 | . . . . . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 203 | . 11 8 17 24 22 13 1 . 10 25 72 Peak Tracking Total 17 | . 4 2 4 5 3 7 1 . 3 3 17 Tactical Retreats 7 | . . . . 1 1 1 . . . . 4 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Fac DSF Fac Gar Traps Triggered 17 | . 1 1 . 7 1 . . . 1 3 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 52 | . . . . 13 . . . . 14 . 25 Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 . . Reprogrammed 9 | . . . . 1 1 . . . 4 . 3 Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . 1 1 . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Gar Fac Low Low Fac DSF Fac Gar Machines Disabled 7 | . 1 . 3 1 1 . . . . 1 . Max in Single Turn 1 | . 1 . 1 1 1 . . . . 1 . Garrison Relay 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Fac DSF Fac Gar Machines Accessed 23 | . 3 . 5 4 5 1 . 1 . 4 . Terminals 19 | . 3 . 4 4 5 . . 1 . 2 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . 1 . Total Hacks 51 | . 11 . 9 8 14 1 . 2 . 6 . Successful 32 | . 8 . 6 3 9 1 . 1 . 4 . Failed 19 | . 3 . 3 5 5 . . 1 . 2 . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 4 . . . 8 1 . . . 3 . Terminals 47 | . 11 . 8 8 14 . . 2 . 4 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . 1 . Terminal Hacks 28 | . 7 . 5 3 9 1 . 1 . 2 . Record 3 | . . . 1 . 2 . . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . . Open Door 2 | . . . . 1 . 1 . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . Emergency Access Points 2 | . 1 . . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Reprogram Traps 3 | . 1 . . . 2 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Recall Reinforcements 2 | . 1 . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 6 | . 1 . 2 . 2 . . . . 1 . Security Stations 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . 1 . Unlock Access 2 | . . . 1 . . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 2 . 4 3 5 . . 1 . 1 . Full Trace Events 3 | . . . . 1 2 . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . Time 69 | . . . . . . . . . . 69 . Total Part Build Rating 9 | . . . . . . . . . . 9 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Gar Fac Low Low Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . Non-combat 2 | . . . . . . . . . . 2 . Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . 3 . no_distress 1 | . . . . . . . . . . 1 . find_chute 2 | . . . . . . . . . . 2 . Relay Couplers Released 4 | . . . . 4 . . . . . . . Machine Destruction 4 | . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 11 | . . . . 3 . 2 . . . . 6 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Fac Low Low Fac DSF Fac Gar Total Allies 11 | . . . . 3 . 2 . . . . 6 Largest Group 4 | . . . . 3 . 2 1 1 1 . 4 Highest-Rated Group 283 | . . . . 82 . 50 20 20 20 . 283 Highest-Rated Ally 116 | . . . . 31 . 30 20 20 20 . 116 Warlord Squad Rendezvous 1 | . . . . . . . . . . 1 . Pyro 1 | . . . . . . . . . . 1 . Total Orders 3 | . . . . . . 1 2 . . . . STAY 1 | . . . . . . . 1 . . . . FOLLOW 2 | . . . . . . 1 1 . . . . Ally Attacks 79 | . . . . 4 . 5 . . . . 70 Total Damage 3081 | . . . . 63 . 140 . . . . 2878 Kills 28 | . . . . 1 . . . . . . 27 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Gar Fac Low Low Fac DSF Fac Gar Turns Passed 12341 | 105 557 1276 514 2102 995 3293 531 56 490 1499 923 Spaces Moved 8079 | 55 482 1090 220 1299 682 2477 302 30 175 756 511 Core 33 | 27 . . . . . 4 . . . . 2 Treads 124 | . . . . . . 124 . . . . . Legs 5873 | . . . 192 1299 601 2009 302 30 175 756 509 Wheels 2049 | 28 482 1090 28 . 81 340 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 105 105 100 100 123 193 126 120 100 Average Speed 131 | 116 100 106 144 142 120 128 170 193 190 160 127 Slowest Speed 600 | 200 100 120 260 270 125 600 193 193 200 190 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 4 61 62 33 86 20 99 22 1 71 16 39 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . . Known Exits Taken 9 | 1 1 1 1 . 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 6 | . . 3 . . . 3 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 44 | . . . . . 1 . . . . 37 6 Melee . | . . . . . . . . . . . . Projectile 29 | . . . . . . . . . . 24 5 AOE 15 | . . . . . 1 . . . . 13 1 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Fac DSF Fac Gar Total 9018 | 83 512 1152 308 1449 762 2537 309 29 282 934 661 Wait 138 | . . . . 18 . . . . 38 74 8 Move 8067 | 54 481 1089 219 1296 681 2476 301 29 174 756 511 Hop . | . . . . . . . . . . . . Pick Up 90 | 12 5 13 11 11 7 4 1 . 9 10 7 Fast Attach 45 | . . . 4 7 8 7 1 . 4 13 1 Attach 59 | 8 1 7 11 11 1 2 . . 7 5 6 Detach 3 | . . . . . . 1 . . . 1 1 Swap 40 | . 1 2 . 13 5 7 . . 1 4 7 Drop 78 | 2 . 13 9 6 12 7 2 . 9 14 4 Fire 349 | 7 22 28 52 43 41 21 4 . 20 51 60 Melee 40 | . . . 2 11 7 10 . . 1 3 6 Ram 11 | . 2 . . . . . . . . . 9 Kick 6 | . . . . . . . . . . 3 3 Crush . | . . . . . . . . . . . . Escape Stasis 37 | . . . . 20 . . . . 5 . 12 Rewire 3 | . . . . . . 2 . . . . 1 Trap 52 | . . . . 13 . . . . 14 . 25 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -5/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 106 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Evolved 1 slot: Utility x1 228 | -10/Materials | Identified exit to Materials 228 | -10/Materials | Discovered exit to Materials (range 16) 287 | -10/Materials | Identified exit to Mines 287 | -10/Materials | Discovered exit to Mines (range 7) 303 | -10/Materials | Build established: Hacker-Mutant 309 | -10/Materials | Identified exit to Subcaves 309 | -10/Materials | Discovered exit to Subcaves (range 6) 422 | -10/Materials | Discovered exit to Materials (range 16) 561 | -10/Materials | Discovered exit to Materials (range 14) 663 | -10/Materials | Entered Subcaves 832 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1143 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 1165 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1230 | -10/Subcaves | Learned Materials terminal intel 1845 | -10/Subcaves | Identified exit to Materials 1845 | -10/Subcaves | Discovered exit to Materials (range 8) 1939 | -10/Subcaves | Entered Materials 1939 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1940 | -8/Materials | Loaded intel: 12 terminal locations 2399 | -8/Materials | Garrison activated, responded to threat 2435 | -8/Materials | Identified exit to Garrison 2453 | -8/Materials | Entered Garrison 2506 | -8/Garrison | Triggered checkpoint 2521 | -8/Garrison | Garrison Relay disabled 2678 | -8/Garrison | Triggered checkpoint 2764 | -8/Garrison | Triggered checkpoint 2788 | -8/Garrison | Triggered checkpoint 2824 | -8/Garrison | Build established: Scavenger-Skirmisher 2844 | -8/Garrison | Triggered checkpoint 2912 | -8/Garrison | Identified exit to Factory 2912 | -8/Garrison | Discovered exit to Factory (range 9) 2958 | -8/Garrison | Triggered checkpoint 3197 | -8/Garrison | Discovered exit to Factory (range 12) 3257 | -8/Garrison | Lost 3 parts (1n2u) 3303 | -8/Garrison | Learned Factory security intel 3328 | -8/Garrison | Triggered checkpoint 3448 | -8/Garrison | Triggered checkpoint 3542 | -8/Garrison | Lost 3 parts (1p1n1u) 3542 | -8/Garrison | Lost 3 allies 3758 | -8/Garrison | Build established: Hacker-Mutant 3979 | -8/Garrison | Discovered exit to Factory (range 12) 4046 | -8/Garrison | Triggered checkpoint 4312 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4421 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4555 | -8/Garrison | Entered Factory 4555 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4625 | -7/Factory | Garrison activated, responded to threat 4997 | -7/Factory | Hacking Suite fried by hacking feedback 5471 | -7/Factory | Identified exit to Lower Caves 5471 | -7/Factory | Discovered exit to Lower Caves (range 13) 5550 | -7/Factory | Entered Lower Caves 5556 | -7/Lower Caves | Met a Warlord Commander 5557 | -7/Lower Caves | Learned location of Warlord (-5) 5558 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5562 | -7/Lower Caves | Found Encrypted Comm Array 5811 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5933 | -7/Lower Caves | Spotted B-75 Beast 5964 | -7/Lower Caves | Destroyed B-75 Beast 6060 | -7/Lower Caves | Build established: Hacker-Skirmisher 6470 | -7/Lower Caves | Encountered a Warlord checkpoint 6835 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7448 | -7/Lower Caves | Learned Factory garrison access intel 8817 | -7/Lower Caves | Identified exit to Lower Caves 8817 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 8843 | -7/Lower Caves | Entered another Lower Caves area 8843 | -7/Lower Caves | Accompanied by 1 ally 8879 | -7/Lower Caves | Identified exit to Factory 8879 | -7/Lower Caves | Discovered exit to Factory (range 11) 8938 | -7/Lower Caves | Spotted B-75 Beast 8965 | -7/Lower Caves | Destroyed B-75 Beast 9374 | -7/Lower Caves | Entered Factory 9374 | -6/Factory | Accompanied by 1 ally 9374 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 9375 | -6/Factory | Loaded intel: 3 garrison access locations 9429 | -6/Factory | Identified exit to DSF 9430 | -6/Factory | Entered DSF 9430 | -6/DSF | Accompanied by 1 ally 9474 | -6/DSF | Additional patrols routed to DSF 9792 | -6/DSF | Sterilization system engaged 9812 | -6/DSF | Ambient heat levels rising (+10) 9827 | -6/DSF | Ambient heat levels rising (+10) 9830 | -6/DSF | Identified exit to Factory 9830 | -6/DSF | Discovered exit to Factory (range 15) 9842 | -6/DSF | Ambient heat levels rising (+10) 9857 | -6/DSF | Ambient heat levels rising (+10) 9872 | -6/DSF | Ambient heat levels rising (+10) 9887 | -6/DSF | Ambient heat levels rising (+10) 9902 | -6/DSF | Ambient heat levels rising (+10) 9917 | -6/DSF | Ambient heat levels rising (+10) 9920 | -6/DSF | Entered Factory 9920 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10018 | -5/Factory | Build established: Hacker-Gunner 10397 | -5/Factory | Fabricated Biometal Heavy Treads (x1) 10774 | -5/Factory | Build established: Scavenger-Gunner 10800 | -5/Factory | Joined by Warlord Pyro squad 11419 | -5/Factory | Identified exit to Garrison 11419 | -5/Factory | Entered Garrison 11438 | -5/Garrison | Triggered checkpoint 11538 | -5/Garrison | Triggered checkpoint 11703 | -5/Garrison | Core integrity fell below 50% 11728 | -5/Garrison | Triggered checkpoint 11838 | -5/Garrison | Triggered checkpoint 11843 | -5/Garrison | Spotted B-75 Beast 11862 | -5/Garrison | Allies destroyed B-75 Beast 11862 | -5/Garrison | Triggered checkpoint 11908 | -5/Garrison | Triggered checkpoint 12106 | -5/Garrison | Spotted B-75 Beast 12106 | -5/Garrison | Spotted B-75 Beast 12111 | -5/Garrison | Destroyed B-75 Beast 12124 | -5/Garrison | Allies destroyed B-75 Beast 12141 | -5/Garrison | Rewired B-75 Beast 12146 | -5/Garrison | Rewired B-86 Titan 12174 | -5/Garrison | Assembled breached garrison interior 12260 | -5/Garrison | Lost 4 allies 12314 | -5/Garrison | System corruption reached 10% 12328 | -5/Garrison | Core integrity fell below 20% 12342 | -5/Garrison | Destroyed by as-13623 with Assembled F-torch Last Messages --------------- 12328_ Melee Analysis Suite destroyed. 12328_ System corrupted by crushing effect (+3). 12328_ Destroyed Asb. Hover Unit. 12330_ #5BNDQBNK%/RH/FFUMRYSI 12338_ Acquired 4 matter. 12338_ Slammed into as-19768. 12340_ Slammed into as-74490. 12341_ Mic. Fission Core broken. 12341_ Destabilizing: Short circuit. 12342_ Slammed into as-74490. Map ----- +----------------------------------------------------+ | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????### ##### #???????? ???????????? | | ???????????????????# #???# #??????? #??????????? | | ???????????????????# #???# #??????? #??????????? | | ???????????????????# #???# #??????? #??????????? | | ???????????????????# #???# #######? #??????????? | | ?????????????# ????# #???# ## * ## #??????????? | | ?????????????#^ #########"###= % ## ##?????????? | | ?????????????# ^ % #######???? | | ?????????????# ^ * ? | | ?????????????# ^ ? | | ?????????????############ ## ## ########??? | | ??????????????????????### % #; * ## ###???????? | | ??????????????????????# [ % %= #???????? | | ??????????????????????# [% [[%! ! #???????? | | ??????????????????????#%%% =*= [%! #???????? | | ??????????????????????# ! % [%= #???????? | | ??????????????????????### ## #"!*%###???????? | | ???????????????########## *## ## [%########### | | ???????????????# ;% =%% * *! # | | ???????????????# %*%[* % # | | ???????????????# #######%%[%% ######## # | | ???????????????# #?????#a!a## ######??????# # | | ???????????????# #?????#aaaa# #???????????# # | | ???????????????# #?????#@a*;######???????????# # | | ???????????????# %#######%a%##????????????????# # | | ???????????????# % a%a!#?????????????????# # | | ???????????????# ##"####%=!#?????????????????# # | | ???????????????# ####??# #?????????????????# # | | ?????????#######++####### #?????????????????# # | | ???# % #?????????????????# # | | ???# %%^ #?????????????????# # | | ???# ^ #?????????????????# # | | ???# #############"##### #?????????????????#% # | | ??????????????############ %#??????????######## # | | ??????????????# #???????# " # | | ?????????????## ##?????????#### "## # | | ????????????##" "##??????????##=### # | | ???????????##" [ ! 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""#??#" #??????????? | | ????????????#"" ""#??#"# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 47 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 1 Particle Charging 20 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed BombDeuteriumChip Manual? 0 Play Time 01:52:31 Cumulative 28.3 hours Start 2024.04.09 @ 15:53:36 End 2024.04.09 @ 18:29:28 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 43 Rogue 39 Adventurer 0 Explorer 4 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 19 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c674a6e-4ca9-4c30-ab7b-63e8eac90632