Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 15:26:01 Player: Omegganog Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (47) 235 Value Destroyed (1405) 1405 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1033) 1033 TOTAL SCORE: 6993 Bonus ------- Follower Combat Kills 49 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/850 Matter 111/300 Energy 32/100 System Corruption 0% Temperature Hot (243) Movement Core (200) Ox3 Location -6/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core High-capacity Storage Unit Experimental Sensor Array Target Analyzer Improved Light Armor Plating Medium Reactive Plating Relay Coupler [Sentry] (21) Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core F-cell Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Trap Scanner Machine Analyzer Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine F-cell Engine Light Treads Light Treads Medium Storage Unit Experimental Sensor Array Improved Terrain Scan Processor Target Analyzer Matter Filter Matter Filter Improved Light Armor Plating Improved Medium Armor Plating Medium Reactive Plating System Shield Proton Cannon Enhanced Autogun Advanced Assault Cannon Grenade Launcher Precision Grenade Launcher Impact Mace [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Slots Evolved 8 | . . . . . 4 2 2 . . Power 2 | . . . . . . 1 1 . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 2 1 . . . Weapon 1 | . . . . . . . 1 . . Parts Attached 64 | 6 5 2 2 2 14 12 9 1 11 Power 11 | 1 1 1 . 1 1 3 3 . . Engine 9 | 1 1 1 . 1 1 1 3 . . Core 2 | . . . . . . 2 . . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 2 . . . 6 1 3 . 2 Treads 8 | . . . . . 4 1 3 . . Leg 6 | 2 2 . . . 2 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . . . . . . . 2 Utility 23 | 1 . . 2 . 6 5 2 . 7 Device 10 | 1 . . . . 3 1 1 . 4 Storage 3 | . . . 2 . . 1 . . . Processor 2 | . . . . . 1 . . . 1 Hackware 1 | . . . . . . . . . 1 Protection 7 | . . . . . 2 3 1 . 1 Artifact . | . . . . . . . . . . Weapon 14 | 2 2 1 . 1 1 3 1 1 2 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 2 . . . . . 2 1 . 1 Ballistic Cannon 7 | . 2 . . 1 1 1 . 1 1 Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 1 . 1 Parts Lost 27 | . . . . . 1 . . 9 17 Power 4 | . . . . . . . . 1 3 Propulsion 8 | . . . . . . . . 4 4 Utility 9 | . . . . . 1 . . 3 5 Weapon 6 | . . . . . . . . 1 5 Highest Loss Streak 10 | . . . . . 1 . . 9 10 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 1 4 5 6 9 9 16 19 19 10 Power . | . . . . . . . 1 2 1 Propulsion 1 | 1 2 2 2 2 . 1 1 2 . Utility 4 | . . . . 2 3 6 10 10 6 Weapon 4 | . 1 3 3 4 5 7 6 5 2 Tool/Special . | . . . . . . . . . . Unused Backups 15 | . 2 . . 1 1 5 . 3 3 Power 1 | . . . . . . . . . 1 Propulsion 3 | . 2 . . . 1 . . . . Utility 5 | . . . . 1 . 2 . . 2 Weapon 6 | . . . . . . 3 . 3 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 85 85 98 100 91 97 99 89 64 Engine 9 | . 14 14 14 14 9 6 6 6 7 Core 3 | . . . . . . 6 12 10 2 Treads 12 | . . . . . 10 30 26 23 5 Leg 11 | . 28 28 28 28 24 . . . . Device 10 | . 14 14 13 14 12 6 6 5 9 Storage 7 | . . . 12 14 9 7 6 6 6 Processor 3 | . . . . . 3 7 6 4 5 Protection 6 | . . . . . 3 15 12 11 2 Ballistic Gun 5 | . 6 . . . . 8 19 16 2 Ballistic Cannon 10 | . 21 22 14 24 15 3 . 1 11 Launcher 3 | . . 5 14 3 2 2 . . . Peak Build Rating 55 | 6 10 10 12 14 27 39 55 55 52 Average Rating 26 | 2 9 10 11 13 20 32 49 50 34 On Entrance 18 | . 6 10 10 12 14 20 39 55 21 Naked Turns . | . . . . . . . . . . Heaviest Build 93 | 7 12 12 21 23 33 81 89 85 93 Greatest Support 93 | 20 26 26 26 26 83 83 93 93 40 Greatest Overweight (x) 19 | . . . . . 1 1 1 19 11 Average Overweight (x) . | . . . . . . . . . 2 Largest Inventory Capacity 20 | 5 5 5 10 10 10 20 20 20 20 Average Capacity 12 | 5 5 5 9 10 10 17 20 20 10 Most Carried 20 | 3 5 5 9 10 10 20 20 20 19 Average Carried 11 | 1 4 5 6 9 9 16 19 19 9 Final Capacity 20 | 5 5 5 10 10 10 20 20 20 10 Final Carried 20 | 2 5 5 9 10 10 20 20 20 8 Class Distribution -------------------- 52% | Mutant 42% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Matter Collected 1720 | 260 . 26 163 110 305 555 23 132 146 Remotely . | . . . . . . . . . . Salvage Created 1573 | 42 21 8 . 99 425 718 23 117 120 Parts 108 | 3 3 9 . 3 23 46 5 10 6 Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 3 | . . . . 1 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Combat Hostiles Destroyed 31 | 1 . 4 . 3 11 6 . 2 4 Guns 9 | 1 . . . . . 5 . 2 1 Cannons 11 | . . . . 3 4 1 . . 3 AOE 11 | . . 4 . . 7 . . . . Classes Destroyed 13 | 1 1 1 . . 3 5 . 2 . Worker 4 | . . . . . . 3 1 . . Builder 3 | . . . . . . 2 1 . . Hauler 1 | . . . . . . 1 . . . Recycler 4 | . . . . . 1 3 . . . Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . Watcher 2 | . 1 . . . . 1 . . . Swarmer 11 | . . 4 . . 4 . . . 3 Grunt 11 | 1 . . . 3 3 3 . . 1 Sentry 5 | . . . . . 4 1 . . . Specialist 1 | . . . . . . . . 1 . Programmer 2 | . . . . . . 2 . . . Heavy 1 | . . . . . . . . 1 . Best Kill Streak 5 | 1 1 3 . 3 4 5 1 1 3 Combat Bots Only 4 | 1 . 3 . 3 4 2 . 1 3 Max Kills in Single Turn 3 | 1 1 1 . 1 2 3 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 . . 2 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Hostile Shots Fired 381 | 4 . 6 . 27 21 58 . 109 156 Missed 95 | 1 . 3 . 4 6 11 . 29 41 Hits 286 | 3 . 3 . 23 15 47 . 80 115 Melee 6 | . . . . . . . . 6 . Projectile 280 | 3 . 3 . 23 15 47 . 74 115 Critical Strikes 8 | . . . . 2 . . . 3 3 Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 5247 | 34 . 29 . 291 217 609 51 1888 2128 Core 1107 | 12 . . . 65 31 136 . 373 490 Absorbed by Shields 8 | . . . . . . . . . 8 Core Remaining (%) 84 | 95 . . . 69 94 80 . . . Volleys Fired 124 | 4 3 6 . 10 22 56 3 8 12 Largest 3 | 1 2 2 . 2 2 2 3 3 3 Hottest 105 | 20 66 63 . 66 66 66 75 90 105 Shots Fired 235 | 4 6 11 . 20 34 102 9 24 25 Gun 126 | 4 4 . . . . 75 9 19 15 Cannon 87 | . 2 6 . 20 22 22 . 5 10 Launcher 22 | . . 5 . . 12 5 . . . Special . | . . . . . . . . . . Kinetic 213 | 4 6 6 . 20 22 97 9 24 25 Thermal . | . . . . . . . . . . Explosive 22 | . . 5 . . 12 5 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | 1 1 . . 5 8 22 3 8 7 Robot Miss Streak 5 | 1 5 . . 2 4 3 1 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 124 | 2 1 . . 11 16 58 5 16 15 Core Hits 78 | 2 1 4 . 4 21 29 2 6 9 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 4 | . . . . 1 1 1 . . 1 Destroy 2 | . . . . . . 1 . . 1 Blast 2 | . . . . 1 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3692 | 31 24 275 . 266 884 1390 182 335 305 Guns 1507 | 27 . . . . . 943 84 254 199 Cannons 953 | . 24 . . 265 319 164 . 81 100 Explosions 1046 | . . 262 . . 565 219 . . . Melee . | . . . . . . . . . . Ramming 186 | 4 . 13 . 1 . 64 98 . 6 Kinetic 2460 | 27 24 . . 265 319 1107 84 335 299 Thermal . | . . . . . . . . . . Explosive 827 | . . 262 . . 565 . . . . Electromagnetic 219 | . . . . . . 219 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . Average Corruption 1 | . . . . . . 1 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . 1 . . . Energy Discharges 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 32 | . . . . 2 24 . . . 6 Projectiles 22 | . . . . 2 14 . . . 6 Explosions 10 | . . . . . 10 . . . . Melee . | . . . . . . . . . . Knockbacks 5 | . . . . 1 . 2 1 . 1 Impact 2 | . . . . . . 1 1 . . Kinetic 3 | . . . . 1 . 1 . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 43 | . . 3 . . 32 8 . . . Shots 3 | . . 1 . . 1 1 . . . Rammed 19 | . . . . . . 3 12 . 4 Targets Rammed 27 | 1 . 3 . 1 . 5 13 . 4 Kicked 5 | 1 . 3 . 1 . . . . . Crushed 3 | . . . . . . 2 1 . . Highest Temperature 346 | . . . . 40 9 346 104 60 305 Average Temperature 79 | . . . . 26 9 95 45 32 93 Received Heat Transfer 1515 | 18 . . . 204 63 192 . 378 660 Effects 2 | . . . . . . 1 . . 1 Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Maximum Alert Level 1 | . . . . . 1 1 . . . Low Security (%) 96 | 100 100 100 . 100 94 89 100 100 100 Level 1 3 | . . . . . 5 10 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 234 | 10 7 167 . 54 211 234 63 33 105 Initial 86 | . 6 . . . 13 86 63 3 . Average 56 | . . 39 . 18 103 110 10 16 32 Influence Increases 1398 | 20 7 217 . 74 411 440 15 40 174 Destroy 0b10 Robot/C 680 | 20 . 120 . 60 240 120 . 40 80 Destroy 0b10 Robot/NC 80 | . 5 . . . 10 55 10 . . Destroy Leader 126 | . 2 20 . 10 60 34 . . . Allied During Kill 32 | . . 16 . . 16 . . . . Successful Hack 19 | . . . . . . . 5 . 14 Disable Machine 240 | . . 30 . . 15 195 . . . Destroy Structure 131 | . . 31 . 4 55 36 . . 5 Lose Combat Pursuer 90 | . . . . . 15 . . . 75 Influence Decreases 1343 | 10 17 68 149 40 254 501 140 45 119 Entered New Map 348 | . 4 . 149 . 21 105 67 2 . Time Decay 763 | 10 13 68 . 40 163 396 73 . . Lost Part 172 | . . . . . 10 . . 43 119 Lost Ally 60 | . . . . . 60 . . . . Squads Dispatched 12 | . . . . . 4 4 1 3 . Investigation . | . . . . . . . . . . Extermination 3 | . . . . . . 2 1 . . Reinforcement 9 | . . . . . 4 2 . 3 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Distress Signals 3 | . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 67 | 1 2 5 . 3 14 10 . 15 17 Peak Tracking Total 10 | 1 1 3 . 3 5 3 . 10 9 Tactical Retreats 2 | . . . . . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Traps Triggered 4 | . . . . . . . 1 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . 1 . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Machines Disabled 16 | . . 2 . . 1 13 . . . Max in Single Turn 6 | . . 1 . . 1 6 . . . Garrison Relay 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Machines Accessed 12 | . 1 1 4 . 1 3 1 . 1 Terminals 7 | . 1 1 . . 1 2 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 27 | . 1 3 12 . 3 5 1 . 2 Successful 16 | . . . 12 . . 2 1 . 1 Failed 11 | . 1 3 . . 3 3 . . 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . . 3 1 . 3 . . . 1 Terminals 13 | . 1 3 . . 3 3 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 14 | . . . 12 . . . 1 . 1 Record 11 | . . . 11 . . . . . . Open DSF 1 | . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . Report Inventory 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 1 1 . . . 2 1 . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Total Allies 5 | . . 2 . 3 . . . . . Largest Group 3 | . . 2 1 3 3 . . . . Highest-Rated Group 42 | . . 42 31 40 40 . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 24 | . . 7 . . 17 . . . . Total Damage 229 | . . 42 . . 187 . . . . Kills 3 | . . 2 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Active Infowar (turns) 2045 | . . . . . 241 1146 469 187 2 Sensors 2 | . . . . . . . . . 2 Traps 1877 | . . . . . 103 1118 469 187 . Machine Analysis 1893 | . . . . . 143 1146 469 135 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Turns Passed 4749 | 153 159 419 823 176 376 1146 469 190 838 Spaces Moved 2671 | 77 113 327 679 107 186 570 247 94 271 Core 29 | 15 . . . . . . . 1 13 Treads 1106 | . . . . . 64 570 247 93 132 Legs 1410 | 62 113 327 679 107 122 . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 126 | . . . . . . . . . 126 Fastest Speed 50 | 50 120 120 120 120 120 160 160 160 112 Average Speed 151 | 106 120 120 120 120 136 160 163 180 273 Slowest Speed 1000 | 120 120 120 120 120 240 240 240 1000 675 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 5 16 83 92 23 16 20 8 88 16 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 62 | . . 19 . . 16 27 . . . Terrain Destroyed 135 | . . 41 . 5 55 34 . . . Melee . | . . . . . . . . . . Projectile 10 | . . . . 5 3 2 . . . AOE 125 | . . 41 . . 52 32 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Gar Total 3180 | 142 132 342 686 134 273 727 300 113 331 Wait 193 | 50 2 3 . 12 35 52 21 5 13 Move 2662 | 76 112 326 678 106 185 569 246 93 271 Hop . | . . . . . . . . . . Pick Up 42 | 4 5 . 4 2 4 16 2 3 2 Fast Attach 23 | 5 . . 1 . 9 5 . . 3 Attach 21 | 1 . . 1 . 2 1 3 . 13 Detach 4 | . . . . . . 2 1 . 1 Swap 39 | . 5 2 1 2 6 8 8 1 6 Drop 40 | 1 5 1 1 1 10 13 3 3 2 Fire 124 | 4 3 6 . 10 22 56 3 8 12 Melee . | . . . . . . . . . . Ram 3 | . . . . . . . . . 3 Kick 5 | 1 . 3 . 1 . . . . . Crush 19 | . . . . . . 5 13 . 1 Escape Stasis 4 | . . . . . . . . . 4 Rewire . | . . . . . . . . . . Trap 1 | . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -6/DSF -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 98 | -11/Scrapyard | Discovered new exit (range 8) 154 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Entered Mines 349 | -10/Mines | Found a hidden stash of uninstalled traps 455 | -10/Mines | Learned location of Storage (-7) 566 | -10/Mines | Discovered new exit (range 12) 725 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 726 | -10/Mines | Discovered new exit (range 5) 732 | -10/Mines | Entered Exiles 732 | -10/Exiles | Accompanied by 1 ally 752 | -10/Exiles | Discovered new exit (range 15) 762 | -10/Exiles | Led the pair of lost Derelicts to a safe place 766 | -10/Exiles | Met 8R-AWN 784 | -10/Exiles | Met EX-HEX 865 | -10/Exiles | Met EX-DEC 891 | -10/Exiles | Visited The Gauntlet 1097 | -10/Exiles | Learned location of Zion (-7) 1158 | -10/Exiles | Discovered new exit (range 14) 1293 | -10/Exiles | Met EX-BIN 1402 | -10/Exiles | Aligned with FarCom system 1404 | -10/Exiles | Given EX-Vault access code 1436 | -10/Exiles | Opened EX-Vault 1442 | -10/Exiles | Found Latent Energy Streamer 1467 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1486 | -10/Exiles | Exiles lab attacked by MAIN.C 1555 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1555 | -10/Exiles | Entered Mines 1591 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1610 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1613 | -9/Mines | Found Prototype Device 1708 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1715 | -9/Mines | Discovered new exit (range 10) 1731 | -9/Mines | Entered Materials 1731 | -8/Materials | Accompanied by 3 allies 1731 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2073 | -8/Materials | Discovered new exit (range 15) 2107 | -8/Materials | Entered Factory 2107 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2108 | -7/Factory | Identified exit to Storage 2443 | -7/Factory | Build established: Scavenger-Skirmisher 3245 | -7/Factory | Discovered new exit (range 5) 3253 | -7/Factory | Entered another Factory area 3253 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3720 | -6/Factory | Identified exit to DSF 3722 | -6/Factory | Entered DSF 3756 | -6/DSF | Additional patrols routed to DSF 3877 | -6/DSF | Discovered new exit (range 15) 3912 | -6/DSF | Entered Garrison 3919 | -6/Garrison | Identified Exp. Sensor Array 3940 | -6/Garrison | Lost 9 parts (1p4n3u1w) 4186 | -6/Garrison | Triggered checkpoint 4251 | -6/Garrison | Core integrity fell below 50% 4255 | -6/Garrison | Garrison Relay disabled 4320 | -6/Garrison | Lost 7 parts (2p2n2u1w) 4541 | -6/Garrison | Build established: Mutant 4671 | -6/Garrison | Spotted B-75 Beast 4674 | -6/Garrison | Triggered checkpoint 4741 | -6/Garrison | Core integrity fell below 20% 4750 | -6/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 04694_ Acquired 1 matter. 04715_ G-50 Soldier suffers critical hit (Destroy). 04715_ G-50 Soldier destroyed. 04719_ VTOL Module destroyed. 04728_ Acquired 62 matter. 04729_ Enh. Autogun destroyed. 04731_ Acquired 4 matter. 04736_ Enh. Autogun destroyed. 04736_ Critical hit (Burn: +37). To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 04740_ Critical hit (Burn: +37). 04743_ Matter Filter destroyed. 04747_ Critical hit (Meltdown: +330). 04747_ Knocked back. 04748_ Acquired 6 matter. 04749_ Overheating: Energy bleed (-3). 04750_ Knocked back. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ????????????????# ???????????????????????????????? | | ???????????????? ?????????????????????????????? | | ????????????????? ????????????????????????????? | | ??????????????????? ???????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????????# ????????????????????????? | | ????????????????# ## ###########????????????? | | ????????????? #????????????? | | ????????????? #????????????? | | ????????????? ######## #????????????? | | ????????????????# #??????? ???# #????????????? | | ????????????????????????????? ???# #????????????? | | ????????????????????????????# #??# #????????????? | | ????????????????????????????# #??# #????????????? | | ???????????????????????????? g ??# #????????????? | | ????????????????????????????#g#??# #????????????? | | ????????????????????????????#Y#??# #????????????? | | ????????????????????????????#g#??#^ #????????????? | | ????????????????????#####???#b#??# #????????????? | | ????????????????????#"T"####BB#;;; #????????????? | | ????????????????????#" @ BB #????????????? | | ????????????????????######%##;;;## ############?? | | ?????????????????????????# #???###g #?? | | ?????????????????????????# ###???#g #?? | | ?????????????????????????# ############### #?? | | ?????????????????????????# + #???????# #?? | | ?????????????????????????# #######???????#####?? | | ?????????????????????????# ###???????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ???????????????????????### #?????????????????????? | | ???????????????????????#"# #?????????????????????? | | ???????????????????????#" #?????????????????????? | | ???????????????????????#" #?????????????????????? | | ???????????????????????#" ^#?????????????????????? | | ???????????????????????#"# #?????????????????????? | | ???????????????????????###"#?????????????????????? | | ????????????????????????## ##????????????????????? | | ????????????????????????# [####?????????????????? | | ????????????????????????# #""#?????????????????? | | ????????????????????????#* * "#?????????????????? | | ????????????????????????# "#?????????????????? | | ????????????????????????### !!"#?????????????????? | | ?????????????????????????#" " "#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 42 Energy Capacity 960 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 Armor Coverage 375 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 45 Particle Charging 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness Librarian Loot Pinata Made in Tau Ceti IV Oops Risk Taker Serviceable Loadout Storm Trooper Tourist Uninvited Guest Challenges ------------ None Game ------ Seed GrapheneAluminumRay Manual? 0 Play Time 02:51:00 Cumulative 2.8 hours Start 2025.06.03 @ 10:03:17 End 2025.06.04 @ 15:26:01 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Terminus Map View 140x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b68f2a69-bc90-4dd1-914a-4c35b8732705