Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.05 @ 21:54:14 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2384) 2384 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 5437 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 349/700 Matter 174/300 Energy 145/170 System Corruption 13% Temperature Cool (0) Movement Treading (185) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (8) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Kinecellerator > --- WEAPON (2) ------- Improved Grenade Launcher > --- INVENTORY (16) --- Armored Treads Advanced Treads Xenon Bombardment Thruster Energy Filter Improved Light Armor Plating Lightning Gun EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Rifle Autogun Minigun Gauss Rifle Improved Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Sensor Array Kinecellerator Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Makeshift Power Source Armored Treads Advanced Treads VTOL Module Energy Filter Improved Light Armor Plating Lightning Gun Improved EM Pulse Cannon Heavy Assault Rifle Autogun Minigun Gauss Rifle Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Great Maul [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 2 2 . Weapon . | . . . . . . Parts Attached 60 | 6 3 14 7 18 12 Power 7 | 1 . 2 . 2 2 Engine 6 | 1 . 2 . 1 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 14 | 2 . 6 2 3 1 Treads 13 | 2 . 5 2 3 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 21 | 1 3 3 3 10 1 Device 8 | . . 1 3 3 1 Storage 4 | 1 3 . . . . Processor 3 | . . 2 . 1 . Hackware 1 | . . . . 1 . Protection 5 | . . . . 5 . Artifact . | . . . . . . Weapon 18 | 2 . 3 2 3 8 Energy Gun 3 | 2 . . 1 . . Energy Cannon 4 | . . . . . 4 Ballistic Gun 7 | . . 3 1 3 . Ballistic Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 1 . . Parts Lost 22 | . . 5 1 8 8 Power 3 | . . 1 . 1 1 Propulsion 6 | . . 2 1 2 1 Utility 7 | . . . . 3 4 Weapon 6 | . . 2 . 2 2 Highest Loss Streak 8 | . . 2 1 4 8 Average Slot Usage (%) 94 | . 96 94 95 92 93 Engine 6 | . 14 11 9 2 3 Core 1 | . . . . 2 3 Treads 16 | . 28 21 18 12 10 Device 9 | . . 1 13 8 22 Storage 17 | . 24 22 18 15 15 Processor 12 | . . 16 18 15 6 Hackware 1 | . . . . 6 . Protection 6 | . . . . 10 14 Energy Gun 3 | . 28 5 . . . Energy Cannon 1 | . . . . . 7 Ballistic Gun 11 | . . 16 17 15 3 Naked Turns . | . . . . . . Heaviest Build 66 | 13 41 45 49 62 66 Greatest Support 45 | 40 40 42 42 45 44 Greatest Overweight (x) 2 | 1 1 2 1 2 2 Average Overweight (x) 1 | . . . 1 1 1 Largest Inventory Capacity 16 | 6 16 16 16 16 16 Average Capacity 15 | 5 9 16 16 16 16 Most Carried 16 | 2 7 16 16 16 16 Average Carried 13 | 1 4 11 12 15 15 Final Capacity 16 | 6 16 16 16 16 16 Final Carried 16 | 2 5 16 12 16 14 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1629 | 188 82 298 313 494 254 Remotely . | . . . . . . Salvage Created 2640 | . 140 780 345 797 578 Parts 141 | . 8 46 32 36 19 Haulers Intercepted 2 | . . 1 . 1 . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . . 11 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 64 | . 5 17 12 12 18 Guns 46 | . 5 17 12 12 . Cannons 2 | . . . . . 2 AOE 16 | . . . . . 16 Classes Destroyed 11 | . 2 3 1 4 1 Worker 2 | . . . . 2 . Builder 1 | . . . 1 . . Hauler 2 | . . 1 . 1 . Recycler 1 | . . . . 1 . Watcher 6 | . . 4 1 1 . Swarmer 21 | . 3 3 10 3 2 Grunt 29 | . 2 12 . 3 12 Duelist 3 | . . . . . 3 Sentry 9 | . . 2 2 4 1 Hunter 1 | . . . . 1 . Programmer 1 | . . . . 1 . Best Kill Streak 10 | . 3 5 7 3 10 Combat Bots Only 10 | . 3 5 7 3 10 Max Kills in Single Turn 3 | . 1 2 2 1 3 Gunslinging 1 | . . 1 1 . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 4398 | . 162 820 697 1614 1105 Core 620 | . 28 117 124 170 181 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 88 70 77 . . Volleys Fired 174 | . 15 48 31 61 19 Largest 2 | . 2 2 2 2 2 Hottest 126 | . 100 100 46 46 126 Shots Fired 334 | . 30 94 62 122 26 Gun 308 | . 30 94 62 122 . Cannon 12 | . . . . . 12 Launcher 14 | . . . . . 14 Special . | . . . . . . Kinetic 259 | . . 75 62 122 . Thermal 49 | . 30 19 . . . Explosive 14 | . . . . . 14 Electromagnetic 12 | . . . . . 12 Robot Hit Streak 30 | . 12 13 11 30 8 Robot Miss Streak 3 | . 2 2 2 3 3 Penetration Max . | . . . . . . Secondary Targets 12 | . . 5 5 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 251 | . 20 77 47 91 16 Core Hits 131 | . 8 32 18 34 39 Critical Hits 2 | . . 1 . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5641 | . 226 1138 751 1490 2036 Guns 3603 | . 226 1138 751 1488 . Cannons 227 | . . . . . 227 Explosions 1809 | . . . . . 1809 Melee . | . . . . . . Ramming 2 | . . . . 2 . Kinetic 3152 | . . 913 751 1488 . Thermal 451 | . 226 225 . . . Explosive 1809 | . . . . . 1809 Electromagnetic 227 | . . . . . 227 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . 5 13 Average Corruption 4 | . . . . 2 5 Corruption Purged . | . . . . . . Effects 52 | . . . . 24 28 Message Errors 15 | . . . . 11 4 Matter Fused 9 | . . . . 1 8 Heat Flow Errors 7 | . . . . 4 3 Energy Discharges 5 | . . . . . 5 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 1 2 Misfires 2 | . . . . 1 1 Targeting Errors 10 | . . . . 5 5 Overload Shots . | . . . . . . Overflow Damage 90 | . . . . . 90 Projectiles . | . . . . . . Explosions 90 | . . . . . 90 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 316 | . . . . . 316 Shots 6 | . . . . . 6 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 326 | . 326 241 295 278 258 Average Temperature 84 | . 130 82 125 44 67 Received Heat Transfer 1008 | . 60 378 90 300 180 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 1295 | . 666 629 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 496 | . 120 290 496 230 . Initial 146 | . . 50 122 146 . Average 159 | . 73 141 378 133 . Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 78 | 100 100 81 12 91 . Level 1 12 | . . 18 20 8 . Level 2 8 | . . . 66 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 3 . 4 . Investigation 2 | . . 1 . 1 . Extermination 2 | . . . . 2 . Reinforcement 3 | . . 2 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 5 28 15 15 19 Peak Tracking Total 9 | . 3 6 8 3 9 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 3 | . . . 1 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 8 | . . 3 3 2 . Terminals 7 | . . 3 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 34 | . . 16 11 7 . Successful 21 | . . 10 8 3 . Failed 13 | . . 6 3 4 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 25 | . . 12 9 4 . Terminals 32 | . . 16 11 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 16 | . . 8 6 2 . Robot Analysis 7 | . . 3 3 1 . Prototype ID Bank 3 | . . 2 1 . . Terminal Index 4 | . . 2 1 1 . Locate Traps 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . 2 2 1 . Terminals 5 | . . 2 2 1 . Botnet 3 | . . 1 1 1 . Operators 2 | . . 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . . 3 3 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 16 | . . . . 16 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 30 | . . . . 30 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total 7 | . . 3 3 1 . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 4260 | 86 309 1135 430 1257 1043 Spaces Moved 1921 | 53 150 460 176 553 529 Core 11 | 11 . . . . . Treads 1910 | 42 150 460 176 553 529 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 152 172 172 165 Average Speed 176 | 142 164 177 179 181 176 Slowest Speed 200 | 160 180 200 180 200 185 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 33 45 20 20 64 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . . . 2 Spaces Dug . | . . . . . . Terrain Destroyed 70 | . . . . . 70 Melee . | . . . . . . Projectile . | . . . . . . AOE 70 | . . . . . 70 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2463 | 60 182 688 231 693 609 Wait 220 | . 8 138 10 37 27 Move 1916 | 52 149 459 175 552 529 Hop . | . . . . . . Pick Up 41 | 2 4 20 . 12 3 Fast Attach 25 | 6 1 4 4 10 . Attach 20 | . . 9 2 6 3 Detach 6 | . . 2 2 2 . Swap 15 | . 2 1 1 2 9 Drop 26 | . 3 7 6 8 2 Fire 174 | . 15 48 31 61 19 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire 19 | . . . . 2 17 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 13) 362 | -10/Materials | Discovered new exit (range 14) 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Utility x2 1029 | -9/Materials | Discovered new exit (range 7) 1431 | -9/Materials | Discovered new exit (range 5) 1531 | -9/Materials | Entered another Materials area 1531 | -8/Materials | Evolved 2 slots: Utility x2 1629 | -8/Materials | Destroyed 7 combat bots 1943 | -8/Materials | Discovered new exit (range 9) 1961 | -8/Materials | Entered Factory 1961 | -7/Factory | Evolved 2 slots: Utility x2 2690 | -7/Factory | Discovered new exit (range 9) 2829 | -7/Factory | Identified exit to Storage 2965 | -7/Factory | Discovered new exit (range 4) 2970 | -7/Factory | Identified exit to Factory 3032 | -7/Factory | Discovered new exit (range 4) 3065 | -7/Factory | Identified exit to Lower Caves 3084 | -7/Factory | Lost 4 parts (1n2u1w) 3218 | -7/Factory | Entered Lower Caves 3253 | -7/Lower Caves | Encountered a Warlord checkpoint 3300 | -7/Lower Caves | Learned 8 Factory zone layouts 3526 | -7/Lower Caves | Build established: Scavenger-Mutant 4182 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4210 | -7/Lower Caves | System corruption reached 10% 4218 | -7/Lower Caves | Destroyed 10 combat bots 4240 | -7/Lower Caves | Core integrity fell below 50% 4261 | -7/Lower Caves | Self-destructed Last Messages --------------- 04218_ L-41 Fighter reactivates. 04218_ Imp. Deuterium Engine destroyed. 04219_ Adv. Treads destroyed. 04219_ System corrupted by crushing effect (+1). 04222_ The unstable cave ceiling collapses. 04226_ L-41 Fighter destroyed. 04229_ System corrupted: FCS attempts to trigger Imp. Grenade Launcher. 04229_ System corrupted: Imp. Grenade Launcher misfires. 04229_ Sensor Array destroyed. 04229_ Destroyed Sensor Array. 04229_ Imp. Light Armor Plating destroyed. 04229_ Destroyed Imp. Light Armor Plating. 04230_ The unstable cave ceiling collapses. 04230_ System corrupted: EM Pulse Cannon targeting data glitched. 04245_ Acquired 25 matter. 04249_ The unstable cave ceiling collapses. 04251_ System corrupted: Heat flow error (+136). 04254_ Adv. Visual Processing Unit destroyed. 04254_ EM Pulse Cannon destroyed. 04254_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????????????????#????????????????????# # ^ | | ??????????????????????????????????????????## | | ???????????????????????????????????????????### | | ?????????????????????????? ???????########?# # | | ?????????????????????????? ##???# #### # | | ?????????????????????????? ### ### # | | ??????????????????????????? ## # | | ???????????????????????????????# # | | ????????????????????????????????# ## | | ????????????????????????????????# #? | | ???????????????????????? ??????## ### | | ???????????????????????? ???????####### #?## # | | ???????????????????????? ?????????????# ###?## | | ???????????????????????# ?????????????# #??? | | ???????????????????????# #???????###### ##?? | | ???????????????????????# #??????## #?? | | ??????????????????????? ####???# ##? | | ???????????????????????# ###### ## | | ??????????????????????## #?## ## # | | ????????????????#????## #??## ?# # | | ????????????????# ???# #????### ?# | | ????????????????# #??? #??????###?# | | ????????????????# #?## # #####?## #?# | | ?????????????????# ## ## ### ### | | ??????????????????## # ## | | ??????????????????# %#@# | | ???????????????????# %b g ### ## | | ???????????????????# % ### ##?## ##? | | ?????????????????### #?## ###### ##? | | ????????????????## ## # #### ### #? | | ????????????????# # #?# #? | | ????????????????# "# #?# ### #? | | ????????????????# # ## ####### #### ## | | ????????????????## #????## ?## | | ????????????????## #?????# ?# | | ????????????????# #?????## #?# | | ????????????????## #??????###??# ## | | ????????????????#### ## ########???????????######? | | ????????????????#??######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombGammaTriangulator Manual? 0 Play Time 00:21:46 Cumulative 87.5 hours Start 2021.05.31 @ 19:21:08 End 2021.07.05 @ 21:54:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 137 Adventurer 4 Explorer 8 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 76 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e5d13c8-5f7b-4a8e-a3e8-8abf21b8e63a