Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 11:28:57 Player: laeb2 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (96) 480 Value Destroyed (3302) 3302 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (820) 820 TOTAL SCORE: 8822 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 281 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 83/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Array > --- UTILITY (8) ------ Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Carbon-fiber Leg Advanced Heat Sink Tesla Rifle Wave Gun Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Trap Scanner Machine Analyzer Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Variable Charge Gun Heavy Phase Cannon > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Improved Coolant Injector Improved Targeting Computer Improved Targeting Computer Utility Shielding Hacking Suite Authchip [R/Combat] Authchip [Propulsion] Wave Gun Heavy Particle Cannon Heavy Phase Cannon Datajack Improved Remote Datajack Scythe [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . . 2 2 2 2 . 2 Power . | . . . . . . . . . Propulsion 4 | . . . 2 . 1 1 . . Utility 6 | . . . . 2 1 1 . 2 Weapon . | . . . . . . . . . Parts Attached 126 | 7 3 13 14 34 10 1 13 31 Power 14 | 1 . 3 2 3 2 . 1 2 Engine 9 | 1 . 2 2 2 1 . . 1 Core 5 | . . 1 . 1 1 . 1 1 Reactor . | . . . . . . . . . Propulsion 27 | 2 2 1 6 8 1 . 6 1 Treads 8 | 2 . . . 5 1 . . . Leg 16 | . 2 1 6 1 . . 6 . Wheel 2 | . . . . 2 . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 35 | 2 . 3 3 8 2 1 2 14 Device 12 | 1 . 1 . 3 . . 1 6 Storage 7 | 1 . 1 2 2 . . . 1 Processor 5 | . . . 1 1 1 . . 2 Hackware 4 | . . . . . 1 . . 3 Protection 7 | . . 1 . 2 . 1 1 2 Artifact . | . . . . . . . . . Weapon 50 | 2 1 6 3 15 5 . 4 14 Energy Gun 16 | . 1 1 3 3 1 . 1 6 Energy Cannon 12 | . . . . 8 1 . 1 2 Ballistic Gun 10 | 2 . 4 . 1 1 . 1 1 Ballistic Cannon 3 | . . . . 1 . . . 2 Launcher 3 | . . 1 . 1 . . 1 . Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon 3 | . . . . . 2 . . 1 Unidentified Prototypes 6 | . . . . 4 . . . 2 Parts Lost 62 | . . 9 7 13 . . 11 22 Power 9 | . . 2 2 2 . . 1 2 Propulsion 20 | . . 1 4 4 . . 5 6 Utility 14 | . . 2 . 3 . . 2 7 Weapon 19 | . . 4 1 4 . . 3 7 Highest Loss Streak 19 | . . 7 4 10 . . 9 19 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 100 91 79 86 93 93 84 83 Engine 6 | . 14 13 10 2 5 6 2 4 Core 2 | . . . . 5 1 . 3 . Treads 12 | . 24 . . 22 33 33 9 . Leg 15 | . 3 28 24 4 . . 20 27 Device 9 | . 14 10 . 7 7 6 8 16 Storage 7 | . 14 14 10 5 7 6 6 4 Processor 9 | . . . 10 14 8 13 13 10 Hackware 1 | . . . . . 5 6 6 5 Protection 3 | . . 1 . 7 5 6 3 . Energy Gun 7 | . . 13 21 5 7 6 3 2 Energy Cannon 3 | . . . . 6 3 6 3 3 Ballistic Gun 3 | . 27 8 . 2 1 . . . Peak Build Rating 71 | 9 9 12 11 31 36 39 50 71 Average Rating 26 | 6 8 10 9 22 33 39 41 56 On Entrance 21 | . 9 9 10 11 31 36 39 50 Naked Turns 2 | . . . . . . . . 2 Heaviest Build 53 | 14 15 18 49 41 47 49 49 53 Greatest Support 120 | 40 40 20 40 88 108 108 120 60 Greatest Overweight (x) 9 | 2 . . 1 9 . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 15 15 15 15 Average Capacity 10 | 7 8 8 8 8 15 15 15 13 Most Carried 15 | 5 8 8 8 15 15 14 15 15 Average Carried 9 | 3 6 7 6 7 14 14 12 13 Final Capacity 15 | 8 8 8 8 15 15 15 15 5 Final Carried 15 | 4 8 8 8 15 15 14 12 5 Class Distribution -------------------- 66% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Matter Collected 1939 | 330 32 261 95 549 60 . 273 339 Remotely 82 | . . . . 82 . . . . Salvage Created 3741 | 168 71 169 538 1656 . . 427 712 Parts 169 | 11 6 10 31 69 . . 17 25 Haulers Intercepted 5 | . . . 1 4 . . . . Recyclers Shooed 2 | 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 81 | . 2 13 11 28 . . 10 17 Melee 2 | . . . . . . . . 2 Guns 45 | . 2 11 10 13 . . 6 3 Cannons 26 | . . . . 14 . . . 12 AOE 4 | . . 2 . . . . 2 . Classes Destroyed 15 | 2 1 4 4 3 . . 1 . Worker 1 | . . 1 . . . . . . Builder 3 | . . . 1 . . . . 2 Tunneler 4 | 4 . . . . . . . . Hauler 5 | . . . 1 4 . . . . Recycler 3 | 1 . . . 2 . . . . Operator 1 | . . . . 1 . . . . Watcher 6 | . . . 3 3 . . . . Swarmer 17 | . . 2 3 2 . . 4 6 Grunt 38 | . 2 2 6 17 . . 2 9 Brawler 1 | . . . . 1 . . . . Duelist 1 | . . . . 1 . . . . Sentry 12 | . . . 2 7 . . 1 2 Demolisher 1 | . . 1 . . . . . . Specialist 3 | . . . . . . . 3 . Assembled 8 | . . 8 . . . . . . Best Kill Streak 6 | 3 2 4 6 4 . . 6 5 Combat Bots Only 6 | . 2 4 3 3 . . 6 5 Max Kills in Single Turn 2 | 1 1 1 1 1 . . 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 . . . . 2 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Hostile Shots Fired 820 | . 4 79 80 222 36 . 135 264 Missed 243 | . 1 15 25 57 19 . 47 79 Damage Taken 9077 | . 33 1018 653 2342 130 . 1510 3391 Core 1872 | . . 138 126 466 12 . 127 1003 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 51 | . . . . . . . . 51 Regen/Repaired (Parts) 219 | . . . 95 124 . . . . Core Remaining (%) 68 | 100 . 44 68 15 98 . 85 . Volleys Fired 307 | 15 3 35 49 120 4 . 24 57 Largest 2 | 2 2 2 2 2 2 . 2 2 Hottest 165 | 40 40 80 100 150 136 . 160 165 Shots Fired 530 | 30 6 54 90 206 7 . 38 99 Gun 320 | 30 6 51 90 93 3 . 23 24 Cannon 199 | . . . . 106 4 . 14 75 Launcher 6 | . . 3 . 2 . . 1 . Special 5 | . . . . 5 . . . . Kinetic 141 | 30 6 20 . 33 . . 3 49 Thermal 383 | . . 31 90 171 7 . 34 50 Explosive 4 | . . 3 . . . . 1 . Electromagnetic 2 | . . . . 2 . . . . Robot Hit Streak 28 | 6 3 7 16 28 2 . 12 14 Robot Miss Streak 7 | 4 1 7 4 5 1 . 7 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . . 1 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . Shots Hit Robots 407 | 16 5 37 61 167 16 . 33 72 Core Hits 202 | 8 4 25 24 82 . . 21 38 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 27 | . . 2 9 8 . . . 8 Burn 19 | . . 2 9 8 . . . . Blast 8 | . . . . . . . . 8 Melee Attacks 21 | . . . . . 12 . . 9 Impact . | . . . . . . . . . Slashing 4 | . . . . . . . . 4 Piercing 5 | . . . . . . . . 5 Sneak Attacks 12 | . . . . . 12 . . . Combat Hostiles 10 | . . . . . 10 . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8958 | 183 51 648 824 3692 91 . 997 2472 Guns 4065 | 183 51 523 824 1509 40 . 495 440 Cannons 4230 | . . . . 2014 50 . 325 1841 Explosions 364 | . . 114 . 73 . . 177 . Melee 191 | . . . . . . . . 191 Ramming 12 | . . 11 . . 1 . . . Kinetic 2314 | 183 51 214 . 640 . . 41 1185 Thermal 6077 | . . 309 824 2979 90 . 779 1096 Explosive 291 | . . 114 . . . . 177 . Electromagnetic 73 | . . . . 73 . . . . Impact . | . . . . . . . . . Slashing 94 | . . . . . . . . 94 Piercing 97 | . . . . . . . . 97 Highest Corruption 7 | . . 7 . 2 . . 2 3 Average Corruption 2 | . . 6 . 1 . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 36 | . . 15 . 9 . . 3 9 Message Errors 9 | . . 5 . 1 . . . 3 Matter Fused 8 | . . 4 . 2 . . . 2 Heat Flow Errors 4 | . . 2 . 1 . . 1 . Energy Discharges 4 | . . 3 . . . . 1 . Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 7 | . . 1 . 2 . . . 4 Data Loss (major) 2 | . . . . 1 . . 1 . Alerts 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 135 | . . 9 . 82 . . . 44 Projectiles 113 | . . . . 69 . . . 44 Explosions 22 | . . 9 . 13 . . . . Melee . | . . . . . . . . . Knockbacks 15 | . . . . 1 . . . 14 Impact . | . . . . . . . . . Kinetic 14 | . . . . 1 . . . 13 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 39 | . . 39 . . . . . . Shots 1 | . . 1 . . . . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 9 | . . 8 . . 1 . . . Kicked 8 | . . 8 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 711 | . 6 435 273 367 74 . 711 167 Average Temperature 104 | . 6 117 94 99 33 . 148 71 Received Heat Transfer 2850 | . 18 185 234 1458 42 . 261 652 Effects 11 | . . 2 . 3 . . 6 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 3 | . . . . 2 . . 1 . Interference 1 | . . 1 . . . . . . Matter Decay 4 | . . 1 . 1 . . 2 . Damage (major) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . 1 1 . . 2 . Combat Hostiles 4 | . . . 1 1 . . 2 . Parts Melted 25 | . . . 7 10 . . 4 4 Heat Transferred 12831 | . . 999 2997 5713 148 . 1531 1443 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Peak Influence 466 | 25 72 81 201 466 306 51 223 441 Initial 182 | . 16 27 19 38 182 51 35 116 Average 137 | 15 24 26 99 204 182 51 150 167 Maximum Alert Level 2 | . . . 1 2 1 . 1 2 Low Security (%) 76 | 100 100 100 98 54 77 100 73 69 Level 1 20 | . . . 1 34 22 . 26 28 Level 2 3 | . . . . 10 . . . 1 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 18 | . 1 . 1 6 2 . 2 6 Investigation 3 | . 1 . . 2 . . . . Extermination 4 | . . . . . 2 . . 2 Reinforcement 7 | . . . 1 3 . . 2 1 Assault . | . . . . . . . . . Garrison 4 | . . . . 1 . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Distress Signals 4 | . . 1 . 2 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 147 | . 5 17 19 45 2 . 12 47 Peak Tracking Total 8 | . 3 7 5 5 2 . 7 8 Tactical Retreats 15 | . . 1 . 3 . . 3 8 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Traps Triggered 3 | . . . . 2 . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts 75 | . . . . . . . . 75 Triggered . | . . . . . . . . . Disarmed 3 | . . . . . . . . 3 Reprogrammed 8 | . . . . . . . . 8 Reused 2 | . . . . . . . . 2 Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Machines Disabled 8 | . . . . 3 . . 1 4 Max in Single Turn 1 | . . . . 1 . . 1 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Machines Accessed 26 | . 3 . 4 10 2 1 . 6 Terminals 13 | . 1 . 2 7 1 1 . 1 Fabricators 3 | . . . . . . . . 3 Repair Stations 4 | . 1 . 1 1 1 . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . Garrison Access 3 | . . . . 1 . . . 2 Total Hacks 74 | . 13 . 15 29 3 2 . 12 Successful 36 | . 4 . 11 13 1 1 . 6 Failed 38 | . 9 . 4 16 2 1 . 6 Catastrophic 7 | . 2 . . 5 . . . . Database Lockouts . | . . . . . . . . . Manual 52 | . 13 . 6 27 2 . . 4 Terminals 42 | . 6 . 6 24 1 2 . 3 Fabricators 5 | . . . . . . . . 5 Repair Stations 8 | . 1 . 3 2 2 . . . Recycling Units 6 | . 6 . . . . . . . Scanalyzers 8 | . . . 6 2 . . . . Garrison Access 5 | . . . . 1 . . . 4 Terminal Hacks 13 | . 2 . 2 7 1 1 . . Robot Schematic 3 | . . . . 2 1 . . . Robot Analysis 5 | . 2 . 1 2 . . . . Open DSF 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . Fabricator Index 1 | . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . 4 Network Status 1 | . . . . . . . . 1 Load Schematic 2 | . . . . . . . . 2 Build 1 | . . . . . . . . 1 Repair Station Hacks 3 | . 1 . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 7 | . . . 5 2 . . . . Insert Component 4 | . . . 3 1 . . . . Analyze 3 | . . . 2 1 . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 Seal Access 1 | . . . . . . . . 1 Coupler Status 1 | . . . . 1 . . . . Unauthorized Hacks 6 | . . . 2 3 . . . 1 Terminals 4 | . . . 2 2 . . . . Assimilate 2 | . . . . 2 . . . . Botnet 1 | . . . 1 . . . . . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Patch 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Watchers 1 | . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 2 . 3 9 1 . . 4 Full Trace Events 3 | . 1 . . 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . 2 1 . . . Robots Built 3 | . . . . . . . . 3 Authchips 1 | . . . . . . . . 1 Time 67 | . . . . . . . . 67 Total Robot Build Rating 12 | . . . . . . . . 12 Part Schematics Acquired 3 | . . . 2 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . Allies Hacked 2 | . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Total Allies 11 | . . . . 2 6 . . 3 Largest Group 6 | . . . . 1 6 2 2 3 Highest-Rated Group 109 | . . . . 10 109 37 37 60 Highest-Rated Ally 32 | . . . . 10 32 21 21 20 Total Orders . | . . . . . . . . . Ally Attacks 60 | . . . . . 29 . 17 14 Total Damage 1057 | . . . . . 402 . 304 351 Kills 8 | . . . . . 4 . 1 3 Allies Corrupted 1 | . . . . . 1 . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Robot Analysis Total 5 | . 2 . 1 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Turns Passed 6242 | 238 255 1039 616 2006 574 9 306 1199 Spaces Moved 2802 | 87 151 447 218 862 307 6 140 584 Core 308 | 17 . . . 112 . . . 179 Treads 1179 | 70 134 . . 620 307 6 42 . Legs 1190 | . 17 447 218 102 . . 98 308 Wheels 28 | . . . . 28 . . . . Hover . | . . . . . . . . . Flight 97 | . . . . . . . . 97 Fastest Speed 40 | 50 120 120 120 95 156 157 130 40 Average Speed 134 | 139 155 120 154 154 156 157 142 90 Slowest Speed 500 | 160 160 120 190 500 157 157 240 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 5 27 76 24 66 6 . 50 24 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 54 | . . 9 . 14 . . 9 22 Melee . | . . . . . . . . . Projectile 36 | . . . . 14 . . . 22 AOE 18 | . . 9 . . . . 9 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Total 4704 | 175 167 894 408 1324 387 6 204 1139 Wait 1222 | 59 1 378 107 258 44 . 16 359 Move 2794 | 86 150 446 217 861 306 5 139 584 Hop . | . . . . . . . . . Pick Up 98 | 8 7 10 15 29 5 . 11 13 Fast Attach 30 | 3 . 2 4 11 . . . 10 Attach 72 | 4 2 9 9 19 3 1 12 13 Detach 5 | . . . . 5 . . . . Swap 24 | . 1 2 1 4 7 . 1 8 Drop 47 | . 3 4 6 17 5 . 1 11 Fire 307 | 15 3 35 49 120 4 . 24 57 Melee 21 | . . . . . 12 . . 9 Ram . | . . . . . . . . . Kick 8 | . . 8 . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 75 | . . . . . . . . 75 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 239 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 6) 494 | -10/Materials | Entered Mines 511 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 563 | -10/Mines | Learned location of Zion (-7) 581 | -10/Mines | Learned location of Storage (-7) 938 | -10/Mines | Assembled infested the area 1147 | -10/Mines | Lost 7 parts (1p1n1u4w) 1168 | -10/Mines | Core integrity fell below 50% 1502 | -10/Mines | Discovered new exit (range 12) 1514 | -10/Mines | Build established: Scavenger-Mutant 1533 | -10/Mines | Entered Materials 1533 | -9/Materials | Evolved 2 slots: Propulsion x2 1630 | -9/Materials | Lost 3 parts (1p2n) 1736 | -9/Materials | Lost 4 parts (1p2n1w) 2019 | -9/Materials | Discovered new exit (range 16) 2084 | -9/Materials | Repaired Sml. Storage Unit 2149 | -9/Materials | Entered another Materials area 2149 | -8/Materials | Evolved 2 slots: Utility x2 2451 | -8/Materials | Lost 10 parts (1p4n2u3w) 2460 | -8/Materials | Core integrity fell below 50% 2686 | -8/Materials | Build established: Mutant 3058 | -8/Materials | Garrison activated, responded to threat 3260 | -8/Materials | Discovered new exit (range 13) 3481 | -8/Materials | Discovered new exit (range 15) 3915 | -8/Materials | Core integrity fell below 20% 4155 | -8/Materials | Entered Factory 4155 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4435 | -7/Factory | P-60 Hacker assimilated allied Virus 4b 4512 | -7/Factory | Discovered new exit (range 9) 4729 | -7/Factory | Entered another Factory area 4729 | -6/Factory | Accompanied by 2 allies 4729 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4738 | -6/Factory | Identified exit to DSF 4738 | -6/Factory | Entered DSF 4738 | -6/DSF | Accompanied by 2 allies 4774 | -6/DSF | Discovered new exit (range 13) 4781 | -6/DSF | Additional patrols routed to DSF 4867 | -6/DSF | Sterilization system engaged 4887 | -6/DSF | Ambient heat levels rising (+10) 4902 | -6/DSF | Ambient heat levels rising (+10) 4917 | -6/DSF | Ambient heat levels rising (+10) 4927 | -6/DSF | Lost 9 parts (1p3n2u3w) 4932 | -6/DSF | Ambient heat levels rising (+10) 4947 | -6/DSF | Ambient heat levels rising (+10) 4962 | -6/DSF | Ambient heat levels rising (+10) 4977 | -6/DSF | Ambient heat levels rising (+10) 4992 | -6/DSF | Ambient heat levels rising (+10) 5007 | -6/DSF | Ambient heat levels rising (+10) 5022 | -6/DSF | Ambient heat levels rising (+10) 5037 | -6/DSF | Ambient heat levels rising (+10) 5044 | -6/DSF | Entered Factory 5044 | -5/Factory | Evolved 2 slots: Utility x2 5098 | -5/Factory | Discovered new exit (range 7) 5403 | -5/Factory | Build established: Scavenger-Mutant 5784 | -5/Factory | Fabricated B-48 Gladiator (x3) 6030 | -5/Factory | Garrison activated, responded to threat 6060 | -5/Factory | Core integrity fell below 50% 6094 | -5/Factory | Cargo convoy interrupted 6103 | -5/Factory | Core integrity fell below 20% 6134 | -5/Factory | Lost 19 parts (2p5n6u6w) 6243 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Loaded successfully: B-48 Gladiator Tier: 4 Time: 67 Initiate build sequence. Acquired Imp. Plasma Cutter. Acquired Prototype Storage. Identified Imp. Matter Compressor. Dropped Imp. Matter Compressor. Connecting with Garrison Access... >>Seal Access door sealed. 9CBK7XIWD5B&QQEQPLOK%62V Neutrino Reactor explodes. S-27 Virus destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | # | # #?# """ # | | # """ # #?# "F" """ # | | # """ "G" # #?# " """ # | | # """ " " # ### """ """ # ####### | | # """ + + """ # #?????? | | # # ### """ # T?????? | | # ! # #?# """ # ?????? | | #! # #?# """ # #?????? | | ###########+### / ??????? | | # ## # ???????? | | # ! ## = #???????????? | | # ###############???????????? | | # # ????????????? | | # """ !! # ????????????? | | ? """ ! + ?????????????? | | # """ # ??????????????? | | # # ???????????????? | | # """ """ = # #????????????????? | | ? """ """ # #????????????????? | | ? """ """ # ??????????????????? | | # # #???????????????????? | | ??#########+## Y#???????????????????? | | ??????????# s= #???????????????????? | | ??????????# wps=%#???????????????????? | | ?????????###;;;;p#######???????????????? | | ?????????#; @ * #???????????????? | | ?????????#; #???????????????? | | ?????????#; #???????????????? | | ????????# ; #???????????????? | | ????????# ; #???????????????? | | ????????# ; #???????????????? | | ????????# ;#??????????????? | | ????????# ;#??????????????? | | ????????## ;#??????????????? | | ?????????## ;#??????????????? | | ??????????# ;#??????????????? | | ??????????# ##??????????????? | | ??????????####;;;;;;;;;#???????????????? | | ??????????????## ###????????????????? | | ????????????????####???????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 80 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 5 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -8/Materials | Hacked O-16 Technician | -8/Materials | Hacked B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ B-48 Gladiator | x3 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedPhysicsInterrupter Manual? 0 Play Time 01:05:10 Cumulative 53.2 hours Start 2024.10.17 @ 10:25:58 End 2024.10.17 @ 11:28:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0fc23ae-c764-4349-bc2c-44daf9960ff1