Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.12 @ 11:49:10 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (176) 880 Value Destroyed (6419) 6419 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (3482) 3482 TOTAL SCORE: 19981 Bonus ------- High Alert Combat Kills 288 Follower Combat Kills 2235 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 910 Built Enhanced Grunts 300 Friendly Fire -2051 Cogmind --------- Core Integrity 1204/1300 Matter 217/300 Energy 34/340 System Corruption 10% Temperature Cool (0) Movement Immobile (Siege) Location -3/Research Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (5) --- Advanced Medium Treads Advanced Heavy Treads Centrium Heavy Treads > --- UTILITY (11) ----- Experimental Cooling System Huge Storage Unit Machine Analyzer Spectral Analyzer Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Experimental Targeting Computer Advanced Transmission Jammer Improved Medium Armor Plating Centrium Medium Armor Plating Light Regenerative Plating > --- WEAPON (4) ------- Quantum Rifle Nova Cannon KE Penetrator Improved KE Penetrator > --- INVENTORY (25) --- Improved Heavy Treads Improved Heavy Treads Improved Heavy Siege Treads Centrium Heavy Treads Experimental Matter Compressor (351) Structural Scanner Advanced Sensor Array Advanced Sensor Array Experimental Target Analyzer Experimental Armor Integrity Analyzer Improved Kinecellerator Advanced Weapon Cycler Improved Cloaking Device Improved Focal Shield Advanced Thermal Shield Improved Component Analysis Suite System Purifier Hacking Drone Bay (1/1) Heavy Missile Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Machine Analyzer Spectral Analyzer Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Experimental Targeting Computer Advanced Transmission Jammer Improved Medium Armor Plating Centrium Medium Armor Plating Light Regenerative Plating > --- WEAPON ----------- Quantum Rifle Nova Cannon KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Siege Treads Centrium Heavy Treads Experimental Matter Compressor Structural Scanner Advanced Sensor Array Advanced Sensor Array Experimental Target Analyzer Experimental Armor Integrity Analyzer Improved Kinecellerator Advanced Weapon Cycler Improved Cloaking Device Improved Focal Shield Advanced Thermal Shield Improved Component Analysis Suite System Purifier Hacking Drone Bay Heavy Missile Launcher CR-A16's Behemoth Slayer [Rating: 159] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Machine Analyzer Protection Light Regenerative Plating Weapon KE Penetrator Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Slots Evolved 14 | . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . Utility 9 | . . 1 1 . 2 . . . . 2 . . . . 2 . . . . . . . . . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Parts Attached 342 | 1 10 22 11 18 8 6 3 2 8 12 5 3 8 3 50 18 17 13 19 19 43 10 5 9 19 Power 17 | . 1 1 2 1 . . 1 . . . . . . . 2 1 2 . 1 1 1 1 1 . 1 Engine 8 | . 1 . 1 1 . . . . . . . . . . 1 1 2 . 1 . . . . . . Core 6 | . . 1 1 . . . 1 . . . . . . . 1 . . . . . 1 1 . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Propulsion 52 | 1 3 13 3 4 1 . . . . 1 . . 2 . 4 1 7 . 3 3 3 2 . . 1 Treads 34 | . 2 7 2 3 1 . . . . . . . 2 . 4 . 4 . . 3 3 2 . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 18 | 1 1 6 1 1 . . . . . 1 . . . . . 1 3 . 3 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 186 | . 3 2 5 7 4 5 2 2 6 6 4 3 5 2 32 8 7 8 11 12 23 5 3 7 14 Device 137 | . 2 . 4 3 2 3 2 1 5 4 3 2 3 2 26 5 6 5 8 9 19 3 3 4 13 Storage 6 | . 1 . . . . . . . . . . 1 . . 1 . 1 1 . 1 . . . . . Processor 6 | . . . . . 2 . . . . 1 . . . . 2 . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 37 | . . 2 1 4 . 2 . 1 1 1 1 . 2 . 3 3 . 2 2 2 4 2 . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | . 3 6 1 6 3 1 . . 2 5 1 . 1 1 12 8 1 5 4 3 16 2 1 2 3 Energy Gun 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 12 | . . . . 1 . . . . . . . . . . 4 2 . 1 1 1 1 . . . 1 Ballistic Gun 33 | . 1 3 1 2 2 . . . . 2 . . . 1 2 2 1 2 . 2 7 2 1 1 1 Ballistic Cannon 13 | . 1 2 . 2 . . . . . 1 . . 1 . 4 2 . . . . . . . . . Launcher 7 | . . 1 . 1 . 1 . . 1 . . . . . . . . 1 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 1 . . . 1 2 1 . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 13 | . . . . . . . . . . . . . . . 2 2 . 1 2 . 5 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 1 . . . . . . . . 1 . . . . 2 . . . 3 . . . Parts Lost 31 | . 4 2 . 8 . 1 . . . . . . . . 7 . 1 2 3 . . . . 1 2 Power 6 | . 1 1 . 1 . 1 . . . . . . . . 1 . . . 1 . . . . . . Propulsion 10 | . 2 1 . 3 . . . . . . . . . . 2 . . . 2 . . . . . . Utility 9 | . . . . 2 . . . . . . . . . . 4 . 1 1 . . . . . . 1 Weapon 6 | . 1 . . 2 . . . . . . . . . . . . . 1 . . . . . 1 1 Highest Loss Streak 8 | . 3 2 . 8 . 1 . . . . . . . . 4 . 1 1 3 . . . . 1 1 Average Slot Usage (%) 94 | . 92 87 89 90 92 97 99 100 100 96 100 100 99 100 97 99 100 99 99 92 89 89 86 86 87 Engine 3 | . 14 1 4 9 7 4 . . . . . . . . . 4 5 5 5 3 . . . . . Core 2 | . . 9 4 . . . 6 7 7 6 6 6 6 6 4 . . . . . . 5 2 . . Treads 13 | . 9 12 18 18 15 15 15 15 15 13 13 13 13 13 10 11 11 11 11 16 17 15 15 15 14 Wheel 10 | . 13 20 17 17 15 15 15 15 15 13 13 13 13 13 11 10 10 11 10 6 . . . . . Device 13 | . 7 . 8 9 7 14 15 15 13 20 25 26 23 19 19 11 10 12 18 13 12 5 10 10 12 Storage 6 | . 14 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 16 | . . . . . 15 15 15 15 15 13 13 13 13 13 18 23 23 23 23 26 26 26 26 26 23 Protection 8 | . . 10 9 9 7 7 7 7 8 8 6 6 8 13 10 16 17 15 9 2 6 14 7 6 9 Energy Cannon 1 | . . . . . . . . . . . . . . . 2 1 1 1 3 5 1 . . . 1 Ballistic Gun 7 | . 13 13 18 12 2 4 . . . . 6 6 6 6 2 2 9 8 2 5 9 15 15 14 13 Ballistic Cannon 2 | . 2 8 . 4 10 7 7 7 7 6 . . . 6 1 1 . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . 5 5 5 6 5 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 2 4 . . 2 4 2 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 13 96 109 112 118 118 115 104 106 106 111 109 104 117 117 124 126 123 123 129 128 131 132 137 138 146 Greatest Support 185 | 20 16 40 26 26 26 26 26 26 26 32 32 32 32 32 32 26 42 32 32 159 175 185 185 185 185 Greatest Overweight (x) 10 | 1 9 10 4 4 4 4 3 4 4 4 3 3 3 3 7 7 4 3 4 3 . . . . . Average Overweight (x) 2 | . 6 3 4 3 4 3 3 3 3 3 3 3 3 3 3 4 3 3 3 2 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 7 18 24 24 22 23 24 24 24 24 24 24 24 23 24 24 24 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 18 25 25 24 24 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 24 Class Distribution -------------------- 23% | Assassin 21% | Mutant 13% | Scavenger-Assassin 9% | Scavenger-Mutant 9% | Scavenger-Skirmisher 9% | Skirmisher 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Assassin | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Skirmisher | -5/Proximity Caves Assassin | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Scavenger-Assassin | -4/Factory Commander-Tank | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Skirmisher | -4/Hub_04(d) Scavenger-Assassin | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Matter Collected 8040 | 222 672 655 544 496 92 234 22 . 170 200 276 84 30 153 712 282 347 724 284 150 953 164 106 . 468 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8011 | 91 791 395 888 498 62 41 . . 25 . 101 53 . 111 709 284 278 427 268 150 1517 135 85 554 548 Parts 416 | 5 50 30 56 35 7 3 . . 6 . 1 . . 3 47 8 6 23 11 3 63 2 5 20 32 Haulers Intercepted 7 | . 1 1 4 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 2 1 . . . . . . . . . . . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 125 | . . . . . . 6 . . 4 . . . . 6 . 6 6 88 9 . . . . . . Prevented 13 | . . . . . . . . . . . 1 . . . . 3 . 9 . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Combat Hostiles Destroyed 129 | . 15 8 15 16 3 4 . . 4 . . . . 1 14 2 5 8 10 1 11 2 1 . 9 Guns 82 | . 13 3 15 10 2 . . . . . . . . . 7 . 5 1 4 1 10 2 1 . 8 Cannons 23 | . 2 5 . 6 1 . . . . . . . . 1 5 1 . . . . 1 . . . 1 AOE 19 | . . . . . . 4 . . 4 . . . . . . . . 5 6 . . . . . . Classes Destroyed 18 | 2 6 2 2 2 1 . . . . . . . . . 1 . . 2 . . . . . . . Worker 5 | . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . 1 . Builder 6 | . 3 2 . . . . . . . . . . . . 1 . . . . . . . . . . Tunneler 3 | 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 7 | . 1 1 4 1 . . . . . . . . . . . . . . . . . . . . . Recycler 11 | 1 2 . . . . . . . . . . . . . . . . . . 1 7 . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . 1 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 . Swarmer 39 | . 3 . 3 6 2 4 . . 4 . . . . . 4 . . . 4 . 5 1 . . 3 Grunt 53 | . 12 5 9 7 . . . . . . . . . . 4 1 5 4 3 . 3 . . . . Brawler 3 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 10 | . . 3 2 . . . . . . . . . . . . . . . . 1 2 . 1 . 1 Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . 1 . . . . . . . . . . . 3 . . . 2 . . . . . . Programmer 9 | . . . . . 1 . . . . . . . . 1 2 . . 1 . . . . . . 4 Heavy 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 Behemoth 3 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . Enhanced Grunt 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Best Kill Streak 11 | 2 3 5 8 11 2 4 . . 4 . . . . 1 5 1 3 4 4 1 3 2 1 2 3 Combat Bots Only 10 | . 3 4 8 10 2 4 . . 4 . . . . 1 5 1 3 4 4 1 3 2 1 . 3 Max Kills in Single Turn 3 | 1 2 2 2 2 1 2 . . 2 . . . . 1 1 1 1 2 2 1 2 1 1 3 1 Gunslinging 1 | . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . . . Exploded 2 | . . . . . . 2 . . 2 . . . . . . . . 2 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Damage Taken 10929 | . 748 476 677 1862 127 144 84 . 104 . . . . 119 2047 348 647 331 382 191 813 54 53 707 1015 Core 1160 | . 123 15 58 233 15 17 . . 15 . . . . . 231 . 31 75 47 21 55 18 . 110 96 Absorbed by Shields 498 | . . . . . . . . . . . . . . . 79 5 64 . . . 4 . . 128 218 Reduced by Siege Mode 60 | . . . . . . . . . . . . . . . . . . . . . 6 . . . 54 Core Remaining (%) 78 | 100 50 96 . 47 . . . . 93 . . . . 100 . . . . 61 . . . . 82 . Volleys Fired 506 | 4 76 37 62 48 8 4 . . 3 . . . . 7 71 4 22 28 45 6 37 7 3 6 28 Largest 4 | 2 2 2 2 2 2 2 . . 1 . . . . 2 2 2 2 2 2 3 3 3 3 3 4 Hottest 275 | 60 60 67 46 119 88 69 . . 39 . . . . 78 143 90 120 120 90 153 171 96 103 105 275 Shots Fired 974 | 8 152 73 124 95 16 6 . . 3 . . . . 13 110 6 43 38 51 13 104 21 9 12 77 Gun 680 | 8 136 40 124 62 7 2 . . . . . . . 6 35 2 38 12 12 8 86 21 9 12 60 Cannon 272 | . 16 32 . 33 9 2 . . . . . . . 7 75 4 5 22 28 5 17 . . . 17 Launcher 22 | . . 1 . . . 2 . . 3 . . . . . . . . 4 11 . 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 734 | 4 92 72 124 85 16 4 . . . . . . . 13 66 4 38 12 12 8 86 21 9 12 56 Thermal 218 | 4 60 . . 10 . . . . . . . . . . 44 2 5 22 28 5 17 . . . 21 Explosive 22 | . . 1 . . . 2 . . 3 . . . . . . . . 4 11 . 1 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 3 13 11 9 10 4 2 . . . . . . . 5 28 11 28 6 11 10 19 11 1 5 12 Robot Miss Streak 7 | 1 3 6 4 7 3 5 . . . . . . . 5 6 1 1 4 1 1 5 2 2 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 Secondary Targets 15 | . 2 . 2 4 . . . . . . . . . . . . 3 . 1 . 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . 1 . 1 . 1 . . . . Shots Hit Robots 684 | 6 98 58 89 77 12 3 . . . . 3 1 . 10 74 8 39 17 17 11 81 14 3 8 55 Core Hits 406 | 3 37 40 42 49 15 7 . . 5 . . . . 11 57 5 13 17 19 4 39 9 2 12 20 Critical Kills 5 | . . . . . . . . . . . . . . . 2 . . 1 . . 1 . . . 1 Critical Parts Destroyed 17 | . 1 . 2 1 . . . . . . . . . . 5 . . . . . 3 . . 1 4 Critical Strikes 27 | . 1 . 2 1 . . . . . . . . . . 8 . . 1 . 1 7 . . 1 5 Meltdown 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Destroy 21 | . 1 . 2 1 . . . . . . . . . . 6 . . . . . 5 . . 1 5 Puncture 4 | . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . . Melee Attacks 99 | . . . . . 4 . . . 3 3 5 3 . . 16 9 . 2 3 8 38 . . 2 3 Impact 20 | . . . . . 4 . . . 3 3 5 3 . . . . . . . . 2 . . . . Slashing 20 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . Piercing 59 | . . . . . . . . . . . . . . . 16 9 . 2 3 8 16 . . 2 3 Sneak Attacks 11 | . . . . . . . . . . . . . . . 1 2 . . . 1 7 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19162 | 70 1216 995 1348 1387 244 377 . . 366 . 199 122 . 228 2426 340 927 1012 1368 380 2809 349 128 1174 1697 Guns 9619 | 70 992 390 1348 786 95 20 . . . . . . . 55 912 18 796 144 173 178 1603 349 128 202 1360 Cannons 4414 | . 224 605 . 601 149 13 . . . . . . . 173 1301 53 131 249 . 71 507 . . . 337 Explosions 3496 | . . . . . . 344 . . 366 . . . . . . . . 619 1195 . . . . 972 . Melee 1633 | . . . . . . . . . . . 199 122 . . 213 269 . . . 131 699 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11437 | 38 782 995 1348 1237 244 33 . . . . . . . 228 1632 71 796 144 173 178 1603 349 128 202 1256 Thermal 2596 | 32 434 . . 150 . . . . . . . . . . 581 . 131 249 . 71 507 . . . 441 Explosive 2524 | . . . . . . 344 . . 366 . . . . . . . . 619 1195 . . . . . . Electromagnetic 972 | . . . . . . . . . . . . . . . . . . . . . . . . 972 . Impact 321 | . . . . . . . . . . . 199 122 . . . . . . . . . . . . . Slashing 118 | . . . . . . . . . . . . . . . . . . . . . 118 . . . . Piercing 1194 | . . . . . . . . . . . . . . . 213 269 . . . 131 581 . . . . Highest Corruption 9 | . . . . . . . . . . . . . . 2 2 2 2 2 . . . . . 3 9 Average Corruption 2 | . . . . . . . . . . . . . . 2 1 2 2 2 . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 41 | . . . . . . . . . . . . . . 6 11 15 6 2 . . . . . . 1 Message Errors 13 | . . . . . . . . . . . . . . 1 4 6 1 1 . . . . . . . Heat Flow Errors 5 | . . . . . . . . . . . . . . . 1 4 . . . . . . . . . Energy Discharges 10 | . . . . . . . . . . . . . . 1 3 4 1 1 . . . . . . . Data Loss (minor) 12 | . . . . . . . . . . . . . . 3 3 1 4 . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 527 | . . . . . . 16 . . 51 . 88 94 . 2 71 66 . 30 5 35 22 . . 22 25 Projectiles 69 | . . . . . . . . . . . . . . 2 7 . . 30 . . 5 . . . 25 Explosions 94 | . . . . . . 16 . . 51 . . . . . . . . . 5 . . . . 22 . Melee 364 | . . . . . . . . . . . 88 94 . . 64 66 . . . 35 17 . . . . Knockbacks 65 | . 3 14 . 17 3 . . . . . . . . 4 21 3 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 59 | . 3 12 . 16 3 . . . . . . . . 4 18 3 . . . . . . . . . Secondary 6 | . . 2 . 1 . . . . . . . . . . 3 . . . . . . . . . . Self-Inflicted Damage 93 | . . . . . . . . . . . . . . . . . . . . . . . . 93 . Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 296 | . 184 169 51 273 52 31 . . 16 . . . . 90 247 265 197 162 216 224 296 108 3 72 252 Average Temperature 77 | . 49 61 25 115 21 17 . . 16 . . . . 34 91 86 134 73 65 89 92 37 2 36 101 Received Heat Transfer 2565 | . 324 234 297 594 . . 12 . . . . . . . 262 51 306 63 48 45 256 . . 61 12 Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 4 Total Turns 126 | . . . . . . . . . . . . . . . . . . . . 7 28 . . 15 76 Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . 7 13 . . 15 24 Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . . . . . . . . 1 . . . . . . . . 4 . . 12 . Impact Corruptions 9 | . . . . . . . . . . . 6 3 . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Parts Melted 12 | . . . . 2 . . . . . . . . . . 4 . 1 3 . . . . . . 2 Heat Transferred 3671 | 75 975 . . 222 . . . . . . . . . . 850 . 200 350 . 74 518 . . . 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Peak Influence 798 | 10 196 227 586 670 294 . . . . 289 . . . . 181 . . . . 58 524 684 445 798 480 Initial 418 | . 6 40 95 154 249 . . . . 70 . . . . . . . . . 31 28 292 273 155 418 Average 191 | 6 95 136 366 390 202 . . . . 147 . . . . 65 . . . . 20 183 594 420 229 364 Maximum Alert Level 3 | . . 1 2 2 1 . . . . 1 . . . . . . . . . . 2 2 2 3 2 Low Security (%) 62 | 100 100 88 14 14 40 . . . . 63 . . . . 100 . . . . 100 59 . . 64 . Level 1 22 | . . 11 35 33 59 . . . . 36 . . . . . . . . . . 39 21 19 25 36 Level 2 14 | . . . 50 51 . . . . . . . . . . . . . . . . . 78 80 2 63 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 4 1 4 9 1 . . . . 2 . . . . 3 . . . . 4 2 . . 1 4 Investigation 5 | . 2 1 1 . . . . . . . . . . . . . . . . 1 . . . . . Extermination 6 | . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . 2 Reinforcement 18 | . 2 . 3 4 . . . . . 1 . . . . 1 . . . . 2 2 . . 1 2 Assault 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Distress Signals 10 | . 1 1 2 . . . . . . . . . . . 2 . . . . . 2 1 . 1 . Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . 9 . . 14 . Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . Times Spotted 300 | . 30 19 32 38 8 3 1 . 4 1 . 2 . 2 26 2 6 31 10 1 38 11 2 18 15 Peak Tracking Total 10 | . 4 4 5 8 3 4 1 . 4 . . 2 . 2 7 1 5 5 4 1 5 5 2 10 4 Tactical Retreats 12 | . 2 . 2 . 1 1 . . . . . . . . 2 . 1 . . . . . . 2 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Traps Triggered 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . 2 . . . 11 . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Machines Disabled 16 | . . . 1 . . . . . . 1 . . . . 1 . . . . . 3 1 1 8 . Max in Single Turn 6 | . . . 1 . . . . . . . . . . . 1 . . . . . 1 1 1 6 . Garrison Access 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Machines Accessed 42 | . 5 5 4 6 3 1 . 4 . . . 2 . 1 2 1 1 1 . 4 2 . . . . Terminals 18 | . 2 3 3 6 2 . . . . . . . . 1 . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Stations 7 | . 1 1 1 . 1 . . . . . . . . . . . . . . 2 1 . . . . Recycling Units 4 | . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Total Hacks 118 | . 11 23 12 14 8 1 . 24 . . . 2 . 1 5 1 1 4 . 7 4 . . . . Successful 72 | . 7 8 6 4 3 1 . 24 . . . 2 . 1 2 1 1 4 . 6 2 . . . . Failed 45 | . 4 14 6 10 5 . . . . . . . . . 3 . . . . 1 2 . . . . Catastrophic 6 | . 1 2 1 . 1 . . . . . . . . . 1 . . . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 6 18 7 3 4 . . . . . . . . . . . . 1 . . 1 1 . . . Terminals 56 | . 5 20 9 14 6 . . . . . . . . 1 . 1 . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . Repair Stations 17 | . 4 2 3 . 2 . . . . . . . . . . . . . . 4 2 . . . . Recycling Units 5 | . 2 1 . . . . . . . . . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Terminal Hacks 46 | . 1 5 1 3 2 1 . 24 . . . 2 . 1 . 1 1 4 . . . . . . . Record 13 | . . . . . . . . 11 . . . . . 1 . 1 . . . . . . . . . Part Schematic 4 | . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . Open Door 6 | . . . . 2 . 1 . . . . . 2 . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 11 | . 2 1 2 . 1 . . . . . . . . . . . . . . 4 1 . . . . Scan Component 7 | . 1 1 1 . 1 . . . . . . . . . . . . . . 2 1 . . . . Repair 4 | . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Unauthorized Hacks 11 | . 4 2 3 1 . . . . . . . . . . . . . . . . 1 . . . . Terminals 7 | . 2 1 3 1 . . . . . . . . . . . . . . . . . . . . . Track 7 | . 2 1 3 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 4 4 6 3 . . . . . . . . . 2 . . . . 2 2 . . . . Full Trace Events 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . . . 285 . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . 76 . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . . Time 133 | . 26 . 38 . . . . . . . . . . . . . . . . 69 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Total Allies 41 | . . . . 10 . . . . 1 . . . . . 1 . . . . . 24 5 . . . Largest Group 13 | . . . . 10 . . . . 1 1 1 1 1 1 1 . . . . . 13 13 10 8 . Highest-Rated Group 732 | . . . . 173 . . . . 95 95 95 95 95 95 95 . . . . . 690 732 637 553 . Highest-Rated Ally 156 | . . . . 29 . . . . 95 95 95 95 95 95 95 . . . . . 156 142 95 95 . Total Orders 30 | . . . . . . . . . . 1 . . . . 10 . . . . 8 6 1 . 4 . STAY 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . EXPLORE 9 | . . . . . . . . . . 1 . . . . 3 . . . . 3 1 . . 1 . RETURN 14 | . . . . . . . . . . . . . . . 7 . . . . 3 2 1 . 1 . Ally Attacks 367 | . . . . 81 . . . . . 12 . 2 . 8 2 . . . . . 148 61 15 38 . Total Damage 8655 | . . . . 1026 . . . . . 320 . 50 . 173 45 . . . . . 3621 1616 591 1213 . Kills 68 | . . . . 16 . . . . . 2 . . . 1 1 . . . . . 26 12 4 6 . Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 2 . 2 . . 2 . . 1 . 1 . . . . . . Drone Launches 24 | . . . . . . . . . . 1 . . . . 11 . . . . 8 2 1 . 1 . Drone Recoveries 20 | . . . . . . . . . . 1 . . . . 9 . . . . 6 2 1 . 1 . Decoded 0b10 Intel 175 | . . . . . . . . . . . . . . . 52 . . . . 29 59 4 2 6 23 Traps 25 | . . . . . . . . . . . . . . . 7 . . . . 4 13 . . . 1 Emergency Access 16 | . . . . . . . . . . . . . . . 4 . . . . 3 3 . . 1 5 Items 111 | . . . . . . . . . . . . . . . 38 . . . . 20 36 . . 5 12 Machines 13 | . . . . . . . . . . . . . . . . . . . . 2 5 4 1 . 1 Patrols 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Guards 6 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 3 Exits 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Turns Passed 21019 | 57 1400 755 985 673 670 699 365 107 609 228 531 728 1425 496 1769 1171 694 1283 982 1003 2842 306 132 309 800 Spaces Moved 11609 | 38 567 368 481 274 402 501 268 78 364 110 350 487 959 324 921 661 418 807 514 591 1403 150 70 169 334 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2309 | . . 2 . . . . . . . . . . . . . . . . . 181 1403 150 70 169 334 Legs 18 | 18 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 9282 | 20 567 366 481 274 402 501 268 78 364 110 350 487 959 324 921 661 418 807 514 410 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 95 95 130 150 135 150 135 135 135 135 145 145 145 145 145 145 150 123 145 145 145 155 155 155 155 150 Average Speed 150 | 106 186 150 150 149 150 135 135 135 137 148 145 145 145 145 145 150 145 145 149 151 162 156 155 155 153 Slowest Speed 365 | 120 215 365 150 150 150 150 135 150 150 150 145 145 145 145 205 205 150 145 160 165 165 163 155 155 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 74 46 38 43 9 72 40 68 58 12 55 68 85 51 30 67 62 70 63 34 85 79 85 27 11 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 6 | . 2 1 . . . . . 1 . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 20 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . . . 1 1 . 3 . 3 4 3 2 . 2 2 . 3 . . . . . . Spaces Dug 127 | . . 10 . . 3 . . . 2 3 2 2 . . 27 6 1 13 31 7 14 . . 1 5 Terrain Destroyed 536 | . . 10 . 4 3 21 . . 34 3 2 2 . . 73 6 1 67 110 9 25 1 3 151 11 Melee 37 | . . . . . 3 . . . 2 3 2 2 . . 8 4 . . 3 5 3 . . 1 1 Projectile 107 | . . . . 4 . . . . . . . . . . 28 2 1 13 28 4 11 1 3 2 10 AOE 392 | . . 10 . . . 21 . . 32 . . . . . 37 . . 54 79 . 11 . . 148 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Total 14170 | 46 764 504 640 448 452 517 270 79 462 169 366 505 999 341 1228 816 460 876 664 682 1830 207 87 201 557 Wait 1101 | 1 68 40 64 98 11 3 . . 84 39 3 7 1 3 133 117 1 19 77 34 98 30 3 13 154 Move 11584 | 37 566 367 480 273 401 500 267 77 363 109 349 486 958 323 920 660 417 806 513 590 1402 149 69 168 334 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 167 | 2 31 15 11 4 14 2 . . 1 2 2 3 15 2 20 3 2 3 4 10 8 1 1 2 9 Fast Attach 47 | 1 3 3 1 4 1 . . . . 2 . . 1 . 7 2 . 3 . 4 4 5 3 . 3 Attach 71 | . 5 4 5 9 3 2 1 . . 2 . . 3 . 9 3 2 2 4 5 5 . . 3 4 Detach 19 | . 2 1 1 1 . . . . . 2 . . 2 . 1 1 . 1 1 2 . 1 2 . 1 Swap 224 | . 2 15 5 5 4 4 2 2 8 8 5 3 4 3 34 13 15 8 15 10 34 5 2 6 12 Drop 163 | 1 11 22 11 6 6 2 . . . 2 2 3 15 3 17 4 1 4 2 13 15 9 4 1 9 Fire 506 | 4 76 37 62 48 8 4 . . 3 . . . . 7 71 4 22 28 45 6 37 7 3 6 28 Melee 91 | . . . . . 4 . . . 3 3 5 3 . . 16 9 . 2 3 8 30 . . 2 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 197 | . . . . . . . . . . . . . . . . . . . . . 197 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 2 exits: *Res / Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 58 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 536 | -10/Materials | Lost 3 parts (1p1n1w) 680 | -10/Materials | Repaired Assault Rifle 723 | -10/Materials | Discovered new exit (range 8) 1140 | -10/Materials | Discovered new exit (range 12) 1458 | -10/Materials | Entered another Materials area 1458 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1540 | -9/Materials | Discovered new exit (range 16) 1546 | -9/Materials | Central database locked down 1832 | -9/Materials | Discovered new exit (range 8) 2134 | -9/Materials | Discovered new exit (range 12) 2213 | -9/Materials | Entered another Materials area 2213 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2274 | -8/Materials | Repaired Hvy. Armor Plating? 2499 | -8/Materials | Destroyed 8 combat bots 2630 | -8/Materials | Build established: Scavenger-Mutant 2630 | -8/Materials | Discovered new exit (range 2) 3016 | -8/Materials | Discovered new exit (range 15) 3062 | -8/Materials | Build established: Mutant 3198 | -8/Materials | Entered Storage 3412 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3455 | -8/Storage | Garrison activated, responded to threat 3598 | -8/Storage | First assault squad dispatched 3737 | -8/Storage | Lost 8 parts (1p3n2u2w) 3750 | -8/Storage | Destroyed 10 combat bots 3775 | -8/Storage | Garrison activated, responded to threat 3776 | -8/Storage | Core integrity fell below 50% 3857 | -8/Storage | Discovered new exit (range 9) 3871 | -8/Storage | Entered Factory 3871 | -7/Factory | Evolved 2 slots: Utility x2 4179 | -7/Factory | Build established: Skirmisher 4371 | -7/Factory | Identified exit to Lower Caves 4541 | -7/Factory | Entered Lower Caves 4881 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5189 | -7/Lower Caves | Discovered new exit (range 5) 5195 | -7/Lower Caves | Identified exit to Lower Caves 5240 | -7/Lower Caves | Entered another Lower Caves area 5301 | -7/Lower Caves | Build established: Mutant 5421 | -7/Lower Caves | Encountered a Warlord checkpoint 5459 | -7/Lower Caves | Discovered new exit (range 16) 5478 | -7/Lower Caves | Identified exit to Data Miner 5581 | -7/Lower Caves | Spotted B-75 Beast 5605 | -7/Lower Caves | Entered Data Miner 5605 | -7/Data Miner | Discovered new exit (range 6) 5611 | -7/Data Miner | Identified exit to Proximity Caves 5631 | -7/Data Miner | Met Data Miner 5655 | -7/Data Miner | Learned location of Section 7 (-2) 5655 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5678 | -7/Data Miner | Received God Mode back door access code from Data Miner 5712 | -7/Data Miner | Entered Proximity Caves 5763 | -6/Proximity Caves | Learned Factory garrison access intel 6061 | -6/Proximity Caves | Build established: Assassin 6233 | -6/Proximity Caves | Discovered new exit (range 14) 6237 | -6/Proximity Caves | Learned location of 1 exit from Factory 6239 | -6/Proximity Caves | Escorted by Enhanced Grunt 6265 | -6/Proximity Caves | Identified exit to Factory 6321 | -6/Proximity Caves | Entered Factory 6321 | -6/Factory | Accompanied by 1 ally 6321 | -6/Factory | Evolved 2 slots: Utility x2 6322 | -6/Factory | Identified exit to Factory 6323 | -6/Factory | Loaded intel: 4 garrison access locations 6368 | -6/Factory | Discovered new exit (range 14) 6386 | -6/Factory | Identified exit to Lower Caves 6549 | -6/Factory | Entered Lower Caves 6549 | -6/Lower Caves | Accompanied by 1 ally 6801 | -6/Lower Caves | Learned location of Zion (-6) 6815 | -6/Lower Caves | Encountered a Warlord checkpoint 6833 | -6/Lower Caves | Learned 4 Factory zone layouts 6998 | -6/Lower Caves | Discovered new exit (range 6) 7074 | -6/Lower Caves | Identified exit to Lower Caves 7080 | -6/Lower Caves | Entered another Lower Caves area 7080 | -6/Lower Caves | Accompanied by 1 ally 7280 | -6/Lower Caves | Encountered a Warlord checkpoint 7741 | -6/Lower Caves | Discovered new exit (range 13) 7796 | -6/Lower Caves | Identified exit to Zion 7808 | -6/Lower Caves | Entered Zion 7808 | -6/Zion | Accompanied by 1 ally 7898 | -6/Zion | Given the Hacking Drone Bay 7899 | -6/Zion | Found Prototype Device 7900 | -6/Zion | Identified Hacking Drone Bay 7932 | -6/Zion | Discovered new exit (range 16) 8001 | -6/Zion | Found Prototype Processor 8005 | -6/Zion | Found Prototype Processor 8035 | -6/Zion | Found Prototype Processor 8038 | -6/Zion | Found Prototype Processor 8062 | -6/Zion | Found Prototype Hackware 8066 | -6/Zion | Found Prototype Processor 8160 | -6/Zion | Identified Exp. Targeting Computer 8167 | -6/Zion | Identified Exp. Melee Analysis Suite 8195 | -6/Zion | Identified Exp. Target Analyzer 8196 | -6/Zion | Found CR-A16's Pointy Stick 8211 | -6/Zion | Identified Exp. Armor Integrity Analyzer (x2) 8323 | -6/Zion | Identified Exp. System Shield 8566 | -6/Zion | Identified exit to Deep Caves 8682 | -6/Zion | Given A8's code to call for help 9225 | -6/Zion | Identified exit to Proximity Caves 9233 | -6/Zion | Entered Proximity Caves 9233 | -5/Proximity Caves | Accompanied by 1 ally 9500 | -5/Proximity Caves | Build established: Skirmisher 9605 | -5/Proximity Caves | Learned Factory interactive machine intel 9667 | -5/Proximity Caves | Discovered exit to Factory (range 3) 9729 | -5/Proximity Caves | Entered Factory 9729 | -5/Factory | Accompanied by 1 ally 9729 | -5/Factory | Evolved 2 slots: Utility x2 9731 | -5/Factory | Loaded intel: 44 interactive machine locations 10155 | -5/Factory | Build established: Assassin 10912 | -5/Factory | Identified exit to Upper Caves 10971 | -5/Factory | Lost 4 parts (1n3u) 11097 | -5/Factory | Spotted B-75 Beast 11110 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 11116 | -5/Factory | Destroyed B-75 Beast 11241 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 11498 | -5/Factory | Entered Upper Caves 11524 | -5/Upper Caves | Spotted B-75 Beast 11536 | -5/Upper Caves | Destroyed B-75 Beast 11844 | -5/Upper Caves | Build established: Scavenger-Assassin 12560 | -5/Upper Caves | Discovered new exit (range 13) 12578 | -5/Upper Caves | Identified exit to Upper Caves 12669 | -5/Upper Caves | Entered another Upper Caves area 12708 | -5/Upper Caves | Discovered new exit (range 15) 12728 | -5/Upper Caves | Identified exit to Factory 13037 | -5/Upper Caves | Learned Factory terminal intel 13207 | -5/Upper Caves | Build established: Scavenger-Skirmisher 13338 | -5/Upper Caves | Discovered new exit (range 3) 13344 | -5/Upper Caves | Identified exit to Warlord 13363 | -5/Upper Caves | Entered Warlord 13434 | -5/Warlord | Discovered new exit (range 14) 13550 | -5/Warlord | System corruption cleaned by Quarantine Array 14108 | -5/Warlord | Warlord's base attacked by MAIN.C 14259 | -5/Warlord | Met Warlord 14278 | -5/Warlord | Opened Warlord's prototype stash 14285 | -5/Warlord | Found Prototype Device 14285 | -5/Warlord | Identified System Purifier 14290 | -5/Warlord | Found Prototype Processor 14316 | -5/Warlord | Build established: Scavenger-Mutant 14394 | -5/Warlord | Identified Spectral Analyzer 14447 | -5/Warlord | Spotted Striker 14458 | -5/Warlord | Warlord forces counterattacked 14474 | -5/Warlord | Spotted Striker 14610 | -5/Warlord | Spotted Executioner 14620 | -5/Warlord | Spotted B-75 Beast 14620 | -5/Warlord | Spotted B-86 Titan 14632 | -5/Warlord | Destroyed B-75 Beast 14641 | -5/Warlord | Identified exit to Proximity Caves 14646 | -5/Warlord | Entered Proximity Caves 14688 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 15035 | -4/Proximity Caves | Build established: Scavenger-Assassin 15297 | -4/Proximity Caves | Learned Research non-interactive machine intel 15537 | -4/Proximity Caves | Build established: Scavenger-Mutant 15618 | -4/Proximity Caves | Discovered exit to Factory (range 3) 15628 | -4/Proximity Caves | Entered Factory 15628 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15629 | -4/Factory | Loaded intel: 20 terminal locations 15930 | -4/Factory | Build established: Scavenger-Assassin 15981 | -4/Factory | Discovered new exit (range 14) 15981 | -4/Factory | Discovered new exit (range 28) 16112 | -4/Factory | Repaired Adv. Sensor Array? 16128 | -4/Factory | Repaired Arm. Treads 16178 | -4/Factory | Identified exit to Upper Caves 16178 | -4/Factory | Identified exit to Extension 16194 | -4/Factory | Incoming investigation squad redirected 16205 | -4/Factory | Discovered new exit (range 167) 16574 | -4/Factory | Build established: Assassin 16631 | -4/Factory | Entered Extension 16631 | -4/Extension | Accompanied by 2 allies 16959 | -4/Extension | Rescued a captive Derelict 16985 | -4/Extension | Rescued a captive Derelict 16986 | -4/Extension | Rescued a captive Derelict 17008 | -4/Extension | Rescued a captive Derelict 17501 | -4/Extension | Build established: Commander-Assassin 17577 | -4/Extension | Spotted B-86 Titan 17581 | -4/Extension | Spotted B-86 Titan 17589 | -4/Extension | Allies destroyed B-86 Titan 17608 | -4/Extension | Allies destroyed B-86 Titan 17613 | -4/Extension | Identified exit to Research 17823 | -4/Extension | Rescued a captive Derelict 18219 | -4/Extension | Build established: Scavenger-Assassin 18915 | -4/Extension | Rescued a captive Derelict 19083 | -4/Extension | Build established: Commander-Tank 19090 | -4/Extension | Rescued a captive Derelict 19091 | -4/Extension | Rescued a captive Derelict 19234 | -4/Extension | Rescued A7 19438 | -4/Extension | Discovered exit to Research (range 10) 19440 | -4/Extension | Discovered new exit (range 6) 19450 | -4/Extension | Disrupted transfer network 19454 | -4/Extension | Identified exit to Cetus 19473 | -4/Extension | Entered Cetus 19473 | -4/Cetus | Accompanied by 13 allies (A7) 19478 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 19487 | -4/Cetus | Spotted Cetus Guard 19487 | -4/Cetus | Spotted Cetus Guard 19489 | -4/Cetus | Spotted Cetus Guard 19492 | -4/Cetus | Spotted Cetus Guard 19502 | -4/Cetus | Allies destroyed Cetus Guard 19507 | -4/Cetus | Allies destroyed Cetus Guard 19507 | -4/Cetus | Allies destroyed Cetus Guard 19515 | -4/Cetus | Allies destroyed Cetus Guard 19516 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 19622 | -4/Cetus | Started Cetus Manufacturing Module 19647 | -4/Cetus | Manufactured an Enhanced Grunt 19672 | -4/Cetus | Manufactured an Enhanced Grunt 19697 | -4/Cetus | Manufactured an Enhanced Grunt 19719 | -4/Cetus | Discovered new exit (range 24) 19722 | -4/Cetus | Manufactured an Enhanced Grunt 19747 | -4/Cetus | Manufactured an Enhanced Grunt 19756 | -4/Cetus | Identified exit to Archives 19779 | -4/Cetus | Entered Archives 19779 | -4/Archives | Accompanied by 10 allies 19825 | -4/Archives | Discovered exit to Research (range 17) 19832 | -4/Archives | Identified exit to Hub_04(d) 19833 | -4/Archives | Discovered exit to Hub_04(d) (range 18) 19911 | -4/Archives | Entered Hub_04(d) 19911 | -4/Hub_04(d) | Accompanied by 8 allies 20085 | -4/Hub_04(d) | Discovered exit to Research (range 12) 20191 | -4/Hub_04(d) | Network Hub disabled 20194 | -4/Hub_04(d) | Spotted Lightning 20195 | -4/Hub_04(d) | Spotted Lightning 20195 | -4/Hub_04(d) | Spotted B-86 Titan 20215 | -4/Hub_04(d) | Spotted Lightning 20220 | -4/Hub_04(d) | Entered Research 20220 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20221 | -3/Research | Identified exit to Armory 20222 | -3/Research | Loaded intel: 77 non-interactive machine locations 20612 | -3/Research | Discovered new exit (range 24) 20708 | -3/Research | Build established: Scavenger-Assassin 20763 | -3/Research | Found Prototype Device 20768 | -3/Research | Identified exit to Research 20801 | -3/Research | Identified Exp. Thermal Shield 21020 | -3/Research | Self-destructed Last Messages --------------- 20964_ Slug penetrates W-44 Eye. 20964_ W-44 Eye suffers critical hit (Destroy). 20964_ Destroyed Lgt. Antimatter Reactor. 20970_ ALERT: Rogue bot located, Programmers report to Research Zone 5O. 20981_ >> DECODED: Prototype Flight Unit location. 20992_ U-05 Engineer lays Concrete. 20993_ K-01 Serf collects debris. 20994_ Acquired 33 matter. 21003_ Slug penetrates Wall. 21003_ Slug penetrates P-80 Master. 21005_ Activated siege mode. 21006_ Slug penetrates P-80 Master. 21006_ Prototype Energy Gun melted. 21006_ P-80 Master destroyed. 21006_ Slug penetrates Door. 21012_ >> DECODED: Launcher Loader location. 21013_ Slug penetrates P-80 Master. 21015_ Adv. Shield Generator destroyed. 21017_ Slug penetrates P-80 Master. 21017_ Destroyed Imp. Antigrav System. Map ----- +----------------------------------------------------+ | ???# ##### #???# T ??????? | | ???# #???# ??????? | | ####+#######???# """?????? | | # #????? """ ????? | | # #????? """ ???? | | # = #????? ?? ??? | | # #????? ??? ??? | | #########+#????? ??????? | | # !# #?????## ######??????? | | # # #??????? #???????????? | | # # #??????? #???????????? | | # # ###?????+????????????? | | # !! # ####???????????????? | | # !! + +????????????!!?? | | # ! = # ####??""""?????????? | | # # #?????""""?????????? | | # # #?????""""?????????? | | # # #?????""""?????????? | | #| ! # ##?????????????????? | | ##+###### ##?????????????????? | | ?# ###?## ##?????????????????? | | ?#;###### ########???????????? | | ?#| p # # ! #???????????? | | ?# p =#!x # *!##??????????? | | ?# =;% + !! #??????????? | | ?# @# # ##??????????? | | ?# # =*# #???????????? | | ?# #==%#! ! #???????????? | | ?########^^^####+###???????????? | | ??????### ^^####[#?????????????? | | ??????###! ###* #?????????????? | | ??????### ####|#????????????? | | ??????## ###=######????? | | ??????## ###!## * ###[ ==! | | ?????# " < =*= =! [!!%=! !%* | | ??????## %###### ##### ###? | | ??????##! !#######+###???????? | | ??????####+##"###? ????????? | | ?????? ## ## #???????? | | ????## ##### #???????? | | ????## ##### #???????? | | ????## ##??# ! #???????? | | ????## ! ##??# ! #??"""""? | | ????## ##??####"###??"""""? | | ????##########?????###????"""""? | | ????##########?????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 80 Energy Generation 23 Energy Capacity 340 Matter Stores 510 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 EM Shielding 3 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 5 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherReclamationWeb Manual? 0 Play Time 06:11:12 Cumulative 1184.9 hours Start 2021.09.05 @ 07:49:25 End 2021.09.12 @ 11:49:10 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 324 Rogue 324 Adventurer 0 Explorer 0 Win Type - Total 41 Types 25/6/7/3/0/0/0/0/0 Lore% 81 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba04cc00-07b6-41bb-b875-f2fffe5fe634