Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 20:14:37

Player: Olafz

Result: Destroyed by GC-YD4(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (23)      115
Value Destroyed (741)      741
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1456

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     296/300
Energy                     200/200
System Corruption          7%
Temperature                Cool (6)
Movement                   Rolling (110)
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
     Subdweller Power Source
>               --- PROPULSION (2) ---
     Subdweller Monowheel
     Subdweller Monowheel
>               --- UTILITY (2) ------
          Large Storage Unit
                Structural Scanner
>               --- WEAPON (2) -------
     Subdweller Machine Gun
     Subdweller Machine Gun
>               --- INVENTORY (15) ---
       Advanced Treads
                Wheel
                Wheel
     Subdweller Monowheel
       Improved Heat Sink
  High-capacity Matter Pod (200)
                Gun Armor
                Scrap Shield
     Subdweller Beam Cannon
                Battle Rifle
     Subdweller Machine Gun
     Subdweller Shrapnel Launcher
                Scrap Shield Fragment (44)

 Peak State 
------------
>               --- POWER ------------
     Subdweller Power Source
>               --- PROPULSION -------
     Subdweller Monowheel
     Subdweller Monowheel
>               --- UTILITY ----------
          Large Storage Unit
                Structural Scanner
>               --- WEAPON -----------
     Subdweller Machine Gun
     Subdweller Machine Gun
>               --- INVENTORY --------
       Advanced Treads
                Wheel
                Wheel
     Subdweller Monowheel
       Improved Heat Sink
  High-capacity Matter Pod
                Gun Armor
                Scrap Shield
     Subdweller Beam Cannon
                Battle Rifle
     Subdweller Machine Gun
     Subdweller Shrapnel Launcher
                Scrap Shield Fragment
[Rating: 15]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Subdweller Monowheel
Utility                    Structural Scanner
  Device                   Structural Scanner
  Storage                  Large Storage Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Energy Cannon            EM Pulse Cannon
  Ballistic Gun            Subdweller Machine Gun

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             26   | .   7   6   13  
  Power                    5    | .   1   2   2   
    Engine                 4    | .   1   1   2   
    Core                   1    | .   .   1   .   
    Reactor                .    | .   .   .   .   
  Propulsion               9    | .   1   2   6   
    Treads                 .    | .   .   .   .   
    Leg                    6    | .   1   2   3   
    Wheel                  3    | .   .   .   3   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  3    | .   3   .   .   
    Device                 1    | .   1   .   .   
    Storage                2    | .   2   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   9    | .   2   2   5   
    Energy Gun             5    | .   2   1   2   
    Energy Cannon          2    | .   .   1   1   
    Ballistic Gun          2    | .   .   .   2   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
  Corrupted Parts          1    | .   .   .   1   
    System Corruption      7    | .   .   .   7   
Parts Lost                 12   | .   .   4   8   
  Power                    3    | .   .   1   2   
  Propulsion               3    | .   .   1   2   
  Utility                  .    | .   .   .   .   
  Weapon                   6    | .   .   2   4   
  Highest Loss Streak      5    | .   .   2   5   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     98   | .   99  98  97  
  Engine                   7    | .   14  4   5   
  Core                     5    | .   .   8   6   
  Leg                      24   | .   28  26  19  
  Wheel                    2    | .   .   .   7   
  Device                   12   | .   9   14  14  
  Storage                  15   | .   17  14  14  
  Energy Gun               18   | .   20  22  11  
  Energy Cannon            5    | .   .   5   9   
  Ballistic Gun            4    | .   7   .   6   
Peak Build Rating          15   | 6   8   13  15  
  Average Rating           10   | 6   7   10  13  
  On Entrance              8    | 6   6   8   13  
Naked Turns                .    | .   .   .   .   
Heaviest Build             34   | 11  30  34  34  
  Greatest Support         40   | 20  20  20  40  
  Greatest Overweight (x)  9    | .   1   2   9   
  Average Overweight (x)   .    | .   .   1   .   
Largest Inventory Capacity 15   | 8   15  15  15  
  Average Capacity         14   | 8   12  15  15  
  Most Carried             15   | 6   10  15  15  
  Average Carried          11   | 6   7   12  14  
  Final Capacity           15   | 8   15  15  15  
  Final Carried            14   | 6   10  14  14  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           670  | 200 231 109 130 
  Remotely                 .    | .   .   .   .   
Salvage Created            906  | .   334 263 309 
  Parts                    54   | .   27  16  11  
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           1    | .   .   1   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      13   | .   .   .   13  
  Prevented                1    | .   .   .   1   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  21   | .   9   5   7   
  Guns                     11   | .   8   1   2   
  Cannons                  4    | .   .   2   2   
  AOE                      5    | .   1   2   2   
Classes Destroyed          5    | .   3   1   1   
  Worker                   1    | .   .   1   .   
  Watcher                  1    | .   1   .   .   
  Swarmer                  3    | .   3   .   .   
  Grunt                    13   | .   6   5   2   
  Subdweller               5    | .   .   .   5   
Best Kill Streak           3    | .   3   2   3   
  Combat Bots Only         3    | .   3   2   3   
Max Kills in Single Turn   2    | .   2   1   1   
  Gunslinging              1    | .   1   .   .   
  Exploded                 1    | .   1   1   1   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Hostile Shots Fired        128  | .   45  30  53  
  Missed                   42   | .   10  13  19  
Damage Taken               1326 | .   344 261 721 
  Core                     252  | .   87  22  143 
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              71   | .   22  16  33  
  Largest                  2    | .   2   2   2   
  Hottest                  103  | .   80  103 103 
Shots Fired                128  | .   44  32  52  
  Gun                      111  | .   44  27  40  
  Cannon                   17   | .   .   5   12  
  Launcher                 .    | .   .   .   .   
  Special                  .    | .   .   .   .   
  Kinetic                  25   | .   10  .   15  
  Thermal                  .    | .   .   .   .   
  Explosive                .    | .   .   .   .   
  Electromagnetic          103  | .   34  32  37  
  Robot Hit Streak         13   | .   7   5   13  
  Robot Miss Streak        4    | .   2   4   2   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        3    | .   3   .   .   
    Max Gunslinging Chain  1    | .   1   .   .   
Shots Hit Robots           84   | .   30  21  33  
  Core Hits                37   | .   14  12  11  
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         1    | .   .   .   1   
    Corrupt                1    | .   .   .   1   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1729 | .   430 512 787 
  Guns                     1065 | .   384 227 454 
  Cannons                  277  | .   .   77  200 
  Explosions               368  | .   46  189 133 
  Melee                    .    | .   .   .   .   
  Ramming                  19   | .   .   19  .   
  Kinetic                  312  | .   70  .   242 
  Thermal                  368  | .   46  189 133 
  Explosive                .    | .   .   .   .   
  Electromagnetic          1030 | .   314 304 412 
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         7    | .   .   .   7   
  Average Corruption       7    | .   .   .   7   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
  Effects                  5    | .   .   .   5   
    Message Errors         3    | .   .   .   3   
    Heat Flow Errors       1    | .   .   .   1   
    Data Loss (minor)      1    | .   .   .   1   
Overload Shots             .    | .   .   .   .   
Overflow Damage            9    | .   .   9   .   
  Projectiles              .    | .   .   .   .   
  Explosions               9    | .   .   9   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      37   | .   .   37  .   
  Shots                    1    | .   .   1   .   
  Rammed                   .    | .   .   .   .   
Targets Rammed             4    | .   .   4   .   
  Kicked                   4    | .   .   4   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        312  | .   198 312 185 
  Average Temperature      77   | .   64  103 28  
  Received Heat Transfer   537  | .   132 126 279 
Siege Activations          .    | .   .   .   .   
Robots Corrupted           1    | .   .   .   1   
  Combat Hostiles          1    | .   .   .   1   
  Parts Fried              8    | .   3   .   5   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         400  | .   100 250 50  
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      6    | .   1   3   2   

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             216  | .   216 138 .   
  Initial                  84   | .   .   84  .   
  Average                  68   | .   59  73  .   
Maximum Alert Level        1    | .   1   .   .   
  Low Security (%)         99   | 100 97  100 .   
  Level 1                  .    | .   2   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          2    | .   2   .   .   
  Investigation            2    | .   2   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           1    | .   1   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              25   | .   11  6   8   
  Peak Tracking Total      8    | .   8   2   3   
  Tactical Retreats        1    | .   1   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            2    | .   2   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          1    | .   .   1   .   
  Max in Single Turn       1    | .   .   1   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          1    | .   .   1   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                1    | .   .   1   .   
  Successful               1    | .   .   1   .   
  Failed                   .    | .   .   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             1    | .   .   1   .   
  Open Door                1    | .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         .    | .   .   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -10 
-------------              Run  | Yrd Mat Min Sub 
Turns Passed               2081 | 3   538 829 711 
Spaces Moved               936  | 3   294 269 370 
  Core                     1    | .   .   .   1   
  Treads                   .    | .   .   .   .   
  Legs                     788  | 3   294 269 222 
  Wheels                   147  | .   .   .   147 
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            110  | 120 120 190 110 
  Average Speed            168  | 120 155 196 159 
  Slowest Speed            500  | 120 190 260 500 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       39   | 2   65  63  29  
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             14   | .   .   3   11  
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          15   | .   1   4   10  
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      15   | .   1   4   10  
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      1311 | 2   332 533 444 
  Wait                     246  | .   1   234 11  
  Move                     933  | 2   293 268 370 
  Hop                      .    | .   .   .   .   
  Pick Up                  18   | .   3   5   10  
  Fast Attach              8    | .   4   1   3   
  Attach                   11   | .   .   3   8   
  Detach                   1    | .   1   .   .   
  Swap                     7    | .   3   2   2   
  Drop                     12   | .   5   .   7   
  Fire                     71   | .   22  16  33  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     4    | .   .   4   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / *Min)
-10/Mines (discovered 2 exits: [*Mat] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 2)
    4 | -11/Scrapyard | Entered Materials
  106 | -10/Materials | Discovered new exit (range 3)
  313 | -10/Materials | Build established: Mutant
  361 | -10/Materials | Discovered new exit (range 6)
  458 | -10/Materials | Discovered new exit (range 4)
  505 | -10/Materials | Discovered new exit (range 15)
  542 | -10/Materials | Entered Mines
  626 | -10/Mines     | Learned Materials terminal intel
  729 | -10/Mines     | Discovered new exit (range 3)
  762 | -10/Mines     | Met a Derelict who couldn't figure out how to use a Trap Extractor
 1145 | -10/Mines     | Discovered new exit (range 7)
 1371 | -10/Mines     | Entered Subcaves
 1412 | -10/Subcaves  | A Subdweller sparked back to life
 1412 | -10/Subcaves  | A Subdweller sparked back to life
 1431 | -10/Subcaves  | Core integrity fell below 50%
 1461 | -10/Subcaves  | Found Prototype Protection
 1478 | -10/Subcaves  | Lost 5 parts (2n3w)
 1713 | -10/Subcaves  | Core integrity fell below 20%
 1831 | -10/Subcaves  | Disturbed a concealed Subdweller
 1912 | -10/Subcaves  | Disturbed a concealed Subdweller
 2078 | -10/Subcaves  | Disturbed a concealed Subdweller
 2082 | -10/Subcaves  | Destroyed by GC-YD4(R) with Subdweller Laser

 Last Messages 
---------------
Found 60 Matter.
Dropped Sml. Storage Unit.
Acquired Sub. Shrapnel Launcher.
System corrupted: Heat flow error (+230).
Sub. Monowheel shoots sparks and powers down.
V=7Z88893QK 5K>PNCLUI
System corrupted: Component data lost.
:KURE%UAFTRFNTKPTAPRAMZS/8YCT6HK#8R5JI>B
Searching scrap...
Found Sub. Machine Gun.
Found Sub. Laser.
Found 45 Matter.
Acquired 24 matter.
Searching scrap...
Found Battle Cannon.
Found 49 Matter.
Searching scrap...
Found Piercing Trap.
Found 37 Matter.
GC-YD4(R) angrily emerges from the Twisted Machinery.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              316
Matter Capacity            500
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AngularSigixMicrothruster
  Manual?         0
Play Time         00:16:06
  Cumulative      168.9 hours
  Start           2024.08.06 @ 20:01:58
  End             2024.08.06 @ 20:14:37
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          272
  Rogue           270
  Adventurer      2
  Explorer        0
Win Type          -
  Total           5
  Types           4/0/0/1/0/0/0/0/0
Lore%             60
Gallery%          62
Achievement%      52
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          1
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: bc0d2b78-400c-42c8-9a28-d4ad7392ff8d