Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.12 @ 17:10:49 Player: BoomBlip Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (86) 430 Value Destroyed (3107) 3107 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 9259 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 142 Cogmind --------- Core Integrity 0/1150 Matter 34/300 Energy 82/100 System Corruption 30% Temperature Cool (48) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Heavy Treads Improved Heavy Treads > --- UTILITY (11) ----- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Coolant Injector EM Disruption Field > --- WEAPON (3) ------- Enhanced Gauss Cannon Spear > --- INVENTORY (5) ---- Light Nuclear Core Improved Fusion Compressor Improved Heavy Treads Hardcell Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Coolant Injector Hardened Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- KE Penetrator Enhanced Gauss Cannon Hardcell Cannon > --- INVENTORY -------- Light Nuclear Core Improved Fusion Compressor Improved Heavy Treads Spear [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Was Fac Slots Evolved 12 | . . . . 4 2 . . 2 2 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . . Utility 9 | . . . . 2 1 . . 2 2 2 . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 142 | . 7 . 4 18 4 2 29 13 . 39 . 26 Power 15 | . . . 1 3 . . 3 . . 6 . 2 Engine 7 | . . . 1 1 . . 2 . . 2 . 1 Core 6 | . . . . 2 . . 1 . . 2 . 1 Reactor 2 | . . . . . . . . . . 2 . . Propulsion 35 | . 3 . . 6 1 . 5 1 . 12 . 7 Treads 13 | . 3 . . 3 . . . . . 1 . 6 Leg 3 | . . . . . . . . . . 3 . . Wheel 19 | . . . . 3 1 . 5 1 . 8 . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 41 | . 2 . 1 5 2 . 8 7 . 8 . 8 Device 27 | . 1 . . 3 . . 6 3 . 7 . 7 Storage 4 | . 1 . . 1 . . 1 1 . . . . Processor 4 | . . . . . 1 . . 2 . 1 . . Hackware . | . . . . . . . . . . . . . Protection 6 | . . . 1 1 1 . 1 1 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 51 | . 2 . 2 4 1 2 13 5 . 13 . 9 Energy Gun 6 | . . . . 1 . . 3 1 . 1 . . Energy Cannon 9 | . . . . . 1 1 4 1 . 2 . . Ballistic Gun 16 | . 2 . 2 2 . . 2 . . 5 . 3 Ballistic Cannon 13 | . . . . 1 . . 2 3 . 4 . 3 Launcher 1 | . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon 5 | . . . . . . . 2 . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . 1 . . 2 1 . . . . Parts Lost 53 | . 1 . . 1 . 8 3 2 . 34 . 4 Power 8 | . . . . 1 . 1 . . . 5 . 1 Propulsion 17 | . 1 . . . . 2 1 2 . 11 . . Utility 15 | . . . . . . 3 1 . . 9 . 2 Weapon 13 | . . . . . . 2 1 . . 9 . 1 Highest Loss Streak 11 | . 1 . . 1 . 8 2 2 . 11 . 3 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 77 | . 97 100 99 96 100 47 65 86 76 51 . 42 Engine 6 | . 14 14 14 3 . . 4 6 5 1 . . Core 1 | . . . . 5 7 3 1 . . . . 3 Treads 9 | . 23 28 28 20 . . . . . . . 6 Leg 1 | . 4 . . . . . . . . 6 . . Wheel 11 | . . . . 5 30 15 23 25 17 5 . 1 Device 11 | . 12 14 4 15 15 7 10 14 11 7 . 14 Storage 7 | . 14 14 14 9 7 4 5 6 5 4 . . Processor 1 | . . . . . 7 1 . 5 11 6 . . Protection 3 | . . . 9 9 7 2 2 6 5 1 . 2 Energy Gun 2 | . 3 . . . . . 2 6 . . . . Energy Cannon 2 | . . . . . 1 3 5 8 . 1 . . Ballistic Gun 10 | . 24 28 28 18 15 3 2 . . 4 . 4 Ballistic Cannon 3 | . . . . 7 5 . 1 3 17 5 . 4 Piercing Weapon 1 | . . . . . . . 4 . . . . 3 Peak Build Rating 82 | 6 13 13 13 32 38 38 43 58 55 66 2 82 Average Rating 31 | 6 10 13 12 25 37 18 30 52 55 47 2 51 On Entrance 21 | 6 6 13 13 13 32 38 1 42 55 55 2 2 Naked Turns 365 | . . . . . . 30 250 . . 37 39 9 Heaviest Build 257 | 12 32 32 34 44 46 50 247 257 136 136 . 51 Greatest Support 150 | 20 40 40 40 63 48 48 52 48 40 70 3 150 Greatest Overweight (x) 30 | . 1 . . 3 . 1 6 5 3 30 . 1 Average Overweight (x) 1 | . . . . . . . 2 4 3 2 . . Largest Inventory Capacity 35 | 8 15 15 15 15 15 15 35 35 25 25 5 5 Average Capacity 20 | 8 14 15 15 15 15 10 28 33 25 24 5 5 Most Carried 35 | 6 15 15 15 15 15 15 28 35 19 22 5 5 Average Carried 16 | 6 12 15 14 14 14 10 16 27 19 17 5 4 Final Capacity 35 | 8 15 15 15 15 15 5 35 25 25 5 5 5 Final Carried 28 | 6 15 15 15 15 15 5 28 19 19 5 5 5 Class Distribution -------------------- 37% | Mutant 13% | Tank 12% | Hauler-Mutant 12% | Hauler-Tank 6% | Scavenger-Mutant 5% | Hauler-Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Tank | -6/Factory Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Was Fac Matter Collected 3068 | 194 273 12 94 730 . . 661 42 . 588 . 474 Remotely 361 | . . . . . . . 119 42 . . . 200 Salvage Created 3358 | . 440 . 122 775 . . 1038 16 . 500 . 467 Parts 203 | . 36 . 14 32 . . 69 1 . 29 . 22 Haulers Intercepted 7 | . 2 . . 3 . . 2 . . . . . Recyclers Shooed 4 | . 1 . . . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 64 | . 13 1 3 16 . . 17 1 . 8 . 5 Melee 14 | . . . . . . . 10 . . 2 . 2 Guns 35 | . 13 1 3 12 . . 3 . . 3 . . Cannons 15 | . . . . 4 . . 4 1 . 3 . 3 Classes Destroyed 18 | . 4 1 1 4 . . 4 1 . 1 . 2 Worker 4 | . . . . 1 . . 2 . . 1 . . Builder 4 | . . . . 1 . . . . . 2 . 1 Tunneler 1 | . . . . . . . . . . 1 . . Hauler 7 | . 2 . . 3 . . 2 . . . . . Recycler 4 | . . . . . . . 3 . . . . 1 Operator 2 | . 2 . . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . Swarmer 15 | . 8 . . 3 . . 4 . . . . . Grunt 22 | . 5 . . 9 . . 5 . . 3 . . Brawler 1 | . . . . . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 6 | . . . . 3 . . 2 . . . . 1 Specialist 1 | . . . . . . . . . . . . 1 Hunter 4 | . . . . . . . . 1 . 3 . . Programmer 9 | . . . . . . . 5 . . 2 . 2 Heavy 1 | . . . . . . . . . . . . 1 Subdweller 3 | . . . 3 . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 9 | . 4 1 1 6 . . 9 1 . 3 . 2 Combat Bots Only 6 | . 4 1 1 6 . . 6 1 . 3 . 2 Max Kills in Single Turn 2 | . 1 1 1 2 . . 2 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Was Fac Hostile Shots Fired 991 | . 59 1 17 102 2 7 224 96 . 329 . 154 Missed 279 | . 16 . 3 32 . . 81 27 . 91 . 29 Damage Taken 11812 | . 440 15 329 1009 47 552 1920 547 . 4413 . 2540 Core 1868 | . 24 15 70 131 30 218 192 31 . 918 . 239 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 75 | . . . . . . . . . . 75 . . Core Remaining (%) 77 | 100 . . 56 76 . . 37 96 100 . . . Volleys Fired 206 | . 42 2 12 59 . 7 21 11 . 36 . 16 Largest 3 | . 2 2 2 3 . 3 3 3 . 3 . 3 Hottest 178 | . 60 46 46 94 . 144 178 159 . 155 . 155 Shots Fired 493 | . 84 4 24 177 . 18 43 29 . 79 . 35 Gun 309 | . 84 4 24 118 . 6 16 . . 40 . 17 Cannon 179 | . . . . 59 . 7 27 29 . 39 . 18 Launcher 5 | . . . . . . 5 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 427 | . 75 4 24 177 . 6 16 25 . 65 . 35 Thermal 35 | . 9 . . . . 7 11 2 . 6 . . Explosive 5 | . . . . . . 5 . . . . . . Electromagnetic 26 | . . . . . . . 16 2 . 8 . . Robot Hit Streak 20 | . 14 2 8 20 . 11 10 6 . 9 . 3 Robot Miss Streak 7 | . 3 2 2 7 . 2 7 5 . 5 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 377 | . 56 2 19 101 . 14 57 18 . 71 . 39 Core Hits 168 | . 25 1 5 37 . 3 48 9 . 26 . 14 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 15 | . . . . 2 . . 5 . . 7 . 1 Blast 6 | . . . . 2 . . 1 . . 3 . . Corrupt 1 | . . . . . . . 1 . . . . . Sever 4 | . . . . . . . . . . 4 . . Impale 4 | . . . . . . . 3 . . . . 1 Melee Attacks 85 | . . . . . . . 40 . . 24 . 21 Impact . | . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . . 24 . . Piercing 61 | . . . . . . . 40 . . . . 21 Sneak Attacks 12 | . . . . . . . 6 . . 4 . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9175 | . 791 31 272 1945 . 693 1882 455 . 1829 . 1277 Guns 3332 | . 788 31 272 1232 . 100 262 . . 479 . 168 Cannons 2749 | . . . . 710 . 127 370 455 . 625 . 462 Explosions 641 | . . . . . . 466 175 . . . . . Melee 2350 | . . . . . . . 1014 . . 689 . 647 Ramming 103 | . 3 . . 3 . . 61 . . 36 . . Kinetic 5316 | . 709 31 272 1942 . 100 204 455 . 973 . 630 Thermal 581 | . 79 . . . . 127 280 . . 95 . . Explosive 641 | . . . . . . 466 175 . . . . . Electromagnetic 184 | . . . . . . . 148 . . 36 . . Impact . | . . . . . . . . . . . . . Slashing 689 | . . . . . . . . . . 689 . . Piercing 1661 | . . . . . . . 1014 . . . . 647 Highest Corruption 30 | . . . . . . 9 13 4 . 12 22 30 Average Corruption 13 | . . . . . . 9 12 3 . 10 18 24 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 96 | . . . . . . 2 53 6 . 8 4 23 Message Errors 25 | . . . . . . . 13 . . 5 2 5 Matter Fused 23 | . . . . . . 1 11 2 . 2 . 7 Heat Flow Errors 12 | . . . . . . . 10 1 . 1 . . Energy Discharges 5 | . . . . . . . 2 . . . . 3 Parts Rejected 3 | . . . . . . . 1 . . . . 2 Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 15 | . . . . . . 1 11 1 . . . 2 Data Loss (major) 2 | . . . . . . . 1 . . . . 1 Misfires 5 | . . . . . . . 3 1 . . . 1 Alerts 2 | . . . . . . . . 1 . . . 1 Misdirections 2 | . . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 268 | . . . . 11 . 4 102 15 . 104 . 32 Projectiles 26 | . . . . 11 . . . 15 . . . . Explosions 4 | . . . . . . 4 . . . . . . Melee 238 | . . . . . . . 102 . . 104 . 32 Knockbacks 18 | . . . . 11 . . 1 . . 3 . 3 Impact . | . . . . . . . . . . . . . Kinetic 14 | . . . . 7 . . 1 . . 3 . 3 Secondary 4 | . . . . 4 . . . . . . . . Self-Inflicted Damage 238 | . . . . . . 196 24 . . 18 . . Shots 4 | . . . . . . 4 . . . . . . Rammed 25 | . . . . 2 . . 18 . . 5 . . Targets Rammed 26 | . 1 . . 2 . . 18 . . 5 . . Kicked 1 | . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 456 | . 52 . . 222 . 172 319 456 . 188 . 8 Average Temperature 102 | . 23 . . 62 . 89 127 182 . 82 . 8 Received Heat Transfer 2181 | . 132 . 93 477 . . 543 138 . 300 . 498 Effects 14 | . . . . . . . 9 5 . . . . Energy Bleed 3 | . . . . . . . 2 1 . . . . Interference 7 | . . . . . . . 7 . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . 3 . . . . Siege Activations 2 | . . . . . . . . . . 1 . 1 Total Turns 18 | . . . . . . . . . . 16 . 2 Longest Duration 16 | . . . . . . . . . . 16 . 2 Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . . . 2 . . Heat Transferred 857 | . 175 . . . . 237 295 . . 150 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Was Fac Peak Influence 716 | . 319 65 . 425 131 73 716 319 . 86 45 204 Initial 295 | . . 65 . 15 131 45 15 295 . . 30 31 Average 163 | . 141 62 . 166 131 34 300 207 . 22 36 91 Maximum Alert Level 3 | . 1 . . 2 . . 3 1 . . . 1 Low Security (%) 72 | 100 64 100 . 69 100 100 55 51 100 100 100 94 Level 1 19 | . 35 . . 29 . . 12 48 . . . 5 Level 2 5 | . . . . . . . 22 . . . . . Level 3 2 | . . . . . . . 9 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . 1 . . 7 2 . 4 . 2 Investigation 2 | . 1 . . . . . 1 . . . . . Extermination 4 | . . . . . . . 3 . . 1 . . Reinforcement 9 | . 1 . . 1 . . . 2 . 3 . 2 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Was Fac Distress Signals 7 | . 2 . . 2 . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 141 | . 21 6 9 27 4 6 29 4 . 23 4 8 Peak Tracking Total 8 | . 5 3 4 8 4 6 7 1 . 8 4 3 Tactical Retreats 10 | . 1 . 1 1 . . 6 . . 1 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Was Fac Traps Triggered 9 | . 2 . 1 . 2 . 1 2 . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Was Fac Machines Disabled 17 | . . . . 4 . . 13 . . . . . Max in Single Turn 5 | . . . . 1 . . 5 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Was Fac Machines Accessed 22 | . 5 . . 2 1 . 10 3 . 1 . . Terminals 19 | . 5 . . 2 1 . 7 3 . 1 . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . Total Hacks 50 | . 13 . . 4 1 . 25 5 . 2 . . Successful 20 | . 7 . . 3 . . 8 1 . 1 . . Failed 30 | . 6 . . 1 1 . 17 4 . 1 . . Catastrophic 9 | . 1 . . . 1 . 6 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 43 | . 13 . . 3 1 . 19 5 . 2 . . Terminals 44 | . 13 . . 4 1 . 19 5 . 2 . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 5 . . . . . Terminal Hacks 1 | . . . . 1 . . . . . . . . Record 1 | . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 18 | . 7 . . 2 . . 7 1 . 1 . . Terminals 18 | . 7 . . 2 . . 7 1 . 1 . . Assimilate 4 | . 2 . . . . . 2 . . . . . Botnet 13 | . 4 . . 2 . . 5 1 . 1 . . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 5 . . 2 1 . 8 3 . 1 . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 4 | . . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . . Total Robot Build Rating 16 | . . . . . . . 16 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Was Fac Total Allies 9 | . . 5 . . . . 4 . . . . . Largest Group 5 | . . 5 5 . . . 4 . . . . . Highest-Rated Group 97 | . . 93 97 . . . 48 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . 12 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 67 | . . 2 27 . . . 38 . . . . . Total Damage 767 | . . 26 277 . . . 464 . . . . . Kills 10 | . . 2 3 . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Was Fac Turns Passed 6054 | 2 804 415 345 825 136 73 1351 829 43 769 39 423 Spaces Moved 3496 | 2 404 122 185 402 139 79 1028 464 32 330 78 231 Core 688 | . . . . . . 59 463 . . 72 78 16 Treads 1071 | . 352 122 185 295 . . . . . 8 . 109 Legs 166 | 2 52 . . . . . . . . 112 . . Wheels 1571 | . . . . 107 139 20 565 464 32 138 . 106 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 105 90 50 50 120 138 50 50 50 Average Speed 131 | 120 160 160 160 145 90 63 104 159 138 158 50 119 Slowest Speed 1550 | 120 240 160 160 160 90 105 180 165 138 1550 50 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 1 66 34 25 39 5 72 33 18 1 10 82 6 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 117 | . . . . 15 . 44 31 3 . 11 . 13 Melee . | . . . . . . . . . . . . . Projectile 44 | . . . . 15 . 1 1 3 . 11 . 13 AOE 73 | . . . . . . 43 30 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Fac Was Fac Total 4424 | 1 477 338 212 541 155 87 1193 544 31 459 77 309 Wait 318 | . 7 215 5 22 . . 32 19 . 16 . 2 Move 3486 | 1 403 121 184 401 139 78 1027 463 31 330 77 231 Hop . | . . . . . . . . . . . . . Pick Up 80 | . 11 . 2 15 6 . 24 12 . 6 . 4 Fast Attach 60 | . 6 . 1 6 1 . 11 3 . 15 . 17 Attach 45 | . 1 . . 3 2 1 7 9 . 18 . 4 Detach 9 | . . . . . . . 2 5 . 2 . . Swap 37 | . . . 3 9 1 1 11 1 . 6 . 5 Drop 72 | . 6 . 5 24 6 . . 21 . 1 . 9 Fire 206 | . 42 2 12 59 . 7 21 11 . 36 . 16 Melee 85 | . . . . . . . 40 . . 24 . 21 Ram 23 | . . . . . . . 18 . . 5 . . Kick 1 | . 1 . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 15) 406 | -10/Materials | Discovered new exit (range 16) 605 | -10/Materials | Discovered new exit (range 5) 735 | -10/Materials | Discovered new exit (range 10) 747 | -10/Materials | Discovered new exit (range 8) 807 | -10/Materials | Entered Mines 811 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 847 | -10/Mines | Assembled infested the area 852 | -10/Mines | Assisted by a Guerilla fighting off Assembled 970 | -10/Mines | Discovered new exit (range 10) 1204 | -10/Mines | Discovered new exit (range 5) 1222 | -10/Mines | Entered Subcaves 1222 | -10/Subcaves | Accompanied by 5 allies 1227 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1335 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1396 | -10/Subcaves | Lost 5 allies 1545 | -10/Subcaves | Discovered new exit (range 7) 1567 | -10/Subcaves | Entered Materials 1567 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1893 | -8/Materials | Build established: Tank 2378 | -8/Materials | Discovered new exit (range 9) 2392 | -8/Materials | Entered Factory 2392 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2528 | -7/Factory | Sucked down chute 2528 | -7/Factory | Entered Waste 2543 | -7/Waste | EMP discharged 2545 | -7/Waste | Spotted C-40 Crusher 2557 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2560 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2563 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2566 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2571 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2574 | -7/Waste | Spotted C-40 Crusher 2575 | -7/Waste | Spotted C-40 Crusher 2582 | -7/Waste | Spotted C-40 Crusher 2583 | -7/Waste | Spotted C-40 Crusher 2589 | -7/Waste | Spotted C-40 Crusher 2592 | -7/Waste | Discovered new exit (range 16) 2601 | -7/Waste | Entered Factory 2602 | -7/Factory | Lost 8 parts (1p2n3u2w) 2626 | -7/Factory | System corruption reached 10% 2824 | -7/Factory | Fabricated S-27 Virus? 2893 | -7/Factory | Lost 3 allies 3186 | -7/Factory | Build established: Hauler-Mutant 3334 | -7/Factory | Core integrity fell below 50% 3338 | -7/Factory | Garrison activated, responded to threat 3917 | -7/Factory | Discovered new exit (range 14) 3937 | -7/Factory | Build established: Hauler-Gunner 3952 | -7/Factory | Entered another Factory area 3952 | -6/Factory | Evolved 2 slots: Utility x2 4247 | -6/Factory | Build established: Hauler-Tank 4730 | -6/Factory | Discovered new exit (range 22) 4781 | -6/Factory | Entered another Factory area 4781 | -5/Factory | Evolved 2 slots: Utility x2 4799 | -5/Factory | Discovered new exit (range 10) 4824 | -5/Factory | Entered another Factory area 4824 | -4/Factory | Evolved 2 slots: Utility x2 4969 | -4/Factory | Build established: Skirmisher 5052 | -4/Factory | Lost 4 parts (1p2n1u) 5132 | -4/Factory | Lost 10 parts (1p3n3u3w) 5398 | -4/Factory | Core integrity fell below 50% 5417 | -4/Factory | System corruption reached 10% 5460 | -4/Factory | Lost 7 parts (2p2u3w) 5556 | -4/Factory | Released all parts (10) 5568 | -4/Factory | Lost 11 parts (1p5n2u3w) 5593 | -4/Factory | Sucked down chute 5593 | -4/Factory | Entered Waste 5598 | -4/Waste | Spotted C-40 Crusher 5599 | -4/Waste | Spotted C-40 Crusher 5604 | -4/Waste | Spotted C-40 Crusher 5607 | -4/Waste | Spotted C-40 Crusher 5608 | -4/Waste | EMP discharged 5615 | -4/Waste | Spotted C-40 Crusher 5617 | -4/Waste | Spotted C-40 Crusher 5619 | -4/Waste | Discovered new exit (range 16) 5632 | -4/Waste | Entered Factory 5747 | -4/Factory | Core integrity fell below 20% 5923 | -4/Factory | System corruption reached 30% 6055 | -4/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 06013_ Slug penetrates Wall. 06014_ Dropped Imp. Heavy Treads. 06016_ Acquired 1 matter. 06019_ Acquired 16 matter. 06022_ Acquired Imp. Heavy Treads. 06025_ Acquired EM Disruption Field. 06028_ Acquired 16 matter. 06029_ VUJZVBCQ4PV= 2KP4&JEV&5 06030_ Hrd. Medium Armor Plating destroyed. 06041_ Slug penetrates Wall. 06044_ System corrupted: IFF burst signal emitted. 06044_ Slug penetrates X-77 Beamer. 06044_ X-77 Beamer knocked back. 06046_ Activated siege mode. 06047_ Slug penetrates Wall. 06047_ Neutrino Core destroyed. 06048_ KE Penetrator destroyed. 06050_ X-77 Beamer destroyed. 06052_ Ended siege mode. 06054_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ?????? | | ??????????????????????????????????????? ?????? | | ????????????????????????? ????????????# ?????? | | ????????????????????????? ????????????# ?????? | | ????????????????????????? ????????????# #????? | | ????????????????????????? ????????????# #????? | | ????????????????????????? ????????????# #????? | | ????????????????????????? ????????????# #????? | | ????????????????????????? ????????????# #????? | | ????????????????????????+ #???????????# #????? | | ????????????????????????# #???????????# #????? | | ????????????????????????# #???????????# #????? | | ????????????????????????# #???????????# #????? | | ??????????????##????????# #???????????# ##+#?? | | ?????????????## #???????# #???????????# ### | | ????????????##"#"#####??# #???????????# | | ????????????# ??# #??????? + ###### | | ????????????# ??#@#???????????# #????? | | ????????????# / #; #???????????# #????? | | ????????????# #; #??????????## ##???? | | ????????????# ;; ############ ! ! #???? | | ????????????# # #???? | | ????????????# ;%x #???? | | ????????????# + % = #???? | | ????????????# #% #???? | | ????????????# # #???? | | ????????????# ### "+#####+### #???? | | ????????????# ???# ;! 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[?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 100 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 25 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed ScrapoidCloakProtomatter Manual? 0 Play Time 01:01:40 Cumulative 118.4 hours Start 2025.03.12 @ 12:56:29 End 2025.03.12 @ 17:10:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 158 Adventurer 15 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b0e5723-a2f3-4739-a1c9-192c05758b53