Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.28 @ 19:31:09 Player: hlbuns Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (347) 1735 Value Destroyed (12620) 12620 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 21405 Bonus ------- High Alert Combat Kills 152 Met Zhirov 300 Friendly Fire -102 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Melee Analysis Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Cryofiber Web Large Storage Unit Improved Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Target Analyzer Core Analyzer > --- WEAPON ----------- Gamma Rifle Advanced Variable Charge Gun Mass Driver Force Lance > --- INVENTORY -------- Fusion Compressor Heavy Antimatter Reactor Heavy Siege Treads Myomer Leg Myomer Leg Myomer Leg Advanced Power Amplifier Improved Melee Analysis Suite Improved Melee Analysis Suite Gamma Rifle Heavy Flail Force Lance [Rating: 116] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Siege Treads Leg Carbon-fiber Leg Hover Unit Antigrav Array Utility Small Storage Unit Device Force Field Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Flail Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Ripper Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 2 2 . 2 2 2 . . . . 2 2 Power 2 | . . . . . . . 1 . . . . . . 1 Propulsion 4 | . . . 1 1 . . . 1 . . . . 1 . Utility 6 | . . . 1 1 . 1 1 1 . . . . . 1 Weapon 2 | . . . . . . 1 . . . . . . 1 . Parts Attached 173 | 6 3 11 12 20 7 30 7 6 8 3 1 2 21 36 Power 26 | 1 . 3 2 1 4 3 1 3 . . . . 3 5 Engine 8 | 1 . 3 1 . 1 . . 1 . . . . 1 . Core 14 | . . . 1 1 3 3 1 2 . . . . 1 2 Reactor 4 | . . . . . . . . . . . . . 1 3 Propulsion 53 | 2 . 4 4 8 1 9 1 1 3 . . 2 8 10 Treads 1 | . . . . . . . . . . . . . . 1 Leg 50 | 2 . 4 4 8 1 9 1 1 3 . . 2 8 7 Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . Utility 52 | 1 3 2 3 7 1 10 3 2 2 1 1 . 5 11 Device 16 | . 2 1 . 3 . 1 1 . . 1 . . 1 6 Storage 4 | 1 . . . . . . 1 . . . . . . 2 Processor 12 | . . . 1 1 . 4 . . 1 . . . 3 2 Hackware 1 | . . . . . . . . 1 . . . . . . Protection 19 | . 1 1 2 3 1 5 1 1 1 . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 42 | 2 . 2 3 4 1 8 2 . 3 2 . . 5 10 Energy Gun 8 | . . . 2 . . . . . 1 . . . . 5 Energy Cannon 1 | . . . . 1 . . . . . . . . . . Ballistic Gun 13 | 2 . . . 1 . 3 1 . . 1 . . 2 3 Ballistic Cannon 6 | . . . 1 1 . 3 . . . . . . 1 . Launcher 7 | . . 1 . . 1 1 1 . 1 1 . . 1 . Special Weapon 1 | . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 1 1 1 1 . . 1 . 1 2 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . 1 . . Parts Lost 97 | . . 4 . 8 3 12 . 5 4 1 . 3 11 46 Power 14 | . . 2 . 1 1 3 . . . . . . 1 6 Propulsion 27 | . . . . 1 1 1 . 2 1 1 . 2 2 16 Utility 29 | . . . . 4 1 6 . 3 1 . . 1 3 10 Weapon 27 | . . 2 . 2 . 2 . . 2 . . . 5 14 Highest Loss Streak 22 | . . 2 . 3 1 5 . 2 2 1 . 1 3 22 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 Average Backups 9 | 1 5 7 7 7 6 5 7 14 13 12 11 12 12 8 Power 1 | . 1 . 1 . . 1 1 2 3 3 3 4 3 1 Propulsion 2 | . 3 3 1 2 2 . 1 2 2 2 2 1 3 2 Utility 1 | . . 1 1 1 . 1 . 2 1 . . 1 3 2 Weapon 3 | . 1 1 3 3 3 2 3 7 6 5 6 6 3 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 23 | . . 3 . 5 1 2 . 3 3 . . . 4 2 Power 4 | . . 1 . . . . . 2 . . . . 1 . Propulsion 7 | . . 1 . . . 1 . 1 2 . . . 1 1 Utility 5 | . . . . 2 . 1 . . . . . . 1 1 Weapon 7 | . . 1 . 3 1 . . . 1 . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 98 99 97 92 93 96 98 91 87 96 99 97 75 Engine 2 | . 14 12 4 2 1 . . . . . . . 4 2 Core 7 | . . . 6 6 7 6 10 10 11 11 11 11 3 6 Leg 29 | . 28 27 33 35 29 29 26 28 28 28 29 28 30 20 Device 6 | . 10 6 . 4 9 5 8 9 5 5 11 11 9 4 Storage 7 | . 14 14 11 9 9 3 5 5 5 5 5 5 5 3 Processor 9 | . . . 10 9 9 13 17 10 8 5 5 5 10 17 Hackware 1 | . . . . . . . . 4 5 5 5 5 3 . Protection 7 | . 2 7 10 11 8 8 5 5 5 5 7 11 6 . Ballistic Gun 5 | . 28 10 . . 8 7 2 . 1 6 5 5 6 1 Ballistic Cannon 3 | . . . 3 8 . 3 9 5 4 1 . . 2 2 Launcher 2 | . . 11 3 . . 3 . 5 3 2 5 5 4 . Impact Weapon 4 | . . 6 11 9 9 7 5 5 2 . . . . . Slashing Weapon 1 | . . . . . . . . . 2 5 5 5 2 . Peak Build Rating 116 | 6 8 15 22 36 35 56 73 77 79 69 77 77 109 116 Average Rating 51 | 4 7 11 19 32 32 45 62 74 71 66 71 73 94 91 On Entrance 45 | . 6 8 15 17 31 31 51 71 69 67 69 77 70 107 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . 4 4 15 Naked Turns 40 | . . . . . . . . . . . . . . 40 Heaviest Build 93 | 12 19 23 30 28 29 38 63 93 93 71 67 67 79 93 Greatest Support 150 | 20 20 20 30 80 67 75 80 90 90 85 80 80 140 150 Greatest Overweight (x) 2 | . . 2 1 . . . . 1 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 15 15 15 15 15 15 15 20 Average Capacity 10 | 6 8 8 8 8 8 6 14 15 15 15 15 15 15 13 Most Carried 15 | 2 8 8 8 8 8 8 15 15 15 13 13 13 15 14 Average Carried 9 | 1 5 7 7 7 6 5 7 14 13 12 11 12 13 9 Final Capacity 15 | 8 8 8 8 8 8 5 15 15 15 15 15 15 15 5 Final Carried 15 | 2 8 8 8 7 6 4 15 15 12 11 13 11 14 1 Class Distribution -------------------- 59% | Mutant 15% | Scavenger-Mutant 14% | Hacker-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 6145 | 160 292 303 298 494 243 1232 280 366 586 230 . 284 767 610 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11127 | . 425 338 808 1718 1208 1794 647 414 505 353 . 430 1187 1300 Parts 477 | . 26 15 50 64 42 77 28 18 14 14 . 23 62 44 Haulers Intercepted 5 | . . . . 2 . 2 . . . . . . 1 . Recyclers Shooed 4 | . 1 . . . . 1 . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 7 9 . 14 . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 261 | . 9 19 23 34 26 39 13 11 17 12 . 16 24 18 Melee 65 | . . 1 7 9 11 8 3 2 2 1 . 1 5 15 Guns 42 | . 9 10 1 2 6 2 2 . . 2 . 1 6 1 Cannons 41 | . . . 4 12 . 8 4 5 7 . . . . 1 AOE 82 | . . 8 8 . . 16 2 4 8 9 . 14 13 . Classes Destroyed 22 | . 4 2 4 3 1 5 1 . . . . 1 . 1 Worker 34 | . . . 6 6 3 8 6 1 . . . . 3 1 Builder 24 | . . . 1 3 3 8 1 1 . . . . 5 2 Tunneler 5 | . . 1 . 2 . 1 . 1 . . . . . . Hauler 5 | . . . . 2 . 2 . . . . . . 1 . Recycler 8 | . 1 1 . 1 . 2 . 1 . . . . . 2 Mechanic 2 | . . . . . . 1 . . . . . . 1 . Operator 4 | . . . . 1 1 . . . . . . . . 2 Watcher 13 | . 1 . 3 3 1 2 . 1 . . . . 1 1 Swarmer 59 | . 3 6 8 6 5 4 3 5 4 4 . 7 . 4 Grunt 105 | . 6 4 9 17 15 10 4 5 6 4 . 8 11 6 Brawler 5 | . . . 1 . 1 1 . . 1 . . . . 1 Duelist 5 | . . . . . 1 2 . . 1 . . . . 1 Protector 2 | . . . . . . 2 . . . . . . . . Sentry 32 | . . . 5 10 4 7 2 . 1 1 . 1 1 . Demolisher 1 | . . . . . . . 1 . . . . . . . Specialist 4 | . . . . . . 4 . . . . . . . . Hunter 18 | . . . . 1 . 3 2 . . 2 . . 6 4 Programmer 15 | . . . . . . 5 1 1 . 1 . . 6 1 Heavy 1 | . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . 1 . . Assembled 9 | . . 9 . . . . . . . . . . . . Thug 4 | . . . . . . . . . 4 . . . . . Best Kill Streak 15 | . 3 9 5 6 7 15 5 7 5 5 . 7 13 5 Combat Bots Only 9 | . 3 9 4 4 6 7 4 6 5 5 . 7 5 3 Max Kills in Single Turn 10 | . 2 4 2 1 2 10 2 2 3 3 . 4 4 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 5 | . . 4 2 . . 5 1 1 3 3 . 4 2 . Melee 1 | . . 1 1 1 1 1 1 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 2376 | . 34 79 100 246 71 481 159 107 95 48 . 87 259 610 Missed 828 | . 8 26 40 87 18 203 59 35 28 13 . 34 106 171 Hits 1548 | . 26 53 60 159 53 278 100 72 67 35 . 53 153 439 Melee 10 | . . . 2 . . 7 . . 1 . . . . . Projectile 1538 | . 26 53 58 159 53 271 100 72 66 35 . 53 153 439 AOE 5 | . . . . . . . . 2 . . . . 2 1 Critical Strikes 62 | . . 2 1 10 1 7 1 3 5 3 . 2 7 20 Actively Blocked 2 | . . . . 1 . 1 . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 17897 | . 219 564 597 1804 648 3087 531 721 614 251 . 441 1824 6596 Core 2483 | . 15 93 55 161 59 399 60 39 43 8 . 56 193 1302 Absorbed by Shields 2530 | . . . . . . . 228 516 531 264 . 471 520 . Reduced by Siege Mode 224 | . . . . . . . . . . . . . . 224 Redirected to Shielding 451 | . . . . 101 . 182 . . . . . 48 120 . Ignored by Resistances 6130 | . 67 171 178 519 188 911 239 515 418 149 . 262 668 1845 Regen/Repaired (Parts) 261 | . . . . . . . 261 . . . . . . . Core Remaining (%) 75 | 100 . 56 86 . 60 43 92 . . . . 85 83 . Volleys Fired 433 | . 27 25 31 66 23 74 14 30 33 13 . 17 38 42 Largest 3 | . 2 2 1 1 1 2 2 2 2 2 . 2 3 3 Hottest 202 | . 40 50 61 37 50 90 79 79 89 54 . 45 87 202 Shots Fired 697 | . 54 47 31 66 23 120 28 35 55 24 . 34 90 90 Gun 341 | . 54 41 8 6 22 53 5 . 4 13 . 17 51 67 Cannon 234 | . . . 12 60 . 49 19 30 31 . . . 10 23 Launcher 122 | . . 6 11 . 1 18 4 5 20 11 . 17 29 . Special . | . . . . . . . . . . . . . . . Kinetic 530 | . 54 41 12 66 22 102 24 30 33 13 . 17 61 55 Thermal 29 | . . . 8 . . . . . . . . . . 21 Explosive 122 | . . 6 11 . 1 18 4 5 20 11 . 17 29 . Electromagnetic 16 | . . . . . . . . . 2 . . . . 14 Robot Hit Streak 22 | . 10 18 17 22 6 16 7 5 8 8 . 18 19 13 Robot Miss Streak 6 | . 3 3 3 2 3 6 1 2 3 1 . 1 4 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 862 | . 41 34 66 141 64 143 44 32 44 21 . 29 78 125 Core Hits 548 | . 19 30 28 39 27 124 17 29 41 25 . 48 73 48 Critical Kills 12 | . . 1 2 1 3 4 . . . . . . 1 . Critical Parts Destroyed 47 | . . . 8 11 9 9 3 . . . . . 2 5 Critical Strikes 86 | . . 1 11 14 12 17 6 3 2 . . . 9 11 Destroy 2 | . . . . . . . . . . . . . 1 1 Blast 15 | . . . 1 2 . 4 3 3 2 . . . . . Smash 57 | . . 1 10 12 12 13 3 . . . . . 2 4 Sever 3 | . . . . . . . . . . . . . 3 . Impale 9 | . . . . . . . . . . . . . 3 6 Melee Attacks 393 | . . 5 47 93 57 64 26 11 8 3 . 3 20 56 Impact 325 | . . 5 47 93 57 64 26 11 4 . . . 4 14 Slashing 22 | . . . . . . . . . 4 3 . 3 9 3 Piercing 46 | . . . . . . . . . . . . . 7 39 Sneak Attacks 59 | . . 1 8 13 8 11 8 2 . . . 1 2 5 Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 39175 | . 539 1089 2680 5526 3052 6593 2197 2131 2290 1325 . 2164 4947 4642 Guns 5004 | . 508 371 160 118 410 661 99 . 55 211 . 311 730 1370 Cannons 4471 | . . . 166 1089 . 863 370 614 667 . . . 148 554 Explosions 11553 | . . 449 498 . . 2191 222 929 1235 1013 . 1744 3148 124 Melee 18104 | . . 261 1856 4319 2642 2878 1506 588 333 101 . 109 921 2590 Ramming 43 | . 31 8 . . . . . . . . . . . 4 Kinetic 8623 | . 508 371 166 1207 410 1524 469 614 689 211 . 311 878 1265 Thermal 769 | . . . 160 . . . . . . . . . 210 399 Explosive 11343 | . . 449 498 . . 2191 222 929 1235 1013 . 1744 2938 124 Electromagnetic 293 | . . . . . . . . . 33 . . . . 260 Impact 15314 | . . 261 1856 4319 2642 2878 1506 588 254 . . . 237 773 Slashing 623 | . . . . . . . . . 79 101 . 109 302 32 Piercing 2167 | . . . . . . . . . . . . . 382 1785 Highest Corruption 15 | . . . . . 1 4 . . . . . 1 3 15 Average Corruption 2 | . . . . . 1 2 . . . . . 1 2 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 70 | . . . . . 12 18 . . . . . . 20 20 Message Errors 19 | . . . . . 4 4 . . . . . . 6 5 Matter Fused 11 | . . . . . 3 2 . . . . . . 3 3 Heat Flow Errors 15 | . . . . . 4 6 . . . . . . 2 3 Energy Discharges 9 | . . . . . . 3 . . . . . . 3 3 Data Loss (minor) 4 | . . . . . . 1 . . . . . . . 3 Data Loss (major) 2 | . . . . . 1 . . . . . . . 1 . Misfires 4 | . . . . . . 1 . . . . . . 2 1 Alerts 1 | . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . 1 . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 6055 | . . 90 506 1498 1134 946 622 172 188 13 . 86 228 572 Projectiles 74 | . . . . 11 . 23 . 32 8 . . . . . Explosions 297 | . . 11 5 . . 14 . 28 70 13 . 18 138 . Melee 5684 | . . 79 501 1487 1134 909 622 112 110 . . 68 90 572 Knockbacks 84 | . . 1 5 29 4 12 6 12 5 . . . 4 6 Impact 38 | . . 1 4 12 4 5 2 4 . . . . 1 5 Kinetic 40 | . . . 1 13 . 5 4 8 5 . . . 3 1 Secondary 6 | . . . . 4 . 2 . . . . . . . . Self-Inflicted Damage 748 | . . 38 19 . 80 161 . 229 100 10 . 70 39 2 Shots 31 | . . 2 2 . 4 6 . 4 5 2 . 3 3 . Rammed 2 | . . . . . . . . . . . . . . 2 Targets Rammed 12 | . 8 2 . . . . . . . . . . . 2 Kicked 10 | . 8 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 383 | . 5 11 112 29 256 280 72 34 261 10 . . 108 383 Average Temperature 65 | . 3 5 24 10 104 60 27 10 88 7 . . 45 99 Received Heat Transfer 3922 | . 129 131 219 936 360 621 150 72 289 86 . 89 192 648 Effects 1 | . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 14 | . . . . . . . . . . . . . . 14 Longest Duration 14 | . . . . . . . . . . . . . . 14 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 49 | . . . 4 17 10 11 3 2 . . . . . 2 Combat Hostiles 31 | . . . 3 11 9 5 2 . . . . . . 1 Parts Fried 88 | . . 2 7 21 21 18 6 4 . . . . 1 8 Impact Corruptions 178 | . . 3 21 48 30 33 16 5 5 . . . 2 15 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . Heat Transferred 1062 | . . . 296 . . . . . . . . . 100 666 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 2 | . . . 1 1 1 2 1 1 . . . . 2 . Low Security (%) 59 | 100 100 100 54 32 46 40 87 58 . . . . 38 100 Level 1 37 | . . . 45 67 53 43 12 41 . . . . 57 . Level 2 3 | . . . . . . 15 . . . . . . 4 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 583 | . 137 80 262 367 338 583 238 302 . . . . 428 144 Initial 233 | . . . . 60 38 100 233 60 . . . . 13 144 Average 155 | . 29 20 181 235 163 224 113 118 . . . . 219 43 Influence Increases 8097 | . 292 290 737 1128 830 1407 432 512 300 260 . 355 963 591 Destroy 0b10 Robot/C 4920 | . 180 200 460 680 520 740 260 220 260 240 . 320 480 360 Destroy 0b10 Robot/NC 490 | . 10 10 50 90 40 130 35 25 5 . . . 55 40 Destroy Leader 1006 | . 32 40 116 190 92 228 60 42 20 20 . 20 94 52 Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . . Successful Hack 85 | . 9 . 5 8 12 5 21 . . . . . 25 . Disable Machine 189 | . . . 9 . 18 63 . 45 . . . . 45 9 Destroy Structure 812 | . 1 40 52 . 28 196 41 180 . . . . 264 10 Lose Combat Pursuer 585 | . 60 . 45 150 120 45 15 . 15 . . 15 . 120 Influence Decreases 8087 | . 292 290 570 1187 680 1112 841 399 557 200 60 330 669 900 Entered New Map 1102 | . . . . 107 70 158 320 84 116 . 60 . 12 175 Time Decay 6226 | . 292 270 570 1000 580 834 521 265 411 190 . 300 547 446 Lost Part 759 | . . 20 . 80 30 120 . 50 30 10 . 30 110 279 Squads Dispatched 39 | . 1 . 1 4 3 12 3 6 . . . . 5 4 Investigation 5 | . 1 . . 2 . . 1 . . . . . . 1 Extermination 10 | . . . . . . 4 2 . . . . . 2 2 Reinforcement 16 | . . . 1 2 3 4 . 3 . . . . 3 . Assault . | . . . . . . . . . . . . . . . Garrison 8 | . . . . . . 4 . 3 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . 2 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 10 | . . . 3 . 2 3 . 1 . . . . . 1 Communications Jammed 15 | . . . . . . . . . . . . . . 15 Distress Signals 15 | . . . . . . . . . . . . . . 15 Times Spotted 380 | . 18 20 28 58 39 61 13 20 17 12 . 19 28 47 Peak Tracking Total 9 | . 5 9 4 8 5 7 3 7 7 5 . 7 4 8 Tactical Retreats 23 | . 2 . 2 5 4 2 1 . 1 . . 1 . 5 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 12 | . 1 1 1 3 . 3 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 10 | . 4 . . . 1 . . . . . . . 5 . Reprogrammed 6 | . . . . 6 . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 24 | . . . 1 . 2 7 . 5 1 . . 2 5 1 Max in Single Turn 4 | . . . 1 . 2 4 . 4 1 . . 1 2 1 Garrison Access 2 | . . . . 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 41 | . 5 1 2 5 5 4 3 1 . 1 8 . 4 2 Terminals 23 | . 5 . 2 3 4 2 2 . . . . . 4 1 Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . 1 1 1 . . . . . . . 1 Total Hacks 116 | . 7 1 3 13 11 11 10 1 . 1 47 . 7 4 Successful 87 | . 5 1 2 8 7 3 6 . . 1 47 . 5 2 Failed 29 | . 2 . 1 5 4 8 4 1 . . . . 2 2 Catastrophic 9 | . 1 . . 1 1 2 1 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 24 | . 6 1 1 7 4 4 1 . . . . . . . Terminals 49 | . 7 . 3 9 9 5 6 . . . . . 7 3 Fabricators 4 | . . . . . . 4 . . . . . . . . Repair Stations 5 | . . . . . . . 4 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . . Garrison Access 6 | . . . . 1 2 2 . . . . . . . 1 Terminal Hacks 77 | . 5 1 2 4 7 1 2 . . 1 47 . 5 2 Record 36 | . . . . . 1 . . . . . 35 . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . Open Door 4 | . . 1 . . 2 . . . . 1 . . . . Open DSF 2 | . . . . . . . 1 . . . . . 1 . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 Locate Traps 5 | . 1 . . 1 1 . 1 . . . . . 1 . Disarm Traps 3 | . 1 . . . 1 . . . . . . . 1 . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . Zone Layout 10 | . 2 . 2 1 1 1 . . . . . . 2 1 Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . . 2 4 4 2 1 . . . . 3 2 Full Trace Events 1 | . . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . Time 82 | . . . . . . . 82 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 2680 | . 787 . . . . 75 1110 563 . . . . . 145 Terrain 2483 | . 735 . . . . 75 1110 563 . . . . . . Seismic 52 | . 52 . . . . . . . . . . . . . Jamming 145 | . . . . . . . . . . . . . . 145 Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . Derelict Logs Recovered 6 | . . 2 . . . . . . 1 1 . 2 . . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 16042 | 63 1006 824 1171 2012 1269 2153 1110 688 1984 534 236 668 1293 1031 Spaces Moved 10326 | 48 734 447 736 1222 821 1404 714 396 1194 366 194 493 876 681 Core 137 | 8 . . . . . . . . . . . . . 129 Treads . | . . . . . . . . . . . . . . . Legs 10099 | 40 734 447 736 1222 821 1404 714 396 1194 366 194 493 876 462 Wheels . | . . . . . . . . . . . . . . . Hover 90 | . . . . . . . . . . . . . . 90 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 116 113 120 120 120 120 120 120 120 121 50 Average Speed 125 | 108 120 156 120 122 114 120 120 125 155 127 120 124 121 100 Slowest Speed 260 | 120 120 260 190 130 117 123 120 190 190 190 120 192 122 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 94 66 50 89 81 34 19 11 96 63 62 60 20 21 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . . . Known Exits Taken 4 | . 1 . 1 1 . 1 . . . . . . . . Unknown Exits Taken 10 | 1 . 1 . . 1 . 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 2 . . . . . . 2 1 . 1 . . Spaces Dug 71 | . . . 11 . 44 2 1 9 . . . 1 2 1 Terrain Destroyed 1210 | . . 49 68 . 44 234 50 114 244 125 . 67 210 5 Melee 9 | . . . . . 2 2 1 . . . . 1 2 1 Projectile 22 | . . . . . . 5 . 2 7 . . . 5 3 AOE 1179 | . . 49 68 . 42 227 49 112 237 125 . 66 203 1 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Total 12154 | 56 803 521 916 1523 1038 1645 896 538 1264 404 196 514 1003 837 Wait 557 | . 23 2 60 90 117 29 123 83 3 14 . . 7 6 Move 10312 | 47 733 446 735 1221 820 1403 713 395 1193 365 193 492 875 681 Hop . | . . . . . . . . . . . . . . . Pick Up 123 | 3 7 10 13 12 6 17 11 6 5 1 2 . 22 8 Fast Attach 67 | 5 2 4 3 9 . 10 5 4 1 . 1 . 5 18 Attach 75 | 1 1 6 4 5 3 12 . 2 6 2 . 2 11 20 Detach 12 | . . 4 2 . . 3 . . 1 . . . 1 1 Swap 66 | . . 4 7 8 7 15 4 1 4 6 . . 10 . Drop 99 | . 2 13 14 19 5 18 . 6 5 . . . 14 3 Fire 433 | . 27 25 31 66 23 74 14 30 33 13 . 17 38 42 Melee 393 | . . 5 47 93 57 64 26 11 8 3 . 3 20 56 Ram 2 | . . . . . . . . . . . . . . 2 Kick 10 | . 8 2 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . 5 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 7) 251 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 411 | -10/Materials | Identified exit to Mines 440 | -10/Materials | Discovered new exit (range 15) 564 | -10/Materials | Derelicts attacked the area 757 | -10/Materials | Discovered new exit (range 4) 1070 | -10/Materials | Entered Mines 1144 | -10/Mines | Learned 8 Materials zone layouts 1169 | -10/Mines | Assembled infested the area 1174 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1254 | -10/Mines | Discovered new exit (range 15) 1262 | -10/Mines | Destroyed 9 combat bots 1502 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1894 | -10/Mines | Entered Materials 1894 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1895 | -9/Materials | Identified exit to Mines 1896 | -9/Materials | Identified exit to Materials 3065 | -9/Materials | Entered another Materials area 3065 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4120 | -8/Materials | Discovered new exit (range 10) 4601 | -8/Materials | Identified exit to Storage 4807 | -8/Materials | Discovered new exit (range 15) 4915 | -8/Materials | Lost 3 parts (1p1u1w) 5077 | -8/Materials | Entered Storage 5134 | -8/Storage | Found Prototype Launcher 5708 | -8/Storage | Discovered new exit (range 10) 5871 | -8/Storage | Identified Scatter Rocket Array 6142 | -8/Storage | Discovered new exit (range 16) 6346 | -8/Storage | Entered Factory 6346 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6730 | -7/Factory | Allied Derelicts emerged from ambush trap array 7203 | -7/Factory | Cargo convoy interrupted 7208 | -7/Factory | Garrison activated, responded to threat 7254 | -7/Factory | Destroyed 7 combat bots 7321 | -7/Factory | Garrison activated, responded to threat 7654 | -7/Factory | Discovered new exit (range 11) 8303 | -7/Factory | Discovered new exit (range 16) 8334 | -7/Factory | Core integrity fell below 50% 8379 | -7/Factory | Lost 5 parts (1p1n2u1w) 8498 | -7/Factory | Identified exit to Factory 8499 | -7/Factory | Entered another Factory area 8499 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8993 | -6/Factory | Repaired Adv. Assault Cannon 9039 | -6/Factory | Repaired Hvy. Flail 9504 | -6/Factory | Discovered new exit (range 14) 9609 | -6/Factory | Entered another Factory area 9609 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9939 | -5/Factory | Build established: Hacker-Mutant 9939 | -5/Factory | Garrison activated, responded to threat 10265 | -5/Factory | Discovered new exit (range 3) 10297 | -5/Factory | Entered Upper Caves 10596 | -5/Upper Caves | Learned Factory trap positions 10743 | -5/Upper Caves | Ambushed by wild Derelicts 11265 | -5/Upper Caves | Entered a destroyed Warlord outpost 11540 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12112 | -5/Upper Caves | Build established: Scavenger-Mutant 12225 | -5/Upper Caves | Discovered new exit (range 7) 12281 | -5/Upper Caves | Entered another Upper Caves area 12313 | -5/Upper Caves | Discovered new exit (range 13) 12427 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12478 | -5/Upper Caves | Learned 4 Factory zone layouts 12499 | -5/Upper Caves | Ambushed by research squad 12805 | -5/Upper Caves | Discovered new exit (range 8) 12815 | -5/Upper Caves | Entered Zhirov 12815 | -5/Zhirov | Discovered new exit (range 3) 12837 | -5/Zhirov | Met Zhirov 12872 | -5/Zhirov | Learned location of Quarantine (-3) 12872 | -5/Zhirov | Learned location of Testing (-2) 12872 | -5/Zhirov | Learned location of Command (-1) 12901 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13051 | -5/Zhirov | Entered Proximity Caves 13113 | -4/Proximity Caves | Attracted the attention of an 0b10 base 13175 | -4/Proximity Caves | Destroyed 7 combat bots 13183 | -4/Proximity Caves | Learned Research terminal intel 13323 | -4/Proximity Caves | Spotted B-86 Titan 13671 | -4/Proximity Caves | Discovered new exit (range 11) 13719 | -4/Proximity Caves | Entered Factory 13719 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13721 | -4/Factory | Loaded intel: 94 trap records 14147 | -4/Factory | Build established: Hacker-Tank 14297 | -4/Factory | Found Prototype Launcher 14505 | -4/Factory | Lost 3 parts (3w) 14527 | -4/Factory | Identified Mni. Smartbomb Launcher 14820 | -4/Factory | Discovered new exit (range 6) 14917 | -4/Factory | Discovered new exit (range 10) 15012 | -4/Factory | Entered Research 15012 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15013 | -3/Research | Identified exit to Quarantine 15014 | -3/Research | Loaded intel: 23 terminal locations 15034 | -3/Research | Build established: Scavenger-Gunner 15077 | -3/Research | Spotted B-86 Titan 15201 | -3/Research | Destroyed B-86 Titan 15230 | -3/Research | Lost 3 parts (1u2w) 15375 | -3/Research | Lost 3 parts (3n) 15455 | -3/Research | Garrison activated, responded to threat 15637 | -3/Research | Lost 8 parts (2p3n3w) 15842 | -3/Research | System corruption reached 10% 15862 | -3/Research | Released all parts (8) 15892 | -3/Research | Lost 22 parts (4p7n4u7w) 15913 | -3/Research | Core integrity fell below 50% 15984 | -3/Research | Spotted B-86 Titan 16022 | -3/Research | Core integrity fell below 20% 16043 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15999_ Destroyed Com. Wheel. 15999_ R-10 Processor system corrupted by crushing effect. 16000_ R-10 Processor system terminally corrupted. 16000_ Com. Wheel fried. 16000_ Unknown Engine fried. 16001_ Acquired 10 matter. 16002_ K-01 Serf collects debris. 16005_ Mni. Drone Bay destroyed. 16007_ K-01 Serf collects debris. 16011_ Hvy. Flail destroyed. 16012_ System corrupted: Heat flow error (+247). 16019_ S-43 Plague destroyed. 16021_ Imp. Antigrav System destroyed. 16025_ Scythe destroyed. 16027_ Slug penetrates Wall. 16027_ Broken Antigrav Array destroyed. 16041_ Adv. Component Analysis Suite destroyed. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ????????????????# ###% "T #??????? | | ????????????????# #"" """ ] #??????? | | ????????????????# #"T " #??????? | | ????????????????# #"" !% #??????? | | ????????????????# ### % ! #??????? | | ????????????????# #?# * +??????? | | ????????????????# #?######## #??????? | | ????????????????# #????????# !#??????? | | ??????#########?# #????????# #??????? | | ??????# ?# #????????# / #??????? | | ??????# # #????????# "??????? | | ??????# # #????????# ?????? | | ??????# + #????????+ ?????? | | ??????# # #????????# #########?????? | | ??????# # #????????# #############?? | | ??????# ?# ########## # #?? | | ??????# ?# "? #?? | | ??????########??# # #?? | | ????????????????# # #?? | | ????????????????# + #?? | | ????????????????############### # #?? | | ??????????????????????????????# # #?? | | ???????????????????????######## s s#############?? | | ???????????????????????# s ??? | | ???????????????????????# ??? | | ???????????????????????# @ ??? | | ???????????????????????+ ??? | | ???????????????????????# ####;############+???? | | ???????????????????????# #??###???????????????? | | ???????????????????????# #????????????????????? | | ?????????????????????? ????????????????????? | | ????????????????????? ???????????????????? | | ???????????????????? ???????????????????? | | ??????????????????? ??????????????????? | | ?????????????????? ###+#######?????????????????? | | ?????????????????? ????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 58 Energy Capacity 730 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 375 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 90 Weapon Shielding 66 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 18 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Assault Cannon | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-14 Sweeper | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Adv. Assault Cannon | 4% | -6/Factory Hvy. Flail | 16% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 20k Club Armchair Analyst Can't Touch This Construction Begets Destruction Dangerous Findings Fancy Inventory Immobile And Lovin' It Jackpot Quick And Dirty The Science Guy Total Silence Challenges ------------ None Game ------ Seed FieldthrustGlidesysStorm Manual? 0 Play Time 03:09:54 Cumulative 14.1 hours Start 2026.05.28 @ 03:01:33 End 2026.05.28 @ 19:31:09 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 5 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 345253b2-3b45-4b3f-aa44-74a06e520e45