Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 09:49:42 Player: Cordans Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1144) 1144 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2974 Bonus ------- None Cogmind --------- Core Integrity 389/550 Matter 204/300 Energy 160/160 System Corruption 1% Temperature Cool (9) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Advanced Targeting Computer Melee Analysis Suite > --- WEAPON (3) ------- Light EM Pulse Cannon Ion Cannon Katana > --- INVENTORY (15) --- Heat Sink Transport Network Coupler ECM Suite Field Recycling Unit (0) Particle Gun Minigun Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Melee Analysis Suite > --- WEAPON ----------- Beam Cannon Minigun Katana > --- INVENTORY -------- Heat Sink Advanced Weight Redist. System Sensor Array ECM Suite Field Recycling Unit Rocket Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Field Recycling Unit Storage Small Storage Unit Processor Melee Analysis Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 59 | 6 5 21 27 Power 7 | 1 2 2 2 Engine 5 | 1 2 2 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 16 | 2 1 8 5 Treads 7 | 2 1 4 . Leg 7 | . . 2 5 Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 13 | 1 1 7 4 Device 6 | . 1 4 1 Storage 5 | 1 . 3 1 Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 23 | 2 1 4 16 Energy Gun 5 | 2 . 2 1 Energy Cannon 6 | . . 1 5 Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 5 | . 1 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 6 | . . . 6 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . 1 3 7 Power 3 | . . 1 2 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 5 | . 1 2 2 Highest Loss Streak 2 | . 1 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 96 95 89 Engine 13 | . 14 20 8 Core 2 | . . . 5 Treads 12 | . 27 20 . Leg 10 | . . . 22 Device 12 | . 11 20 7 Storage 10 | . 14 11 9 Processor 4 | . . . 10 Energy Gun 8 | . 18 7 3 Energy Cannon 5 | . . 4 8 Ballistic Gun 2 | . . . 5 Launcher 5 | . 9 8 1 Slashing Weapon 3 | . . . 7 Naked Turns . | . . . . Heaviest Build 44 | 14 26 35 44 Greatest Support 44 | 40 40 43 44 Greatest Overweight (x) 8 | 1 . 8 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 20 15 Average Capacity 9 | 7 8 8 11 Most Carried 11 | 7 7 8 11 Average Carried 5 | 2 4 4 6 Final Capacity 15 | 8 8 8 15 Final Carried 7 | 2 6 6 7 Class Distribution -------------------- 85% | Mutant 9% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 782 | 169 39 135 439 Remotely . | . . . . Salvage Created 1394 | . 116 519 759 Parts 93 | . 14 36 43 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled 26 | . 26 . . Retrieved Matter 159 | . 159 . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 5 12 16 Melee 6 | . . . 6 Guns 8 | . 2 3 3 Cannons 1 | . . . 1 AOE 17 | . 3 9 5 Classes Destroyed 8 | . 2 4 2 Builder 2 | . . 1 1 Hauler 2 | . . . 2 Recycler 1 | . . . 1 Watcher 4 | . 1 1 2 Swarmer 15 | . 5 6 4 Grunt 12 | . . 1 11 Brawler 1 | . . 1 . Sentry 5 | . . 4 1 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging . | . . . . Exploded 2 | . 2 2 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 249 | . 35 68 146 Missed 68 | . 10 13 45 Damage Taken 2162 | . 198 599 1365 Core 211 | . 31 19 161 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 244 | . 50 66 128 Core Remaining (%) 94 | 100 87 95 . Volleys Fired 78 | . 9 32 37 Largest 3 | . 2 2 3 Hottest 155 | . 80 110 155 Shots Fired 160 | . 18 53 89 Gun 82 | . 16 24 42 Cannon 46 | . . 8 38 Launcher 32 | . 2 21 9 Special . | . . . . Kinetic 24 | . . . 24 Thermal 56 | . . 9 47 Explosive 9 | . . . 9 Electromagnetic 71 | . 18 44 9 Robot Hit Streak 9 | . 4 6 9 Robot Miss Streak 5 | . 3 5 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 99 | . 8 23 68 Core Hits 69 | . 6 20 43 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 . 3 Burn 1 | . . . 1 Corrupt 1 | . 1 . . Sever 2 | . . . 2 Melee Attacks 24 | . . . 24 Impact . | . . . . Slashing 24 | . . . 24 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks 3 | . . . 3 Damage Inflicted 3212 | . 223 710 2279 Guns 637 | . 112 162 363 Cannons 541 | . . 52 489 Explosions 1469 | . 105 496 868 Melee 555 | . . . 555 Ramming 10 | . 6 . 4 Kinetic 227 | . . . 227 Thermal 753 | . 50 174 529 Explosive 868 | . . . 868 Electromagnetic 799 | . 167 536 96 Impact . | . . . . Slashing 555 | . . . 555 Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Message Errors 3 | . . . 3 Matter Fused 2 | . . . 2 Heat Flow Errors 3 | . . . 3 Data Loss (minor) 1 | . . . 1 Misfires 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 52 | . . . 52 Projectiles . | . . . . Explosions 37 | . . . 37 Melee 15 | . . . 15 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 56 | . . 37 19 Shots 5 | . . 4 1 Rammed 1 | . 1 . . Targets Rammed 2 | . 1 . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 422 | . 72 321 422 Average Temperature 110 | . 31 105 127 Received Heat Transfer 714 | . . 102 612 Effects 6 | . . 1 5 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . 1 1 Short Circuit 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 1 2 . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 1 | . . . 1 Heat Transferred 1445 | . 50 248 1147 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . 2 5 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 364 | . 154 284 364 Initial 56 | . . . 56 Average 123 | . 57 169 142 Maximum Alert Level 1 | . . 1 1 Low Security (%) 87 | 100 100 79 83 Level 1 12 | . . 20 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . . 4 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 7 23 39 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 10 | . 1 3 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . . 5 3 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 2 4 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 6 7 15 Successful 14 | . 3 4 7 Failed 14 | . 3 3 8 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations 12 | . 3 5 4 Recycling Units 9 | . . . 9 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Record 1 | . . . 1 Emergency Access Points 1 | . . 1 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 2 3 3 Scan Component 5 | . 1 2 2 Repair 3 | . 1 1 1 Recycling Unit Hacks 3 | . . . 3 Report Inventory 2 | . . . 2 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 2 3 Full Trace Events 4 | . 1 1 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 1 1 Time 96 | . 26 32 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 8 | . . . 8 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2911 | 110 711 824 1266 Spaces Moved 1415 | 48 388 386 593 Core 21 | 19 . 2 . Treads 788 | 29 388 371 . Legs 604 | . . 11 593 Wheels . | . . . . Hover . | . . . . Flight 2 | . . 2 . Fastest Speed 50 | 50 160 130 126 Average Speed 158 | 135 160 162 155 Slowest Speed 475 | 160 160 475 270 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 49 33 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 90 | . 3 18 69 Melee . | . . . . Projectile 2 | . . . 2 AOE 88 | . 3 18 67 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1944 | 93 462 544 845 Wait 248 | 32 45 59 112 Move 1412 | 47 387 385 593 Hop . | . . . . Pick Up 60 | 8 10 18 24 Fast Attach . | . . . . Attach 59 | 6 5 21 27 Detach 34 | . 2 16 16 Swap . | . . . . Drop 31 | . 3 13 15 Fire 78 | . 9 32 37 Melee 20 | . . . 20 Ram . | . . . . Kick 1 | . . . 1 Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 13) 641 | -10/Materials | Repaired Lgt. Treads 689 | -10/Materials | Discovered new exit (range 3) 822 | -10/Materials | Entered another Materials area 822 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1161 | -9/Materials | Repaired EMP Blaster 1579 | -9/Materials | Discovered new exit (range 12) 1646 | -9/Materials | Entered another Materials area 1646 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2400 | -8/Materials | Repaired Titanium Leg 2912 | -8/Materials | Self-destructed Last Messages --------------- 02822_ Acquired Rocket Launcher. 02825_ Acquired Katana. 02829_ Dropped Lgt. Treads. 02845_ Acquired Minigun. 02850_ Acquired Particle Gun. 02871_ G-50 Soldier Carbon-fiber Leg severed. 02872_ Aluminum Leg destroyed. 02872_ Critical hit (Burn: +37). 02876_ G-50 Soldier IFF system glitched. 02897_ Destroyed Flight Unit. 02897_ S-10 Pest destroyed. 02898_ U-05 Engineer builds a Door. 02899_ Acquired 18 matter. 02907_ K-01 Serf collects debris. 02909_ Imp. Ion Engine destroyed. 02910_ G-50 Soldier IFF system glitched. 02910_ Electrolysis Chamber disabled. 02910_ K-01 Serf cleans the Scanalyzer. 02911_ Aluminum Leg destroyed. 02911_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????# = ###???# #??# """ #????????? | | ????????????###### ##????# #??# """ #????????? | | ??????????????# #????## ##?# """ #????????? | | ??????????????# #???###!####! 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