Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 03:21:30 Player: Alien Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (122) 610 Value Destroyed (3424) 3424 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (1842) 1842 TOTAL SCORE: 13316 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 238 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 1185/1300 Matter 166/300 Energy 200/200 System Corruption 6% Temperature Cool (0) Movement Flying (27) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (6) --- Improved Flight Unit Xenon Bombardment Thruster Nuclear Pulse Array Q-thruster Cooled Impulse Thruster > --- UTILITY (10) ----- Medium Storage Unit Machine Analyzer Advanced Signal Interpreter Improved Reaction Control System Experimental Propulsion Shielding Hacking Suite System Shield > --- WEAPON (3) ------- Chainsword Chainsword Chainsword > --- INVENTORY (10) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Field Propulsion Array Matter Compressor (250) Advanced Signal Interpreter Makeshift ECM Suite Transdimensional Reconstructor Advanced KE Penetrator Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Nuclear Pulse Array Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Machine Analyzer Experimental Sensor Array Advanced Signal Interpreter Precision Energy Filter Improved Reaction Control System Experimental Propulsion Shielding Hacking Suite System Shield > --- WEAPON ----------- Chainsword Chainsword Chainsword > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Field Propulsion Array Matter Compressor Advanced Signal Interpreter Makeshift ECM Suite Transdimensional Reconstructor Advanced KE Penetrator [Rating: 108] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Advanced Myomer Leg Flight Unit Improved Flight Unit Utility Hardened Light Armor Plating Device Shield Generator Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Guided Missile Launcher Special Weapon Junk Cannon Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac DSF Res Slots Evolved 14 | . . 2 . . . 6 2 . . . . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 . . . 2 . . . . . . . 1 Utility 8 | . . 1 . . . 2 2 . . . . 2 . 1 Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 100 | 7 7 24 10 . 1 28 5 . 2 4 1 3 4 4 Power 12 | 1 . 3 2 . . 2 2 . . 1 . . 1 . Engine 6 | 1 . 3 2 . . . . . . . . . . . Core 5 | . . . . . . 2 2 . . . . . 1 . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 25 | 2 . 8 3 . . 7 1 . . 1 . 1 . 2 Treads 13 | 2 . 8 3 . . . . . . . . . . . Leg 1 | . . . . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 11 | . . . . . . 7 1 . . . . 1 . 2 Utility 33 | 2 4 6 . . . 13 1 . 1 2 1 2 . 1 Device 11 | 1 . 1 . . . 5 . . 1 1 1 . . 1 Storage 4 | 1 1 1 . . . 1 . . . . . . . . Processor 7 | . 2 1 . . . 2 1 . . . . 1 . . Hackware 2 | . . . . . . 1 . . . . . 1 . . Protection 9 | . 1 3 . . . 4 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 3 7 5 . 1 6 1 . 1 . . . 3 1 Energy Gun 3 | . . 2 . . . . 1 . . . . . . . Energy Cannon 3 | . . . . . . 3 . . . . . . . . Ballistic Gun 7 | 2 . 2 2 . . . . . . . . . . 1 Ballistic Cannon 4 | . 2 2 . . . . . . . . . . . . Launcher 6 | . 1 1 2 . . 2 . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . 1 . . . 3 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 4 2 . 1 6 1 . . 5 . . . 3 Parts Lost 14 | . . 5 . . . 3 2 . . . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . . . . . . Utility 4 | . . . . . . 2 . . . . . . . 2 Weapon 7 | . . 3 . . . 1 2 . . . . . 1 . Highest Loss Streak 3 | . . 3 . . . 2 2 . . . . . 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 15 | 3 12 15 19 19 19 12 8 9 10 10 10 8 8 8 Power . | . . . . 1 1 . 1 1 1 1 1 1 . . Propulsion 5 | 2 3 5 7 7 6 3 2 3 3 3 3 3 4 3 Utility 3 | . 5 3 4 3 3 4 4 5 6 5 5 3 3 3 Weapon 4 | . 1 4 6 7 7 3 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 42 | . 7 10 9 . 1 7 1 . . 1 1 . . 5 Power 3 | . 2 1 . . . . . . . . . . . . Propulsion 10 | . 3 1 5 . 1 . . . . . . . . . Utility 18 | . 1 7 2 . . 1 1 . . 1 1 . . 4 Weapon 9 | . 1 1 2 . . 5 . . . . . . . . Tool/Special 2 | . . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 95 | . 99 99 99 100 94 79 87 87 88 87 88 86 91 90 Engine 9 | . 14 10 10 11 11 8 . . . . . . . . Core 1 | . . . . . . 3 10 11 11 9 11 10 10 9 Treads 26 | . 28 33 33 33 33 8 . . . . . . . . Flight 4 | . . . . . . 18 25 23 23 23 23 20 21 23 Device 9 | . 1 5 11 11 11 8 17 17 17 17 17 15 15 14 Storage 10 | . 14 11 11 11 11 6 5 5 5 5 5 5 5 4 Processor 2 | . 4 5 . . . 1 4 5 5 5 5 10 10 9 Protection 9 | . 8 10 11 11 11 9 5 5 5 5 5 5 5 4 Ballistic Gun 11 | . 14 10 18 21 12 . . . . . . . . . Ballistic Cannon 4 | . 12 10 . . . . . . . . . . . . Special Weapon 1 | . . . . . 4 2 . . . . . . . . Peak Build Rating 108 | 7 8 20 31 28 35 60 79 88 88 91 87 101 94 108 Average Rating 31 | 5 7 15 25 27 30 48 77 87 87 85 87 92 91 101 On Entrance 53 | . 7 8 20 26 28 35 60 79 88 86 87 87 94 91 Avg Prop Armor Cover (%) 8 | . . 8 . . . . 10 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 97 | 15 32 60 69 65 73 97 38 39 39 38 36 36 36 33 Greatest Support 69 | 40 40 63 69 69 69 69 41 41 41 41 41 41 41 51 Greatest Overweight (x) 2 | . . 1 1 . 1 2 2 . . 1 . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 10 10 10 10 10 10 10 10 Average Capacity 16 | 7 13 15 20 20 20 14 10 10 10 10 10 10 10 10 Most Carried 20 | 6 15 20 20 20 20 20 10 10 10 10 10 10 10 10 Average Carried 16 | 3 12 15 19 20 19 13 9 9 9 9 9 8 9 9 Final Capacity 20 | 8 15 20 20 20 20 10 10 10 10 10 10 10 10 10 Final Carried 20 | 6 15 20 20 20 20 10 10 10 10 10 10 10 9 10 Class Distribution -------------------- 34% | Commander-Mutant 34% | Mutant 13% | Scavenger-Mutant 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Assassin | -4/DSF Hacker-Scout | -3/Research Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac DSF Res Matter Collected 4452 | 196 741 1216 443 22 . 611 292 154 600 . 151 20 6 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 4240 | 11 669 1449 744 109 . 989 . 32 133 . . 104 . . Parts 231 | 4 41 85 52 4 . 36 . 4 4 . . 1 . . Haulers Intercepted 18 | . 2 6 6 . . 3 . . . . . 1 . . Recyclers Shooed 5 | . 1 3 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 4 8 . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac DSF Res Combat Hostiles Destroyed 85 | . 18 30 14 1 . 14 . 4 4 . . . . . Melee 1 | . . . . . . 1 . . . . . . . . Guns 19 | . 8 3 7 1 . . . . . . . . . . Cannons 34 | . 6 25 . . . 3 . . . . . . . . AOE 24 | . 4 2 7 . . 3 . 4 4 . . . . . Classes Destroyed 15 | 1 4 5 . . . 4 . . 1 . . . . . Worker 2 | . . 1 . . . 1 . . . . . . . . Builder 3 | . . 1 . . . 2 . . . . . . . . Tunneler 2 | 1 1 . . . . . . . . . . . . . Hauler 18 | . 2 6 6 . . 3 . . . . . 1 . . Recycler 4 | . . 2 1 1 . . . . . . . . . . Watcher 8 | . 2 4 1 . . 1 . . . . . . . . Swarmer 17 | . 3 . 7 . . 3 . 4 . . . . . . Cutter 1 | . . . . . . 1 . . . . . . . . Grunt 43 | . 15 15 4 . . 7 . . 2 . . . . . Brawler 6 | . . 5 . . . . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 14 | . . 10 3 1 . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . 1 . . 1 . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 1 5 6 7 1 . 9 . 4 3 . . 1 . . Combat Bots Only 8 | . 5 6 5 1 . 8 . 4 3 . . . . . Max Kills in Single Turn 3 | 1 2 2 3 1 . 2 . 2 1 . . 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . 2 1 3 . . 2 . 2 1 . . . . . Melee 1 | . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac DSF Res Hostile Shots Fired 511 | . 68 156 41 4 . 206 2 1 24 . 2 . 7 . Missed 194 | . 19 45 10 . . 99 2 . 14 . 1 . 4 . Hits 317 | . 49 111 31 4 . 107 . 1 10 . 1 . 3 . Melee 4 | . . 3 . . . 1 . . . . . . . . Projectile 313 | . 49 108 31 4 . 106 . 1 10 . 1 . 3 . Critical Strikes 15 | . . 5 1 . . 9 . . . . . . . . Actively Blocked 1 | . . . . . . 1 . . . . . . . . Damage Taken 4338 | . 523 1497 278 63 . 1403 76 18 53 . 18 . 143 266 Core 759 | . 113 155 36 20 . 279 7 18 . . . . 16 115 Absorbed by Shields 429 | . . 27 108 23 . 271 . . . . . . . . Redirected to Shielding 240 | . 14 12 . . . 155 . . . . 16 . . 43 Regen/Repaired (Parts) 247 | . 39 166 . . . 4 38 . . . . . . . Core Remaining (%) 77 | 100 54 . . . 47 67 . . . . 97 . 98 . Volleys Fired 263 | 3 58 111 42 2 . 25 . 3 19 . . . . . Largest 2 | 2 2 2 2 2 . 2 . 1 1 . . . . . Hottest 63 | 40 60 63 46 46 . 33 . 39 39 . . . . . Shots Fired 462 | 6 111 211 81 4 . 27 . 3 19 . . . . . Gun 192 | 6 70 34 78 4 . . . . . . . . . . Cannon 202 | . 36 166 . . . . . . . . . . . . Launcher 47 | . 5 11 3 . . 6 . 3 19 . . . . . Special 21 | . . . . . . 21 . . . . . . . . Kinetic 394 | 6 106 200 78 4 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 42 | . 5 6 3 . . 6 . 3 19 . . . . . Electromagnetic 5 | . . 5 . . . . . . . . . . . . Impact 21 | . . . . . . 21 . . . . . . . . Robot Hit Streak 23 | 1 13 23 15 12 . 13 . 4 . . . . . . Robot Miss Streak 6 | 1 2 6 4 . . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 318 | 3 73 153 56 4 . 25 . 2 . . . 1 . 1 Core Hits 162 | 2 35 57 31 3 . 16 . 3 14 . . 1 . . Critical Kills 2 | . . 1 . . . 1 . . . . . . . . Critical Parts Destroyed 5 | . . . 1 . . 4 . . . . . . . . Critical Strikes 12 | . 1 4 1 . . 5 . . . . . . . 1 Destroy 2 | . . 1 1 . . . . . . . . . . . Blast 4 | . 1 3 . . . . . . . . . . . . Smash 5 | . . . . . . 5 . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 53 | . . . 1 . . 16 2 . . . . 1 . 33 Impact 4 | . . . 1 . . 3 . . . . . . . . Slashing 49 | . . . . . . 13 2 . . . . 1 . 33 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 3 . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9802 | 50 1337 2993 1232 122 . 2436 . 384 1109 . . 88 . 51 Guns 1880 | 50 616 285 870 59 . . . . . . . . . . Cannons 2745 | . 424 2321 . . . . . . . . . . . . Explosions 2925 | . 287 379 359 . . 407 . 384 1109 . . . . . Melee 499 | . . . . . . 360 . . . . . 88 . 51 Ramming 84 | . 10 8 3 63 . . . . . . . . . . Kinetic 4625 | 50 1040 2606 870 59 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 2804 | . 287 258 359 . . 407 . 384 1109 . . . . . Electromagnetic 121 | . . 121 . . . . . . . . . . . . Impact 1701 | . . . . . . 1701 . . . . . . . . Slashing 467 | . . . . . . 328 . . . . . 88 . 51 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 . . . . . . . 6 Average Corruption 1 | . . . . . . 1 . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 735 | . 27 13 . . . 637 . 58 . . . . . . Projectiles 523 | . . 11 . . . 512 . . . . . . . . Explosions 119 | . 27 2 . . . 32 . 58 . . . . . . Melee 93 | . . . . . . 93 . . . . . . . . Knockbacks 25 | . 5 7 . . . 13 . . . . . . . . Impact 12 | . . . . . . 12 . . . . . . . . Kinetic 12 | . 5 7 . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . Self-Inflicted Damage 20 | . . 20 . . . . . . . . . . . . Shots 2 | . . 2 . . . . . . . . . . . . Rammed 12 | . 4 3 1 4 . . . . . . . . . . Targets Rammed 14 | . 5 3 1 5 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . 1 . . 1 . . . . . . . . . . Highest Temperature 400 | . 30 260 17 9 . 400 4 14 24 . . . . . Average Temperature 77 | . 15 69 6 8 . 113 2 10 10 . . . . . Received Heat Transfer 1279 | . 201 634 87 20 . 319 . . 9 . 9 . . . Effects 5 | . . . . . . 5 . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 8 . . . . . . . . Combat Hostiles 7 | . . . . . . 7 . . . . . . . . Parts Fried 9 | . . 1 . . . 8 . . . . . . . . Impact Corruptions 14 | . . . . . . 14 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac DSF Res Maximum Alert Level 2 | . . 1 . . . 2 1 . . . . . . . Low Security (%) 81 | 100 100 73 100 100 . 32 . . . . . 100 100 100 Level 1 16 | . . 26 . . . 45 100 . . . . . . . Level 2 2 | . . . . . . 22 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 653 | 5 148 328 196 104 . 653 315 . . . . 7 15 30 Initial 315 | . . 48 70 . . . 315 . . . . . . 8 Average 108 | . 71 170 25 17 . 267 276 . . . . 2 3 9 Influence Increases 3983 | 5 561 1002 494 390 . 1095 132 105 100 . 15 7 15 62 Destroy 0b10 Robot/C 1900 | . 360 600 280 180 . 320 . 80 80 . . . . . Destroy 0b10 Robot/NC 190 | 5 25 70 40 5 . 40 . . . . . 5 . . Destroy Leader 452 | . 78 200 74 . . 68 . 10 20 . . 2 . . Allied During Kill 111 | . . . . 79 . 32 . . . . . . . . Successful Hack 199 | . 5 58 18 6 . 16 68 . . . . . . 28 Select Force Hacks 120 | . . . . 120 . . . . . . . . . . Disable Machine 60 | . . 15 45 . . . . . . . . . . . Destroy Structure 111 | . 18 29 22 . . 34 4 . . . . . . 4 Partial Spotted 60 | . . . . . . 60 . . . . . . . . Lose Combat Pursuer 780 | . 75 30 15 . . 525 60 15 . . 15 . 15 30 Influence Decreases 3983 | 5 446 949 662 310 80 450 490 217 184 91 15 7 . 77 Entered New Map 814 | . . 67 98 . 80 . 330 107 34 91 . . . 7 Time Decay 2529 | 5 446 682 414 250 . 250 140 110 150 . 15 7 . 60 Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . . . Lost Part 110 | . . 50 . . . 30 20 . . . . . . 10 Lost Ally 130 | . . . . 60 . 70 . . . . . . . . Purge Threat 300 | . . 150 150 . . . . . . . . . . . Squads Dispatched 21 | . 3 3 1 . . 11 2 . . . . . . 1 Investigation 8 | . 1 2 1 . . 3 1 . . . . . . . Extermination 5 | . . . . . . 3 1 . . . . . . 1 Reinforcement 8 | . 2 1 . . . 5 . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac DSF Res Distress Signals 11 | . 4 3 1 . . 1 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 187 | . 32 47 19 8 . 60 7 3 6 . 1 . 1 3 Peak Tracking Total 11 | . 4 7 4 3 . 11 6 2 3 . 1 . 1 4 Tactical Retreats 24 | . 4 2 1 . . 11 2 1 . . 1 . 1 1 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac DSF Res Traps Triggered 8 | . . 2 3 . . 2 . . . . . . 1 . Indirectly 1 | . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac DSF Res Machines Disabled 4 | . . 1 3 . . . . . . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac DSF Res Machines Accessed 70 | . 6 13 11 6 4 7 9 . . 6 . 4 . 4 Terminals 34 | . 4 8 10 2 . 2 4 . . . . 2 . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 8 | . 1 2 . . . 2 2 . . . . 1 . . Recycling Units 8 | . 1 1 . 4 . 1 1 . . . . . . . Scanalyzers 6 | . . 2 . . . 1 1 . . . . . . 2 Garrison Access 4 | . . . 1 . . 1 1 . . . . 1 . . Total Hacks 183 | . 14 39 20 14 15 17 19 . . 19 . 11 . 15 Successful 102 | . 6 25 7 7 15 5 10 . . 19 . 5 . 3 Failed 79 | . 8 13 13 6 . 12 9 . . . . 6 . 12 Catastrophic 12 | . 2 1 2 1 . 2 1 . . . . . . 3 Database Lockouts 2 | . . 1 . 1 . . . . . . . . . . Manual 64 | . 3 16 10 15 . 5 4 . . . . 6 . 5 Terminals 89 | . 10 24 19 8 . 3 7 . . . . 7 . 11 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 20 | . 3 4 . . . 4 6 . . . . 3 . . Recycling Units 14 | . 1 2 . 6 . 2 3 . . . . . . . Scanalyzers 21 | . . 9 . . . 7 1 . . . . . . 4 Garrison Access 5 | . . . 1 . . 1 2 . . . . 1 . . Terminal Hacks 63 | . 3 10 6 3 15 1 3 . . 19 . 2 . 1 Record 15 | . . . 1 . 7 . . . . 7 . . . . Part Schematic 5 | . . . . 1 . . . . . 4 . . . . Robot Analysis 15 | . . . 1 2 8 . . . . 4 . . . . Prototype ID Bank 12 | . 1 6 . . . . 1 . . 4 . . . . Open Door 3 | . . . 3 . . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . . . . 1 . . Machine Index 2 | . . . . . . . 1 . . . . . . 1 Alert Level 3 | . 2 1 . . . . . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 10 | . 2 4 . . . . 3 . . . . 1 . . Scan Component 6 | . 1 2 . . . . 2 . . . . 1 . . Repair 4 | . 1 2 . . . . 1 . . . . . . . Recycling Unit Hacks 5 | . 1 2 . . . 1 1 . . . . . . . Recycle Component 1 | . . . . . . 1 . . . . . . . . Process 2 | . . 1 . . . . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . Scanalyzer 10 | . . 7 . . . 2 1 . . . . . . . Insert Component 4 | . . 3 . . . 1 . . . . . . . . Analyze 4 | . . 3 . . . 1 . . . . . . . . Retrieve Study 2 | . . 1 . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks 13 | . . 2 1 4 . 1 2 . . . . 1 . 2 Terminals 8 | . . 2 1 . . . 2 . . . . 1 . 2 Botnet 8 | . . 2 1 . . . 2 . . . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . . . . Tunnel 4 | . . . . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 47 | . 6 12 8 2 . 6 7 . . . . 2 . 4 Full Trace Events 6 | . 1 . 1 1 . 2 1 . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 3 . 1 . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 1 . . . . 1 . . . . . . . Parts Repaired 4 | . 1 2 . . . . 1 . . . . . . . Time 134 | . 26 58 . . . . 50 . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . . . . . Recycled Matter 255 | . . 215 . . . . 40 . . . . . . . Retrieved Matter 414 | . . 414 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 3 . . . 1 . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . 12 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac DSF Res Total Allies 21 | . . . 9 12 . . . . . . . . . . Largest Group 21 | . . . 9 21 11 11 . . . . . . . . Highest-Rated Group 265 | . . . 80 265 131 131 . . . . . . . . Highest-Rated Ally 27 | . . . 16 27 27 27 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 93 | . . . . 50 . 43 . . . . . . . . Total Damage 1113 | . . . . 573 . 540 . . . . . . . . Kills 12 | . . . . 8 . 4 . . . . . . . . Allies Corrupted 2 | . . . . 2 . . . . . . . . . . Allies Melted 2 | . . . . 1 . 1 . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac DSF Res Active Infowar (turns) 1563 | 8 152 2 . . . 27 259 231 311 29 180 53 54 257 Sensors 1397 | . . . . . . 27 259 231 311 29 180 53 54 253 Seismic 160 | 8 152 . . . . . . . . . . . . . T.N.C. 2 | . . 2 . . . . . . . . . . . . Machine Analysis 363 | . . . . . . . . . . . . 52 54 257 Robot Analysis Total 15 | . . . 1 2 8 . . . . 4 . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac DSF Res Turns Passed 11455 | 93 1362 2711 1524 1338 2179 784 297 231 311 81 180 53 54 257 Spaces Moved 9022 | 46 599 1138 788 718 1156 1289 592 706 795 190 488 138 94 285 Core 19 | 5 . . . . . . 10 . . . . . 4 . Treads 4542 | 41 599 1138 788 718 1156 102 . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4461 | . . . . . . 1187 582 706 795 190 488 138 90 285 Fastest Speed 27 | 50 160 160 160 160 160 28 28 31 31 31 31 31 31 27 Average Speed 100 | 148 160 160 164 160 186 44 32 31 31 31 31 31 36 27 Slowest Speed 240 | 160 160 240 240 160 240 240 150 31 31 107 31 31 150 29 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . 8 7 2 4 . 1 . . . Potential Cave-ins 21 | . . . . . . 5 . . . . . . . 16 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 4 90 96 96 98 79 41 13 85 86 62 82 6 91 8 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 8 | . . . . 4 . . . . 1 3 . . . . Known Exits Taken 8 | . . 1 . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . Scrap Searched 12 | . . . . . 3 . . 3 3 . 3 . . . Spaces Dug 33 | . . . . . . 10 2 . . . . . . 21 Terrain Destroyed 220 | . 29 28 23 . . 46 2 19 52 . . . . 21 Melee 33 | . . . . . . 10 2 . . . . . . 21 Projectile 1 | . . . . . . 1 . . . . . . . . AOE 186 | . 29 28 23 . . 35 . 19 52 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac DSF Res Total 10896 | 62 891 1826 937 900 1182 1445 690 712 836 210 516 147 112 430 Wait 1044 | 1 185 465 58 84 22 20 82 1 21 . 4 . . 101 Move 8963 | 45 598 1137 787 717 1155 1272 576 701 786 189 485 137 93 285 Hop 22 | . . . . . . 8 7 2 4 . 1 . . . Pick Up 92 | 6 19 32 8 . 1 11 5 3 1 1 2 1 . 2 Fast Attach 78 | 7 5 14 5 . 1 19 5 . 2 10 1 1 3 5 Attach 46 | . . 15 . . . 19 3 1 . . . 4 1 3 Detach 39 | . 1 11 . . . 17 2 . . . . 2 . 6 Swap 27 | . 6 7 10 1 . 2 . . . . . . . 1 Drop 123 | . 14 31 19 . 3 25 7 1 3 10 3 1 1 5 Fire 263 | 3 58 111 42 2 . 25 . 3 19 . . . . . Melee 42 | . . . 1 . . 16 2 . . . . 1 . 22 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 14 | . 5 3 1 5 . . . . . . . . . . Escape Stasis 32 | . . . 6 . . 11 1 . . . . . 14 . Rewire 111 | . . . . 91 . . . . . . 20 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / DSF) -4/DSF -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 679 | -10/Materials | Discovered new exit (range 16) 732 | -10/Materials | Repaired Grenade Launcher 869 | -10/Materials | Discovered new exit (range 16) 1152 | -10/Materials | Discovered new exit (range 13) 1325 | -10/Materials | Discovered new exit (range 10) 1456 | -10/Materials | Entered another Materials area 1456 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1587 | -9/Materials | Lost 3 parts (2n1w) 1982 | -9/Materials | Discovered new exit (range 6) 2167 | -9/Materials | Discovered new exit (range 15) 2614 | -9/Materials | Discovered new exit (range 11) 2699 | -9/Materials | Repaired Lgt. Cannon+ 2788 | -9/Materials | Discovered new exit (range 16) 2864 | -9/Materials | Build established: Scavenger-Mutant 3097 | -9/Materials | Repaired Hrd. Light Armor Plating 3159 | -9/Materials | Discovered new exit (range 16) 3728 | -9/Materials | Identified exit to Mines 3728 | -9/Materials | Identified exit to Storage 3855 | -9/Materials | Discovered new exit (range 16) 4120 | -9/Materials | Central database locked down 4167 | -9/Materials | Entered Storage 4449 | -9/Storage | Build established: Mutant 4684 | -9/Storage | Used back door to open Recycling access 4684 | -9/Storage | Discovered new exit (range 4) 4860 | -9/Storage | Found Prototype Launcher 4860 | -9/Storage | Identified Gui. Missile Launcher 5107 | -9/Storage | Met 01-MTF 5320 | -9/Storage | Discovered new exit (range 16) 5425 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5691 | -9/Storage | Entered Recycling 5691 | -9/Recycling | Accompanied by 10 allies (01-MTF) 5726 | -9/Recycling | Build established: Commander-Mutant 5765 | -9/Recycling | Core integrity fell below 50% 6549 | -9/Recycling | Discovered new exit (range 15) 6597 | -9/Recycling | Scanned before Scraplab entrance 6643 | -9/Recycling | Lost 8 allies 6643 | -9/Recycling | Entered Scraplab 6956 | -9/Recycling | Discovered new exit (range 2) 7029 | -9/Recycling | Entered Scraptown 7029 | -9/Scraptown | Accompanied by 11 allies 7244 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7314 | -9/Scraptown | Discovered new exit (range 5) 7445 | -9/Scraptown | Visited Spacefarers 7546 | -9/Scraptown | Visited Shadow of the Wyrm 7628 | -9/Scraptown | Visited Assassins FH 7664 | -9/Scraptown | Visited IN-MT5's Study 7716 | -9/Scraptown | Visited Awakened 7744 | -9/Scraptown | Visited UFD Registry 7744 | -9/Scraptown | Registered with UFD as "Deathfunk" 7936 | -9/Scraptown | Visited Research Penetration Think Tank 7986 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7992 | -9/Scraptown | Found DCF Scrap (31 items) 8127 | -9/Scraptown | Visited Infowarlord's Domain 8168 | -9/Scraptown | Visited Analyses Database 8205 | -9/Scraptown | Visited Scrap Suit Storage 8253 | -9/Scraptown | Visited Junk Cannon Lab 8272 | -9/Scraptown | Found Prototype Special Weapon 8272 | -9/Scraptown | Identified Junk Cannon 8490 | -9/Scraptown | Found Exp. Sensor Array 8966 | -9/Scraptown | Met Optimus 8966 | -9/Scraptown | Accepted into 0bPrime 9182 | -9/Scraptown | Discovered new exit (range 3) 9208 | -9/Scraptown | Entered Factory 9208 | -6/Factory | Accompanied by 11 allies 9208 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 9388 | -6/Factory | Spotted B-75 Beast 9429 | -6/Factory | Destroyed B-75 Beast 9492 | -6/Factory | Lost 10 allies 9521 | -6/Factory | Destroyed 8 combat bots 9651 | -6/Factory | Found Prototype Launcher 9651 | -6/Factory | Identified Scatter Rocket Array 9817 | -6/Factory | Discovered new exit (range 6) 9822 | -6/Factory | Build established: Sprinter 9908 | -6/Factory | Search patrols dispatched 9983 | -6/Factory | Identified exit to Factory 9992 | -6/Factory | Entered another Factory area 9992 | -5/Factory | Evolved 2 slots: Utility x2 10090 | -5/Factory | Discovered new exit (range 12) 10117 | -5/Factory | Identified exit to Upper Caves 10210 | -5/Factory | Repaired Imp. Reaction Control System 10289 | -5/Factory | Entered Upper Caves 10293 | -5/Upper Caves | Encountered a Warlord checkpoint 10293 | -5/Upper Caves | Learned Factory non-interactive machine intel 10295 | -5/Upper Caves | Learned location of 1 exit from Factory 10314 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10473 | -5/Upper Caves | Discovered new exit (range 12) 10478 | -5/Upper Caves | Identified exit to Upper Caves 10520 | -5/Upper Caves | Entered another Upper Caves area 10549 | -5/Upper Caves | Discovered new exit (range 8) 10552 | -5/Upper Caves | Identified exit to Factory 10659 | -5/Upper Caves | Spotted B-75 Beast 10698 | -5/Upper Caves | Destroyed B-75 Beast 10829 | -5/Upper Caves | Discovered new exit (range 5) 10830 | -5/Upper Caves | Identified exit to Zhirov 10831 | -5/Upper Caves | Entered Zhirov 10831 | -5/Zhirov | Discovered new exit (range 3) 10837 | -5/Zhirov | Met Zhirov 10844 | -5/Zhirov | Learned location of Quarantine (-2) 10844 | -5/Zhirov | Learned location of Testing (-3) 10844 | -5/Zhirov | Learned location of Command (-1) 10850 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10857 | -5/Zhirov | Found Alien Artifact 10857 | -5/Zhirov | Identified Integrated Reactor 10857 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10865 | -5/Zhirov | Found Alien Artifact 10912 | -5/Zhirov | Identified exit to Proximity Caves 10912 | -5/Zhirov | Entered Proximity Caves 11050 | -4/Proximity Caves | Learned Research terminal intel 11092 | -4/Proximity Caves | Entered Factory 11092 | -4/Factory | Evolved 2 slots: Utility x2 11093 | -4/Factory | Identified exit to Extension 11094 | -4/Factory | Loaded intel: 258 non-interactive machine locations 11103 | -4/Factory | Identified exit to Upper Caves 11145 | -4/Factory | Identified exit to DSF 11145 | -4/Factory | Entered DSF 11175 | -4/DSF | Additional patrols routed to DSF 11175 | -4/DSF | Discovered new exit (range 16) 11197 | -4/DSF | Identified exit to Research 11199 | -4/DSF | Entered Research 11199 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11200 | -3/Research | Loaded intel: 24 terminal locations 11209 | -3/Research | Discovered new exit (range 11) 11233 | -3/Research | Identified exit to Research 11452 | -3/Research | Crushed by falling debris 11456 | -3/Research | Self-destructed Last Messages --------------- 11365_ Acquired Imp. Flight Unit. 11373_ >> Machine Analyzer network decryption results: 11373_ Scanalyzer x1 11377_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2I. 11377_ Dropped Imp. Flight Unit. 11379_ Acquired Q-thruster. 11382_ Connecting with Scanalyzer... 11382_ Dropped Imp. Flight Unit. 11383_ Acquired Imp. Flight Unit. 11384_ Connecting with Scanalyzer... 11390_ W-44 Eye Antigrav System severed. 11393_ W-44 Eye sends out distress signal. 11418_ The unstable cave ceiling collapses. 11452_ Crushed by falling debris. 11452_ Gravity Neutralizer destroyed. 11452_ System corrupted by crushing effect (+4). 11452_ Exp. Sensor Array destroyed. 11452_ System corrupted by crushing effect (+2). 11455_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ################""" """###???????????? | | # """"" !# """"" #????#"""S"""#?????????????? | | ??? """"" # """"" #????#########?????????????? | | # """"" # """"" #??????????????????????????? | | + #??????????????????????????? | | # #??????????????????????????? | | # #??????????????????????????? | | # ! #??????????????????????????? | | ####+######## ##?????????????????????????? | | ????????????##########"##????????????????????????? | | ?????????????????????## ##???????????????????????? | | ??????????????????????## ##??????????????????????? | | ???????????????????????## #??????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????T???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 39 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 12 Armor Coverage 525 Core Shielding 20 Propulsion Shielding 90 Evasion (%) 74 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Cesium-ion Thruster | -9/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 35% | -10/Materials Lgt. Cannon | 35% | -9/Materials Hrd. Light Armor Plating | 51% | -9/Materials Imp. Reaction Control System | 5% | -5/Factory Studied --------- Lgt. Cannon | -9/Materials | Hacked Mic. Fission Core | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Civilization 2243 DATA ERROR: Steam Global Achievement% For Emergencies Only Frienemies Heavy Suspicion Item+ Link The Feds Organ Harvest Overwhelming Physics Hates This One Trick Plot Armor Suspicious That Tickles There's More Where That Came From Thread The Needle Around The Corner Throw Away The Key Tune-up We Are Legion Window Shopping You Again You May Approach The Wall Challenges ------------ None Game ------ Seed ColdCompositePurifier Manual? 0 Play Time 01:58:38 Cumulative 85.0 hours Start 2025.12.29 @ 01:18:52 End 2025.12.29 @ 03:21:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 59 Gallery% 50 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e864d00-e312-4fb8-a78d-46e4c7ffde71