Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 18:37:22 Player: TheGamingJasper Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (12) 60 Value Destroyed (285) 285 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (630) 630 TOTAL SCORE: 4815 Bonus ------- Pacifist 270 Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 669/850 Matter 216/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Nuclear Pulse Thruster > --- UTILITY (7) ------ Small Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Advanced Heat Sink Improved Medium Armor Plating Improved System Shield PSU Rigger Flak Gun Flak Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster Impulse Thruster > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Insulated Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Flak Gun > --- INVENTORY -------- Improved Medium Armor Plating Improved System Shield PSU Rigger Flak Gun [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Insulated Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Flak Gun Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . Utility 5 | . . . . . 2 2 1 . . Weapon . | . . . . . . . . . . Parts Attached 39 | 6 3 1 . . 9 14 2 1 3 Power 7 | 1 1 . . . 2 2 . . 1 Engine 4 | 1 1 . . . 1 1 . . . Core 3 | . . . . . 1 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 19 | 2 2 . . . 7 5 1 1 1 Treads . | . . . . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover 5 | . 2 . . . 3 . . . . Flight 12 | . . . . . 4 5 1 1 1 Utility 9 | 1 . 1 . . . 5 1 . 1 Device 2 | . . 1 . . . 1 . . . Storage 1 | 1 . . . . . . . . . Processor 1 | . . . . . . 1 . . . Hackware 3 | . . . . . . 2 . . 1 Protection 2 | . . . . . . 1 1 . . Artifact . | . . . . . . . . . . Weapon 4 | 2 . . . . . 2 . . . Energy Gun 2 | 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . Parts Lost 24 | . . . . . 8 6 1 . 9 Power 3 | . . . . . 1 . . . 2 Propulsion 16 | . . . . . 5 5 1 . 5 Utility 2 | . . . . . . . . . 2 Weapon 3 | . . . . . 2 1 . . . Highest Loss Streak 8 | . . . . . 8 4 1 . 8 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 1 3 7 7 8 6 4 4 5 4 Power 1 | . 1 1 1 1 1 1 1 1 . Propulsion 2 | . 2 6 6 6 4 1 . . . Utility 1 | . . . . 1 1 1 3 3 2 Weapon . | . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 7 | . . . . . . 2 . . 5 Power 1 | . . . . . . 1 . . . Propulsion 1 | . . . . . . 1 . . . Utility 4 | . . . . . . . . . 4 Weapon 1 | . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 73 | . 85 95 90 85 59 48 74 75 85 Engine 6 | . 14 14 14 14 6 3 . . . Core 2 | . . . . . . 2 6 6 6 Hover 13 | . 10 28 28 28 27 . . . . Flight 13 | . . . . . 2 22 26 28 30 Device 3 | . . 9 5 . . . 6 6 6 Storage 7 | . 14 14 14 14 9 3 . . 3 Processor 1 | . . . . . . . 6 6 6 Hackware 5 | . . . . . . 5 13 13 19 Protection 1 | . . . . . . 1 7 6 5 Energy Gun 11 | . 28 28 28 28 13 . . . . Ballistic Gun 1 | . . . . . . 2 6 6 5 Impact Weapon 1 | . . . . . . 4 . . . Peak Build Rating 49 | 6 6 15 17 7 15 34 37 42 49 Average Rating 18 | 3 6 12 9 7 8 17 34 37 45 On Entrance 16 | . 6 6 15 7 7 15 34 35 42 Avg Prop Armor Cover (%) 2 | . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . Heaviest Build 18 | 13 13 12 12 11 13 18 16 13 18 Greatest Support 29 | 20 20 12 12 12 28 20 18 25 29 Greatest Overweight (x) 3 | 3 . . . . 1 2 . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 8 Average Capacity 7 | 7 8 8 8 8 8 6 5 5 6 Most Carried 8 | 5 7 8 8 8 8 5 5 5 6 Average Carried 5 | 1 3 7 7 8 6 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 8 Final Carried 8 | 1 7 7 8 8 3 4 5 5 6 Class Distribution -------------------- 53% | Mutant 22% | Hacker-Scout 13% | Sprinter 7% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 521 | 260 . 40 . . 30 105 36 . 50 Remotely . | . . . . . . . . . . Salvage Created 403 | . . . . . 67 300 36 . . Parts 18 | . . . . . 5 11 2 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 9 | . . . . . 1 6 2 . . Melee 1 | . . . . . . 1 . . . Guns 5 | . . . . . 1 2 2 . . Classes Destroyed 5 | . . . . . 2 3 . . . Builder 1 | . . . . . 1 . . . . Recycler 2 | . . . . . . 2 . . . Swarmer 5 | . . . . . . 3 2 . . Cutter 2 | . . . . . . 2 . . . Sentry 2 | . . . . . 1 1 . . . Best Kill Streak 4 | . . . . . 1 4 2 . . Combat Bots Only 2 | . . . . . 1 2 2 . . Max Kills in Single Turn 2 | . . . . . 1 2 1 . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Hostile Shots Fired 288 | . . 1 . . 72 131 15 . 69 Missed 122 | . . 1 . . 23 62 3 . 33 Hits 166 | . . . . . 49 69 12 . 36 Melee 13 | . . . . . 2 8 3 . . Projectile 153 | . . . . . 47 61 9 . 36 AOE 1 | . . . . . . 1 . . . Critical Strikes 8 | . . . . . 2 4 1 . 1 Damage Taken 2180 | . . . . . 727 684 241 . 528 Core 750 | . . . . . 302 267 41 . 140 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 12 | . . . . . . . . . 12 Core Remaining (%) 76 | 100 . . . 100 45 61 . . . Volleys Fired 12 | . . . . . 3 3 6 . . Largest 2 | . . . . . 2 1 1 . . Hottest 90 | . . . . . 90 28 28 . . Shots Fired 15 | . . . . . 6 3 6 . . Gun 15 | . . . . . 6 3 6 . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 9 | . . . . . . 3 6 . . Thermal 6 | . . . . . 6 . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 4 | . . . . . 4 2 4 . . Robot Miss Streak 7 | . . . . . . 4 7 . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 26 | . . . . . 4 16 6 . . Core Hits 25 | . . . . . 4 13 8 . . Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . 3 . . . Critical Strikes 5 | . . . . . 1 4 . . . Burn 1 | . . . . . 1 . . . . Smash 4 | . . . . . . 4 . . . Melee Attacks 21 | . . . . . . 21 . . . Impact 21 | . . . . . . 21 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 625 | . . . . . 49 479 97 . . Guns 200 | . . . . . 47 56 97 . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 423 | . . . . . . 423 . . . Ramming 2 | . . . . . 2 . . . . Kinetic 153 | . . . . . . 56 97 . . Thermal 47 | . . . . . 47 . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 423 | . . . . . . 423 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 75 | . . . . . . 75 . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 75 | . . . . . . 75 . . . Knockbacks 2 | . . . . . . 2 . . . Impact 2 | . . . . . . 2 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . 1 . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 220 | . . . . . 48 9 10 21 220 Average Temperature 75 | . . . . . 18 5 5 10 99 Received Heat Transfer 498 | . . . . . 288 93 . . 117 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . 3 . . . Parts Fried 4 | . . . . . . 4 . . . Impact Corruptions 5 | . . . . . . 5 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . Heat Transferred 210 | . . . . . 210 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 120 | . 8 73 . . 120 67 40 26 6 Initial 49 | . . 3 . . . 49 20 11 . Average 15 | . 1 9 . . 16 35 9 10 . Influence Increases 733 | . 8 103 . . 239 285 62 15 21 Destroy 0b10 Robot/C 220 | . . 40 . . 20 120 40 . . Destroy 0b10 Robot/NC 15 | . . . . . 5 10 . . . Destroy Leader 50 | . . 10 . . 10 30 . . . Allied During Kill 8 | . . 8 . . . . . . . Successful Hack 64 | . 8 . . . 24 19 7 . 6 Destroy Structure 1 | . . . . . . 1 . . . Partial Spotted 75 | . . . . . . 60 . 15 . Lose Combat Pursuer 300 | . . 45 . . 180 45 15 . 15 Influence Decreases 733 | . . 58 53 . 129 353 72 47 21 Entered New Map 162 | . . 5 53 . . 61 22 21 . Time Decay 418 | . . 53 . . 75 254 20 10 6 Lost Part 103 | . . . . . 40 38 10 . 15 Lost Ally 30 | . . . . . 14 . . 16 . Purge Threat 20 | . . . . . . . 20 . . Squads Dispatched 8 | . . . . . 1 5 . . 2 Investigation 2 | . . . . . . 1 . . 1 Extermination 3 | . . . . . . 2 . . 1 Reinforcement 3 | . . . . . 1 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 2 | . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 62 | . . 5 . . 19 18 3 6 11 Peak Tracking Total 12 | . . 2 . . 12 3 3 6 9 Tactical Retreats 10 | . . 2 . . 4 2 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 8 | . . . . . . 2 2 . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 15 | . 2 . . . 1 4 4 . 4 Terminals 12 | . 2 . . . . 3 4 . 3 Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 27 | . 4 . . . 3 7 7 . 6 Successful 15 | . 1 . . . 3 5 2 . 4 Failed 12 | . 3 . . . . 2 5 . 2 Catastrophic 3 | . 1 . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 15 | . 4 . 1 . . 1 5 . 4 Terminals 21 | . 4 . . . . 6 7 . 4 Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . . . 3 . . . 2 Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 1 . . . . 4 2 . 2 Record 1 | . . . . . . 1 . . . Level Access Points 3 | . . . . . . 1 1 . 1 Branch Access Points 1 | . 1 . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . . . 3 . . . 2 Retrieve Study 5 | . . . . . 3 . . . 2 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 2 . . . 1 1 4 . 3 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . . . . 3 . . . 2 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 4 | . . 3 . . . . . 1 . Largest Group 3 | . . 3 3 3 3 . . 1 . Highest-Rated Group 40 | . . 40 40 40 40 . . 31 . Highest-Rated Ally 31 | . . 16 16 16 16 . . 31 . Total Orders 5 | . . 5 . . . . . . . FOLLOW 3 | . . 3 . . . . . . . GUARD 2 | . . 2 . . . . . . . Ally Attacks 30 | . . 16 . . 1 . . 13 . Total Damage 312 | . . 129 . . 17 . . 166 . Kills 2 | . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Active Infowar (turns) 869 | . . 274 64 . . 48 125 55 303 Sensors 338 | . . 274 64 . . . . . . Terrain 531 | . . . . . . 48 125 55 303 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 2180 | 49 76 380 198 97 306 591 125 55 303 Spaces Moved 3462 | 31 77 400 252 101 252 1146 384 138 681 Core 42 | 14 . . . . 21 7 . . . Treads . | . . . . . . . . . . Legs 49 | 17 32 . . . . . . . . Wheels . | . . . . . . . . . . Hover 965 | . 45 400 252 101 167 . . . . Flight 2406 | . . . . . 64 1139 384 138 681 Fastest Speed 25 | 50 56 56 56 56 26 26 27 25 25 Average Speed 37 | 117 82 56 56 56 49 29 27 26 27 Slowest Speed 200 | 200 120 56 56 56 100 150 27 27 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 18 | . . . . . . 9 2 . 7 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . Exploration Rate (%) 32 | 3 20 53 41 34 40 32 10 74 16 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 1 | . . . . . . 1 . . . Terrain Destroyed 1 | . . . . . . 1 . . . Melee 1 | . . . . . . 1 . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total 4243 | 43 87 555 308 140 427 1345 397 155 786 Wait 679 | . . 154 54 40 154 153 4 17 103 Move 3419 | 30 76 399 251 100 251 1128 380 137 667 Hop 17 | . . . . . . 8 2 . 7 Pick Up 39 | 7 7 1 2 . 6 10 3 . 3 Fast Attach 12 | . . . . . . 9 . 1 2 Attach 29 | 6 . 1 . . 8 9 2 . 3 Detach 3 | . . . . . . 2 . . 1 Swap 4 | . 3 . . . 1 . . . . Drop 7 | . 1 . 1 . 3 2 . . . Fire 12 | . . . . . 3 3 6 . . Melee 21 | . . . . . . 21 . . . Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Identified exit to Mines 126 | -10/Materials | Entered Mines 145 | -10/Mines | Discovered new exit (range 12) 208 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 228 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 231 | -10/Mines | Found Prototype Device 232 | -10/Mines | Identified Exp. Sensor Array 310 | -10/Mines | Build established: Mutant 424 | -10/Mines | Discovered new exit (range 14) 432 | -10/Mines | Learned Materials stockpile data 450 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 455 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 455 | -10/Mines | Discovered new exit (range 5) 506 | -10/Mines | Entered Exiles 506 | -10/Exiles | Accompanied by 3 allies 514 | -10/Exiles | Discovered new exit (range 15) 519 | -10/Exiles | Met 8R-AWN 529 | -10/Exiles | Met EX-HEX 547 | -10/Exiles | Met EX-BIN 554 | -10/Exiles | Aligned with FarCom system 554 | -10/Exiles | Given EX-Vault access code 567 | -10/Exiles | Opened EX-Vault 569 | -10/Exiles | Found Prototype Device 570 | -10/Exiles | Identified Chronowheel 570 | -10/Exiles | Activated Chronowheel 570 | -10/Exiles | Spacetime reconverged on an earlier point 581 | -10/Exiles | Warned to stay clear of 0b10 Research branches 594 | -10/Exiles | Found Prototype Device 704 | -10/Exiles | Left Exiles lab with PSU Rigger 704 | -10/Exiles | Entered Mines 704 | -9/Mines | Accompanied by 3 allies 774 | -9/Mines | Discovered new exit (range 9) 801 | -9/Mines | Entered Materials 801 | -8/Materials | Accompanied by 3 allies 801 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 861 | -8/Materials | Lost 3 allies 1074 | -8/Materials | Core integrity fell below 50% 1089 | -8/Materials | Lost 8 parts (1p5n2w) 1103 | -8/Materials | Discovered new exit (range 15) 1107 | -8/Materials | Entered Factory 1107 | -7/Factory | Evolved 2 slots: Utility x2 1403 | -7/Factory | Lost 4 parts (4n) 1593 | -7/Factory | Identified exit to Factory 1698 | -7/Factory | Entered another Factory area 1698 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1802 | -6/Factory | Identified exit to Factory 1823 | -6/Factory | Sucked down chute 1823 | -6/Factory | Entered Waste 1824 | -6/Waste | Met a frightened Derelict 1825 | -6/Waste | Spotted C-40 Crusher 1827 | -6/Waste | Spotted C-40 Crusher 1827 | -6/Waste | Spotted C-40 Crusher 1828 | -6/Waste | Spotted C-40 Crusher 1830 | -6/Waste | Spotted C-40 Crusher 1863 | -6/Waste | Spotted C-40 Crusher 1874 | -6/Waste | Discovered new exit (range 16) 1878 | -6/Waste | Entered Factory 1963 | -6/Factory | Build established: Hacker-Scout 1986 | -6/Factory | Allied Derelicts emerged from ambush trap array 2061 | -6/Factory | Lost 3 allies 2181 | -6/Factory | Self-destructed Last Messages --------------- G-50 Soldier unfolds itself. VTOL Module destroyed. Acquired Adv. Heat Sink. K-01 Serf cleans the Fusion Modulator. Insulated Plating destroyed. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. VTOL Module severed. Acquired VTOL Module. Xenon Bombardment Thruster+ destroyed. K-01 Serf collects debris. Impulse Thruster destroyed. Critical hit (Burn: +37). Hacking Suite destroyed. Triggered Ambush Trap. G-50 Soldier emerges from a hatch in the floor. S-27 Virus emerges from a hatch in the floor. VTOL Module destroyed. Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????? ?????? | | ???????????????????#??"?????? ?????????????#?????? | | ???????????????? ???????"??????? #?#??#???##??? ?? | | ??????????????????????????????????????#?#??????"?? | | ??????????????? ?? ?? ????? ??? ??#?###?????????? | | ?????????????????? ??????????? ? #???###????#????? | | ???????????????????????"?? ?? ??#?#??#????????? ? | | ??????????????????????"????? ???????## ??? ??? ?? | | ????????????????????? ? ?? ?? ???????? ??"? ?##?# | | ?????????????????????? ?? ?"?" #??#?? ??????#?#? | | ???????????????? ????????? ??"?????#????? ? ?###?? | | ???????????????????#?#?##??#?????#?##?? ???? ????# | | ?????????????????????# #####################+###?? | | ?????????????????"???# @ #?# | | ???????????????# ?"??# g ### | | ??????????????????"??+ g g "%" | | ???????????????#??? # p g " | | ??????????????????? ?#######p#####+####### | | ???????????????#???"???#?#?#s# ? ??### ! ] | | ??????????????#?? "?????#?## #??? ?? ?## !] | | ???????????#???? ?"?????## #?? ???# !] | | ?????????????#?#????"????#?# #?? ????# ^ | | ????????????????????"#?#??## # """ """ ### """ | | ?????????????????? ? ?#???## #?""" """??# """ | | ??????????????##??#??#?#???# # """ """ ?# """ | | ?????????????????#?????#?### # ?# | | ????????????????????#?????## #???" ""???# | | ?????????????????#?????##?##g# ??" ""? ## ##"F ""# | | ?????????????#?? ????????#?# #??"? ?"? ?# ?#"""""# | | ???????????????????#??????## # ??? ?????# ##"""""# | | ??????????????????#####????# #######???## ?####### | | ?????????????????? ???????# ##?#?# ##???### | | ????????????????????? ?????####### #???#?????????? | | ???????????????? "??? #??#????##????????+???????? | | ?????????????????????? ??????##?#????????????????? | | ???????????????????? ????????##???????"?"?? ?????? | | ??????????????????"??? ?#?????????? ?? ????????#? | | ???????????????????????????#??#?# ????????"????#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Resistance: EM 15 Evasion (%) 65 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hover Unit | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Med. Laser | -8/Materials | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Spacetime Is Relative Challenges ------------ None Game ------ Seed UltimateSupersonicBox Manual? 0 Play Time 00:40:52 Cumulative 46.5 hours Start 2025.12.26 @ 17:36:56 End 2025.12.26 @ 18:37:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 81 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 93c3e495-c5f7-4ddf-8ce4-fe9220c4dd4d