Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 16:55:37 Player: Michael Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (68) 340 Value Destroyed (1871) 1871 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3853 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 309/550 Matter 202/500 Energy 10/100 System Corruption 1% Temperature Cool (0) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- Lightning Gun Heavy Assault Rifle High-powered Shotgun > --- INVENTORY (15) --- Light Treads Light Treads Light Treads High-capacity Battery (250) Kinecellerator Hacking Suite Lightning Gun EM Pulse Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Kinecellerator Kinecellerator > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Shock Bomb Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink High-capacity Battery Hacking Suite EM Pulse Cannon Heavy Assault Rifle Minigun Minigun Minigun Missile Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 70 | 8 8 24 30 Power 7 | 1 . 5 1 Engine 7 | 1 . 5 1 Core . | . . . . Reactor . | . . . . Propulsion 17 | 4 4 1 8 Treads 15 | 2 4 1 8 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 17 | 1 2 6 8 Device 7 | . . 2 5 Storage 8 | 1 2 3 2 Processor . | . . . . Hackware 1 | . . 1 . Protection 1 | . . . 1 Artifact . | . . . . Weapon 29 | 2 2 12 13 Energy Gun 2 | . . . 2 Energy Cannon 5 | . 1 3 1 Ballistic Gun 18 | 2 . 8 8 Ballistic Cannon . | . . . . Launcher 4 | . 1 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . . . 12 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 5 | . . . 5 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 99 97 Engine 11 | . 14 10 8 Treads 24 | . 27 22 26 Device 7 | . . 6 16 Storage 22 | . 27 22 18 Hackware 1 | . . 4 . Energy Cannon 7 | . 10 11 . Ballistic Gun 19 | . 15 21 20 Launcher 2 | . 2 . 5 Naked Turns . | . . . . Heaviest Build 51 | 12 39 46 51 Greatest Support 65 | 40 40 43 65 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 14 15 Most Carried 15 | 5 15 15 15 Average Carried 13 | 3 11 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 12 15 9 Class Distribution -------------------- 61% | Gunner 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1864 | 232 384 536 712 Remotely . | . . . . Salvage Created 2487 | . 304 954 1229 Parts 149 | . 37 52 60 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 51 | . 8 21 22 Guns 34 | . 3 14 17 Cannons 9 | . 2 7 . AOE 8 | . 3 . 5 Classes Destroyed 9 | . 5 1 3 Worker 2 | . . . 2 Builder 1 | . . . 1 Hauler 3 | . 1 . 2 Recycler 6 | . 2 1 3 Watcher 5 | . 3 1 1 Swarmer 17 | . 5 4 8 Grunt 19 | . 3 10 6 Sentry 11 | . . 7 4 Specialist 4 | . . . 4 Best Kill Streak 9 | . 4 4 9 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging 2 | . . . 2 Exploded 2 | . 2 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 294 | . 23 54 217 Missed 85 | . 11 11 63 Damage Taken 3083 | . 232 604 2247 Core 420 | . 33 146 241 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 248 | . 120 128 . Core Remaining (%) 83 | 100 86 63 . Volleys Fired 137 | . 26 39 72 Largest 3 | . 2 3 3 Hottest 113 | . 80 113 82 Shots Fired 354 | . 49 117 188 Gun 275 | . 26 78 171 Cannon 57 | . 18 39 . Launcher 22 | . 5 . 17 Special . | . . . . Kinetic 275 | . 26 78 171 Thermal 27 | . 18 9 . Explosive 12 | . 5 . 7 Electromagnetic 40 | . . 30 10 Robot Hit Streak 20 | . 6 11 20 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets 5 | . . . 5 Max Gunslinging Chain 2 | . . . 2 Shots Hit Robots 218 | . 28 65 125 Core Hits 97 | . 20 28 49 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | . . 1 2 Destroy 2 | . . . 2 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4906 | . 676 1405 2825 Guns 2966 | . 104 737 2125 Cannons 826 | . 191 635 . Explosions 1114 | . 381 33 700 Melee . | . . . . Ramming . | . . . . Kinetic 2966 | . 104 737 2125 Thermal 330 | . 191 139 . Explosive 837 | . 381 . 456 Electromagnetic 773 | . . 529 244 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . . 12 Message Errors 2 | . . . 2 Matter Fused 5 | . . . 5 Energy Discharges 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 7 | . . . 7 Projectiles . | . . . . Explosions 7 | . . . 7 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 57 | . . . 57 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 260 | . 140 260 177 Average Temperature 56 | . 41 66 54 Received Heat Transfer 729 | . 12 186 531 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 2 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 679 | . 407 272 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 422 | . 165 345 422 Initial 128 | . . 2 128 Average 164 | . 53 149 313 Maximum Alert Level 2 | . . 1 2 Low Security (%) 60 | 100 100 66 6 Level 1 35 | . . 33 79 Level 2 3 | . . . 13 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 4 4 Investigation 4 | . . 3 1 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 3 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 19 25 32 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 3 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . 3 . 6 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 3 4 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 3 | . 2 1 . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 25 | . 7 15 3 Successful 19 | . 6 11 2 Failed 6 | . 1 4 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 14 | . 5 9 . Recycling Units 6 | . 2 4 . Scanalyzers 5 | . . 2 3 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 11 | . 4 7 . Scan Component 6 | . 2 4 . Repair 5 | . 2 3 . Recycling Unit Hacks 4 | . 2 2 . Report Inventory 3 | . 2 1 . Retrieve Components 1 | . . 1 . Scanalyzer 4 | . . 2 2 Insert Component 2 | . . 1 1 Analyze 2 | . . 1 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 2 3 . Time 154 | . 52 102 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . 2 . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 2 | . . 1 1 Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5020 | 64 1597 1903 1456 Spaces Moved 2535 | 55 898 911 671 Core 21 | 21 . . . Treads 2461 | 4 875 911 671 Legs . | . . . . Wheels 53 | 30 23 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 158 Average Speed 161 | 85 158 169 162 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 92 64 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 72 | . 21 6 45 Melee . | . . . . Projectile . | . . . . AOE 72 | . 21 6 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3209 | 69 1031 1203 906 Wait 349 | . 68 181 100 Move 2532 | 54 897 910 671 Hop . | . . . . Pick Up 66 | 6 22 22 16 Fast Attach 18 | 4 . 8 6 Attach 21 | 2 3 3 13 Detach 1 | . . 1 . Swap 31 | 2 5 13 11 Drop 54 | 1 10 26 17 Fire 137 | . 26 39 72 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 7) 237 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 5) 860 | -10/Materials | Discovered new exit (range 9) 1619 | -10/Materials | Repaired Lgt. Treads 1647 | -10/Materials | Repaired Lgt. Treads 1662 | -10/Materials | Entered another Materials area 1662 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1978 | -9/Materials | Build established: Gunner 2726 | -9/Materials | Repaired Minigun 3204 | -9/Materials | Repaired Minigun 3231 | -9/Materials | Repaired Ion Engine 3477 | -9/Materials | Discovered new exit (range 4) 3565 | -9/Materials | Entered another Materials area 3565 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4837 | -8/Materials | Lost 3 parts (1p2w) 5021 | -8/Materials | Self-destructed Last Messages --------------- reinforcements to Terminal M010. 04976_ W-25 Informer sends out distress signal. 04983_ S-10 Pest destroyed. 04986_ Adv. Treads destroyed. 04987_ Lgt. Ion Engine destroyed. 04988_ Y-45 Defender destroyed. 04989_ Imp. Heat Sink destroyed. 04997_ G-47 Trooper destroyed. 04997_ Switching to secondary target: G-47 Trooper. 04999_ Slug penetrates Wall. 05000_ G-47 Trooper destroyed. 05000_ Switching to secondary target: Y-45 Defender. 05005_ Minigun destroyed. 05008_ Slug penetrates Wall. 05008_ Arm. Treads destroyed. 05011_ Penetrated by Slug. 05011_ Minigun destroyed. 05014_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ??????????????????????# ###??????????????????????? | | ??????????????????????# #???########??????????? | | ?????????????????###???? ####!![ !!#??????????? | | ?????????????????? ????? ##!![ !!#??????????? | | ??????????????????# ??????? # #??????????? | | ??????????????????# #########!## ######### | | ??????????????????# %= [h | | ???????############ @ =%! | | ?????? Y * | | ?????? s #############+############# | | ?????? % #???????# = ! #???????? | | ??????*%[ #???????# [! #???????? | | ?????? == #???????# ""%"""" ######### | | ??????? ######## #???????# ""%""""!+ | | ???????????????# #???????# """"""" ######### | | ???????????????# #???????# """"""" #???????? | | ?????????????? " #???????# """"""" #???????? | | ?????????????" # [%!#???????# #???????? | | ???????????? # ###"##???????###########???????? | | ???????????"""?# ?? ???????????????????????????? | | ???????????""??# ?? ???????????????????????????? | | ???????????????# ??? ???????????????????????????? | | ???????????????# ??? ???????????????????????????? | | ???????????????#???? ???????????????????????????? | | ????????????????????""???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 12 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Minigun | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldAlphaShield Manual? 0 Play Time 00:48:01 Cumulative 8.8 hours Start 2024.04.14 @ 11:43:57 End 2024.04.14 @ 16:55:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35b2cf16-0ee5-4a53-a509-d1582d0e4306