Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 14:13:00 Player: Mallow Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (614) 614 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2589 Bonus ------- None Cogmind --------- Core Integrity 216/550 Matter 97/300 Energy 87/100 System Corruption 0% Temperature Cool (36) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (10) --- Medium Storage Unit Sensor Array Hacking Suite Hacking Suite Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Sensor Array Hacking Suite Improved Medium Laser Assault Rifle Grenade Launcher Mining Claw [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 49 | 8 8 13 1 19 Power 6 | 1 2 . . 3 Engine 3 | 1 2 . . . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 12 | 4 2 2 . 4 Treads 2 | 2 . . . . Leg 10 | 2 2 2 . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 3 1 . 1 Device 3 | . 1 1 . 1 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 25 | 2 1 10 1 11 Energy Gun 16 | 1 1 7 1 6 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 4 | . . 2 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . 1 . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 14 | . . . . 14 Power 2 | . . . . 2 Propulsion 7 | . . . . 7 Utility 1 | . . . . 1 Weapon 4 | . . . . 4 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 93 99 100 71 Engine 10 | . 13 11 11 . Core 1 | . . . . 6 Treads 3 | . 8 . . . Leg 29 | . 19 44 44 28 Device 10 | . 10 11 11 9 Storage 12 | . 14 11 11 9 Energy Gun 14 | . 12 14 22 12 Ballistic Gun 7 | . 14 2 . 1 Peak Build Rating 16 | 6 9 14 14 16 Average Rating 10 | 4 8 12 14 14 On Entrance 8 | . 6 7 14 14 Naked Turns . | . . . . . Heaviest Build 24 | 12 19 22 22 24 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 4 9 10 10 10 Average Carried 7 | 2 7 9 9 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 9 10 10 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 562 | 284 102 39 66 71 Remotely . | . . . . . Salvage Created 608 | 79 130 94 . 305 Parts 40 | 3 10 16 . 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 16 | . 2 6 . 8 Melee 1 | . . . . 1 Guns 6 | . 2 1 . 3 AOE 9 | . . 5 . 4 Classes Destroyed 6 | 2 2 2 . . Worker 3 | 1 1 . . 1 Recycler 1 | 1 . . . . Operator 2 | . . 1 . 1 Watcher 1 | . 1 . . . Swarmer 6 | . . 4 . 2 Grunt 10 | . 2 2 . 6 Best Kill Streak 4 | 1 3 4 . 3 Combat Bots Only 4 | . 2 4 . 2 Max Kills in Single Turn 3 | 1 1 3 . 2 Gunslinging . | . . . . . Exploded 3 | . . 3 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 169 | . 5 27 . 137 Missed 50 | . 2 14 . 34 Damage Taken 1789 | . 48 147 . 1594 Core 349 | . . 15 . 334 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 100 . 96 . Volleys Fired 60 | 4 8 13 . 35 Largest 2 | 2 2 2 . 2 Hottest 112 | 70 85 112 . 112 Shots Fired 108 | 6 16 19 . 67 Gun 101 | 6 16 15 . 64 Cannon . | . . . . . Launcher 7 | . . 4 . 3 Special . | . . . . . Kinetic 27 | 2 8 . . 17 Thermal 74 | 4 8 15 . 47 Explosive 7 | . . 4 . 3 Electromagnetic . | . . . . . Robot Hit Streak 8 | 4 8 3 . 6 Robot Miss Streak 3 | 1 1 3 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 47 | 4 11 8 . 24 Core Hits 40 | 2 8 10 . 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 1 . . . 1 Burn 2 | 1 . . . 1 Melee Attacks 10 | . . 2 . 8 Impact . | . . . . . Slashing 10 | . . 2 . 8 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1810 | 51 151 394 . 1214 Guns 652 | 50 148 120 . 334 Cannons . | . . . . . Explosions 1085 | . . 274 . 811 Melee 69 | . . . . 69 Ramming 4 | 1 3 . . . Kinetic 158 | 12 97 . . 49 Thermal 1076 | 38 51 120 . 867 Explosive 469 | . . 274 . 195 Electromagnetic 34 | . . . . 34 Impact . | . . . . . Slashing 69 | . . . . 69 Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 266 | . . 26 . 240 Projectiles . | . . . . . Explosions 266 | . . 26 . 240 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 207 | . . 31 . 176 Shots 4 | . . 1 . 3 Rammed 1 | . 1 . . . Targets Rammed 3 | 1 1 1 . . Kicked 1 | . . 1 . . Crushed 1 | 1 . . . . Highest Temperature 117 | 38 63 42 . 117 Average Temperature 29 | 21 28 17 . 39 Received Heat Transfer 879 | . 27 24 . 828 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 1 1 . . 1 Heat Transferred 1645 | 185 148 259 . 1053 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 279 | 5 121 233 90 279 Initial 90 | . 6 . 90 35 Average 77 | 1 41 102 90 156 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 89 | 100 100 79 100 65 Level 1 10 | . . 20 . 34 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 2 . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . . 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 4 15 . 15 Peak Tracking Total 8 | . 3 8 . 6 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . . . . 6 Max in Single Turn 4 | . . . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 13 | . 8 3 1 1 Terminals 8 | . 5 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 2 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 18 5 1 2 Successful 14 | . 11 2 1 . Failed 11 | . 6 3 . 2 Catastrophic 3 | . . 2 . 1 Database Lockouts 1 | . 1 . . . Manual 14 | . 9 3 . 2 Terminals 19 | . 13 4 . 2 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 4 | . 3 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 7 1 1 . Part Schematic 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Patrol Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks 3 | . 2 1 . . Process 1 | . 1 . . . Retrieve Components 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 7 | . 4 2 . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 11 | . 9 2 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1633 | 107 729 305 192 300 Spaces Moved 996 | 64 504 196 114 118 Core 9 | 9 . . . . Treads 133 | 26 107 . . . Legs 854 | 29 397 196 114 118 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 124 | 126 128 120 120 121 Slowest Speed 190 | 160 160 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 76 22 40 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 1 | . . 1 . . Terrain Destroyed 48 | . . 34 . 14 Melee 1 | . . 1 . . Projectile . | . . . . . AOE 47 | . . 33 . 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1245 | 80 571 238 169 187 Wait 90 | . 31 5 53 1 Move 993 | 64 503 195 113 118 Hop . | . . . . . Pick Up 23 | 4 10 6 1 2 Fast Attach 14 | 6 4 1 . 3 Attach 10 | . 2 2 . 6 Detach 2 | . 1 . . 1 Swap 25 | 2 2 10 1 10 Drop 16 | . 9 3 1 3 Fire 60 | 4 8 13 . 35 Melee 10 | . . 2 . 8 Ram . | . . . . . Kick 1 | . . 1 . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 265 | -10/Materials | Central database locked down 338 | -10/Materials | Build established: Mutant 343 | -10/Materials | Identified exit to Materials 633 | -10/Materials | Discovered new exit (range 10) 837 | -10/Materials | Entered another Materials area 837 | -9/Materials | Evolved 2 slots: Propulsion x2 875 | -9/Materials | Identified exit to Mines 1142 | -9/Materials | Entered Mines 1143 | -9/Mines | Build established: Scavenger-Mutant 1146 | -9/Mines | Found the Drone Emporium 1148 | -9/Mines | Learned Materials trap positions 1299 | -9/Mines | Learned Materials emergency access door positions 1324 | -9/Mines | Discovered new exit (range 7) 1334 | -9/Mines | Entered Materials 1334 | -8/Materials | Evolved 2 slots: Utility x2 1335 | -8/Materials | Loaded intel: 18 trap records 1549 | -8/Materials | Lost 6 parts (1p4n1w) 1619 | -8/Materials | Core integrity fell below 50% 1634 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. Lgt. Nuclear Core destroyed. Neutrino Reactor explodes. S-10 Pest destroyed. Switching to secondary target: G-47 Trooper. Aluminum Leg destroyed. U-05 Engineer builds a Door. Aluminum Leg destroyed. Imp. Medium Laser destroyed. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Assault Rifle destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????+?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????########?########?????????????????? | | ???????????????# #?# #?????????????????? | | ???????????????# #?# #?????????????????? | | ???????????????# #?# #?????????????????? | | ???############# #?#@ k #?????????????????? | | ???# + + #?#ug gsg#?????????????????? | | ???# #### #?# ug% #######???????????? | | ???# #?#######+######/### #???????????? | | ???# #?# %= #???????????? | | ???# #?# #???????????? | | ???# #?# ** ##??????????? | | ???# #?# * ##??????????? | | ???# #?# ##??????????? | | ???# #?# %% ##??????????? | | ???######+##### * %%! #####???????? | | ???????# % % % ???? | | ???????# %% ???^ | | ???????# ^ ???? | | ???????# ######### #########"######+### ""????? | | ???????# #???????#######???##### ???"?????? | | ???????# #?????????????????????? #?^??????? | | ???????# #?????????????????????? #????????? | | ???????# #??????????????????????? #????????? | | ???????# #??????????????????????? #????????? | | ???????# #???????????????????????? #????????? | | ???????# #????????????????????????#####????????? | | ######## #?????????????????????????????????????? | | # #?????????????????????????????????????? | | "" # #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipGuidedStorage Manual? 0 Play Time 00:19:50 Cumulative 59.6 hours Start 2024.10.19 @ 13:54:17 End 2024.10.19 @ 14:13:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 56x25 Zoom Use 65% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be2baeca-032e-49bd-8d4c-bf79e0dcd5b0