Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.13 @ 21:06:03 Player: Leif Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (2377) 2377 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6527 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg VSS Leg > --- UTILITY ---------- Cooling System Signal Interpreter Targeting Computer Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Improved EM Pulse Cannon Improved Assault Rifle Shock Bomb Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Assault Rifle [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Surge Thruster Utility Targeting Computer Device Cooling System Storage High-capacity Battery Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Slots Evolved 9 | . 1 2 2 2 . . 2 . Power 1 | . 1 . . . . . . . Propulsion 3 | . . . 2 . . . 1 . Utility 3 | . . 2 . . . . 1 . Weapon 2 | . . . . 2 . . . . Parts Attached 55 | 8 2 8 14 8 . . 4 11 Power 11 | 1 1 3 4 1 . . . 1 Engine 10 | 1 1 3 4 1 . . . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 19 | 2 . 1 6 4 . . 3 3 Treads 7 | . . . 1 3 . . 3 . Leg 9 | 2 . 1 5 1 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . . . 3 Utility 13 | 3 . 1 2 1 . . 1 5 Device 1 | . . . 1 . . . . . Storage 1 | . . . . 1 . . . . Processor 3 | 2 . . 1 . . . . . Hackware . | . . . . . . . . . Protection 8 | 1 . 1 . . . . 1 5 Artifact . | . . . . . . . . . Weapon 12 | 2 1 3 2 2 . . . 2 Energy Gun 3 | 1 . . 1 . . . . 1 Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 6 | 1 1 3 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 2 | . . . . 2 . . . . Parts Lost 18 | . . 1 3 4 1 . 1 8 Power 6 | . . . 3 1 . . . 2 Propulsion 3 | . . . . 1 . . . 2 Utility 3 | . . 1 . 1 . . . 1 Weapon 6 | . . . . 1 1 . 1 3 Highest Loss Streak 6 | . . 1 1 3 1 . 1 6 To Critical Strikes . | . . . . . . . . . Average Backups 1 | 2 2 2 3 3 . . . . Power . | 1 . . . . . . . . Propulsion . | . . . 1 2 . . . . Utility . | . 1 . . . . . . . Weapon . | . 1 1 1 . . . . . Tool/Special . | . . . . . . . . . Unused Backups 1 | . . 1 . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 1 | . . 1 . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 100 95 85 92 95 92 82 33 Engine 14 | . 25 19 12 13 14 14 12 3 Treads 11 | . . . . 6 28 28 28 7 Leg 13 | . 25 19 26 20 . . . . Device 1 | . . . 6 3 . . . . Storage 2 | . . . . 1 7 7 6 2 Processor 19 | . 25 20 16 21 21 21 18 8 Protection 4 | . . 17 7 . . . 2 3 Energy Gun 1 | . 4 . . 4 . . . . Energy Cannon 3 | . . . . 5 7 7 2 . Ballistic Gun 13 | . 19 18 14 8 14 14 12 2 Launcher 2 | . . . . 5 3 . . . Peak Build Rating 38 | 7 8 14 27 38 24 21 30 30 Average Rating 20 | 4 8 12 18 31 22 21 24 11 On Entrance 16 | . 7 8 13 26 24 21 21 30 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 30 | . . . . . . . . 30 Heaviest Build 34 | 10 10 24 29 34 32 26 26 22 Greatest Support 120 | 20 20 20 52 80 80 80 120 120 Greatest Overweight (x) 4 | . . 3 1 1 . . . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 2 5 5 5 . . 3 5 Average Carried 1 | 2 2 2 3 3 . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 3 | 3 2 3 3 . . . . . Class Distribution -------------------- 43% | Hacker-Mutant 37% | Scavenger-Gunner 11% | Hacker-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Matter Collected 2076 | 239 121 449 645 202 338 . 47 35 Remotely . | . . . . . . . . . Salvage Created 2837 | . 110 525 872 784 348 . . 198 Parts 145 | . 7 29 47 30 14 . . 18 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 2 | . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 55 | . 2 9 17 12 8 . . 7 Melee 2 | . . . . . . . . 2 Guns 35 | . 2 9 17 1 1 . . 5 Cannons 12 | . . . . 5 7 . . . AOE 3 | . . . . 3 . . . . Classes Destroyed 13 | . 1 4 4 3 . . . 1 Builder 1 | . . . . 1 . . . . Tunneler 1 | . . . . 1 . . . . Hauler 1 | . . . 1 . . . . . Recycler 1 | . . 1 . . . . . . Watcher 3 | . . 2 1 . . . . . Swarmer 6 | . . . 1 1 4 . . . Cutter 5 | . . . . . . . . 5 Grunt 24 | . 2 6 11 4 1 . . . Brawler 1 | . . 1 . . . . . . Duelist 6 | . . . 1 3 2 . . . Sentry 11 | . . 2 3 3 1 . . 2 Hunter 1 | . . . 1 . . . . . Programmer 1 | . . . . 1 . . . . Best Kill Streak 7 | . 2 4 7 7 5 . . 5 Combat Bots Only 6 | . 2 4 5 6 5 . . 5 Max Kills in Single Turn 1 | . 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Hostile Shots Fired 824 | . 19 70 136 143 112 . 18 326 Missed 278 | . 4 27 43 57 46 . 9 92 Hits 546 | . 15 43 93 86 66 . 9 234 Melee 55 | . . 2 2 1 3 . . 47 Projectile 491 | . 15 41 91 85 63 . 9 187 AOE 2 | . . . . . . . 1 1 Critical Strikes 28 | . 1 . 5 2 . . . 20 Part Disruptions 1 | . . . . 1 . . . . Damage Taken 4645 | . 123 346 916 794 460 . 132 1874 Core 1450 | . 29 45 133 313 61 . 64 805 Absorbed by Shields 17 | . . . . . . . . 17 Ignored by Resistances 2767 | . 75 215 553 376 302 . 79 1167 Regen/Repaired (Parts) 188 | . . . 188 . . . . . Core Remaining (%) 79 | 100 88 88 75 . . 46 . . Volleys Fired 169 | . 12 36 60 32 14 . 2 13 Largest 4 | . 2 2 2 4 4 . 3 2 Hottest 178 | . 60 46 46 178 148 . 112 100 Shots Fired 378 | . 24 72 120 94 46 . 6 16 Gun 299 | . 24 72 120 35 28 . 4 16 Cannon 44 | . . . . 27 15 . 2 . Launcher 35 | . . . . 32 3 . . . Special . | . . . . . . . . . Kinetic 279 | . 20 72 120 27 28 . 4 8 Thermal 8 | . . . . . . . . 8 Explosive . | . . . . . . . . . Electromagnetic 91 | . 4 . . 67 18 . 2 . Robot Hit Streak 52 | . 12 26 52 23 17 . 23 29 Robot Miss Streak 2 | . 1 1 1 2 1 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . . 3 8 . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . . 1 Shots Hit Robots 322 | . 22 62 112 77 26 . 6 17 Core Hits 138 | . 5 21 43 34 15 . 1 19 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . Critical Strikes 6 | . 1 1 2 1 . . . 1 Destroy 3 | . . 1 2 . . . . . Corrupt 2 | . 1 . . 1 . . . . Sever 1 | . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Slashing 3 | . . . . . . . . 3 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5593 | . 276 900 1664 1700 531 . 107 415 Guns 3880 | . 276 900 1664 487 174 . 59 320 Cannons 798 | . . . . 413 337 . 48 . Explosions 820 | . . . . 800 20 . . . Melee 36 | . . . . . . . . 36 Ramming 59 | . . . . . . . . 59 Kinetic 3439 | . 219 900 1664 331 174 . 59 92 Thermal 289 | . . . . 61 . . . 228 Explosive . | . . . . . . . . . Electromagnetic 1770 | . 57 . . 1308 357 . 48 . Impact . | . . . . . . . . . Slashing 36 | . . . . . . . . 36 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 5 5 5 . 1 Average Corruption 4 | . . . . 2 5 5 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 35 | . . . . 6 27 . . 2 Message Errors 9 | . . . . . 9 . . . Matter Fused 7 | . . . . 2 5 . . . Heat Flow Errors 7 | . . . . 2 4 . . 1 Energy Discharges 3 | . . . . 1 1 . . 1 Data Loss (minor) 2 | . . . . 1 1 . . . Data Loss (major) 4 | . . . . . 4 . . . Misfires 1 | . . . . . 1 . . . Alerts 2 | . . . . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 16 | . . . . 4 12 . . . Projectiles 12 | . . . . . 12 . . . Explosions 4 | . . . . 4 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 79 | . . . . 58 . . . 21 Shots 6 | . . . . 6 . . . . Rammed 37 | . . . . . . . . 37 Targets Rammed 37 | . . . . . . . . 37 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 577 | . 123 200 17 577 458 . 37 210 Average Temperature 110 | . 79 73 14 161 165 . 23 47 Received Heat Transfer 2016 | . 138 246 783 150 183 . 30 486 Effects 10 | . . . . 5 5 . . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . . Interference 5 | . . . . 2 3 . . . Matter Decay 1 | . . . . . 1 . . . Damage (core) 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . . Combat Hostiles 3 | . . . . 3 . . . . Parts Fried 15 | . . . . 13 2 . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . 1 . . . 4 Heat Transferred 525 | . . . . . . . . 525 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 192 | . 51 80 192 169 . . 4 140 Initial 45 | . . 1 4 45 . . . 1 Average 44 | . 17 16 57 64 . . . 72 Influence Increases 1528 | . 66 274 440 374 170 . 4 200 Destroy 0b10 Robot/C 1100 | . 40 180 340 240 160 . . 140 Destroy 0b10 Robot/NC 35 | . . 15 10 10 . . . . Destroy Leader 238 | . 10 64 74 70 10 . . 10 Successful Hack 5 | . . . 1 . . . 4 . Disable Machine 8 | . . . . 8 . . . . Anti-Garrison Action 50 | . . . . . . . . 50 Destroy Structure 17 | . 1 . . 16 . . . . Lose Combat Pursuer 75 | . 15 15 15 30 . . . . Influence Decreases 1388 | . 60 265 316 513 170 . . 64 Entered New Map 113 | . . 5 11 94 . . . 3 Time Decay 1134 | . 60 250 275 379 170 . . . Lost Part 141 | . . 10 30 40 . . . 61 Squads Dispatched 10 | . . 2 2 6 . . . . Investigation 1 | . . 1 . . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 5 | . . 1 2 2 . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Distress Signals 5 | . . . 5 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 3 12 27 14 10 . 1 10 Peak Tracking Total 7 | . 2 4 6 5 7 . 1 6 Tactical Retreats 4 | . 1 1 1 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Traps Triggered 6 | . . 4 . 2 . . . . Indirectly 2 | . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Machines Disabled 2 | . . . . 2 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Machines Accessed 5 | . . 1 1 1 . . 1 1 Terminals 3 | . . 1 . 1 . . . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 14 | . . 2 6 1 . . 2 3 Successful 9 | . . . 6 1 . . 2 . Failed 5 | . . 2 . . . . . 3 Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 6 | . . 2 . 1 . . . 3 Fabricators . | . . . . . . . . . Repair Stations 6 | . . . 6 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 1 | . . . . 1 . . . . Record 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . . Scan Component 3 | . . . 3 . . . . . Repair 3 | . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . Unlock Access 1 | . . . . . . . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . 1 1 1 . . 1 1 Full Trace Events 2 | . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . Time 96 | . . . 96 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Turns Passed 3358 | 69 146 575 540 685 1000 34 99 210 Spaces Moved 1635 | 51 88 252 182 275 568 22 53 144 Core 56 | 14 . 3 . . . . . 39 Treads 742 | . . . . 77 568 22 53 22 Legs 754 | 37 88 249 182 198 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 83 | . . . . . . . . 83 Fastest Speed 20 | 50 120 100 112 112 160 160 157 20 Average Speed 134 | 100 120 134 129 127 160 160 158 60 Slowest Speed 250 | 120 120 200 190 240 160 160 160 250 Overloaded Moves 66 | . . . . . . . . 66 Propulsion Burnouts 2 | . . . . . . . . 2 Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 20 | 4 23 23 19 8 81 9 1 13 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 15 | . . . . 15 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 15 | . . . . 15 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Total 2463 | 68 104 427 388 540 627 21 64 224 Wait 467 | . 3 97 109 212 46 . . . Move 1627 | 50 87 251 181 274 567 21 52 144 Hop . | . . . . . . . . . Pick Up 60 | 10 . 17 12 4 . . 4 13 Fast Attach 13 | . . 4 5 4 . . . . Attach 48 | 7 1 10 9 6 . . 2 13 Detach . | . . . . . . . . . Swap 16 | 1 1 4 5 3 . . 2 . Drop 23 | . . 8 7 5 . . 2 1 Fire 169 | . 12 36 60 32 14 . 2 13 Melee 3 | . . . . . . . . 3 Ram 37 | . . . . . . . . 37 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 14) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Evolved 1 slot: Power x1 197 | -10/Materials | Identified exit to Materials 197 | -10/Materials | Discovered exit to Materials (range 16) 216 | -10/Materials | Entered another Materials area 216 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Hacker-Mutant 778 | -9/Materials | Identified exit to Materials 778 | -9/Materials | Discovered exit to Materials (range 4) 791 | -9/Materials | Entered another Materials area 791 | -8/Materials | Evolved 2 slots: Propulsion x2 839 | -8/Materials | Repaired Autogun 873 | -8/Materials | Repaired Autogun 907 | -8/Materials | Repaired Hrd. Light Armor Plating 1326 | -8/Materials | Identified exit to Factory 1326 | -8/Materials | Discovered exit to Factory (range 5) 1331 | -8/Materials | Entered Factory 1331 | -7/Factory | Evolved 2 slots: Weapon x2 1560 | -7/Factory | Garrison activated, responded to threat 1772 | -7/Factory | Build established: Hacker-Gunner 1836 | -7/Factory | Lost 3 parts (1p1n1w) 1998 | -7/Factory | Identified exit to Lower Caves 1998 | -7/Factory | Discovered exit to Lower Caves (range 12) 2016 | -7/Factory | Entered Lower Caves 2129 | -7/Lower Caves | Build established: Scavenger-Gunner 2169 | -7/Lower Caves | Encountered a Warlord checkpoint 2485 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2505 | -7/Lower Caves | Core integrity fell below 50% 2986 | -7/Lower Caves | Identified exit to Lower Caves 2986 | -7/Lower Caves | Discovered exit to Lower Caves (range 15) 3016 | -7/Lower Caves | Entered another Lower Caves area 3029 | -7/Lower Caves | Identified exit to Factory 3029 | -7/Lower Caves | Discovered exit to Factory (range 9) 3050 | -7/Lower Caves | Entered Factory 3050 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3148 | -6/Factory | Identified exit to Garrison 3149 | -6/Factory | Entered Garrison 3177 | -6/Garrison | Triggered checkpoint 3256 | -6/Garrison | Core integrity fell below 50% 3258 | -6/Garrison | Lost 6 parts (2p1u3w) 3304 | -6/Garrison | Spotted B-75 Beast 3347 | -6/Garrison | Core integrity fell below 20% 3359 | -6/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 03314_ Lyr. Medium Armor Plating severed. 03316_ C-17 Slicer destroyed. 03317_ System corrupted: Heat flow error (+237). 03318_ Slammed into C-17 Slicer. 03320_ Lyr. Medium Armor Plating severed. 03321_ Slammed into C-17 Slicer. 03336_ Acquired 1 matter. 03336_ Slammed into C-17 Slicer. 03344_ Lyr. Medium Armor Plating severed. 03345_ Slammed into C-17 Slicer. 03348_ Acquired 1 matter. 03348_ Slammed into C-17 Slicer. 03349_ Destabilizing: Core damaged (-17). 03350_ Slammed into C-17 Slicer. 03351_ Destroyed Surge Thruster. 03351_ C-17 Slicer system corrupted by crushing effect. 03352_ Slammed into C-17 Slicer. 03357_ C-17 Slicer destroyed. 03358_ Slammed into B-75 Beast. Map ----- +----------------------------------------------------+ | ???????????????# T#???????#######?????????? | | ???????????????# "#????????"""""#?????????? | | ################ ###########== ##?????????? | | /*= %!=! [ #?????????? | | ! %%=! / #?????????? | | ################## ###!= #######?????????? | | ?????????????????# #?#!%=#???????????????? | | ?????????????????# #?#####???????????????? | | ?????????????????# #?????????????????????? | | ?????????????????#* #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ???????????????### #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????### #######???????????????? | | ?????????????????# ## !##??????????????? | | ?????????????????# !+???????????????? | | ?????????????????# +???????????????? | | ?????????????????# ## /#???????????????? | | ?????????????????# ##/*!!##??????????????? | | ?????????????????# ##!%!%*#??????????????? | | ?????????????????# ##%pBB=#??????????????? | | ?????????????????# ####BB#???????????????? | | ????????????????? #?#%%@#???????????????? | | ????????????????? #?##!##???????????????? | | ????????????????## ???###????????????????? | | ?????????????????# ??????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 1075 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Targeting Accuracy 10 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 66% | -8/Materials Autogun | 45% | -8/Materials Hrd. Light Armor Plating | 51% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperCannonSlamshotty Manual? 0 Play Time 00:25:08 Cumulative 64.6 hours Start 2025.12.13 @ 20:44:10 End 2025.12.13 @ 21:06:03 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 155 Rogue 146 Adventurer 0 Explorer 9 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ed12a6d-4c53-46d5-a832-eb711cf0c05b