Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.30 @ 18:31:40 Player: Minty Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1293) 1293 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (281) 281 TOTAL SCORE: 4674 Bonus ------- Follower Combat Kills 81 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Power Maul > --- INVENTORY (10) --- Experimental Sensor Array Authchip [Propulsion] Relay Coupler [Swarmer] (22) Relay Coupler [Grunt] (28) Relay Coupler [Duelist] (23) Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Surge Thruster Surge Thruster Surge Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Experimental Sensor Array Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Improved Ion Engine Medium Storage Unit Authchip [Propulsion] Shock Bomb Launcher Shock Bomb Launcher [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Surge Thruster Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 4 | . . . 2 1 1 . Utility 2 | . . . . 1 1 . Weapon . | . . . . . . . Parts Attached 61 | . 9 6 13 15 16 2 Power 12 | . 4 1 3 1 3 . Engine 11 | . 4 1 3 1 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 18 | . 2 2 2 8 2 2 Treads 2 | . . 2 . . . . Leg 3 | . . . . 1 . 2 Wheel . | . . . . . . . Hover 7 | . 2 . 2 3 . . Flight 6 | . . . . 4 2 . Utility 18 | . 1 3 4 4 6 . Device 8 | . . 2 3 3 . . Storage 1 | . . 1 . . . . Processor 4 | . . . 1 1 2 . Hackware 2 | . . . . . 2 . Protection 3 | . 1 . . . 2 . Artifact . | . . . . . . . Weapon 13 | . 2 . 4 2 5 . Energy Gun 4 | . 1 . 1 . 2 . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon 2 | . . . 2 . . . Launcher 2 | . . . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . 1 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . Corrupted Parts 1 | . . . . . . 1 System Corruption 5 | . . . . . . 5 Parts Lost 23 | . 1 . 1 9 2 10 Power 5 | . 1 . . 1 1 2 Propulsion 13 | . . . . 7 . 6 Utility 3 | . . . . 1 1 1 Weapon 2 | . . . 1 . . 1 Highest Loss Streak 10 | . 1 . 1 5 1 10 To Critical Strikes . | . . . . . . . Average Backups 8 | . 7 9 9 9 5 6 Power 1 | . 2 1 2 1 1 . Propulsion 1 | . 4 6 2 . . . Utility 2 | . . 1 3 3 2 4 Weapon 1 | . . . . 3 1 1 Tool/Special . | . . . . . . . Unused Backups 22 | . 8 . 4 1 5 4 Power 2 | . . . 2 . . . Propulsion 4 | . 4 . . . . . Utility 10 | . 2 . 1 1 2 4 Weapon 5 | . 2 . 1 . 2 . Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 86 | . 88 85 97 82 87 56 Engine 10 | . 13 14 11 8 7 4 Treads 3 | . . 23 . . . . Leg 3 | . 23 . . . . 1 Hover 16 | . 4 4 42 25 6 2 Flight 10 | . . . . 8 30 16 Device 4 | . . . 7 12 3 . Storage 9 | . 14 14 11 9 2 7 Processor 3 | . . . 2 3 7 7 Hackware 3 | . . . . . 10 7 Protection 1 | . 4 . . . 3 2 Energy Gun 11 | . 22 28 14 . 4 . Ballistic Cannon 2 | . . . 2 7 1 . Impact Weapon 2 | . . . . 6 3 4 Peak Build Rating 47 | . 7 15 18 29 47 39 Average Rating 19 | . 6 6 13 21 38 22 On Entrance 15 | 6 6 6 7 18 29 38 Avg Prop Armor Cover (%) 2 | . . . . 1 4 4 Naked Turns . | . . . . . . . Heaviest Build 29 | 11 13 17 28 29 25 22 Greatest Support 40 | 20 20 40 28 35 29 40 Greatest Overweight (x) 6 | . 2 . . 6 2 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | . 8 10 10 10 10 10 Average Capacity 8 | . 8 9 10 10 6 10 Most Carried 10 | . 8 10 10 10 10 9 Average Carried 8 | . 7 9 9 9 5 6 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 6 8 10 10 10 5 6 Class Distribution -------------------- 75% | Mutant 15% | Hacker-Sprinter 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1367 | 200 45 89 195 414 384 40 Remotely . | . . . . . . . Salvage Created 1444 | . 118 49 389 359 384 145 Parts 59 | . 4 3 24 10 11 7 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 31 | . 4 3 8 6 6 4 Melee 6 | . . . . 2 3 1 Guns 15 | . 3 3 8 . 1 . Cannons 4 | . 1 . . 3 . . AOE 4 | . . . . . 1 3 Classes Destroyed 9 | . 2 . 1 2 3 1 Worker 2 | . . . . 2 . . Hauler 1 | . . . . . 1 . Recycler 5 | . . . . 4 1 . Operator 1 | . . . . . 1 . Swarmer 12 | . 2 3 . 5 . 2 Grunt 10 | . 2 . 4 . 4 . Sentry 6 | . . . 4 1 1 . Specialist 1 | . . . . . . 1 Hunter 2 | . . . . . 1 1 Best Kill Streak 6 | . 2 3 3 6 3 3 Combat Bots Only 3 | . 2 3 3 3 2 3 Max Kills in Single Turn 3 | . 1 2 1 1 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 1 3 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 445 | . 26 37 35 76 64 207 Missed 151 | . 11 11 13 23 30 63 Hits 294 | . 15 26 22 53 34 144 Projectile 294 | . 15 26 22 53 34 144 AOE 1 | . . . . . 1 . Critical Strikes 2 | . . . . 1 1 . Damage Taken 3110 | . 169 221 287 486 499 1448 Core 957 | . 19 12 75 147 163 541 Absorbed by Shields 52 | . . . . . . 52 Redirected to Shielding 133 | . . . . . 68 65 Regen/Repaired (Parts) 61 | . . . 61 . . . Core Remaining (%) 85 | 100 . 87 81 73 . . Volleys Fired 65 | . 15 7 21 10 11 1 Largest 2 | . 2 2 2 2 2 1 Hottest 110 | . 110 100 100 74 110 36 Shots Fired 118 | . 30 14 38 17 18 1 Gun 87 | . 25 14 38 . 10 . Cannon 24 | . 5 . . 17 2 . Launcher 7 | . . . . . 6 1 Special . | . . . . . . . Kinetic 32 | . . . 13 17 2 . Thermal 79 | . 30 14 25 . 10 . Explosive 5 | . . . . . 5 . Electromagnetic 2 | . . . . . 1 1 Robot Hit Streak 12 | . 7 2 12 8 9 1 Robot Miss Streak 4 | . 3 4 2 3 1 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 106 | . 21 6 27 23 24 5 Core Hits 46 | . 7 3 15 6 10 5 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 9 | . . . . 2 5 2 Critical Strikes 18 | . 5 . 1 4 6 2 Burn 7 | . 5 . 1 . 1 . Blast 1 | . . . . 1 . . Smash 10 | . . . . 3 5 2 Melee Attacks 42 | . . . . 19 14 9 Impact 42 | . . . . 19 14 9 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 9 | . . . . 6 3 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks 2 | . . . . . 2 . Damage Inflicted 3557 | . 276 115 382 1032 1292 460 Guns 874 | . 225 113 382 . 154 . Cannons 389 | . 51 . . 311 27 . Explosions 568 | . . . . . 284 284 Melee 1724 | . . . . 721 827 176 Ramming 2 | . . 2 . . . . Kinetic 483 | . . . 145 311 27 . Thermal 943 | . 276 113 237 . 154 163 Explosive 219 | . . . . . 219 . Electromagnetic 186 | . . . . . 65 121 Impact 1724 | . . . . 721 827 176 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . 1 . 9 14 Average Corruption 3 | . . . 1 . 3 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . 2 . 10 3 Message Errors 5 | . . . . . 3 2 Matter Fused 5 | . . . 1 . 3 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . 1 . . . Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 837 | . . . . 358 399 80 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 837 | . . . . 358 399 80 Knockbacks 9 | . . . . 3 6 . Impact 9 | . . . . 3 6 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 77 | . . . . . . 77 Shots 2 | . . . . . . 2 Rammed 2 | . . 2 . . . . Targets Rammed 2 | . . 2 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 270 | . 270 234 226 63 181 48 Average Temperature 75 | . 113 102 60 31 59 15 Received Heat Transfer 454 | . 48 30 126 27 99 124 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . . . . 3 2 . Combat Hostiles 2 | . . . . 1 1 . Parts Fried 13 | . . . . 5 5 3 Impact Corruptions 25 | . . . . 10 13 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 2 2 . . 1 . Heat Transferred 2790 | . 1147 333 740 . 370 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Maximum Alert Level . | . . . . . . . Low Security (%) 100 | . 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 188 | . 90 84 152 87 188 176 Initial 126 | . . 34 . 55 18 126 Average 60 | . 35 33 64 57 84 95 Influence Increases 1279 | . 159 70 262 235 375 178 Destroy 0b10 Robot/C 660 | . 80 60 160 120 120 120 Destroy 0b10 Robot/NC 45 | . . . . 30 15 . Destroy Leader 162 | . 20 10 60 30 42 . Allied During Kill 2 | . . . . . . 2 Successful Hack 68 | . 14 . 12 36 6 . Select Force Hacks 30 | . . . . . 30 . Disable Machine 30 | . . . . 15 15 . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 22 | . . . . 4 12 6 Partial Spotted 30 | . 15 . . . 15 . Lose Combat Pursuer 180 | . 30 . 30 . 120 . Influence Decreases 1195 | . 70 159 130 327 235 274 Entered New Map 208 | . . 55 . 77 22 54 Time Decay 639 | . 60 104 120 160 195 . Lost Part 228 | . 10 . 10 90 18 100 Lost Ally 120 | . . . . . . 120 Squads Dispatched 15 | . 1 . 3 . 11 . Investigation 12 | . 1 . 3 . 8 . Extermination 2 | . . . . . 2 . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 4 | . 1 . 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 9 5 9 8 19 9 Peak Tracking Total 9 | . 5 3 3 4 6 9 Tactical Retreats 7 | . 1 . 1 . 5 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 6 | . . . . . 5 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 3 | . . . . 1 1 1 Max in Single Turn 1 | . . . . 1 1 1 Garrison Access 1 | . . . . . 1 . Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 19 | . 2 . 6 2 9 . Terminals 12 | . 2 . 4 2 4 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . . 1 . 1 . Garrison Access 2 | . . . . . 2 . Total Hacks 56 | . 5 . 17 8 26 . Successful 22 | . 1 . 8 3 10 . Failed 34 | . 4 . 9 5 16 . Catastrophic 8 | . . . 4 2 2 . Database Lockouts . | . . . . . . . Manual 19 | . . . . 2 17 . Terminals 36 | . 5 . 10 8 13 . Fabricators 2 | . . . . . 2 . Repair Stations 4 | . . . 4 . . . Recycling Units 2 | . . . . . 2 . Scanalyzers 7 | . . . 3 . 4 . Garrison Access 5 | . . . . . 5 . Terminal Hacks 10 | . 1 . 4 3 2 . Part Schematic 1 | . . . . 1 . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 3 | . 1 . 1 1 . . Alert Level 2 | . . . 1 . 1 . Dispatch Records 1 | . . . . . 1 . Maintenance Status 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Repair Station Hacks 3 | . . . 3 . . . Scan Component 2 | . . . 2 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer 2 | . . . 1 . 1 . Retrieve Study 2 | . . . 1 . 1 . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . . . . . 3 . Terminals . | . . . . . . . Fabricators 1 | . . . . . 1 . Recompile 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Extract 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Reprogram 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 2 . 6 2 7 . Full Trace Events 14 | . 2 . 5 2 5 . Feedback Events 3 | . . . 1 . 2 . Corruption 2 | . . . 1 . 1 . Hackware Fried 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 1 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 1 . 1 . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . . . 3 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies 6 | . . . . . 3 3 Largest Group 3 | . . . . . 3 3 Highest-Rated Group 86 | . . . . . 48 86 Highest-Rated Ally 43 | . . . . . 16 43 Total Orders . | . . . . . . . Ally Attacks 20 | . . . . . . 20 Total Damage 361 | . . . . . . 361 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Active Infowar (turns) 882 | . . 2 102 280 415 83 Optics 507 | . . . 82 . 342 83 Sensors 248 | . . 1 1 63 183 . Terrain 236 | . . . 19 217 . . Seismic 1 | . . 1 . . . . Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 1626 | . 237 255 308 328 415 83 Spaces Moved 2067 | 1 162 162 413 323 964 42 Core 5 | . . . . 2 . 3 Treads 124 | . . 124 . . . . Legs 124 | 1 115 . . 5 . 3 Wheels . | . . . . . . . Hover 746 | . 47 38 413 245 3 . Flight 1068 | . . . . 71 961 36 Fastest Speed 14 | 120 56 56 48 44 14 14 Average Speed 52 | 120 103 135 48 62 29 44 Slowest Speed 350 | 120 190 160 48 350 180 250 Overloaded Moves 62 | . . . . . 58 4 Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . . . 5 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 2 34 45 36 25 31 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 22 | . . . . 3 11 8 Melee . | . . . . . . . Projectile 3 | . . . . 3 . . AOE 19 | . . . . . 11 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 2396 | . 202 181 488 391 1047 87 Wait 50 | . . 1 16 10 22 1 Move 2051 | . 161 161 412 322 953 42 Hop 5 | . . . . . 5 . Pick Up 32 | . 8 1 11 7 2 3 Fast Attach 28 | . 3 2 2 9 10 2 Attach 17 | . . . 6 4 4 3 Detach 7 | . . 1 1 . 4 1 Swap 36 | . 6 4 8 4 14 . Drop 38 | . 9 2 11 6 10 . Fire 65 | . 15 7 21 10 11 1 Melee 40 | . . . . 19 12 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . 2 . . . . Escape Stasis 6 | . . . . . . 6 Rewire 19 | . . . . . . 19 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 6) 238 | -10/Materials | Entered Mines 265 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 269 | -10/Mines | Found Prototype Device 269 | -10/Mines | Identified Exp. Sensor Array 312 | -10/Mines | Build established: Mutant 488 | -10/Mines | Discovered new exit (range 3) 493 | -10/Mines | Entered Materials 493 | -9/Materials | Evolved 2 slots: Propulsion x2 718 | -9/Materials | Repaired Med. Laser 800 | -9/Materials | Discovered new exit (range 4) 801 | -9/Materials | Entered another Materials area 801 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1051 | -8/Materials | Lost 5 parts (4n1u) 1086 | -8/Materials | Discovered new exit (range 14) 1129 | -8/Materials | Entered Factory 1129 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1482 | -7/Factory | Identified exit to Garrison 1482 | -7/Factory | Hacking Suite fried by hacking feedback 1491 | -7/Factory | Discovered new exit (range 15) 1544 | -7/Factory | Entered Garrison 1544 | -7/Garrison | Accompanied by 3 allies 1550 | -7/Garrison | Garrison Relay disabled 1556 | -7/Garrison | Triggered checkpoint 1558 | -7/Garrison | Triggered checkpoint 1581 | -7/Garrison | Core integrity fell below 50% 1593 | -7/Garrison | Core integrity fell below 20% 1617 | -7/Garrison | System corruption reached 10% 1627 | -7/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01606_ System corrupted: Matter fused (-5). 01606_ Penetrated by Slug. 01612_ Slug penetrates Chaingunner 4c. 01612_ Acquired Flexi-carbon Leg. 01614_ Acquired 40 matter. 01615_ Chaingunner 4c destroyed. 01615_ Slug penetrates Wall. 01616_ Acquired Corrupted Flexi-carbon Leg. 01616_ Integrated Corrupted Flexi-carbon Leg (+5). 01618_ Slug penetrates Wall. 01623_ Wall collapses. 01624_ Penetrated by Slug. 01625_ H-55 Commando suffers critical hit (Smash). 01625_ Destroyed Assault Rifle. 01625_ H-55 Commando system corrupted by crushing effect. 01625_ Lgt. Nuclear Core fried. 01625_ Carbon-fiber Leg fried. 01625_ Targeting Computer fried. 01625_ H-55 Commando destroyed. 01626_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ??????????????????????#??????????? | | ?????????????????????? ###???????? | | ????????????????????### #???????? | | ????????????????????#"# ###?????? | | ????????????????????#" #?????? | | ????????????????????# #?????? | | ????????????????????#" #?????? | | ????????????????????#"# ###??#??? | | ????????????????????###[Y####h#??? | | ????????###############!=#%*;h#??? | | ????????# !%[= [%@[%s%#??? | | ????????# ==!%[ *[% !###??? | | ????????# ###[ ######+#[%[!#???? | | ????????# #?# ???????# #!*!##???? | | ????????# #??????????# ## [ ????? | | ????????# #??????????# #####???? | | ????????# #??????????# ????????? | | ????????# #??????????###????????? | | ????????# #?????????????????????? | | ??????### #?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????### #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ???????? #?????????????????????? | | ???????? #?????????????????????? | | ????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Surge Thruster | -8/Materials | Hacked Imp. Spread Laser | -7/Factory | Extracted Insulated Plating | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 12% | -9/Materials Studied --------- Hover Unit | -9/Materials | Hacked Surge Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingTargetReactor Manual? 0 Play Time 00:20:07 Cumulative 1196.1 hours Start 2025.09.30 @ 18:11:11 End 2025.09.30 @ 18:31:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1470 Rogue 1186 Adventurer 124 Explorer 160 Win Type - Total 53 Types 39/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4feacbe-10e2-44c0-837d-0d4eec8b6971