Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.24 @ 17:51:18 Player: kyerz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1775) 1775 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4630 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 290/290 System Corruption 5% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Cooling System Small Storage Unit Advanced Weight Redist. System Armor Integrity Analyzer System Shield > --- WEAPON (3) ------- Gatling Laser Cooled Pulse Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Deuterium Engine Deuterium Engine Advanced Weight Redist. System Advanced Terrain Scan Processor Gatling Laser Enhanced Autogun Gauss Rifle Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Trap Scanner Sensor Array Transmission Jammer Graphene Brace System Shield > --- WEAPON ----------- Heavy Laser Heavy Particle Cannon Heavy Ion Cannon > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Advanced Terrain Scan Processor Improved Medium Armor Plating Hacking Suite Cooled Pulse Rifle Beam Cannon Enhanced Autogun Rocket Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Weapon Shielding Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . . 2 1 1 Weapon 1 | . . . . . 1 Parts Attached 80 | 6 8 4 9 22 31 Power 11 | 1 1 . 2 3 4 Engine 7 | 1 1 . 2 1 2 Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 13 | 2 2 . . 6 3 Treads 3 | . . . . 3 . Leg 6 | . 2 . . 3 1 Wheel 4 | 2 . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 1 2 2 3 5 10 Device 12 | . 2 . 1 4 5 Storage 4 | 1 . 2 . . 1 Processor 4 | . . . 1 1 2 Hackware 2 | . . . . . 2 Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 33 | 2 3 2 4 8 14 Energy Gun 11 | 2 1 1 . 2 5 Energy Cannon 6 | . 1 . . 1 4 Ballistic Gun 6 | . . . 1 3 2 Ballistic Cannon 5 | . . . 2 1 2 Launcher 3 | . . 1 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 16 | . 2 . . 8 6 Power 2 | . 1 . . 1 . Propulsion 6 | . . . . 3 3 Utility 3 | . . . . 2 1 Weapon 5 | . 1 . . 2 2 Highest Loss Streak 7 | . 1 . . 7 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 93 100 85 94 80 Engine 7 | . 13 14 11 6 2 Core 2 | . . . . 2 3 Treads 6 | . . . . 9 12 Leg 12 | . 11 28 22 14 2 Wheel 2 | . 16 . . . 2 Device 18 | . 8 14 12 23 22 Storage 9 | . 14 14 11 9 6 Processor 3 | . . . . 7 2 Hackware 1 | . . . . . 3 Protection 1 | . . . 5 3 . Energy Gun 8 | . 25 12 5 4 7 Energy Cannon 7 | . 1 14 7 5 7 Ballistic Gun 2 | . . . 3 3 3 Ballistic Cannon 1 | . . . 5 3 . Naked Turns 67 | . . . . . 67 Heaviest Build 41 | 14 16 23 27 41 39 Greatest Support 64 | 20 20 20 20 64 64 Greatest Overweight (x) 4 | 1 1 1 1 3 4 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 8 Most Carried 10 | 5 8 10 10 10 10 Average Carried 8 | 2 7 9 9 9 8 Final Capacity 10 | 8 8 10 10 10 8 Final Carried 10 | 4 8 10 10 10 8 Class Distribution -------------------- 57% | Mutant 16% | Scavenger-Mutant 15% | Skirmisher 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1244 | 188 153 26 57 403 417 Remotely . | . . . . . . Salvage Created 1903 | . 234 37 114 591 927 Parts 106 | . 19 9 7 31 40 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 41 | . 6 3 2 14 16 Guns 16 | . 5 . . 5 6 Cannons 18 | . 1 . 2 8 7 AOE 7 | . . 3 . 1 3 Classes Destroyed 11 | . 4 1 1 2 3 Worker 1 | . . 1 . . . Tunneler 1 | . 1 . . . . Recycler 3 | . . . . . 3 Watcher 5 | . 1 . 1 . 3 Swarmer 13 | . 3 3 . 3 4 Grunt 16 | . 3 . 1 6 6 Brawler 1 | . . . . . 1 Sentry 5 | . . . 1 3 1 Hunter 3 | . . . . 1 2 Programmer 2 | . . . . . 2 Heavy 1 | . . . . 1 . Best Kill Streak 5 | . 3 4 1 3 5 Combat Bots Only 3 | . 2 3 1 3 3 Max Kills in Single Turn 4 | . 1 4 1 1 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 3960 | . 332 41 209 1381 1997 Core 1155 | . 68 . 51 335 701 Absorbed by Shields . | . . . . . . Redirected to Shielding 43 | . . . 14 29 . Regen/Repaired (Parts) 129 | . . . . . 129 Core Remaining (%) 74 | 100 . 72 87 39 . Volleys Fired 132 | 2 26 1 7 45 51 Largest 3 | 1 2 1 2 2 3 Hottest 209 | 40 110 33 110 128 209 Shots Fired 264 | 2 43 1 14 86 118 Gun 175 | 2 42 . 7 46 78 Cannon 84 | . 1 . 7 38 38 Launcher 5 | . . 1 . 2 2 Special . | . . . . . . Kinetic 61 | . . . 4 33 24 Thermal 171 | . 27 . 10 42 92 Explosive 5 | . . 1 . 2 2 Electromagnetic 27 | 2 16 . . 9 . Robot Hit Streak 27 | 1 7 . 4 14 27 Robot Miss Streak 5 | 1 4 1 2 5 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 168 | 1 23 . 10 54 80 Core Hits 92 | . 10 4 4 29 45 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 2 | . . . . . 2 Melee Attacks 5 | . 3 . 2 . . Impact . | . . . . . . Slashing 2 | . . . 2 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3949 | 12 311 176 151 1218 2081 Guns 1854 | 12 288 . 60 503 991 Cannons 1372 | . 17 . 91 655 609 Explosions 711 | . . 176 . 60 475 Melee . | . . . . . . Ramming 12 | . 6 . . . 6 Kinetic 701 | . . . 43 389 269 Thermal 2647 | . 178 . 108 694 1667 Explosive 375 | . . 176 . 60 139 Electromagnetic 214 | 12 127 . . 75 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 2 2 . . 5 Average Corruption 2 | . 2 2 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . 3 6 . . 15 Message Errors 5 | . . . . . 5 Matter Fused 9 | . 1 3 . . 5 Heat Flow Errors 2 | . . 1 . . 1 Energy Discharges 3 | . 1 1 . . 1 Data Loss (minor) 3 | . . 1 . . 2 Data Loss (major) 1 | . 1 . . . . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 144 | . . . . . 144 Projectiles 22 | . . . . . 22 Explosions 122 | . . . . . 122 Melee . | . . . . . . Knockbacks 2 | . . . . 1 1 Impact . | . . . . . . Kinetic 2 | . . . . 1 1 Secondary . | . . . . . . Self-Inflicted Damage 438 | . 6 . . 48 384 Shots 7 | . . . . 1 6 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 494 | . 264 110 126 462 494 Average Temperature 133 | . 111 62 66 125 178 Received Heat Transfer 849 | . 99 . 36 522 192 Effects 10 | . . . . 4 6 Shutdowns 4 | . . . . 2 2 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . 1 . Short Circuit 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . 1 . 2 3 5 Heat Transferred 4712 | . 518 . 259 1073 2862 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 381 | . 209 117 105 188 381 Initial 81 | . . 46 45 25 81 Average 105 | . 86 62 53 94 152 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 85 | 100 98 100 100 100 64 Level 1 14 | . 1 . . . 35 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . 1 5 3 Investigation 1 | . . . 1 . . Extermination 2 | . . . . . 2 Reinforcement 7 | . 1 . . 5 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 4 | . 1 . . 1 2 Communications Jammed 16 | . . . . . 16 Distress Signals 16 | . . . . . 16 Times Spotted 82 | . 11 3 8 23 37 Peak Tracking Total 8 | . 4 3 6 4 8 Tactical Retreats 5 | . 1 . . 1 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 7 | . . . 1 . 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 10 | . 2 . . 1 7 Max in Single Turn 5 | . 1 . . 1 5 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 13 | . 3 . 1 4 5 Terminals 8 | . 3 . . 3 2 Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 39 | . 13 . 3 13 10 Successful 26 | . 6 . 2 10 8 Failed 13 | . 7 . 1 3 2 Catastrophic 3 | . 2 . . 1 . Database Lockouts . | . . . . . . Manual 7 | . 2 . . 5 . Terminals 26 | . 13 . . 9 4 Fabricators 3 | . . . . . 3 Repair Stations 3 | . . . . . 3 Recycling Units 3 | . . . 3 . . Scanalyzers 4 | . . . . 4 . Garrison Access . | . . . . . . Terminal Hacks 17 | . 6 . . 7 4 Record 4 | . . . . 3 1 Prototype ID Bank 2 | . 1 . . . 1 Open DSF 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . . . . 1 . Scanalyzer Index 1 | . 1 . . . . Unreport Threat 2 | . 1 . . . 1 Dispatch Records 1 | . . . . 1 . Maintenance Status 1 | . 1 . . . . Recall Investigation 1 | . . . . 1 . Recall Reinforcements 1 | . . . . 1 . Registered Components 1 | . 1 . . . . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 3 | . . . . 3 . Insert Component 1 | . . . . 1 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 . . 3 4 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 2 | . . . . . 2 Authchips . | . . . . . . Time 58 | . . . . . 58 Total Robot Build Rating 6 | . . . . . 6 Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . 1 . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat . | . . . . . . Combat 1 | . 1 . . . . Robot Hacks Applied 1 | . 1 . . . . parse_system 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 38 | . . . . . 38 Highest-Rated Ally 19 | . . . . . 19 Total Orders 2 | . . . . . 2 ROAM 2 | . . . . . 2 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 4324 | 60 364 539 670 956 1735 Spaces Moved 2326 | 50 252 280 280 449 1015 Core 202 | 17 . . . . 185 Treads 606 | . . . . 133 473 Legs 980 | . 95 280 280 316 9 Wheels 538 | 33 157 . . . 348 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 190 120 50 Average Speed 141 | 74 99 186 190 148 127 Slowest Speed 330 | 100 190 190 190 330 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 36 61 26 30 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 2 | . . . 2 . . Terrain Destroyed 103 | . . 15 2 28 58 Melee 2 | . . . 2 . . Projectile 13 | . . . . 9 4 AOE 88 | . . 15 . 19 54 Terrain Rammed 1 | . 1 . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 3103 | 70 322 298 400 659 1354 Wait 430 | 3 18 1 92 110 206 Move 2321 | 49 251 279 279 448 1015 Hop . | . . . . . . Pick Up 68 | 10 10 9 4 19 16 Fast Attach 29 | . 1 . 5 6 17 Attach 38 | 6 5 . 1 13 13 Detach 7 | . 1 . . . 6 Swap 13 | . 2 4 3 3 1 Drop 42 | . 4 4 7 15 12 Fire 132 | 2 26 1 7 45 51 Melee 5 | . 3 . 2 . . Ram 2 | . 1 . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 16 | . . . . . 16 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 425 | -10/Materials | Entered Mines 494 | -10/Mines | Learned location of Zion (-6) 495 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 886 | -10/Mines | Discovered new exit (range 5) 964 | -10/Mines | Entered Materials 964 | -9/Materials | Evolved 2 slots: Utility x2 1592 | -9/Materials | Discovered new exit (range 14) 1634 | -9/Materials | Entered another Materials area 1634 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2063 | -8/Materials | Lost 7 parts (3n2u2w) 2489 | -8/Materials | Core integrity fell below 50% 2550 | -8/Materials | Discovered new exit (range 16) 2590 | -8/Materials | Entered Factory 2590 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2665 | -7/Factory | Repaired Hvy. Ion Cannon 2927 | -7/Factory | Fabricated W-25 Informer (x2) 3097 | -7/Factory | Build established: Skirmisher 3501 | -7/Factory | Released all parts (11) 3531 | -7/Factory | Core integrity fell below 50% 3779 | -7/Factory | Core integrity fell below 20% 4184 | -7/Factory | Build established: Scavenger-Gunner 4325 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04162_ K-01 Serf cleans the Neutrino Reactor. 04163_ R-06 Scavenger collects Particle Cannon. 04163_ Acquired System Shield. 04165_ ALERT: Cargo convoy en route, clear transfer corridor. 04166_ K-01 Serf cleans the Neutrino Reactor. 04172_ #X/Y2,PL75OHCR8RMNPSZGNKQ6GQCTGM 04174_ K-01 Serf cleans the Neutrino Reactor. 04195_ System corrupted: Component data lost. 04205_ W-25 Informer destroyed. 04209_ Acquired 30 matter. 04211_ R-06 Scavenger collects Lgt. Deuterium Engine. 04216_ K-01 Serf cleans the Subcomponent Replicator. 04255_ Discarded Adv. Terrain Scan Processor. 04257_ Acquired Armor Integrity Analyzer. 04258_ ALERT: Rogue bot located, Programmers report to Factory Zone 2U. 04289_ K-01 Serf cleans the Assembly Bed. 04293_ System corrupted: Matter fused (-9). 04314_ S35OVFEC62M5R,I#KAJN|>/94X 04314_ K-01 Serf cleans the Assembly Bed. 04316_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# t#?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????+ #?????????????????????? | | ?????????????????????# u#?????????????????????? | | ?????????????????????# #?????????????????????? | | ???????????????????### ###???????????????????? | | ???????????######### #???????????????????? | | ?????????? ###+#####???????????? | | ?????????? k ""???????????? | | ?????????? @ "F???????????? | | ??????????p ????????? | | ?????????? """""" """""??????????? | | ?????????? """""" ""?????????????? | | ?????????? """""" """"???????????? | | ?????????? k ^"""""" """""??????????? | | ???????????### T##### Y #??????? | | ??????????????#?????# = """""" """""" ####???? | | ????????????????????# """""" """""" ? | | ????????????????????# gg"""""" """""" | | ????????????????????# g g"""""" """""" | | ????????????????????#! #??????? | | ????????????????????# #??????? | | ????????????????????# ########## ####??????? | | ????????????????????# k #????????? #?????????? | | ????????????????????+ #??????????#?????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ?????????????######## #????????????????????? | | ???????????? #????????????????????? | | ???????????? #????????????????????? | | ???????????? #????????????????????? | | ?????????????" " " " " " #????????????????????? | | ???????????????" " " " " #????????????????????? | | ???????????????? " " " " #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 440 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- GoHome() Let's See Who's Tougher My Command Is Your Wish No Signal Total Silence Challenges ------------ None Game ------ Seed SurveybotPortableSpear Manual? 0 Play Time 01:38:15 Cumulative 10.1 hours Start 2022.12.24 @ 06:45:02 End 2022.12.24 @ 17:51:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0efa206e-c8b9-4fa6-ace9-d1e3d0a7c751