Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.09 @ 21:25:15 Player: albenzo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (72) 360 Value Destroyed (2863) 2863 Prototype IDs (46) 920 Alien Tech Used (2) 400 Bonus (1101) 1101 TOTAL SCORE: 11744 Bonus ------- Follower Combat Kills 201 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 329/600 Energy 94/100 System Corruption 19% Temperature Cool (12) Movement Core (150) Ox2 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Matter Compressor 0b10 Decoder Chip [Looter] Advanced Targeting Computer Advanced Melee Analysis Suite Experimental Weapon Shielding > --- WEAPON (2) ------- Chainsword > --- INVENTORY (4) ---- Advanced Power Amplifier Advanced Heat Sink Heavy Armor Plating Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Improved Treads Heavy Treads Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Improved Matter Compressor 0b10 Decoder Chip [Looter] Targeting Computer Advanced Targeting Computer Advanced Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Mass Driver Axe > --- INVENTORY -------- Neutrino Core Carbon-fiber Leg Advanced Power Amplifier Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Kinecellerator Heavy Armor Plating Improved Medium Armor Plating Improved Remote Datajack [Rating: 79] Favorites ----------- Power Neutrino Core Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 2 . . . . . . . . . Utility 6 | . . . . . 2 2 . . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 150 | 8 1 5 2 . 44 8 13 3 5 2 3 . 11 19 7 2 4 13 Power 16 | 1 . 1 . . 4 . 1 . 1 1 2 . 2 1 . . 1 1 Engine 8 | 1 . 1 . . 4 . 1 . . . . . . 1 . . . . Core 6 | . . . . . . . . . 1 1 2 . 1 . . . . 1 Reactor 2 | . . . . . . . . . . . . . 1 . . . 1 . Propulsion 38 | 4 . 1 . . 12 3 . 1 1 . . . 3 8 2 . . 3 Treads 7 | . . . . . . . . . . . . . 2 3 2 . . . Leg 17 | 2 . 1 . . 11 1 . . . . . . . 1 . . . 1 Wheel 14 | 2 . . . . 1 2 . 1 1 . . . 1 4 . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 30 | 1 . 1 2 . 4 2 . 1 1 . . . 5 4 1 . 3 5 Device 5 | . . . . . . . . . . . . . 3 . . . 1 1 Storage 13 | 1 . . 1 . 4 . . 1 1 . . . 2 . . . 2 1 Processor 6 | . . . 1 . . 1 . . . . . . . 2 1 . . 1 Hackware 3 | . . . . . . 1 . . . . . . . 2 . . . . Protection 3 | . . 1 . . . . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 1 2 . . 24 3 12 1 2 1 1 . 1 6 4 2 . 4 Energy Gun 14 | . . 1 . . 6 1 5 . . . . . . 1 . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 13 | 2 1 1 . . 5 . 2 . . . . . . 1 . . . 1 Ballistic Cannon 18 | . . . . . 5 . 3 1 1 1 1 . 1 2 2 1 . . Launcher 4 | . . . . . 2 . . . . . . . . 1 . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 6 2 1 . 1 . . . . 1 2 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . 1 . . . . . . . 2 1 . . 4 1 Parts Lost 48 | . . . . . 9 . 3 2 . 1 1 . 4 6 2 1 . 19 Power 6 | . . . . . 1 . . . . 1 1 . . 1 . . . 2 Propulsion 15 | . . . . . 3 . . 1 . . . . 2 1 2 . . 6 Utility 9 | . . . . . . . . . . . . . 1 2 . . . 6 Weapon 18 | . . . . . 5 . 3 1 . . . . 1 2 . 1 . 5 Highest Loss Streak 10 | . . . . . 3 . 2 2 . 1 1 . 2 2 1 1 . 10 Average Slot Usage (%) 85 | . 85 98 100 100 99 98 83 84 80 80 79 80 79 85 87 88 87 66 Engine 5 | . 14 14 14 14 8 7 7 7 3 . . . . 2 5 5 3 . Core 1 | . . . . . . . . . 2 6 5 6 2 . . . . 4 Treads 1 | . . . . . . . . . . . . . . 8 5 11 11 . Leg 10 | . 28 28 28 28 32 26 . . . . . . . 1 5 5 5 . Wheel 7 | . . . . . 3 1 15 15 20 20 20 20 19 10 10 5 5 1 Device 1 | . . . . . . . . . . . . . 4 2 . . 2 4 Storage 18 | . 14 14 14 14 26 23 23 23 20 20 20 20 19 17 12 11 11 11 Processor 14 | . . . 9 14 9 15 15 15 13 13 13 13 13 16 27 29 25 17 Hackware 4 | . . . . . . 7 7 7 6 6 6 6 1 8 5 5 5 4 Protection 1 | . . 13 4 . . . . . . . . . . . . . . 4 Energy Gun 2 | . . . . . 7 10 10 . . . . . . . . . . . Ballistic Gun 5 | . 28 27 28 28 8 . 1 2 . . . . . 1 . . . 4 Ballistic Cannon 3 | . . . . . 1 . 1 11 6 12 13 13 13 4 5 4 5 . Slashing Weapon 1 | . . . . . . 3 . . 5 . . . . 2 3 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 11 12 14 16 16 83 80 89 93 93 85 85 85 98 98 90 72 73 78 Greatest Support 84 | 20 20 20 20 20 60 65 56 56 84 84 84 84 84 56 56 28 28 70 Greatest Overweight (x) 25 | . . . . . 6 2 1 1 1 1 1 1 1 3 2 2 2 25 Average Overweight (x) 1 | . . . . . 3 1 1 1 . . . 1 . 1 1 2 2 9 Largest Inventory Capacity 24 | 6 6 6 8 8 24 24 24 24 24 24 24 24 24 24 24 18 18 18 Average Capacity 19 | 5 6 6 7 8 22 24 24 24 24 24 24 24 23 24 19 18 17 13 Most Carried 24 | 6 6 6 8 8 24 24 24 24 24 24 24 24 24 24 24 18 18 18 Average Carried 18 | 3 5 5 7 8 20 23 23 23 23 23 23 24 23 23 19 17 17 12 Final Capacity 24 | 6 6 6 8 8 24 24 24 24 24 24 24 24 24 24 18 18 18 4 Final Carried 24 | 6 6 6 8 8 24 24 24 24 24 24 24 24 24 24 16 18 18 4 Class Distribution -------------------- 62% | Hauler-Mutant 18% | Derelict-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 3401 | 184 122 106 53 . 749 . 232 194 . 173 159 . 273 194 253 173 . 536 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3080 | . 78 98 . . 625 . 298 207 . 67 153 . 75 281 229 234 . 735 Parts 158 | . 6 5 . . 40 . 17 12 . 6 9 . 2 21 7 6 . 27 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . 3 12 . 4 7 . 6 . 3 3 . 16 Prevented 8 | . . . . . . . 8 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 68 | . 3 4 . . 14 . 4 9 . 4 4 . 2 6 3 4 . 11 Melee 15 | . . . . . 1 . . . . . . . . 3 3 4 . 4 Guns 27 | . 3 4 . . 10 . 1 5 . . . . . 2 . . . 2 Cannons 21 | . . . . . 3 . 2 4 . 4 4 . 2 1 . . . 1 AOE 4 | . . . . . . . . . . . . . . . . . . 4 Classes Destroyed 11 | . 2 . . . 5 . 2 . . . . . . 1 1 . . . Worker 1 | . . . . . 1 . . . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . 1 . . . . Swarmer 31 | . 2 1 . . 6 . 2 8 . 3 1 . . . 2 1 . 5 Grunt 13 | . 1 2 . . 2 . . . . . 1 . 2 . . 2 . 3 Sentry 8 | . . . . . 4 . . 1 . . 1 . . . 1 1 . . Hunter 6 | . . . . . 2 . . . . 1 1 . . . . . . 2 Programmer 8 | . . . . . . . 1 . . . . . . 6 . . . 1 Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . Samaritan 3 | . . . . . . . . . . . . . . . 2 . . 1 Best Kill Streak 6 | . 2 2 . . 5 . 1 4 . 3 3 . 2 2 3 3 . 6 Combat Bots Only 6 | . 2 2 . . 3 . 1 4 . 3 3 . 2 2 3 3 . 6 Max Kills in Single Turn 3 | . 1 1 . . 1 . 1 1 . 1 1 . 1 1 1 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . 3 Melee 1 | . . . . . 1 . . . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Damage Taken 10334 | . 137 276 . . 1887 . 640 553 . 406 546 . 516 1596 804 357 . 2616 Core 1686 | . 45 118 . . 318 . 30 61 . 67 72 . 22 155 67 68 . 663 Absorbed by Shields 230 | . . . . . . . . . . . . . 65 165 . . . . Core Remaining (%) 68 | 100 . . . 34 42 . . 87 . . . . 81 . . . . . Volleys Fired 218 | . 11 13 . . 65 1 19 17 . 9 12 . 14 29 . . . 28 Largest 2 | . 2 2 . . 2 1 2 2 . 2 2 . 2 2 . . . 1 Hottest 108 | . 40 60 . . 96 45 108 96 . 96 96 . 96 76 . . . 57 Shots Fired 388 | . 22 26 . . 117 1 35 34 . 18 24 . 28 52 1 . 1 29 Gun 225 | . 22 26 . . 94 1 22 15 . . . . . 24 . . . 21 Cannon 143 | . . . . . 10 . 13 19 . 18 24 . 28 26 1 . 1 3 Launcher 20 | . . . . . 13 . . . . . . . . 2 . . . 5 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 304 | . 22 25 . . 71 . 6 34 . 18 24 . 28 50 1 . 1 24 Thermal 10 | . . . . . 10 . . . . . . . . . . . . . Explosive 20 | . . . . . 13 . . . . . . . . 2 . . . 5 Electromagnetic 54 | . . 1 . . 23 1 29 . . . . . . . . . . . Robot Hit Streak 12 | . 4 9 . . 12 . 12 8 . 4 8 . 5 7 4 . 5 7 Robot Miss Streak 7 | . 3 2 . . 7 . 2 2 . 2 2 . 2 3 . . . 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 331 | . 13 18 . . 75 . 27 21 . 10 15 . 18 52 15 15 1 51 Core Hits 136 | . 4 7 . . 31 . 8 13 . 6 7 . 5 12 8 7 . 28 Critical Hits 10 | . 1 . . . . . . 1 . 1 1 . 2 1 . . . 3 Critical Kills 7 | . . . . . . . . 1 . 1 1 . . 1 . . . 3 Critical Parts Destroyed 3 | . 1 . . . . . . . . . . . 2 . . . . . Melee Attacks 139 | . . . . . 12 8 9 . 2 . . . . 39 16 16 . 37 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 139 | . . . . . 12 8 9 . 2 . . . . 39 16 16 . 37 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . 4 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 9431 | . 132 214 . . 1072 . 648 384 . 265 223 . 404 1653 810 561 . 3065 Guns 2155 | . 132 214 . . 736 . 176 179 . . . . . 428 . . . 290 Cannons 1929 | . . . . . 95 . 166 205 . 265 223 . 404 519 27 . . 25 Explosions 745 | . . . . . 129 . . . . . . . . . . . . 616 Melee 4602 | . . . . . 112 . 306 . . . . . . 706 783 561 . 2134 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 3461 | . 132 204 . . 501 . 59 384 . 265 223 . 404 947 27 . . 315 Thermal 186 | . . . . . 186 . . . . . . . . . . . . . Explosive 616 | . . . . . . . . . . . . . . . . . . 616 Electromagnetic 566 | . . 10 . . 273 . 283 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 4602 | . . . . . 112 . 306 . . . . . . 706 783 561 . 2134 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 7 . 1 1 . . . . . 19 19 19 19 19 Average Corruption 13 | . . . . . 6 . 1 1 . . . . . 12 19 19 19 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 280 | . . . . . 13 . 2 . . . . . . 49 30 25 17 144 Message Errors 62 | . . . . . 2 . . . . . . . . 12 8 7 3 30 Matter Fused 48 | . . . . . 2 . . . . . . . . 8 5 2 4 27 Heat Flow Errors 29 | . . . . . 2 . . . . . . . . 3 4 2 1 17 Energy Discharges 30 | . . . . . 2 . 1 . . . . . . 3 1 1 2 20 Parts Rejected 5 | . . . . . 1 . . . . . . . . 2 1 . . 1 Data Loss (minor) 22 | . . . . . 3 . 1 . . . . . . 5 1 2 . 10 Data Loss (major) 12 | . . . . . . . . . . . . . . 2 1 2 . 7 Misfires 5 | . . . . . . . . . . . . . . . 1 . 1 3 Alerts 4 | . . . . . . . . . . . . . . . . . 2 2 Misdirections 33 | . . . . . . . . . . . . . . 7 4 4 3 15 Targeting Errors 27 | . . . . . 1 . . . . . . . . 6 4 5 1 10 Weapon Failures 3 | . . . . . . . . . . . . . . 1 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 994 | . . . . . 12 . 29 . . 3 . . 15 61 195 6 . 673 Projectiles 51 | . . . . . . . . . . 3 . . 15 33 . . . . Explosions 91 | . . . . . 12 . . . . . . . . . . . . 79 Melee 852 | . . . . . . . 29 . . . . . . 28 195 6 . 594 Knockbacks 23 | . . . . . 1 . . 1 . 5 2 . 8 6 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . 1 . . 1 . 5 2 . 7 6 . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 101 | . . . . . 49 . . . . . . . . . . . . 52 Shots 2 | . . . . . 1 . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 246 | . 6 28 . . 99 . 225 58 . 63 60 . 63 246 207 203 227 214 Average Temperature 50 | . 6 15 . . 28 . 89 26 . 28 19 . 28 100 90 91 128 83 Received Heat Transfer 1050 | . 42 108 . . 180 . 60 12 . . 111 . 48 . 123 126 . 240 Effects 2 | . . . . . . . 1 . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . Heat Transferred 298 | . . . . . 298 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Peak Influence 187 | . 97 137 . . 187 70 . . 23 . . . . 79 . . . . Initial 37 | . . 37 . . . 36 . . . . . . . . . . . . Average 36 | . 40 73 . . 38 34 . . 6 . . . . 30 . . . . Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . 100 . . . . 100 . . . . Level 1 . | . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 7 . . . . . . . . 3 . . . . Investigation 1 | . 1 . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . 3 . . . . Reinforcement 1 | . . . . . 1 . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . 6 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 3 | . . . . . 3 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 101 | . 7 7 . . 25 1 4 9 . 4 4 . 8 12 5 4 . 11 Peak Tracking Total 7 | . 5 3 . . 5 1 1 4 . 3 3 . 3 2 3 3 . 7 Tactical Retreats 7 | . 1 2 . . 3 . . . . . . . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 2 | . 1 . . . 1 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 2 | . . . . . . . . . . . . . . 1 . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 41 | . 1 . 1 . 11 2 . . 2 . . 4 1 11 . . 8 . Terminals 15 | . . . . . 7 1 . . 1 . . . 1 5 . . . . Fabricators 2 | . . . . . . 1 . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . . Recycling Units 4 | . 1 . . . 1 . . . . . . . . 2 . . . . Scanalyzers 3 | . . . . . 2 . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . . . . Total Hacks 154 | . 4 . 1 . 34 5 . . 5 . . 27 1 33 . . 44 . Successful 124 | . 2 . 1 . 17 4 . . 4 . . 27 1 24 . . 44 . Failed 29 | . 2 . . . 17 1 . . 1 . . . . 8 . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . Manual 33 | . 1 . 1 . 8 2 . . 3 . . . 1 17 . . . . Terminals 52 | . . . . . 25 3 . . 3 . . . 1 20 . . . . Fabricators 4 | . . . . . . 2 . . 2 . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . 6 . . . . Recycling Units 10 | . 4 . . . 2 . . . . . . . . 4 . . . . Scanalyzers 7 | . . . . . 6 . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . 2 . . . . Terminal Hacks 98 | . . . 1 . 8 2 . . 2 . . 27 1 13 . . 44 . Record 59 | . . . . . . 1 . . 1 . . 11 1 9 . . 36 . Part Schematic 9 | . . . . . . . . . . . . 5 . . . . 4 . Robot Schematic 8 | . . . . . . . . . . . . 8 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 5 | . . . . . 2 . . . . . . 3 . . . . . . Branch Access Points 4 | . . . . . 1 1 . . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . 2 . . . . . . . . . Load Schematic 2 | . . . . . . 1 . . 1 . . . . . . . . . Build 2 | . . . . . . 1 . . 1 . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . 6 . . . . Scan Component 3 | . . . . . . . . . . . . . . 3 . . . . Repair 3 | . . . . . . . . . . . . . . 3 . . . . Recycling Unit Hacks 6 | . 1 . . . 2 . . . . . . . . 3 . . . . Process 2 | . . . . . 1 . . . . . . . . 1 . . . . Report Inventory 4 | . 1 . . . 1 . . . . . . . . 2 . . . . Scanalyzer 5 | . . . . . 5 . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 . . . . . . . . 2 . . . . Terminals 2 | . . . . . 1 . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . 1 . . . . Reject 2 | . 1 . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . 9 1 . . 2 . . . . 10 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 8 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 2 . . . . . . 5 . . . . 4 . Parts Built 2 | . . . . . . 1 . . 1 . . . . . . . . . Matter 292 | . . . . . . 146 . . 146 . . . . . . . . . Time 60 | . . . . . . 36 . . 24 . . . . . . . . . Total Part Build Rating 6 | . . . . . . 3 . . 3 . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . 3 . . . . Time 132 | . . . . . . . . . . . . . . 132 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 207 | . . . . . 169 . . . . . . . . 38 . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 4 | . . . . 3 . . . . . . . . 1 . . . . . Largest Group 3 | . . . . 3 3 . . . . . . . 1 . . . . . Highest-Rated Group 94 | . . . . 40 40 . . . . . . . 94 . . . . . Highest-Rated Ally 94 | . . . . 16 16 . . . . . . . 94 . . . . . Total Orders 1 | . . . . . 1 . . . . . . . . . . . . . ROAM 1 | . . . . . 1 . . . . . . . . . . . . . Ally Attacks 41 | . . . . . 23 . . . . . . . 18 . . . . . Total Damage 882 | . . . . . 232 . . . . . . . 650 . . . . . Kills 5 | . . . . . 2 . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 11 | . . 1 . 2 . . 3 2 . . . . 1 . . . . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . . 10 . . . . Items 10 | . . . . . . . . . . . . . . 10 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 14436 | 72 294 571 588 133 2546 530 1397 867 340 370 722 99 642 1363 497 384 274 2747 Spaces Moved 8506 | 57 183 399 486 111 1102 301 1131 734 245 301 615 91 509 766 393 266 208 608 Core 174 | 3 . . . . . . . . . . . . . . . . . 171 Treads 13 | . . . . . . . . . . . . . . 9 . . . 4 Legs 2096 | 24 183 399 486 111 626 267 . . . . . . . . . . . . Wheels 6223 | 30 . . . . 476 34 1131 734 245 301 615 91 509 757 393 266 208 433 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 140 110 110 110 100 100 100 110 100 110 110 120 120 120 Average Speed 140 | 95 120 120 120 120 149 147 110 110 105 108 108 110 109 111 110 120 120 419 Slowest Speed 1300 | 120 120 120 120 120 180 152 110 110 110 110 110 110 110 230 120 120 120 1300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . 3 . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . Time Travels 1 | . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 6 31 92 92 38 77 10 97 84 8 50 77 75 63 20 62 52 62 76 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 7 | . . 1 . . . . 1 . . . . 1 . . . . 3 1 Known Exits Taken 5 | . . . . . 1 1 . . 1 . . . 1 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 1 . 1 1 1 . . 1 1 1 . Scrap Searched 18 | . . 1 . . . . 1 5 . 2 3 . 2 . . 2 . 2 Spaces Dug 168 | . . . . . 107 8 6 . 2 . . . . 45 . . . . Terrain Destroyed 297 | . . . . . 127 8 7 6 2 1 4 . 6 48 . . . 88 Melee 37 | . . . . . 8 8 6 . 2 . . . . 13 . . . . Projectile 34 | . . . . . 3 . 1 6 . 1 4 . 6 3 . . . 10 AOE 226 | . . . . . 116 . . . . . . . . 32 . . . 78 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 10420 | 70 238 468 493 111 1868 375 1235 763 328 326 648 90 564 1154 428 306 232 723 Wait 1186 | . 40 43 . 1 579 42 50 4 64 11 12 . 16 275 6 14 . 29 Move 8486 | 56 182 398 485 110 1099 300 1130 733 244 300 614 90 508 765 392 265 207 608 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 125 | 6 2 2 3 . 40 5 6 4 6 2 3 . 8 15 1 6 11 5 Fast Attach 34 | 6 . 1 1 . 5 2 1 . 1 1 1 . 4 6 2 . 1 2 Attach 54 | . 1 . . . 14 2 2 2 1 . . . 5 11 3 1 2 10 Detach 8 | . . . . . 1 . . . . . . . 3 3 . . 1 . Swap 64 | 2 . 4 1 . 25 4 10 1 3 1 2 . 2 2 2 1 3 1 Drop 95 | . 2 4 3 . 26 11 6 2 7 2 4 . 4 9 6 3 3 3 Fire 218 | . 11 13 . . 65 1 19 17 . 9 12 . 14 29 . . . 28 Melee 139 | . . . . . 12 8 9 . 2 . . . . 39 16 16 . 37 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . . . . . . . . Rewire 9 | . . 3 . . . . 2 . . . . . . . . . 4 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 5) 349 | -10/Materials | Discovered new exit (range 16) 367 | -10/Materials | Entered Mines 377 | -10/Mines | Discovered new exit (range 7) 451 | -10/Mines | Discovered new exit (range 6) 575 | -10/Mines | Learned location of Zion (-7) 591 | -10/Mines | Found a hidden stash of uninstalled traps 918 | -10/Mines | Destroyed YI-UF0 919 | -10/Mines | Core integrity fell below 50% 924 | -10/Mines | Discovered new exit (range 14) 932 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 938 | -10/Mines | Entered Exiles 968 | -10/Exiles | Met 8R-AWN 986 | -10/Exiles | Met EX-HEX 1031 | -10/Exiles | Met EX-BIN 1046 | -10/Exiles | Aligned with FarCom system 1048 | -10/Exiles | Given EX-Vault access code 1098 | -10/Exiles | Opened EX-Vault 1102 | -10/Exiles | Found Prototype Device 1102 | -10/Exiles | Identified Chronowheel 1102 | -10/Exiles | Activated Chronowheel 1102 | -10/Exiles | Spacetime reconverged on an earlier point 1105 | -10/Exiles | Found Prototype Processor 1105 | -10/Exiles | Identified 0b10 Alert Chip 1136 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1242 | -10/Exiles | Met EX-DEC 1267 | -10/Exiles | Visited The Gauntlet 1516 | -10/Exiles | Discovered new exit (range 11) 1526 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1526 | -10/Exiles | Entered Mines 1535 | -9/Mines | Met a Derelict bent on vengeance 1558 | -9/Mines | Discovered new exit (range 9) 1580 | -9/Mines | Learned Materials security intel 1583 | -9/Mines | Learned 8 Materials zone layouts 1633 | -9/Mines | Discovered new exit (range 9) 1650 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1659 | -9/Mines | Entered Materials 1659 | -8/Materials | Accompanied by 3 allies 1659 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1660 | -8/Materials | Identified exit to Factory 1758 | -8/Materials | Garrison activated, responded to threat 1962 | -8/Materials | Build established: Hauler-Mutant 2239 | -8/Materials | Garrison activated, responded to threat 3545 | -8/Materials | Discovered exit to Factory (range 16) 3674 | -8/Materials | Crushed by falling debris 3675 | -8/Materials | Crushed by falling debris 3680 | -8/Materials | Crushed by falling debris 3681 | -8/Materials | Core integrity fell below 50% 3711 | -8/Materials | Lost 3 parts (1p1n1w) 4205 | -8/Materials | Entered Factory 4205 | -7/Factory | Evolved 2 slots: Utility x2 4282 | -7/Factory | Identified exit to Storage 4282 | -7/Factory | Identified exit to Lower Caves 4631 | -7/Factory | Fabricated Hacking Suite (x1) 4735 | -7/Factory | Entered Lower Caves 4736 | -7/Lower Caves | Encountered a Warlord checkpoint 4832 | -7/Lower Caves | Spotted B-75 Beast 5136 | -7/Lower Caves | Destroyed B-75 Beast 5275 | -7/Lower Caves | Learned 8 Factory zone layouts 5318 | -7/Lower Caves | Learned location of Extension (-4) 5334 | -7/Lower Caves | Learned 4 Factory zone layouts 5399 | -7/Lower Caves | Discovered new exit (range 14) 6132 | -7/Lower Caves | Entered another Lower Caves area 6134 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6363 | -7/Lower Caves | Learned 8 Factory zone layouts 6629 | -7/Lower Caves | Learned 4 Factory zone layouts 6945 | -7/Lower Caves | Encountered a Warlord checkpoint 6988 | -7/Lower Caves | Discovered new exit (range 9) 6999 | -7/Lower Caves | Entered Factory 6999 | -6/Factory | Evolved 2 slots: Propulsion x2 7000 | -6/Factory | Identified exit to Lower Caves 7000 | -6/Factory | Identified exit to Factory 7291 | -6/Factory | Fabricated Hacking Suite (x1) 7339 | -6/Factory | Entered Lower Caves 7355 | -6/Lower Caves | Encountered a Warlord checkpoint 7700 | -6/Lower Caves | Discovered new exit (range 10) 7709 | -6/Lower Caves | Entered another Lower Caves area 7777 | -6/Lower Caves | Discovered exit to Factory (range 8) 8165 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8397 | -6/Lower Caves | Discovered new exit (range 14) 8431 | -6/Lower Caves | Entered Data Miner 8431 | -6/Data Miner | Discovered new exit (range 7) 8452 | -6/Data Miner | Met Data Miner 8486 | -6/Data Miner | Learned location of Section 7 (-2) 8486 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8505 | -6/Data Miner | Received God Mode back door access code from Data Miner 8530 | -6/Data Miner | Entered Proximity Caves 8679 | -5/Proximity Caves | Escorted by Enhanced Grunt 8844 | -5/Proximity Caves | Found Prototype Device 8844 | -5/Proximity Caves | Identified Exp. Thermal Shield 8921 | -5/Proximity Caves | Learned location of 1 exit from Factory 9153 | -5/Proximity Caves | Discovered exit to Factory (range 14) 9169 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9172 | -5/Proximity Caves | Entered Factory 9172 | -5/Factory | Evolved 2 slots: Utility x2 9173 | -5/Factory | Identified exit to Factory 9354 | -5/Factory | Identified exit to Upper Caves 9450 | -5/Factory | Repaired Arm. Huge Wheel 9495 | -5/Factory | Repaired Adv. Assault Cannon 9778 | -5/Factory | System corruption reached 10% 10228 | -5/Factory | Central database locked down 10315 | -5/Factory | Repaired Arm. Huge Wheel 10535 | -5/Factory | Entered Upper Caves 10779 | -5/Upper Caves | Spotted B-75 Beast 10879 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10982 | -5/Upper Caves | Build established: Mutant 11027 | -5/Upper Caves | Discovered new exit (range 5) 11030 | -5/Upper Caves | Encountered a Warlord checkpoint 11032 | -5/Upper Caves | Entered another Upper Caves area 11181 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11403 | -5/Upper Caves | Discovered new exit (range 14) 11416 | -5/Upper Caves | Entered Zhirov 11416 | -5/Zhirov | Discovered new exit (range 3) 11438 | -5/Zhirov | Met Zhirov 11467 | -5/Zhirov | Learned location of Quarantine (-2) 11467 | -5/Zhirov | Learned location of Testing (-3) 11467 | -5/Zhirov | Learned location of Command (-1) 11492 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11511 | -5/Zhirov | Found Alien Artifact 11541 | -5/Zhirov | Found Alien Artifact 11541 | -5/Zhirov | Identified Integrated Dissipator 11541 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11542 | -5/Zhirov | Identified Transdimensional Reconstructor 11542 | -5/Zhirov | Warped through subspace 11690 | -5/Zhirov | Entered Proximity Caves 11833 | -4/Proximity Caves | Build established: Derelict-Mutant 11898 | -4/Proximity Caves | Learned 4 Research zone layouts 11967 | -4/Proximity Caves | Core integrity fell below 50% 12013 | -4/Proximity Caves | Lost 10 parts (1p4n2u3w) 14422 | -4/Proximity Caves | Core integrity fell below 20% 14437 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14385_ Plasma Flamer destroyed. 14388_ G-67 Veteran destroyed. 14393_ System corrupted: Chainsword targeting data glitched. 14395_ Adv. Heat Sink fries itself beyond repair. 14396_ Hacking Suite destroyed. 14399_ Kinecellerator destroyed. 14400_ G-73 Enforcer destroyed. 14405_ Lgt. Antimatter Reactor fries itself beyond repair. 14405_ Imp. Medium Armor Plating destroyed. 14405_ Identified Exp. Weapon Shielding. 14409_ System corrupted: Chainsword targeting data glitched. 14410_ Lgt. Quantum Reactor fries itself beyond repair. 14414_ System corrupted: Matter fused (-10). 14414_ G-67 Veteran Flexi-carbon Leg severed. 14416_ Acquired Hvy. Laser. 14417_ Unknown Leg fries itself beyond repair. 14422_ Destroyed Electrolaser. 14430_ System corrupted: Matter fused (-6). 14432_ Hcp. Storage Unit destroyed. 14437_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ## ##?# #???????# #??# ###????### ##### | | ## ## #???????# #??# #????????# # | | #???????## #??# #???????## | | ##????????? #??# #??###### | | ###?????????? ??# #??# | | #####????????? ?# #??# | | ### #?# #????????? ## #??# | | #??# ##?# #????????? ### #??# | | #???###?## ##????????#####?# ##### | | ######### ###????????????# ## | | ## ##???????????# #### | | # ##??????????######### ##### | | #### #???###???????####?# #??? | | ???#### #??## ##?????## ### #??? | | ??????# ### #?## #?????# ## ####??? | | ??????# ###??# #### #?????# ###?????? | | ??????# #?????#### ######### ##???????? | | #?????## ##??###?# ! ### ##???????? | | #??????# #### ### ## #???????? | | #??????# ## #### ## #???????? | | #??????# ##??# # #???????? | | ???????# ###### #???# #??????? | | ??????# #????# #??### ### ##??????? | | ?????## #????#*## #?## #####?## #???????? | | #????# #???#%##[#??###???????##???????? | | #???# #??#%|@|#?????????????????????? | | ##??# #?###!!#?????????????????????? | | #??# #???#!g##????????????????????? | | #??# # ##### #??# %!#????????????????????? | | #??### #???### ### #????????????????????? | | ##??### ####### ##????????????????????? | | #??## #??????????????????###? | | #?## #####???????????### ## | | ### ##### ##?????????## # | | #??### ## #????????## # | | #????### ### ##########! # | | ## #??????#????# ## | | ##? #?????? ### ##### ##? | | ##?? #????? ##?# ###### #?? | | #??? #?????? ##??# #?# #?? | | #??? #????? ##???# #?## #?? | | #??? #????? # #????#### #??## ##? | | ##??? #???? ## #???????# #??? ## | | ##???? #??? ##### ####?# #???????# #?## # | | #??### ### #????######## #???????# ### # # | | #??# ??????? # #?????### ## # # | | ##??# ?????????? # ##??### # # ## | | ##???# ######++###### # ## # ## | | #????# "" "" "] ## # ## # # | | ###### "" " ## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Coolant Potential 80 Energy Generation 23 Energy Capacity 500 Matter Stores 358 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Weapon Shielding 90 Evasion (%) 44 Targeting Accuracy 16 Melee Accuracy 8 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftTerrabombRedirector Manual? 0 Play Time 02:37:09 Cumulative 7.9 hours Start 2022.01.09 @ 16:25:45 End 2022.01.09 @ 21:25:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 13 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82db559a-68e4-426a-a39e-406ca537f7f0