Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 21:25:34 Player: Evilsquid Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (336) 1680 Value Destroyed (15104) 15104 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (5736) 5736 TOTAL SCORE: 32200 Bonus ------- High Alert Combat Kills 3532 Follower Combat Kills 1498 Entered Garrisons 600 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -694 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 99/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Advanced Coolant Injector Advanced Terrain Scan Processor Advanced Transmission Jammer Antimissile System Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Hovering Antigrav-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Network Huge Storage Unit Advanced Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Advanced Weapon Cycler Powered Armor Improved Force Field > --- WEAPON ----------- EM Gamma Construct/G Thermic Phase Construct/G Hpw. Charged Tesla Construct/G Hpw. Thermal Phase Construct/G Accelerated Penetrator Construct/G > --- INVENTORY -------- Power Amplifier Advanced Cooling System Advanced Coolant Injector Experimental Matter Compressor Gravity Neutralizer Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Armor Integrity Analyzer Kinecellerator Advanced Transmission Jammer Active Sensor Spoofer Reaction Control System Improved Reaction Control System Advanced Phase Shifter Improved Medium Armor Plating Layered Heavy Armor Plating Graphene Brace Improved Focal Shield Advanced Thermal Shield Advanced Hardlight Generator Antimissile System Long-range Tractor Beam Drone Bay [Rating: 189] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Advanced Treads Leg Centrium Leg Wheel Wheel Hover Unit Constructs Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Propulsion] Protection Hardened Heavy Armor Plating Weapon Constructs Energy Gun Constructs Ballistic Gun Constructs Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Fac Gar Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 4 2 . . . . 2 . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . . . . 2 . . . . . 1 . . . 1 . . Utility 9 | . . . . . . . 2 . . 2 2 . . . . . . . . 1 1 1 Weapon 4 | . . . 2 . . . . . . . . . . . . . . . . . 1 1 Parts Attached 202 | 7 5 1 18 1 5 . 18 18 1 17 2 11 8 3 6 . 11 . 4 19 19 28 Power 7 | 1 1 . 1 . . . 2 2 . . . . . . . . . . . . . . Engine 6 | 1 1 . 1 . . . 2 1 . . . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 34 | 2 2 . 2 . 4 . 6 7 . 2 . 1 . . . . . . . . . 8 Treads 19 | 2 . . 2 . . . 2 7 . . . . . . . . . . . . . 6 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 12 | . 2 . . . 3 . 4 . . 2 . 1 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Utility 131 | 2 2 . 2 1 . . 8 7 1 9 2 8 8 3 6 . 11 . 4 19 19 19 Device 73 | 1 . . . . . . . 1 1 5 1 7 4 1 2 . 9 . 4 13 12 12 Storage 6 | 1 1 . 1 . . . . . . . . 1 . . . . . . . 2 . . Processor 13 | . . . . . . . 2 . . . . . 2 1 . . . . . 2 5 1 Hackware 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Protection 37 | . 1 . 1 1 . . 6 6 . 2 1 . 2 1 4 . 2 . . 2 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 . 1 13 . 1 . 2 2 . 6 . 2 . . . . . . . . . 1 Energy Gun 8 | . . . 5 . . . . . . . . 2 . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 21 | 2 . . 8 . 1 . 2 2 . 6 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 1 . 1 . . 2 . . . . . . 2 . . 2 . . Corrupted Parts 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . System Corruption 4 | . . . . . . . . . . 3 . . . . . . 1 . . . . . Parts Lost 35 | . . . . . . . 1 2 . 1 . 2 . . 1 . 2 . . . 2 24 Power 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 Propulsion 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . 3 Utility 16 | . . . . . . . . 1 . 1 . 1 . . 1 . 1 . . . 1 10 Weapon 11 | . . . . . . . . . . . . . . . . . 1 . . . 1 9 Highest Loss Streak 12 | . . . . . . . 1 1 . 1 . 2 . . 1 . 1 . . . 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 99 100 99 100 90 66 71 63 53 58 69 71 70 76 76 68 67 68 68 61 64 52 Engine 5 | . 14 14 11 11 11 11 8 6 8 6 5 2 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 5 5 5 5 4 5 5 4 4 3 Treads 5 | . 24 . 1 22 . . . 17 9 6 5 1 . . . 3 1 2 1 . . 1 Wheel 4 | . 3 28 20 . 21 22 17 . . 6 11 5 . 1 4 1 . . . . . . Device 10 | . 2 . . . . . . . 9 18 11 21 15 17 17 15 18 21 21 19 18 17 Storage 7 | . 14 14 11 11 11 11 9 9 9 6 5 6 8 5 5 5 5 5 5 4 4 3 Processor 3 | . . . . . . . 9 . . . . . 3 11 11 10 7 5 5 7 7 3 Protection 8 | . 11 14 10 11 11 11 17 17 9 5 4 5 4 5 4 5 4 5 5 1 3 4 Energy Gun 5 | . . . 14 . . . . . . . . 12 13 12 4 . 8 10 10 7 15 13 Ballistic Gun 12 | . 28 28 29 44 34 11 9 8 9 7 11 9 8 8 10 5 7 10 10 10 5 2 Naked Turns 55 | . . . . . . . . . . . . . . . . . . . . . . 55 Heaviest Build 188 | 12 33 33 103 103 106 106 115 132 126 111 116 130 131 122 127 126 142 142 142 160 175 188 Greatest Support 250 | 40 40 20 46 46 20 20 26 44 44 36 32 122 88 141 141 81 138 190 190 183 144 250 Greatest Overweight (x) 42 | . 3 1 10 2 5 5 11 11 4 6 3 42 2 1 1 1 2 1 . 1 2 1 Average Overweight (x) 1 | . . 1 3 2 4 5 4 2 2 2 2 1 1 . . 1 1 . . . 1 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 12 15 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 4 15 15 25 25 25 25 25 25 25 25 17 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 10 15 18 25 24 24 24 24 23 23 16 23 24 24 24 24 24 25 24 24 24 20 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 15 25 25 25 25 25 25 25 16 16 25 24 25 24 25 25 25 25 25 25 5 Scrap Engine Consumption 339 | . . . . . . . . . 11 16 . 74 10 26 21 2 53 4 26 14 29 53 Constructs Created 14 | . . . . . . . . . 2 2 . 2 . . . . 1 . . . 2 5 Constructs Modified 128 | . . . . . . . . . 2 1 . 26 6 7 10 2 27 1 3 14 9 20 Class Distribution -------------------- 44% | Construct 28% | Tank 11% | Skirmisher 6% | Mutant 4% | Scavenger-Construct 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Tank | -8/Storage Construct | -8/Recycling Skirmisher | -6/Factory Mutant | -5/Factory Scavenger-Construct | -5/Garrison Construct | -5/Factory Construct | -5/Garrison Construct | -5/Factory Construct | -4/Factory Construct | -4/Garrison Commander-Construct | -4/Factory Construct | -4/DSF Construct | -3/Research Construct | -2/Research Construct | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Fac Gar Fac DSF Res Res Acc Matter Collected 9442 | 290 234 . 409 56 . 275 1614 1596 158 178 3 1357 307 543 169 . 387 . 145 450 629 642 Remotely 307 | . . . . . . . . . . . . 307 . . . . . . . . . . Salvage Created 20589 | 92 506 . 748 38 . 326 2112 2441 . 178 . 2732 508 1503 1183 . 2545 . 430 722 1022 3503 Parts 942 | 6 36 . 45 5 . 29 124 111 . 8 . 79 15 63 48 . 86 . 20 42 70 155 Haulers Intercepted 12 | . 1 . 3 . . . 2 5 . . . . . . 1 . . . . . . . Recyclers Shooed 4 | 1 . . . . . . . 1 . . . . 1 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Fac Gar Fac DSF Res Res Acc Combat Hostiles Destroyed 256 | . 8 . 12 2 . 10 33 37 . 4 . 26 4 19 18 . 24 . 7 6 12 34 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Guns 217 | . 8 . 11 2 . 10 33 35 . 2 . 25 3 19 10 . 13 . 7 6 12 21 Cannons 13 | . . . . . . . . . . . . . . . 6 . 7 . . . . . AOE 5 | . . . 1 . . . . 2 . . . 1 . . . . . . . . . 1 Classes Destroyed 20 | 2 5 . 3 . . . 5 2 . 1 . . . 1 1 . . . . . . . Worker 11 | . . . . . . . 4 2 . . . . 1 . . . . . . . 1 3 Builder 18 | . 1 . . . . 1 7 1 . . . . . . . . . . . 2 3 3 Tunneler 6 | 1 . . . . . 1 3 . . . . . . . . . . . . . . 1 Hauler 12 | . 1 . 3 . . . 2 5 . . . . . . 1 . . . . . . . Recycler 10 | 1 . . 1 . . . 1 2 . . . . 1 . . . . . . 1 . 3 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 19 | . 3 . 3 . . . 3 2 . . . 1 1 . 1 . . . . 2 1 2 Swarmer 43 | . . . 3 2 . 7 4 . . . . 8 . 9 1 . 3 . 4 . . 2 Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 124 | . 8 . 6 . . 3 17 23 . . . 14 3 8 9 . 15 . . 3 1 14 Brawler 5 | . . . . . . . . 2 . . . . . . . . . . . . . 3 Duelist 9 | . . . 1 . . . . 3 . . . . . . 1 . 2 . . . . 2 Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 26 | . . . 2 . . . 7 8 . 1 . 3 1 . . . 3 . . . 1 . Specialist 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . Hunter 11 | . . . . . . . 2 . . 1 . . . . 2 . . . 2 . . 4 Programmer 31 | . . . . . . . . . . 2 . 2 . 1 4 . . . . 3 10 9 Heavy 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | 2 4 . 6 2 . 3 13 5 . 2 . 9 3 6 5 . 3 . 6 7 4 9 Combat Bots Only 9 | . 2 . 3 2 . 3 4 5 . 2 . 9 3 6 5 . 3 . 6 3 4 8 Max Kills in Single Turn 3 | 1 2 . 2 1 . 2 2 3 . 1 . 2 2 2 1 . 1 . 1 1 1 2 Gunslinging 1 | . 1 . 1 . . . . . . . . 1 1 1 . . . . . . . 1 Exploded 1 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . 1 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Fac Gar Fac DSF Res Res Acc Hostile Shots Fired 1719 | . 42 . 29 11 . 8 53 77 . 51 51 83 11 61 101 . 88 . 116 32 66 839 Missed 562 | . 15 . 8 4 . 1 14 12 . 18 17 25 6 16 31 . 26 . 34 6 19 310 Damage Taken 19115 | . 346 . 222 83 . 107 815 1111 . 556 245 1060 173 290 1033 . 1168 . 1032 630 881 9363 Core 2253 | . 61 . 9 . . 9 86 129 . 30 15 36 25 . 57 . 14 . 47 63 43 1629 Absorbed by Shields 3500 | . . . . . . . . . . . 87 37 . 202 472 . 506 . 275 . 290 1631 Redirected to Shielding 204 | . . . . . . . 81 39 . 84 . . . . . . . . . . . . Ignored by Resistances 835 | . . . 23 6 . 11 2 . . . . . . . . . . . . . . 793 Regen/Repaired (Parts) 5786 | . . . . . . . 506 564 . . . 262 68 190 288 133 1009 . 188 583 558 1437 Core Remaining (%) 88 | 100 . 75 . . . 95 . . 60 96 . . . . 86 . . . 94 95 97 . Volleys Fired 880 | 5 46 . 37 3 . 16 102 95 5 28 . 112 14 56 38 . 93 . 19 21 78 112 Largest 5 | 2 2 . 4 4 . 1 1 1 1 4 . 4 4 4 4 . 4 . 4 4 5 5 Hottest 313 | 40 40 . 180 92 . 60 60 60 60 80 . 220 147 127 209 . 228 . 184 166 307 313 Shots Fired 2682 | 10 92 1 142 12 . 16 102 95 6 42 . 418 54 224 135 . 347 . 76 84 384 442 Gun 2531 | 10 92 1 142 12 . 16 102 95 6 42 . 418 54 224 79 . 252 . 76 84 384 442 Cannon 151 | . . . . . . . . . . . . . . . 56 . 95 . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1218 | 10 92 1 83 12 . 16 102 95 6 42 . 129 10 89 96 . 172 . 76 63 66 58 Thermal 919 | . . . 15 . . . . . . . . 289 35 122 14 . 91 . . 21 227 105 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 545 | . . . 44 . . . . . . . . . 9 13 25 . 84 . . . 91 279 Robot Hit Streak 50 | 9 7 5 11 3 . 5 13 14 . 10 . 36 27 27 15 . 50 . 4 13 32 9 Robot Miss Streak 7 | 1 5 . 4 5 . 4 5 7 . 2 . 7 2 3 3 . 3 . 3 3 3 5 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . 1 . 1 1 . 1 Secondary Targets 35 | . 2 . 1 . . . . . . . . 10 1 6 . . . . 1 3 3 8 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . 1 1 1 . . . . 1 1 1 1 Shots Hit Robots 1530 | 9 55 1 89 4 . 16 79 78 . 17 . 275 39 164 81 . 200 . 37 44 113 229 Core Hits 778 | 4 30 1 32 2 . 18 76 78 . 6 . 104 14 80 53 . 101 . 16 23 33 107 Critical Kills 11 | . 1 . . . . . . . . . . 6 1 . 1 . 1 . . . . 1 Critical Parts Destroyed 14 | . . . 1 1 . . . . . . . 11 . . . . 1 . . . . . Critical Strikes 32 | . 1 . 1 1 . . . . . . . 17 2 . 1 . 3 . . . . 6 Burn 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 25 | . 1 . 1 1 . . . . . . . 17 1 . 1 . 2 . . . . 1 Corrupt 6 | . . . . . . . . . . . . . 1 . . . . . . . . 5 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44905 | 92 597 8 1386 96 . 803 4620 4331 . 423 . 6321 1120 3505 2694 . 5367 . 1259 1620 3663 7000 Guns 40958 | 92 597 8 1264 96 . 803 4620 4041 . 385 . 6268 1086 3505 1511 . 3808 . 1259 1620 3438 6557 Cannons 2563 | . . . . . . . . . . . . . . . 1051 . 1512 . . . . . Explosions 1245 | . . . 122 . . . . 260 . . . 53 34 . 132 . 47 . . . 225 372 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 139 | . . . . . . . . 30 . 38 . . . . . . . . . . . 71 Kinetic 23406 | 92 597 8 701 96 . 803 4620 4041 . 385 . 1316 180 1305 1808 . 2893 . 1259 1186 899 1217 Thermal 14332 | . . . 266 . . . . . . . . 5005 699 1939 320 . 1171 . . 434 2509 1989 Explosive 374 | . . . . . . . . 260 . . . . 34 . 33 . 47 . . . . . Electromagnetic 6654 | . . . 419 . . . . . . . . . 207 261 533 . 1256 . . . 255 3723 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . 2 2 . . . . 1 1 1 9 . . . . 3 . 1 1 1 2 5 35 Average Corruption 2 | . 2 2 . . . . 1 1 1 5 . . . . 2 . 1 1 1 2 2 10 Corruption Purged 5 | . . . . . . . . . . . . . . . . . 1 . . . 4 . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Effects 150 | . 1 1 . . . . 11 19 24 9 . . . . 1 . 10 2 . 3 16 53 Message Errors 29 | . . . . . . . 3 4 9 1 . . . . . . 1 . . . 3 8 Matter Fused 42 | . . . . . . . 1 8 8 3 . . . . 1 . 3 1 . 1 5 11 Heat Flow Errors 14 | . . . . . . . 3 1 . 1 . . . . . . 1 . . 1 2 5 Energy Discharges 20 | . . . . . . . 2 . 3 2 . . . . . . 4 . . 1 4 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 18 | . 1 . . . . . 1 6 2 1 . . . . . . . 1 . . . 6 Data Loss (major) 5 | . . . . . . . . . 1 1 . . . . . . 1 . . . 1 1 Misfires 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . 1 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 126 | . . . 12 . . . . . . . . . . . 17 . 20 . . . 42 35 Projectiles 37 | . . . . . . . . . . . . . . . 17 . 20 . . . . . Explosions 89 | . . . 12 . . . . . . . . . . . . . . . . . 42 35 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 578 | . . . . . . . . 59 . . . . 60 . 175 . 80 . . . 53 151 Shots 9 | . . . . . . . . 1 . . . . 1 . 3 . 1 . . . 1 2 Rammed 24 | . . . . . . . . 8 . 6 . . . . . . . . . . . 10 Targets Rammed 27 | . . . . . . . . 8 . 8 . . . . . . . . . . . 11 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 Highest Temperature 499 | . 42 4 432 104 . 145 499 357 108 162 226 464 20 30 317 . 482 . 11 196 142 322 Average Temperature 92 | . 11 4 153 50 . 53 95 93 43 43 180 79 7 10 86 . 126 . 11 82 59 84 Received Heat Transfer 2800 | . 201 . 108 24 . 48 243 603 . 24 267 294 36 77 152 . 164 . 42 151 12 354 Effects 15 | . . . 2 . . . 3 1 . . . 1 . . 1 . 6 . . . . 1 Shutdowns 6 | . . . 1 . . . 2 . . . . . . . 1 . 2 . . . . . Energy Bleed 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Interference 5 | . . . 1 . . . . 1 . . . . . . . . 3 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Longest Duration 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 14 | . . . . . . . . . . . . . 1 . 1 . . . . . . 12 Combat Hostiles 14 | . . . . . . . . . . . . . 1 . 1 . . . . . . 12 Parts Fried 42 | . . . 2 . . . . . . . . . 2 1 1 . 6 . . . . 30 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . 1 . . 1 . 4 . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . 1 . 4 . . . . . Parts Melted 52 | . . . . . . . . . . . . 18 3 2 8 . 13 . . . 7 1 Heat Transferred 18493 | . . . 409 . . . . . . . . 6979 785 2100 1000 . 4750 . . 518 1728 224 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 2 . . . . . . . . 1 . . . . . . . . 1 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Fac Gar Fac DSF Res Res Acc Peak Influence 2191 | 10 227 46 470 225 . 235 653 911 355 111 36 2032 1159 1324 1149 597 2191 1150 1054 722 430 726 Initial 1150 | . 6 46 17 130 . . 8 275 355 50 . 39 1066 749 695 562 417 1150 805 592 274 214 Average 504 | 3 90 46 281 53 . 117 190 605 65 34 18 930 1073 1034 766 571 1325 1150 956 594 335 441 Maximum Alert Level 5 | . 1 . 2 1 . 1 2 3 1 . . 5 4 4 4 2 5 4 3 3 2 3 Low Security (%) 34 | 100 81 100 18 87 . 74 55 . 87 100 100 4 . . . . . . . . . . Level 1 18 | . 18 . 79 12 . 25 36 12 12 . . 10 . . . . . . . . 94 47 Level 2 18 | . . . 2 . . . 7 61 . . . 19 . . 32 100 12 . . 85 5 51 Level 3 17 | . . . . . . . . 25 . . . 39 73 62 62 . 27 . 100 14 . 1 Level 4 6 | . . . . . . . . . . . . 12 26 37 4 . 26 100 . . . . Level 5 4 | . . . . . . . . . . . . 13 . . . . 33 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 64 | . 1 . 3 . . . 14 13 . 4 1 . 1 . 5 . . . 2 3 5 12 Investigation 11 | . . . . . . . 4 3 . 1 . . . . 1 . . . . . . 2 Extermination 14 | . . . . . . . . . . 3 1 . 1 . 2 . . . . 1 3 3 Reinforcement 21 | . 1 . 3 . . . 7 1 . . . . . . . . . . 2 2 2 3 Assault 5 | . . . . . . . 1 2 . . . . . . 1 . . . . . . 1 Garrison 13 | . . . . . . . 2 7 . . . . . . 1 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Fac Gar Fac DSF Res Res Acc Distress Signals 17 | . . . 6 . . . 1 1 . . . 3 . . 1 . . . . 2 . 3 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Times Spotted 392 | . 14 . 24 5 . 12 38 42 . 4 1 42 7 20 26 . 40 . 9 10 17 81 Peak Tracking Total 18 | . 3 . 4 5 . 3 4 5 . 2 2 11 4 6 6 . 7 . 5 4 3 18 Tactical Retreats 28 | . . . 6 3 . . 2 . . . . 3 . 2 3 . 2 . . 1 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Fac Gar Fac DSF Res Res Acc Traps Triggered 31 | . 1 . . . . . 1 1 . 2 . . . 8 1 . 10 . . 2 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Fac Gar Fac DSF Res Res Acc Machines Disabled 52 | . . . 1 . . 1 4 10 . 4 . 3 2 2 6 . 13 . . . 5 1 Max in Single Turn 3 | . . . 1 . . . 2 3 . . . 1 2 1 3 . 3 . . . 1 1 Garrison Relay 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Fac Gar Fac DSF Res Res Acc Machines Accessed 54 | . 3 . . . 1 . 6 7 8 1 4 2 4 1 6 3 2 1 . . 3 2 Terminals 40 | . 3 . . . . . 4 4 6 1 3 2 3 1 4 2 2 1 . . 3 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 1 . . . . . . 1 . . . . . . . Recycling Units 4 | . . . . . . . . 1 2 . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . 1 . 1 . . 1 . . . . . 1 Total Hacks 142 | . 7 . . . 1 . 29 20 23 6 11 4 11 3 10 5 3 1 . . 5 3 Successful 65 | . 1 . . . 1 . 17 10 12 2 4 2 6 . 5 2 1 1 . . 1 . Failed 77 | . 6 . . . . . 12 10 11 4 7 2 5 3 5 3 2 . . . 4 3 Catastrophic 14 | . 1 . . . . . 1 1 1 . 2 . . 1 1 . 1 . . . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 7 . . . 1 . 11 11 18 6 9 . 6 . 5 4 . . . . 3 . Terminals 108 | . 7 . . . . . 18 11 19 6 9 4 10 3 6 4 3 1 . . 5 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 17 | . . . . . . . 11 4 . . . . . . 2 . . . . . . . Recycling Units 8 | . . . . . . . . 2 4 . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 3 . . 2 . 1 . . 1 . . . . . 1 Terminal Hacks 20 | . . . . . 1 . 4 1 5 1 . 2 2 . 1 . 1 1 . . 1 . Record 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . 2 1 . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . . . . . 9 4 . . . . . . 1 . . . . . . . Scan Component 8 | . . . . . . . 5 2 . . . . . . 1 . . . . . . . Repair 6 | . . . . . . . 4 2 . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 1 2 . . . . . 1 . . . . . . . Report Inventory 3 | . . . . . . . . 1 1 . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . 1 . . 1 . . . . . . Unlock Access 3 | . . . . . . . . . . . 1 . 1 . . 1 . . . . . . Unauthorized Hacks 24 | . 1 . . . . . 4 4 5 1 3 . 3 . 2 1 . . . . . . Terminals 23 | . 1 . . . . . 4 3 5 1 3 . 3 . 2 1 . . . . . . Botnet 23 | . 1 . . . . . 4 3 5 1 3 . 3 . 2 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 . . . . . 5 5 7 1 4 1 3 1 6 3 1 . . . 2 2 Full Trace Events 11 | . . . . . . . 3 2 1 1 . . . 1 1 . 1 . . . . 1 Feedback Events 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Corruption 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . 4 2 . . . . . . . . . . . . . . Time 255 | . . . . . . . 173 82 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Fac Gar Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . 4 . . . . 8 . . . . . Machine Destruction 12 | . . . . . . . . . . . . 4 . . . . 8 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . . . 7 . . . . 15 . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Fac Gar Fac DSF Res Res Acc Total Allies 33 | . . 1 . 3 . . . . . 3 . 7 . . . . 19 . . . . . Largest Group 15 | . . 1 1 3 3 3 . . . 3 . 6 2 . . . 15 8 6 . . . Highest-Rated Group 562 | . . 31 31 40 40 40 . . . 93 . 288 130 . . . 562 341 268 . . . Highest-Rated Ally 95 | . . 31 31 16 16 16 . . . 31 . 68 68 . . . 95 56 56 . . . Total Orders 8 | . . . . . . . . . . 5 . . . . 2 . . . . 1 . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . 3 . . . . 2 . . . . 1 . . Ally Attacks 169 | . . . 12 . . 18 . . . 21 . 44 3 . . . 42 . 29 . . . Total Damage 6469 | . . . 149 . . 207 . . . 426 . 2748 203 . . . 1447 . 1289 . . . Kills 41 | . . . . . . 4 . . . 1 . 19 1 . . . 11 . 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Fac Gar Fac DSF Res Res Acc Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . 3 . . . . 2 . . . . 1 . . Drone Recoveries 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Fac Gar Fac DSF Res Res Acc Turns Passed 26245 | 114 733 119 701 1698 539 889 2110 2506 3234 1254 286 2419 758 1012 1098 211 2423 132 257 836 1297 1619 Spaces Moved 11810 | 58 380 109 319 527 338 491 738 635 593 386 193 944 490 596 852 162 1085 71 174 899 762 1008 Core 340 | 9 . . . . . . . . . . . 1 . . . . . . . . . 330 Treads 3295 | 49 307 . 17 527 . . . 592 593 178 . 189 116 79 91 84 220 40 30 . . 183 Legs 1708 | . . . . . . . . . . . . 48 309 333 . . 644 31 . . 121 222 Wheels 4588 | . 73 109 302 . 338 491 738 43 . 208 193 706 . 184 761 78 221 . . . . 143 Hover 1188 | . . . . . . . . . . . . . . . . . . . 144 809 105 130 Flight 691 | . . . . . . . . . . . . . 65 . . . . . . 90 536 . Fastest Speed 35 | 50 95 95 95 320 140 155 135 245 266 130 130 133 133 78 78 102 102 168 92 35 68 50 Average Speed 156 | 142 147 95 150 320 154 155 157 335 302 203 143 168 137 116 85 106 164 181 105 44 84 113 Slowest Speed 2150 | 160 160 95 320 320 155 155 245 410 465 346 145 2150 165 133 110 110 232 200 168 94 128 196 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . . . 9 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 66 32 34 83 66 88 52 97 98 16 6 78 14 59 19 3 90 2 97 20 16 27 Regions Visited 22 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 . . . 2 . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 . . . 1 . 1 . . 1 . 1 . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 . . . . 1 . . . . . . . Scrap Searched 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . Spaces Dug 213 | . . . . . . . 48 17 13 9 . . . 1 46 . . . . 7 39 33 Terrain Destroyed 622 | . . . 6 . . 16 115 77 13 10 . 11 6 2 119 . 91 . 20 24 68 44 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 363 | . . . . . . 16 115 58 13 10 . . 1 2 29 . 17 . 19 24 56 3 AOE 257 | . . . 6 . . . . 19 . . . 11 5 . 90 . 73 . . . 12 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Fac Gar Fac DSF Res Res Acc Total 18361 | 77 471 124 461 532 356 621 1697 985 2041 844 202 1596 555 828 1165 203 1525 74 206 1300 1241 1257 Wait 4820 | 4 19 14 56 2 4 107 784 189 1428 377 5 446 32 141 250 37 171 4 7 329 330 84 Move 11776 | 57 379 108 318 526 337 490 737 634 592 385 193 942 490 595 851 161 1071 70 173 898 761 1008 Hop 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Pick Up 165 | 4 14 . 19 . 1 4 26 20 5 7 2 13 4 2 9 3 8 . 1 12 7 4 Fast Attach 71 | 7 3 1 4 . 1 . 7 6 1 9 . 3 2 2 3 . 3 . . 4 4 11 Attach 59 | . . . 4 . 1 . 4 4 . 7 1 4 2 . 1 . 3 . . 8 9 11 Detach 22 | . . . . . 4 . 1 1 . 2 . 1 . . . . 3 . . 5 4 1 Swap 72 | . 2 . 10 1 3 . 7 8 . 1 1 4 4 1 2 . 5 . 4 7 6 6 Drop 188 | . 8 1 13 . 5 4 29 20 10 20 . 10 7 4 11 2 13 . 2 16 6 7 Fire 880 | 5 46 . 37 3 . 16 102 95 5 28 . 112 14 56 38 . 93 . 19 21 78 112 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . . . . . . . . 8 . 8 . . . . . . . . . . . 1 Escape Stasis 98 | . . . . . . . . . . . . . . 27 . . 34 . . . 36 1 Rewire 178 | . . . . . . . . . . . . 61 . . . . 117 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: [*Res] / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res / *Qua) -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 7) 261 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 5) 848 | -10/Materials | Entered Mines 903 | -10/Mines | Assembled infested the area 950 | -10/Mines | Discovered new exit (range 10) 954 | -10/Mines | Received a Mining Laser from a helpful Derelict 967 | -10/Mines | Entered Materials 967 | -9/Materials | Accompanied by 1 ally 967 | -9/Materials | Evolved 2 slots: Weapon x2 1051 | -9/Materials | Discovered new exit (range 11) 1219 | -9/Materials | Met 8R-AWN 1239 | -9/Materials | Discovered new exit (range 15) 1265 | -9/Materials | Build established: Tank 1668 | -9/Materials | Entered Mines 1672 | -9/Mines | Followed 8R-AWN into the Mines 1683 | -9/Mines | Met a Derelict bent on vengeance 2083 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2327 | -9/Mines | Learned location of 1 exit from Materials 2510 | -9/Mines | Learned location of Storage (-8) 2640 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3353 | -9/Mines | Discovered new exit (range 5) 3366 | -9/Mines | Entered Exiles 3366 | -9/Exiles | Accompanied by 3 allies 3408 | -9/Exiles | Welcomed by 8R-AWN 3457 | -9/Exiles | Met EX-HEX 3459 | -9/Exiles | Learned about 8R-AWN's background 3519 | -9/Exiles | Met EX-DEC 3677 | -9/Exiles | Met EX-BIN 3699 | -9/Exiles | Aligned with FarCom system 3701 | -9/Exiles | Given EX-Vault access code 3736 | -9/Exiles | Opened EX-Vault 3760 | -9/Exiles | Found XL Autogun Array 3792 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3893 | -9/Exiles | Discovered new exit (range 10) 3905 | -9/Exiles | Left Exiles lab with XL Autogun Array 3905 | -9/Exiles | Entered Mines 3905 | -8/Mines | Accompanied by 3 allies 4197 | -8/Mines | Build established: Skirmisher 4765 | -8/Mines | Discovered new exit (range 10) 4780 | -8/Mines | Discovered new exit (range 10) 4794 | -8/Mines | Entered Materials 4794 | -8/Materials | Evolved 2 slots: Utility x2 4795 | -8/Materials | Identified exit to Factory 5092 | -8/Materials | Build established: Tank 5263 | -8/Materials | Discovered new exit (range 13) 5517 | -8/Materials | Repaired Hrd. Medium Armor Plating 5571 | -8/Materials | Repaired Broken Hpw. Shotgun 6112 | -8/Materials | Found Prototype Device 6198 | -8/Materials | Identified exit to Storage 6483 | -8/Materials | Repaired Hrd. Heavy Armor Plating 6522 | -8/Materials | Repaired Hrd. Medium Armor Plating 6743 | -8/Materials | Garrison activated, responded to threat 6794 | -8/Materials | First assault squad dispatched 6808 | -8/Materials | Discovered exit to Storage (range 15) 6881 | -8/Materials | Garrison activated, responded to threat 6904 | -8/Materials | Entered Storage 7566 | -8/Storage | Garrison activated, responded to threat 8138 | -8/Storage | Garrison activated, responded to threat 8209 | -8/Storage | Learned location of Armory (-4) 8504 | -8/Storage | First assault squad dispatched 8968 | -8/Storage | Discovered exit to Factory (range 13) 9303 | -8/Storage | Repaired Imp. Weapon Shielding 9349 | -8/Storage | Repaired Hrd. Heavy Armor Plating 9397 | -8/Storage | Used back door to open Recycling access 9397 | -8/Storage | Discovered new exit (range 5) 9410 | -8/Storage | Entered Recycling 9417 | -8/Recycling | Found Scrap Engine 9711 | -8/Recycling | Build established: Skirmisher 10645 | -8/Recycling | Build established: Construct 11302 | -8/Recycling | Discovered new exit (range 16) 12644 | -8/Recycling | Entered Factory 12644 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 12858 | -6/Factory | Allied Derelicts emerged from ambush trap array 12943 | -6/Factory | Build established: Skirmisher 13517 | -6/Factory | Discovered new exit (range 13) 13898 | -6/Factory | Entered another Factory area 13898 | -5/Factory | Evolved 2 slots: Utility x2 14110 | -5/Factory | Spotted B-75 Beast 14184 | -5/Factory | Identified exit to Garrison 14184 | -5/Factory | Entered Garrison 14192 | -5/Garrison | Build established: Mutant 14328 | -5/Garrison | Destroyed 9 combat bots 14519 | -5/Garrison | Triggered checkpoint 14801 | -5/Garrison | Build established: Scavenger-Construct 14822 | -5/Garrison | Discovered new exit (range 14) 14835 | -5/Garrison | Discovered new exit (range 81) 14835 | -5/Garrison | Discovered new exit (range 51) 14835 | -5/Garrison | Discovered new exit (range 14) 14992 | -5/Garrison | Triggered checkpoint 15960 | -5/Garrison | Build established: Commander-Construct 15968 | -5/Garrison | Triggered checkpoint 16002 | -5/Garrison | Triggered checkpoint 16036 | -5/Garrison | Triggered checkpoint 16053 | -5/Garrison | Garrison Relay disabled 16096 | -5/Garrison | Triggered checkpoint 16369 | -5/Garrison | Triggered checkpoint 16454 | -5/Garrison | Build established: Construct 16507 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16603 | -5/Garrison | Entered Factory 16603 | -5/Factory | Accompanied by 2 allies 17361 | -5/Factory | Identified exit to Garrison 17361 | -5/Factory | Entered Garrison 17440 | -5/Garrison | Triggered checkpoint 17588 | -5/Garrison | Spotted B-75 Beast 17623 | -5/Garrison | Destroyed B-75 Beast 17680 | -5/Garrison | Triggered checkpoint 17780 | -5/Garrison | Discovered new exit (range 9) 18043 | -5/Garrison | Discovered new exit (range 12) 18095 | -5/Garrison | Triggered checkpoint 18203 | -5/Garrison | Triggered checkpoint 18232 | -5/Garrison | Triggered checkpoint 18373 | -5/Garrison | Entered Factory 18973 | -5/Factory | First assault squad dispatched 19188 | -5/Factory | Discovered new exit (range 3) 19419 | -5/Factory | Garrison activated, responded to threat 19471 | -5/Factory | Entered another Factory area 19471 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19479 | -4/Factory | Discovered new exit (range 4) 19675 | -4/Factory | Identified exit to Garrison 19682 | -4/Factory | Entered Garrison 19725 | -4/Garrison | Found embedded Infiltrators 19737 | -4/Garrison | Triggered checkpoint 19813 | -4/Garrison | Triggered checkpoint 19820 | -4/Garrison | Triggered checkpoint 19871 | -4/Garrison | Triggered checkpoint 19885 | -4/Garrison | Triggered checkpoint 20158 | -4/Garrison | Heavy support dispatched to Factory 20162 | -4/Garrison | Discovered new exit (range 15) 20232 | -4/Garrison | Triggered checkpoint 20331 | -4/Garrison | Garrison Relay disabled 20491 | -4/Garrison | Heavy support dispatched to Factory 20518 | -4/Garrison | Triggered checkpoint 20602 | -4/Garrison | Discovered new exit (range 10) 20661 | -4/Garrison | Heavy support dispatched to Factory 20701 | -4/Garrison | Triggered checkpoint 20758 | -4/Garrison | Triggered checkpoint 20947 | -4/Garrison | Warlord forces raided the area 20988 | -4/Garrison | Rescued a captive Derelict 20988 | -4/Garrison | Rescued a captive Derelict 21237 | -4/Garrison | Discovered new exit (range 15) 21248 | -4/Garrison | Triggered checkpoint 21286 | -4/Garrison | Phase Generator disabled 22105 | -4/Garrison | Entered Factory 22105 | -4/Factory | Accompanied by 8 allies 22157 | -4/Factory | Identified exit to DSF 22237 | -4/Factory | Entered DSF 22237 | -4/DSF | Accompanied by 6 allies 22260 | -4/DSF | Build established: Commander-Construct 22261 | -4/DSF | Additional patrols routed to DSF 22311 | -4/DSF | Lost 4 allies 22407 | -4/DSF | Sterilization system engaged 22423 | -4/DSF | Discovered new exit (range 14) 22427 | -4/DSF | Ambient heat levels rising (+10) 22442 | -4/DSF | Ambient heat levels rising (+10) 22457 | -4/DSF | Ambient heat levels rising (+10) 22472 | -4/DSF | Ambient heat levels rising (+10) 22487 | -4/DSF | Ambient heat levels rising (+10) 22494 | -4/DSF | Entered Research 22494 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22534 | -3/Research | Discovered new exit (range 12) 22539 | -3/Research | Discovered new exit (range 11) 22663 | -3/Research | Build established: Construct 22786 | -3/Research | Identified exit to Research 22791 | -3/Research | Identified exit to Quarantine 23121 | -3/Research | Found Powered Armor 23330 | -3/Research | Entered another Research area 23330 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 24570 | -2/Research | Discovered new exit (range 9) 24580 | -2/Research | Identified exit to Access 24627 | -2/Research | Entered Access 24627 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 25315 | -1/Access | Lost 4 parts (3u1w) 25414 | -1/Access | First assault squad dispatched 25619 | -1/Access | Garrison activated, responded to threat 25844 | -1/Access | Destroyed 8 combat bots 25933 | -1/Access | System corruption reached 10% 26041 | -1/Access | Released all parts (9) 26072 | -1/Access | Lost 12 parts (2p7u3w) 26104 | -1/Access | System corruption reached 30% 26111 | -1/Access | Core integrity fell below 50% 26226 | -1/Access | Spotted B-99 Colossus 26228 | -1/Access | Core integrity fell below 20% 26231 | -1/Access | Lost 3 parts (3n) 26246 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 26200_ Broken Adv. Heavy Siege Treads destroyed. 26201_ P-80 Master resets U-05 Engineer, system corruption cleaned. 26202_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 26202_ P-80 Master resets U-05 Engineer, system corruption cleaned. 26205_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A010. 26206_ UEUKUSNHC#5=Q0 26210_ K-01 Serf cleans the Sealed Freight Elevator. 26211_ Slammed into G-73 Enforcer. 26213_ K-01 Serf cleans the Sealed Freight Elevator. 26219_ Critical hit (Burn: +37). 26220_ Slammed into K-01 Serf. 26223_ System corrupted: Matter fused (-8). 26227_ Penetrated by Slug. 26231_ Slug penetrates Wall. 26240_ System corrupted: Heat flow error (+141). 26242_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 26244_ Knocked back. 26246_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## #??# #??????????????????????????????? | | ## #??# #??????????????????????????????? | | ## #### #??????????????????????????????? | | + + #??????????????????????????????? | | ##### # #??????????????????????????????? | | ????# # #??????????????????????????????? | | ????# + #?????? ??????????????????????? | | ????########"#### #?????? ??????????????????????? | | ?????????? ???# #?????? ??????????????????????? | | ???????? ????# #?????" ??????????????????????? | | ?????? ????# #?????" ??????????????????????? | | ????? ?????# #????? ??????????????????????? | | ????? " ?????# #????? ??????????????????????? | | ???????"" ??????# #????? ??????????????????????? | | ????????????????# #????? ??????????????????????? | | ????????????????#p#????? ??????????????????????? | | ????????????????# #????? ??????????????????????? | | ????????????????#p#????##k########???????????????? | | ?????????????####p###### ???????????????? | | ?????????????+ %;??????????????????????? | | ?????????????######## #??????????????????????? | | ????????????????????# cc#??????????????????????? | | ????????????????????#/##% #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# c#??????????????????????? | | ???????????????????????# @#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????+ #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? H ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 69 Energy Capacity 1404 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 20 Additional Mass Support 12 Corruption Block 20 Armor Coverage 1225 Resistance: KI 25 Resistance: TH 30 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 75 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 6 Matter Filtering 30 Authchip Count 3 Item Schematics ----------------- Imp. Weapon Shielding | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Challenges ------------ None Game ------ Seed CoilSmallImmobilizer Manual? 0 Play Time 04:26:09 Cumulative 62.5 hours Start 2024.04.09 @ 16:27:12 End 2024.04.09 @ 21:25:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 958b9cc0-f8a9-4bc5-9c83-90f4cef66ade