Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.24 @ 11:22:41 Player: Yurom Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2003) 2003 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4693 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Improved Sensor Array > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Hardened Medium Armor Plating Drone Bay > --- WEAPON ----------- Particle Cannon Heavy Assault Cannon > --- INVENTORY -------- Improved Aluminum Leg Advanced Weight Redist. System Sensor Array Reflective Plating Enhanced Autogun [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Improved Sensor Array Storage High-capacity Matter Pod Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . 1 1 . . Weapon 1 | . . 1 . . . Parts Attached 63 | 6 7 2 25 11 12 Power 8 | 1 1 . 1 2 3 Engine 4 | 1 1 . . 1 1 Core 4 | . . . 1 1 2 Reactor . | . . . . . . Propulsion 15 | 2 . . 7 3 3 Treads 4 | 2 . . 2 . . Leg 7 | . . . 1 3 3 Wheel . | . . . . . . Hover 3 | . . . 3 . . Flight 1 | . . . 1 . . Utility 21 | 1 4 1 7 4 4 Device 8 | . . . 2 3 3 Storage 2 | 1 . 1 . . . Processor 7 | . 3 . 3 . 1 Hackware 1 | . . . 1 . . Protection 3 | . 1 . 1 1 . Artifact . | . . . . . . Weapon 19 | 2 2 1 10 2 2 Energy Gun 4 | 2 . . 1 . 1 Energy Cannon 4 | . . . 2 2 . Ballistic Gun 6 | . . . 5 . 1 Ballistic Cannon 1 | . . . 1 . . Launcher 3 | . 2 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 34 | . 2 9 4 2 17 Power 5 | . 1 1 . 1 2 Propulsion 11 | . . 3 1 1 6 Utility 7 | . . 2 . . 5 Weapon 11 | . 1 3 3 . 4 Highest Loss Streak 7 | . 2 6 4 2 7 To Critical Strikes . | . . . . . . Average Backups 3 | . 2 4 3 4 1 Power . | . . . . . . Propulsion . | . . . 1 1 . Utility 2 | . 1 4 2 2 1 Weapon . | . . . . 1 . Tool/Special . | . . . . . . Unused Backups 2 | . . . 1 1 . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 87 84 83 89 90 Engine 3 | . 8 10 . 1 . Core 4 | . . . 6 7 8 Treads 11 | . 28 18 6 . . Leg 4 | . . . 1 2 24 Hover 6 | . . 1 9 24 . Flight 1 | . . . 5 . . Device 8 | . . . 8 14 25 Storage 1 | . . 8 . . . Processor 12 | . 12 21 16 5 4 Hackware 2 | . . . 5 3 . Protection 6 | . 10 . 5 12 2 Energy Gun 3 | . 10 . 1 . . Energy Cannon 4 | . . . 3 9 14 Ballistic Gun 3 | . . . 7 . 7 Ballistic Cannon 2 | . . . 4 9 1 Launcher 8 | . 16 24 . . . Peak Build Rating 34 | 5 9 12 32 34 30 Average Rating 18 | 3 6 10 23 32 27 On Entrance 12 | . 5 9 2 32 29 Avg Prop Armor Cover (%) 3 | . . 5 3 . . Naked Turns . | . . . . . . Heaviest Build 37 | 7 10 14 30 37 37 Greatest Support 45 | 40 40 40 40 33 45 Greatest Overweight (x) 4 | . . 1 2 3 4 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 Average Carried 3 | . 2 4 3 4 1 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 5 4 5 5 3 Class Distribution -------------------- 48% | Mutant 26% | Skirmisher 9% | Scavenger-Gunner 6% | Bomber 3% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 1647 | 253 112 113 438 396 335 Remotely . | . . . . . . Salvage Created 2008 | . 403 267 424 453 461 Parts 130 | . 31 28 18 36 17 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 47 | . 12 10 4 9 12 Melee 1 | . 1 . . . . Guns 10 | . 4 . 1 . 5 Cannons 17 | . . . 1 9 7 AOE 17 | . 7 10 . . . Classes Destroyed 12 | . 8 1 1 1 1 Worker 10 | . 2 8 . . . Builder 4 | . 1 2 . 1 . Tunneler 1 | . 1 . . . . Hauler 1 | . . . 1 . . Recycler 3 | . 1 . 2 . . Operator 1 | . 1 . . . . Drone 3 | . . . . 3 . Watcher 7 | . 2 2 1 2 . Swarmer 10 | . 6 . . 2 2 Grunt 23 | . 6 7 2 2 6 Sentry 12 | . . 3 2 5 2 Hunter 2 | . . . . . 2 Best Kill Streak 12 | . 5 12 3 5 4 Combat Bots Only 7 | . 3 7 1 3 4 Max Kills in Single Turn 5 | . 3 5 2 2 2 Gunslinging . | . . . . . . Exploded 3 | . 3 3 . . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 397 | . 44 68 43 53 189 Missed 113 | . 14 19 14 10 56 Hits 284 | . 30 49 29 43 133 Projectile 284 | . 30 49 29 43 133 Critical Strikes 7 | . 1 1 1 . 4 Damage Taken 3930 | . 435 618 450 534 1893 Core 877 | . 127 190 211 62 287 Absorbed by Shields . | . . . . . . Redirected to Shielding 18 | . 18 . . . . Ignored by Resistances 42 | . . . . 32 10 Core Remaining (%) 67 | 100 49 52 . . . Volleys Fired 108 | . 24 13 16 21 34 Largest 3 | . 2 3 2 2 3 Hottest 165 | . 90 90 118 118 165 Shots Fired 222 | . 47 28 27 42 78 Gun 69 | . 31 . 13 . 25 Cannon 109 | . . . 14 42 53 Launcher 44 | . 16 28 . . . Special . | . . . . . . Kinetic 70 | . . . 16 21 33 Thermal 93 | . 16 . 11 21 45 Explosive 44 | . 16 28 . . . Electromagnetic 15 | . 15 . . . . Robot Hit Streak 9 | . 4 7 9 6 7 Robot Miss Streak 6 | . 5 6 3 6 4 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 106 | . 13 9 23 18 43 Core Hits 112 | . 31 40 9 14 18 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 4 | . 2 . 1 1 . Burn 2 | . 2 . . . . Blast 1 | . . . . 1 . Smash 1 | . . . 1 . . Melee Attacks 7 | . . . 7 . . Impact 7 | . . . 7 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4965 | 4 980 1295 576 950 1160 Guns 615 | . 194 . 173 . 248 Cannons 2133 | . . . 271 950 912 Explosions 2045 | . 776 1269 . . . Melee 132 | . . . 132 . . Ramming 40 | 4 10 26 . . . Kinetic 1477 | . . . 249 714 514 Thermal 1337 | . 177 83 195 236 646 Explosive 1859 | . 673 1186 . . . Electromagnetic 120 | . 120 . . . . Impact 132 | . . . 132 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 128 | . 27 8 46 32 15 Projectiles 55 | . . . 8 32 15 Explosions 35 | . 27 8 . . . Melee 38 | . . . 38 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 99 | . 76 23 . . . Shots 5 | . 3 2 . . . Rammed 21 | 1 2 18 . . . Targets Rammed 22 | 1 3 18 . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 545 | . 191 30 190 545 382 Average Temperature 116 | . 79 11 77 182 107 Received Heat Transfer 1581 | . 183 291 252 189 666 Effects 6 | . . . . 6 . Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Matter Decay 2 | . . . . 2 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 2 | . . . 2 . . Impact Corruptions 2 | . . . 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 2259 | . 420 100 333 407 999 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 90 | 100 89 54 100 100 94 Level 1 9 | . 10 45 . . 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 295 | . 234 295 76 89 253 Initial 76 | . . 66 76 . 35 Average 61 | . 78 133 9 25 113 Influence Increases 1710 | . 482 444 161 295 328 Destroy 0b10 Robot/C 940 | . 240 200 80 180 240 Destroy 0b10 Robot/NC 135 | . 40 60 20 15 . Destroy Leader 206 | . 64 44 24 64 10 Allied During Kill 1 | . . . . 1 . Successful Hack 55 | . . 11 5 9 30 Disable Machine 135 | . 60 60 . 15 . Destroy Structure 178 | . 78 69 2 11 18 Lose Combat Pursuer 60 | . . . 30 . 30 Influence Decreases 1517 | . 323 421 343 241 189 Entered New Map 218 | . . 93 106 . 19 Time Decay 950 | . 303 238 237 172 . Lost Part 300 | . 20 90 . 20 170 Lost Ally 49 | . . . . 49 . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 3 | . . 1 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 19 16 10 12 20 Peak Tracking Total 8 | . 4 8 3 5 7 Tactical Retreats 3 | . . . 2 . 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 4 | . 1 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 9 | . 4 4 . 1 . Max in Single Turn 2 | . 1 2 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 18 | . 3 3 5 5 2 Terminals 12 | . 2 2 3 3 2 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 3 | . 1 . 1 1 . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 46 | . 7 7 21 9 2 Successful 31 | . 3 3 15 8 2 Failed 14 | . 4 4 5 1 . Catastrophic 2 | . . . 2 . . Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 23 | . 6 3 8 4 2 Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 11 | . 1 . 7 3 . Scanalyzers 6 | . . . 6 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 14 | . 2 2 4 4 2 Record 2 | . . . 2 . . Prototype ID Bank 2 | . . 1 1 . . Open Door 1 | . . . . 1 . Emergency Access Points 2 | . 1 . . . 1 Locate Traps 2 | . . . 1 1 . Disarm Traps 1 | . . 1 . . . Maintenance Status 1 | . . . . 1 . Reinforcement Status 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks 10 | . 1 . 6 3 . Recycle Component 1 | . . . 1 . . Process 2 | . . . 1 1 . Report Inventory 4 | . 1 . 2 1 . Retrieve Matter 3 | . . . 2 1 . Scanalyzer 5 | . . . 5 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 11 | . 2 2 5 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . 1 . . Recycled Matter 12 | . . . 10 2 . Retrieved Matter 12 | . . . 10 2 . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Active Infowar (turns) 2850 | . . . 1382 759 709 Sensors 2639 | . . . 1171 759 709 Structural 211 | . . . 211 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 16 | . . . . 16 . Drone Recoveries 2 | . . . . 2 . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 5218 | 143 1346 732 1505 759 733 Spaces Moved 3140 | 92 778 436 829 558 447 Core 172 | 13 . 29 124 . 6 Treads 1557 | 79 778 406 294 . . Legs 540 | . . . 64 35 441 Wheels . | . . . . . . Hover 683 | . . 1 159 523 . Flight 188 | . . . 188 . . Fastest Speed 35 | 50 160 50 35 105 100 Average Speed 132 | 144 160 153 109 112 125 Slowest Speed 330 | 160 160 180 195 330 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 73 26 25 50 31 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 192 | . 98 72 2 11 9 Melee . | . . . . . . Projectile 22 | . . . 2 11 9 AOE 170 | . 98 72 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 3954 | 100 828 469 1379 636 542 Wait 548 | . 11 . 484 22 31 Move 3135 | 91 777 435 828 557 447 Hop . | . . . . . . Pick Up 19 | . 6 . 9 3 1 Fast Attach 35 | 6 3 2 13 5 6 Attach 12 | . 1 . 5 2 4 Detach 5 | 1 . . 3 1 . Swap 27 | . 3 . 8 6 10 Drop 19 | 1 . 1 6 8 3 Fire 108 | . 24 13 16 21 34 Melee 7 | . . . 7 . . Ram 10 | . . 10 . . . Kick . | . . . . . . Crush 12 | 1 3 8 . . . Escape Stasis 6 | . . . . . 6 Rewire 4 | . . . . 4 . Trap . | . . . . . . Miscellaneous 7 | . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 144 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 7) 850 | -10/Materials | Discovered new exit (range 12) 913 | -10/Materials | Core integrity fell below 50% 1041 | -10/Materials | Discovered new exit (range 12) 1265 | -10/Materials | Discovered new exit (range 15) 1490 | -10/Materials | Entered another Materials area 1490 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1813 | -9/Materials | Build established: Bomber 1835 | -9/Materials | Discovered new exit (range 7) 1900 | -9/Materials | Destroyed 7 combat bots 2037 | -9/Materials | Discovered new exit (range 16) 2155 | -9/Materials | Build established: Mutant 2222 | -9/Materials | Entered another Materials area 2222 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2245 | -8/Materials | Lost 6 parts (1p2n2u1w) 2518 | -8/Materials | Lost 4 parts (1n3w) 2543 | -8/Materials | Discovered new exit (range 15) 2552 | -8/Materials | Identified exit to Storage 2556 | -8/Materials | Central database locked down 3135 | -8/Materials | Build established: Skirmisher 3727 | -8/Materials | Entered Storage 4208 | -8/Storage | Lost 9 allies 4485 | -8/Storage | Identified exit to Garrison 4486 | -8/Storage | Entered Garrison 4526 | -8/Garrison | Triggered checkpoint 4534 | -8/Garrison | Core integrity fell below 50% 4616 | -8/Garrison | Lost 4 parts (1n2u1w) 4835 | -8/Garrison | Learned Factory security intel 4865 | -8/Garrison | Build established: Scavenger-Gunner 5034 | -8/Garrison | Triggered checkpoint 5037 | -8/Garrison | Triggered checkpoint 5057 | -8/Garrison | Core integrity fell below 20% 5118 | -8/Garrison | Lost 6 parts (1p2n2u1w) 5219 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 46 matter. Acquired 49 matter. Acquired 16 matter. Acquired Imp. Heat Sink. Acquired 10 matter. Acquired Particle Gun. Acquired 20 matter. S-10 Pest destroyed. Destroyed Flight Unit. S-10 Pest destroyed. Carbon-fiber Leg destroyed. S-10 Pest destroyed. Acquired 11 matter. Aluminum Leg destroyed. Imp. Heat Sink destroyed. Hvy. Particle Cannon destroyed. Garrison Door activated. Imp. Aluminum Leg destroyed. Lgt. Nuclear Core destroyed. Enh. Autogun destroyed. 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Armor Plating | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Please Form A Line Release The Drones! Resistances Are Futile There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed PlatingPowerStripper Manual? 0 Play Time 01:35:22 Cumulative 13.2 hours Start 2026.03.17 @ 15:39:14 End 2026.03.24 @ 11:22:41 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3617bc2a-a57b-4628-abaf-8c58dd79890e