Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 16:26:59 Player: pakman Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (62) 310 Value Destroyed (2134) 2134 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1245) 1245 TOTAL SCORE: 7949 Bonus ------- Follower Combat Kills 145 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transport Network Coupler Authchip [Processor] Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter ECM Suite Hacking Suite > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg VSS Leg Improved Heat Sink Huge Storage Unit Improved Sensor Array Transmission Jammer Beam Rifle EM Pulse Cannon Coil Gun Remote Datajack [Rating: 65] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Experimental Weapon Shielding Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Slots Evolved 8 | . . . 2 2 2 . 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . 1 . . 1 . . . Utility 4 | . . . 2 . 2 . . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 122 | 8 8 4 21 5 3 24 41 8 . . Power 17 | 1 . 1 2 1 . 5 6 1 . . Engine 7 | 1 . 1 2 . . 1 1 1 . . Core 10 | . . . . 1 . 4 5 . . . Reactor . | . . . . . . . . . . . Propulsion 32 | 2 2 . 5 1 1 7 11 3 . . Treads 21 | 2 2 . 5 1 1 1 6 3 . . Leg 11 | . . . . . . 6 5 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | 3 3 . 4 1 2 3 11 1 . . Device 17 | 2 . . 3 . 2 2 7 1 . . Storage 7 | 1 3 . . 1 . . 2 . . . Processor 2 | . . . 1 . . . 1 . . . Hackware 1 | . . . . . . . 1 . . . Protection 1 | . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 45 | 2 3 3 10 2 . 9 13 3 . . Energy Gun 16 | 1 . . 3 2 . 3 6 1 . . Energy Cannon 10 | . . . 3 . . 5 2 . . . Ballistic Gun 8 | 1 1 2 . . . . 3 1 . . Ballistic Cannon 2 | . . . . . . . 1 1 . . Launcher 1 | . . . . . . 1 . . . . Special Weapon 6 | . . 1 4 . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 37 | . . . 2 . . 15 8 12 . . Power 9 | . . . 1 . . 3 3 2 . . Propulsion 9 | . . . . . . 4 . 5 . . Utility 5 | . . . 1 . . 1 3 . . . Weapon 14 | . . . . . . 7 2 5 . . Highest Loss Streak 7 | . . . 1 . . 5 2 7 . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 99 91 100 89 98 31 . . Engine 5 | . 14 14 11 . . . . 1 . . Core 5 | . . . . 8 7 5 12 1 . . Treads 16 | . 28 28 22 19 23 10 8 9 . . Leg 6 | . . . . . . 5 17 . . . Device 19 | . 14 14 29 18 30 27 20 5 . . Storage 8 | . 14 14 11 9 7 7 6 1 . . Processor 4 | . . . 2 9 7 7 6 1 . . Hackware 1 | . . . . . . . 4 1 . . Energy Gun 12 | . 14 14 12 25 23 5 9 . . . Energy Cannon 2 | . . . 4 . . 12 2 . . . Ballistic Gun 4 | . 5 11 . . . . 5 4 . . Slashing Weapon 1 | . 8 1 . . . . . . . . Naked Turns 279 | . . . . . . . . 155 50 74 Heaviest Build 90 | 14 90 20 25 38 41 53 59 50 . . Greatest Support 112 | 40 40 40 40 60 62 62 112 112 3 3 Greatest Overweight (x) 3 | . 2 . . . . 3 . 2 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 15 15 15 25 15 5 5 Average Capacity 12 | 7 9 10 10 12 15 15 15 8 5 5 Most Carried 15 | 5 10 10 10 12 11 11 15 11 3 4 Average Carried 8 | 2 7 9 9 10 10 8 9 5 3 3 Final Capacity 15 | 8 10 10 10 15 15 15 15 5 5 5 Final Carried 11 | 4 10 10 8 11 11 10 11 3 3 4 Class Distribution -------------------- 33% | Mutant 30% | Scavenger-Skirmisher 12% | Scavenger-Mutant 10% | Skirmisher 7% | Infiltrator-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Matter Collected 1939 | 305 90 87 171 70 . 195 616 359 . 46 Remotely . | . . . . . . . . . . . Salvage Created 2893 | 220 219 180 568 206 . 549 706 245 . . Parts 138 | 13 14 6 35 9 . 26 32 3 . . Haulers Intercepted 5 | . . . 2 2 . . 1 . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . . Prevented 1 | . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Combat Hostiles Destroyed 41 | . 4 1 12 1 . 9 9 5 . . Melee 4 | . . . 2 . . . . 2 . . Guns 17 | . 4 1 6 1 . 1 3 1 . . Cannons 12 | . . . 3 . . 4 4 1 . . AOE 3 | . . . 1 . . 2 . . . . Classes Destroyed 15 | 3 2 . 4 . . 3 3 . . . Worker 2 | 2 . . . . . . . . . . Builder 2 | . . . 1 . . . 1 . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 5 | . . . 2 2 . . 1 . . . Recycler 4 | 1 . 2 . . . . 1 . . . Watcher 5 | . 1 . 1 1 . . 2 . . . Swarmer 3 | . . . 3 . . . . . . . Grunt 20 | . 4 1 7 . . 3 1 4 . . Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 4 | . . . 2 1 . . . 1 . . Specialist 2 | . . . . . . 2 . . . . Hunter 5 | . . . . . . 3 2 . . . Programmer 4 | . . . . . . . 4 . . . Heavy 1 | . . . . . . 1 . . . . Best Kill Streak 4 | 2 2 1 4 2 . 2 2 3 . . Combat Bots Only 3 | . 2 1 3 1 . 2 2 3 . . Max Kills in Single Turn 2 | 1 1 1 2 1 . 2 1 1 . . Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . . . 1 . . 2 . . . . Melee 1 | . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Hostile Shots Fired 488 | . 23 12 71 12 9 152 60 136 . 13 Missed 135 | . 5 2 16 5 3 46 16 39 . 3 Damage Taken 6780 | . 254 149 709 108 41 2028 1392 1868 . 231 Core 1632 | . 69 36 51 16 . 583 150 496 . 231 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 114 | . . . . . . . 114 . . . Regen/Repaired (Parts) 21 | . 21 . . . . . . . . . Core Remaining (%) 71 | 100 . 58 87 97 . 16 . . . . Volleys Fired 234 | 25 20 21 49 9 . 29 59 22 . . Largest 3 | 2 2 2 2 3 . 3 3 3 . . Hottest 225 | 60 60 60 156 146 . 201 225 116 . . Shots Fired 511 | 50 40 41 86 27 . 61 158 48 . . Gun 368 | 50 40 41 55 27 . 19 102 34 . . Cannon 115 | . . . 21 . . 34 46 14 . . Launcher 8 | . . . . . . 8 . . . . Special 20 | . . . 10 . . . 10 . . . Kinetic 161 | 25 20 20 . . . . 56 40 . . Thermal 212 | . . . 73 9 . 50 72 8 . . Explosive . | . . . . . . . . . . . Electromagnetic 138 | 25 20 21 13 18 . 11 30 . . . Robot Hit Streak 20 | 7 6 4 20 10 . 8 7 6 . . Robot Miss Streak 4 | 3 4 3 3 2 . 2 3 4 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 310 | 28 24 25 57 20 . 42 87 27 . . Core Hits 122 | 9 12 7 27 10 . 17 30 10 . . Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . Critical Strikes 10 | . . . 2 1 . 2 4 1 . . Burn 6 | . . . 2 1 . 1 1 1 . . Meltdown 1 | . . . . . . 1 . . . . Destroy 2 | . . . . . . . 2 . . . Corrupt 1 | . . . . . . . 1 . . . Melee Attacks 13 | . 13 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 13 | . 13 . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6002 | 344 293 286 988 334 . 1106 2041 610 . . Guns 3698 | 323 267 286 662 334 . 198 1221 407 . . Cannons 1632 | . . . 231 . . 593 645 163 . . Explosions 561 | 21 . . 50 . . 315 175 . . . Melee 26 | . 26 . . . . . . . . . Ramming 61 | . . . 21 . . . . 40 . . Kinetic 1792 | 82 78 97 . . . . 1050 485 . . Thermal 2229 | 21 . . 740 58 . 768 557 85 . . Explosive 175 | . . . . . . . 175 . . . Electromagnetic 1719 | 241 189 189 227 276 . 338 259 . . . Impact . | . . . . . . . . . . . Slashing 26 | . 26 . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . 1 1 . . . . 7 7 7 7 Average Corruption 4 | . 1 1 . . . . 4 7 7 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 77 | . . 6 . . . . 59 10 1 1 Message Errors 14 | . . 1 . . . . 9 4 . . Matter Fused 23 | . . 2 . . . . 19 1 1 . Heat Flow Errors 7 | . . 2 . . . . 4 . . 1 Energy Discharges 15 | . . . . . . . 12 3 . . Parts Rejected 2 | . . . . . . . 1 1 . . Parts Fused 2 | . . . . . . . 2 . . . Data Loss (minor) 7 | . . . . . . . 7 . . . Data Loss (major) 2 | . . . . . . . 2 . . . Misfires 2 | . . . . . . . 2 . . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 2 | . . 1 . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 97 | 4 6 . . . . 31 54 2 . . Projectiles . | . . . . . . . . . . . Explosions 89 | 4 . . . . . 31 54 . . . Melee 8 | . 6 . . . . . . 2 . . Knockbacks 5 | . . . . . . . 2 3 . . Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . . . 2 3 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 194 | . . . 53 . . 85 56 . . . Shots 6 | . . . 1 . . 4 1 . . . Rammed 14 | . . . 7 . . . . 7 . . Targets Rammed 18 | . . . 9 . . . . 9 . . Kicked . | . . . . . . . . . . . Crushed 4 | . . . 2 . . . . 2 . . Highest Temperature 1371 | 60 164 225 138 90 . 1371 454 162 . 184 Average Temperature 119 | 20 72 40 52 38 . 318 130 55 . 110 Received Heat Transfer 1590 | . 156 90 252 45 12 234 36 717 . 48 Effects 36 | . . . . . . 27 9 . . . Shutdowns 7 | . . . . . . 5 2 . . . Energy Bleed 2 | . . . . . . 1 1 . . . Interference 9 | . . . . . . 3 6 . . . Short Circuit 2 | . . . . . . 2 . . . . Damage (minor) 3 | . . . . . . 3 . . . . Damage (major) 9 | . . . . . . 9 . . . . Damage (core) 4 | . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 1 . . . Combat Hostiles 2 | . . . . . . 1 1 . . . Parts Fried 13 | 1 2 . 1 2 . 2 3 2 . . Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted 2 | . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . 1 1 . . . Parts Melted 11 | . . . 2 . . 4 4 1 . . Heat Transferred 5380 | 50 . . 1839 222 . 1627 1346 296 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | 1 . . 1 1 . 3 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Peak Influence 257 | 30 70 184 257 192 29 129 155 . . . Initial 108 | . 19 25 1 108 . . 67 . . . Average 56 | 14 36 60 109 131 11 66 46 . . . Maximum Alert Level 1 | . . . 1 . . . . . . . Low Security (%) 97 | 100 100 100 80 100 100 100 100 . . . Level 1 2 | . . . 19 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . Squads Dispatched 14 | . 2 . 1 2 . 2 7 . . . Investigation . | . . . . . . . . . . . Extermination 4 | . . . . . . . 4 . . . Reinforcement 8 | . 2 . 1 1 . 2 2 . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . 1 . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Distress Signals 2 | . 1 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 81 | . 10 8 17 4 1 10 17 13 . 1 Peak Tracking Total 4 | . 4 2 4 2 1 3 4 4 . 1 Tactical Retreats 14 | . . . 2 . 1 3 5 3 . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Traps Triggered 7 | . 1 . . . . 1 5 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Machines Disabled 7 | . . . 1 . . . 3 3 . . Max in Single Turn 2 | . . . 1 . . . 2 2 . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Machines Accessed 25 | . 4 . 3 1 3 . 10 . 4 . Terminals 11 | . 2 . 2 . 3 . 4 . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 3 | . 1 . . . . . 2 . . . Recycling Units 3 | . 1 . . . . . 2 . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . Total Hacks 90 | . 10 . 14 3 6 . 26 . 31 . Successful 57 | . 7 . 12 . 2 . 5 . 31 . Failed 33 | . 3 . 2 3 4 . 21 . . . Catastrophic 2 | . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 21 | . 3 . 3 . 5 . 10 . . . Terminals 27 | . 4 . 6 . 6 . 11 . . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 8 | . 3 . . . . . 5 . . . Recycling Units 7 | . 3 . . . . . 4 . . . Scanalyzers 8 | . . . 8 . . . . . . . Garrison Access 7 | . . . . 3 . . 4 . . . Terminal Hacks 36 | . 1 . 2 . 1 . 1 . 31 . Record 11 | . . . . . . . . . 11 . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open DSF 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . Recall Investigation 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . 1 . . . Scan Component 2 | . 1 . . . . . 1 . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . 2 . . . Report Inventory 2 | . 1 . . . . . 1 . . . Retrieve Components 2 | . 1 . . . . . 1 . . . Scanalyzer 8 | . . . 8 . . . . . . . Insert Component 4 | . . . 4 . . . . . . . Analyze 4 | . . . 4 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 5 | . 2 . 2 . 1 . . . . . Terminals 5 | . 2 . 2 . 1 . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 4 | . 1 . 2 . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 2 . 3 1 2 . 10 . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . 3 . . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Total Allies 2 | . . 1 . . . . . . . 1 Largest Group 1 | . . 1 . . . . . . . 1 Highest-Rated Group 96 | . . 31 . . . . . . . 96 Highest-Rated Ally 96 | . . 31 . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . 12 . . . . . . . . Total Damage 212 | . . 212 . . . . . . . . Kills 5 | . . 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Turns Passed 7221 | 228 998 830 743 420 531 571 2428 348 50 74 Spaces Moved 4208 | 92 456 468 300 183 234 193 1666 370 101 145 Core 558 | 5 . . . . . . . 307 101 145 Treads 2351 | 87 456 468 300 183 234 104 456 63 . . Legs 1299 | . . . . . . 89 1210 . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 155 97 50 50 50 Average Speed 130 | 154 161 160 160 160 155 205 116 69 50 50 Slowest Speed 330 | 160 320 160 160 160 160 330 160 240 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 6 40 91 29 17 5 89 27 44 75 13 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 1 . Known Exits Taken 3 | . . . 1 . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 . . . 1 1 . Scrap Searched 4 | . . 1 . . . . . 1 . 2 Spaces Dug 14 | . 6 . 8 . . . . . . . Terrain Destroyed 88 | 3 6 . 16 3 . 15 40 5 . . Melee 6 | . 6 . . . . . . . . . Projectile 15 | . . . 8 . . . 2 5 . . AOE 67 | 3 . . 8 3 . 15 38 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Dat Pro Total 5412 | 130 653 513 448 290 402 306 2010 414 100 146 Wait 727 | . 150 11 54 88 161 52 206 5 . . Move 4198 | 91 455 467 299 182 233 192 1665 369 100 145 Hop . | . . . . . . . . . . . Pick Up 50 | 4 5 4 7 4 3 4 18 . . 1 Fast Attach 23 | 8 . . 1 1 . 6 4 3 . . Attach 30 | . . . 3 1 2 9 11 4 . . Detach 6 | 1 . . . . . . 5 . . . Swap 69 | . 8 4 17 3 1 9 26 1 . . Drop 39 | 1 2 6 9 2 2 1 16 . . . Fire 234 | 25 20 21 49 9 . 29 59 22 . . Melee 13 | . 13 . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 18 | . . . 9 . . . . 9 . . Escape Stasis . | . . . . . . . . . . . Rewire 5 | . . . . . . 4 . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 229 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 532 | -10/Materials | Repaired Mining Claw 731 | -10/Materials | Discovered new exit (range 7) 1227 | -10/Materials | Entered Mines 1274 | -10/Mines | Received a Mining Laser from a helpful Derelict 1322 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1476 | -10/Mines | Learned 4 Materials zone layouts 1495 | -10/Mines | Discovered new exit (range 12) 1777 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2057 | -10/Mines | Entered Materials 2057 | -9/Materials | Evolved 2 slots: Utility x2 2058 | -9/Materials | Identified exit to Mines 2058 | -9/Materials | Identified exit to Materials 2375 | -9/Materials | Build established: Scavenger-Mutant 2800 | -9/Materials | Entered another Materials area 2800 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3116 | -8/Materials | Build established: Scavenger-Skirmisher 3119 | -8/Materials | Discovered new exit (range 12) 3124 | -8/Materials | Garrison activated, responded to threat 3220 | -8/Materials | Entered Factory 3220 | -7/Factory | Evolved 2 slots: Utility x2 3375 | -7/Factory | Discovered new exit (range 10) 3751 | -7/Factory | Identified exit to DSF 3751 | -7/Factory | Entered DSF 3793 | -7/DSF | Additional patrols routed to DSF 3973 | -7/DSF | Lost 5 parts (1p2n1u1w) 4152 | -7/DSF | Lost 4 parts (1n3w) 4169 | -7/DSF | Sterilization system engaged 4189 | -7/DSF | Ambient heat levels rising (+10) 4204 | -7/DSF | Ambient heat levels rising (+10) 4219 | -7/DSF | Ambient heat levels rising (+10) 4234 | -7/DSF | Ambient heat levels rising (+10) 4249 | -7/DSF | Ambient heat levels rising (+10) 4264 | -7/DSF | Ambient heat levels rising (+10) 4279 | -7/DSF | Ambient heat levels rising (+10) 4294 | -7/DSF | Ambient heat levels rising (+10) 4297 | -7/DSF | Core integrity fell below 50% 4298 | -7/DSF | Discovered new exit (range 14) 4309 | -7/DSF | Ambient heat levels rising (+10) 4312 | -7/DSF | Core integrity fell below 20% 4322 | -7/DSF | Entered Factory 4322 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4599 | -6/Factory | Garrison activated, responded to threat 4642 | -6/Factory | Build established: Scavenger-Tank 4992 | -6/Factory | Build established: Scavenger-Skirmisher 5833 | -6/Factory | Build established: Skirmisher 6447 | -6/Factory | Build established: Infiltrator-Skirmisher 6732 | -6/Factory | Discovered new exit (range 11) 6748 | -6/Factory | Identified exit to Lower Caves 6750 | -6/Factory | Entered Lower Caves 6790 | -6/Lower Caves | Attracted the attention of an 0b10 base 6866 | -6/Lower Caves | Released all parts (7) 6882 | -6/Lower Caves | Encountered a Warlord checkpoint 6891 | -6/Lower Caves | Lost 7 parts (1p3n3w) 6895 | -6/Lower Caves | Met a Warlord Commander 6896 | -6/Lower Caves | Learned location of Warlord (-4) 6897 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6903 | -6/Lower Caves | Identified exit to Lower Caves 6903 | -6/Lower Caves | Spotted B-75 Beast 6971 | -6/Lower Caves | Core integrity fell below 50% 7037 | -6/Lower Caves | Lost 4 parts (1p1n2w) 7096 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7098 | -6/Lower Caves | Entered Data Miner 7098 | -6/Data Miner | Discovered new exit (range 6) 7108 | -6/Data Miner | Met Data Miner 7125 | -6/Data Miner | Learned location of Section 7 (-2) 7125 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7138 | -6/Data Miner | Received God Mode back door access code from Data Miner 7148 | -6/Data Miner | Entered Proximity Caves 7156 | -5/Proximity Caves | Spotted B-75 Beast 7158 | -5/Proximity Caves | Escorted by Enhanced Grunt 7211 | -5/Proximity Caves | Core integrity fell below 20% 7222 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- and enter \\7WJ7 to gain control via the back door I've installed. Now off with you. LOCATION=UNKNOWN GOAL=ESCAPE 07151_ System corrupted: Heat flow error (+221). 07158_ Enhanced Grunt: "Protecting LRC-V3." 07161_ 9P-J0X(S) suffers critical hit (Blast). 07186_ Searching scrap... 07186_ Found Com. Wheel. 07186_ Found Imp. Arc Projector. 07186_ Found 22 Matter. 07187_ Acquired 22 matter. 07192_ Searching scrap... 07192_ Found Transmission Jammer. 07192_ Found Mak. Axe. 07192_ Found Authchip [Processor]. 07192_ Found 24 Matter. 07193_ Acquired Authchip [Processor]. 07194_ Acquired 24 matter. Map ----- +----------------------------------------------------+ | ??# ### #??????????????????????????????? | | ??# [ ##?????????????????????????????? | | ??# #?????????????????????????????? | | ??## #?????????????????????????????? | | ???# ####???????????????????????????? | | ???## #### ##??????????????????????????? | | ????## ## #### ##?????????????????????????? | | ?????# ### ##### ##????????????????????????? | | ?????# #?###### ##???????????????????????? | | ?????# #???#" #??????## ?#????????????? | | ?????# #?### ####?????# #???????????? | | ?????# ###" % ##???????# ????????????? | | ?????# ## %%! #??????## ####?????????? | | ?????# # % #?????## #?????????? | | ?????# # ### #????## ? #?????????? | | ???### # ####" ##???? ?? ###???????? | | ??## ## #?### ##???? ?? ## ?????? | | ??# ## #???# BB##???# !#? ??????? | | ??# ##??## BB ##??# ## ????????? | | ?## #?### #### #;; #??????????? | | ?# ##?# ;# #???????????? | | ?# ##??# % #????????????? | | ?### #???# ## #????????????? | | ???## ##???## #### ###### #????????????? | | ??### #?????##???### ##???????????????????? | | ??# #????????????# @ #????????????????????? | | ?# ##???????????# #???????????????????? | | ?########????????????# #???????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Weapon Shielding 90 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ D-63 Destroyer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed FortressUltimateSaw Manual? 0 Play Time 01:44:31 Cumulative 24.1 hours Start 2024.05.27 @ 10:18:55 End 2024.05.27 @ 16:26:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43708379-136c-4a5c-a075-8bc7f9c79212