Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.24 @ 07:03:02 Player: ChrisTheThinMint Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (196) 980 Value Destroyed (7446) 7446 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (426) 426 TOTAL SCORE: 14552 Bonus ------- High Alert Combat Kills 126 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 288/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Large Storage Unit Weight Redist. System Point Defense System Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Matter Compressor Improved Signal Interpreter Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Nuclear Core Neutrino Core Neutrino Core Armored Treads Medium Treads Large Storage Unit Compact Battery Weight Redist. System Matter Filter Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Heavy Armor Plating Layered Light Armor Plating Tractor Beam Field Recycling Unit Antimatter Cannon Antimatter Cannon [Rating: 95] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 7 | . . . . . 2 1 1 1 . . 2 Weapon 2 | . . . . . . 1 1 . . . . Parts Attached 114 | 7 9 4 3 9 19 13 9 10 10 . 21 Power 17 | 1 2 1 . 2 . 3 . 5 2 . 1 Engine 7 | 1 2 1 . 2 . 1 . . . . . Core 9 | . . . . . . 2 . 5 2 . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 26 | 2 1 . . 2 6 4 1 3 2 . 5 Treads 20 | 2 1 . . . 5 4 1 3 2 . 2 Leg 1 | . . . . . . . . . . . 1 Wheel 4 | . . . . 2 . . . . . . 2 Hover 1 | . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . Utility 39 | 2 1 2 . 1 6 5 5 2 2 . 13 Device 14 | 1 . 1 . 1 2 1 3 1 1 . 3 Storage 5 | 1 1 . . . 1 . 1 . . . 1 Processor 2 | . . . . . . . 1 1 . . . Hackware 2 | . . . . . . 2 . . . . . Protection 16 | . . 1 . . 3 2 . . 1 . 9 Artifact . | . . . . . . . . . . . . Weapon 32 | 2 5 1 3 4 7 1 3 . 4 . 2 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | 2 . . . 1 . . 2 . 2 . . Ballistic Cannon 16 | . 4 . 2 2 4 1 1 . 2 . . Launcher 7 | . 1 1 1 1 3 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . 1 . . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . 3 Parts Lost 34 | . . 1 . 6 1 2 . . 1 . 23 Power 2 | . . . . 2 . . . . . . . Propulsion 10 | . . . . 2 . . . . . . 8 Utility 14 | . . 1 . 1 . 1 . . 1 . 10 Weapon 8 | . . . . 1 1 1 . . . . 5 Highest Loss Streak 9 | . . 1 . 3 1 2 . . 1 . 9 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 96 87 90 82 95 97 79 78 84 100 79 Engine 4 | . 12 14 14 7 9 2 . . . . . Core 4 | . . . . . . 4 6 8 11 11 4 Treads 25 | . 26 28 28 11 32 29 26 23 23 23 16 Device 8 | . 14 1 14 9 14 6 6 7 6 11 5 Storage 10 | . 14 14 14 14 9 7 9 11 11 11 6 Processor 4 | . . . . . . . 6 6 11 11 9 Hackware 6 | . . . . . . 15 13 11 9 5 2 Protection 3 | . . . . . 10 7 2 . . . 10 Ballistic Gun 3 | . 6 . . 4 . . 5 5 5 11 8 Ballistic Cannon 11 | . 18 14 11 19 16 22 . . 2 11 8 Launcher 1 | . 2 13 6 3 1 . . . . . . Peak Build Rating 95 | 7 8 8 11 12 38 50 78 92 95 78 91 Average Rating 50 | 4 7 7 7 10 30 46 75 85 90 78 73 On Entrance 37 | . 7 8 8 11 12 38 43 78 92 78 78 Naked Turns . | . . . . . . . . . . . . Heaviest Build 129 | 13 32 32 30 31 72 75 74 74 107 104 129 Greatest Support 107 | 40 40 40 40 40 80 82 88 107 107 105 105 Greatest Overweight (x) 27 | 1 1 . . 9 5 1 . . . . 27 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 15 15 15 19 20 20 20 20 20 17 Most Carried 20 | 5 12 12 14 15 20 20 20 20 20 15 14 Average Carried 15 | 1 6 10 11 14 15 18 18 19 19 15 10 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 2 10 10 14 15 17 20 20 20 15 15 5 Class Distribution -------------------- 33% | Mutant 19% | Hacker-Gunner 18% | Hacker-Tank 17% | Hacker-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 6407 | 322 275 395 . 125 759 845 268 1327 832 83 1176 Remotely 500 | . . . . . . . . . 167 83 250 Salvage Created 8159 | 120 442 125 . 90 834 547 344 3101 1040 . 1516 Parts 388 | 12 34 16 . 10 48 24 23 133 41 . 47 Haulers Intercepted 5 | . 1 . . . 1 2 . . . . 1 Recyclers Shooed 8 | . . . . . . 1 . 6 . . 1 Parts Field Recycled 12 | . . . . . . . 12 . . . . Retrieved Matter 73 | . . . . . . . 73 . . . . Parts Self-Destructed 40 | . . . . . . . . . 40 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 148 | . 15 11 . 15 20 13 2 28 17 . 27 Melee 2 | . . . . . . 1 . . . . 1 Guns 68 | . 6 . . 2 . . 2 28 16 . 14 Cannons 50 | . 6 5 . 3 13 12 . . 1 . 10 AOE 26 | . 3 6 . 10 7 . . . . . . Classes Destroyed 19 | 2 4 . . 3 4 2 1 1 1 . 1 Worker 14 | . . . . 1 . 2 4 3 . . 4 Builder 7 | . . . . . 1 1 . 4 . . 1 Tunneler 6 | 3 . . . 2 1 . . . . . . Hauler 5 | . 1 . . . 1 2 . . . . 1 Recycler 16 | 1 . . . . 3 2 1 9 . . . Mechanic 1 | . . . . . . . . . . . 1 Operator 1 | . . . . . . . . 1 . . . Watcher 11 | . 2 . . . 2 2 1 3 . . 1 Swarmer 22 | . 6 8 . . 4 . . 3 1 . . Grunt 54 | . 9 3 . . 10 11 . 7 7 . 7 Brawler 4 | . . . . . . . . . 2 . 2 Duelist 5 | . . . . . 1 . . 1 1 . 2 Sentry 13 | . . . . . 4 . . 7 2 . . Demolisher 2 | . . . . 2 . . . . . . . Hunter 16 | . . . . . 1 . . 4 1 . 10 Programmer 15 | . . . . . . 1 1 5 2 . 6 Heavy 1 | . . . . . . 1 . . . . . Behemoth 3 | . . . . . . . 1 1 1 . . Assembled 13 | . . . . 13 . . . . . . . Best Kill Streak 13 | 4 4 3 . 13 6 3 5 6 9 . 8 Combat Bots Only 13 | . 4 3 . 13 5 3 1 3 9 . 5 Max Kills in Single Turn 3 | 1 2 3 . 3 2 2 2 3 1 . 2 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . 2 3 . 3 2 . . . . . . Melee 1 | . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 950 | . 62 32 . 32 63 80 10 55 76 . 540 Missed 307 | . 17 9 . 9 27 23 3 16 20 . 183 Damage Taken 8891 | . 344 215 . 533 282 954 104 604 997 . 4858 Core 1491 | . 48 78 . 94 21 18 . . 74 . 1158 Absorbed by Shields 204 | . . . . . 87 117 . . . . . Ignored by Resistances 2590 | . 113 66 . 149 109 297 29 170 273 . 1384 Core Remaining (%) 82 | 100 . . . 12 96 97 100 . . 92 . Volleys Fired 444 | 9 39 23 3 22 53 39 17 102 52 . 85 Largest 4 | 2 2 1 1 2 2 3 1 1 3 . 4 Hottest 144 | 40 70 35 30 70 96 144 60 60 100 . 120 Shots Fired 793 | 18 75 23 3 33 94 109 17 102 62 . 257 Gun 398 | 18 38 . . 7 . . 17 102 52 . 164 Cannon 366 | . 34 19 . 17 84 109 . . 10 . 93 Launcher 29 | . 3 4 3 9 10 . . . . . . Special . | . . . . . . . . . . . . Kinetic 764 | 18 72 19 . 24 84 109 17 102 62 . 257 Thermal . | . . . . . . . . . . . . Explosive 29 | . 3 4 3 9 10 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 50 | 6 12 8 . 14 19 14 22 50 49 . 28 Robot Miss Streak 5 | 1 5 2 . 2 2 3 1 3 3 . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 604 | 11 50 16 . 21 62 72 16 97 60 . 199 Core Hits 388 | 5 23 12 . 33 42 30 13 106 44 . 80 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Critical Strikes 19 | . 1 1 . . 7 . . . . . 10 Blast 16 | . 1 1 . . 7 . . . . . 7 Smash 2 | . . . . . . . . . . . 2 Sever 1 | . . . . . . . . . . . 1 Melee Attacks 10 | . . . . . . . . . . . 10 Impact 6 | . . . . . . . . . . . 6 Slashing 4 | . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 24442 | 146 855 536 . 1090 2282 2218 1248 6795 4004 . 5268 Guns 14575 | 146 375 . . 75 . . 1248 6795 3690 . 2246 Cannons 6971 | . 357 272 . 182 1310 2041 . . 314 . 2495 Explosions 2192 | . 123 264 . 833 972 . . . . . . Melee 526 | . . . . . . . . . . . 526 Ramming 178 | . . . . . . 177 . . . . 1 Kinetic 21546 | 146 732 272 . 257 1310 2041 1248 6795 4004 . 4741 Thermal . | . . . . . . . . . . . . Explosive 2192 | . 123 264 . 833 972 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 338 | . . . . . . . . . . . 338 Slashing 188 | . . . . . . . . . . . 188 Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . 1 1 1 4 . 1 . . . . 12 Average Corruption 1 | . 1 1 1 3 . 1 . . . . 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 32 | . 3 6 5 7 . 7 . . . . 4 Message Errors 8 | . . 4 1 . . 3 . . . . . Matter Fused 5 | . . 1 . 1 . 2 . . . . 1 Heat Flow Errors 2 | . . . 1 1 . . . . . . . Energy Discharges 7 | . 1 . 2 3 . 1 . . . . . Parts Fused 1 | . 1 . . . . . . . . . . Data Loss (minor) 4 | . 1 1 . . . . . . . . 2 Data Loss (major) 2 | . . . . 2 . . . . . . . Misfires 1 | . . . . . . 1 . . . . . Alerts 1 | . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 440 | . . . . 65 101 13 . . . . 261 Projectiles 110 | . . . . . 30 13 . . . . 67 Explosions 136 | . . . . 65 71 . . . . . . Melee 194 | . . . . . . . . . . . 194 Knockbacks 45 | . 1 7 . 1 12 11 . . . . 13 Impact . | . . . . . . . . . . . . Kinetic 43 | . 1 6 . 1 12 10 . . . . 13 Secondary 2 | . . 1 . . . 1 . . . . . Self-Inflicted Damage 141 | . 21 43 . 77 . . . . . . . Shots 8 | . 2 2 . 4 . . . . . . . Rammed 13 | . . . . . . 13 . . . . . Targets Rammed 17 | . . . . . . 16 . . . . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed 3 | . . . . . . 3 . . . . . Highest Temperature 547 | . 75 9 89 143 202 372 198 194 547 . 536 Average Temperature 102 | . 21 4 52 44 55 94 81 56 121 . 194 Received Heat Transfer 1469 | . 147 69 . . 162 312 . 111 412 . 256 Effects 25 | . . . . . . 2 . . 6 . 17 Shutdowns 8 | . . . . . . 1 . . 1 . 6 Energy Bleed 6 | . . . . . . 1 . . 2 . 3 Short Circuit 2 | . . . . . . . . . . . 2 Damage (major) 9 | . . . . . . . . . 3 . 6 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 4 | . . . . . . . . . . . 4 Impact Corruptions 5 | . . . . . . . . . . . 5 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Peak Influence 622 | 20 358 223 . 62 375 163 217 622 . . 282 Initial 85 | . 11 33 . . . 85 39 7 . . . Average 129 | 7 179 90 . 35 193 64 94 235 . . 106 Maximum Alert Level 2 | . 1 1 . . 1 . 1 2 . . 1 Low Security (%) 78 | 100 69 97 . 100 50 100 89 44 . . 86 Level 1 17 | . 30 2 . . 49 . 10 30 . . 13 Level 2 3 | . . . . . . . . 24 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . 3 . . . 4 4 . 7 . . 9 Investigation 9 | . 3 . . . 3 1 . 1 . . 1 Extermination 6 | . . . . . . 1 . 2 . . 3 Reinforcement 6 | . . . . . 1 2 . 1 . . 2 Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . . . . 3 . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 9 | . 2 . . . 1 . . 3 . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 195 | . 20 11 . 21 28 15 3 35 15 . 47 Peak Tracking Total 20 | . 6 3 . 20 6 4 1 4 7 . 11 Tactical Retreats 9 | . . 1 . 1 2 1 . 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 7 | . 2 . . . 1 2 1 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled 14 | . 1 . . . 3 1 6 . . . 3 Max in Single Turn 6 | . 1 . . . 1 1 6 . . . 1 Garrison Access 4 | . . . . . 1 2 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 29 | . 8 . 5 1 6 3 2 3 . . 1 Terminals 18 | . 6 . . 1 5 1 1 3 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 2 1 . . . . Total Hacks 89 | . 25 . 27 2 18 4 4 8 . . 1 Successful 58 | . 15 . 27 . 9 3 2 2 . . . Failed 31 | . 10 . . 2 9 1 2 6 . . 1 Catastrophic 6 | . 1 . . . 4 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 30 | . 10 . 1 2 12 . 2 3 . . . Terminals 51 | . 21 . . 2 16 1 2 8 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 3 2 . . . . Terminal Hacks 41 | . 7 . 27 . 5 1 . 1 . . . Record 26 | . . . 26 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 . . 1 . . . Alert Level 3 | . 2 . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 2 1 . . . . Seal Access 4 | . . . . . 1 2 1 . . . . Unauthorized Hacks 9 | . 4 . . . 3 . 1 1 . . . Terminals 9 | . 4 . . . 3 . 1 1 . . . Botnet 9 | . 4 . . . 3 . 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 7 . . 1 4 1 . 3 . . 1 Full Trace Events 9 | . 6 . . . 2 . . 1 . . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 118 | . 118 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 10434 | 94 946 745 865 414 892 1796 435 1200 1677 344 1026 Spaces Moved 5491 | 47 484 429 534 246 418 900 238 617 960 209 409 Core 191 | 22 . . . 16 . . . . . . 153 Treads 5080 | 25 484 429 534 79 365 900 238 617 960 209 240 Legs 6 | . . . . . . . . . . . 6 Wheels 213 | . . . . 151 52 . . . . . 10 Hover 1 | . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 95 95 163 163 165 165 165 50 Average Speed 163 | 111 165 160 160 139 161 167 163 166 165 165 174 Slowest Speed 1400 | 160 240 160 160 500 370 241 167 167 165 165 1400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 5 76 86 91 49 41 25 9 19 93 27 12 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 1 . . . . Scrap Searched 8 | . . 1 . 1 . . . . 4 2 . Spaces Dug 12 | . . . . . 12 . . . . . . Terrain Destroyed 249 | . 22 36 8 58 72 14 12 13 3 . 11 Melee . | . . . . . . . . . . . . Projectile 55 | . . . . . 12 14 2 13 3 . 11 AOE 194 | . 22 36 8 58 60 . 10 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total 6464 | 70 554 466 542 281 542 1091 284 791 1044 208 591 Wait 268 | . 6 . . . 24 107 7 51 19 . 54 Move 5480 | 46 483 428 533 245 417 899 237 616 959 208 409 Hop . | . . . . . . . . . . . . Pick Up 79 | 8 14 6 1 5 15 11 7 6 2 . 4 Fast Attach 15 | 1 . . . 2 5 . 2 . . . 5 Attach 44 | 6 3 1 2 4 4 4 3 2 6 . 9 Detach 2 | . . . 2 . . . . . . . . Swap 55 | . 6 3 1 3 10 9 4 8 4 . 7 Drop 51 | . 3 5 . . 14 6 7 6 2 . 8 Fire 444 | 9 39 23 3 22 53 39 17 102 52 . 85 Melee 9 | . . . . . . . . . . . 9 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush 16 | . . . . . . 16 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 16) 286 | -10/Materials | Identified exit to Mines 335 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 15) 846 | -10/Materials | Discovered new exit (range 3) 1041 | -10/Materials | Entered Mines 1275 | -10/Mines | Learned location of Zion (-6) 1533 | -10/Mines | Discovered new exit (range 11) 1652 | -10/Mines | Learned Materials stockpile data 1689 | -10/Mines | Discovered new exit (range 5) 1718 | -10/Mines | Core integrity fell below 50% 1778 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1780 | -10/Mines | Discovered new exit (range 5) 1786 | -10/Mines | Entered Exiles 1810 | -10/Exiles | Discovered new exit (range 15) 1831 | -10/Exiles | Met 8R-AWN 1858 | -10/Exiles | Met EX-HEX 1921 | -10/Exiles | Met EX-DEC 1997 | -10/Exiles | Visited The Gauntlet 2232 | -10/Exiles | Discovered new exit (range 14) 2355 | -10/Exiles | Met EX-BIN 2381 | -10/Exiles | Aligned with FarCom system 2383 | -10/Exiles | Given EX-Vault access code 2455 | -10/Exiles | Opened EX-Vault 2465 | -10/Exiles | Found XL Autogun Array 2499 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2651 | -10/Exiles | Left Exiles lab with XL Autogun Array 2651 | -10/Exiles | Entered Mines 2652 | -9/Mines | Assembled infested the area 2688 | -9/Mines | Learned Materials security intel 2690 | -9/Mines | Destroyed 13 combat bots 2694 | -9/Mines | Lost 3 parts (1p1u1w) 2725 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2823 | -9/Mines | Core integrity fell below 20% 2855 | -9/Mines | Lost 3 parts (1p2n) 3042 | -9/Mines | Discovered new exit (range 10) 3065 | -9/Mines | Entered Materials 3065 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3467 | -8/Materials | Build established: Skirmisher 3501 | -8/Materials | Identified exit to Factory 3839 | -8/Materials | Build established: Mutant 3957 | -8/Materials | Entered Factory 3957 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4263 | -7/Factory | Build established: Hacker-Tank 4452 | -7/Factory | Discovered new exit (range 5) 5420 | -7/Factory | Cargo convoy interrupted 5603 | -7/Factory | Discovered new exit (range 15) 5753 | -7/Factory | Entered another Factory area 5753 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6067 | -6/Factory | Spotted B-75 Beast 6070 | -6/Factory | Destroyed B-75 Beast 6073 | -6/Factory | Build established: Hacker-Skirmisher 6178 | -6/Factory | Discovered new exit (range 5) 6188 | -6/Factory | Entered another Factory area 6188 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7039 | -5/Factory | Destroyed B-75 Beast 7099 | -5/Factory | Discovered new exit (range 15) 7101 | -5/Factory | Garrison activated, responded to threat 7138 | -5/Factory | Identified exit to Upper Caves 7388 | -5/Factory | Entered Upper Caves 7673 | -5/Upper Caves | Build established: Hacker-Gunner 8068 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8572 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8644 | -5/Upper Caves | Destroyed 9 combat bots 8655 | -5/Upper Caves | Learned Factory terminal intel 8697 | -5/Upper Caves | Spotted B-75 Beast 8748 | -5/Upper Caves | Destroyed B-75 Beast 8803 | -5/Upper Caves | Discovered new exit (range 8) 8813 | -5/Upper Caves | Identified exit to Upper Caves 9065 | -5/Upper Caves | Entered another Upper Caves area 9095 | -5/Upper Caves | Discovered new exit (range 11) 9115 | -5/Upper Caves | Identified exit to Factory 9409 | -5/Upper Caves | Entered Factory 9409 | -4/Factory | Evolved 2 slots: Utility x2 9410 | -4/Factory | Loaded intel: 26 terminal locations 9885 | -4/Factory | Build established: Hacker-Tank 10014 | -4/Factory | Lost 4 parts (1n3u) 10208 | -4/Factory | Garrison activated, responded to threat 10235 | -4/Factory | Lost 4 parts (1n2u1w) 10327 | -4/Factory | Lost 9 parts (4n3u2w) 10410 | -4/Factory | Core integrity fell below 50% 10419 | -4/Factory | System corruption reached 10% 10430 | -4/Factory | Core integrity fell below 20% 10435 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 10429_ Slug penetrates H-77 Assassin. 10429_ U-05 Engineer suffers critical hit (Destroy). 10429_ Slug penetrates Wall. 10430_ Penetrated by Slug. 10430_ Slug penetrates Wall. 10430_ Slug penetrates Pressure Siphon. 10430_ Pressure Siphon disabled. 10430_ Slug penetrates U-05 Engineer. 10430_ U-05 Engineer builds a Wall. 10431_ Penetrated by Slug. 10432_ Slug penetrates H-77 Assassin. 10432_ Slug penetrates Terminal. 10433_ K-01 Serf collects debris. 10433_ Penetrated by Slug. 10433_ Slug penetrates Terminal. 10434_ Penetrated by Slug. 10434_ Slug penetrates Terminal. 10434_ Penetrated by Slug. 10435_ Slug penetrates Wall. 10435_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????"???# ""# | | ??????????????????????????????T???#! 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"""" T"#???????# """ ! + | | ??????????? g g ""##################### | | ??????????? wg"""% ""# #????????????? | | ???????????? k """% # "" #????????????? | | ???????????# "%"" A # "" #????????????? | | ???????????# g # "" #????????????? | | ???????????# u h# "" #????????????? | | ???????????# hh# #????????????? | | ???????????# k h/%% #????????????? | | ???????????# #### ^ # ! #????????????? | | ???????????? ????# ^ # #????????????? | | ?????????????? ?????#h########% #????????????? | | ??????????????????? ???????# " " #????????????? | | ?????????????????/ h ????????# "Y" #????????????? | | ??????????????? # ! ????????# """ #????????????? | | ?????????????? ?# ?????????########????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 35 Energy Capacity 525 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1050 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed LegDroneUnit Manual? 0 Play Time 01:23:36 Cumulative 26.9 hours Start 2024.12.23 @ 23:18:04 End 2024.12.24 @ 07:03:02 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 0 Adventurer 33 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4a440db-968d-4ed3-a7ae-0057fe96a318