Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.21 @ 14:03:43 Player: ktur Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (127) 635 Value Destroyed (5275) 5275 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2026) 2026 TOTAL SCORE: 12136 Bonus ------- High Alert Combat Kills 220 Follower Combat Kills 124 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 212/300 Energy 90/280 System Corruption 0% Temperature Cool (12) Movement Treading (560) Ox5 Location -7/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Improved Cooling System Huge Storage Unit Improved Salvage Targeting Computer > --- WEAPON (5) ------- Autogun Flak Gun AWS/Gauss > --- INVENTORY (25) --- Improved Heat Sink Compact Matter Pod (150) Improved Shield Generator Improved Shield Generator Improved Shield Generator Hacking Suite Relay Coupler [Grunt] (23) Relay Coupler [Brawler] (33) Relay Coupler [Brawler] (30) Relay Coupler [Hunter] (19) Relay Coupler [Heavy] (13) System Restoration Module Heavy Laser Beamcaster Flak Gun Grenade Launcher Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Salvage Targeting Computer > --- WEAPON ----------- Gatling Laser Autogun Flak Gun AWS/Gauss > --- INVENTORY -------- Improved Heat Sink Compact Matter Pod Improved Shield Generator Improved Shield Generator Improved Shield Generator Hacking Suite Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Hunter] Relay Coupler [Heavy] System Restoration Module Heavy Laser Beamcaster Flak Gun Grenade Launcher Missile Launcher Great Maul [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Slots Evolved 6 | . . . . . 4 . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 2 | . . . . . 2 . . . . . Weapon 3 | . . . . . 2 . 1 . . . Parts Attached 119 | 6 15 4 . 2 9 30 10 18 11 14 Power 12 | 1 5 . . . . 3 . 1 1 1 Engine 10 | 1 4 . . . . 3 . 1 . 1 Core 2 | . 1 . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 1 1 . . . 8 4 9 1 2 Treads 27 | 2 1 1 . . . 7 4 9 1 2 Leg . | . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | 1 4 . . . 2 1 3 1 6 3 Device 15 | . 2 . . . . 1 2 1 6 3 Storage 3 | 1 2 . . . . . . . . . Processor 3 | . . . . . 2 . 1 . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 58 | 2 5 3 . 2 7 18 3 7 3 8 Energy Gun 21 | . 1 . . . 3 11 . 4 1 1 Energy Cannon 8 | . 3 2 . 2 . 1 . . . . Ballistic Gun 27 | 2 1 . . . 4 6 3 3 2 6 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . 2 . . . 1 5 . . . . Parts Lost 38 | . . 3 . . . 3 4 15 . 13 Power 2 | . . . . . . . . 1 . 1 Propulsion 14 | . . 1 . . . 1 1 7 . 4 Utility 3 | . . . . . . . 1 1 . 1 Weapon 19 | . . 2 . . . 2 2 6 . 7 Highest Loss Streak 11 | . . 3 . . . 2 2 5 . 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 98 71 100 99 99 99 98 99 99 Engine 8 | . 14 14 14 14 9 9 7 7 . . Treads 22 | . 28 27 28 28 18 14 22 22 23 22 Device 9 | . 11 14 14 14 9 9 10 6 7 9 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 Processor 10 | . . . . . 17 18 11 15 15 12 Energy Gun 10 | . . . . . 17 17 15 16 15 14 Energy Cannon 7 | . 27 26 . 28 . . . . . . Ballistic Gun 13 | . . . . . 17 17 22 20 23 22 Naked Turns . | . . . . . . . . . . . Heaviest Build 109 | 14 92 92 86 92 94 101 103 104 104 109 Greatest Support 60 | 40 40 40 40 40 40 40 60 60 60 60 Greatest Overweight (x) 6 | . 2 2 2 2 2 6 1 2 1 2 Average Overweight (x) 1 | . 1 2 2 2 2 3 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 22 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 24 24 25 24 25 25 25 25 25 25 Average Carried 22 | 3 17 21 23 23 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 24 21 25 23 25 25 25 25 25 18 Class Distribution -------------------- 35% | Mutant 31% | Scavenger-Skirmisher 27% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Matter Collected 2952 | 202 272 95 . . 210 733 336 714 35 355 Remotely . | . . . . . . . . . . . Salvage Created 5921 | . 815 71 . . 187 1953 863 1453 85 494 Parts 306 | . 42 2 . . 10 109 46 64 7 26 Haulers Intercepted 8 | . 2 . . . 1 5 . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Combat Hostiles Destroyed 114 | . 16 10 . . 1 33 15 27 1 11 Guns 87 | . . . . . 1 33 14 27 1 11 Cannons 18 | . 16 2 . . . . . . . . AOE 8 | . . 8 . . . . . . . . Classes Destroyed 13 | . 3 2 . . 3 2 3 . . . Worker 2 | . . . . . . . 1 . 1 . Hauler 8 | . 2 . . . 1 5 . . . . Recycler 3 | . . . . . 1 2 . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 4 | . 1 . . . . . 2 . 1 . Watcher 3 | . . . . . 1 2 . . . . Swarmer 18 | . . 2 . . . 4 1 7 . 4 Grunt 64 | . 16 . . . . 19 9 15 . 5 Duelist 1 | . . . . . . . 1 . . . Protector 2 | . . . . . . 2 . . . . Sentry 19 | . . . . . 1 8 3 5 . 2 Programmer 2 | . . . . . . . 1 . 1 . Assembled 8 | . . 8 . . . . . . . . Best Kill Streak 8 | . 3 8 . . 2 8 4 8 2 4 Combat Bots Only 8 | . 3 8 . . 1 7 4 8 1 4 Max Kills in Single Turn 2 | . 1 2 . . 1 2 2 2 1 2 Gunslinging 1 | . . . . . . . . 1 . 1 Exploded 2 | . . 2 . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Damage Taken 7349 | . 567 406 . . 29 1444 932 2356 29 1586 Core 1115 | . 64 129 . . . 216 46 478 . 182 Absorbed by Shields 70 | . . . . . . . . . . 70 Regen/Repaired (Parts) 479 | . 126 . . . . 353 . . . . Core Remaining (%) 60 | 100 . . . 22 . 60 . . . . Volleys Fired 273 | . 53 12 . . 9 90 34 49 4 22 Largest 5 | . 2 2 . . 4 4 5 5 5 5 Hottest 263 | . 120 120 . . 140 195 191 263 179 204 Shots Fired 956 | . 97 17 . . 32 311 163 224 21 91 Gun 833 | . . . . . 32 303 163 224 21 90 Cannon 117 | . 97 12 . . . 8 . . . . Launcher 6 | . . 5 . . . . . . . 1 Special . | . . . . . . . . . . . Kinetic 453 | . . . . . 18 151 96 112 13 63 Thermal 497 | . 97 12 . . 14 160 67 112 8 27 Explosive 6 | . . 5 . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 25 | . 8 8 . . 25 25 25 22 10 14 Robot Miss Streak 5 | . 2 2 . . 2 4 2 4 2 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 27 | . . . . . . 8 5 12 . 2 Max Gunslinging Chain 1 | . . . . . . 1 1 1 . 1 Autonomous 11 | . . . . . . . . . . 11 Shots Hit Robots 632 | . 58 8 . . 26 193 120 152 9 66 Core Hits 279 | . 22 24 . . 9 85 41 62 5 31 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 25 | . . . . . 1 10 5 9 . . Burn 24 | . . . . . 1 9 5 9 . . Destroy 1 | . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11426 | . 1075 708 . . 310 3200 2101 2600 194 1238 Guns 9561 | . . . . . 310 3145 2101 2600 167 1238 Cannons 1188 | . 1047 123 . . . 18 . . . . Explosions 579 | . . 579 . . . . . . . . Melee . | . . . . . . . . . . . Ramming 98 | . 28 6 . . . 37 . . 27 . Kinetic 4790 | . . . . . 162 1433 1086 1107 77 925 Thermal 5959 | . 1047 123 . . 148 1730 1015 1493 90 313 Explosive 579 | . . 579 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . 2 2 2 . Average Corruption 1 | . 2 2 2 2 . . 1 2 1 . Corruption Purged 3 | . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . Effects 69 | . 26 8 8 2 . . 4 15 6 . Message Errors 11 | . 6 . 1 1 . . . 3 . . Matter Fused 25 | . 10 5 2 . . . 1 5 2 . Heat Flow Errors 5 | . 2 . 1 . . . 1 1 . . Energy Discharges 16 | . 4 . 3 . . . . 6 3 . Data Loss (minor) 5 | . 2 . 1 1 . . 1 . . . Misfires 1 | . . . . . . . . . 1 . Alerts 2 | . 1 1 . . . . . . . . Weapon Failures 4 | . 1 2 . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 17 | . 3 14 . . . . . . . . Projectiles 17 | . 3 14 . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 82 | . . 82 . . . . . . . . Shots 3 | . . 3 . . . . . . . . Rammed 10 | . 4 1 . . . 5 . . . . Targets Rammed 11 | . 4 1 . . . 5 . . 1 . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . Highest Temperature 674 | . 323 38 198 . 36 366 202 674 78 276 Average Temperature 96 | . 79 13 114 . 17 91 39 168 35 85 Received Heat Transfer 2664 | . 318 80 . . . 684 273 891 . 418 Effects 14 | . . . . . . 1 . 13 . . Shutdowns 2 | . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 3 | . . . . . . 1 . 2 . . Short Circuit 1 | . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . 2 . . Damage (major) 3 | . . . . . . . . 3 . . Damage (core) 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 34 | . 1 1 . . 3 10 6 12 1 . Heat Transferred 13776 | . 2220 259 . . 518 4100 2220 3626 148 685 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Peak Influence 949 | . 234 184 . . 119 334 363 949 497 218 Initial 497 | . . 65 . . . 12 130 149 497 . Average 201 | . 90 173 . . 23 151 213 622 205 120 Maximum Alert Level 3 | . 1 . . . . 1 1 3 2 1 Low Security (%) 67 | 100 97 100 . 100 100 65 40 8 56 97 Level 1 21 | . 2 . . . . 34 59 19 39 2 Level 2 3 | . . . . . . . . 19 4 . Level 3 7 | . . . . . . . . 52 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 5 . . . . 5 6 . 1 . Investigation 6 | . 4 . . . . 2 . . . . Extermination 2 | . . . . . . . 1 . 1 . Reinforcement 4 | . 1 . . . . 1 2 . . . Assault 2 | . . . . . . 2 . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Distress Signals 6 | . 1 . . . 1 4 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 163 | . 34 19 . . 3 43 13 29 3 19 Peak Tracking Total 18 | . 4 18 . . 1 10 4 7 1 8 Tactical Retreats 5 | . . 1 . . . 2 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Traps Triggered 8 | . 1 . . . . 2 . 4 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Machines Disabled 9 | . 1 . . . . 4 1 3 . . Max in Single Turn 1 | . 1 . . . . 1 1 1 . . Garrison Access 1 | . . . . . . 1 . . . . Garrison Relay 3 | . . . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Machines Accessed 28 | . 9 . 2 . 1 10 3 . 3 . Terminals 18 | . 6 . . . 1 8 1 . 2 . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 2 | . 1 . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . 1 . Total Hacks 76 | . 20 . 2 . 6 37 6 . 5 . Successful 51 | . 12 . 2 . 4 27 3 . 3 . Failed 25 | . 8 . . . 2 10 3 . 2 . Catastrophic 4 | . . . . . . 1 2 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 41 | . 12 . 1 . 4 20 4 . . . Terminals 52 | . 14 . . . 6 27 1 . 4 . Fabricators 4 | . . . . . . . 4 . . . Repair Stations 13 | . 4 . . . . 9 . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . 1 . Terminal Hacks 21 | . 4 . 2 . 2 11 . . 2 . Record 1 | . . . 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 3 | . 1 . . . . 2 . . . . Open Door 2 | . . . . . . 2 . . . . Branch Access Points 1 | . . . . . 1 . . . . . Alert Level 2 | . 1 . . . . 1 . . . . Unreport Threat 4 | . . . . . 1 1 . . 2 . Locate Traps 3 | . 1 . . . . 2 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks 12 | . 3 . . . . 9 . . . . Scan Component 7 | . 2 . . . . 5 . . . . Repair 5 | . 1 . . . . 4 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 14 | . 5 . . . 2 6 1 . . . Terminals 11 | . 3 . . . 2 6 . . . . Track 2 | . . . . . 1 1 . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 6 | . 3 . . . 1 2 . . . . Disrupt 1 | . . . . . . 1 . . . . Operators 1 | . . . . . . 1 . . . . Fabricators 1 | . . . . . . . 1 . . . Fabnet 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 20 | . 7 . . . 1 8 2 . 2 . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . 4 . . . . Time 172 | . 18 . . . . 154 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 Program Shield 1 | . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 12 . . Machine Destruction 12 | . . . . . . . . 12 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Total Allies 7 | . . 3 . 2 . 2 . . . . Largest Group 5 | . . 3 3 5 5 2 . . . . Highest-Rated Group 82 | . . 40 40 82 82 62 . . . . Highest-Rated Ally 31 | . . 16 16 31 31 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 56 | . . . . . 45 11 . . . . Total Damage 688 | . . . . . 497 191 . . . . Kills 8 | . . . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Turns Passed 10496 | 82 2211 346 678 351 481 2452 964 1396 911 624 Spaces Moved 3307 | 45 757 97 212 110 134 568 327 476 361 220 Core 5 | 5 . . . . . . . . . . Treads 3227 | 40 757 97 212 110 134 493 327 476 361 220 Legs . | . . . . . . . . . . . Wheels 75 | . . . . . . 75 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 320 175 240 240 240 240 Average Speed 273 | 147 257 320 320 320 320 342 240 240 240 240 Slowest Speed 560 | 160 320 320 320 320 320 560 240 320 240 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 96 26 60 34 14 84 9 74 12 26 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . 2 . 1 . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 25 | . . 25 . . . . . . . . Terrain Destroyed 42 | . . 39 . . . . . . . 3 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 42 | . . 39 . . . . . . . 3 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Total 4171 | 58 922 114 214 111 166 881 420 611 400 274 Wait 252 | 1 47 . . . 5 124 33 32 9 1 Move 3297 | 44 756 96 211 109 133 567 326 475 360 220 Hop . | . . . . . . . . . . . Pick Up 110 | 7 26 . 1 . 8 26 10 20 5 7 Fast Attach 35 | 5 10 . . . . 10 2 2 3 3 Attach 43 | 1 . 4 . 2 4 5 6 13 2 6 Detach 9 | . 2 1 2 . . 3 . . 1 . Swap 41 | . 5 . . . 5 15 2 3 6 5 Drop 90 | . 19 . . . 2 36 7 9 9 8 Fire 273 | . 53 12 . . 9 90 34 49 4 22 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 11 | . 4 1 . . . 5 . . 1 . Escape Stasis 10 | . . . . . . . . 8 . 2 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 12) 727 | -10/Materials | Discovered new exit (range 9) 739 | -10/Materials | Discovered new exit (range 16) 1269 | -10/Materials | Discovered new exit (range 15) 2057 | -10/Materials | Repaired Broken Lgt. Treads 2294 | -10/Materials | Entered Mines 2295 | -10/Mines | Assembled infested the area 2306 | -10/Mines | Core integrity fell below 50% 2310 | -10/Mines | Met 8R-AWN 2323 | -10/Mines | Met a Derelict bent on vengeance 2331 | -10/Mines | Destroyed 8 combat bots 2332 | -10/Mines | Lost 3 parts (1n2w) 2516 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2628 | -10/Mines | Discovered new exit (range 5) 2640 | -10/Mines | Entered Exiles 2640 | -10/Exiles | Accompanied by 3 allies 2689 | -10/Exiles | Discovered new exit (range 15) 2728 | -10/Exiles | Welcomed by 8R-AWN 2766 | -10/Exiles | Met EX-HEX 2779 | -10/Exiles | Learned about 8R-AWN's background 2859 | -10/Exiles | Met EX-BIN 2901 | -10/Exiles | Aligned with FarCom system 2904 | -10/Exiles | Given EX-Vault access code 2977 | -10/Exiles | Opened EX-Vault 3003 | -10/Exiles | Found AWS/Gauss 3065 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3167 | -10/Exiles | Met EX-DEC 3180 | -10/Exiles | Learned location of Zion (-7) 3282 | -10/Exiles | Discovered new exit (range 12) 3318 | -10/Exiles | Left Exiles lab with AWS/Gauss 3318 | -10/Exiles | Entered Mines 3318 | -9/Mines | Accompanied by 3 allies 3477 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3624 | -9/Mines | Discovered new exit (range 14) 3669 | -9/Mines | Entered Materials 3669 | -8/Materials | Accompanied by 5 allies 3669 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3674 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3934 | -8/Materials | Identified exit to Storage 3978 | -8/Materials | Build established: Gunner 4150 | -8/Materials | Entered Storage 4179 | -8/Storage | Met a pair of Derelict thieves 4335 | -8/Storage | Destroyed 7 combat bots 4705 | -8/Storage | Destroyed 7 combat bots 5755 | -8/Storage | Repaired Lgt. Treads 5782 | -8/Storage | Repaired Grenade Launcher 5834 | -8/Storage | Repaired Imp. Assault Rifle 5929 | -8/Storage | Repaired Imp. Assault Rifle 6503 | -8/Storage | Discovered new exit (range 15) 6602 | -8/Storage | Entered Factory 6602 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6890 | -7/Factory | Build established: Scavenger-Gunner 7084 | -7/Factory | Garrison activated, responded to threat 7360 | -7/Factory | Build established: Scavenger-Skirmisher 7367 | -7/Factory | Discovered new exit (range 12) 7564 | -7/Factory | Identified exit to Garrison 7566 | -7/Factory | Entered Garrison 7658 | -7/Garrison | Triggered checkpoint 7691 | -7/Garrison | Garrison Relay disabled 7890 | -7/Garrison | Destroyed 8 combat bots 7941 | -7/Garrison | Lost 5 parts (1p3n1w) 7954 | -7/Garrison | Triggered checkpoint 7966 | -7/Garrison | Triggered checkpoint 7976 | -7/Garrison | Triggered checkpoint 8021 | -7/Garrison | Lost 4 parts (1n3w) 8100 | -7/Garrison | Core integrity fell below 50% 8184 | -7/Garrison | Triggered checkpoint 8234 | -7/Garrison | Garrison Relay disabled 8296 | -7/Garrison | Discovered new exit (range 15) 8517 | -7/Garrison | Discovered new exit (range 13) 8628 | -7/Garrison | Triggered checkpoint 8688 | -7/Garrison | Garrison Relay disabled 8800 | -7/Garrison | Triggered checkpoint 8911 | -7/Garrison | Discovered new exit (range 10) 8952 | -7/Garrison | Installed Relay Interface Framework 8962 | -7/Garrison | Entered Factory 9816 | -7/Factory | Discovered new exit (range 6) 9864 | -7/Factory | Identified exit to Garrison 9873 | -7/Factory | Entered Garrison 9919 | -7/Garrison | Expanded RIF knowledge: Program Shield 10466 | -7/Garrison | Triggered checkpoint 10466 | -7/Garrison | Triggered checkpoint 10467 | -7/Garrison | Core integrity fell below 20% 10497 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 10476_ Critical hit (Burn: +37). 10479_ Lgt. Treads destroyed. 10480_ Autogun destroyed. 10481_ Nuclear Core destroyed. 10482_ Autogun destroyed. 10484_ Hvy. Particle Gun destroyed. 10484_ Imp. Shield Generator destroyed. 10485_ Autogun destroyed. 10487_ Slug penetrates G-47 Trooper. 10488_ G-47 Trooper destroyed. 10490_ Slug penetrates Y-54 Guardian. 10490_ Gatling Laser destroyed. 10490_ Lgt. Treads destroyed. 10491_ Slug penetrates Y-54 Guardian. 10491_ Slug penetrates Reinforced Barrier. 10492_ Slug penetrates Y-54 Guardian. 10492_ Slug penetrates Reinforced Barrier. 10493_ Y-54 Guardian destroyed. 10494_ Lgt. Treads destroyed. 10495_ Slug penetrates Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????s????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????+ ?g???????????????????????? | | ?????????????????????#sg?????????????????????????? | | ?????????????????????# s?????????????????????????? | | ????????????????g????# ?????????????????????????? | | ????????????? ##"??"## #?????????????Y??????????? | | ???????????? ? #???????????????????????? | | ????????????? ? ???????????????????????? | | ?????????????? ?? ???????????????????????? | | ??????????? ?# ?# #???????????????????????? | | ??????????? ## ## ###?????????????????????? | | ?????????Y" ^ =%#?????????????????????? | | ??????????" [!#?????????????????????? | | ??????????" =%####??????????????????? | | ??????????" @=# #??????????????????? | | ???????????????# ## #### #??????????????????? | | ??????????# ## ## #??# #??????????????????? | | ??????????# g #### #################??? | | ??????????# %[ # #??? | | ??????????# g ! ###### ############# #??? | | ??????????# g ## Y## #????# #??????????## ###? | | ????????????g??# ?# #????# #??????????# !#? | | ???????????????####??# #????# #??????????#* !#? | | ?????????????????????# #????# #??????????#! !#? | | ?????????????????????# #????# #??????????#[! !#? | | ?????????????????????# =########??????????## ##? | | ?????????????????????# * %#???????????# #?? | | ?????????????????????# ###### #???????????# #?? | | ?????????????????????# #????#=#??????????## ##? | | ?????????????????????# #????#=#??????????# ! #? | | ?????????????????????# ###### ############ = =## | | ?????????????????????# ^ * [ | | ?????????????????????# ^ *= | | ?????????????????????# ^ ^ ! | | ?????????????????????########## ############ ## # | | ??????????????????????????????# #??????????####### | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 3 Salvage Targeting 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokDecoderExoskeleton Manual? 0 Play Time 00:42:40 Cumulative 541.9 hours Start 2022.07.20 @ 21:45:34 End 2022.07.21 @ 14:03:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 492 Rogue 492 Adventurer 0 Explorer 0 Win Type - Total 25 Types 13/2/6/2/0/0/1/1/0 Lore% 94 Gallery% 94 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac94fcc8-f48e-47a5-a08a-deeb1b37470c