Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.24 @ 21:55:34 Player: Plonker Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (78) 390 Value Destroyed (2549) 2549 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6839 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 289/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Component Analysis Suite > --- WEAPON ----------- Mini Grenade Launcher Katana > --- INVENTORY -------- Light Nuclear Core Gravmag System Gravmag System Improved Airjet Katana [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Impulse Thruster Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Slots Evolved 8 | . . . 2 2 . 2 . . 2 Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 5 | . . . 1 2 . . . . 2 Weapon . | . . . . . . . . . . Parts Attached 65 | 6 1 1 11 13 12 . 2 11 8 Power 11 | 1 . . 3 1 2 . . 2 2 Engine 9 | 1 . . 3 1 2 . . 1 1 Core 2 | . . . . . . . . 1 1 Reactor . | . . . . . . . . . . Propulsion 20 | 2 . . 3 1 4 . 2 4 4 Treads 8 | 2 . . 3 1 2 . . . . Leg 3 | . . . . . 2 . . . 1 Wheel . | . . . . . . . . . . Hover 7 | . . . . . . . . 4 3 Flight 2 | . . . . . . . 2 . . Utility 19 | 1 1 1 3 5 2 . . 4 2 Device 3 | . . . 1 1 . . . . 1 Storage 4 | 1 1 1 . . . . . 1 . Processor 6 | . . . . 3 2 . . 1 . Hackware . | . . . . . . . . . . Protection 6 | . . . 2 1 . . . 2 1 Artifact . | . . . . . . . . . . Weapon 15 | 2 . . 2 6 4 . . 1 . Energy Gun 1 | . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 2 . . 2 3 1 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . 2 2 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . Parts Lost 37 | . . . 2 3 9 . 2 1 20 Power 10 | . . . 2 1 2 . 1 . 4 Propulsion 12 | . . . . . 3 . 1 . 8 Utility 9 | . . . . 2 2 . . . 5 Weapon 6 | . . . . . 2 . . 1 3 Highest Loss Streak 14 | . . . 1 2 7 . 2 1 14 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | . 1 4 9 8 6 4 6 4 2 Power 1 | . 1 1 1 1 . . . . . Propulsion 1 | . . 2 1 1 1 . 1 . 1 Utility 1 | . . . 3 2 . . . 1 . Weapon 2 | . . . 1 3 4 4 4 2 . Tool/Special . | . . . . . . . . . . Unused Backups 6 | . . . 4 2 . . . . . Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility . | . . . . . . . . . . Weapon 2 | . . . 1 1 . . . . . Tool/Special 1 | . . . . 1 . . . . . Average Slot Usage (%) 93 | . 94 100 98 98 91 84 77 85 70 Engine 15 | . 14 14 21 17 15 15 11 4 3 Treads 15 | . 28 28 22 18 12 . . . . Leg 1 | . . . . . 3 15 11 . . Hover 3 | . . . . . . . . 19 16 Device 6 | . . . 11 14 . . . . 5 Storage 11 | . 22 28 11 9 9 7 5 . 5 Processor 10 | . . . . 4 27 30 30 29 17 Protection 7 | . . . 9 14 5 . . 6 6 Ballistic Gun 14 | . 28 28 21 13 6 . . . . Slashing Weapon 3 | . . . . 3 9 15 13 6 5 Peak Build Rating 47 | 6 7 8 17 24 27 28 35 42 47 Average Rating 20 | 4 6 7 15 21 24 27 27 37 32 On Entrance 18 | . 6 7 8 17 24 27 28 28 41 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 58 | 14 24 39 48 58 47 34 34 26 30 Greatest Support 43 | 40 40 40 43 43 40 30 30 32 33 Greatest Overweight (x) 4 | . . . 1 1 1 1 1 1 4 Average Overweight (x) . | . . . . 1 . 1 . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 10 10 Average Capacity 12 | 6 9 10 15 15 15 15 12 5 9 Most Carried 15 | 3 3 12 15 15 8 6 7 7 6 Average Carried 9 | 1 1 8 14 10 6 4 6 4 2 Final Capacity 15 | 8 10 15 15 15 15 15 5 10 5 Final Carried 14 | 1 3 12 14 8 4 6 5 7 . Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Matter Collected 1636 | 228 90 28 421 385 213 . . 236 35 Remotely . | . . . . . . . . . . Salvage Created 2937 | . 40 47 760 700 604 . . 574 212 Parts 178 | . 2 5 58 41 36 . . 27 9 Haulers Intercepted 2 | . . . . . 1 . . 1 . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Combat Hostiles Destroyed 62 | . 1 3 20 14 9 . . 11 4 Melee 23 | . . . . 2 7 . . 11 3 Guns 37 | . 1 3 20 12 1 . . . . AOE 2 | . . . . . 1 . . . 1 Classes Destroyed 11 | . 1 1 4 2 2 . . 1 . Worker 1 | . . . 1 . . . . . . Builder 2 | . . . . . 1 . . 1 . Hauler 2 | . . . . . 1 . . 1 . Recycler 2 | . . . . 1 1 . . . . Operator 3 | . . . 1 1 1 . . . . Watcher 6 | . . . 4 2 . . . . . Swarmer 15 | . . 3 8 4 . . . . . Grunt 30 | . 1 . 7 6 4 . . 9 3 Sentry 13 | . . . 5 3 4 . . . 1 Hunter 3 | . . . . 1 1 . . 1 . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 7 | . 1 3 6 7 4 . . 5 2 Combat Bots Only 6 | . 1 3 6 6 4 . . 5 2 Max Kills in Single Turn 2 | . 1 2 2 1 2 . . 1 1 Gunslinging 1 | . . 1 1 . . . . . . Exploded 1 | . . . . . 1 . . . 1 Melee 1 | . . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Hostile Shots Fired 650 | . 15 7 125 113 108 . 3 45 234 Missed 189 | . 7 5 32 25 26 . 1 14 79 Hits 461 | . 8 2 93 88 82 . 2 31 155 Melee 2 | . . . . . . . 2 . . Projectile 459 | . 8 2 93 88 82 . . 31 155 Critical Strikes 18 | . . . 1 3 4 . . . 10 Damage Taken 5532 | . 74 10 829 734 1164 . 60 415 2246 Core 1371 | . . 4 81 52 305 . 31 37 861 Absorbed by Shields 223 | . . . . 223 . . . . . Ignored by Resistances 1626 | . 24 4 249 277 331 . 16 121 604 Core Remaining (%) 80 | 100 . 98 79 . 35 . . 90 . Volleys Fired 137 | . 8 3 60 46 11 . . 4 5 Largest 2 | . 2 2 2 2 1 . . 1 1 Hottest 81 | . 40 40 46 81 39 . . 30 30 Shots Fired 244 | . 16 6 121 81 11 . . 4 5 Gun 233 | . 16 6 121 81 9 . . . . Cannon . | . . . . . . . . . . Launcher 11 | . . . . . 2 . . 4 5 Special . | . . . . . . . . . . Kinetic 226 | . 16 6 121 74 9 . . . . Thermal 7 | . . . . 7 . . . . . Explosive 11 | . . . . . 2 . . 4 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | . 8 4 17 19 10 . . 14 17 Robot Miss Streak 4 | . 2 4 3 3 1 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . . 1 5 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . Shots Hit Robots 249 | . 12 4 95 69 27 . . 28 14 Core Hits 124 | . 3 4 35 34 17 . . 16 15 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . Critical Strikes 10 | . . . 3 1 1 . . 3 2 Burn 1 | . . . . 1 . . . . . Destroy 3 | . . . 3 . . . . . . Sever 6 | . . . . . 1 . . 3 2 Melee Attacks 57 | . . . . 4 17 . . 25 11 Impact . | . . . . . . . . . . Slashing 57 | . . . . 4 17 . . 25 11 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . 3 . . 3 1 Combat Hostiles 3 | . . . . . . . . 2 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5710 | . 148 66 1369 1146 1003 . . 1161 817 Guns 2703 | . 148 49 1343 1011 152 . . . . Cannons . | . . . . . . . . . . Explosions 824 | . . . . . 176 . . 268 380 Melee 2135 | . . . . 130 675 . . 893 437 Ramming 48 | . . 17 26 5 . . . . . Kinetic 2645 | . 148 49 1343 953 152 . . . . Thermal 58 | . . . . 58 . . . . . Explosive 824 | . . . . . 176 . . 268 380 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 2135 | . . . . 130 675 . . 893 437 Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . 1 . . . 15 16 1 Average Corruption 6 | . . . 1 . . . 10 15 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . . . 5 . . . 8 17 . Message Errors 7 | . . . . . . . 3 4 . Matter Fused 8 | . . . 2 . . . 2 4 . Heat Flow Errors 3 | . . . . . . . . 3 . Energy Discharges 5 | . . . 1 . . . 2 2 . Data Loss (minor) 1 | . . . . . . . 1 . . Data Loss (major) 3 | . . . 1 . . . . 2 . Misfires 1 | . . . 1 . . . . . . Misdirections 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 139 | . . . . 8 118 . . 13 . Projectiles . | . . . . . . . . . . Explosions 15 | . . . . . 8 . . 7 . Melee 124 | . . . . 8 110 . . 6 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 75 | . . . . . 66 . . . 9 Shots 3 | . . . . . 2 . . . 1 Rammed 10 | . . 3 3 2 . . . . 2 Targets Rammed 11 | . . 3 4 2 . . . . 2 Kicked . | . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 321 | . 8 . 76 321 59 . . 279 81 Average Temperature 69 | . 3 . 25 86 19 . . 145 41 Received Heat Transfer 2837 | . 54 . 303 332 540 . . 189 1419 Effects 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 222 | . . . . 222 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 170 | . 20 70 139 132 96 12 . 120 170 Initial 16 | . . . . . . . . . 16 Average 37 | . 2 9 47 50 42 . . 46 63 Influence Increases 2041 | . 35 70 572 382 339 12 . 318 313 Destroy 0b10 Robot/C 1240 | . 20 60 400 280 180 . . 220 80 Destroy 0b10 Robot/NC 80 | . . . 30 20 20 . . 10 . Destroy Leader 356 | . . 10 118 74 72 . . 52 30 Successful Hack 77 | . 15 . 14 7 12 12 . 14 3 Disable Machine 54 | . . . 9 . 9 . . . 36 Destroy Structure 69 | . . . 1 1 16 . . 7 44 Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 150 | . . . . . 30 . . . 120 Influence Decreases 2008 | . 35 70 572 382 339 12 . 278 320 Entered New Map 24 | . . . . . . . . . 24 Time Decay 1269 | . 35 70 427 280 180 12 . 159 106 Lost Part 330 | . . . 20 30 80 . . 10 190 Purge Threat 385 | . . . 125 72 79 . . 109 . Squads Dispatched 18 | . . . 3 3 3 . . 6 3 Investigation 10 | . . . 2 2 1 . . 2 3 Extermination 1 | . . . . . . . . 1 . Reinforcement 7 | . . . 1 1 2 . . 3 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Distress Signals 12 | . . . 3 4 4 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 116 | . 4 3 30 24 15 1 6 12 21 Peak Tracking Total 11 | . 3 3 7 5 8 1 6 3 11 Tactical Retreats 13 | . . . 6 3 2 . . . 2 ECM-based Alert Blocks 12 | . . . 9 3 . . . . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Traps Triggered 5 | . . . 1 . 1 1 . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 5 | . . 5 5 5 . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Machines Disabled 6 | . . . 1 . 1 . . . 4 Max in Single Turn 4 | . . . 1 . 1 . . . 4 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Machines Accessed 25 | . 3 . 4 4 5 1 . 4 4 Terminals 19 | . 3 . 4 3 4 . . 3 2 Fabricators 2 | . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 3 | . . . . . 1 . . 1 1 Total Hacks 65 | . 8 . 16 11 13 2 . 7 8 Successful 35 | . 6 . 8 9 6 1 . 4 1 Failed 30 | . 2 . 8 2 7 1 . 3 7 Catastrophic 8 | . . . 2 . 1 1 . 2 2 Database Lockouts . | . . . . . . . . . . Manual 43 | . 5 . 14 7 9 . . 3 5 Terminals 53 | . 8 . 16 8 11 . . 5 5 Fabricators 3 | . . . . . . 2 . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . Garrison Access 6 | . . . . . 2 . . 2 2 Terminal Hacks 16 | . 3 . 4 3 3 . . 3 . Record 1 | . . . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . . . . 1 . . . . Open DSF 2 | . . . . . . . . 2 . Emergency Access Points 2 | . 1 . . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . Unreport Threat 7 | . . . 3 2 1 . . 1 . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . 1 Build 2 | . . . . . . 1 . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . Retrieve Study 3 | . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 13 | . 3 . 4 3 2 . . 1 . Terminals 13 | . 3 . 4 3 2 . . 1 . Botnet 13 | . 3 . 4 3 2 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 20 | . 2 . 4 4 4 . . 3 3 Full Trace Events 14 | . 1 . 3 3 2 . . 2 3 Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 164 | . . . . . . 58 . . 106 Total Part Build Rating 14 | . . . . . . 14 . . . Part Studies Acquired 3 | . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Active Infowar (turns) 3360 | . . . 1438 684 464 184 172 418 . Optics 1427 | . . . . 189 464 184 172 418 . ECM 2136 | . . . 1438 684 14 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Turns Passed 4424 | 60 126 578 1438 684 464 184 172 440 278 Spaces Moved 2828 | 33 62 346 556 241 201 67 133 800 389 Core 58 | 4 . . . . . . . . 54 Treads 1386 | 29 62 346 556 241 152 . . . . Legs 192 | . . . . . 49 67 67 . 9 Wheels . | . . . . . . . . . . Hover 915 | . . . . . . . . 589 326 Flight 277 | . . . . . . . 66 211 . Fastest Speed 37 | 50 160 160 160 200 120 190 37 37 38 Average Speed 127 | 146 160 160 218 210 189 190 114 38 57 Slowest Speed 250 | 160 160 160 240 240 200 190 190 110 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 16 75 52 19 47 3 73 18 8 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 73 | . . . . . 20 . . 6 47 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 73 | . . . . . 20 . . 6 47 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Fac Total 3311 | 45 73 363 659 331 250 125 153 894 418 Wait 104 | . . . . . . 56 15 33 . Move 2820 | 32 61 345 555 240 200 67 132 799 389 Hop . | . . . . . . . . . . Pick Up 73 | 7 3 10 17 12 6 2 1 13 2 Fast Attach 5 | . . . . . . . 1 4 . Attach 50 | 6 1 . 7 6 12 . 2 7 9 Detach 4 | . . . . 1 2 . 1 . . Swap 16 | . . 1 5 8 1 . . 1 . Drop 34 | . . 1 11 12 1 . 1 8 . Fire 137 | . 8 3 60 46 11 . . 4 5 Melee 57 | . . . . 4 17 . . 25 11 Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush 9 | . . 3 4 2 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 11) 187 | -10/Materials | Entered Mines 188 | -10/Mines | Learned location of Storage (-8) 235 | -10/Mines | Found a hidden stash of uninstalled traps 312 | -10/Mines | Build established: Mutant 441 | -10/Mines | Learned Materials garrison access intel 749 | -10/Mines | Discovered new exit (range 10) 765 | -10/Mines | Entered Materials 765 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 766 | -9/Materials | Identified exit to Mines 2129 | -9/Materials | Discovered new exit (range 14) 2203 | -9/Materials | Entered another Materials area 2203 | -8/Materials | Evolved 2 slots: Utility x2 2204 | -8/Materials | Loaded intel: 1 garrison access location 2847 | -8/Materials | Discovered new exit (range 18) 2855 | -8/Materials | Discovered new exit (range 13) 2887 | -8/Materials | Entered Storage 3000 | -8/Storage | Build established: Scavenger-Mutant 3217 | -8/Storage | Core integrity fell below 50% 3231 | -8/Storage | Found Prototype Launcher 3233 | -8/Storage | Identified Gui. Missile Launcher 3234 | -8/Storage | Lost 7 parts (2p3n1u1w) 3319 | -8/Storage | Discovered new exit (range 18) 3349 | -8/Storage | Identified exit to Factory 3351 | -8/Storage | Entered Factory 3351 | -7/Factory | Evolved 2 slots: Propulsion x2 3457 | -7/Factory | Fabricated Impulse Thruster (x2) 3535 | -7/Factory | Sucked down chute 3535 | -7/Factory | Entered Waste 3536 | -7/Waste | Met a frightened Derelict 3550 | -7/Waste | EMP discharged 3607 | -7/Waste | Spotted C-40 Crusher 3609 | -7/Waste | Spotted C-40 Crusher 3610 | -7/Waste | Spotted C-40 Crusher 3650 | -7/Waste | EMP discharged 3650 | -7/Waste | System corruption reached 10% 3660 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3666 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3697 | -7/Waste | Spotted C-40 Crusher 3697 | -7/Waste | Spotted C-40 Crusher 3701 | -7/Waste | Discovered new exit (range 18) 3702 | -7/Waste | Spotted C-40 Crusher 3707 | -7/Waste | Identified exit to Factory 3707 | -7/Waste | Entered Factory 3955 | -7/Factory | Build established: Mutant 4142 | -7/Factory | Discovered new exit (range 8) 4146 | -7/Factory | Identified exit to Factory 4147 | -7/Factory | Entered another Factory area 4147 | -6/Factory | Evolved 2 slots: Utility x2 4246 | -6/Factory | Lost 3 parts (1p2n) 4361 | -6/Factory | Core integrity fell below 50% 4384 | -6/Factory | Lost 14 parts (3p6n3u2w) 4407 | -6/Factory | Core integrity fell below 20% 4425 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04353_ Critical hit (Burn: +37). 04353_ Katana+ destroyed. 04356_ Connecting with Fabricator... >>Build Building Adv. Salvage Targeting Computer... ETC: 106 04385_ Katana+ destroyed. 04385_ Critical hit (Burn: +37). 04395_ Slammed into G-50 Soldier. 04395_ W-25 Informer distress signal alerts nearby ally. 04397_ Slammed into G-50 Soldier. 04401_ Critical hit (Burn: +37). 04409_ Med. Storage Unit destroyed. 04416_ U-05 Engineer lays Concrete. 04417_ U-05 Engineer builds a Wall. 04418_ Component Analysis Suite destroyed. 04420_ Triggered Heavy Explosive Trap. 04420_ An explosion rips through the floor. 04422_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# = | | ??????????????????????????????????????# ! = | | ??????????????????????????????????????# | | ??????????????????????????????????????# """"" | | ??????????????????????????????????????# | | ??????????????????????????????????????####+####+## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????#"" | | ?????????????????????????????#####???????#"" | | ?????????????????????????????# ???????#"" | | ?????????????????????????????? ???????#T | | ###+#+###????????????????????? ""?????#"" | | #?????????????????????? """ ???#"" | | ##########?????????????[ ???#""! | | + #?????????????? """????# =%[ | | #""" #?????????????? """????# *""" | | #""" #??????????????? ""?????# """ | | #""" #??????????????? ?????# """ | | ""# #?????###########+####### | | "" F"# ! " " #?????# """ | | "" "# "Y" #?????# """ | | "" ""# """ #?????# """ | | / #?????# | | ################ | | ### #????# # @ ################ | | ??# #????# ! # #?# """G""" # | | ??# #????# # #?# """ """ # | | ??# #????# # g#?# # | | ??# #????# # #?# # | | ??# #????# #?# ! + | | ??# #????# #?# # | | !?# #????# #?# """ """ # | | ?# ############+# #?# """ """ # | | # #?# """ """ # | | # #?# # | | / #?# ?? # | | # #?#??? !# | | ?# % #????########### | | ??# ############ ########??????????????###### | | ??# ###### #???????????????????????? | | ??# # # #???????????????????????? | | ??# # # #???????????????????????? | | ??# # # #???????????????????????? | | ??# #???????????????????????? | | ??# # #???????????????????????? | | ??# # #???????????????????????? | | ### #???????????????????????? | | % # #???????????????????????? | | # ##???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisJammingStick Manual? 0 Play Time 01:05:30 Cumulative 48.5 hours Start 2025.10.24 @ 20:49:54 End 2025.10.24 @ 21:55:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 0 Adventurer 49 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 33 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: fd678b82-7827-4325-9a1b-4d671a4a055e