Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 15:10:06 Player: Terminus Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (581) 2905 Value Destroyed (31145) 31145 Prototype IDs (292) 5840 Alien Tech Used (12) 2400 Bonus (55140) 55140 TOTAL SCORE: 109730 Bonus ------- Triggered High Security 500 Triggered Max Security 4000 High Alert Combat Kills 16289 Follower Combat Kills 6144 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 460 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Friendly Fire -6053 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 338/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location -1/Access_0 Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ 2N-1CE's Frost Array Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (6) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (7) ---- Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Force Field Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- 2N-1CE's Frost Array Experimental Targeting Computer Experimental Force Field > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Core Analyzer Transdimensional Reconstructor Cooled Nova Cannon [Rating: 270] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Regenerative Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon AD-0RF's Magmablaster Impact Weapon Core Stripper Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 7 | . . . . . 2 . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Weapon 6 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 2 . . Parts Attached 644 | 7 27 12 3 3 50 13 14 33 3 4 5 1 41 39 10 7 10 8 7 37 12 14 36 8 17 11 14 9 10 8 13 28 26 49 5 11 4 35 . Power 43 | 1 2 . . 1 5 1 1 . . . . . 5 1 1 . . 1 . 2 . . 1 . 3 2 . . . 2 . 4 . 4 . 5 . 1 . Engine 16 | 1 2 . . 1 5 1 1 . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Reactor 22 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 2 . . . 2 . 4 . 4 . 5 . 1 . Propulsion 79 | 2 8 7 . 2 9 3 3 1 . . 1 . 8 14 . . 1 . . 5 . 1 7 . . . 1 . . . . 1 3 2 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 79 | 2 8 7 . 2 9 3 3 1 . . 1 . 8 14 . . 1 . . 5 . 1 7 . . . 1 . . . . 1 3 2 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 277 | 1 6 1 . . 9 3 3 17 1 2 2 1 21 9 7 4 6 4 5 15 5 8 14 2 11 9 7 8 8 2 12 16 16 19 3 6 . 14 . Device 215 | . 4 1 . . 5 2 . 12 1 2 1 1 15 4 4 3 6 3 5 13 5 6 11 2 10 9 4 8 8 1 11 14 13 13 3 4 . 11 . Storage 7 | 1 2 . . . 1 . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Processor 15 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 1 . 1 . 1 . . . . . . 4 . 2 . 2 . Hackware 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 38 | . . . . . 3 1 2 3 . . 1 . 5 5 2 1 . . . 1 . 1 2 . . . 2 . . 1 1 2 3 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 245 | 3 11 4 3 . 27 6 7 15 2 2 2 . 7 15 2 3 3 3 2 15 7 5 14 6 3 . 6 1 2 4 1 7 7 24 2 . 4 20 . Energy Gun 194 | 2 9 4 3 . 20 4 4 10 1 1 1 . 5 9 2 3 2 3 2 14 6 5 13 5 3 . 6 1 1 4 1 5 5 15 2 . 4 19 . Energy Cannon 22 | . . . . . . . . 4 1 1 . . 2 1 . . . . . 1 1 . 1 . . . . . . . . 1 1 7 . . . 1 . Ballistic Gun 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . 1 . . . 6 2 3 1 . . . . . 5 . . 1 . . . . . . 1 . . . . 1 . . 1 . . . . . . . Special Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 61 | . . . . . 2 . 1 1 . . 1 . 3 1 4 1 1 . 1 5 . . 4 . 1 . 2 . . 2 . 7 6 6 1 4 . 7 . Corrupted Parts 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 9 | . . . . . . . . . . . . . . 7 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Parts Lost 29 | . 1 2 . . 3 6 4 2 . . . . 2 3 . . . 1 . . 1 . 1 . 1 . . . . . . . 1 1 . . . . . Power 4 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 8 | . . . . . 1 2 2 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . 1 . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . Weapon 11 | . . 2 . . 1 2 1 1 . . . . . 1 . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 1 . . 1 3 3 1 . . . . 1 1 . . . 1 . . 1 . 1 . 1 . . . . . . . 1 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 72 100 99 99 97 100 100 100 99 100 99 99 99 99 100 100 100 99 100 100 98 100 93 98 100 100 100 79 100 96 89 80 72 75 72 71 84 Engine 5 | . 14 14 14 14 8 9 9 7 7 7 7 7 5 4 . . . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 5 6 6 5 5 5 5 5 5 5 4 6 10 10 10 9 10 9 9 9 9 8 7 7 7 Leg 22 | . 28 28 28 28 26 26 25 23 23 23 23 23 25 26 26 26 26 23 23 23 23 23 23 23 21 21 21 21 21 21 21 23 23 20 9 9 7 7 7 Device 16 | . 13 14 14 14 17 18 18 15 15 15 16 15 20 20 19 21 20 17 17 18 17 17 16 17 21 21 19 15 15 15 15 18 16 15 18 18 15 14 7 Storage 6 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 . . . . . Processor 5 | . . . . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 10 10 10 10 10 10 10 9 9 7 . 4 7 7 15 Protection 7 | . . . . . 8 9 8 7 7 7 8 15 12 12 12 11 13 11 11 9 11 11 10 11 5 5 6 10 10 9 9 9 6 3 . . . . . Energy Gun 22 | . 19 28 1 28 26 26 27 22 21 22 23 23 19 19 20 20 19 23 23 22 23 23 21 22 21 21 21 21 21 2 21 17 14 14 36 36 34 32 46 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 14 30 32 32 32 47 47 47 47 45 45 45 43 55 57 69 70 69 83 84 91 91 90 92 93 102 98 105 106 106 107 117 142 143 150 59 59 69 69 57 Greatest Support 146 | 20 20 20 20 20 38 45 45 45 45 45 48 48 72 80 80 80 88 88 88 100 100 101 108 108 108 108 113 113 113 113 113 141 141 146 60 60 60 60 60 Greatest Overweight (x) 1 | 1 1 1 1 1 1 1 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . . 1 1 1 1 . . 1 1 . Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 17 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 7 7 7 7 7 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 7 7 7 7 7 Most Carried 16 | 2 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 6 7 7 7 5 Average Carried 13 | 1 8 14 14 13 14 14 14 14 14 15 14 15 14 14 14 14 15 14 15 14 14 14 14 15 14 15 14 14 15 14 14 14 14 13 5 6 6 6 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 7 7 7 7 7 7 Final Carried 15 | 2 12 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 7 5 7 5 5 5 Class Distribution -------------------- 28% | Scavenger-Gunner 18% | Scavenger-Tank 12% | Scavenger-Skirmisher 11% | Scavenger-Mutant 9% | Tank 9% | Alien-Sigix 6% | Messiah-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Messiah-Gunner | -5/Upper Caves Messiah-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Scavenger-Gunner | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 7878 | 233 499 169 . 92 611 164 178 172 94 116 48 12 347 533 146 45 108 77 160 353 194 236 443 26 272 119 81 146 177 . 245 246 321 605 50 110 36 384 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 34823 | . 869 514 . 137 2651 868 476 827 26 67 . . 1617 1559 241 160 542 130 514 1071 216 130 279 69 187 1899 561 78 475 . 209 571 773 6725 269 1339 1201 7086 487 Parts 1276 | . 64 25 . 10 128 45 28 22 1 4 . . 56 51 18 16 22 7 6 41 8 6 5 8 4 17 18 1 19 . 7 14 37 145 20 66 45 276 36 Haulers Intercepted 23 | . 2 . . . 6 . . 4 . . . . 3 . . . 1 . . 3 . . . . . . . . . . . 2 . . . 1 1 . . Recyclers Shooed 11 | . 1 1 . . . . . 1 . . . . 3 1 . . . . . . . . . . . . . . . . . 3 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . . 3 6 8 7 . . . . . . . . 10 6 . 2 . . . 1 9 . 7 . . . . . . . . Prevented 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 465 | . 18 8 . 3 50 27 14 9 . 3 . . 17 28 2 . 8 3 2 11 6 2 4 6 3 6 6 1 8 . 3 3 10 97 5 11 13 73 5 Guns 324 | . 14 8 . 3 36 21 5 9 . 3 . . 14 13 . . 4 3 2 10 6 2 4 2 2 3 5 . 5 . 2 2 8 31 5 11 13 73 5 Cannons 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . . . . . AOE 47 | . 3 . . . 12 5 8 . . . . . . 10 . . 3 . . . . . . 4 . . . . 2 . . . . . . . . . . Classes Destroyed 30 | . 8 2 . . 5 2 . . 1 . . . . 1 . . . . 1 . . . 1 1 . . . . 1 . . . 1 5 . . . 1 . Worker 19 | . 2 . . . 1 . 1 . . . . . 1 3 . . 1 . . 2 . . . . . . . . . . . 1 . . . 1 . 6 . Builder 9 | . 1 . . . . . . . . . . . 1 4 . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . Tunneler 8 | . . 1 . 1 1 . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . . . 6 . . 4 . . . . 3 . . . 1 . . 3 . . . . . . . . . . . 2 . . . 1 1 . . Recycler 15 | . . 2 . . 5 . 1 2 . . . . 2 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 12 | . 1 . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 3 . 1 2 1 . Operator 8 | . 1 . . . 1 . 1 . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 24 | . 3 . . . 5 . 1 2 . . . . 3 . . . 1 . . 2 . . . . . . 2 . . . . . 1 1 . 1 . 2 . Swarmer 77 | . 6 . . . 13 9 5 2 . 3 . . 3 8 . . . 2 . . 4 . . 4 . . . . 2 . . . 4 5 . . 4 3 . Cutter 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Grunt 146 | . 12 8 . 3 20 8 1 5 . . . . 6 8 . . 5 . . 5 . 1 3 . 2 . 5 . 2 . . . . 35 . 2 3 12 . Brawler 15 | . . . . . 4 . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 6 . . 1 1 . Duelist 22 | . . . . . 1 . 2 . . . . . . 2 . . 2 . . . . . . . . . . . 1 . . . . 9 . . 3 2 . Protector 7 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 43 | . . . . . 7 5 4 2 . . . . 4 3 . . . 1 . 1 . 1 . . . . 1 1 1 . . 2 . 2 1 4 1 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . Hunter 31 | . . . . . 3 1 1 . . . . . . 2 . . . . . 2 . . . . . . . . . . 2 . . 4 . . 1 15 . Programmer 60 | . . . . . . 2 . . . . . . 4 . . . 1 . . 3 2 . . . 1 . . . . . 1 1 5 15 . . . 25 . Behemoth 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Compactor 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 6 . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 52 | . 6 2 . 3 8 8 5 3 1 3 . . 4 16 2 3 10 2 1 3 4 2 2 4 2 2 7 1 7 . 2 2 4 52 4 9 6 39 3 Combat Bots Only 48 | . 6 2 . 3 5 8 5 2 . 3 . . 3 8 2 . 7 2 1 2 4 2 2 4 2 2 5 1 7 . 2 1 4 48 4 7 5 39 3 Max Kills in Single Turn 4 | . 2 1 . 2 2 2 3 2 1 2 . . 2 4 1 1 3 2 1 2 2 1 1 3 1 1 2 1 2 . 1 2 2 3 2 2 2 4 1 Gunslinging 2 | . . . . 1 1 1 . 1 . . . . . . . . . 1 . . 1 . . . . . 1 . 1 . . . 1 1 1 . . 2 . Exploded 3 | . 2 . . . 2 2 3 . . . . . . 2 . . 2 . . . . . . 3 . . . . 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 2431 | . 77 31 . 7 146 107 37 55 . 18 . 4 158 150 1 . 47 5 . 45 45 6 10 5 26 . 20 6 22 . 32 22 36 395 24 56 103 654 81 Missed 800 | . 20 9 . . 46 26 17 20 . 3 . . 63 46 . . 13 3 . 10 12 1 4 2 8 . 7 3 6 . 14 10 13 123 14 19 35 229 24 Damage Taken 18994 | . 590 306 . 104 1540 1044 359 406 . 193 . 78 1102 1582 80 . 476 94 . 660 396 98 625 70 360 . 276 73 317 . 265 181 328 2334 55 179 354 3550 919 Core 3474 | . 141 . . . 309 104 82 43 . . . 58 84 229 . . 37 . . 85 78 . 58 17 . . 60 . 23 . 27 12 30 423 17 48 102 1077 330 Absorbed by Shields 5775 | . . . . . . 59 . . . . . . . 14 50 . . . . . . . . . . . . . . . 107 185 338 2459 56 204 390 1913 . Ignored by Resistances 11540 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 2007 114 451 773 7199 979 Regen/Repaired (Parts) 2680 | . 67 . . . 237 . 96 . . . 63 . . 184 20 55 74 14 . 71 42 20 241 13 33 58 66 61 187 . 6 38 81 953 . . . . . Core Remaining (%) 68 | 100 . . . 43 . . 10 . . . . 85 . . . . 58 . . . . . . 76 . . . . . . 90 . . 60 . 95 . . . Volleys Fired 1399 | 3 75 27 . 7 126 58 30 51 6 14 1 4 78 73 75 33 25 5 12 53 22 23 22 25 10 19 15 4 12 . 10 37 27 210 19 35 21 115 17 Largest 6 | 2 2 2 . 2 3 3 3 3 3 3 1 3 3 3 3 1 3 4 4 4 4 4 4 4 4 4 4 4 4 . 4 4 4 4 4 4 6 6 6 Hottest 600 | 70 100 105 . 130 203 193 203 197 183 183 61 183 183 183 183 80 183 238 258 302 302 302 308 308 308 308 291 305 305 . 312 395 395 502 400 400 600 600 600 Shots Fired 3612 | 6 146 55 . 15 347 134 76 109 12 20 1 12 228 199 96 33 67 20 49 164 58 37 58 37 37 71 51 17 42 . 40 67 89 374 32 104 106 506 97 Gun 3377 | 6 144 55 . 15 335 129 72 92 9 9 1 12 225 190 96 33 64 20 49 164 58 37 58 33 37 71 51 17 41 . 40 56 65 249 32 104 106 505 97 Cannon 136 | . . . . . . . . 17 3 11 . . 3 . . . . . . . . . . . . . . . . . . 11 24 66 . . . 1 . Launcher 40 | . 2 . . . 12 5 4 . . . . . . 9 . . 3 . . . . . . 4 . . . . 1 . . . . . . . . . . Special 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 . . . . . Kinetic 54 | 3 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2551 | 3 92 55 . 15 335 129 72 109 12 20 1 12 228 190 96 33 64 20 49 164 58 37 58 33 37 71 51 17 41 . 40 67 89 252 . . . 1 . Explosive 40 | . 2 . . . 12 5 4 . . . . . . 9 . . 3 . . . . . . 4 . . . . 1 . . . . . . . . . . Electromagnetic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 966 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 32 104 106 505 97 Robot Hit Streak 73 | 4 10 21 . 3 24 15 9 18 9 4 . 5 24 25 13 15 16 13 21 11 9 6 15 3 31 33 11 24 36 . 24 42 14 50 3 17 29 73 11 Robot Miss Streak 7 | 1 3 2 . 3 4 4 4 3 1 3 . 1 2 4 3 3 3 2 1 6 6 1 4 3 1 1 2 . 1 . 2 4 2 7 2 3 1 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 Secondary Targets 83 | . 2 1 . 1 6 9 . 1 . 1 . . . 2 . . . 2 . 2 4 . 2 . . . 2 . 2 . . . 2 9 3 4 3 24 1 Max Gunslinging Chain 2 | . 1 1 . 1 2 2 . 1 . 1 . . . 1 . . . 2 . 1 2 . 1 . . . 1 . 2 . . . 2 2 2 1 1 2 1 Shots Hit Robots 2389 | 4 90 44 . 7 238 64 44 65 6 5 . 8 168 147 80 24 47 15 42 87 29 12 42 5 33 62 35 16 27 . 30 34 52 259 8 63 86 365 46 Core Hits 1196 | . 41 25 . 8 118 40 28 27 2 3 . 2 63 79 19 14 29 6 9 35 8 6 15 7 8 12 13 4 17 . 8 10 18 271 6 29 30 165 21 Critical Kills 14 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 5 5 . . . . . Critical Parts Destroyed 23 | . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 5 14 . . . . . Critical Strikes 181 | . 9 2 . . 20 4 6 11 1 . . . 20 16 6 2 7 3 1 7 . 1 . 1 2 5 2 1 . . . 6 10 29 . 2 1 5 1 Burn 121 | . 8 2 . . 20 4 6 11 1 . . . 20 16 4 . 7 3 1 7 . 1 . 1 2 5 1 1 . . . . . . . . . . . Destroy 41 | . 1 . . . . . . . . . . . . . 2 2 . . . . . . . . . . 1 . . . . 6 10 19 . . . . . Sever 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 2 1 5 1 Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 107626 | 50 1345 554 . 164 5546 1901 1778 1409 120 120 . 160 3783 5270 1865 591 1444 299 890 2333 814 307 1058 486 836 1508 863 404 903 . 880 1155 1789 22088 505 4420 6575 30186 3227 Guns 85080 | 50 1223 546 . 106 4173 1357 899 1382 120 120 . 160 3690 3092 1865 591 970 299 890 2260 814 307 1058 123 836 1508 863 404 696 . 880 913 1400 7450 505 4420 6364 29519 3227 Cannons 12604 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236 389 11979 . . . . . Explosions 6163 | . 117 . . . 1338 538 879 . . . . . . 2144 . . 471 . . . . . . 363 . . . . 207 . . . . . . . 106 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 1120 | . 5 8 . 58 35 6 . 27 . . . . 93 34 . . 3 . . 73 . . . . . . . . . . . 6 . . . . 105 667 . Kinetic 499 | 26 473 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 39973 | 24 750 546 . 106 4173 1357 988 1382 120 120 . 160 3690 3154 1865 591 970 299 890 2260 814 307 1058 123 836 1508 863 404 696 . 880 1149 1789 6101 . . . . . Explosive 6012 | . 117 . . . 1338 538 790 . . . . . . 2082 . . 471 . . . . . . 363 . . . . 207 . . . . . . . 106 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 60022 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15987 505 4420 6364 29519 3227 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . 3 3 3 3 . 1 1 . . . . . . 7 7 8 . . 17 20 22 22 22 1 2 2 2 2 2 2 4 . 4 4 . . . . . Average Corruption 5 | . 2 3 3 3 . 1 1 . . . . . . 7 7 6 . . 11 17 21 22 22 1 1 2 2 2 2 2 2 . 2 4 . . . . . Corruption Purged 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 366 | . 25 24 8 24 . 1 3 . . . . . . 8 20 6 . . 9 56 23 41 1 . . 5 11 16 11 5 8 . 16 45 . . . . . Message Errors 87 | . 7 4 1 6 . . . . . . . . . 4 6 1 . . 1 13 4 8 . . . 2 6 5 3 1 1 . 2 12 . . . . . Matter Fused 85 | . 4 7 3 6 . . 1 . . . . . . 2 6 1 . . 4 6 7 13 . . . . 1 4 4 2 1 . 4 9 . . . . . Heat Flow Errors 39 | . 2 2 . 3 . . . . . . . . . . 2 1 . . 1 3 6 6 . . . 1 1 1 . . 1 . 4 5 . . . . . Energy Discharges 40 | . 6 4 2 5 . . 1 . . . . . . . 2 . . . . 8 . 4 . . . . 1 1 1 . . . 1 4 . . . . . Parts Rejected 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 5 | . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . 1 1 . . . . . . . . . . Data Loss (minor) 49 | . 2 3 2 2 . . . . . . . . . 1 2 3 . . . 8 2 4 1 . . 1 2 3 . 2 1 . 3 7 . . . . . Data Loss (major) 18 | . . 1 . 1 . . . . . . . . . 1 1 . . . 1 2 1 2 . . . . . . 1 . 1 . 2 4 . . . . . Misfires 16 | . 2 2 . 1 . . . . . . . . . . . . . . 1 3 . 1 . . . 1 . 1 . . 3 . . 1 . . . . . Alerts 5 | . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . . 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 18 | . 1 1 . . . . . . . . . . . . 1 . . . . 9 2 2 . . . . . . . . . . . 2 . . . . . Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . 1 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overflow Damage 878 | . . . . . 44 20 79 . . . . . . 104 . . . . . . . . . 74 . . . . . . . . 39 313 . . 31 174 . Projectiles 352 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 313 . . . . . Explosions 352 | . . . . . 44 20 79 . . . . . . 104 . . . . . . . . . 74 . . . . . . . . . . . . 31 . . Melee 174 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174 . Knockbacks 7 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Impact 7 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 134 | . . . . . 57 . 55 . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . Shots 5 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 79 | . 2 4 . 12 5 3 . 4 . . . . 10 2 . . 1 . . 7 . . . . . . . . . . . 1 . 1 . . 3 24 . Kicked 79 | . 2 4 . 12 5 3 . 4 . . . . 10 2 . . 1 . . 7 . . . . . . . . . . . 1 . 1 . . 3 24 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 463 | 18 184 227 . 249 339 168 213 117 78 . . 91 145 362 127 189 138 338 297 325 463 245 320 428 221 269 246 177 188 . 217 398 195 422 12 6 380 389 220 Average Temperature 83 | 9 44 45 . 97 88 45 91 29 38 . . 47 29 63 16 26 45 144 124 112 143 101 119 101 90 97 108 82 69 . 51 136 57 97 6 3 194 171 96 Received Heat Transfer 3544 | . 267 189 . 60 531 241 81 159 . 12 . 54 201 565 . . 147 . . 102 12 45 18 . 54 . 90 18 109 . . 20 28 223 8 20 24 266 . Effects 20 | . . . . 1 . . . . . . . . . 1 . . . 3 . . 3 . . 1 . . . . . . . 2 . 2 . . 2 5 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Energy Bleed 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Interference 11 | . . . . . . . . . . . . . . . . . . 3 . . 2 . . 1 . . . . . . . 2 . . . . . 3 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 . Robots Melted 51 | . 1 . . . 3 1 1 . . . . . 4 6 2 . 1 . . 2 . . . . 1 3 1 1 1 . 1 1 1 20 . . . . . Combat Hostiles 47 | . 1 . . . 2 1 1 . . . . . 3 5 2 . 1 . . 1 . . . . 1 3 1 1 1 . 1 1 1 20 . . . . . Parts Melted 232 | . 8 3 . . 28 6 12 10 . . . 1 21 23 3 2 3 2 1 10 2 . . . 8 13 10 3 1 . 7 . 6 49 . . . . . Heat Transferred 80256 | 74 2738 1620 . 259 10191 2643 2196 3330 296 222 . 296 7992 6784 2508 925 2257 777 1637 4262 1164 633 1560 259 1369 2701 1369 666 999 . 1110 1369 1887 14163 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 3011 | . 325 192 . 139 711 1274 910 523 . . . . 463 1326 989 545 841 658 251 1128 . . . . 472 128 1452 . . . . 329 678 3011 2255 2105 2271 1783 . Initial 1701 | . . 52 . . . 462 620 413 . . . . 150 226 742 315 190 411 230 175 . . . . 450 128 . . . . . . 184 348 1701 1268 1262 1452 . Average 525 | . 148 59 . 40 258 923 759 446 . . . . 360 758 825 505 307 518 242 656 . . . . 427 107 785 . . . . 77 400 1034 1896 1528 1728 1534 . Maximum Alert Level 5 | . 1 . . . 3 4 3 2 . . . . 2 4 3 2 3 2 1 4 . . . . 2 . 4 . . . . 1 2 5 5 5 5 5 . Low Security (%) 30 | 100 74 100 . 100 51 . . . . . . . 7 . . . 38 . . 10 . . . . . 100 31 . . . . 83 20 . . . . . . Level 1 16 | . 25 . . . 25 . . 19 . . . . 56 20 . 11 48 . 100 36 . . . . 22 . . . . . . 16 26 2 . . . . . Level 2 20 | . . . . . 20 20 25 80 . . . . 35 17 . 88 9 100 . 4 . . . . 77 . 7 . . . . . 53 32 . . . . . Level 3 14 | . . . . . 1 38 74 . . . . . . 35 100 . 4 . . 39 . . . . . . 11 . . . . . . 44 . . . . . Level 4 8 | . . . . . . 41 . . . . . . . 25 . . . . . 9 . . . . . . 48 . . . . . . . . 63 41 23 . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . 75 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 56 37 58 . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 157 | . 5 . . 1 15 . 1 3 . . . . 8 7 . . 9 2 . 4 . . . . . . 6 . . . . 5 7 32 15 15 13 9 . Investigation 19 | . 3 . . 1 3 . . 3 . . . . 2 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . 3 . Extermination 18 | . . . . . . . . . . . . . 3 . . . 1 1 . 1 . . . . . . . . . . . 2 4 4 . . . 2 . Reinforcement 28 | . 2 . . . 4 . . . . . . . 2 2 . . 5 . . 1 . . . . . . 4 . . . . 2 . 1 2 . 1 2 . Assault 79 | . . . . . 2 . 1 . . . . . 1 3 . . 2 1 . 1 . . . . . . 2 . . . . . 2 25 13 12 12 2 . Garrison 8 | . . . . . 6 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 7 | . . . . . . . . . . . . . 1 . . . 2 . . 1 . . . . . . 1 . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 61 | . . . . . 3 . . 4 . . . . 3 5 2 . 2 . . . . . 2 . 2 . 3 . . . . . . 1 1 1 3 29 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 966 | . 27 10 . 7 65 26 18 17 . 4 . 6 30 60 8 12 25 6 5 40 5 3 62 9 5 6 22 1 8 . 3 15 34 152 16 34 22 192 11 Peak Tracking Total 70 | . 7 2 . 3 5 8 6 4 . 3 . 4 5 8 5 1 5 5 2 6 3 2 15 6 4 2 6 1 7 . 2 5 5 24 23 20 17 70 4 Tactical Retreats 39 | . 1 1 . . . 1 . 1 . 1 . . 2 . . . . . . 1 1 1 4 . 1 . . . . . . . 1 3 1 3 1 15 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 23 | . 2 . . . 4 4 . 3 . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . 1 . . . 1 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . 1 2 1 . . . . . . . . . . . . 9 1 . . . 1 1 . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 111 | . 1 . . . 6 4 2 . . . . . . 5 . 2 10 4 . 6 . . 1 . . . 19 . 1 . . . 5 13 8 8 3 11 2 Max in Single Turn 2 | . 1 . . . 2 1 2 . . . . . . 2 . 1 2 . . 1 . . 1 . . . . . 1 . . . 1 1 2 1 1 2 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 66 | . 9 . 1 2 12 5 3 8 2 1 . . 2 3 . . . . . 1 1 . . . . . 2 3 . 4 . . 1 2 . . 1 3 . Terminals 37 | . 6 . . 1 8 5 2 7 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 2 . . . 3 . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . Repair Stations 6 | . 1 . . . 2 . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 207 | . 34 . 6 5 50 11 8 25 10 1 . . 4 8 . . . . . 2 1 . . . . . 3 8 . 15 . . 1 3 . . 2 10 . Successful 123 | . 23 . 6 3 31 4 3 8 10 1 . . 2 3 . . . . . . 1 . . . . . 1 8 . 15 . . 1 2 . . . 1 . Failed 83 | . 10 . . 2 19 7 5 17 . . . . 2 5 . . . . . 2 . . . . . . 2 . . . . . . 1 . . 2 9 . Catastrophic 12 | . . . . 1 2 1 . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 5 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 232 | . 25 . . 5 29 . 4 18 . . . . 17 11 1 . 14 5 . 21 . . . . 6 . 9 . . . . 12 8 8 12 8 10 9 . Terminals 131 | . 30 . . 4 37 11 5 24 . . . . . 6 . . . . . . . . . . . . . . . . . . 1 3 . . . 10 . Fabricators 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . 2 . . Repair Stations 20 | . 2 . . . 11 . 3 . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 79 | . 9 . 6 3 11 4 1 5 10 1 . . . 1 . . . . . . 1 . . . . . . 8 . 15 . . 1 2 . . . 1 . Record 27 | . . . 6 . . . . . 9 . . . . . . . . . . . . . . . . . . 6 . 5 . . 1 . . . . . . Part Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Robot Analysis 11 | . 1 . . 2 3 . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Prototype ID Bank 8 | . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 11 | . . . . 1 . 1 . . 1 1 . . . 1 . . . . . . 1 . . . . . . 2 . . . . . 2 . . . 1 . Branch Access Points 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 17 | . 2 . . . 10 . 2 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 9 | . 1 . . . 5 . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 8 | . 1 . . . 5 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 12 . . . 8 . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminals 20 | . 10 . . . 8 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 15 | . 5 . . . 8 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 . . 1 11 5 3 7 . . . . 2 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 3 . Full Trace Events 9 | . 1 . . . 1 1 . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 55 | . . . . . . . . . . . 15 . 9 . . . . . . 10 . . . . . . . . . 3 . . . . . 2 . 16 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 . . . 5 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 304 | . 26 . . . 196 . 38 . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Machine Destruction 16 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . 2 . . . . . . . 15 . . . . . . . . 5 . . . . . . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . 1 2 2 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 170 | . . 3 . . . 2 . . . . 9 . 1 23 5 . 2 4 2 2 . . 5 . 1 19 . . . . . 3 . . 23 . 15 51 . Largest Group 19 | . . 3 3 3 . 2 . . . . 9 9 5 8 7 6 7 3 5 4 . . 5 . 1 19 19 2 2 2 2 2 1 . 5 . 8 12 . Highest-Rated Group 702 | . . 40 40 40 . 51 . . . . 269 269 185 375 667 498 536 328 579 338 . . 242 . 29 702 702 57 59 59 57 167 135 . 83 . 118 171 . Highest-Rated Ally 165 | . . 16 16 16 . 31 . . . . 39 39 39 159 159 96 96 165 158 158 . . 68 . 29 50 50 30 30 30 29 135 135 . 32 . 15 15 . Zionite Dispatches 12 | . . . . . . . . . . . . . 1 2 . . 1 2 . . . . . . 1 . 1 . . . . 3 . . 1 . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hero 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Thermal Resupply 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Offense Resupply 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Orders 44 | . . . . . . . . . . . . . . 1 1 2 3 . . 18 . . 1 . 1 . 14 . . . . 2 . . 1 . . . . STAY 5 | . . . . . . . . . . . . . . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 1 . . . . EXPLORE 30 | . . . . . . . . . . . . . . . . . . . . 18 . . 1 . . . 11 . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 932 | . . 5 . 25 . 2 . . . . . 29 36 178 45 31 54 4 45 69 . . 13 . . 17 209 . . . . 18 33 . . . 25 94 . Total Damage 26625 | . . 29 . 302 . 73 . . . . . 330 575 3317 1373 1032 2288 571 1833 3523 . . 577 . . 487 6133 . . . . 801 1388 . . . 390 1603 . Kills 188 | . . 2 . 6 . . . . . . . 7 7 35 8 4 13 4 2 25 . . . . . . 34 . . . . 9 21 . . . 3 8 . Allies Corrupted 6 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 11 | . 1 . . 2 3 . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 2 . . . . 1 2 1 1 . . . . . . . . 1 1 . 2 . . . 2 1 . . . . . . . . . . Drone Launches 28 | . . . . . . . . . . . . . . . . . . . . 18 . . 1 . . . 9 . . . . . . . . . . . . Drone Recoveries 17 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . 7 . . . . . . . . . . . . Zionite Intel Received 22 | . . . . . . . . . . . . . 2 1 . . 2 . . 4 . . . . . . 1 . . . . . 2 2 2 2 2 2 . Main Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Guard Positions 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unaware Analyses 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 1 . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 34042 | 75 1063 1288 385 1452 2893 951 536 1063 939 1090 1476 556 1412 1588 703 277 748 311 207 1213 559 813 1472 423 321 474 575 1077 719 178 451 766 1450 1767 232 300 187 1936 116 Spaces Moved 21861 | 47 477 581 195 722 984 343 212 627 654 721 1147 379 792 834 194 90 332 224 115 783 386 606 905 304 185 320 396 861 548 137 307 471 799 1108 466 505 265 2630 209 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 21852 | 38 477 581 195 722 984 343 212 627 654 721 1147 379 792 834 194 90 332 224 115 783 386 606 905 304 185 320 396 861 548 137 307 471 799 1108 466 505 265 2630 209 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 190 190 190 190 120 120 120 120 120 120 120 112 105 120 120 120 120 120 112 112 112 107 107 107 107 107 107 107 107 107 110 108 30 30 30 30 30 30 Average Speed 109 | 107 134 190 190 190 190 182 172 120 120 120 120 120 118 111 120 120 120 120 120 117 112 113 111 107 107 107 107 107 107 107 107 112 135 83 30 30 30 34 30 Slowest Speed 190 | 120 190 190 190 190 190 190 190 190 120 120 120 120 186 120 120 120 120 120 120 190 112 115 115 107 107 107 107 107 107 107 179 182 184 184 30 30 90 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 54 | 5 96 94 61 98 84 61 28 26 74 74 90 57 23 84 56 70 32 6 95 45 47 60 69 48 7 94 30 72 74 60 53 16 71 55 18 44 9 80 13 Regions Visited 39 Branch Regions 24 Pre-discovered Areas 12 | . 2 1 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 2 . 3 . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 1 . . . . 1 . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . Unknown Exits Taken 26 | 1 1 1 1 1 . . . . 1 1 1 1 . 1 1 1 . . . . 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 23 | . . 1 . 2 . . . . 2 1 4 1 . . . . . . . . 3 3 . 1 . . . 1 1 . 3 . . . . . . . . Spaces Dug 154 | . . . . . 12 5 . 4 1 1 . . 2 . . . 1 . . 5 1 4 . 39 1 . . . . . 1 5 1 8 22 13 . 28 . Terrain Destroyed 1041 | . 12 . . . 75 5 72 5 1 2 . . 3 50 . . 32 . . 6 3 11 2 58 1 . . . 18 . 3 14 7 18 63 96 38 319 127 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 651 | . . . . . . . 1 5 1 2 . . 3 1 . . 3 . . 6 3 11 2 13 1 . . . 4 . 3 14 7 18 46 96 34 250 127 AOE 390 | . 12 . . . 75 5 71 . . . . . . 49 . . 29 . . . . . . 45 . . . . 14 . . . . . 17 . 4 69 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 29769 | 62 754 715 212 781 1736 559 319 845 797 926 1245 471 1127 1372 600 235 637 256 160 990 480 707 1340 378 292 420 514 1007 652 170 400 659 1103 1652 537 603 334 3491 231 Wait 5012 | 4 148 71 9 27 522 93 54 89 129 183 86 85 168 280 307 100 267 13 23 84 59 59 318 42 64 70 80 125 81 9 67 81 218 231 45 41 40 635 5 Move 21822 | 46 476 580 194 721 983 342 211 626 653 720 1144 378 791 833 193 89 331 224 114 782 385 605 904 303 185 319 395 860 547 136 306 470 798 1107 465 504 264 2629 209 Hop 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 187 | 2 11 9 1 5 20 7 6 17 1 . 2 1 14 8 4 1 . 4 . 2 1 2 6 . 7 . 3 3 1 2 1 12 10 12 . 3 . 9 . Fast Attach 212 | 6 3 . . . 15 1 3 6 . . 4 1 10 8 7 4 3 . 4 17 1 2 20 . 5 2 3 2 . 8 2 19 11 23 3 9 . 10 . Attach 90 | . 1 2 2 . 7 6 4 4 . . 1 . 7 4 . . . 3 . 2 1 2 1 . 3 . 2 . . . . 3 3 5 2 1 4 20 . Detach 25 | . . . 2 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . 2 18 . Swap 350 | 1 23 10 1 3 28 6 7 23 3 4 . . 24 27 3 3 7 5 3 18 10 10 15 8 9 9 9 7 10 1 11 6 13 26 . 1 . 6 . Drop 373 | . 15 12 3 6 30 4 4 20 1 . 6 2 24 23 11 5 3 2 4 23 . 4 29 . 9 1 7 6 1 14 3 30 21 23 3 9 . 15 . Fire 1399 | 3 75 27 . 7 126 58 30 51 6 14 1 4 78 73 75 33 25 5 12 53 22 23 22 25 10 19 15 4 12 . 10 37 27 210 19 35 21 115 17 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 79 | . 2 4 . 12 5 3 . 4 . . . . 10 2 . . 1 . . 7 . . . . . . . . . . . 1 . 1 . . 3 24 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . 20 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 10 . Rewire 163 | . . . . . . 19 . . . . . . . 114 . . . . . . . . 25 . . . . . . . . . . 5 . . . . . Trap 9 | . . . . . . . . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Central database locked down 183 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 15) 655 | -10/Materials | Core integrity fell below 50% 864 | -10/Materials | Discovered new exit (range 14) 971 | -10/Materials | Build established: Scavenger-Mutant 1032 | -10/Materials | Repaired Med. Laser 1139 | -10/Materials | Entered Mines 1178 | -10/Mines | Met a Derelict bent on vengeance 1278 | -10/Mines | Discovered new exit (range 8) 1280 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1818 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1865 | -10/Mines | Learned location of Zion (-7) 2122 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2184 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2212 | -10/Mines | Learned Materials garrison access intel 2402 | -10/Mines | Discovered new exit (range 5) 2427 | -10/Mines | Entered Exiles 2427 | -10/Exiles | Accompanied by 3 allies 2478 | -10/Exiles | Met 8R-AWN 2509 | -10/Exiles | Met EX-HEX 2594 | -10/Exiles | Met EX-DEC 2682 | -10/Exiles | Met EX-BIN 2779 | -10/Exiles | Discovered new exit (range 14) 2812 | -10/Exiles | Entered Mines 2812 | -9/Mines | Accompanied by 3 allies 2908 | -9/Mines | Learned Materials non-interactive machine intel 3108 | -9/Mines | Discovered new exit (range 12) 3437 | -9/Mines | Found a hidden stash of uninstalled traps 3640 | -9/Mines | Discovered new exit (range 3) 3903 | -9/Mines | Met a Derelict shopkeep closing up shop 3961 | -9/Mines | Learned 8 Materials zone layouts 4264 | -9/Mines | Entered Materials 4264 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4265 | -8/Materials | Identified exit to Factory 4266 | -8/Materials | Loaded intel: 53 non-interactive machine locations 4267 | -8/Materials | Loaded intel: 1 garrison access location 4299 | -8/Materials | Garrison activated, responded to threat 4550 | -8/Materials | Build established: Scavenger-Tank 4919 | -8/Materials | Discovered exit to Factory (range 7) 5875 | -8/Materials | Repaired Beamcaster 5920 | -8/Materials | Repaired Lyr. Light Armor Plating 5954 | -8/Materials | Repaired Beam Rifle 6161 | -8/Materials | Discovered exit to Factory (range 4) 6323 | -8/Materials | Garrison activated, responded to threat 6588 | -8/Materials | Repaired Imp. Heat Sink 6622 | -8/Materials | Repaired Imp. Ion Engine 6664 | -8/Materials | First assault squad dispatched 7088 | -8/Materials | Core integrity fell below 50% 7116 | -8/Materials | Sterilization system engaged 7116 | -8/Materials | Non-combat units ordered to evacuate 7155 | -8/Materials | Identified exit to Garrison 7157 | -8/Materials | Entered Garrison 7253 | -8/Garrison | Triggered checkpoint 7285 | -8/Garrison | Learned Materials security intel 7550 | -8/Garrison | Garrison Relay disabled 7591 | -8/Garrison | Garrison Relay disabled 7594 | -8/Garrison | Garrison Relay disabled 7597 | -8/Garrison | Lost 3 parts (2n1w) 7598 | -8/Garrison | Garrison Relay disabled 7705 | -8/Garrison | Destroyed 8 combat bots 7857 | -8/Garrison | Discovered new exit (range 54) 7857 | -8/Garrison | Discovered new exit (range 29) 7857 | -8/Garrison | Discovered new exit (range 32) 8108 | -8/Garrison | Entered Materials 8299 | -8/Materials | Core integrity fell below 20% 8454 | -8/Materials | Repaired Carbon-fiber Leg 8508 | -8/Materials | First assault squad dispatched 8580 | -8/Materials | Lost 3 parts (1n1u1w) 8602 | -8/Materials | Discovered exit to Factory (range 15) 8644 | -8/Materials | Entered Factory 8644 | -7/Factory | Evolved 2 slots: Utility x2 8945 | -7/Factory | Build established: Scavenger-Gunner 9260 | -7/Factory | Identified exit to Lower Caves 9478 | -7/Factory | Found Prototype Launcher 9478 | -7/Factory | Identified Rocket Array 9620 | -7/Factory | Cargo convoy interrupted 9707 | -7/Factory | Entered Lower Caves 9778 | -7/Lower Caves | Met a Warlord Commander 9779 | -7/Lower Caves | Learned location of Warlord (-5) 9780 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10219 | -7/Lower Caves | Learned Factory garrison access intel 10254 | -7/Lower Caves | Learned 8 Factory zone layouts 10254 | -7/Lower Caves | Learned Armory trap positions 10254 | -7/Lower Caves | Learned Extension emergency access door positions 10254 | -7/Lower Caves | Learned Armory emergency access door positions 10254 | -7/Lower Caves | Learned Research stockpile data 10347 | -7/Lower Caves | Discovered new exit (range 16) 10646 | -7/Lower Caves | Entered another Lower Caves area 10754 | -7/Lower Caves | Discovered new exit (range 12) 10777 | -7/Lower Caves | Learned Factory emergency access door positions 10910 | -7/Lower Caves | Spotted B-75 Beast 11531 | -7/Lower Caves | Discovered new exit (range 8) 11593 | -7/Lower Caves | Learned Factory emergency access door positions 11736 | -7/Lower Caves | Entered Zion 11920 | -7/Zion | Discovered new exit (range 9) 11942 | -7/Zion | Found Prototype Special Weapon 11942 | -7/Zion | Identified RU-N14's Throwing Claymores 12084 | -7/Zion | Learned location of 1 exit from Factory 12612 | -7/Zion | Learned location of Quarantine (-3) 12860 | -7/Zion | Imprinted 12862 | -7/Zion | Declared Zion's savior 12931 | -7/Zion | Found Prototype Processor 12935 | -7/Zion | Found Prototype Processor 13046 | -7/Zion | Gained Derelict followers 13212 | -7/Zion | Entered Proximity Caves 13212 | -6/Proximity Caves | Accompanied by 9 allies 13215 | -6/Proximity Caves | Spotter reported a threat 13240 | -6/Proximity Caves | Build established: Tank 13388 | -6/Proximity Caves | Learned Factory terminal intel 13514 | -6/Proximity Caves | Lost 3 allies 13640 | -6/Proximity Caves | Discovered new exit (range 15) 13768 | -6/Proximity Caves | Entered Factory 13768 | -6/Factory | Accompanied by 5 allies 13768 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13769 | -6/Factory | Identified exit to Factory 13772 | -6/Factory | Loaded intel: 27 terminal locations 13773 | -6/Factory | Loaded intel: 4 garrison access locations 13803 | -6/Factory | Identified Exp. Terrain Scan Processor 13803 | -6/Factory | Identified Exp. Target Analyzer 14117 | -6/Factory | Discovered new exit (range 6) 14291 | -6/Factory | Retrieved Zion intel report: Branch Access 14291 | -6/Factory | Identified exit to Lower Caves 14291 | -6/Factory | Identified exit to Extension 14292 | -6/Factory | Zion Offense Resupply teleported in 14730 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 14791 | -6/Factory | Spotted B-75 Beast 15069 | -6/Factory | Terminal network hard line cut 15094 | -6/Factory | Discovered exit to Factory (range 4) 15168 | -6/Factory | First assault squad dispatched 15180 | -6/Factory | Entered Extension 15217 | -6/Extension | Zion Thermal Resupply teleported in 15297 | -6/Extension | Rescued a captive Derelict 15298 | -6/Extension | Rescued a captive Derelict 15508 | -6/Extension | Zion Fire squad teleported in 15767 | -6/Extension | Retrieved Zion intel report: Prototype Stockpiles 15880 | -6/Extension | First assault squad dispatched 15912 | -6/Extension | Repaired Lyr. Light Armor Plating 16055 | -6/Extension | Disrupted transfer network 16082 | -6/Extension | Lost 4 allies 16085 | -6/Extension | Spotted B-75 Beast 16102 | -6/Extension | Destroyed B-75 Beast 16108 | -6/Extension | Spotted B-75 Beast 16172 | -6/Extension | Destroyed B-75 Beast 16256 | -6/Extension | Energy Cycler disabled 16256 | -6/Extension | Rescued a captive Derelict 16256 | -6/Extension | Rescued a captive Derelict 16257 | -6/Extension | Rescued a captive Derelict 16258 | -6/Extension | Discovered exit to Factory (range 15) 16260 | -6/Extension | Rescued a captive Derelict 16270 | -6/Extension | Rescued a captive Derelict 16346 | -6/Extension | Rescued A7 16366 | -6/Extension | Destroyed 8 combat bots 16672 | -6/Extension | Lost 7 allies 16679 | -6/Extension | Terminal network hard line cut 16735 | -6/Extension | Discovered exit to Factory (range 10) 16737 | -6/Extension | Discovered new exit (range 6) 16768 | -6/Extension | Disrupted transfer network 16768 | -6/Extension | Entered Cetus 16768 | -6/Cetus | Accompanied by 4 allies (A7) 16773 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16795 | -6/Cetus | Spotted Cetus Guard 16795 | -6/Cetus | Spotted Cetus Guard 16799 | -6/Cetus | Spotted Cetus Guard 16802 | -6/Cetus | Destroyed Cetus Guard 16807 | -6/Cetus | Destroyed Cetus Guard 16816 | -6/Cetus | Allies destroyed Cetus Guard 16871 | -6/Cetus | Started Cetus Manufacturing Module 16896 | -6/Cetus | Manufactured an Enhanced Grunt 16921 | -6/Cetus | Manufactured an Enhanced Grunt 16937 | -6/Cetus | Build established: Scavenger-Tank 16946 | -6/Cetus | Manufactured an Enhanced Grunt 16971 | -6/Cetus | Manufactured an Enhanced Grunt 16996 | -6/Cetus | Manufactured an Enhanced Grunt 17019 | -6/Cetus | Discovered new exit (range 15) 17049 | -6/Cetus | Spotted Cetus Guard 17052 | -6/Cetus | Spotted Cetus Guard 17056 | -6/Cetus | Allies destroyed Cetus Guard 17057 | -6/Cetus | Spotted Cetus Guard 17061 | -6/Cetus | Allies destroyed Cetus Guard 17064 | -6/Cetus | Allies destroyed Cetus Guard 17074 | -6/Cetus | Discovered exit to Factory (range 15) 17080 | -6/Cetus | Scared off Revision 17 17426 | -6/Cetus | Murdered A7 17426 | -6/Cetus | Destroyed A7 17427 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 17429 | -6/Cetus | Found Prototype Protection 17429 | -6/Cetus | Identified Med. Regenerative Plating 17471 | -6/Cetus | Entered Archives 17471 | -6/Archives | Accompanied by 6 allies 17523 | -6/Archives | Discovered exit to Factory (range 16) 17615 | -6/Archives | Discovered new exit (range 16) 17735 | -6/Archives | Build established: Scavenger-Gunner 17748 | -6/Archives | Entered Hub_04(d) 17748 | -6/Hub_04(d) | Accompanied by 6 allies 17805 | -6/Hub_04(d) | Retrieved Zion intel report: Main Access 18384 | -6/Hub_04(d) | Retrieved Zion intel report: Guard Positions 18385 | -6/Hub_04(d) | Zion Demo squad teleported in 18386 | -6/Hub_04(d) | Garrison activated, responded to threat 18415 | -6/Hub_04(d) | Spotted B-75 Beast 18448 | -6/Hub_04(d) | First assault squad dispatched 18457 | -6/Hub_04(d) | Lost 4 allies 18493 | -6/Hub_04(d) | Destroyed 7 combat bots 18496 | -6/Hub_04(d) | Entered Factory 18496 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 18641 | -5/Factory | Discovered new exit (range 7) 18672 | -5/Factory | Zion hero teleported in (ME-RLN) 18701 | -5/Factory | ME-RLN assimilated hostile S-27 Virus 18796 | -5/Factory | First assault squad dispatched 18802 | -5/Factory | Zion Heavy squad teleported in 18807 | -5/Factory | Sucked down chute 18807 | -5/Factory | Entered Waste 18822 | -5/Waste | EMP discharged 18838 | -5/Waste | Spotted C-40 Crusher 18842 | -5/Waste | 3 allies followed down the chute 18848 | -5/Waste | Allies destroyed C-40 Crusher 18886 | -5/Waste | Spotted C-40 Crusher 18894 | -5/Waste | ME-RLN assimilated hostile C-40 Crusher 18899 | -5/Waste | Spotted C-40 Crusher 18904 | -5/Waste | Spotted C-40 Crusher 18908 | -5/Waste | Destroyed C-40 Crusher 18922 | -5/Waste | EMP discharged 18922 | -5/Waste | System corruption reached 10% 18924 | -5/Waste | ME-RLN assimilated hostile C-40 Crusher 18940 | -5/Waste | Spotted C-40 Crusher 18947 | -5/Waste | Destroyed C-40 Crusher 18970 | -5/Waste | Spotted C-40 Crusher 18975 | -5/Waste | Allies destroyed C-40 Crusher 19000 | -5/Waste | Discovered new exit (range 10) 19014 | -5/Waste | Entered Factory 19014 | -5/Factory | Accompanied by 3 allies (ME-RLN) 19235 | -5/Factory | Retrieved Zion intel report: Guard Positions 19380 | -5/Factory | ME-RLN assimilated hostile O-16 Technician 19398 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 19501 | -5/Factory | ME-RLN assimilated hostile S-27 Virus 19677 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 19893 | -5/Factory | Retrieved Zion intel report: Active Garrisons 19914 | -5/Factory | First assault squad dispatched 19982 | -5/Factory | Discovered new exit (range 66) 20062 | -5/Factory | Build established: Messiah-Gunner 20088 | -5/Factory | Discovered new exit (range 65) 20223 | -5/Factory | Identified exit to Upper Caves 20227 | -5/Factory | Entered Upper Caves 20227 | -5/Upper Caves | Accompanied by 1 ally (ME-RLN) 20273 | -5/Upper Caves | Spotted B-75 Beast 20752 | -5/Upper Caves | Discovered new exit (range 5) 20786 | -5/Upper Caves | Entered another Upper Caves area 20818 | -5/Upper Caves | Learned Factory terminal intel 21300 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21420 | -5/Upper Caves | Discovered new exit (range 6) 21421 | -5/Upper Caves | Encountered a Warlord checkpoint 21599 | -5/Upper Caves | Entered Warlord 21641 | -5/Warlord | System corruption cleaned by Quarantine Array 22099 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 22170 | -5/Warlord | Rebuked by Warlord 22182 | -5/Warlord | Warlord's base attacked by MAIN.C 22191 | -5/Warlord | Found Prototype Reactor 22212 | -5/Warlord | Found Prototype Device 22212 | -5/Warlord | Identified System Purifier 22323 | -5/Warlord | Spotted B-86 Titan 22369 | -5/Warlord | Lost 4 allies 22382 | -5/Warlord | Warlord forces counterattacked 22462 | -5/Warlord | Lost 10 allies 22474 | -5/Warlord | Build established: Scavenger-Gunner 22482 | -5/Warlord | Spotted B-86 Titan 22488 | -5/Warlord | Spotted Executioner 22537 | -5/Warlord | Lost 3 allies 22582 | -5/Warlord | Spotted Executioner 22582 | -5/Warlord | Spotted Striker 22585 | -5/Warlord | Spotted Striker 22613 | -5/Warlord | Found Exp. Targeting Computer 22625 | -5/Warlord | Lost 11 allies 22846 | -5/Warlord | Found Prototype Device 22846 | -5/Warlord | Identified Minesniffer Drone Bay 22848 | -5/Warlord | Lost 6 allies 22857 | -5/Warlord | Warlord base infiltrated, sounded retreat 22918 | -5/Warlord | Spotted Striker 22995 | -5/Warlord | Spotted Striker 22998 | -5/Warlord | Spotted B-86 Titan 23048 | -5/Warlord | Lost 7 allies 23055 | -5/Warlord | Discovered new exit (range 14) 23071 | -5/Warlord | Entered Proximity Caves 23073 | -4/Proximity Caves | Spotter reported a threat 23074 | -4/Proximity Caves | Spotter reported a threat 23094 | -4/Proximity Caves | Spotted B-86 Titan 23269 | -4/Proximity Caves | Spotter reported a threat 23317 | -4/Proximity Caves | Learned Research garrison access intel 23477 | -4/Proximity Caves | Discovered new exit (range 15) 23494 | -4/Proximity Caves | Entered Factory 23494 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23495 | -4/Factory | Loaded intel: 26 terminal locations 23576 | -4/Factory | Zion Infowar Resupply teleported in 23714 | -4/Factory | Identified Vortex Chain Reactor 23722 | -4/Factory | Spotted B-86 Titan 23744 | -4/Factory | Search patrols dispatched 23815 | -4/Factory | Sucked down chute 23815 | -4/Factory | Entered Waste 23816 | -4/Waste | Met a frightened Derelict 23830 | -4/Waste | Spotted C-40 Crusher 23836 | -4/Waste | Destroyed C-40 Crusher 23864 | -4/Waste | Spotted C-40 Crusher 23871 | -4/Waste | Destroyed C-40 Crusher 23911 | -4/Waste | Spotted C-40 Crusher 23917 | -4/Waste | Destroyed C-40 Crusher 23919 | -4/Waste | Spotted C-40 Crusher 23930 | -4/Waste | Destroyed C-40 Crusher 23969 | -4/Waste | Spotted C-40 Crusher 23976 | -4/Waste | Destroyed C-40 Crusher 23977 | -4/Waste | Spotted C-40 Crusher 23982 | -4/Waste | Destroyed C-40 Crusher 24111 | -4/Waste | Warlord forces began an assault 24190 | -4/Waste | Discovered new exit (range 20) 24289 | -4/Waste | Build established: Scavenger-Skirmisher 24289 | -4/Waste | Entered Factory 24289 | -4/Factory | Accompanied by 19 allies 24371 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 24372 | -4/Factory | Zion Recon squad teleported in 24539 | -4/Factory | First assault squad dispatched 24615 | -4/Factory | Discovered new exit (range 39) 24680 | -4/Factory | Discovered new exit (range 19) 24706 | -4/Factory | Lost 6 allies 24785 | -4/Factory | Lost 9 allies 24843 | -4/Factory | Identified exit to Upper Caves 24864 | -4/Factory | Entered Upper Caves 24864 | -4/Upper Caves | Accompanied by 2 allies 24945 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25031 | -4/Upper Caves | Build established: Scavenger-Gunner 25152 | -4/Upper Caves | Encountered a Warlord checkpoint 25616 | -4/Upper Caves | Build established: Scavenger-Skirmisher 25774 | -4/Upper Caves | Discovered new exit (range 12) 25816 | -4/Upper Caves | Learned Research terminal intel 25816 | -4/Upper Caves | Learned Armory garrison access intel 25906 | -4/Upper Caves | Learned Research stockpile data 25941 | -4/Upper Caves | Entered another Upper Caves area 25941 | -4/Upper Caves | Accompanied by 2 allies 25968 | -4/Upper Caves | Discovered new exit (range 15) 25995 | -4/Upper Caves | Learned Research trap positions 26033 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26087 | -4/Upper Caves | Destroyed 7 combat bots 26244 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 26569 | -4/Upper Caves | Discovered new exit (range 17) 26660 | -4/Upper Caves | Entered Zhirov 26660 | -4/Zhirov | Accompanied by 2 allies 26660 | -4/Zhirov | Discovered new exit (range 3) 26682 | -4/Zhirov | Met Zhirov 26701 | -4/Zhirov | Learned location of Testing (-2) 26701 | -4/Zhirov | Learned location of Command (-1) 26711 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26727 | -4/Zhirov | Found Alien Artifact 26727 | -4/Zhirov | Identified Integrated Reactor 26727 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26744 | -4/Zhirov | Found Alien Artifact 26838 | -4/Zhirov | Entered Proximity Caves 26838 | -3/Proximity Caves | Accompanied by 2 allies 27211 | -3/Proximity Caves | Discovered new exit (range 18) 27289 | -3/Proximity Caves | Entered Research 27289 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27290 | -3/Research | Identified exit to Quarantine 27291 | -3/Research | Loaded intel: 65 trap records 27293 | -3/Research | Loaded intel: 25 terminal locations 27294 | -3/Research | Loaded intel: 4 garrison access locations 27405 | -3/Research | Zion hero teleported in (AD-0RF) 27422 | -3/Research | Discovered new exit (range 13) 27459 | -3/Research | Zion Defense Resupply teleported in 27467 | -3/Research | Found Prototype Device 27467 | -3/Research | Identified Exp. Thermal Shield 27656 | -3/Research | Zion Offense Resupply teleported in 27758 | -3/Research | Spotted B-86 Titan 27768 | -3/Research | Allies destroyed B-86 Titan 28048 | -3/Research | Garrison activated, responded to threat 28055 | -3/Research | Entered Quarantine 28055 | -3/Quarantine | Accompanied by 1 ally (AD-0RF) 28075 | -3/Quarantine | Cryocooling Duct disabled 28090 | -3/Quarantine | Ambient heat levels rising (+20) 28090 | -3/Quarantine | Non-combat units ordered to evacuate 28151 | -3/Quarantine | Found Alien Artifact 28235 | -3/Quarantine | Found Alien Artifact 28235 | -3/Quarantine | Identified Core Reset Matrix 28235 | -3/Quarantine | Identified Subatomic Replicator 28235 | -3/Quarantine | Identified Transdimensional Reconstructor 28235 | -3/Quarantine | Used Core Reset Matrix 28239 | -3/Quarantine | Detected hypermatrix surge 28239 | -3/Quarantine | Sensed 13 artifacts in vicinity 28333 | -3/Quarantine | Found Core Stripper 28387 | -3/Quarantine | Discovered new exit (range 17) 28834 | -3/Quarantine | First assault squad dispatched 29045 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 29058 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 29287 | -3/Quarantine | Spotted Fortress 29303 | -3/Quarantine | Destroyed Fortress 29324 | -3/Quarantine | Found Corrupted Prototype Special Weapon 29331 | -3/Quarantine | Found Vortex Chain Reactor 29334 | -3/Quarantine | Found Prototype Device 29334 | -3/Quarantine | Identified Exp. EM Disruption Field 29396 | -3/Quarantine | Terminal network hard line cut 29398 | -3/Quarantine | Found Prototype Device 29398 | -3/Quarantine | Identified Thermal Barrier 29412 | -3/Quarantine | Found Prototype Device 29412 | -3/Quarantine | Identified Exp. Force Field 29489 | -3/Quarantine | Discovered new exit (range 15) 29505 | -3/Quarantine | Entered Section 7 29506 | -3/Section 7 | Sensed 17 artifacts in vicinity 29540 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 29596 | -3/Section 7 | Discovered new exit (range 20) 29610 | -3/Section 7 | Build established: Scavenger-Tank 29617 | -3/Section 7 | Spotted S7 Guard 29625 | -3/Section 7 | Found Core Membrane 29625 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 29662 | -3/Section 7 | Destroyed S7 Guard 29667 | -3/Section 7 | Found Prototype Protection 29667 | -3/Section 7 | Identified Hvy. Regenerative Plating 29808 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 29829 | -3/Section 7 | Spotted Executioner 29830 | -3/Section 7 | Spotted Executioner 29872 | -3/Section 7 | Destroyed Executioner 29923 | -3/Section 7 | Destroyed Executioner 29931 | -3/Section 7 | Found Exp. Targeting Computer 29937 | -3/Section 7 | Found Prototype Processor 30048 | -3/Section 7 | First assault squad dispatched 30076 | -3/Section 7 | Identified AD-0RF's Magmablaster 30230 | -3/Section 7 | Build established: Scavenger-Gunner 30251 | -3/Section 7 | Destroyed 9 combat bots 30479 | -3/Section 7 | Spotted B-99 Colossus 30543 | -3/Section 7 | Found LRC Storage 30543 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 30552 | -3/Section 7 | Found LRC Insulator 30552 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 30618 | -3/Section 7 | Found Integrity Redistributor 30776 | -3/Section 7 | Terminal network hard line cut 30905 | -3/Section 7 | Integrated with Sigix Exoskeleton 30909 | -3/Section 7 | Identified Exp. Core Analyzer 30944 | -3/Section 7 | Spotted Executioner 30945 | -3/Section 7 | Spotted Executioner 30950 | -3/Section 7 | Destroyed Executioner 30964 | -3/Section 7 | Destroyed Executioner 30967 | -3/Section 7 | Found Exp. Targeting Computer 30972 | -3/Section 7 | Spotted Striker 30972 | -3/Section 7 | Spotted Striker 30999 | -3/Section 7 | Used Subatomic Replicator to replicate Sigix Sheargun 31002 | -3/Section 7 | Found Sigix Sheargun 31006 | -3/Section 7 | Found Sigix Sheargun 31008 | -3/Section 7 | Found Sigix Sheargun 31009 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-44) 31062 | -3/Section 7 | Spotted Striker 31062 | -3/Section 7 | Spotted Striker 31068 | -3/Section 7 | Destroyed Striker 31078 | -3/Section 7 | Destroyed Striker 31090 | -3/Section 7 | Found Sigix Shearcannon 31096 | -3/Section 7 | Destroyed Striker 31102 | -3/Section 7 | Destroyed Striker 31108 | -3/Section 7 | Spotted Striker 31108 | -3/Section 7 | Destroyed Striker 31137 | -3/Section 7 | Spotted Investigator 31137 | -3/Section 7 | Spotted Striker 31137 | -3/Section 7 | Spotted Executioner 31140 | -3/Section 7 | Destroyed Striker 31141 | -3/Section 7 | Scanned by Researcher 31142 | -3/Section 7 | Intercept squad dispatched 31142 | -3/Section 7 | Destroyed Investigator 31159 | -3/Section 7 | Destroyed Executioner 31163 | -3/Section 7 | Spotted Tracker 31173 | -3/Section 7 | Destroyed Tracker 31194 | -3/Section 7 | Destroyed 48 combat bots 31201 | -3/Section 7 | Spotted Combat Programmer 31209 | -3/Section 7 | Build established: Alien-Sigix 31272 | -3/Section 7 | Entered Research 31272 | -2/Research | Evolved 2 slots: Weapon x2 31277 | -2/Research | Emitted hypermatrix ping 31279 | -2/Research | Zion Thermal Resupply teleported in 31282 | -2/Research | Assembled emerged from beneath the floor 31312 | -2/Research | Retrieved Zion intel report: Emergency Access 31331 | -2/Research | Assembled emerged from beneath the floor 31372 | -2/Research | Retrieved Zion intel report: Component Stockpiles 31374 | -2/Research | Spotted B-90 Cyclops 31440 | -2/Research | Assembled emerged from beneath the floor 31448 | -2/Research | Discovered new exit (range 18) 31504 | -2/Research | Entered Testing 31536 | -2/Testing | Found Prototype Ballistic Gun 31543 | -2/Testing | Discovered new exit (range 17) 31553 | -2/Testing | Found Prototype Device 31553 | -2/Testing | Identified 2N-1CE's Frost Array 31578 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 31620 | -2/Testing | Retrieved Zion intel report: Trap Installations 31666 | -2/Testing | Found Exp. Targeting Computer 31679 | -2/Testing | Intercept squad dispatched 31693 | -2/Testing | Spotted Tracker 31694 | -2/Testing | Spotted Tracker 31696 | -2/Testing | Destroyed Tracker 31698 | -2/Testing | Destroyed Tracker 31701 | -2/Testing | Found Exp. Targeting Computer 31711 | -2/Testing | Spotted Combat Programmer 31711 | -2/Testing | Destroyed Combat Programmer 31720 | -2/Testing | Spotted Combat Programmer 31725 | -2/Testing | Destroyed Combat Programmer 31729 | -2/Testing | Spotted Striker 31744 | -2/Testing | Spotted Executioner 31744 | -2/Testing | Spotted Executioner 31804 | -2/Testing | Entered Access 31804 | -1/Access | Evolved 2 slots: Weapon x2 31809 | -1/Access | Emitted hypermatrix ping 31814 | -1/Access | Assembled emerged from beneath the floor 31815 | -1/Access | Destroyed 7 combat bots 31851 | -1/Access | Retrieved Zion intel report: Guard Positions 31857 | -1/Access | Assembled emerged from beneath the floor 31870 | -1/Access | Retrieved Zion intel report: Component Stockpiles 31935 | -1/Access | Discovered new exit (range 16) 31939 | -1/Access | Spotted B-99 Colossus 31951 | -1/Access | Spotted B-99 Colossus 31991 | -1/Access | Entered Command 31996 | -1/Command | Emitted hypermatrix ping 32001 | -1/Command | Assembled emerged from beneath the floor 32048 | -1/Command | Assembled emerged from beneath the floor 32072 | -1/Command | Assembled emerged from beneath the floor 32075 | -1/Command | Retrieved Zion intel report: Emergency Access 32079 | -1/Command | Retrieved Zion intel report: Component Schematics 32153 | -1/Command | Lost 3 allies 32168 | -1/Command | Discovered new exit (range 18) 32188 | -1/Command | Assembled emerged from beneath the floor 32273 | -1/Command | Assembled emerged from beneath the floor 32273 | -1/Command | Lost 8 allies 32324 | -1/Command | Lost 6 allies 32415 | -1/Command | Spotted M Guard 32417 | -1/Command | Spotted Combat Programmer 32434 | -1/Command | Spotted Combat Programmer 32439 | -1/Command | Destroyed Combat Programmer 32444 | -1/Command | Destroyed Combat Programmer 32478 | -1/Command | Destroyed M Guard 32479 | -1/Command | Spotted M Guard 32499 | -1/Command | Destroyed M Guard 32499 | -1/Command | All MAIN.C guards destroyed 32514 | -1/Command | Found Prototype Device 32514 | -1/Command | Identified Thermal Barrier 32521 | -1/Command | Found Prototype Reactor 32521 | -1/Command | Identified Zero-point Reactor 32531 | -1/Command | Found Prototype Device 32531 | -1/Command | Identified AEGIS Remote Shield 32537 | -1/Command | First assault squad dispatched 32542 | -1/Command | Found Prototype Energy Cannon 32559 | -1/Command | Met MAIN.C 32562 | -1/Command | 0b10 Conduit disabled 32566 | -1/Command | Identified Cld. Nova Cannon 32643 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 32671 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 32671 | -1/Command | High security lockdown imminent 32671 | -1/Command | Destroyed MAIN.C Shell 32671 | -1/Command | Spotted M Shell/Def 32671 | -1/Command | Spotted M Shell/Atk 32671 | -1/Command | Spotted M Shell/Def 32671 | -1/Command | Spotted M Shell/Atk 32671 | -1/Command | Spotted M Shell/Atk 32671 | -1/Command | Spotted M Shell/Def 32671 | -1/Command | Spotted M Shell/Atk 32671 | -1/Command | Spotted M Shell/Def 32673 | -1/Command | MAIN.C activated Command garrisons 32681 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 32724 | -1/Command | Assembled emerged from beneath the floor 32727 | -1/Command | Spotted Striker 32765 | -1/Command | Lost 3 allies 32768 | -1/Command | Spotted Alpha 7 32780 | -1/Command | Destroyed Alpha 7 32792 | -1/Command | Spotted Alpha 7 32799 | -1/Command | Core integrity fell below 50% 32802 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 32803 | -1/Command | Spotted Executioner 32820 | -1/Command | Destroyed MAIN.C 32822 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 32846 | -1/Command | Destroyed 39 combat bots 32974 | -1/Command | Destroyed 16 combat bots 33149 | -1/Command | Assembled emerged from beneath the floor 33357 | -1/Command | Destroyed M Shell/Def 33422 | -1/Command | Found Exp. Core Analyzer 33471 | -1/Command | Phase Generator disabled 33653 | -1/Command | Discovered new exit (range 33) 33653 | -1/Command | Discovered new exit (range 102) 33653 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 33921 | -1/Command | Warped through subspace to slip node 33921 | -1/Command | Discovered new exit (range 5) 33927 | -1/Command | Entered Access_0 33928 | -1/Access_0 | Sensed 4 artifacts in vicinity 33928 | -1/Access_0 | Met Architect 33938 | -1/Access_0 | Core integrity fell below 20% 33942 | -1/Access_0 | Architect warped through subspace 33947 | -1/Access_0 | Destroyed A8 33957 | -1/Access_0 | Subspace Access Node disabled 33993 | -1/Access_0 | Subspace Access Node disabled 34004 | -1/Access_0 | Architect warped through subspace 34026 | -1/Access_0 | A6 warped into view 34043 | -1/Access_0 | Exoskeleton Destroyed Last Messages --------------- 34001_ Quantum Shear penetrates Wall. 34003_ Quantum Shear penetrates Earth. 34003_ Quantum Shear penetrates Architect. 34003_ Quantum Shear penetrates Wall. 34003_ Quantum Shear penetrates Architect. 34003_ Penetrated by Quantum Shear. Architect warps through subspace. A6 warps into view. 34026_ A6: "I'm here! Did I miss the party? Oh hello there." 34028_ Quantum Shear penetrates Wall. 34028_ Quantum Shear penetrates A6. 34028_ A6 follow-up attacks with Enh. Force Lance. 34031_ Quantum Shear penetrates A6. 34031_ Quantum Shear penetrates Earth. 34031_ Quantum Shear penetrates A6. 34031_ Quantum Shear penetrates Wall. 34033_ Critical hit (Impale). 34037_ Quantum Shear penetrates Wall. 34037_ Penetrated by Quantum Shear. 34043_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#???#?????????#??? | | ???????????????????????????####################### | | ????????????????????? ??" "####################### | | ????????????????##### "&" ####################### | | ?????????????######## " " "####################### | | ????????????######### """ ######################## | | ??????????########### ##########""/"######### | | ?????????##### #### ##########"""""######## | | ????????##### ### ########## "######## | | ???????###### ### ######### ######### | | ???????####### ######## ####### | | ??????######### ########### ### | | ?????########### ########### ### | | ?????########### ###" | | ????? h h ## #"####### | | ????############ ################# ##"###### | | ????########################## #### "### "##### | | ????################### 0 """# "#"" | | ????################### p "" | | ???################# | | ???################# #" | | ??? ############## ### "" | | ??? ############# ## #### ##" """" | | ??? ########### ## X ###### ####"## # | | ?? ########### ## ######## ########## | | ??? ########### ############# ########### | | ??? ########### ############ ############ | | ??? ############ ########## ############# | | ??? ############ ########### ######### ### | | ??? ######## ### ########### ######## ## | | ??? ###### ### # ########### ####### | | ???? #### ### ### ######### | | ???? ##### ## g### ######## ## | | ????# ##### ## ## ### ################ | | ????# ##### ### ############### | | ????# #### ##### ########### ## | | ????? #### ##### ######## ## | | ????? ##### #### ####### ### | | ????? ###### ##### ####### ### | | ????? ##### ###### #" ####### ## | | ?????? ## ####### ##" ##### | | ?????? ########" #### ## | | ?????? #######" ### ### ## | | ??????? #### ## #### | | ?????? ## ### ### | | ??????? ###### ### ### ### | | ???????######## ##### ### ### | | ?????? ############### "#""## ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 212 Coolant Potential 80 Energy Generation 89 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 1010 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 90 Weapon Cycling 20 Evasion (%) 69 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Mni. Fusion Reactor | -2/Testing | Archive Gravity Flail | -2/Testing | Archive Hyp. Mass Driver | -1/Command | Z-intel Arm. Heavy Treads | -1/Command | Z-intel Phase Gun | -1/Command | Z-intel Adv. Heavy Siege Treads | -1/Command | Z-intel Com. HERF Cannon | -1/Command | Z-intel Adv. Recalibrator | -1/Command | Z-intel Imp. Melee Analysis Suite | -1/Command | Z-intel Adv. Melee Analysis Suite | -1/Command | Z-intel Com. Battery | -1/Command | Z-intel Antigrav Array | -1/Command | Z-intel Quantum Reactor | -1/Command | Z-intel Com. Wheel | -1/Command | Z-intel Lance | -1/Command | Z-intel Nanoactuators | -1/Command | Z-intel Adv. Reaction Control System | -1/Command | Z-intel Imp. Hacking Suite | -1/Command | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Stripper Core Membrane LRC Storage LRC Insulator Sigix Exoskeleton Sigix Sheargun Subatomic Replicator Integrity Redistributor Sigix Shearcannon Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingIonicArachnoskeleton Manual? 0 Play Time 06:02:58 Cumulative 1940.6 hours Start 2024.06.02 @ 14:40:37 End 2024.06.03 @ 15:10:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 673 Rogue 673 Adventurer 0 Explorer 0 Win Type - Total 151 Types 30/14/65/7/1/2/30/1/1 Lore% 97 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73953294-b497-4e94-91b8-bdb4bf707d38