Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 22:14:57 // Winter2019/RPGLIKE Player: Luminiferous Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (728) 3640 Value Destroyed (39348) 39348 Prototype IDs (312) 6240 Alien Tech Used (13) 2600 Bonus (43557) 43557 TOTAL SCORE: 108085 Bonus ------- High Alert Combat Kills 5694 Follower Combat Kills 412 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 234 Used Core Reset Matrix 3000 Scanned by Researcher 500 Acquired SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Destroyed A8 300 Destroyed A6 400 Destroyed A2 1000 Win 3000 Friendly Fire -7183 Cogmind --------- Core Integrity 993/1150 Matter 290/300 Energy 790/790 System Corruption 0% Temperature Cool (0) Movement Hovering (20) Location Subspace Parts ------- > --- POWER (3) -------- Light Quantum Reactor Vortex Chain Reactor (fused) > --- PROPULSION (7) --- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- ST Field Compressor Long-range Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Core Analyzer Femtoactuators Improved Actuator Array Improved Force Booster Experimental Reaction Control System Experimental Phase Shifter Medium Regenerative Plating Experimental Force Field > --- WEAPON (4) ------- Vortex Lance Vortex Lance Vortex Lance CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Protomatter-79 Protomatter-4 Graphene Brace Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Structural Scanner Long-range Sensor Array Experimental Signal Interpreter Femtoactuators Improved Actuator Array Improved Force Booster Advanced Transmission Jammer Advanced Reaction Control System Experimental Phase Shifter Medium Regenerative Plating Graphene Brace Experimental Force Field > --- WEAPON ----------- Drained L-Cannon > --- INVENTORY -------- Protomatter Protomatter Mini Grenade Launcher SGEMP Prototype [Rating: 234] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Combat Gravmag System Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Nuclear Pulse Thruster Utility Structural Scanner Device Structural Scanner Storage Advanced Energy Well Processor Core Analyzer Hackware Authchip [Device] Protection Powered Armor Weapon Vortex Lance Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Perforator Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 22 | 3 1 2 3 . . . 4 . 1 2 . . . . 1 . . . 1 1 . . . . 1 . 1 . 1 . . . . . . . . . . . . Power 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | 1 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 11 | 1 . . 3 . . . 2 . 1 1 . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Weapon 3 | 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 717 | 3 9 7 25 5 3 . 18 8 9 46 3 8 8 2 59 6 1 . 3 19 10 20 16 10 13 9 38 6 45 6 2 8 11 36 6 43 53 61 45 32 5 Power 45 | . . 2 2 . . . 2 2 1 2 . . . . 11 . . . . 1 3 2 1 2 1 . 1 . 3 . . 1 . 4 . 2 2 . . . . Engine 12 | . . 1 1 . . . 1 1 1 1 . . . . 4 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Core 15 | . . 1 1 . . . 1 1 . 1 . . . . 7 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . Reactor 18 | . . . . . . . . . . . . . . . . . . . . . 3 1 . 2 1 . 1 . 2 . . 1 . 3 . 2 2 . . . . Propulsion 128 | 2 3 1 3 . . . 6 . 2 13 . 3 1 . 22 . . . 1 4 4 4 4 . 1 2 . . 12 . . 5 . 14 . 9 3 3 6 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Wheel 3 | 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 118 | . 3 1 2 . . . 5 . 2 12 . 3 1 . 22 . . . 1 3 4 4 4 . 1 2 . . 11 . . 5 . 12 . 9 3 3 5 . . Flight 6 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . Utility 361 | . 4 . 7 1 . . 5 3 4 15 . 2 1 . 22 4 1 . . 13 3 14 6 3 6 . 28 4 19 6 2 2 5 17 3 29 32 46 39 13 2 Device 249 | . 1 . 4 . . . 3 3 1 3 . 1 . . 15 4 1 . . 5 3 9 6 2 5 . 18 4 16 5 2 2 3 11 3 21 22 36 28 10 2 Storage 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . Processor 46 | . 1 . 1 . . . 1 . 1 2 . . . . 2 . . . . 3 . 3 . . 1 . 4 . 2 . . . . 5 . 2 3 8 5 2 . Hackware 7 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 3 . . Protection 55 | . . . 2 1 . . 1 . 2 9 . 1 1 . 5 . . . . 4 . 2 . . . . 5 . 1 1 . . 1 1 . 6 7 2 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 183 | 1 2 4 13 4 3 . 5 3 2 16 3 3 6 2 4 2 . . 2 1 . . 5 5 5 7 9 2 11 . . . 6 1 3 3 16 12 . 19 3 Energy Gun 6 | . 1 1 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cannon 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Ballistic Gun 7 | 1 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 Launcher 41 | . . 2 2 2 1 . 1 1 1 1 1 1 1 . 1 1 . . 1 . . . 2 1 1 2 2 1 4 . . . 3 . 1 1 4 . . 2 . Special Weapon 5 | . . . . 1 . . . . . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . 3 1 1 . 2 . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . . . 2 2 1 11 1 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Piercing Weapon 82 | . . . . . . . . . . 1 . . 5 1 3 1 . . 1 1 . . 3 3 3 4 6 1 5 . . . 3 1 2 2 9 9 . 16 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 75 | . . . 4 . . . 2 . . 1 . . 1 . 1 . . . . 1 . . 1 . 7 . 2 2 1 . . 3 . 4 1 4 18 14 5 2 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 4 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 95 99 99 100 98 100 99 99 97 98 100 99 99 100 98 99 100 100 97 97 98 99 99 100 97 94 91 92 95 95 96 95 96 95 95 95 94 95 94 95 96 Engine 2 | . 13 11 1 . . . . 5 11 8 10 10 10 10 7 4 4 4 4 4 . . . 1 . . . . . . . . . . . . . . . . . Core 2 | . . 3 14 15 15 15 12 4 . 3 5 5 5 5 6 9 9 9 9 8 2 . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . 8 13 12 11 10 8 5 4 6 7 7 7 7 6 7 6 6 7 7 7 7 Hover 27 | . 26 38 32 30 30 30 30 35 33 31 30 29 30 30 26 28 28 28 27 26 26 26 26 26 25 24 24 24 25 26 26 26 26 25 26 25 25 26 25 26 26 Device 31 | . 12 11 24 23 23 23 28 29 29 25 25 28 25 25 27 31 33 33 32 30 29 29 29 30 29 29 30 36 34 33 34 33 33 33 33 35 37 37 37 36 30 Processor 8 | . 8 . 3 7 7 7 6 5 4 12 15 15 15 15 14 9 9 9 9 11 13 13 13 13 12 12 10 8 7 7 7 7 7 7 7 5 3 3 3 4 11 Protection 3 | . . . 3 7 7 7 6 5 6 5 5 1 4 5 4 4 4 4 4 3 4 4 4 4 4 4 4 4 3 3 3 3 3 3 3 2 3 3 2 3 3 Piercing Weapon 11 | . . . . . . . . . . 2 5 5 9 9 9 8 9 9 9 11 13 13 12 12 13 15 15 14 15 15 15 15 14 15 14 14 14 14 15 14 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 9 11 17 25 26 26 26 29 35 41 48 48 48 49 49 66 68 68 68 68 73 86 87 87 81 89 89 100 85 105 105 105 105 105 107 107 104 118 150 109 115 115 Greatest Support 141 | 26 26 28 28 28 28 28 44 44 46 54 54 54 54 54 68 66 78 66 66 75 75 88 89 85 89 95 95 89 105 111 105 105 105 112 109 112 131 122 141 122 141 Greatest Overweight (x) 5 | . 1 . 5 . . . 1 . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 . 1 1 1 . 1 . . 1 . 1 . 1 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 3 3 3 3 1 3 3 4 4 4 4 4 4 4 4 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 2 1 3 1 1 1 3 3 3 4 4 4 4 3 2 3 4 2 2 4 4 4 4 4 4 4 4 4 5 5 5 5 4 4 4 4 5 3 4 3 Final Capacity 5 | 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 2 3 3 1 1 3 3 4 4 4 4 4 4 3 3 4 4 2 4 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 2 2 3 Class Distribution -------------------- 25% | Scout 17% | Gladiator 11% | Hacker-Scout 9% | Scavenger-Ninja 8% | Hacker-Ninja 6% | Wizard-Ninja 4% | Infiltrator-Ninja 3% | Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scout | -9/Mines Scout | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -7/Factory Scavenger-Scout | -7/Waste Scavenger-Ninja | -7/Factory Scavenger-Ninja | -7/Lower Caves Scavenger-Ninja | -7/Lower Caves Scavenger-Ninja | -7/Zion Scavenger-Ninja | -6/Proximity Caves Infiltrator-Ninja | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Gladiator | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Waste Gladiator | -5/Factory Gladiator | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Waste Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -2/Section 7 Alien-Ninja | -1/Access Wizard-Ninja | -1/Command Wizard-Gladiator | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 10338 | 200 312 162 566 . . . 440 110 773 670 30 138 49 48 698 95 20 . 61 179 140 263 381 40 236 150 445 402 606 135 55 . 291 430 . 543 617 510 240 170 133 Remotely 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . Salvage Created 36778 | . 481 273 1049 14 . . 693 155 1157 945 . 84 . . 1484 515 751 . 622 839 984 1630 832 773 . 859 1654 798 2191 1222 . . 672 3036 61 1727 1078 3777 2163 3292 967 Parts 1885 | . 40 13 72 . . . 33 13 18 82 . 3 . 7 91 22 20 . 38 73 20 98 51 22 1 53 119 8 141 46 . . 26 180 5 101 62 165 102 96 64 Haulers Intercepted 13 | . 2 . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 3 . . . 2 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 263 | . . . . . . . . . . . . 3 . 7 . 21 13 . 36 . . . 48 21 . 48 . . . 44 . . 22 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 625 | . 15 9 29 12 . . 14 7 6 26 . 3 . 2 23 11 6 . 12 26 . 35 21 13 3 27 42 6 42 19 . . 20 42 . 28 14 45 27 24 16 Melee 472 | . . . 5 . . . 7 3 . 26 . 3 . 2 19 7 6 . 7 26 . 34 13 13 1 17 35 1 36 18 . . 5 40 . 26 14 44 25 23 16 Guns 29 | . 8 4 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 95 | . . 5 2 12 . . 4 4 6 . . . . . 4 4 . . 4 . . . 7 . 2 10 6 5 5 . . . 15 . . . . . . . . Classes Destroyed 26 | . 5 1 4 1 . . . . 3 1 . 1 . 1 . 1 . . . . . . . . . 2 . . 1 . . . . . . . 3 2 . . . Worker 13 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . . . 2 . 1 3 2 . Builder 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hauler 13 | . 2 . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 3 . . . 2 1 . . Recycler 6 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . Operator 15 | . . . 2 . . . 1 . . 3 . . . . . . . . . 1 . . . . . . . . 1 . . . . 3 1 . 1 1 1 . . Drone 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 3 . . Watcher 40 | . 1 . 1 . . . 2 . . 3 . . . . 6 . . . . 3 . 2 . . . . 1 . 8 . . . . 2 1 4 1 2 . 3 . Swarmer 147 | . 3 5 5 . . . 4 5 . 8 . . . . 4 6 . . 4 14 . 6 8 2 . 12 13 . 17 4 . . 15 5 . 7 . . . . . Cutter 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 7 . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . Grunt 137 | . 12 4 14 . . . 7 1 . 8 . . . . 6 3 4 . 3 5 . 14 4 10 2 2 4 . . 4 . . . 9 . . 8 6 2 5 . Brawler 24 | . . . . . . . . . . . . 1 . . 1 . 2 . 1 . . 3 2 . . 8 2 . . 2 . . . . . . . . 1 1 . Duelist 18 | . . . 1 . . . 1 . . 2 . 1 . . . . . . . 2 . 1 2 . . . 1 . . 4 . . . 1 . . . 1 . 1 . Researcher 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 . . . Sentry 76 | . . . 9 . . . 2 1 . 5 . 1 . . 8 1 . . 1 1 . . 3 1 . 1 5 . 8 2 . . 1 8 . 7 . 5 2 4 . Hunter 40 | . . . . . . . . . . . . . . 1 1 . . . 2 2 . 4 1 . . . . . 2 . . . 4 4 . 9 . 2 6 2 . Programmer 81 | . . . . . . . . . . 3 . . . 1 3 . . . . 2 . 6 . . . 2 16 . 11 2 . . . 12 . 3 2 11 3 4 . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Behemoth 15 | . . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 . . . 1 . 1 1 . . . 2 . 2 . 1 2 1 . Compactor 12 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 1 . Thug 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . Martyr 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 14 | . 5 3 5 12 . . 6 4 1 5 . 3 . 1 4 4 3 . 4 5 . 5 9 5 2 14 10 3 6 7 . . 7 7 1 5 9 7 9 5 9 Combat Bots Only 14 | . 4 3 5 12 . . 4 4 1 5 . 3 . 1 4 4 3 . 4 5 . 5 9 5 2 14 9 3 5 7 . . 7 6 . 5 9 7 8 5 9 Max Kills in Single Turn 5 | . 1 2 2 5 . . 3 2 1 2 . 1 . 1 4 2 1 . 2 1 . 1 2 1 2 3 3 1 2 1 . . 4 2 1 2 1 2 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 2 5 . . 2 2 1 . . . . . 4 2 . . 2 . . . 2 . 2 3 3 1 2 . . . 4 . . . . . . . . Melee 2 | . . . 1 . . . 1 1 . 1 . 1 . 1 1 1 1 . 1 1 . 1 2 1 1 1 1 1 1 1 . . 1 2 . 2 1 2 2 1 1 Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 3 Zhirov (-1/Access) Svarog (-1/Access) Perun (-1/Access) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 3304 | . 68 43 147 26 . 2 51 31 1 192 15 55 . 17 222 92 52 . 121 88 . 278 72 52 2 55 146 . 128 60 . . 38 197 4 134 92 207 287 98 231 Missed 1769 | . 15 15 54 8 . 1 14 14 . 87 7 27 . 4 107 48 19 . 33 40 . 93 25 29 1 39 88 . 92 42 . . 27 123 3 82 61 143 197 72 159 Damage Taken 21955 | . 596 326 926 288 . 5 386 218 582 1394 187 600 . 250 925 313 386 . 1157 486 . 2125 532 214 20 441 1013 38 767 349 . . 186 1276 . 1124 585 1133 858 1186 1083 Core 15077 | . 487 258 689 204 . 5 287 144 469 794 115 438 . 162 578 190 255 . 764 291 . 1363 366 139 16 310 676 27 525 238 . . 131 841 . 806 396 827 557 917 812 Absorbed by Shields 11160 | . . . 278 94 . 2 152 84 67 . . . . . 567 333 332 . 632 468 . 1651 562 224 . . 169 17 283 125 . . 64 459 . 271 376 965 662 1215 1108 Redirected to Core 12911 | . 336 219 568 186 . . 224 144 376 692 115 385 . 162 512 162 237 . 631 269 . 1233 287 139 16 290 578 27 451 197 . . 113 672 . 726 311 699 495 793 666 Ignored by Resistances 766 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171 195 162 238 Regen/Repaired (Parts) 1329 | . . . . . . . . . 6 22 . . . . 185 . . . . . . 168 . . . . . . . . . . . . . . 464 98 245 59 82 Core Remaining (%) 91 | 100 . 77 . . . 99 97 . . . . . . 71 . . . . 92 . . . . . . 97 . . . . . . 100 . 99 . . 93 . . 86 Volleys Fired 359 | . 51 26 66 12 2 . 2 4 67 1 . 5 . 2 1 3 . . 2 . . . 11 . 2 6 4 34 4 . . . 9 . . . 2 1 . 42 . Largest 2 | . 2 2 2 1 1 . 1 1 1 1 . 1 . 1 1 1 . . 1 . . . 1 . 1 1 1 1 1 . . . 1 . . . 1 1 . 1 . Hottest 180 | . 85 85 85 100 120 . 30 30 30 5 . 30 . . 30 30 . . 30 . . . 30 . 30 30 30 30 30 . . . 30 . . . 100 180 . 50 . Shots Fired 483 | . 91 47 128 12 2 . 2 4 68 1 . 5 . 2 1 3 . . 2 . . . 11 . 2 6 4 34 4 . . . 9 . . . 2 1 . 42 . Gun 236 | . 71 41 124 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 57 | . 20 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 34 . Launcher 186 | . . 6 4 11 1 . 2 4 68 . . 5 . . 1 3 . . 2 . . . 11 . 2 6 4 34 4 . . . 9 . . . 1 . . 8 . Special 4 | . . . . 1 . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 136 | . 51 20 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thermal 147 | . 40 21 50 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . Explosive 186 | . . 6 4 11 1 . 2 4 68 . . 5 . . 1 3 . . 2 . . . 11 . 2 6 4 34 4 . . . 9 . . . 1 . . 8 . Electromagnetic 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hit Streak 15 | . 8 7 15 5 . . . . 10 2 . . . . . 3 . . . . . . 1 . . 1 1 13 . . . . 1 . . . . . . . . Robot Miss Streak 5 | . 3 2 3 3 . . . 3 5 . . . . . . 1 . . . . . . 3 . . 1 1 1 2 . . . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 4 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1959 | . 49 29 104 7 . . 30 7 53 71 . 17 . 9 63 25 33 . 39 74 23 100 45 35 1 49 93 31 84 49 . . 24 132 2 97 53 179 93 146 113 Core Hits 997 | . 26 15 43 20 . . 16 10 21 37 . 5 . 3 42 18 14 . 23 34 10 53 34 19 6 38 53 22 52 21 . . 31 60 1 34 22 67 38 60 49 Critical Kills 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 278 | . . 2 6 . . . 5 1 . 8 . 3 . 1 8 2 2 . 5 17 1 17 4 5 . 7 19 1 12 4 . . 4 16 1 21 8 41 22 20 15 Burn 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 11 | . . . 6 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 174 | . . . . . . . . . . 4 . 3 . 1 8 2 2 . 5 17 1 17 4 5 . 3 9 1 9 2 . . 2 12 . 9 1 24 14 10 9 Sunder 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 10 . 3 2 . . 2 4 1 12 7 17 8 10 6 Melee Attacks 2914 | . . . 30 1 1 . 70 19 11 167 4 22 2 10 162 38 50 . 54 119 26 165 50 39 2 57 193 10 225 62 . 2 24 273 11 192 88 266 158 191 120 Impact 79 | . . . 30 1 1 . 47 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 178 | . . . . . . . 23 19 11 121 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1797 | . . . . . . . . . . 46 3 19 2 10 162 38 50 . 54 119 26 165 50 39 2 34 126 6 150 41 . 2 16 182 7 96 30 123 74 88 37 Entropic 860 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 67 4 75 21 . . 8 91 4 96 58 143 84 103 83 Sneak Attacks 137 | . . . 1 . . . 1 1 8 5 . . . 2 7 . . . . 2 . . 8 1 . 2 2 6 15 . . . 2 6 . 17 4 30 11 6 . Combat Hostiles 45 | . . . 1 . . . . 1 . 3 . . . 2 3 . . . . 1 . . . 1 . . . . 4 . . . 2 . . 9 . 15 2 1 . Follow-up Attacks 589 | . . . . . . . 6 3 1 6 . 3 . 1 16 8 8 . 9 19 8 26 13 7 1 16 40 3 28 21 . . 9 53 1 37 17 73 48 56 52 Damage Inflicted 135561 | . 745 699 1934 886 . . 1496 570 6914 2980 . 497 . 448 2798 1348 1482 . 1645 3109 1054 3593 2160 1353 187 3914 7155 3770 6559 3476 . . 3201 9961 268 8502 5835 16031 8172 12890 9929 Guns 2137 | . 480 391 1266 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 265 | . 265 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 15662 | . . 308 175 886 . . 300 282 6296 . . . . . 210 383 . . 265 . . . 571 . 152 662 624 2834 284 . . . 1214 . . . . . . 216 . Melee 117494 | . . . 490 . . . 1196 288 618 2980 . 497 . 448 2588 965 1482 . 1380 3109 1054 3593 1589 1353 35 3252 6531 936 6275 3476 . . 1987 9961 268 8502 5835 16031 8172 12674 9929 Ramming 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 868 | . 244 166 458 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1477 | . 501 225 621 . . . . . . . . . . . . . . . . . . . . . . . 130 . . . . . . . . . . . . . . Explosive 15532 | . . 308 175 886 . . 300 282 6296 . . . . . 210 383 . . 265 . . . 571 . 152 662 494 2834 284 . . . 1214 . . . . . . 216 . Electromagnetic 187 | . . . 187 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1363 | . . . 490 . . . 873 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3632 | . . . . . . . 323 288 618 2324 . 79 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 56551 | . . . . . . . . . . 656 . 418 . 448 2588 965 1482 . 1380 3109 1054 3593 1589 1353 35 1599 3156 503 4503 2025 . . 1261 6048 . 2789 1495 5700 2704 4450 1648 Entropic 55948 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1653 3375 433 1772 1451 . . 726 3913 268 5713 4340 10331 5468 8224 8281 Highest Corruption 13 | . 4 4 . . . . . . 3 13 13 13 . . 1 1 1 1 1 3 3 8 8 8 8 . 4 4 6 6 6 6 6 4 4 8 9 10 . . . Average Corruption 4 | . 3 4 . . . . . . 3 9 13 9 . . 1 1 1 1 1 2 3 4 8 8 8 . 2 4 5 6 6 6 6 2 4 4 8 5 . . . Corruption Purged 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Effects 582 | . 12 12 . . . . . . 8 82 10 31 . . 13 7 3 2 6 21 8 49 38 13 1 . 25 9 73 18 17 4 12 13 1 24 36 34 . . . Message Errors 146 | . 3 2 . . . . . . 1 20 2 7 . . 3 1 . 1 1 4 4 15 9 2 1 . 8 3 22 3 3 2 3 3 . 6 7 10 . . . Matter Fused 148 | . 5 5 . . . . . . 2 23 3 9 . . 2 1 1 1 1 2 3 8 14 4 . . 4 1 13 9 6 1 1 5 . 7 10 7 . . . Heat Flow Errors 64 | . 1 1 . . . . . . . 9 2 4 . . 1 1 . . . 5 . 1 6 2 . . 3 2 9 . 4 . 3 . . 2 4 4 . . . Energy Discharges 83 | . 1 1 . . . . . . 2 12 . 6 . . 3 1 1 . 2 2 . 8 4 1 . . 3 . 11 4 3 . 1 2 . 3 6 6 . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . Parts Fused 8 | . 1 . . . . . . . . 1 . . . . 1 1 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 77 | . 1 1 . . . . . . 1 8 2 4 . . . 1 . . 2 7 1 9 2 3 . . 4 2 6 1 . 1 4 1 1 3 8 4 . . . Data Loss (major) 33 | . . 1 . . . . . . 1 8 1 1 . . 1 1 . . . 1 . 2 1 . . . 1 1 7 1 . . . 2 . 1 1 1 . . . Misfires 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 17 | . . . . . . . . . . . . . . . 2 . . . . . . 3 2 1 . . 1 . 4 . 1 . . . . 2 . 1 . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 15015 | . . 19 127 32 . . 174 35 90 239 . 16 . 13 124 76 444 . 28 347 23 101 40 54 . 172 1092 240 994 382 . . 745 1646 67 1095 1049 2261 1352 1283 655 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 219 | . . 19 . 32 . . 17 35 6 . . . . . . 20 . . . . . . 10 . . 10 . . 13 . . . 57 . . . . . . . . Melee 14796 | . . . 127 . . . 157 . 84 239 . 16 . 13 124 56 444 . 28 347 23 101 30 54 . 162 1092 240 981 382 . . 688 1646 67 1095 1049 2261 1352 1283 655 Knockbacks 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 935 | . . . 50 134 . . . 30 281 . . . . . . . . . . . . . 88 . . 33 62 56 23 . . . . . . . . . . 178 . Shots 29 | . . . 1 5 . . . 1 10 . . . . . . . . . . . . . 3 . . 2 1 3 1 . . . . . . . . . . 2 . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 397 | . 372 397 382 68 88 . 4 4 16 239 379 256 6 2 164 132 14 . . 210 . 247 292 262 . . 217 203 384 12 309 . 325 23 . 247 268 208 . . . Average Temperature 79 | . 140 129 167 35 42 . 1 4 3 55 100 29 1 1 17 69 9 . . 96 . 89 121 98 . . 106 105 86 6 129 . 118 3 . 73 71 70 . . . Received Heat Transfer 2877 | . 294 171 359 44 . . 187 48 . 189 12 36 . . 190 49 150 . 98 21 . 377 34 110 9 9 32 . 30 24 . . 12 153 . 30 56 50 43 20 40 Effects 28 | . 6 3 15 . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Shutdowns 8 | . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 8 | . . . 5 . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 7 | . 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 13 | . . . 6 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 1 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3430 | . 1147 703 1480 . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1636 | . 456 399 863 401 . . 331 339 189 896 . . . . 500 . . . . 461 161 763 . . . . 1216 575 847 . . . . 709 420 782 720 930 1147 1636 . Initial 733 | . . 122 155 333 . . . 150 70 . . . . . 37 . . . . 17 161 112 . . . . 235 425 262 . . . . 178 398 208 439 177 557 733 . Average 409 | . 222 250 482 386 . . 175 238 125 464 . . . . 240 . . . . 221 161 506 . . . . 465 535 472 . . . . 371 331 228 368 405 662 1366 . Maximum Alert Level 5 | . 2 1 3 2 . . 1 1 . 3 . . . . 2 . . . . 2 . 3 . . . . 4 2 3 . . . . 3 2 3 3 3 4 5 . Low Security (%) 16 | 100 31 19 7 . . 100 54 43 100 7 . . . . 23 . . . . 49 100 6 . . . . . . . . . . . 8 . 52 17 9 . . . Level 1 38 | . 64 80 32 54 . . 45 56 . 29 . . . . 73 . . . . 33 . 33 . . . . 47 5 49 . . . . 48 86 33 45 52 13 . . Level 2 25 | . 3 . 44 45 . . . . . 47 . . . . 3 . . . . 16 . 38 . . . . 43 94 35 . . . . 42 13 13 29 24 50 . . Level 3 7 | . . . 15 . . . . . . 16 . . . . . . . . . . . 21 . . . . 3 . 14 . . . . . . . 7 13 30 3 . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 5 58 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 134 | . 3 . 3 . . . 2 . . 16 . . . . 7 . 1 . . 5 . 13 . . . 1 16 . 12 . . . . 15 1 6 6 9 10 8 . Investigation 39 | . . . 1 . . . . . . 6 . . . . 3 . . . . 3 . 3 . . . . 3 . 5 . . . . 5 . 5 2 . 2 1 . Extermination 34 | . . . . . . . . . . 3 . . . . 3 . . . . 1 . 3 . . . . 6 . 4 . . . . 5 . . 1 5 1 2 . Reinforcement 42 | . 3 . 1 . . . 2 . . 4 . . . . 1 . . . . 1 . 3 . . . . 5 . 3 . . . . 4 1 1 3 2 6 2 . Assault 18 | . . . 1 . . . . . . 2 . . . . . . 1 . . . . 4 . . . 1 2 . . . . . . 1 . . . 2 1 3 . Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 53 | . 2 . 1 . . . 1 . . 2 . . . . . . . . . 3 . 2 . . 2 1 . . 2 . . . . 2 1 4 . 2 . 28 . Communications Jammed 118 | . . . . . . . . . . 10 . . . . 2 . . . . . . . . . . . . . . . . . . . . 36 2 46 15 7 . Distress Signals 110 | . . . . . . . . . . 10 . . . . 2 . . . . . . . . . . . . . . . . . . . . 36 2 38 15 7 . Times Spotted 890 | . 23 10 44 14 . 2 19 8 6 42 2 4 . 2 33 12 18 . 14 30 . 68 21 12 12 25 51 6 58 20 . . 19 67 5 46 27 55 48 42 25 Peak Tracking Total 16 | . 5 3 5 12 9 . 5 4 3 7 1 3 . 1 4 4 16 . 4 6 . 7 10 4 7 7 7 4 5 5 . . 5 9 3 6 9 6 9 5 5 Tactical Retreats 56 | . 1 . 2 . . . . 1 . 1 2 . . . 2 . 1 . 2 1 . 10 . . 3 . 3 . 7 1 . . . 5 1 2 . 2 8 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 44 | . 2 . . . . . . 3 . 3 . . . . 5 . . . . 3 . 3 . . . . 2 . 1 . . . . 4 . 9 2 1 2 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 8 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 48 | . 1 2 1 . 1 . 1 . . 2 . 1 . . 3 . . . . . . 1 1 . 1 . 8 . 2 . . 1 . . 1 . 5 11 . 4 1 Max in Single Turn 7 | . 1 1 1 . 1 . 1 . . 1 . 1 . . 3 . . . . . . 1 1 . 1 . 7 . 2 . . 1 . . 1 . 1 1 . 2 1 Garrison Access 21 | . . . . . . . . . . 3 . . . . 3 . . . . 1 . 2 . . . . 2 . 2 . . . . 2 . 3 1 . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 191 | . 3 . 3 . 2 . 3 4 . 18 1 1 . . 16 . . 4 . 7 . 8 1 . 5 . 15 . 18 1 . 9 . 13 2 20 13 13 8 2 1 Terminals 114 | . 3 . 3 . . . 3 4 . 10 . . . . 7 . . . . 3 . 4 . . . . 11 . 13 . . . . 9 2 14 8 13 5 2 . Fabricators 18 | . . . . . . . . . . 2 . . . . 3 . . . . 1 . 1 . . . . 2 . 3 . . . . 2 . 2 2 . . . . Repair Stations 12 | . . . . . . . . . . 3 . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . 1 2 . 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 21 | . . . . . . . . . . 3 . . . . 3 . . . . 1 . 2 . . . . 2 . 2 . . . . 2 . 3 1 . 2 . . Total Hacks 572 | . 4 . 10 . 2 . 10 10 . 54 1 1 . . 40 . . 28 . 16 . 26 1 . 12 . 45 . 49 1 . 43 . 37 3 58 51 29 27 5 9 Successful 294 | . 2 . 6 . 2 . 3 1 . 21 1 1 . . 21 . . 28 . 5 . 10 1 . 12 . 12 . 20 1 . 43 . 15 2 23 24 16 13 2 9 Failed 277 | . 2 . 4 . . . 7 9 . 33 . . . . 19 . . . . 11 . 16 . . . . 33 . 28 . . . . 22 1 35 27 13 14 3 . Catastrophic 63 | . 1 . . . . . 2 3 . 8 . . . . 2 . . . . 2 . 2 . . . . 8 . 6 . . . . 4 . 14 7 2 2 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Manual 222 | . 5 . 4 . 1 . 10 8 . 30 . . . . 13 . . . . 10 . 15 . . 1 . 27 . 26 . . . . 16 2 24 16 12 2 . . Terminals 348 | . 4 . 10 . . . 10 10 . 32 . . . . 19 . . . . 9 . 17 . . . . 36 . 40 . . . . 30 3 45 27 29 22 5 . Fabricators 46 | . . . . . . . . . . 6 . . . . 9 . . . . 1 . 2 . . . . 4 . 6 . . . . 5 . 5 8 . . . . Repair Stations 40 | . . . . . . . . . . 8 . . . . 7 . . . . 3 . 2 . . . . . . . . . . . . . 4 14 . 2 . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 38 | . . . . . . . . . . 8 . . . . 5 . . . . 1 . 5 . . . . 5 . 3 . . . . 2 . 4 2 . 3 . . Terminal Hacks 206 | . 2 . 5 . 2 . 2 . . 11 1 1 . . 6 . . 28 . . . 5 1 . 12 . 6 . 9 1 . 43 . 8 2 14 11 16 9 2 9 Record 66 | . . . . . 1 . . . . . . . . . 1 . . 11 . . . 1 1 . 10 . . . 3 . . 32 . 1 1 3 . 1 . . . Part Schematic 18 | . . . . . . . . . . . . . . . 1 . . 10 . . . . . . . . . . . . . 3 . . . 2 2 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . 1 . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 12 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 5 . 1 . Branch Access Points 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Terminal Index 7 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 1 . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 34 | . 1 . 2 . . . . . . 6 . . . . 1 . . . . . . 2 . . . . 3 . 2 . . . . 3 . 3 3 4 4 . . Unreport Threat 22 | . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . 1 . 3 . . . . 3 1 3 3 2 2 . . Locate Traps 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Gate Test 138-B 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 23 | . . . . . . . . . . 2 . . . . 5 . . . . 1 . 1 . . . . 1 . 5 . . . . 2 . 4 2 . . . . Network Status 15 | . . . . . . . . . . 2 . . . . 2 . . . . 1 . 1 . . . . 1 . 3 . . . . 2 . 2 1 . . . . Load Schematic 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Build 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Repair Station Hacks 24 | . . . . . . . . . . 4 . . . . 4 . . . . 1 . 2 . . . . . . . . . . . . . 1 10 . 2 . . Scan Component 15 | . . . . . . . . . . 3 . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . 1 6 . 1 . . Repair 9 | . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 4 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 17 | . . . . . . . . . . 1 . . . . 3 . . . . 1 . 1 . . . . 1 . 2 . . . . 2 . 3 1 . 2 . . Seal Access 17 | . . . . . . . . . . 1 . . . . 3 . . . . 1 . 1 . . . . 1 . 2 . . . . 2 . 3 1 . 2 . . Unauthorized Hacks 24 | . . . 1 . . . 1 1 . 3 . . . . 3 . . . . 2 . 1 . . . . 4 . 4 . . . . 3 . 1 . . . . . Terminals 21 | . . . 1 . . . 1 1 . 2 . . . . 3 . . . . 1 . . . . . . 4 . 4 . . . . 3 . 1 . . . . . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Botnet 18 | . . . 1 . . . 1 1 . 2 . . . . 3 . . . . 1 . . . . . . 4 . 4 . . . . 1 . . . . . . . Fabricators 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 1 1 . . Used 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 1 . . Hacking Detections 124 | . 2 . 2 . . . 3 4 . 16 . . . . 10 . . . . 4 . 5 . . . . 14 . 13 . . . . 11 1 16 9 6 7 1 . Full Trace Events 35 | . 1 . 1 . . . . . . 6 . . . . 3 . . . . 2 . 3 . . . . 2 . 5 . . . . 3 . 5 2 . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . . . . 3 6 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 58 | . . . . . . . . . . . . . 14 . 1 . . 10 . . . . . . . . . . . . . 3 . . . 2 12 16 . . . Parts Built 7 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 312 | . . . . . . . . . . . . . . . 212 . . . . . . . . . . . . . 42 . . . . . . 58 . . . . . Total Part Build Rating 39 | . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . 8 . . . . . . 7 . . . . . Parts Repaired 9 | . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 4 . 1 . . Time 481 | . . . . . . . . . . 44 . . . . 72 . . . . . . 51 . . . . . . . . . . . . . . 278 . 36 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Machine Destruction 6 | . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Autooverrided 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 53 | . . . . 3 . . . . 19 . . . . . 1 1 . . . . . 3 . . . . . 19 . . . . . 1 . 3 . . 3 . . Largest Group 19 | . . . . 3 . . . . 19 15 . . . . 1 . . . . . . 3 . . . . . 19 6 . . . . 1 . 3 . . . . . Highest-Rated Group 702 | . . . . 40 . . . . 465 341 . . . . 29 . . . . . . 87 . . . . . 702 150 . . . . 26 . 138 . . . . . Highest-Rated Ally 50 | . . . . 16 . . . . 35 31 . . . . 29 . . . . . . 29 . . . . . 50 25 . . . . 26 . 46 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 156 | . . . . 12 . . . . . 98 . . . . 6 2 . . . . . 38 . . . . . . . . . . . . . . . . . . . Total Damage 2288 | . . . . 140 . . . . . 1540 . . . . 58 14 . . . . . 536 . . . . . . . . . . . . . . . . . . . Kills 18 | . . . . 2 . . . . . 14 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 8 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . 1 . . . . Derelict Logs Recovered 25 | . . 2 . 2 . . . . . . . 1 2 1 . 2 2 . 3 . . . 1 1 . 3 . . . 3 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 43699 | 17 751 372 1250 257 182 83 626 640 503 2570 296 1333 407 355 2971 742 809 87 1440 1144 364 2118 1383 530 505 553 2315 424 2896 598 760 165 657 2577 128 2527 1251 2114 1030 3674 295 Spaces Moved 49797 | 9 881 463 1005 368 328 172 794 474 632 3121 389 662 1023 503 3872 800 692 88 1236 1228 416 1293 1199 761 747 732 2322 545 2776 926 1324 253 899 3011 182 3245 1343 2153 1403 5141 386 Core 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 110 | 6 104 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 49678 | . 777 463 999 368 328 172 794 474 632 3121 389 662 1023 503 3872 800 692 88 1236 1228 416 1293 1199 761 747 732 2322 545 2776 926 1324 253 899 3011 182 3245 1343 2153 1403 5141 386 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 17 | 90 52 48 48 48 48 48 38 38 38 38 38 38 38 38 25 39 24 100 39 39 47 37 48 55 55 48 48 55 50 47 53 53 53 43 43 39 25 41 25 41 17 Average Speed 52 | 100 58 50 52 48 48 48 44 38 38 38 38 38 38 38 43 78 98 100 99 60 58 104 101 55 55 55 57 55 54 52 53 56 53 52 43 41 42 41 41 41 38 Slowest Speed 300 | 120 120 52 300 48 48 48 112 38 38 105 38 102 38 38 102 100 100 100 100 100 107 117 126 55 126 127 126 55 129 53 53 116 53 127 43 120 110 109 129 41 41 Overloaded Moves 245 | . . . . . . . . . . . . . . . . . 10 . . . . 173 6 . . 5 10 . . 7 . . . . . . 8 . 10 . 16 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Exploration Rate (%) 69 | 2 95 78 82 75 61 44 67 14 95 71 58 72 84 59 77 93 78 70 98 25 93 33 94 71 78 79 55 95 70 95 98 62 97 65 23 74 88 90 27 96 27 Regions Visited 41 Branch Regions 25 Pre-discovered Areas 12 | . . 1 . 1 1 . . . . . . 1 1 . . . . 1 . 1 . . . . . 1 . . . 1 . 3 . . . . . . . . . Known Exits Taken 31 | . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 1 . 1 . . . . . . 1 2 4 3 . 3 3 . 3 . . . 4 1 . . . . . 2 2 . 2 . . . . . . . . Spaces Dug 574 | . . . 2 1 . . 17 5 . 58 3 54 . . 45 3 1 . . 19 . 22 1 . . . 41 . 53 . . . . 57 3 42 7 8 18 114 . Terrain Destroyed 1563 | . . 32 35 59 6 . 28 46 225 58 3 54 . . 55 11 1 . 19 19 . 22 82 . 3 41 106 130 66 . . . 51 57 3 42 26 8 18 257 . Melee 413 | . . . 2 1 . . 17 5 . 58 3 . . . 45 3 1 . . 19 . 22 1 . . . 41 . 53 . . . . 57 3 42 7 8 18 7 . Projectile 35 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . AOE 1115 | . . 32 33 58 5 . 11 41 225 . . 54 . . 10 8 . . 19 . . . 81 . 3 41 65 130 13 . . . 51 . . . 19 . . 216 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 65156 | 17 1028 554 1556 432 348 171 961 907 818 4344 532 1711 1040 650 4973 871 765 87 1387 1540 524 1930 1323 846 836 840 3156 628 4020 995 1381 271 1051 3817 225 4329 1987 3315 1831 6641 518 Wait 10509 | . 42 47 333 38 . . 52 397 77 925 136 1000 . 123 787 19 18 . 57 122 41 408 9 14 59 24 588 29 995 9 54 . 96 531 23 815 465 828 192 1156 . Move 49751 | 8 880 462 1004 367 327 171 793 474 631 3120 388 661 1022 502 3871 799 691 87 1235 1228 415 1292 1198 760 746 731 2321 544 2774 925 1323 252 898 3010 181 3244 1341 2152 1402 5135 386 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 222 | 4 7 2 27 . 1 . 16 . 1 7 . . . . 4 3 3 . 3 23 8 13 6 7 3 5 5 1 6 . . . 1 4 2 8 2 . 20 18 12 Fast Attach 464 | . 6 1 . 3 . . 1 3 3 28 2 4 8 2 34 1 . . . . 4 10 4 2 7 4 36 4 33 6 2 10 5 31 5 32 53 71 22 27 . Attach 109 | 3 2 2 19 . 1 . 9 . 2 . . . . . 3 1 1 . 1 18 3 2 3 . 4 . . . 1 . . . . 2 1 6 . . 23 . 2 Detach 13 | . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . 1 . 1 . . . . . . . . . 1 . 7 . . Swap 161 | . 1 4 6 2 2 . 8 5 4 18 1 4 1 . 22 4 . . 2 1 3 8 10 8 2 5 2 2 11 . . . 6 3 1 5 1 . 1 5 3 Drop 628 | 2 7 2 24 3 3 . 10 3 2 35 2 4 8 1 52 2 1 . 4 18 11 19 9 8 10 9 41 5 43 6 2 8 6 35 6 26 47 60 37 46 11 Fire 359 | . 51 26 66 12 2 . 2 4 67 1 . 5 . 2 1 3 . . 2 . . . 11 . 2 6 4 34 4 . . . 9 . . . 2 1 . 42 . Melee 1783 | . . . 30 1 1 . 58 13 7 139 3 19 1 9 131 28 35 . 41 80 15 105 34 28 1 33 102 5 119 30 . 1 12 142 6 108 51 141 80 112 62 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . . . . . . . . . . 26 . . . . 13 . . . . . . 1 . 1 . . . . . . . 1 . . 11 . Rewire 34 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . 19 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1069 | . 32 8 46 6 11 . 12 8 23 71 . 14 . 11 42 11 16 . 42 36 8 73 39 19 1 23 55 4 33 19 . . 18 59 . 85 23 62 47 70 42 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Ext) -4/Waste -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 Subspace History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 18 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 388 | -10/Materials | Reached level 2 468 | -10/Materials | Discovered new exit (range 7) 471 | -10/Materials | Identified exit to Mines 513 | -10/Materials | Upgraded with Propulsion slot (x1) 545 | -10/Materials | Discovered new exit (range 10) 549 | -10/Materials | Identified exit to Materials 679 | -10/Materials | Discovered exit to Materials (range 10) 769 | -10/Materials | Entered Mines 786 | -10/Mines | Learned location of Zion (-7) 842 | -10/Mines | Reached level 3 895 | -10/Mines | Learned 2 Materials zone layouts 907 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1003 | -10/Mines | Upgraded with Power slot (x1) 1003 | -10/Mines | Upgraded with Propulsion slot (x1) 1094 | -10/Mines | Discovered exit to Materials (range 11) 1113 | -10/Mines | Discovered exit to Materials (range 7) 1141 | -10/Mines | Entered Materials 1143 | -9/Materials | Reached level 4 1325 | -9/Materials | Reached level 5 1414 | -9/Materials | Upgraded with Utility slot (x2) 1496 | -9/Materials | Identified exit to Mines 1496 | -9/Materials | Identified exit to Storage 1508 | -9/Materials | Discovered new exit (range 15) 1624 | -9/Materials | Build established: Scavenger-Mutant 1795 | -9/Materials | Discovered new exit (range 16) 1817 | -9/Materials | Upgraded with Utility slot (x1) 1854 | -9/Materials | Reached level 6 2341 | -9/Materials | First assault squad dispatched 2370 | -9/Materials | Reached level 7 2391 | -9/Materials | Entered Mines 2392 | -9/Mines | Assembled infested the area 2395 | -9/Mines | Learned 4 Materials zone layouts 2410 | -9/Mines | Build established: Scout 2429 | -9/Mines | Core integrity fell below 50% 2449 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2454 | -9/Mines | Destroyed 12 combat bots 2472 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2570 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2612 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2612 | -9/Mines | Discovered new exit (range 6) 2647 | -9/Mines | Identified exit to Exiles 2648 | -9/Mines | Entered Exiles 2656 | -9/Exiles | Discovered new exit (range 15) 2661 | -9/Exiles | Met 8R-AWN 2669 | -9/Exiles | Met EX-HEX 2695 | -9/Exiles | Met EX-BIN 2712 | -9/Exiles | Met EX-DEC 2755 | -9/Exiles | Aligned with FarCom system 2756 | -9/Exiles | Given EX-Vault access code 2767 | -9/Exiles | Opened EX-Vault 2771 | -9/Exiles | Found Gui. Plasma Cannon 2785 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2811 | -9/Exiles | Attacked by the Exiles 2823 | -9/Exiles | Discovered new exit (range 14) 2828 | -9/Exiles | Identified exit to Mines 2830 | -9/Exiles | Entered Mines 2832 | -8/Mines | Reached level 8 2905 | -8/Mines | Discovered new exit (range 16) 2912 | -8/Mines | Identified exit to Materials 2913 | -8/Mines | Entered Materials 2914 | -8/Materials | Identified exit to Factory 2915 | -8/Materials | Reached level 9 3031 | -8/Materials | Upgraded with Utility slot (x1) 3243 | -8/Materials | Upgraded with Propulsion slot (x1) 3257 | -8/Materials | Upgraded with Utility slot (x1) 3375 | -8/Materials | Reached level 10 3442 | -8/Materials | Upgraded with Propulsion slot (x1) 3461 | -8/Materials | Discovered exit to Factory (range 13) 3539 | -8/Materials | Entered Factory 3541 | -7/Factory | Reached level 11 4135 | -7/Factory | Discovered new exit (range 10) 4138 | -7/Factory | Identified exit to Lower Caves 4179 | -7/Factory | Sucked down chute 4179 | -7/Factory | Entered Waste 4181 | -7/Waste | Reached level 12 4182 | -7/Waste | Spotted C-40 Crusher 4182 | -7/Waste | Spotted C-40 Crusher 4183 | -7/Waste | Upgraded with Utility slot (x1) 4217 | -7/Waste | Destroyed C-40 Crusher 4263 | -7/Waste | Destroyed C-40 Crusher 4303 | -7/Waste | Spotted C-40 Crusher 4305 | -7/Waste | Spotted C-40 Crusher 4317 | -7/Waste | Spotted C-40 Crusher 4333 | -7/Waste | Destroyed C-40 Crusher 4339 | -7/Waste | Spotted C-40 Crusher 4373 | -7/Waste | Destroyed C-40 Crusher 4397 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4401 | -7/Waste | Destroyed C-40 Crusher 4408 | -7/Waste | Crushed by falling debris 4433 | -7/Waste | Destroyed C-40 Crusher 4470 | -7/Waste | Warlord forces began an assault 4485 | -7/Waste | Discovered new exit (range 13) 4490 | -7/Waste | Found Imp. Powered Armor 4682 | -7/Waste | Entered Factory 4682 | -7/Factory | Accompanied by 15 allies 4743 | -7/Factory | Discovered new exit (range 9) 4814 | -7/Factory | Reached level 13 4836 | -7/Factory | Lost 4 allies 4915 | -7/Factory | Build established: Scavenger-Gladiator 5032 | -7/Factory | Lost 3 allies 5275 | -7/Factory | Lost 3 allies 5303 | -7/Factory | Reached level 14 5352 | -7/Factory | Upgraded with Utility slot (x1) 5353 | -7/Factory | System corruption reached 10% 5659 | -7/Factory | Build established: Scavenger-Scout 5684 | -7/Factory | Reached level 15 5691 | -7/Factory | Discovered exit to Lower Caves (range 5) 6063 | -7/Factory | Build established: Scavenger-Ninja 6250 | -7/Factory | Repaired Remote Datajack 6265 | -7/Factory | Discovered new exit (range 4) 6266 | -7/Factory | Identified exit to Factory 6365 | -7/Factory | Upgraded with Power slot (x1) 7130 | -7/Factory | Discovered exit to Lower Caves (range 11) 7252 | -7/Factory | Entered Lower Caves 7319 | -7/Lower Caves | Spotted B-75 Beast 7541 | -7/Lower Caves | Discovered new exit (range 15) 7546 | -7/Lower Caves | Identified exit to Lower Caves 7548 | -7/Lower Caves | Entered another Lower Caves area 7550 | -7/Lower Caves | Reached level 16 7573 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7584 | -7/Lower Caves | Core integrity fell below 50% 7653 | -7/Lower Caves | Discovered exit to Factory (range 12) 8852 | -7/Lower Caves | Encountered a Warlord checkpoint 8873 | -7/Lower Caves | Discovered new exit (range 7) 8875 | -7/Lower Caves | Identified exit to Zion 8879 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8881 | -7/Lower Caves | Entered Zion 8917 | -7/Zion | Given A8's code to call for help 8935 | -7/Zion | Discovered new exit (range 15) 8940 | -7/Zion | Identified exit to Proximity Caves 9040 | -7/Zion | Found Relay Coupler [Programmer] 9051 | -7/Zion | Found CR-A16's Pointy Stick 9060 | -7/Zion | Learned 4 Factory zone layouts 9091 | -7/Zion | Learned Factory emergency access door positions 9096 | -7/Zion | Found Prototype Launcher 9096 | -7/Zion | Identified Gui. Missile Launcher 9196 | -7/Zion | Learned location of Extension (-4) 9288 | -7/Zion | Entered Proximity Caves 9551 | -6/Proximity Caves | Reached level 17 9643 | -6/Proximity Caves | Entered Factory 9793 | -6/Factory | Reached level 18 9904 | -6/Factory | Identified exit to Lower Caves 10180 | -6/Factory | Build established: Infiltrator-Ninja 10421 | -6/Factory | Fabricated Adv. Force Field? 10429 | -6/Factory | Upgraded with Utility slot (x1) 10590 | -6/Factory | Repaired Imp. Powered Armor 10976 | -6/Factory | Discovered new exit (range 14) 11172 | -6/Factory | Fabricated Powered Armor? 11309 | -6/Factory | Discovered new exit (range 15) 11321 | -6/Factory | Identified exit to Factory 11879 | -6/Factory | Repaired Microactuators 12512 | -6/Factory | Build established: Scout 12542 | -6/Factory | Reached level 19 12614 | -6/Factory | Entered Lower Caves 12670 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12736 | -6/Lower Caves | Spotted B-75 Beast 12766 | -6/Lower Caves | Destroyed B-75 Beast 13060 | -6/Lower Caves | Build established: Gladiator 13171 | -6/Lower Caves | Discovered new exit (range 5) 13222 | -6/Lower Caves | Learned location of 1 exit from Factory 13356 | -6/Lower Caves | Entered another Lower Caves area 13380 | -6/Lower Caves | Discovered exit to Factory (range 5) 13390 | -6/Lower Caves | Encountered a Warlord checkpoint 13784 | -6/Lower Caves | Learned location of 1 exit from Factory 13853 | -6/Lower Caves | Learned Factory emergency access door positions 14155 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14163 | -6/Lower Caves | Discovered new exit (range 9) 14165 | -6/Lower Caves | Entered Data Miner 14165 | -6/Data Miner | Discovered new exit (range 6) 14184 | -6/Data Miner | Met Data Miner 14209 | -6/Data Miner | Learned location of Section 7 (-2) 14209 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14225 | -6/Data Miner | Received God Mode back door access code from Data Miner 14252 | -6/Data Miner | Entered Proximity Caves 14254 | -5/Proximity Caves | Reached level 20 14700 | -5/Proximity Caves | Spotted B-75 Beast 14747 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 14749 | -5/Proximity Caves | Destroyed B-75 Beast 14768 | -5/Proximity Caves | Learned location of 1 exit from Factory 14773 | -5/Proximity Caves | Learned Factory garrison access intel 14801 | -5/Proximity Caves | Discovered exit to Factory (range 4) 14873 | -5/Proximity Caves | Learned Factory emergency access door positions 14995 | -5/Proximity Caves | Reached level 21 15001 | -5/Proximity Caves | Upgraded with Utility slot (x1) 15116 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15692 | -5/Proximity Caves | Entered Factory 15693 | -5/Factory | Identified exit to Upper Caves 15694 | -5/Factory | Identified exit to Factory 15696 | -5/Factory | Loaded intel: 4 garrison access locations 16049 | -5/Factory | Reached level 22 16117 | -5/Factory | Upgraded with Weapon slot (x1) 16836 | -5/Factory | Manually triggered Chute Trap 16836 | -5/Factory | Sucked down chute 16836 | -5/Factory | Entered Waste 16836 | -5/Waste | The area was eerily silent 16908 | -5/Waste | Build established: Scout 17135 | -5/Waste | Discovered new exit (range 13) 17166 | -5/Waste | Identified exit to Factory 17200 | -5/Waste | Entered Factory 17267 | -5/Factory | Build established: Gladiator 17513 | -5/Factory | Repaired Broken Cmb. Linear Gravjet 17658 | -5/Factory | Spotted B-75 Beast 17667 | -5/Factory | Destroyed B-75 Beast 17997 | -5/Factory | Reached level 23 18086 | -5/Factory | Cargo convoy interrupted 18086 | -5/Factory | Discovered exit to Factory (range 4) 18100 | -5/Factory | First assault squad dispatched 18241 | -5/Factory | Core integrity fell below 50% 19271 | -5/Factory | Lost 3 allies 19289 | -5/Factory | Discovered exit to Upper Caves (range 6) 19318 | -5/Factory | Entered Upper Caves 19795 | -5/Upper Caves | Found Alien Artifact 19795 | -5/Upper Caves | Identified Dimensional Node Initializer 19795 | -5/Upper Caves | Initialized slip node 19889 | -5/Upper Caves | Learned Factory stockpile data 20005 | -5/Upper Caves | Spotted B-75 Beast 20012 | -5/Upper Caves | Destroyed B-75 Beast 20252 | -5/Upper Caves | Discovered new exit (range 6) 20259 | -5/Upper Caves | Identified exit to Upper Caves 20481 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20484 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20549 | -5/Upper Caves | Destroyed 9 combat bots 20554 | -5/Upper Caves | Reached level 24 20701 | -5/Upper Caves | Entered another Upper Caves area 20727 | -5/Upper Caves | Discovered exit to Factory (range 5) 20866 | -5/Upper Caves | Build established: Scout 20924 | -5/Upper Caves | Discovered new exit (range 13) 21164 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21230 | -5/Upper Caves | Identified exit to Warlord 21231 | -5/Upper Caves | Entered Warlord 21271 | -5/Warlord | System corruption cleaned by Quarantine Array 21344 | -5/Warlord | Upgraded with Weapon slot (x1) 21355 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 21454 | -5/Warlord | Visited the Vortex Lab 21465 | -5/Warlord | Found Prototype Energy Gun 21465 | -5/Warlord | Identified Vortex Shotgun 21466 | -5/Warlord | Warlord's base attacked by MAIN.C 21469 | -5/Warlord | Found Prototype Piercing Weapon 21469 | -5/Warlord | Identified Vortex Lance 21471 | -5/Warlord | Found Vortex Lance 21500 | -5/Warlord | Met Warlord 21509 | -5/Warlord | Opened Warlord's prototype stash 21513 | -5/Warlord | Found Prototype Reactor 21513 | -5/Warlord | Identified Vortex Chain Reactor 21518 | -5/Warlord | Found Prototype Device 21518 | -5/Warlord | Identified Exp. Phase Shifter 21522 | -5/Warlord | Found Prototype Processor 21522 | -5/Warlord | Identified Exp. Target Analyzer 21671 | -5/Warlord | Warlord forces counterattacked 21721 | -5/Warlord | Opened side exit 21732 | -5/Warlord | Discovered new exit (range 9) 21735 | -5/Warlord | Identified exit to Proximity Caves 21736 | -5/Warlord | Entered Proximity Caves 21900 | -4/Proximity Caves | Learned 4 Research zone layouts 21924 | -4/Proximity Caves | Learned location of 2 exits from Research 22018 | -4/Proximity Caves | Reached level 25 22029 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22133 | -4/Proximity Caves | Destroyed 14 combat bots 22190 | -4/Proximity Caves | Discovered exit to Factory (range 5) 22289 | -4/Proximity Caves | Entered Factory 22290 | -4/Factory | Identified exit to Upper Caves 22708 | -4/Factory | Reached level 26 22732 | -4/Factory | Upgraded with Utility slot (x1) 23662 | -4/Factory | Discovered new exit (range 6) 24004 | -4/Factory | Discovered exit to Upper Caves (range 3) 24117 | -4/Factory | Discovered new exit (range 12) 24123 | -4/Factory | Identified exit to Extension 24131 | -4/Factory | Spotted B-86 Titan 24139 | -4/Factory | Destroyed B-86 Titan 24320 | -4/Factory | First assault squad dispatched 24526 | -4/Factory | Destroyed 9 combat bots 24604 | -4/Factory | Sucked down chute 24604 | -4/Factory | Entered Waste 24609 | -4/Waste | Spotted C-40 Crusher 24614 | -4/Waste | Found Prototype Device 24614 | -4/Waste | Identified Exp. Cloaking Device 24628 | -4/Waste | Destroyed C-40 Crusher 24633 | -4/Waste | Spotted C-40 Crusher 24655 | -4/Waste | Spotted C-40 Crusher 24657 | -4/Waste | Spotted C-40 Crusher 24672 | -4/Waste | Destroyed C-40 Crusher 24674 | -4/Waste | Destroyed C-40 Crusher 24676 | -4/Waste | Spotted C-40 Crusher 24721 | -4/Waste | Destroyed C-40 Crusher 24733 | -4/Waste | Destroyed C-40 Crusher 24736 | -4/Waste | Spotted C-40 Crusher 24753 | -4/Waste | Destroyed C-40 Crusher 24818 | -4/Waste | Discovered new exit (range 13) 24863 | -4/Waste | Warlord forces began an assault 24869 | -4/Waste | Found Prototype Device 24869 | -4/Waste | Identified Exp. Transmission Jammer 24948 | -4/Waste | Identified exit to Factory 25028 | -4/Waste | Entered Factory 25028 | -4/Factory | Accompanied by 6 allies 25100 | -4/Factory | Murdered 6 allies 25287 | -4/Factory | Discovered exit to Extension (range 9) 25370 | -4/Factory | Reached level 27 25373 | -4/Factory | Upgraded with Propulsion slot (x1) 25564 | -4/Factory | Fabricated Powered Armor? 25712 | -4/Factory | Build established: Scavenger-Scout 26192 | -4/Factory | Discovered exit to Upper Caves (range 8) 26246 | -4/Factory | Build established: Scout 26314 | -4/Factory | Discovered new exit (range 5) 27350 | -4/Factory | Discovered exit to Extension (range 15) 27373 | -4/Factory | Spotted B-86 Titan 27376 | -4/Factory | Destroyed B-86 Titan 27595 | -4/Factory | Discovered new exit (range 15) 27602 | -4/Factory | Identified exit to Research 27830 | -4/Factory | Central database locked down 27857 | -4/Factory | Discovered exit to Upper Caves (range 16) 27924 | -4/Factory | Entered Upper Caves 28008 | -4/Upper Caves | Learned Research interactive machine intel 28110 | -4/Upper Caves | Spotted B-86 Titan 28113 | -4/Upper Caves | Destroyed B-86 Titan 28127 | -4/Upper Caves | Learned Research stockpile data 28134 | -4/Upper Caves | Destroyed 7 combat bots 28221 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28269 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 28437 | -4/Upper Caves | Discovered new exit (range 6) 28442 | -4/Upper Caves | Identified exit to Upper Caves 28522 | -4/Upper Caves | Entered another Upper Caves area 28533 | -4/Upper Caves | Discovered exit to Research (range 15) 28882 | -4/Upper Caves | Discovered new exit (range 15) 28883 | -4/Upper Caves | Learned Research security intel 28894 | -4/Upper Caves | Identified exit to Zhirov 29282 | -4/Upper Caves | Entered Zhirov 29282 | -4/Zhirov | Discovered new exit (range 3) 29288 | -4/Zhirov | Identified exit to Proximity Caves 29296 | -4/Zhirov | Met Zhirov 29317 | -4/Zhirov | Learned location of Testing (-2) 29317 | -4/Zhirov | Learned location of Command (-1) 29332 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29346 | -4/Zhirov | Found Alien Artifact 29346 | -4/Zhirov | Identified Integrated Reactor 29346 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29358 | -4/Zhirov | Found Alien Artifact 29358 | -4/Zhirov | Identified Transdimensional Reconstructor 29358 | -4/Zhirov | Warped through subspace 29447 | -4/Zhirov | Entered Proximity Caves 29449 | -3/Proximity Caves | Reached level 28 29694 | -3/Proximity Caves | Destroyed 7 combat bots 29757 | -3/Proximity Caves | Build established: Hacker-Scout 29901 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29934 | -3/Proximity Caves | Discovered exit to Research (range 9) 30104 | -3/Proximity Caves | Entered Research 30105 | -3/Research | Identified exit to Armory 30105 | -3/Research | Identified exit to Quarantine 30106 | -3/Research | Identified exit to Research 30106 | -3/Research | Reached level 29 30109 | -3/Research | Loaded intel: 44 interactive machine locations 30230 | -3/Research | Spotted B-86 Titan 30231 | -3/Research | Destroyed B-86 Titan 30325 | -3/Research | Discovered exit to Quarantine (range 8) 30602 | -3/Research | Discovered exit to Research (range 16) 30740 | -3/Research | Found Prototype Device 30740 | -3/Research | Identified Exp. Thermal Shield 30945 | -3/Research | Found Enh. Force Lance 31252 | -3/Research | Spotted B-86 Titan 31255 | -3/Research | Destroyed B-86 Titan 31999 | -3/Research | Found Prototype Processor 31999 | -3/Research | Identified Spectral Analyzer 32450 | -3/Research | Reached level 30 32604 | -3/Research | First assault squad dispatched 32681 | -3/Research | Entered Quarantine 32720 | -3/Quarantine | Discovered exit to Research (range 9) 32735 | -3/Quarantine | Found Alien Artifact 32737 | -3/Quarantine | Identified Subatomic Replicator 32737 | -3/Quarantine | Used Subatomic Replicator to replicate Vortex Lance 32809 | -3/Quarantine | Entered Research 32809 | -2/Research | Warlord forces began assault on 0b10 32810 | -2/Research | Identified exit to Testing 32996 | -2/Research | Reached level 31 33010 | -2/Research | Spotted B-90 Cyclops 33013 | -2/Research | Destroyed B-90 Cyclops 33070 | -2/Research | Spotted B-90 Cyclops 33070 | -2/Research | Destroyed B-90 Cyclops 33127 | -2/Research | Allied Derelicts emerged from ambush trap array 33129 | -2/Research | Found Prototype Device 33129 | -2/Research | Identified Beam Splitter 33245 | -2/Research | Murdered 3 allies 33599 | -2/Research | Discovered new exit (range 16) 33605 | -2/Research | Identified exit to Access 33747 | -2/Research | Found Prototype Processor 33747 | -2/Research | Identified Exp. Signal Interpreter 34497 | -2/Research | Fabricated Adv. Transmission Jammer? 34777 | -2/Research | Discovered exit to Access (range 15) 34852 | -2/Research | Build established: Hacker-Ninja 35336 | -2/Research | Entered Testing 35338 | -2/Testing | Reached level 32 35350 | -2/Testing | Found Prototype Ballistic Cannon 35350 | -2/Testing | Identified Perforator 35381 | -2/Testing | Found Prototype Launcher 35381 | -2/Testing | Identified Z-bomb Delivery System 35401 | -2/Testing | Found Prototype Energy Cannon 35401 | -2/Testing | Identified Cld. Nova Cannon 35439 | -2/Testing | Found Med. Regenerative Plating 35446 | -2/Testing | Found Prototype Protection 35446 | -2/Testing | Identified SHELL Armor 35475 | -2/Testing | Spotted Striker 35475 | -2/Testing | Spotted Striker 35490 | -2/Testing | Destroyed Striker 35493 | -2/Testing | Destroyed Striker 35519 | -2/Testing | Spotted Alpha 7 35537 | -2/Testing | Destroyed Alpha 7 35540 | -2/Testing | Found Prototype Processor 35540 | -2/Testing | Identified Exp. Targeting Computer 35542 | -2/Testing | Found Prototype Device 35542 | -2/Testing | Identified Exp. ECM Suite 35551 | -2/Testing | Stole the SGEMP Prototype 35668 | -2/Testing | Found Prototype Processor 35668 | -2/Testing | Identified Spectral Analyzer 35704 | -2/Testing | Discovered exit to Access (range 9) 35724 | -2/Testing | Found Prototype Device 35724 | -2/Testing | Identified Imp. Particle Accelerator 35728 | -2/Testing | Found Prototype Device 35728 | -2/Testing | Identified Exp. EM Disruption Field 35737 | -2/Testing | Found Prototype Launcher 35737 | -2/Testing | Identified Point Singularity Launcher 35783 | -2/Testing | Found Prototype Device 35783 | -2/Testing | Identified Exp. Force Field 35788 | -2/Testing | Found Prototype Protection 35788 | -2/Testing | Identified Centrium Heavy Armor Plating 35942 | -2/Testing | Spotted PL-K7BX7OP0U4 35960 | -2/Testing | Destroyed PL-K7BX7OP0U4 35962 | -2/Testing | Found Prototype Device 35962 | -2/Testing | Identified Femtoactuators 35970 | -2/Testing | Found Prototype Processor 35970 | -2/Testing | Identified Exp. Melee Analysis Suite 36004 | -2/Testing | Destroyed 9 combat bots 36043 | -2/Testing | Found Prototype Ballistic Cannon 36043 | -2/Testing | Identified Omega Cannon 36138 | -2/Testing | Repaired Cmb. Antigrav System? 36223 | -2/Testing | Repaired Lgt. Quantum Reactor? 36300 | -2/Testing | Repaired Cmb. Linear Gravjet 36368 | -2/Testing | Repaired Lrn. Sensor Array 36464 | -2/Testing | Scanned by Researcher 36555 | -2/Testing | Spotted Fortress 36585 | -2/Testing | Discovered new exit (range 5) 36586 | -2/Testing | Identified exit to Section 7 36587 | -2/Testing | Entered Section 7 36589 | -2/Section 7 | Reached level 33 36632 | -2/Section 7 | Found Alien Artifact 36632 | -2/Section 7 | Identified Integrated Mediator 36632 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 36655 | -2/Section 7 | Spotted S7 Guard 36657 | -2/Section 7 | Destroyed S7 Guard 36662 | -2/Section 7 | Found Prototype Protection 36662 | -2/Section 7 | Identified Hvy. Regenerative Plating 36671 | -2/Section 7 | Found Alien Artifact 36671 | -2/Section 7 | Identified Core Regenerator 36671 | -2/Section 7 | Used Core Regenerator, restored core integrity (+46) 36820 | -2/Section 7 | Found Integrated Mediator 36820 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 37170 | -2/Section 7 | System corruption reached 10% 37214 | -2/Section 7 | Found Alien Artifact 37214 | -2/Section 7 | Identified Core Reset Matrix 37214 | -2/Section 7 | Used Core Reset Matrix 37218 | -2/Section 7 | Sensed 18 artifacts in vicinity 37575 | -2/Section 7 | Spotted S7 Guard 37586 | -2/Section 7 | Destroyed S7 Guard 37592 | -2/Section 7 | Found Integrated Thermoelectric Network 37592 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 37635 | -2/Section 7 | Crushed by falling debris 37685 | -2/Section 7 | Destroyed 7 combat bots 37751 | -2/Section 7 | Found Unknown Device 37751 | -2/Section 7 | Identified Launcher Loader 37824 | -2/Section 7 | Spotted Executioner 37824 | -2/Section 7 | Spotted Executioner 37833 | -2/Section 7 | Spotted Alpha 7 37834 | -2/Section 7 | Spotted Alpha 7 37843 | -2/Section 7 | Destroyed Alpha 7 37849 | -2/Section 7 | Destroyed Alpha 7 37854 | -2/Section 7 | Spotted B-99 Colossus 37871 | -2/Section 7 | Destroyed Executioner 37874 | -2/Section 7 | Destroyed Executioner 37885 | -2/Section 7 | Found Prototype Device 37885 | -2/Section 7 | Identified Adv. Kinecellerator 37887 | -2/Section 7 | Found Prototype Processor 37887 | -2/Section 7 | Identified Exp. Core Analyzer 37893 | -2/Section 7 | Found Prototype Processor 37893 | -2/Section 7 | Identified Exp. Targeting Computer 37962 | -2/Section 7 | Destroyed B-99 Colossus 37988 | -2/Section 7 | Found Integrated Reactor 37988 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 37990 | -2/Section 7 | Found Integrated Reactor 37990 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 38011 | -2/Section 7 | Found LRC Inertial Stabilizer 38011 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 38036 | -2/Section 7 | Found Integrated Dissipator 38036 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38083 | -2/Section 7 | Spotted Executioner 38086 | -2/Section 7 | Spotted Executioner 38091 | -2/Section 7 | Destroyed Executioner 38097 | -2/Section 7 | Destroyed Executioner 38103 | -2/Section 7 | Spotted Striker 38103 | -2/Section 7 | Spotted Striker 38106 | -2/Section 7 | Destroyed Striker 38113 | -2/Section 7 | Destroyed Striker 38152 | -2/Section 7 | Spotted Striker 38152 | -2/Section 7 | Spotted Striker 38176 | -2/Section 7 | Destroyed Striker 38176 | -2/Section 7 | Destroyed Striker 38184 | -2/Section 7 | Found Sigix Shearcannon 38360 | -2/Section 7 | Found Drained L-Cannon 38624 | -2/Section 7 | First assault squad dispatched 38669 | -2/Section 7 | Spotted S7 Guard 38678 | -2/Section 7 | Reached level 34 38678 | -2/Section 7 | Destroyed S7 Guard 38684 | -2/Section 7 | Found Core Membrane 38684 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 38699 | -2/Section 7 | Discovered exit to Access (range 5) 38701 | -2/Section 7 | Entered Access 38702 | -1/Access | Attacked by Zhirov 38705 | -1/Access | Destroyed Zhirov 38710 | -1/Access | Destroyed Svarog 38714 | -1/Access | Destroyed Perun 38717 | -1/Access | Found Prototype Device 38717 | -1/Access | Identified Exp. Terrain Scanner 38719 | -1/Access | Found Prototype Hackware 38719 | -1/Access | Identified Deep Network Scanner 38721 | -1/Access | Found Prototype Hackware 38721 | -1/Access | Identified Quantum Router 38740 | -1/Access | Found Transdimensional Reconstructor 38929 | -1/Access | Warped through subspace 38951 | -1/Access | First assault squad dispatched 38953 | -1/Access | Build established: Alien-Ninja 39234 | -1/Access | Repaired Cld. Antigrav System 39339 | -1/Access | Spotted B-99 Colossus 39350 | -1/Access | Destroyed B-99 Colossus 39382 | -1/Access | Reached level 35 39414 | -1/Access | Destroyed 8 combat bots 39514 | -1/Access | Spotted B-99 Colossus 39516 | -1/Access | Destroyed B-99 Colossus 39724 | -1/Access | Discovered new exit (range 7) 39726 | -1/Access | Identified exit to Command 39731 | -1/Access | Entered Command 39740 | -1/Command | Spotted B-99 Colossus 39744 | -1/Command | Destroyed B-99 Colossus 39980 | -1/Command | Build established: Wizard-Ninja 40012 | -1/Command | Spotted M Guard 40012 | -1/Command | Spotted M Guard 40012 | -1/Command | Spotted Combat Programmer 40026 | -1/Command | Spotted Combat Programmer 40030 | -1/Command | Destroyed Combat Programmer 40030 | -1/Command | Reached level 36 40032 | -1/Command | Destroyed Combat Programmer 40061 | -1/Command | Destroyed M Guard 40069 | -1/Command | Destroyed M Guard 40069 | -1/Command | All MAIN.C guards destroyed 40072 | -1/Command | Found Prototype Device 40072 | -1/Command | Identified AEGIS Remote Shield 40218 | -1/Command | Phase Generator disabled 40269 | -1/Command | First assault squad dispatched 40275 | -1/Command | Disengaged cave seal 40275 | -1/Command | Derelicts emerged from the dark tunnel 40275 | -1/Command | Welcomed Warlord to Command 40298 | -1/Command | P-80 Master assimilated allied MQ-GXC(s) 40328 | -1/Command | Lost 4 allies 40488 | -1/Command | Warlord commented on Warlord statues 40601 | -1/Command | Lost 3 allies 40758 | -1/Command | Met MAIN.C 40769 | -1/Command | Warlord shut down involuntarily 40782 | -1/Command | Destroyed MAIN.C Shell 40783 | -1/Command | MAIN.C activated Command garrisons 40784 | -1/Command | 0b10 Conduit disabled 40791 | -1/Command | Reached level 37 40791 | -1/Command | Destroyed MAIN.C 40792 | -1/Command | Discovered new exit (range 35) 40792 | -1/Command | Discovered new exit (range 90) 40792 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 40813 | -1/Command | Lost 3 allies 41528 | -1/Command | Murdered ZY-L1N 42471 | -1/Command | Identified exit to Surface 42727 | -1/Command | Found Exp. Melee Analysis Suite 42734 | -1/Command | Found Exp. Core Analyzer 43128 | -1/Command | Found Cld. Nova Cannon 43288 | -1/Command | Crushed by falling debris 43300 | -1/Command | Crushed by falling debris 43307 | -1/Command | Crushed by falling debris 43309 | -1/Command | Crushed by falling debris 43334 | -1/Command | Crushed by falling debris 43367 | -1/Command | Crushed by falling debris 43367 | -1/Command | Core integrity fell below 50% 43368 | -1/Command | Discovered new exit (range 8) 43372 | -1/Command | Identified exit to Access_0 43405 | -1/Command | Entered Access_0 43406 | -1/Access_0 | Sensed 3 artifacts in vicinity 43406 | -1/Access_0 | Met Architect 43415 | -1/Access_0 | Destroyed A8 43431 | -1/Access_0 | Architect warped through subspace 43467 | -1/Access_0 | Architect warped through subspace 43485 | -1/Access_0 | Build established: Wizard-Gladiator 43492 | -1/Access_0 | Architect warped through subspace 43513 | -1/Access_0 | A6 warped into view 43526 | -1/Access_0 | Destroyed A6 43559 | -1/Access_0 | Subspace Access Node disabled 43573 | -1/Access_0 | Architect warped through subspace 43582 | -1/Access_0 | Destroyed 9 combat bots 43630 | -1/Access_0 | Architect warped through subspace 43655 | -1/Access_0 | Subspace Access Node disabled 43684 | -1/Access_0 | Architect warped through subspace 43686 | -1/Access_0 | Destroyed A2 43687 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 43688 | -1/Access_0 | Found Prototype Device 43689 | -1/Access_0 | Identified ST Field Compressor 43699 | -1/Access_0 | A5 warped into view 43700 | -1/Access_0 | Started Test 138-B, establishing a local singularity 43700 | -1/Access_0 | Started Test 138-B, establishing a local singularity 43700 | -1/Access_0 | Reached level 38 43700 | -1/Access_0 | Started Test 138-C, cascade imminent 43700 | *** | Destroyed Tau Ceti IV! Last Messages --------------- Repeat command to confirm test. >>Gate Test 138-END Connecting to Singularity Gate... Test 138 successfully terminated. >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-A Running Singularity Gate diagnostics... Gate operating within expected parameters. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. 43700_ Reached level 38. [Achievement: Stardust] [Achievement: Death Machine] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ?????????????????## #####????????????????????? | | ??????????????""""" """""????????????????????? | | ??????????????#"""" """"#????????????????????? | | ?????????????##" "##???????????????????? | | ?????????????#"" ""#???????????????????? | | ?????????????#"" ""#???????????????????? | | ??????????????#" "#????????????????????? | | ??????????????#" "#????????????????????? | | ??????????????#" "#????????????????????? | | ??????????????#" "#????????????????????? | | ?????????????##" "##???????????????????? | | ?????????????#"" ""#???????????????????? | | ?????????????#"" ""#???????????????????? | | ?????????????##" @ "##???????????????????? | | ??????????????#"""" A""#????????????????????? | | ?????????????#""""" """""#???????????????????? | | ??????????????##### ######???????????????????? | | ??????????????????# ## #?????????????????????? | | ?????????????????## ##????????????????????? | | ?????????????????# ##???????????????????? | | ??????? ?????????# #???????????????????? | | ?????# ???????### ##??###???###???????? | | ?????# ######## ####"#####"####????? | | ??????# #######"" """ " """##???? | | ??????# ##########" "#"##### | | ??????# ###### ## | | ???????????????# !%! | | ??????????????# #######" =% !"##### | | ??????????????# ## #?????#"" """""!!"# #???? | | ??????????????# ### #?????###"#####"#####???? | | ??????????????########?# #???????###???###???????? | | ???????????????????????# ???????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 115 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Corruption Containment 8 Armor Coverage 625 Resistance: KI 20 Resistance: TH 75 Resistance: EX 20 Point Defense Rating 80 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 94 Targeting Accuracy 8 Melee Accuracy 16 Core Analysis 8 Force Boost 30 Offensive Hacking 55 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Exp. Thermal Shield | -2/Section 7 | Archive Cld. Gravmag System | -2/Section 7 | Archive Helical Railgun | -2/Section 7 | Archive Exp. System Shield | -2/Section 7 | Archive Exp. Force Field | -2/Section 7 | Archive Tactical Quantum Warhead | -2/Section 7 | Archive Adv. Gravity Neutralizer | -2/Section 7 | Archive Diametric Drive | -2/Section 7 | Archive Exp. Biometal Leg | -2/Section 7 | Archive Adv. Energy Well | -2/Section 7 | Archive Exp. Coolant Injector | -2/Section 7 | Archive Exp. Biometal Medium Treads | -2/Section 7 | Archive Imp. Quantum Reactor | -2/Section 7 | Archive Robot Schematics ------------------ A-02 Transporter | -2/Section 7 | Archive K-01 Serf | -2/Section 7 | Archive A-15 Conveyor | -2/Section 7 | Archive H-88 Terminator | -2/Section 7 | Archive G-73 Enforcer | -2/Section 7 | Archive T-07 Excavator | -2/Section 7 | Archive Fabricated ------------ Adv. Force Field | x2 | -6/Factory | Preloaded Powered Armor | x2 | -6/Factory Powered Armor | x2 | -4/Factory Adv. Transmission Jammer | x1 | -2/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Integrated Mediator Core Regenerator Core Reset Matrix Integrated Thermoelectric Network LRC Inertial Stabilizer Integrated Dissipator Sigix Shearcannon Drained L-Cannon Core Membrane Achievements -------------- Behind The Curtain Death Machine Stardust Tank Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Levels Raised 37 | . 1 1 4 . . 1 2 1 1 3 . 1 . 1 2 . . . 2 1 . 1 1 . . 1 1 . 1 . . . 1 2 . 1 1 2 1 2 1 XP Earned 58916 | 3000 2023 1750 5429 500 350 500 3450 2370 200 5620 244 343 170 1254 2881 584 402 220 2138 1926 67 1518 613 304 211 1573 2183 46 972 414 82 105 1234 1941 266 2410 1394 1828 1819 3381 1201 XP Spent 56925 | 3000 800 1600 3420 . . . 6890 480 3300 3800 . . . . 4240 . 1250 . 4100 1400 . 1100 . . 1100 . 3500 . 2000 . . . 1500 1500 1000 1900 1200 1550 3350 2945 . Upgrades 78 | 6 1 2 5 . . . 5 8 2 4 . . . . 7 . 1 . 4 2 . 2 . . 1 . 1 . 1 . . . 3 2 1 2 1 5 4 8 . Power Slot 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 6 | 1 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility Slot 11 | 1 . . 3 . . . 2 . 1 1 . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Weapon Slot 3 | 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Core Integrity 11 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Heat Dissipation 6 | . . . 2 . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Generation 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 5 | 3 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Accuracy 6 | . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . . . . . . . 1 . . . . . . . Hack Attack % 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . 1 . 2 . . Hack Defense % 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . KI Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . TH Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . EX Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Protomatter Created 11301 | . 267 38 395 10 . . 92 58 219 475 . 102 . 82 379 125 165 . 212 437 252 669 322 245 122 353 719 293 561 330 . . 299 795 . 758 365 599 286 856 421 Integrity Restored 21608 | . 588 176 931 117 231 . 276 168 485 1390 . 306 . 246 919 198 315 . 954 659 176 1515 859 338 16 421 1022 44 613 354 . . 346 1230 . 1731 462 1243 1043 1312 924 Core 15033 | . 469 138 716 117 198 . 276 160 324 813 . 306 . 246 860 138 201 . 803 365 . 1117 612 139 16 288 698 27 465 288 . . 230 839 . 772 386 765 682 924 655 Parts 6575 | . 119 38 215 . 33 . . 8 161 577 . . . . 59 60 114 . 151 294 176 398 247 199 . 133 324 17 148 66 . . 116 391 . 959 76 478 361 388 269 Protomatter Decayed 8441 | . 25 . . . . . . . . 312 . . . . . . . . . 15 5 439 73 94 185 96 291 94 271 153 . . 152 120 . 146 249 119 21 5581 . Game ------ Seed TrapArmageddonMantle Manual? 0 Play Time 07:23:02 Cumulative 97.8 hours Start 2024.04.28 @ 15:15:40 End 2024.04.30 @ 22:14:57 Sessions 51 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 48 Rogue 46 Adventurer 2 Explorer 0 Win Type 5 Total 6 Types 1/1/1/1/1/1/0/0/0 Lore% 44 Gallery% 71 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46a3c03d-6c43-4ce6-90f5-3fd0b25dc7c3