Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.21 @ 20:19:48 Player: Lazz Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (132) 660 Value Destroyed (5104) 5104 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (611) 611 TOTAL SCORE: 11055 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 469 Cogmind --------- Core Integrity 0/1000 Matter 215/300 Energy 50/100 System Corruption 29% Temperature Cool (0) Movement Core (1400) Ox27 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Huge Storage Unit System Shield > --- WEAPON (3) ------- Scythe > --- INVENTORY (25) --- Reinforced Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Dynamic Insulation System Advanced Drone Bay (2/2) High-powered Shock Rifle Tesla Rifle Beamcaster Beamcaster Heavy Plasma Cannon Improved Datajack Improved Datajack Scythe Scythe Scythe Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Machine Analyzer Improved Sensor Array Precision Energy Filter System Shield > --- WEAPON ----------- High-powered Shock Rifle Advanced Plasma Cannon KE Penetrator > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Flexi-carbon Leg Large Storage Unit High-capacity Storage Unit Dynamic Insulation System Advanced Drone Bay Tesla Rifle Tesla Rifle Beamcaster Beamcaster Advanced Assault Cannon Enhanced Gauss Cannon Improved Datajack Improved Datajack Scythe Scythe Scythe Scythe [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Hover Unit Antigrav System Utility System Shield Device Advanced Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Propulsion Shielding Weapon Scythe Energy Gun Improved EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . 2 . . . . . . 1 1 Utility 4 | . . . 1 2 . . . . . 1 Weapon 1 | . . . 1 . . . . . . . Parts Attached 115 | 6 6 14 15 9 4 1 . . 21 39 Power 19 | 1 1 1 2 . . 1 . . 6 7 Engine 8 | 1 . . . . . . . . 4 3 Core 10 | . 1 1 2 . . 1 . . 1 4 Reactor 1 | . . . . . . . . . 1 . Propulsion 34 | 2 . 8 5 3 2 . . . 4 10 Treads 13 | . . 4 3 . 2 . . . 2 2 Leg 19 | 2 . 4 2 3 . . . . 2 6 Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Utility 24 | 1 3 1 2 4 2 . . . 2 9 Device 11 | . 1 . . 1 1 . . . 1 7 Storage 5 | 1 2 1 . . . . . . 1 . Processor 2 | . . . 1 . . . . . . 1 Hackware 2 | . . . . 2 . . . . . . Protection 4 | . . . 1 1 1 . . . . 1 Artifact . | . . . . . . . . . . . Weapon 38 | 2 2 4 6 2 . . . . 9 13 Energy Gun 19 | . 2 2 2 1 . . . . 6 6 Energy Cannon 2 | . . . . . . . . . . 2 Ballistic Gun 3 | 2 . . . . . . . . . 1 Ballistic Cannon 8 | . . 2 2 . . . . . 2 2 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . 2 . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . . 1 Unidentified Prototypes 5 | . 1 . . 1 . . . . 1 2 Parts Lost 59 | . . 7 8 8 . . 1 . 5 30 Power 7 | . . 1 1 1 . . . . . 4 Propulsion 23 | . . 2 4 4 . . . . 2 11 Utility 14 | . . . 1 3 . . . . 1 9 Weapon 15 | . . 4 2 . . . 1 . 2 6 Highest Loss Streak 11 | . . 3 8 4 . . 1 . 1 11 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 16 | 5 7 11 9 13 16 18 20 20 21 18 Power 2 | 1 1 1 2 2 3 4 4 4 3 3 Propulsion 1 | 3 3 1 . 2 1 2 4 4 3 . Utility 3 | . . 2 2 2 2 3 3 3 5 3 Weapon 7 | 1 2 5 2 6 9 9 9 9 9 9 Tool/Special . | . . . . . . . . . . . Unused Backups 18 | . 7 . . . . . . . 5 6 Power 1 | . 1 . . . . . . . . . Propulsion 7 | . 4 . . . . . . . 3 . Utility 3 | . . . . . . . . . . 3 Weapon 6 | . 2 . . . . . . . 2 2 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 93 97 88 90 75 76 72 69 88 82 Engine 4 | . 7 . . . 4 1 . . 9 6 Core 5 | . 6 10 6 6 . 5 7 7 . 3 Treads 14 | . . 18 22 7 11 15 15 15 19 9 Leg 10 | . 28 24 6 19 8 . . . 4 7 Device 4 | . . . . 1 1 . . . 5 12 Storage 9 | . 21 22 11 7 7 7 7 7 6 5 Processor 4 | . . . 8 7 7 7 7 7 6 5 Hackware 7 | . . . . 10 15 15 15 15 13 6 Protection 2 | . . . 5 3 2 7 7 7 . 1 Energy Gun 7 | . 7 14 6 11 . . . . 11 4 Ballistic Gun 1 | . 20 . . . . . . . . 1 Ballistic Cannon 4 | . . 7 13 . . . . . 5 3 Slashing Weapon 2 | . . . 5 7 7 7 7 7 . . Special Melee Weapon 1 | . . . . 2 7 7 3 . . . Peak Build Rating 90 | 6 14 25 27 30 50 50 50 49 75 90 Average Rating 48 | 3 9 18 20 27 39 49 49 49 68 74 On Entrance 30 | . 6 14 22 23 21 49 50 49 49 53 Avg Prop Armor Cover (%) 8 | . . . 8 5 14 . . . 8 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 134 | 12 34 56 60 59 47 50 50 49 128 134 Greatest Support 168 | 20 20 88 88 60 140 140 140 140 168 168 Greatest Overweight (x) 42 | 1 1 1 1 5 1 . . . 3 42 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 20 25 25 Average Capacity 21 | 7 9 16 20 20 20 20 20 20 24 25 Most Carried 25 | 8 11 14 14 17 20 20 20 20 25 25 Average Carried 16 | 5 7 11 9 13 16 18 20 20 21 19 Final Capacity 25 | 8 15 20 20 20 20 20 20 20 25 25 Final Carried 23 | 6 11 12 10 16 18 20 20 20 23 19 Class Distribution -------------------- 33% | Scavenger-Mutant 22% | Mutant 20% | Scavenger-Tank 12% | Hacker-Mutant 5% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Matter Collected 2848 | 202 79 427 436 92 144 . 43 . 529 896 Remotely . | . . . . . . . . . . . Salvage Created 5152 | . 100 1818 530 304 . . 41 . 993 1366 Parts 274 | . 6 112 22 16 . . 2 . 43 73 Haulers Intercepted 3 | . . 1 1 . . . . . 1 . Recyclers Shooed 4 | . . 2 . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed 107 | . 2 37 16 6 . . 1 . 19 26 Melee 17 | . . . 4 6 . . 1 . 2 4 Guns 39 | . 2 21 2 . . . . . 11 3 Cannons 46 | . . 14 10 . . . . . 5 17 AOE 3 | . . 1 . . . . . . 1 1 Classes Destroyed 15 | . 1 9 2 2 . . . . . 1 Worker 7 | . . 1 2 . . . . . 2 2 Builder 4 | . . 1 1 . . . . . 1 1 Hauler 3 | . . 1 1 . . . . . 1 . Recycler 1 | . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . 1 Operator 2 | . . 2 . . . . . . . . Watcher 7 | . . 5 1 . . . . . . 1 Swarmer 17 | . . 3 6 . . . . . 3 5 Grunt 53 | . 2 26 7 3 . . . . 9 6 Brawler 2 | . . . . 1 . . . . . 1 Duelist 1 | . . 1 . . . . . . . . Sentry 10 | . . 7 . . . . . . 2 1 Hunter 10 | . . . 2 1 . . . . 1 6 Programmer 13 | . . . . 1 . . 1 . 4 7 Heavy 1 | . . . 1 . . . . . . . Best Kill Streak 6 | . 2 6 5 3 . . 1 . 4 5 Combat Bots Only 5 | . 2 5 5 3 . . 1 . 4 5 Max Kills in Single Turn 2 | . 1 2 2 1 . . 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 1 | . . 1 . . . . . . 1 1 Melee 1 | . . . 1 1 . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Hostile Shots Fired 865 | . 13 122 99 47 . 9 8 . 173 394 Missed 225 | . 7 32 31 12 . 4 4 . 51 84 Hits 640 | . 6 90 68 35 . 5 4 . 122 310 Melee 6 | . . . . 2 . . . . . 4 Projectile 634 | . 6 90 68 33 . 5 4 . 122 306 AOE 3 | . . . . . . . . . . 3 Critical Strikes 20 | . . 1 4 2 . . . . 5 8 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 11325 | . 93 1211 1087 957 43 42 89 . 2085 5718 Core 1760 | . 12 107 99 92 . . . . 433 1017 Absorbed by Shields 337 | . . . . . . . . . . 337 Reduced by Siege Mode 120 | . . . . . . . . . . 120 Redirected to Shielding 87 | . . . . . . 19 33 . 35 . Regen/Repaired (Parts) 853 | . . . . . 36 . . . . 817 Core Remaining (%) 80 | 100 95 73 82 . . . . 86 49 . Volleys Fired 260 | . 8 90 39 3 . . . . 53 67 Largest 3 | . 2 2 3 2 . . . . 3 3 Hottest 210 | . 40 90 99 130 . . . . 184 210 Shots Fired 616 | . 16 174 98 10 . . . . 138 180 Gun 314 | . 16 114 9 10 . . . . 85 80 Cannon 302 | . . 60 89 . . . . . 53 100 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 288 | . 16 60 89 . . . . . 53 70 Thermal 184 | . . . 9 10 . . . . 76 89 Explosive . | . . . . . . . . . . . Electromagnetic 144 | . . 114 . . . . . . 9 21 Robot Hit Streak 20 | . 2 16 9 4 . . . . 20 15 Robot Miss Streak 7 | . 3 5 7 2 . . . . 4 7 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . 5 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 443 | . 7 120 63 29 . . 4 . 96 124 Core Hits 215 | . 5 74 29 9 . . 1 . 47 50 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 23 | . . 2 1 3 . . 1 . 6 10 Burn 7 | . . . . . . . . . 4 3 Destroy 1 | . . . . . . . . . . 1 Blast 7 | . . 2 1 . . . . . . 4 Corrupt 1 | . . . . . . . . . 1 . Sever 7 | . . . . 3 . . 1 . 1 2 Melee Attacks 79 | . . . 15 27 . . 4 . 6 27 Impact . | . . . . . . . . . . . Slashing 76 | . . . 15 24 . . 4 . 6 27 Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . 4 1 . . . . 3 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11716 | . 58 2723 1594 687 . . 127 . 2641 3886 Guns 4104 | . 57 1518 92 86 . . . . 1248 1103 Cannons 4692 | . . 764 1064 . . . . . 998 1866 Explosions 591 | . . 441 . . . . . . 55 95 Melee 2247 | . . . 438 601 . . 127 . 279 802 Ramming 82 | . 1 . . . . . . . 61 20 Kinetic 3941 | . 57 764 1064 . . . . . 998 1058 Thermal 3290 | . . 441 92 86 . . . . 1108 1563 Explosive 150 | . . . . . . . . . 55 95 Electromagnetic 2006 | . . 1518 . . . . . . 140 348 Impact . | . . . . . . . . . . . Slashing 2247 | . . . 438 601 . . 127 . 279 802 Piercing . | . . . . . . . . . . . Highest Corruption 29 | . . 2 1 7 7 7 8 8 3 29 Average Corruption 4 | . . 1 1 6 7 7 7 8 1 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 117 | . . 4 1 12 12 2 16 2 4 64 Message Errors 20 | . . 1 . 1 . 1 3 . 1 13 Matter Fused 28 | . . 1 . 4 4 . 4 . 1 14 Heat Flow Errors 13 | . . 1 . . 1 . 2 1 . 8 Energy Discharges 11 | . . . . . 3 . 1 . 1 6 Parts Rejected 2 | . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . 2 Data Loss (minor) 12 | . . 1 . 1 2 . 3 . 1 4 Data Loss (major) 8 | . . . 1 . 1 . 1 . . 5 Misfires 7 | . . . . 4 . . . . . 3 Alerts 11 | . . . . 2 1 1 2 1 . 4 Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 254 | . . 22 81 12 . . 15 . 57 67 Projectiles 47 | . . . 1 . . . . . 35 11 Explosions 54 | . . 22 . . . . . . . 32 Melee 153 | . . . 80 12 . . 15 . 22 24 Knockbacks 34 | . . 10 3 . . . . . 16 5 Impact . | . . . . . . . . . . . Kinetic 32 | . . 10 3 . . . . . 14 5 Secondary 2 | . . . . . . . . . 2 . Self-Inflicted Damage 194 | . . 116 . . . . . . . 78 Shots 6 | . . 5 . . . . . . . 1 Rammed 8 | . . . . . . . . . 6 2 Targets Rammed 10 | . 1 . . . . . . . 7 2 Kicked 1 | . 1 . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . Highest Temperature 772 | . 15 252 141 114 199 . 151 272 772 597 Average Temperature 116 | . 9 74 34 36 105 . 73 144 164 174 Received Heat Transfer 1962 | . 42 558 270 144 9 18 . . 438 483 Effects 31 | . . . . . . . . . 11 20 Shutdowns 13 | . . . . . . . . . 5 8 Energy Bleed 2 | . . . . . . . . . 2 . Interference 5 | . . . . . . . . . . 5 Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . 1 3 Damage (major) 1 | . . . . . . . . . 1 . Damage (core) 3 | . . . . . . . . . 2 1 Siege Activations 8 | . . . . . . . . . . 8 Total Turns 128 | . . . . . . . . . . 128 Longest Duration 57 | . . . . . . . . . . 57 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Fried 7 | . . 6 . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 10 | . . . . . . . . . 1 9 Heat Transferred 6181 | . . 550 222 185 . . . . 2465 2759 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . 7 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Maximum Alert Level 2 | . . 2 1 . . . . . 1 2 Low Security (%) 71 | 100 100 52 2 100 100 100 . . 98 71 Level 1 19 | . . 28 97 . . . . . 1 10 Level 2 8 | . . 18 . . . . . . . 17 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 547 | . 50 547 366 172 22 82 . . 240 491 Initial 227 | . . . 227 111 1 . . . . 109 Average 138 | . 9 223 306 97 3 38 . . 59 142 Influence Increases 3891 | . 50 1094 449 211 41 132 216 . 626 1072 Destroy 0b10 Robot/C 2280 | . 40 740 320 120 . 40 120 . 380 520 Destroy 0b10 Robot/NC 125 | . . 55 25 . . . . . 20 25 Destroy Leader 610 | . 10 212 94 30 . 20 40 . 92 112 Allied During Kill 116 | . . . . . . 60 56 . . . Successful Hack 145 | . . 30 7 16 . . . . 66 26 Disable Machine 225 | . . 15 . . . . . . 30 180 Destroy Structure 240 | . . 27 3 . 41 12 . . 23 134 Partial Spotted 30 | . . . . . . . . . 15 15 Lose Combat Pursuer 120 | . . 15 . 45 . . . . . 60 Influence Decreases 3464 | . 50 555 742 453 45 70 278 . 402 869 Entered New Map 589 | . . . 312 135 3 . 24 . . 115 Time Decay 2241 | . 50 485 350 238 42 30 180 . 362 504 Lost Part 530 | . . 70 80 80 . . 10 . 40 250 Lost Ally 104 | . . . . . . 40 64 . . . Squads Dispatched 35 | . 1 9 5 1 . . . . 9 10 Investigation 14 | . . 7 1 1 . . . . 1 4 Extermination 9 | . . . . . . . . . 5 4 Reinforcement 8 | . 1 2 1 . . . . . 3 1 Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Distress Signals 10 | . 1 2 4 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 167 | . 5 48 22 9 6 1 6 . 26 44 Peak Tracking Total 8 | . 5 6 6 5 3 1 3 . 4 8 Tactical Retreats 4 | . . 1 . 1 . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Traps Triggered 11 | . 1 1 . 1 . . . . 4 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 53 | . . . . . . . . . . 53 Triggered . | . . . . . . . . . . . Disarmed 7 | . . 1 . . . 6 . . . . Reprogrammed 5 | . . 1 . . . . . . . 4 Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Machines Disabled 15 | . . 1 . . . . . . 2 12 Max in Single Turn 7 | . . 1 . . . . . . 2 7 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Machines Accessed 33 | . 1 9 4 2 . 1 . . 4 12 Terminals 20 | . 1 7 2 1 . 1 . . 3 5 Fabricators 2 | . . . . . . . . . 1 1 Repair Stations 3 | . . 1 . . . . . . . 2 Recycling Units 3 | . . . . 1 . . . . . 2 Scanalyzers 4 | . . 1 1 . . . . . . 2 Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 115 | . 3 41 14 7 . 3 . . 11 36 Successful 56 | . 1 17 9 3 . 1 . . 5 20 Failed 57 | . 2 24 5 4 . 2 . . 6 14 Catastrophic 10 | . . 4 . . . 1 . . 2 3 Database Lockouts 2 | . . . . . . . . . . 2 Manual 1 | . . 1 . . . . . . . . Terminals 70 | . 3 29 5 5 . 3 . . 10 15 Fabricators 3 | . . . . . . . . . 1 2 Repair Stations 9 | . . 3 . . . . . . . 6 Recycling Units 5 | . . . . 2 . . . . . 3 Scanalyzers 25 | . . 9 6 . . . . . . 10 Garrison Access 3 | . . . 3 . . . . . . . Terminal Hacks 22 | . 1 7 2 1 . 1 . . 4 6 Record 11 | . . 1 1 . . . . . 3 6 Prototype ID Bank 3 | . 1 2 . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . Disarm Traps 2 | . . 1 . . . 1 . . . . Reprogram Traps 1 | . . 1 . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . . 1 2 Network Status 1 | . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 5 | . . 1 . . . . . . . 4 Scan Component 3 | . . 1 . . . . . . . 2 Repair 2 | . . . . . . . . . . 2 Recycling Unit Hacks 3 | . . . . 2 . . . . . 1 Report Inventory 1 | . . . . 1 . . . . . . Retrieve Components 2 | . . . . 1 . . . . . 1 Scanalyzer 22 | . . 9 6 . . . . . . 7 Insert Component 7 | . . 2 1 . . . . . . 4 Analyze 5 | . . 1 1 . . . . . . 3 Retrieve Study 10 | . . 6 4 . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Coupler Status 1 | . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 27 | . 1 9 3 1 . 1 . . 2 10 Full Trace Events 18 | . 1 9 2 1 . . . . 1 4 Feedback Events 3 | . . 2 1 . . . . . . . Corruption 3 | . . 2 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 1 . . . . . . 2 Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 51 | . . . . . . . . . . 51 Total Part Build Rating 2 | . . . . . . . . . . 2 Part Studies Acquired 6 | . . 2 4 . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 Time 84 | . . . . . . . . . . 84 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 16 | . . . . 7 . . . . . 9 Parts Scanalyzed 6 | . . 1 1 . . . . . . 4 Part Schematics Acquired 4 | . . 1 1 . . . . . . 2 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . . . Non-combat 1 | . . . . 1 . . . . . . Combat 1 | . . . . 1 . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . parse_system 1 | . . . . 1 . . . . . . check_alert 1 | . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Total Allies 19 | . . . . . 19 . . . . . Largest Group 18 | . . . . . 18 17 8 2 2 . Highest-Rated Group 434 | . . . . . 434 420 222 62 62 . Highest-Rated Ally 35 | . . . . . 35 35 35 31 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 214 | . . . . . 125 27 57 . 5 . Total Damage 4158 | . . . . . 2647 317 1134 . 60 . Kills 17 | . . . . . 7 3 7 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Active Infowar (turns) 6365 | . . . 786 507 356 105 582 85 1645 2299 Sensors 1240 | . . . . . . . . . . 1240 Machine Analysis 6346 | . . . 786 507 356 105 582 85 1645 2280 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Turns Passed 8125 | 87 276 1393 789 507 356 105 582 85 1645 2300 Spaces Moved 3666 | 68 173 830 305 216 194 64 358 54 703 701 Core 31 | 28 . . . . . . . . . 3 Treads 2684 | . . 321 305 61 122 64 358 54 703 696 Legs 949 | 40 173 509 . 155 72 . . . . . Wheels . | . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 105 145 163 160 160 160 160 160 160 Average Speed 167 | 102 130 123 195 182 165 160 160 160 183 207 Slowest Speed 2150 | 120 190 175 240 455 175 160 160 160 400 2150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 3 29 61 24 5 82 4 55 10 19 17 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . . . Spaces Dug 1 | . . . . . . . . . . 1 Terrain Destroyed 121 | . . 25 3 . . . . . 22 71 Melee . | . . . . . . . . . . . Projectile 59 | . . 3 3 . . . . . 13 40 AOE 62 | . . 22 . . . . . . 9 31 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Total 5020 | 85 216 1023 394 287 231 66 361 53 934 1370 Wait 603 | . . 68 2 9 23 . . . 104 397 Move 3657 | 67 172 829 304 216 193 63 357 53 702 701 Hop . | . . . . . . . . . . . Pick Up 138 | 12 17 15 13 14 5 2 . . 22 38 Fast Attach 1 | . 1 . . . . . . . . . Attach 111 | 6 3 13 12 10 5 . . . 19 43 Detach 22 | . . 1 1 2 2 . . . 5 11 Swap 35 | . 2 2 4 4 . 1 . . 7 15 Drop 51 | . 12 5 4 2 3 . . . 9 16 Fire 260 | . 8 90 39 3 . . . . 53 67 Melee 79 | . . . 15 27 . . 4 . 6 27 Ram . | . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush 9 | . . . . . . . . . 7 2 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 53 | . . . . . . . . . . 53 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 10) 335 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Propulsion x2 759 | -9/Materials | Discovered new exit (range 4) 779 | -9/Materials | Discovered new exit (range 8) 923 | -9/Materials | Discovered new exit (range 3) 1108 | -9/Materials | Lost 3 parts (1n2w) 1114 | -9/Materials | Build established: Scavenger-Mutant 1215 | -9/Materials | Discovered new exit (range 11) 1308 | -9/Materials | Discovered new exit (range 4) 1454 | -9/Materials | Build established: Mutant 1757 | -9/Materials | Entered another Materials area 1757 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1932 | -8/Materials | Garrison activated, responded to threat 2037 | -8/Materials | Lost 8 parts (1p4n1u2w) 2442 | -8/Materials | Build established: Scavenger-Mutant 2476 | -8/Materials | Discovered new exit (range 8) 2546 | -8/Materials | Entered Factory 2546 | -7/Factory | Evolved 2 slots: Utility x2 2601 | -7/Factory | Identified exit to Lower Caves 2734 | -7/Factory | Lost 4 parts (2n2u) 3053 | -7/Factory | Sucked down chute 3053 | -7/Factory | Entered Waste 3054 | -7/Waste | Met a frightened Derelict 3060 | -7/Waste | Lost 4 parts (1p2n1u) 3090 | -7/Waste | Spotted C-40 Crusher 3137 | -7/Waste | Warlord forces began an assault 3141 | -7/Waste | Allies destroyed C-40 Crusher 3152 | -7/Waste | Spotted C-40 Crusher 3159 | -7/Waste | Allies destroyed C-40 Crusher 3159 | -7/Waste | Spotted C-40 Crusher 3159 | -7/Waste | Spotted C-40 Crusher 3165 | -7/Waste | Allies destroyed C-40 Crusher 3167 | -7/Waste | Allies destroyed C-40 Crusher 3172 | -7/Waste | Spotted C-40 Crusher 3179 | -7/Waste | Allies destroyed C-40 Crusher 3272 | -7/Waste | Spotted C-40 Crusher 3275 | -7/Waste | Allies destroyed C-40 Crusher 3311 | -7/Waste | Build established: Hacker-Mutant 3360 | -7/Waste | Discovered new exit (range 12) 3409 | -7/Waste | Entered Factory 3409 | -7/Factory | Accompanied by 17 allies 3506 | -7/Factory | Lost 3 allies 3506 | -7/Factory | Discovered exit to Lower Caves (range 6) 3514 | -7/Factory | Entered Lower Caves 3514 | -7/Lower Caves | Accompanied by 8 allies 3738 | -7/Lower Caves | Build established: Scavenger-Mutant 3759 | -7/Lower Caves | Spotted B-75 Beast 3775 | -7/Lower Caves | Allies destroyed B-75 Beast 3905 | -7/Lower Caves | Encountered a Warlord checkpoint 4017 | -7/Lower Caves | Discovered new exit (range 12) 4043 | -7/Lower Caves | Learned Factory terminal intel 4096 | -7/Lower Caves | Entered another Lower Caves area 4096 | -7/Lower Caves | Accompanied by 2 allies 4099 | -7/Lower Caves | Build established: Hacker-Mutant 4133 | -7/Lower Caves | Discovered new exit (range 12) 4181 | -7/Lower Caves | Entered Factory 4181 | -6/Factory | Accompanied by 2 allies 4181 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4182 | -6/Factory | Loaded intel: 28 terminal locations 4768 | -6/Factory | Build established: Scavenger-Tank 5574 | -6/Factory | Build established: Scavenger-Skirmisher 5724 | -6/Factory | Discovered new exit (range 9) 5826 | -6/Factory | Core integrity fell below 50% 5826 | -6/Factory | Entered another Factory area 5826 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5983 | -5/Factory | Build established: Scavenger-Mutant 6052 | -5/Factory | Fabricated Aluminum Leg (x2) 6141 | -5/Factory | Repaired Hvy. Treads 6384 | -5/Factory | Lost 4 parts (1p1n2u) 6826 | -5/Factory | Lost 5 parts (1p2n2u) 6923 | -5/Factory | Central database locked down 6923 | -5/Factory | Central database locked down 7012 | -5/Factory | Repaired Hvy. Treads 7409 | -5/Factory | Build established: Scavenger-Tank 7926 | -5/Factory | First assault squad dispatched 8012 | -5/Factory | Core integrity fell below 50% 8062 | -5/Factory | Lost 3 parts (1n1u1w) 8063 | -5/Factory | System corruption reached 10% 8115 | -5/Factory | Core integrity fell below 20% 8126 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slug penetrates Assembly Bed. Penetrated by Slug. Hvy. Treads destroyed. Penetrated by Slug. System corrupted: IFF burst signal emitted. U-05 Engineer builds a Door. B-60 Warrior destroyed. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Assembly Bed. Penetrated by Slug. KE Penetrator destroyed. Assembly Bed collapses. Slug penetrates P-70 Sage. Slug penetrates Assembly Bed. Penetrated by Slug. Flexi-carbon Leg destroyed. Imp. Sensor Array destroyed. Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????# # | | ????????""?????????????????# # | | ????????""???????#########?# # | | ????????"""??????# # # | | ????????"""??????# # | | ????????"""?????## !! | | ???????????? / / !! # | | ?????????"?"???### + | | ?????????"G"?????# # | | ??????????"??????# ?# % | | ?????????????????# ??# ### | | ???????#+#+################# | | ???????# | | ???????# | | ???????# | | ??????####+#########+####### | | ??????# !# #?######### | | ??????# # #?????????? | | ??????# # ! #?????????? | | ??????# """""" # !! #?????????? | | ??????# """"""=R ! #?????????? | | ??????# "" """=# #?????????? | | ??????#h " h ; #?????????? | | ??????# p @[% # #?????????? | | ??????# *%=!###########?????????? | | ??????##########???????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 55 Launcher Accuracy 30 Recoil Reduction 5 Energy Filtering 75 Particle Charging 15 Defensive Hacking 20 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Hvy. Treads | -5/Factory | Scanalyzed Hcp. Storage Unit | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Aluminum Leg | x2 | -5/Factory Repaired ---------- Hvy. Treads | 13% | -5/Factory Hvy. Treads | 23% | -5/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Scythe | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Bumper Bots DATA ERROR: Steam Global Achievement% For Emergencies Only Hehehe I Have A Map? Immobile And Lovin' It Item+ Junior Dev Organ Harvest Overwhelming Significant Disruption There's More Where That Came From We Love MA Well Done Challenges ------------ None Game ------ Seed DiametricZipDirector Manual? 0 Play Time 02:04:43 Cumulative 13.8 hours Start 2025.10.21 @ 18:14:25 End 2025.10.21 @ 20:19:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 161faf40-8bd4-4575-8420-99c717db84a9