Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 13:15:55 Player: Milkman Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (979) 979 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2809 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 92/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Thermal Generator Cryofiber Web High-capacity Storage Unit Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Ion Cannon > --- INVENTORY -------- Light Nuclear Core Thermal Generator Cryofiber Web Cooling System High-capacity Storage Unit Sensor Array Improved Terrain Scan Processor Improved Light Armor Plating Beam Rifle Grenade Launcher [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Weight Redist. System Device Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 30 | 7 9 8 6 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 5 3 1 Treads . | . . . . Leg 10 | 2 4 3 1 Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 2 3 2 Device 4 | 1 1 2 . Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 . 2 3 Energy Gun 3 | . . 2 1 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . 1 1 6 Power . | . . . . Propulsion 3 | . 1 1 1 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 6 | . 1 1 6 To Critical Strikes . | . . . . Average Backups 12 | 2 10 15 8 Power 1 | . 1 1 1 Propulsion 2 | 1 2 2 . Utility 6 | . 6 8 5 Weapon 1 | . . 3 1 Tool/Special . | . . . . Unused Backups 16 | 1 1 6 8 Power 2 | . 1 . 1 Propulsion 1 | 1 . . . Utility 11 | . . 5 6 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 99 86 Engine 11 | . 14 11 7 Leg 28 | . 23 32 30 Wheel 1 | . 4 . . Device 16 | . 14 21 8 Storage 11 | . 14 11 9 Processor 1 | . . . 7 Protection 1 | . . . 7 Energy Gun 5 | . . 8 10 Ballistic Gun 17 | . 28 13 . Peak Build Rating 25 | 7 11 16 25 Average Rating 12 | 5 9 13 19 On Entrance 8 | . 7 11 15 Avg Prop Armor Cover (%) 10 | . 10 . . Naked Turns 1 | . . . 1 Heaviest Build 55 | 13 49 55 31 Greatest Support 47 | 20 26 36 47 Greatest Overweight (x) 3 | . 3 2 3 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 20 | 8 20 20 10 Average Capacity 17 | 7 19 18 9 Most Carried 19 | 4 18 19 10 Average Carried 12 | 1 10 15 8 Final Capacity 20 | 8 20 10 5 Final Carried 18 | 2 18 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 783 | 288 217 214 64 Remotely . | . . . . Salvage Created 1137 | 114 504 292 227 Parts 66 | 5 31 16 14 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 13 7 7 Guns 24 | . 13 7 4 AOE 3 | . . . 3 Classes Destroyed 11 | 2 3 2 4 Worker 1 | . . . 1 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Operator 2 | . 1 1 . Watcher 2 | . . 1 1 Swarmer 6 | . 3 3 . Cutter 2 | . . . 2 Grunt 14 | . 10 1 3 Duelist 1 | . . . 1 Sentry 3 | . . 3 . Hunter 1 | . . . 1 Best Kill Streak 4 | 1 4 3 2 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 197 | . 59 38 100 Missed 63 | . 20 9 34 Hits 134 | . 39 29 66 Melee 20 | . . . 20 Projectile 114 | . 39 29 46 AOE 3 | . . . 3 Critical Strikes 21 | . 2 2 17 Damage Taken 2337 | . 465 358 1514 Core 777 | . 151 72 554 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 39 82 . Volleys Fired 143 | 9 64 33 37 Largest 2 | 2 2 2 2 Hottest 121 | 40 40 121 121 Shots Fired 268 | 18 128 66 56 Gun 254 | 18 128 66 42 Cannon 8 | . . . 8 Launcher 6 | . . . 6 Special . | . . . . Kinetic 184 | 18 128 38 . Thermal 78 | . . 28 50 Explosive 6 | . . . 6 Electromagnetic . | . . . . Robot Hit Streak 12 | 4 11 12 8 Robot Miss Streak 5 | 2 4 5 3 Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 158 | 12 76 42 28 Core Hits 80 | 5 35 19 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Burn 3 | . . 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2090 | 91 660 495 844 Guns 1626 | 91 660 495 380 Cannons 68 | . . . 68 Explosions 396 | . . . 396 Melee . | . . . . Ramming . | . . . . Kinetic 915 | 91 660 164 . Thermal 779 | . . 331 448 Explosive 396 | . . . 396 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles 1 | . . . 1 Explosions 8 | . . . 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 19 | . . . 19 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 360 | . 31 360 57 Average Temperature 43 | . 6 119 25 Received Heat Transfer 672 | . 258 99 315 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . 7 . Heat Transferred 2072 | . . 888 1184 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 119 | 5 93 96 119 Initial 15 | . . . 15 Average 32 | . 31 22 74 Influence Increases 907 | 10 354 229 314 Destroy 0b10 Robot/C 540 | . 260 140 140 Destroy 0b10 Robot/NC 35 | 10 5 10 10 Destroy Leader 144 | . 60 52 32 Successful Hack 40 | . 14 12 14 Disable Machine 30 | . . 15 15 Destroy Structure 28 | . . . 28 Lose Combat Pursuer 90 | . 15 . 75 Influence Decreases 813 | 10 354 191 258 Entered New Map 23 | . . . 23 Time Decay 713 | 10 347 181 175 Lost Part 77 | . 7 10 60 Squads Dispatched 8 | . 3 3 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 6 | . 2 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 22 12 19 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 6 3 3 Terminals 8 | . 5 1 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 30 | . 15 8 7 Successful 17 | . 10 3 4 Failed 13 | . 5 5 3 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 23 | . 13 5 5 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 4 | . 2 . 2 Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 12 | . 8 2 2 Record 3 | . 1 . 2 Prototype ID Bank 1 | . . 1 . Emergency Access Points 3 | . 3 . . Alert Level 1 | . 1 . . Maintenance Status 1 | . 1 . . Investigation Status 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 4 | . 2 . 2 Report Inventory 1 | . 1 . . Retrieve Matter 1 | . . . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 3 1 Full Trace Events 2 | . 1 1 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 3 . 6 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 831 | 19 74 738 . Sensors 738 | . . 738 . Seismic 93 | 19 74 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2520 | 120 1050 976 374 Spaces Moved 1115 | 71 468 382 194 Core 28 | 8 . . 20 Treads . | . . . . Legs 954 | 63 335 382 174 Wheels 133 | . 133 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 157 | 112 163 174 127 Slowest Speed 260 | 120 190 260 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 79 39 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 30 | . . . 30 Melee . | . . . . Projectile 2 | . . . 2 AOE 28 | . . . 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1646 | 97 649 637 263 Wait 284 | . 81 193 10 Move 1112 | 70 467 381 194 Hop . | . . . . Pick Up 50 | 10 23 11 6 Fast Attach . | . . . . Attach 16 | 7 2 3 4 Detach . | . . . . Swap 19 | . 7 5 7 Drop 22 | 1 5 11 5 Fire 143 | 9 64 33 37 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 4) 678 | -10/Materials | Core integrity fell below 50% 756 | -10/Materials | Discovered new exit (range 12) 962 | -10/Materials | Discovered new exit (range 8) 1171 | -10/Materials | Entered another Materials area 1171 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1463 | -9/Materials | Discovered new exit (range 16) 2102 | -9/Materials | Discovered new exit (range 15) 2147 | -9/Materials | Entered another Materials area 2147 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2490 | -8/Materials | Core integrity fell below 50% 2515 | -8/Materials | Lost 6 parts (1n2u3w) 2516 | -8/Materials | Core integrity fell below 20% 2521 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02493_ U-05 Engineer builds a Wall. 02494_ U-05 Engineer lays Concrete. 02495_ The unstable cave ceiling collapses. 02497_ U-05 Engineer lays Concrete. 02499_ R-06 Scavenger collects Surge Thruster. 02500_ U-05 Engineer builds a Wall. 02503_ Critical hit (Burn: +37). 02509_ K-01 Serf cleans the Atomic Centrifuge. 02516_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 6 components... Aluminum Leg Imp. Heat Sink Adv. Weight Redist. System Core Shielding Med. Matter Pod Lgt. Nuclear Core 02519_ K-01 Serf cleans the Atomic Centrifuge. 02520_ Dropped Med. Storage Unit. 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