Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.25 @ 18:50:29 Player: lazy_engineer Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (28) 140 Value Destroyed (483) 483 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 3803 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/700 Matter 147/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mini Grenade Launcher Plasma Cutter Maul Makeshift Axe Makeshift Sword Peak State ------------ > --- POWER ------------ Nuclear Core Makeshift Power Source > --- PROPULSION ------- Aerolev Unit Makeshift Hover Unit Makeshift Hover Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Structural Scanner Terrain Scan Processor Makeshift ECM Suite > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Compact Matter Pod Heavy Assault Rifle Mini Grenade Launcher Improved Datajack Plasma Cutter Maul Makeshift Sword [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . . Utility 3 | . . 1 . 1 1 . . . Weapon . | . . . . . . . . . Parts Attached 65 | 7 10 11 9 10 11 1 5 1 Power 9 | 1 1 1 1 2 2 . 1 . Engine 7 | 1 1 1 1 2 . . 1 . Core 2 | . . . . . 2 . . . Reactor . | . . . . . . . . . Propulsion 21 | 3 3 2 6 1 3 1 2 . Treads 1 | 1 . . . . . . . . Leg . | . . . . . . . . . Wheel 6 | 2 1 . 3 . . . . . Hover 8 | . 2 2 . . 2 . 2 . Flight 6 | . . . 3 1 1 1 . . Utility 13 | 1 1 2 . 4 4 . 1 . Device 11 | . 1 1 . 4 4 . 1 . Storage 1 | 1 . . . . . . . . Processor 1 | . . 1 . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 22 | 2 5 6 2 3 2 . 1 1 Energy Gun 1 | . . 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 2 5 4 2 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon 5 | . . 1 . 2 1 . 1 . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . Parts Lost 20 | . . 1 1 3 6 . . 9 Power 4 | . . . 1 . 1 . . 2 Propulsion 9 | . . 1 . 2 2 . . 4 Utility 6 | . . . . . 3 . . 3 Weapon 1 | . . . . 1 . . . . Highest Loss Streak 9 | . . 1 1 2 3 . . 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 80 | . 94 72 80 81 80 . 74 73 Engine 9 | . 14 11 10 7 2 . 4 5 Core 1 | . . . . . 5 . 7 5 Wheel 6 | . 27 . 5 . . . . . Hover 10 | . . 21 6 . 13 . 16 16 Flight 6 | . . . 8 29 13 . 7 6 Device 14 | . 10 14 11 18 21 . 19 18 Storage 10 | . 14 11 11 9 7 . 7 6 Processor 6 | . . 7 11 9 7 . 7 7 Ballistic Gun 7 | . 26 2 9 . . . . . Special Weapon 2 | . . 2 6 5 . . 2 . Peak Build Rating 39 | 6 10 13 15 20 30 20 38 39 Average Rating 14 | 4 7 10 11 14 24 20 29 30 On Entrance 14 | . 6 8 10 12 15 17 20 38 Naked Turns . | . . . . . . . . . Heaviest Build 28 | 14 15 15 15 11 20 16 26 28 Greatest Support 41 | 20 20 12 30 16 25 17 41 41 Greatest Overweight (x) 2 | . 1 1 2 . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 7 5 8 8 Average Carried 6 | 3 6 7 7 7 5 5 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 5 8 7 8 8 6 5 7 5 Class Distribution -------------------- 62% | Mutant 10% | Scout 10% | Scavenger-Scout 9% | Scavenger-Mutant 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Scout | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -6/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Matter Collected 1125 | 303 154 170 443 55 . . . . Remotely . | . . . . . . . . . Salvage Created 726 | 138 216 148 133 18 73 . . . Parts 50 | 14 15 7 10 1 3 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 17 | . 8 3 3 1 2 . . . Melee 2 | . . . . . 2 . . . Guns 14 | . 8 3 3 . . . . . Cannons 1 | . . . . 1 . . . . Classes Destroyed 9 | 3 5 . . . 1 . . . Worker 1 | 1 . . . . . . . . Builder 2 | . 1 . 1 . . . . . Tunneler 4 | 3 . . 1 . . . . . Recycler 2 | 1 . . 1 . . . . . Operator 1 | . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 10 | . 6 . 3 1 . . . . Grunt 6 | . 2 3 . . 1 . . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 4 | 4 4 3 3 1 2 . . . Combat Bots Only 3 | . 3 3 3 1 2 . . . Max Kills in Single Turn 1 | 1 1 1 1 1 1 . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Hostile Shots Fired 218 | . 33 21 28 43 21 . . 72 Missed 82 | . 6 11 7 18 5 . . 35 Damage Taken 2594 | . 248 139 176 326 627 . . 1078 Core 976 | . 76 30 41 116 131 . . 582 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 19 | . 19 . . . . . . . Core Remaining (%) 82 | 100 69 . 82 78 . . . . Volleys Fired 69 | 10 29 13 13 4 . . . . Largest 2 | 2 2 2 2 1 . . . . Hottest 140 | 40 46 140 120 100 . . . . Shots Fired 131 | 20 58 24 25 4 . . . . Gun 123 | 20 58 21 24 . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 8 | . . 3 1 4 . . . . Kinetic 120 | 20 58 18 24 . . . . . Thermal 11 | . . 6 1 4 . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | 13 5 10 8 1 . . . . Robot Miss Streak 5 | 1 3 2 5 1 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 83 | 15 33 16 12 1 6 . . . Core Hits 34 | 6 14 6 6 1 1 . . . Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 2 | . . . 1 . 1 . . . Destroy 1 | . . . 1 . . . . . Smash 1 | . . . . . 1 . . . Melee Attacks 12 | . . . . . 12 . . . Impact 12 | . . . . . 12 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1307 | 179 453 232 184 10 249 . . . Guns 1024 | 179 453 232 160 . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 249 | . . . . . 249 . . . Ramming . | . . . . . . . . . Kinetic 1013 | 179 453 221 160 . . . . . Thermal 45 | . . 11 24 10 . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 249 | . . . . . 249 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 1 . . . 8 8 8 . Average Corruption 6 | . 1 . . . 7 8 8 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . . . 16 . 2 . Message Errors 5 | . . . . . 4 . 1 . Matter Fused 3 | . . . . . 3 . . . Heat Flow Errors 3 | . . . . . 3 . . . Energy Discharges 2 | . . . . . 2 . . . Data Loss (minor) 2 | . . . . . 1 . 1 . Data Loss (major) 1 | . . . . . 1 . . . Alerts 2 | . . . . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 48 | . . . . . 48 . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 48 | . . . . . 48 . . . Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 289 | 6 6 37 10 289 241 . . 12 Average Temperature 64 | 6 3 16 6 101 94 . . 9 Received Heat Transfer 609 | . 42 54 . 135 63 . . 315 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions 2 | . . . . . 2 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 112 | . . 25 50 37 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Peak Influence 236 | 25 236 147 68 198 91 . . . Initial 89 | . 16 51 53 23 89 . . . Average 69 | 7 101 57 50 108 67 . . . Maximum Alert Level 1 | . 1 . . . . . . . Low Security (%) 99 | 100 96 100 100 100 100 . . . Level 1 . | . 3 . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 2 . . 1 2 . . . Investigation 1 | . . . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 2 . . 1 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 55 | . 14 9 3 13 5 . . 11 Peak Tracking Total 9 | . 3 5 3 6 2 . . 9 Tactical Retreats 9 | . 1 1 . 3 1 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Traps Triggered 4 | . 2 1 . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Machines Disabled 4 | . . . . . 1 . 3 . Max in Single Turn 1 | . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled 4 | . . . . . 1 . 3 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Machines Accessed 14 | . 5 2 1 2 4 . . . Terminals 10 | . 3 2 1 1 3 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 42 | . 12 6 4 11 9 . . . Successful 21 | . 5 4 . 8 4 . . . Failed 21 | . 7 2 4 3 5 . . . Catastrophic 6 | . 1 . 1 2 2 . . . Database Lockouts . | . . . . . . . . . Manual 24 | . 6 6 . 8 4 . . . Terminals 31 | . 7 6 4 7 7 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units 7 | . 3 . . 4 . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 1 2 . 3 2 . . . Record 1 | . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . Branch Access Points 2 | . . 1 . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 1 2 . 5 . . . . Terminals 4 | . . 2 . 2 . . . . Track 2 | . . 1 . 1 . . . . Operators 2 | . . 1 . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . . 3 . . . . Monitor 1 | . . . . 1 . . . . Reject 2 | . 1 . . 1 . . . . Mask 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 4 1 1 2 3 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Total Allies 7 | . . . 2 . . . 5 . Largest Group 5 | . . . 2 2 . . 5 5 Highest-Rated Group 139 | . . . 47 47 . . 139 139 Highest-Rated Ally 31 | . . . 31 31 . . 31 31 Total Orders . | . . . . . . . . . Ally Attacks 62 | . . . . 22 . . . 40 Total Damage 897 | . . . . 192 . . . 705 Kills 4 | . . . . 2 . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Turns Passed 3423 | 109 650 797 669 233 573 3 239 150 Spaces Moved 3186 | 69 507 348 680 415 716 4 222 225 Core 69 | 19 . . . . . . . 50 Treads 14 | 14 . . . . . . . . Legs . | . . . . . . . . . Wheels 619 | 36 500 . 83 . . . . . Hover 1662 | . 7 348 244 . 663 4 222 174 Flight 822 | . . . 353 415 53 . . 1 Fastest Speed 31 | 50 56 56 34 31 37 50 50 35 Average Speed 59 | 87 79 61 70 33 49 50 51 54 Slowest Speed 205 | 160 120 120 205 37 51 50 55 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 39 | 5 77 36 94 40 15 2 38 46 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 . 1 1 1 . Scrap Searched 2 | . . . 1 . . . 1 . Spaces Dug 5 | . . 1 . 1 3 . . . Terrain Destroyed 5 | . . 1 . 1 3 . . . Melee 3 | . . . . . 3 . . . Projectile 2 | . . 1 . 1 . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Total 4486 | 96 699 904 839 502 897 4 290 255 Wait 1028 | . 127 523 122 57 142 . 31 26 Move 3176 | 68 506 347 677 414 715 3 221 225 Hop 1 | . . . 1 . . . . . Pick Up 50 | 11 12 3 6 9 5 . 4 . Fast Attach 17 | . 3 4 6 1 . . 3 . Attach 44 | 6 6 7 2 8 11 1 2 1 Detach 18 | . 4 4 1 2 4 . 1 2 Swap 4 | 1 1 . 1 1 . . . . Drop 34 | . 11 3 10 6 2 . 1 1 Fire 69 | 10 29 13 13 4 . . . . Melee 12 | . . . . . 12 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 33 | . . . . . 6 . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 357 | -10/Materials | Repaired Wheel 417 | -10/Materials | Discovered new exit (range 16) 570 | -10/Materials | Discovered new exit (range 16) 734 | -10/Materials | Discovered new exit (range 15) 760 | -10/Materials | Entered another Materials area 760 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1513 | -9/Materials | Identified exit to Mines 1513 | -9/Materials | Identified exit to Storage 1557 | -9/Materials | Entered Mines 1561 | -9/Mines | Met a Derelict bent on vengeance 1852 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1854 | -9/Mines | Found Prototype Device 1992 | -9/Mines | Discovered new exit (range 8) 2067 | -9/Mines | Learned location of 1 exit from Materials 2088 | -9/Mines | Discovered new exit (range 12) 2221 | -9/Mines | Build established: Scavenger-Mutant 2226 | -9/Mines | Entered Materials 2226 | -8/Materials | Accompanied by 2 allies 2226 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2226 | -8/Materials | Identified Exp. Sensor Array 2227 | -8/Materials | Identified exit to Factory 2232 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2459 | -8/Materials | Entered Factory 2459 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2663 | -7/Factory | Crushed by falling debris 2694 | -7/Factory | Lost 3 parts (1p2u) 3027 | -7/Factory | Discovered new exit (range 10) 3032 | -7/Factory | Entered Lower Caves 3033 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3035 | -7/Lower Caves | Entered Zion 3041 | -6/Zion | Lost 3 parts (2n1u) 3044 | -6/Zion | Given A8's code to call for help 3075 | -6/Zion | System corruption cleaned by Quarantine Array 3104 | -6/Zion | Learned 4 Factory zone layouts 3156 | -6/Zion | Gained Derelict followers 3259 | -6/Zion | Discovered new exit (range 5) 3262 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 3274 | -6/Zion | Entered Deep Caves 3274 | -6/Deep Caves | Accompanied by 5 allies 3370 | -6/Deep Caves | Attacked by Z-Imprinter 3392 | -6/Deep Caves | Z-Facility disabled 3406 | -6/Deep Caves | Core integrity fell below 50% 3411 | -6/Deep Caves | Core integrity fell below 20% 3424 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 03259_ EXIT=FOUND 03262_ The room is plastered with warning signs of various forms. [Achievement: Signs Are For Wimps] [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE 03279_ IV-68A(M): "I can't believe we're actually here!" 03341_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03374_ Mak. Hover Unit destroyed. 03382_ Dropped Mak. ECM Suite. 03391_ Mak. Power Source destroyed. 03392_ Z-Facility disabled. 03393_ Nuclear Core destroyed. 03396_ Structural Scanner destroyed. 03398_ Aerolev Unit destroyed. 03404_ Adv. Weight Redist. System destroyed. 03405_ Cesium-ion Thruster destroyed. 03406_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????## | | ?????????????????????????????????????? ????# | | ???????????????????????????????????? ????# | | ?????????????????????????????????? ????# | | ????????????????????????????????? ?????? | | ????????????????????????????????? #???????# | | ?????????????????????????????????# #???????# | | ??????????????????????????????##?# ##??????? | | ?????????????????????????????## ?# #??????? | | ?????????????????????????????# ?? #????### | | ????????????????????????????## ## ? ##??## | | ????????????????????????????# #??# ##?# | | ????????????????????????????# ##??# #?# | | ????????????????????????????# #### ### | | ????????????????????????????# ## ## | | ?????????????????????????????# | | ?????????????????????????????# | | ????????????##???????????????## I | | ???????????? ?????????????## ###"" | | ?????????????? ???????????# ##?### | | ????????????????# ????????## ##???### | | ?????????????????# ???#### #?????# | | ?????????????????# ## #????## | | ????????????????# @ ## ## #?????# | | ???????????????# ########### #?????# | | ??????????????# #####?????????#####?????## | | ??????????????## #?????????????????????????? | | ???????????????#######???????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 9 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Novice Programmer Signs Are For Wimps Challenges ------------ None Game ------ Seed FieldHypervelocityMapper Manual? 0 Play Time 00:49:06 Cumulative 40.9 hours Start 2024.12.25 @ 17:45:29 End 2024.12.25 @ 18:50:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85a74463-9e87-4679-a99c-e49a03156401