Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.02 @ 22:38:57 Player: WeirdFoe Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (96) 96 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1021 Bonus ------- None Cogmind --------- Core Integrity 378/400 Matter 237/300 Energy 250/250 System Corruption 0% Temperature Cool (15) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Disposable Heat Sink Small Storage Unit Small Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Beam Rifle Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Aluminum Leg Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Light Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 16 | 7 4 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 . 2 Device 1 | . . 1 Storage 2 | 2 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 96 | . 100 91 Engine 12 | . 14 11 Treads 14 | . 28 . Leg 10 | . . 22 Device 3 | . . 6 Storage 25 | . 28 22 Protection 3 | . . 8 Energy Gun 1 | . . 3 Ballistic Gun 21 | . 27 14 Launcher 1 | . . 3 Naked Turns . | . . . Heaviest Build 27 | 16 18 27 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 5 8 8 Most Carried 8 | 4 6 8 Average Carried 4 | 2 4 5 Final Capacity 8 | 8 8 8 Final Carried 6 | 3 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 382 | 291 37 54 Remotely . | . . . Salvage Created 177 | 63 37 77 Parts 9 | 2 4 3 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 3 | . 1 2 Guns 1 | . . 1 AOE 2 | . 1 1 Classes Destroyed 5 | 1 1 3 Worker 1 | . . 1 Recycler 1 | 1 . . Swarmer 1 | . . 1 Grunt 1 | . 1 . Sentry 1 | . . 1 Best Kill Streak 2 | 1 1 2 Combat Bots Only 1 | . 1 1 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 268 | . 12 256 Core 22 | . . 22 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 18 | 6 6 6 Largest 2 | 2 2 2 Hottest 86 | 40 50 86 Shots Fired 36 | 12 12 12 Gun 32 | 12 11 9 Cannon . | . . . Launcher 4 | . 1 3 Special . | . . . Kinetic 28 | 12 11 5 Thermal 4 | . . 4 Explosive 4 | . 1 3 Electromagnetic . | . . . Robot Hit Streak 7 | 7 3 1 Robot Miss Streak 6 | 1 6 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 16 | 9 4 3 Core Hits 9 | 2 2 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 391 | 88 75 228 Guns 154 | 88 38 28 Cannons . | . . . Explosions 234 | . 36 198 Melee . | . . . Ramming 3 | . 1 2 Kinetic 154 | 88 38 28 Thermal . | . . . Explosive 234 | . 36 198 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 18 | . . 18 Projectiles . | . . . Explosions 18 | . . 18 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 24 | . . 24 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 4 | . 1 3 Kicked 3 | . . 3 Crushed . | . . . Highest Temperature 48 | . . 48 Average Temperature 19 | . . 19 Received Heat Transfer 30 | . 6 24 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 166 | 5 63 166 Initial 26 | . 3 26 Average 39 | 3 41 60 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 4 9 Peak Tracking Total 7 | . 2 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 472 | 112 191 169 Spaces Moved 251 | 58 98 95 Core 12 | 12 . . Treads 143 | 46 97 . Legs 96 | . 1 95 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 147 | 137 159 141 Slowest Speed 160 | 160 160 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 4 24 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 29 | . 10 19 Melee . | . . . Projectile . | . . . AOE 29 | . 10 19 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 316 | 80 119 117 Wait 9 | . 8 1 Move 249 | 57 97 95 Hop . | . . . Pick Up 17 | 10 3 4 Fast Attach . | . . . Attach 10 | 7 . 3 Detach . | . . . Swap 6 | . 4 2 Drop 3 | . . 3 Fire 18 | 6 6 6 Melee . | . . . Ram . | . . . Kick 3 | . . 3 Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Utility x2 324 | -9/Materials | Build established: Mutant 473 | -9/Materials | Self-destructed Last Messages --------------- 00395_ Y-45 Defender destroyed. 00396_ K-01 Serf collects debris. 00400_ Acquired 54 matter. 00401_ K-01 Serf collects debris. 00404_ Acquired Aluminum Leg. 00405_ K-01 Serf collects debris. 00405_ Dropped Lgt. Assault Rifle. 00410_ Acquired Beam Rifle. 00412_ Dropped Lgt. Treads. 00421_ Destroyed Sensor Array. 00430_ The unstable cave ceiling collapses. 00439_ Kicked U-05 Engineer out of the way. 00447_ T-07 Excavator is excavating. 00451_ W-16 Scout sends out distress signal. 00451_ T-07 Excavator is excavating. 00455_ S-10 Pest destroyed. 00455_ K-01 Serf destroyed. 00455_ T-07 Excavator is excavating. 00458_ U-05 Engineer lays Concrete. 00469_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????# ## #????????? | | ?????????????????????????# ## #????????? | | ?????????????????????????# """ """ ## #????????? | | ?????????????????????????# """ """ ## #????????? | | ?????????????????????????# """ """ ## #????????? | | ?????????????????????????# ## ########## | | ?????????????????????????# ## ## "" | | ?????????????????????????# ## ## ""S | | ?????????????????????????#####+#+### # "" | | ????????????????????????????# # | | ????????????????????????????# = + | | ????????????????????????????# # """ | | ????????????????????????????# #### # """ | | ????????????????????????????# # ######## """ | | ????????????????????????????# # #?# | | ????????????????????????????# + |[ #?######### | | ????????????????????????????# # |! #?????????? | | ????????????????????????????# # = #?????????? | | ??????????????##########????# # =#?????????? | | ??????????????# #????# # =#?????????? | | ??????????????# #????# ##+#####?????????? | | ??????????????# #????# #?????????????? | | ??????????????# #??### #?????????????? | | ??????????????# #### k #?????????????? | | ??????????????# gs ww ###?????????????? | | ??????????????# ##@### #???????????????? | | ??????????????# ## ## ##???????????????? | | ??????????????# ## # ???????????????? | | ??????????????#### ####s# ?????????????? | | ???????????????? s # """"""" #????????????? | | ?????????????? # """"""" #????????????? | | ???????????? 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"???????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 298 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackPhaseScythe Manual? 0 Play Time 00:07:43 Cumulative 13.1 hours Start 2020.12.02 @ 22:25:21 End 2020.12.02 @ 22:38:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53621860-3d13-436d-88ee-3f35eb84cf20