Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.05 @ 13:36:36 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (327) 327 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1997 Bonus ------- None Cogmind --------- Core Integrity 467/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (4) ------- Flail Heavy Hammer > --- INVENTORY (6) ---- Light Ion Engine Improved Treads Wheel Compact Wheel Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Field Recycling Unit Integration Mediator > --- WEAPON ----------- Flail Heavy Hammer Heavy Hammer > --- INVENTORY -------- Light Ion Engine Improved Treads Aluminum Leg Wheel Compact Wheel Light Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Integration Mediator Storage Small Storage Unit Protection Medium Armor Plating Weapon Heavy Hammer Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 19 | 6 . 11 2 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads . | . . . . Leg 6 | 2 . 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 . 3 . Device 2 | . . 2 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | 2 . 3 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 3 | . . 3 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 1 5 5 Power 3 | . . 2 1 Propulsion 3 | . . 1 2 Utility 2 | . . 1 1 Weapon 3 | . 1 1 1 Highest Loss Streak 5 | . 1 3 5 Average Slot Usage (%) 77 | . 84 75 67 Engine 11 | . 14 10 9 Leg 23 | . 28 21 18 Device 2 | . . 3 6 Storage 11 | . 14 11 9 Protection 2 | . . 4 . Energy Gun 4 | . 13 . . Ballistic Gun 6 | . 14 3 . Impact Weapon 13 | . . 20 24 Naked Turns . | . . . . Heaviest Build 25 | 12 12 25 17 Greatest Support 23 | 20 20 20 23 Greatest Overweight (x) 1 | 1 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 4 4 6 6 Average Carried 4 | 2 4 5 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 4 4 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 360 | 215 52 81 12 Remotely . | . . . . Salvage Created 616 | . 97 476 43 Parts 12 | . 4 8 . Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 8 | . 1 6 1 Melee 1 | . . 1 . Guns 1 | . 1 . . Classes Destroyed 5 | . 2 3 . Worker 2 | . . 2 . Hauler 2 | . 1 1 . Recycler 2 | . . 2 . Grunt 7 | . 1 5 1 Sentry 1 | . . 1 . Best Kill Streak 3 | . 1 3 1 Combat Bots Only 2 | . 1 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1353 | . 220 743 390 Core 262 | . 44 135 83 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 82 66 . Volleys Fired 7 | . 7 . . Largest 2 | . 2 . . Hottest 60 | . 60 . . Shots Fired 14 | . 14 . . Gun 14 | . 14 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 7 | . 7 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 7 | . 7 . . Robot Hit Streak 5 | . 5 . . Robot Miss Streak 1 | . 1 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 68 | . 11 45 12 Core Hits 7 | . 4 3 . Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks 70 | . . 57 13 Impact 70 | . . 57 13 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 8 | . . 5 3 Combat Hostiles 1 | . . . 1 Follow-up Attacks 13 | . . 10 3 Damage Inflicted 1820 | . 119 1339 362 Guns 119 | . 119 . . Cannons . | . . . . Explosions . | . . . . Melee 1701 | . . 1339 362 Ramming . | . . . . Kinetic 40 | . 40 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 79 | . 79 . . Impact 1701 | . . 1339 362 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Effects 5 | . . 5 . Message Errors 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 373 | . . 349 24 Projectiles . | . . . . Explosions . | . . . . Melee 373 | . . 349 24 Knockbacks 7 | . . 5 2 Impact 7 | . . 5 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 112 | . 38 112 . Average Temperature 27 | . 17 58 . Received Heat Transfer 561 | . 120 342 99 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 12 | . 1 9 2 Impact Corruptions 18 | . . 16 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 163 | . 105 163 71 Initial 56 | . . 56 36 Average 66 | . 48 92 39 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 9 11 15 Peak Tracking Total 10 | . 5 5 10 Tactical Retreats 6 | . 3 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 1 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 4 4 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 12 6 . Successful 13 | . 8 5 . Failed 5 | . 4 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 17 | . 12 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 5 4 . Level Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 2 | . 1 1 . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Track 1 | . 1 . . Assimilate 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1046 | 60 348 520 118 Spaces Moved 653 | 39 250 298 66 Core 1 | 1 . . . Treads . | . . . . Legs 652 | 38 250 298 66 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 118 120 122 120 Slowest Speed 150 | 150 120 150 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 45 40 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 2 | . . 2 . Melee 2 | . . 2 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 778 | 49 285 360 84 Wait 38 | 1 29 4 4 Move 650 | 38 249 297 66 Hop . | . . . . Pick Up 5 | 4 . 1 . Fast Attach 14 | 6 . 8 . Attach 1 | . . 1 . Detach . | . . . . Swap 4 | . . 2 2 Drop 3 | . . 1 2 Fire 7 | . 7 . . Melee 56 | . . 46 10 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Identified exit to Materials 219 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 734 | -9/Materials | Lost 3 parts (1p1n1u) 856 | -9/Materials | Discovered new exit (range 13) 929 | -9/Materials | Entered another Materials area 929 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1047 | -8/Materials | Self-destructed Last Messages --------------- 01012_ Hvy. Hammer destroyed. 01017_ Integration Mediator destroyed. 01025_ Destroyed Lgt. Nuclear Core. 01025_ G-47 Trooper system corrupted by crushing effect. 01025_ Flail follow-up attack on G-47 Trooper. 01026_ G-47 Trooper system terminally corrupted. 01026_ Aluminum Leg fried. 01026_ Imp. Heat Sink fried. 01028_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01033_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01036_ Triggered Alarm Trap. 01036_ An alarm sounds. 01036_ ALERT: Alarm triggered, dispatching investigation squad. 01037_ K-01 Serf collects debris. 01040_ Lgt. Ion Engine destroyed. 01041_ Flail follow-up attack on Y-45 Defender. 01046_ K-01 Serf collects debris. 01046_ Imp. Aluminum Leg destroyed. 01046_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????#??????????????????????????????? | | ?????????????????# ????????????????????????????+# | | ?????????????????# ??????????????????????????? # | | ??????????????????#+##????????????????????????? # | | ??????????????????? g ???????????????????????# # | | ???????????????????? gg????????##########?????# # | | ?????????????????????#Yg???????# #?????# # | | ?????????????????????#ss######## #?????# # | | ?????????????????????# @ % # #????## # | | ?????????????????????# k# ###### | | ?????????????????????# s[ Y / | | ?????????????????????##** # == ###### | | ??????????????????????#*% ## #????# | | ??????????????????????#* ##% #????# | | ??????????????????????# ## #????# | | ??????????????????????# ###########????# | | ??????????????????????# #???????######?# | | ??????????????????????# #???????# # | | ??????????????????????# +???????# # | | ??????????????????????+ ### # ??????# """ + | | ??????????????????????# ??# k# ??????# """ # | | ??????????????????????# ??# #???????# """ # | | ?????????????????????? ??# #???????# ?# | | ?????????????????????? ??# ????????######?#### | | ???????????????????????##???????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterFlakGreatsword Manual? 0 Play Time 00:12:11 Cumulative 106.4 hours Start 2021.01.05 @ 13:18:45 End 2021.01.05 @ 13:36:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 192 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 69 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 854ffc1d-bf77-408b-88d0-49b90f7331f0