Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.25 @ 17:03:39 Player: Apotheos1s Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (1759) 1759 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (823) 823 TOTAL SCORE: 5207 Bonus ------- High Alert Combat Kills 266 Follower Combat Kills 382 Entered Garrisons 200 Friendly Fire -25 Cogmind --------- Core Integrity 0/550 Matter 220/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Hovering (108) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Improved Melee Analysis Suite Hardened Medium Armor Plating > --- WEAPON (2) ------- Makeshift Hammer Katana > --- INVENTORY (15) --- Nuclear Core Thermal Generator Improved Heat Sink Experimental Sensor Array Improved Melee Analysis Suite Improved Melee Analysis Suite Lightning Gun Lightning Gun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Makeshift Hammer Makeshift Axe > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Armored Treads Thermal Generator Improved Heat Sink Experimental Sensor Array Improved Melee Analysis Suite Improved Melee Analysis Suite Lightning Gun Lightning Gun Katana [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon EMP Blaster Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 67 | 7 10 2 4 3 40 1 Power 8 | 2 1 . . . 5 . Engine 5 | 2 1 . . . 2 . Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 21 | 2 2 . . 2 15 . Treads 16 | 2 2 . . 1 11 . Leg . | . . . . . . . Wheel 1 | . . . . 1 . . Hover 4 | . . . . . 4 . Flight . | . . . . . . . Utility 17 | 1 3 2 . 1 10 . Device 2 | . . 1 . . 1 . Storage 4 | 1 1 . . . 2 . Processor 5 | . 2 . . 1 2 . Hackware 1 | . . . . . 1 . Protection 5 | . . 1 . . 4 . Artifact . | . . . . . . . Weapon 21 | 2 4 . 4 . 10 1 Energy Gun 4 | 1 . . . . 3 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 1 | . 1 . . . . . Launcher 5 | . 3 . 2 . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . 1 . 3 . Slashing Weapon 5 | . . . 1 . 3 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . . 3 . Parts Lost 6 | . . . . . 6 . Power . | . . . . . . . Propulsion 4 | . . . . . 4 . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Highest Loss Streak 2 | . . . . . 2 . To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 98 | . 96 100 100 100 95 100 Engine 11 | . 14 14 14 14 4 . Treads 28 | . 28 28 28 28 32 . Device 1 | . . 1 . . 3 . Storage 12 | . 14 14 14 14 8 9 Processor 7 | . 10 12 . 2 14 18 Protection 7 | . . . 14 11 6 9 Energy Gun 1 | . . . . . 4 . Launcher 20 | . 24 28 25 28 . . Impact Weapon 1 | . . . 1 . 6 9 Slashing Weapon 1 | . . . 1 . 6 9 Naked Turns . | . . . . . . . Heaviest Build 39 | 13 25 28 28 28 39 38 Greatest Support 82 | 40 40 40 40 40 82 36 Greatest Overweight (x) 3 | 3 . . . . 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 Average Capacity 10 | 7 9 10 10 10 12 15 Most Carried 15 | 5 8 10 10 10 15 8 Average Carried 9 | 3 7 8 9 9 9 8 Final Capacity 15 | 8 10 10 10 10 15 15 Final Carried 10 | 4 8 9 10 10 9 8 Class Distribution -------------------- 85% | Mutant 14% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 1184 | 197 376 94 16 170 331 . Remotely . | . . . . . . . Salvage Created 2381 | . 602 221 27 42 1489 . Parts 100 | . 45 13 . . 42 . Haulers Intercepted 6 | . 2 . . . 4 . Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 48 | . 15 5 . 4 24 . Melee 11 | . . . . . 11 . Guns 4 | . . . . . 4 . Cannons 2 | . 2 . . . . . AOE 23 | . 13 5 . 4 1 . Classes Destroyed 13 | . 8 . . 1 4 . Worker 6 | . 1 1 . . 4 . Builder 4 | . 3 . . . 1 . Hauler 6 | . 2 . . . 4 . Recycler 3 | . 1 1 . . 1 . Mechanic 1 | . . . . . 1 . Operator 1 | . 1 . . . . . Watcher 4 | . 3 . . . 1 . Swarmer 12 | . 6 3 . . 3 . Grunt 26 | . 9 2 . . 15 . Brawler 1 | . . . . . 1 . Duelist 2 | . . . . . 2 . Sentry 3 | . . . . . 3 . Assembled 4 | . . . . 4 . . Best Kill Streak 14 | . 14 3 . 2 8 . Combat Bots Only 8 | . 8 3 . 2 6 . Max Kills in Single Turn 6 | . 6 1 . 2 4 . Gunslinging . | . . . . . . . Exploded 3 | . 3 1 . 2 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 3071 | . 354 50 . 35 2530 102 Core 623 | . 35 8 . 18 526 36 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 361 | . . . . . 361 . Core Remaining (%) 87 | 100 . . . 75 . . Volleys Fired 76 | . 27 7 . 6 36 . Largest 2 | . 2 2 . 2 2 . Hottest 110 | . 66 66 . 66 110 . Shots Fired 135 | . 46 14 1 12 62 . Gun 62 | . . . . . 62 . Cannon 16 | . 16 . . . . . Launcher 57 | . 30 14 1 12 . . Special . | . . . . . . . Kinetic 16 | . 16 . . . . . Thermal . | . . . . . . . Explosive 8 | . 8 . . . . . Electromagnetic 111 | . 22 14 1 12 62 . Robot Hit Streak 6 | . 3 3 . 1 6 . Robot Miss Streak 4 | . 4 2 1 4 4 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 122 | . 16 4 2 2 96 2 Core Hits 88 | . 33 13 1 7 34 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 5 | . . . . . 5 . Critical Strikes 7 | . . . . . 7 . Corrupt 1 | . . . . . 1 . Smash 6 | . . . . . 6 . Melee Attacks 196 | . . . 95 . 99 2 Impact 163 | . . . 82 . 79 2 Slashing 33 | . . . 13 . 20 . Piercing . | . . . . . . . Sneak Attacks 9 | . . . . . 9 . Combat Hostiles . | . . . . . . . Follow-up Attacks 12 | . . . 2 . 10 . Damage Inflicted 6403 | . 1453 285 192 323 4070 80 Guns 812 | . . . . . 812 . Cannons 159 | . 159 . . . . . Explosions 2076 | . 1290 258 . 322 206 . Melee 3324 | . . . 192 . 3052 80 Ramming 32 | . 4 27 . 1 . . Kinetic 159 | . 159 . . . . . Thermal 270 | . 32 . . 32 206 . Explosive 964 | . 964 . . . . . Electromagnetic 1654 | . 294 258 . 290 812 . Impact 2764 | . . . . . 2684 80 Slashing 560 | . . . 192 . 368 . Piercing . | . . . . . . . Highest Corruption 2 | . 1 1 1 1 2 2 Average Corruption 1 | . 1 1 1 1 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 49 | . 1 9 13 13 12 1 Message Errors 8 | . . 2 4 1 1 . Matter Fused 9 | . . 2 4 1 2 . Heat Flow Errors 8 | . 1 . . 4 3 . Energy Discharges 5 | . . 1 . 2 2 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 11 | . . 3 3 3 1 1 Data Loss (major) 3 | . . . 1 2 . . Misfires 1 | . . . 1 . . . Alerts 3 | . . 1 . . 2 . Overload Shots . | . . . . . . . Overflow Damage 839 | . 14 13 17 9 786 . Projectiles . | . . . . . . . Explosions 36 | . 14 13 . 9 . . Melee 803 | . . . 17 . 786 . Knockbacks 18 | . 2 . . . 15 1 Impact 15 | . . . . . 14 1 Kinetic 2 | . 2 . . . . . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 117 | . 75 25 . 17 . . Shots 11 | . 8 2 . 1 . . Rammed 6 | . 1 4 . 1 . . Targets Rammed 8 | . 1 6 . 1 . . Kicked . | . . . . . . . Crushed 2 | . . 2 . . . . Highest Temperature 271 | . 210 27 2 271 204 . Average Temperature 49 | . 29 11 2 92 35 . Received Heat Transfer 819 | . 126 . . . 693 . Effects 2 | . 1 . . 1 . . Energy Bleed 1 | . 1 . . . . . Interference 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 4 | . 1 . . . 3 . Combat Hostiles 3 | . . . . . 3 . Parts Fried 20 | . 1 2 . . 17 . Impact Corruptions 24 | . . . . . 24 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 350 | . 50 . . 100 200 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . 2 2 . 3 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 818 | . 517 179 . 9 818 531 Initial 531 | . . 109 . . . 531 Average 247 | . 321 61 . 1 548 531 Maximum Alert Level 3 | . 2 . . . 3 2 Low Security (%) 55 | 100 13 100 . 100 11 . Level 1 16 | . 63 . . . 8 . Level 2 19 | . 23 . . . 47 100 Level 3 9 | . . . . . 31 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 3 . . . 8 . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 7 | . 1 . . . 6 . Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 7 | . 1 . . . 6 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 22 5 . 11 65 2 Peak Tracking Total 8 | . 8 3 . 5 7 2 Tactical Retreats 10 | . . 1 . . 9 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 2 | . 2 . . . . . Indirectly 1 | . 1 . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 2 | . . 2 . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 10 | . 5 1 1 . 3 . Max in Single Turn 3 | . 3 1 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 11 | . 5 1 1 . 4 . Terminals 7 | . 4 1 . . 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 25 | . 12 1 2 . 10 . Successful 19 | . 7 1 2 . 9 . Failed 6 | . 5 . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 10 | . 7 1 . . 2 . Terminals 17 | . 11 1 . . 5 . Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 4 . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 7 | . 3 . 2 . 2 . Record 2 | . . . 2 . . . Terminal Index 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 6 | . 3 1 . . 2 . Terminals 6 | . 3 1 . . 2 . Botnet 6 | . 3 1 . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 4 . . . 2 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 64 | . . . . . 64 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 4 | . . . 4 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies 7 | . . . 4 3 . . Largest Group 5 | . . . 4 5 5 . Highest-Rated Group 82 | . . . 58 82 82 . Highest-Rated Ally 21 | . . . 21 21 21 . Total Orders . | . . . . . . . Ally Attacks 106 | . . . . 35 71 . Total Damage 1816 | . . . . 504 1312 . Kills 26 | . . . . 10 16 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 7799 | 76 1293 1464 1804 1386 1734 42 Spaces Moved 4191 | 42 664 813 997 836 806 33 Core 19 | 19 . . . . . . Treads 4046 | 23 664 813 997 836 713 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 126 | . . . . . 93 33 Flight . | . . . . . . . Fastest Speed 48 | 50 160 160 160 160 48 108 Average Speed 157 | 142 160 160 160 160 148 108 Slowest Speed 200 | 200 160 160 160 160 165 108 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 62 | 4 79 99 93 96 51 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 7 | . . . . . 7 . Terrain Destroyed 70 | . 50 6 . 3 11 . Melee 7 | . . . . . 7 . Projectile . | . . . . . . . AOE 63 | . 50 6 . 3 4 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 5102 | 58 854 959 1123 872 1199 37 Wait 429 | . 119 122 . 23 164 1 Move 4185 | 41 663 812 996 835 805 33 Hop . | . . . . . . . Pick Up 89 | 10 20 5 3 2 49 . Fast Attach . | . . . . . . . Attach 26 | 6 1 . . 1 17 1 Detach . | . . . . . . . Swap 41 | 1 9 2 4 2 23 . Drop 47 | . 14 3 2 2 26 . Fire 76 | . 27 7 . 6 36 . Melee 163 | . . . 82 . 79 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 8 | . 1 6 . 1 . . Escape Stasis . | . . . . . . . Rewire 36 | . . . 36 . . . Trap 2 | . . 2 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 312 | -10/Materials | Destroyed 8 combat bots 358 | -10/Materials | Discovered new exit (range 15) 526 | -10/Materials | Discovered new exit (range 18) 1297 | -10/Materials | Discovered new exit (range 16) 1370 | -10/Materials | Entered Mines 1678 | -10/Mines | Learned Materials emergency access door positions 1720 | -10/Mines | Found a hidden stash of uninstalled traps 1914 | -10/Mines | Learned Materials interactive machine intel 2130 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2423 | -10/Mines | Discovered new exit (range 13) 2654 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2661 | -10/Mines | Found Prototype Device 2662 | -10/Mines | Identified Exp. Sensor Array 2795 | -10/Mines | Discovered new exit (range 5) 2826 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2827 | -10/Mines | Discovered new exit (range 5) 2834 | -10/Mines | Entered Exiles 2834 | -10/Exiles | Found Exiles lab destroyed 2860 | -10/Exiles | Discovered new exit (range 15) 3531 | -10/Exiles | Learned location of Zion (-7) 3636 | -10/Exiles | Discovered new exit (range 14) 4638 | -10/Exiles | Entered Mines 4638 | -9/Mines | Accompanied by 4 allies 4691 | -9/Mines | Assembled infested the area 4696 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4782 | -9/Mines | Discovered new exit (range 11) 4969 | -9/Mines | Discovered new exit (range 8) 5067 | -9/Mines | Learned 4 Materials zone layouts 5276 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5425 | -9/Mines | Learned Materials garrison access intel 5571 | -9/Mines | Build established: Commander-Mutant 5824 | -9/Mines | Identified exit to Materials 6024 | -9/Mines | Entered Materials 6024 | -8/Materials | Accompanied by 5 allies 6024 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6025 | -8/Materials | Identified exit to Factory 6027 | -8/Materials | Loaded intel: 19 interactive machine locations 6028 | -8/Materials | Loaded intel: 1 garrison access location 6558 | -8/Materials | Build established: Mutant 6824 | -8/Materials | First assault squad dispatched 6907 | -8/Materials | Crushed by falling debris 6907 | -8/Materials | Core integrity fell below 50% 6974 | -8/Materials | Core integrity fell below 20% 7326 | -8/Materials | Discovered exit to Factory (range 16) 7526 | -8/Materials | Repaired Arm. Treads 7554 | -8/Materials | Repaired Lrg. Storage Unit 7755 | -8/Materials | Identified exit to Garrison 7758 | -8/Materials | Entered Garrison 7790 | -8/Garrison | Triggered checkpoint 7800 | -8/Garrison | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 07697_ Dropped Arm. Treads. 07698_ Dropped Lgt. Treads. 07711_ C-30 ARC bursts open, deploying its payload. 07711_ G-50 Soldier unfolds itself. 07711_ G-47 Trooper unfolds itself. 07711_ I-25 Savior unfolds itself. 07723_ System corrupted: Energy discharge (-96). 07732_ Acquired Hrd. Medium Armor Plating. 07735_ Dropped Imp. Light Armor Plating. 07747_ K-01 Serf collects debris. 07751_ System corrupted: Mak. Axe rejected. 07755_ Connecting with Garrison Access... >>Unlock Access door unlocked. 07755_ EXIT=UNLOCKED: GARRISON 07755_ Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE 07791_ System corrupted: Component data lost. 07797_ D-53 Grenadier knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????###"???## #???????????????????????? | | ?????????????? ?? #??????????????????????? | | ?????????????? ?? ??????????????????????? | | ??????????????? ?? ??????????????????????? | | ???????????? ???# ?# #??????????????????????? | | ????????????? ## ## ###????????????????????? | | ??????????????? ?????????????????????? | | ????????????????? ?????????????????????? | | ??????????????????? i ??????????????????????? | | ????????????????????? ???#??????????????????? | | ??????????????????????# d ### #??????????????????? | | ????????????????# ^ ## @ ##########??????????? | | ?????????? #??????????? | | ?????????? #??????????? | | ?????????? ###### #??????????? | | ???????????######""""### # # #???# #??????????? | | ???????????????????????# ##### #???# #??????????? | | ???????????????????????# ????? #???# #??????????? | | ???????????????????????# ??????#???# #??????????? | | ??????????????????????? ??????????# #??????????? | | ???????????????????????# ??????????# #??????????? | | ???????????????????????# ??????????# #??????????? | | ???????????????????????# ??????????# ############ | | ???????????????????????#???????????# | | ???????????????????????????????????# | | ??????????????????????????????# ######### | | ??????????????????????????????# #######???????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Significant Disruption Challenges ------------ None Game ------ Seed LargeSpreadSystem Manual? 0 Play Time 00:44:57 Cumulative 9.1 hours Start 2022.04.25 @ 16:09:33 End 2022.04.25 @ 17:03:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 15 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c0e3f6b-206c-45a0-acc1-1ab04f82d437