Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 09:30:41

Player: THN-L0C

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (11)      55
Value Destroyed (270)      270
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 765

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     266/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (260) Ox2
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
           Aluminum Leg
>          --- UTILITY (2) ------
     Large Storage Unit
           Weapon Shielding
>          --- WEAPON (2) -------
     Light Assault Rifle
>          --- INVENTORY (15) ---
           Ion Engine
     Light Ion Engine
    Medium Matter Pod (36)
           Sensor Array
  Improved Terrain Scanner
           Seismic Detector
           Targeting Computer
           Targeting Computer
           Grenade Launcher
           Mining Laser
           Mining Claw

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
     Large Storage Unit
           Weapon Shielding
>          --- WEAPON -----------
     Light Assault Rifle
           Grenade Launcher
>          --- INVENTORY --------
    Medium Matter Pod
           Sensor Array
  Improved Terrain Scanner
           Seismic Detector
           Targeting Computer
           Targeting Computer
           Grenade Launcher
           Mining Laser
           Mining Claw
[Rating: 8]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Small Storage Unit
  Protection               Weapon Shielding
Weapon                     Light Assault Rifle
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             12   | 6   3   3   
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | 2   .   2   
    Treads                 .    | .   .   .   
    Leg                    4    | 2   .   2   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 2   2   .   
    Device                 1    | 1   .   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   2    | 1   1   .   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   1   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 4    | .   .   4   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      4    | .   .   4   
  To Critical Strikes      1    | .   .   1   
Average Slot Usage (%)     90   | .   86  98  
  Engine                   14   | .   14  14  
  Leg                      27   | .   28  27  
  Device                   8    | .   12  .   
  Storage                  14   | .   14  14  
  Protection               5    | .   1   14  
  Ballistic Gun            14   | .   14  14  
  Launcher                 4    | .   1   13  
Peak Build Rating          8    | 6   8   8   
  Average Rating           6    | 4   6   7   
  On Entrance              4    | .   6   8   
Naked Turns                .    | .   .   .   
Heaviest Build             30   | 10  28  30  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  2    | 2   1   1   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         11   | 7   10  15  
  Most Carried             12   | 2   10  12  
  Average Carried          6    | .   5   11  
  Final Capacity           15   | 8   15  15  
  Final Carried            11   | 2   10  11  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           420  | 281 41  98  
  Remotely                 .    | .   .   .   
Salvage Created            288  | 93  70  125 
  Parts                    24   | 11  6   7   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           2    | .   .   2   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  8    | .   2   6   
  Guns                     5    | .   1   4   
  AOE                      3    | .   1   2   
Classes Destroyed          4    | 2   1   1   
  Tunneler                 2    | 2   .   .   
  Recycler                 1    | 1   .   .   
  Swarmer                  2    | .   .   2   
  Grunt                    6    | .   2   4   
Best Kill Streak           2    | 2   2   2   
  Combat Bots Only         2    | .   2   2   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        61   | .   7   54  
  Missed                   15   | .   4   11  
Damage Taken               715  | .   35  680 
  Core                     256  | .   11  245 
  Absorbed by Shields      .    | .   .   .   
  Redirected to Shielding  34   | .   3   31  
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              67   | 32  3   32  
  Largest                  2    | 1   2   2   
  Hottest                  50   | 20  50  50  
Shots Fired                74   | 32  4   38  
  Gun                      67   | 32  3   32  
  Cannon                   .    | .   .   .   
  Launcher                 7    | .   1   6   
  Special                  .    | .   .   .   
  Kinetic                  67   | 32  3   32  
  Thermal                  .    | .   .   .   
  Explosive                7    | .   1   6   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         8    | 8   1   6   
  Robot Miss Streak        2    | 1   2   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           49   | 25  2   22  
  Core Hits                27   | 8   3   16  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           752  | 217 79  456 
  Guns                     391  | 212 7   172 
  Cannons                  .    | .   .   .   
  Explosions               353  | .   72  281 
  Melee                    .    | .   .   .   
  Ramming                  8    | 5   .   3   
  Kinetic                  391  | 212 7   172 
  Thermal                  .    | .   .   .   
  Explosive                353  | .   72  281 
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      34   | .   1   33  
  Shots                    4    | .   1   3   
  Rammed                   .    | .   .   .   
Targets Rammed             5    | 3   .   2   
  Kicked                   5    | 3   .   2   
  Crushed                  .    | .   .   .   
Highest Temperature        35   | .   10  35  
  Average Temperature      13   | .   7   14  
  Received Heat Transfer   111  | .   18  93  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         .    | .   .   .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             252  | 15  76  252 
  Initial                  29   | .   9   29  
  Average                  54   | 4   20  161 
Maximum Alert Level        1    | .   .   1   
  Low Security (%)         97   | 100 100 89  
  Level 1                  2    | .   .   10  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              17   | .   3   14  
  Peak Tracking Total      8    | .   3   8   
  Tactical Retreats        2    | .   .   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          5    | .   5   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                21   | .   21  .   
  Successful               15   | .   15  .   
  Failed                   5    | .   5   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        1    | .   1   .   
  Manual                   12   | .   12  .   
  Terminals                21   | .   21  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             11   | .   11  .   
  Robot Analysis           4    | .   4   .   
  Prototype ID Bank        1    | .   1   .   
  Alert Level              1    | .   1   .   
  Locate Traps             1    | .   1   .   
  Maintenance Status       1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
  Zone Layout              2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         4    | .   4   .   
  Terminals                4    | .   4   .   
    Botnet                 4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       4    | .   4   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               1014 | 124 628 262 
Spaces Moved               536  | 51  384 101 
  Core                     21   | 21  .   .   
  Treads                   .    | .   .   .   
  Legs                     515  | 30  384 101 
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 190 
  Average Speed            144  | 103 138 190 
  Slowest Speed            190  | 150 190 190 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       25   | 5   50  22  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          58   | .   9   49  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      58   | .   9   49  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      708  | 93  477 138 
  Wait                     78   | .   78  .   
  Move                     534  | 50  383 101 
  Hop                      .    | .   .   .   
  Pick Up                  11   | 2   9   .   
  Fast Attach              6    | 6   .   .   
  Attach                   2    | .   1   1   
  Detach                   .    | .   .   .   
  Swap                     4    | .   2   2   
  Drop                     1    | .   1   .   
  Fire                     67   | 32  3   32  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     5    | 3   .   2   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 16)
  125 | -11/Scrapyard | Entered Materials
  317 | -10/Materials | Build established: Mutant
  372 | -10/Materials | Discovered new exit (range 4)
  381 | -10/Materials | Central database locked down
  518 | -10/Materials | Discovered new exit (range 6)
  753 | -10/Materials | Entered Mines
  965 | -10/Mines     | Assembled infested the area
  966 | -10/Mines     | Discovered new exit (range 12)
 1006 | -10/Mines     | Core integrity fell below 50%
 1012 | -10/Mines     | Core integrity fell below 20%
 1015 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
00966_ EXIT=FOUND
00968_ C-30 ARC bursts open, deploying its payload.
00968_ D-53 Grenadier unfolds itself. <x2>
00970_ S-10 Pest destroyed.
00974_ Kicked R-06 Scavenger.
00975_ Kicked R-06 Scavenger out of the way.
00987_ S-10 Pest destroyed.
00988_ Critical hit (Destroy).
00988_ Aluminum Leg destroyed.
00999_ S-10 Pest destroyed.
01006_ The unstable cave ceiling collapses.
01009_ Grenade Launcher destroyed.
01010_ The unstable cave ceiling collapses. <x2>
01010_ R-06 Scavenger collects Lgt. Assault Rifle.
01011_ D-53 Grenadier destroyed.
01011_ Aluminum Leg destroyed.
01012_ The unstable cave ceiling collapses. <x2>
01012_ U-05 Engineer destroyed.
01013_ The unstable cave ceiling collapses. <x3>
01015_ Ion Engine destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Weapon Shielding           33
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GravmagSkeletonPlatform
  Manual?         0
Play Time         00:08:23
  Cumulative      99.4 hours
  Start           2024.08.22 @ 09:24:06
  End             2024.08.22 @ 09:30:41
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          87
  Rogue           87
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             48
Gallery%          55
Achievement%      43
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          77x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b6581a13-fa91-4f90-92e1-099ab3212f2d