Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 17:11:12 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (4105) 4105 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1078) 1078 TOTAL SCORE: 10228 Bonus ------- High Alert Combat Kills 368 Follower Combat Kills 210 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 184/300 Energy 123/220 System Corruption 24% Temperature Cool (5) Movement Walking (190) Ox1 Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION (3) --- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink Targeting Computer Advanced Hardlight Generator Improved Point Defense System > --- WEAPON (4) ------- Matter Neutralizer Matter Neutralizer Gauss Rifle Gauss Rifle > --- INVENTORY (5) ---- Matter Neutralizer YOLO Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Targeting Computer Advanced Target Analyzer Advanced Hardlight Generator Improved Point Defense System > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Matter Neutralizer Gauss Rifle > --- INVENTORY -------- YOLO Cannon Gauss Rifle Remote Datajack [Rating: 83] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Weapon YOLO Cannon Energy Gun Beam Rifle Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Gar Slots Evolved 8 | . . . . . 4 2 2 . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 4 | . . . . . 2 . 2 . . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 66 | 5 6 . . 2 9 2 10 . . 32 Power 10 | 1 1 . . . 1 2 1 . . 4 Engine 7 | 1 1 . . . . 2 1 . . 2 Core 2 | . . . . . 1 . . . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 14 | 2 . . . . 2 . 2 . . 8 Treads 4 | . . . . . 2 . . . . 2 Leg 10 | 2 . . . . . . 2 . . 6 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | . 2 . . 1 2 . 4 . . 8 Device 12 | . 1 . . 1 2 . 2 . . 6 Storage 1 | . 1 . . . . . . . . . Processor 4 | . . . . . . . 2 . . 2 Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 25 | 2 3 . . 1 4 . 3 . . 12 Energy Gun 8 | . 3 . . . 1 . 2 . . 2 Energy Cannon 7 | . . . . . 1 . . . . 6 Ballistic Gun 5 | 2 . . . . . . . . . 3 Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 3 | . . . . 1 2 . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . . Parts Lost 32 | . 3 . . . 9 . 9 . . 11 Power 6 | . 1 . . . 1 . 3 . . 1 Propulsion 7 | . 1 . . . 1 . 2 . . 3 Utility 11 | . 1 . . . 2 . 3 . . 5 Weapon 8 | . . . . . 5 . 1 . . 2 Highest Loss Streak 5 | . 1 . . . 4 . 5 . . 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | . 4 8 8 9 6 7 9 3 4 3 Power . | . . . . . . . . . . . Propulsion . | . . . . . . 1 1 1 1 . Utility 1 | . . . . . 1 2 3 1 1 . Weapon 4 | . 4 8 8 8 4 4 4 1 1 2 Tool/Special . | . . . . . . . . . . . Unused Backups 6 | . . . . 1 . . 2 . . 3 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 Utility 3 | . . . . . . . 1 . . 2 Weapon 2 | . . . . 1 . . 1 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 59 | . 72 71 71 84 61 40 46 28 23 58 Engine 7 | . 13 14 14 14 4 4 10 . . 4 Treads 3 | . . . . . 7 7 2 . . 4 Leg 8 | . 19 14 14 14 3 . 2 5 3 9 Device 9 | . 4 . . 13 9 7 6 13 13 15 Storage 5 | . 5 14 14 14 9 7 5 . . . Processor 4 | . . . . . . . 7 6 6 9 Energy Gun 3 | . 14 . . . 16 . . . . 1 Energy Cannon 5 | . . . . . 3 7 5 1 . 10 Ballistic Gun 6 | . 13 28 28 24 2 . . . . 1 Peak Build Rating 83 | 5 8 6 8 12 34 36 70 57 39 83 Average Rating 36 | 3 6 6 6 11 21 32 43 43 38 59 On Entrance 22 | . 5 6 6 8 12 31 36 49 52 39 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 6 21 18 18 22 35 47 51 23 5 66 Greatest Support 103 | 20 20 10 10 10 40 20 40 20 20 103 Greatest Overweight (x) 15 | . 2 1 1 2 2 2 15 7 . 10 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 5 5 5 Average Capacity 7 | 5 7 10 10 10 10 10 9 5 5 5 Most Carried 10 | 4 8 8 10 10 10 10 10 5 5 5 Average Carried 6 | . 4 8 8 9 7 7 9 4 4 4 Final Capacity 10 | 5 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | . 8 8 10 10 6 10 5 4 5 4 Class Distribution -------------------- 55% | Mutant 15% | Scavenger-Gunner 12% | Skirmisher 8% | Scavenger-Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Gar Matter Collected 1994 | 129 282 . . 107 355 20 95 . . 1006 Remotely . | . . . . . . . . . . . Salvage Created 3701 | . 440 . . 102 718 191 1225 . . 1025 Parts 192 | . 29 . . 11 33 6 68 . . 45 Haulers Intercepted 4 | . 1 . . . 1 1 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Gar Combat Hostiles Destroyed 74 | . 7 . . 5 19 4 19 . . 20 Melee 1 | . . . . . . . . . . 1 Guns 16 | . 6 . . 2 5 . . . . 3 Cannons 18 | . . . . . 3 3 5 . . 7 AOE 30 | . . . . 3 11 1 9 . . 6 Classes Destroyed 16 | . 5 . . 1 4 . 5 . . 1 Worker 11 | . 2 . . . 3 1 5 . . . Builder 7 | . . . . . 1 . 6 . . . Tunneler 2 | . . . . . . . 2 . . . Hauler 4 | . 1 . . . 1 1 1 . . . Recycler 1 | . . . . . . . 1 . . . Mechanic 2 | . . . . . 1 . 1 . . . Operator 2 | . 1 . . . 1 . . . . . Watcher 6 | . 1 . . . 2 . 3 . . . Swarmer 6 | . . . . 3 3 . . . . . Grunt 50 | . 7 . . 2 12 4 11 . . 14 Brawler 1 | . . . . . . . 1 . . . Sentry 3 | . . . . . 3 . . . . . Specialist 1 | . . . . . . . . . . 1 Hunter 6 | . . . . . 1 . 4 . . 1 Programmer 6 | . . . . . . . 2 . . 4 Heavy 1 | . . . . . . . 1 . . . Best Kill Streak 15 | . 6 . . 3 15 4 13 . . 3 Combat Bots Only 12 | . 2 . . 3 12 2 8 . . 3 Max Kills in Single Turn 6 | . 1 . . 2 4 2 6 . . 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 2 3 1 3 . . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Gar Hostile Shots Fired 504 | . 63 . . 22 103 10 101 . . 205 Missed 143 | . 18 . . 10 28 6 40 . . 41 Hits 361 | . 45 . . 12 75 4 61 . . 164 Melee 4 | . . . . . . . . . . 4 Projectile 357 | . 45 . . 12 75 4 61 . . 160 Critical Strikes 11 | . 1 . . . 4 . 4 . . 2 Damage Taken 5694 | . 532 . . 160 1190 62 1248 . . 2502 Core 1269 | . 177 . . 38 200 . 385 . . 469 Absorbed by Shields 355 | . . . . . . . . . . 355 Core Remaining (%) 69 | 100 . . . 14 63 100 . . . . Volleys Fired 228 | 3 45 . . 9 42 7 40 8 . 74 Largest 4 | 2 2 . . 2 4 1 2 1 . 4 Hottest 405 | 40 112 . . 40 224 100 110 100 . 405 Shots Fired 401 | 6 90 . . 15 87 7 42 8 . 146 Gun 221 | 6 90 . . 12 64 . 3 . . 46 Cannon 139 | . . . . . 10 7 39 2 . 81 Launcher 33 | . . . . 3 13 . . 6 . 11 Special 8 | . . . . . . . . . . 8 Kinetic 122 | 6 32 . . 12 26 . 5 . . 41 Thermal 235 | . 58 . . . 48 7 34 2 . 86 Explosive 33 | . . . . 3 13 . . 6 . 11 Electromagnetic 3 | . . . . . . . 3 . . . Robot Hit Streak 13 | 3 7 . . 6 7 2 5 . . 13 Robot Miss Streak 3 | 1 3 . . 2 3 3 3 2 . 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 4 | . 3 . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 Autonomous 22 | . . . . . . . . . . 22 Shots Hit Robots 212 | 5 51 . . 10 57 3 20 . . 66 Core Hits 159 | 1 19 . . 9 40 6 33 4 . 47 Critical Kills 9 | . . . . . . . 5 . . 4 Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 19 | . 5 . . . 4 . 5 . . 5 Burn 9 | . 5 . . . 4 . . . . . Meltdown 8 | . . . . . . . 5 . . 3 Destroy 2 | . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14671 | 48 726 . . 240 3149 924 4816 982 . 3786 Guns 2086 | 48 726 . . 96 576 . 30 . . 610 Cannons 4794 | . . . . . 836 546 1967 . . 1445 Explosions 7756 | . . . . 144 1737 378 2819 982 . 1696 Melee . | . . . . . . . . . . . Ramming 35 | . . . . . . . . . . 35 Kinetic 1135 | 48 174 . . 96 185 . 107 . . 525 Thermal 10368 | . 552 . . . 1830 924 4403 186 . 2473 Explosive 3103 | . . . . 144 1134 . 276 796 . 753 Electromagnetic 30 | . . . . . . . 30 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 24 | . . . . . . . 5 17 17 24 Average Corruption 14 | . . . . . . . 1 12 17 18 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 107 | . . . . . . . 9 7 . 91 Message Errors 26 | . . . . . . . 3 1 . 22 Matter Fused 29 | . . . . . . . . 1 . 28 Heat Flow Errors 12 | . . . . . . . 1 . . 11 Energy Discharges 15 | . . . . . . . 1 2 . 12 Parts Rejected 4 | . . . . . . . . 3 . 1 Data Loss (minor) 6 | . . . . . . . . . . 6 Data Loss (major) 3 | . . . . . . . 1 . . 2 Misfires 2 | . . . . . . . 1 . . 1 Alerts 3 | . . . . . . . 2 . . 1 Misdirections 3 | . . . . . . . . . . 3 Weapon Failures 4 | . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 1383 | . . . . . 300 204 842 . . 37 Projectiles 765 | . . . . . 213 171 353 . . 28 Explosions 618 | . . . . . 87 33 489 . . 9 Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 429 | . . . . 23 70 . 202 . . 134 Shots 10 | . . . . 1 2 . 3 . . 4 Rammed 23 | . . . . . . . . . . 23 Targets Rammed 24 | . . . . . . . . . . 24 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 478 | . 436 . . 9 305 . 109 . . 478 Average Temperature 127 | . 147 . . 9 116 . 34 . . 125 Received Heat Transfer 1927 | . 309 . . 45 603 36 144 . . 790 Effects 9 | . 3 . . . 3 . . . . 3 Shutdowns 2 | . . . . . . . . . . 2 Energy Bleed 2 | . 2 . . . . . . . . . Interference 3 | . . . . . 3 . . . . . Short Circuit 2 | . 1 . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 9 | . 1 . . . . . 5 . . 3 Combat Hostiles 9 | . 1 . . . . . 5 . . 3 Parts Melted 17 | . 2 . . . 6 . 5 . . 4 Heat Transferred 11903 | . 1776 . . . 2415 880 4240 240 . 2352 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Gar Maximum Alert Level 3 | . . . . . 2 1 2 1 . 3 Low Security (%) 46 | 100 100 100 . 100 50 6 65 25 100 8 Level 1 29 | . . . . . 32 93 16 75 . 40 Level 2 18 | . . . . . 17 . 18 . . 36 Level 3 5 | . . . . . . . . . . 14 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 953 | . 95 . . 95 595 308 687 249 127 953 Initial 262 | . . . . . . 262 126 233 127 88 Average 264 | . 30 . . 19 228 248 212 215 127 465 Influence Increases 3603 | . 230 . . 145 970 186 1018 29 . 1025 Destroy 0b10 Robot/C 1620 | . 140 . . 100 460 80 380 . . 460 Destroy 0b10 Robot/NC 200 | . 25 . . . 55 10 95 . . 15 Destroy Leader 310 | . 34 . . 20 116 22 98 . . 20 Allied During Kill 30 | . . . . . 23 . . . . 7 Successful Hack 4 | . . . . . . 4 . . . . Disable Machine 375 | . 15 . . . 60 30 240 . . 30 Anti-Garrison Action 450 | . . . . . 150 . . . . 300 Destroy Structure 569 | . 1 . . 25 91 40 205 29 . 178 Lose Combat Pursuer 45 | . 15 . . . 15 . . . . 15 Influence Decreases 2660 | . 230 . . 145 393 505 610 513 55 209 Entered New Map 974 | . . . . . . 315 132 433 55 39 Time Decay 1266 | . 210 . . 145 243 190 398 80 . . Lost Part 300 | . 20 . . . 90 . 80 . . 110 Lost Ally 120 | . . . . . 60 . . . . 60 Squads Dispatched 20 | . 2 . . . 9 2 7 . . . Investigation 1 | . . . . . . 1 . . . . Extermination 2 | . . . . . . . 2 . . . Reinforcement 11 | . 2 . . . 3 1 5 . . . Assault 2 | . . . . . 2 . . . . . Garrison 4 | . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 6 | . . . . . 2 1 3 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Gar Distress Signals 4 | . 1 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . 18 . . 6 30 7 22 6 . 30 Peak Tracking Total 9 | . 3 . . 4 9 3 6 5 . 9 Tactical Retreats 4 | . 1 . . . 1 . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Gar Traps Triggered 8 | . . . . . . . 1 . . 7 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Gar Machines Disabled 26 | . 1 . . . 5 2 16 . . 2 Max in Single Turn 4 | . 1 . . . 1 1 4 . . 1 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Gar Machines Accessed 4 | . . . 1 . . 1 1 . 1 . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 8 | . . . 1 . . 3 2 . 2 . Successful 3 | . . . 1 . . 1 . . 1 . Failed 5 | . . . . . . 2 2 . 1 . Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 1 | . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . . . 1 1 . 1 . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . Machine Destruction 1 | . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Gar Total Allies 6 | . . . . 3 . . . . . 3 Largest Group 3 | . . . . 3 3 . . . . 2 Highest-Rated Group 80 | . . . . 40 40 . . . . 80 Highest-Rated Ally 40 | . . . . 16 16 . . . . 40 Total Orders . | . . . . . . . . . . . Ally Attacks 47 | . . . . . 35 . . . . 12 Total Damage 743 | . . . . . 335 . . . . 408 Kills 9 | . . . . . 6 . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Gar Active Infowar (turns) 113 | . . . . . . . 78 17 . 18 A.S.S. 113 | . . . . . . . 78 17 . 18 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Gar Turns Passed 6279 | 50 636 33 412 604 611 385 1258 160 19 2111 Spaces Moved 2588 | 37 279 18 217 260 192 119 387 102 13 964 Core 48 | 17 . . . . . . 4 1 . 26 Treads 802 | . . . . . 109 119 175 . . 399 Legs 1738 | 20 279 18 217 260 83 . 208 101 13 539 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 165 250 120 120 120 120 Average Speed 193 | 87 170 190 190 203 229 262 278 131 120 159 Slowest Speed 800 | 120 260 190 190 260 260 330 800 400 120 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . 2 . . 6 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 3 33 6 60 67 18 6 16 67 1 48 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 64 | . . . . 9 . . 12 . . 43 Terrain Destroyed 691 | . . . . 33 107 56 221 58 . 216 Melee . | . . . . . . . . . . . Projectile 47 | . . . . . 2 3 14 2 . 26 AOE 644 | . . . . 33 105 53 207 56 . 190 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Gar Total 3361 | 49 350 17 217 321 269 172 456 119 16 1375 Wait 297 | . 4 . . 48 8 40 8 1 . 188 Move 2580 | 36 278 17 216 259 191 118 387 101 13 964 Hop . | . . . . . . . . . . . Pick Up 46 | 5 9 . 1 1 5 5 4 2 1 13 Fast Attach 37 | . 2 . . 1 . . 7 1 . 26 Attach 45 | 5 3 . . . 12 1 5 3 1 15 Detach 14 | . 2 . . . 4 . 2 1 . 5 Swap 33 | . 7 . . 2 7 1 . . . 16 Drop 26 | . . . . 1 . . 3 2 1 19 Fire 228 | 3 45 . . 9 42 7 40 8 . 74 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 24 | . . . . . . . . . . 24 Escape Stasis 19 | . . . . . . . . . . 19 Rewire 12 | . . . . . . . . . . 12 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 383 | -10/Materials | Core integrity fell below 50% 668 | -10/Materials | Discovered new exit (range 8) 687 | -10/Materials | Entered Mines 708 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 710 | -10/Mines | Discovered new exit (range 5) 720 | -10/Mines | Entered Exiles 768 | -10/Exiles | Met 8R-AWN 802 | -10/Exiles | Met EX-HEX 857 | -10/Exiles | Met EX-BIN 890 | -10/Exiles | Aligned with FarCom system 891 | -10/Exiles | Given EX-Vault access code 937 | -10/Exiles | Opened EX-Vault 950 | -10/Exiles | Found YOLO Cannon 987 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1043 | -10/Exiles | Met EX-DEC 1113 | -10/Exiles | Discovered new exit (range 10) 1132 | -10/Exiles | Left Exiles lab with YOLO Cannon 1132 | -10/Exiles | Entered Mines 1141 | -9/Mines | Met a Derelict bent on vengeance 1145 | -9/Mines | Core integrity fell below 20% 1179 | -9/Mines | Learned Materials garrison access intel 1204 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1387 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1511 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1515 | -9/Mines | Found Prototype Device 1710 | -9/Mines | Discovered new exit (range 14) 1736 | -9/Mines | Entered Materials 1736 | -8/Materials | Accompanied by 3 allies 1736 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1737 | -8/Materials | Loaded intel: 1 garrison access location 1858 | -8/Materials | Garrison activated, responded to threat 1904 | -8/Materials | Lost 3 allies 2033 | -8/Materials | Build established: Skirmisher 2076 | -8/Materials | Destroyed 12 combat bots 2081 | -8/Materials | Lost 4 parts (1p3w) 2207 | -8/Materials | Discovered new exit (range 12) 2314 | -8/Materials | Garrison activated, responded to threat 2347 | -8/Materials | Entered Factory 2347 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2642 | -7/Factory | Build established: Mutant 2650 | -7/Factory | Fabricated KE Penetrator? 2666 | -7/Factory | Discovered new exit (range 7) 2732 | -7/Factory | Entered another Factory area 2732 | -6/Factory | Evolved 2 slots: Utility x2 3719 | -6/Factory | Found Prototype Device 3719 | -6/Factory | Identified Active Sensor Suite 3825 | -6/Factory | Lost 5 parts (2p1n1u1w) 3837 | -6/Factory | Destroyed 8 combat bots 3990 | -6/Factory | Sucked down chute 3990 | -6/Factory | Entered Waste 4000 | -6/Waste | Spotted C-40 Crusher 4003 | -6/Waste | Spotted C-40 Crusher 4005 | -6/Waste | EMP discharged 4005 | -6/Waste | System corruption reached 10% 4006 | -6/Waste | Spotted C-40 Crusher 4010 | -6/Waste | Spotted C-40 Crusher 4052 | -6/Waste | Spotted C-40 Crusher 4105 | -6/Waste | EMP discharged 4105 | -6/Waste | Discovered new exit (range 15) 4150 | -6/Waste | Entered Factory 4169 | -6/Factory | Identified exit to Garrison 4169 | -6/Factory | Entered Garrison 4294 | -6/Garrison | Core integrity fell below 50% 4530 | -6/Garrison | Triggered checkpoint 4968 | -6/Garrison | Build established: Scavenger-Skirmisher 4969 | -6/Garrison | Triggered checkpoint 5056 | -6/Garrison | Lost 3 parts (1u2w) 5193 | -6/Garrison | Core integrity fell below 20% 5223 | -6/Garrison | Lost 3 parts (1n2u) 5285 | -6/Garrison | Triggered checkpoint 5323 | -6/Garrison | Triggered checkpoint 5535 | -6/Garrison | Triggered checkpoint 5714 | -6/Garrison | Build established: Scavenger-Gunner 6214 | -6/Garrison | Triggered checkpoint 6280 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- L-41 Fighter destroyed. P-60 Hacker suffers critical hit (Meltdown). Remote Datajack melted. P-60 Hacker destroyed. Marksman 5c destroyed. Power failure, Lgt. Angular Momentum Engine shutdown. PS UI4TS9ZGCIZ MN69Q3TZTPEJR7WBYNR:3329G Acquired 37 matter. Destroyed Hvy. Laser. System corrupted: Energy discharge (-18). System corrupted: Flexi-carbon Leg rejected. Acquired Flexi-carbon Leg. ALERT: Garrison interior compromised. Slug penetrates Wall. Adv. Target Analyzer destroyed. System corrupted by crushing effect (+5). Slug penetrates G-50 Soldier. System corrupted: Gauss Rifle jammed. Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ????????????????## # ## #?????????????????? | | ?????????????????# ##### ### #?????????????????? | | ?????????????????# #???# #?# #?????????????????? | | ?????????????????# ##### #?# #?????????????????? | | ??????## ##""""## ### # #?# #?????????????????? | | ??????# # ### #?????????????????? | | ????? #?????????????????? | | ????? #?????????????????? | | ??????# ## ## ## #]######?????????????????? | | ??????? ## ## ### #??????????????????????? | | ??????" # #??????????????????????? | | ??????" ## #??????????????????????? | | ??????" ##"#??????????????????????? | | ??????" # #??????????????????????? | | ??????# ## ## #### #??????????????????????? | | ??????# ## ## #??# #??????????????????????? | | ??????# #### #########??????????????? | | ??????# #g ???????? | | ??????# "##### #######??????????????? | | ??????## ##""""## "#???# #????????????????????? | | ????????????YY???# ##???# #????????????????????? | | ?????????????????# #????# #????????????????????? | | ?????????g???????# #???## #????????????????????? | | ?????????????????# #???#" #????????????????????? | | ?????????????????# ######;#????????????????????? | | ?????????????????# g @b #????????????????????? | | ?????????????????# ###;## #????????????????????? | | ?????????????????# #?##?# #???????#????????????? | | ?????????????????# #????# #????? #????????????? | | ?????????????????# ###### ##### #######??????? | | ?????????????????# Y ^ =%* =%= ??? | | ?????????????????# ![^ [%* /! ??? | | ?????????????????# !!! ^ = =% ??? | | ?????????????????#########"=######"###### ###???? | | ?????????????????????????##%#?????##?????????????? | | ??????????????????????????#[#????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #???????????###??????? | | ??????????????????????????# #???????????# #??????? | | ??????????????????????????# #???????????# #??????? | | ??????????????????????????# #???????????# #??????? | | ??????????????????????????# #############"######## | | ??????????????????????????# = = [ | | ??????????????????????????# ##### #####= #"### | | ??????????????????????????# #???# #???# ###?# | | ??????????????????????????# #???##!##???##"##???## | | ????????????????????#####?# #????# #????#" #????#" | | ????????????????????#"""#?# #????#[#????## #????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 34 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Point Defense Rating 160 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflexInsulationInterrupter Manual? 0 Play Time 00:38:34 Cumulative 230.2 hours Start 2026.01.31 @ 12:14:09 End 2026.01.31 @ 17:11:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 643 Rogue 642 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 63 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bebadc91-8fc4-4001-b18b-5cddd5144024