Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 16:05:01 Player: corey Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (92) 460 Value Destroyed (3096) 3096 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 8032 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/1150 Matter 248/600 Energy 100/100 System Corruption 31% Temperature Cool (9) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Matter Compressor Improved System Shield > --- WEAPON (3) ------- Matter Neutralizer > --- INVENTORY (5) ---- Linear Gravjet Energy Well (350) Energy Filter Advanced Shield Generator Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Linear Gravjet Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Matter Compressor Advanced Signal Interpreter Improved Targeting Computer Advanced Transmission Jammer Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Advanced Plasma Cannon Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Linear Gravjet Linear Gravjet Energy Well Energy Filter Improved Shield Generator Advanced Shield Generator Remote Force Field Cooled Proton Cannon Heavy Flak Cannon [Rating: 102] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Leg Leg Armored Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility System Shield Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Utility Shielding Weapon Advanced Plasma Cannon Energy Gun Tesla Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 2 | . . . 1 . . 1 . Propulsion 3 | . . . 1 1 . . 1 Utility 6 | . . 1 . 1 2 1 1 Weapon 1 | . . 1 . . . . . Parts Attached 165 | 7 2 28 9 22 3 42 52 Power 26 | 1 . 5 2 4 . 7 7 Engine 14 | 1 . 5 2 2 . 4 . Core 9 | . . . . 2 . 3 4 Reactor 3 | . . . . . . . 3 Propulsion 47 | 2 . 5 2 6 . 18 14 Treads . | . . . . . . . . Leg 17 | . . 5 2 1 . 9 . Wheel 4 | 2 . . . . . 2 . Hover 24 | . . . . 3 . 7 14 Flight 2 | . . . . 2 . . . Utility 44 | 1 1 5 . 6 2 9 20 Device 25 | . 1 4 . 4 . 3 13 Storage 8 | 1 . . . 1 . 2 4 Processor 5 | . . . . 1 . 3 1 Hackware 4 | . . . . . 1 1 2 Protection 2 | . . 1 . . 1 . . Artifact . | . . . . . . . . Weapon 48 | 3 1 13 5 6 1 8 11 Energy Gun 10 | 2 . 2 . . . 4 2 Energy Cannon 11 | . . . 2 2 . 1 6 Ballistic Gun 16 | 1 . 6 3 3 . 1 2 Ballistic Cannon 3 | . . 1 . . . 1 1 Launcher 4 | . . 2 . 1 1 . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . 2 . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . 2 Corrupted Parts 2 | . . . . . . 2 . System Corruption 7 | . . . . . . 7 . Parts Lost 72 | . . 10 . 8 1 15 38 Power 14 | . . 2 . 1 . 5 6 Propulsion 24 | . . 2 . 6 1 3 12 Utility 15 | . . 2 . . . 2 11 Weapon 19 | . . 4 . 1 . 5 9 Highest Loss Streak 16 | . . 6 . 3 1 5 16 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 88 93 99 87 87 87 85 Engine 8 | . 14 10 18 11 13 6 4 Core 4 | . . . . 3 . 4 7 Leg 13 | . . 17 27 12 6 16 9 Wheel 1 | . 28 3 . . . 1 . Hover 3 | . . . . 3 5 1 9 Flight 1 | . . . . 4 6 . . Device 10 | . 2 15 18 14 13 7 9 Storage 8 | . 14 11 9 6 6 5 9 Processor 8 | . . . . 7 6 13 9 Hackware 5 | . . . . . 6 8 9 Protection 1 | . . 4 . . 6 2 . Energy Gun 3 | . 14 5 . . . 5 1 Energy Cannon 4 | . . . 15 6 . 1 5 Ballistic Gun 5 | . 4 9 9 10 7 2 1 Ballistic Cannon 1 | . . 2 1 . . 1 2 Launcher 1 | . . 2 . 4 6 1 . Slashing Weapon 1 | . . 10 . . . 1 . Peak Build Rating 102 | 6 7 17 23 35 36 68 102 Average Rating 49 | 4 6 14 22 28 33 55 80 On Entrance 22 | . 6 7 17 23 29 29 68 Naked Turns . | . . . . . . . . Heaviest Build 72 | 14 14 23 38 38 31 51 72 Greatest Support 73 | 20 20 29 39 39 18 73 57 Greatest Overweight (x) 6 | . . 1 1 6 3 2 5 Average Overweight (x) . | . . . . . 2 . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 7 8 9 9 Most Carried 10 | 4 8 8 8 8 7 10 10 Average Carried 8 | 1 6 7 7 7 5 8 8 Final Capacity 10 | 8 8 8 8 8 8 10 5 Final Carried 10 | 4 7 8 8 8 6 10 4 Class Distribution -------------------- 28% | Scavenger-Gunner 19% | Gunner 18% | Scavenger-Mutant 16% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 2632 | 236 57 392 136 282 . 670 859 Remotely 126 | . . . . . . . 126 Salvage Created 3796 | . 51 899 171 236 . 1459 980 Parts 190 | . 3 61 14 16 . 51 45 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 8 | . . 1 1 . . 3 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 59 | . 1 22 5 8 . 11 12 Melee 16 | . . 14 . . . 2 . Guns 18 | . 1 5 . 3 . 8 1 Cannons 20 | . . 2 5 4 . . 9 AOE 3 | . . 1 . 1 . 1 . Classes Destroyed 11 | . 2 5 . 2 . 2 . Worker 12 | . . 4 1 . . 2 5 Builder 5 | . . . . . . 3 2 Tunneler 2 | . . 1 . . . 1 . Recycler 6 | . . . . . . 4 2 Operator 2 | . 1 . . . . . 1 Watcher 6 | . . 2 2 . . 1 1 Swarmer 12 | . . 5 4 3 . . . Grunt 24 | . 1 13 . 2 . 8 . Sentry 7 | . . 4 1 . . 2 . Hunter 3 | . . . . 1 . . 2 Programmer 13 | . . . . 2 . 1 10 Best Kill Streak 6 | . 1 6 5 3 . 3 2 Combat Bots Only 5 | . 1 3 5 3 . 2 2 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . 1 . 1 . Melee 1 | . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 897 | . 1 158 18 143 54 155 368 Missed 286 | . 1 47 2 49 21 39 127 Damage Taken 10462 | . . 1354 255 1248 276 2493 4836 Core 2278 | . . 285 124 222 68 427 1152 Absorbed by Shields 521 | . . . . . . 63 458 Redirected to Shielding 115 | . . 8 . . 20 87 . Regen/Repaired (Parts) 148 | . . 18 . 130 . . . Core Remaining (%) 74 | 100 100 28 77 68 92 57 . Volleys Fired 217 | . 8 22 21 29 3 56 78 Largest 3 | . 2 3 3 3 2 3 3 Hottest 233 | . 140 112 143 119 55 149 233 Shots Fired 411 | . 10 49 52 65 5 92 138 Gun 233 | . 8 30 11 44 3 91 46 Cannon 169 | . . 17 41 18 . 1 92 Launcher 7 | . . 2 . 3 2 . . Special 2 | . 2 . . . . . . Kinetic 170 | . 1 39 11 44 3 18 54 Thermal 167 | . 2 5 41 11 . 40 68 Explosive 7 | . . 2 . 3 2 . . Electromagnetic 67 | . 7 3 . 7 . 34 16 Robot Hit Streak 14 | . 4 6 5 4 2 9 14 Robot Miss Streak 10 | . 5 2 8 7 4 4 10 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . 1 . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 303 | . 4 76 19 33 2 80 89 Core Hits 143 | . 2 33 10 15 2 45 36 Critical Kills 4 | . . . . . . . 4 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 14 | . . 5 . . . 3 6 Burn 1 | . . 1 . . . . . Meltdown 3 | . . . . . . . 3 Destroy 2 | . . . . . . . 2 Blast 3 | . . 1 . . . 1 1 Corrupt 1 | . . . . . . 1 . Sever 4 | . . 3 . . . 1 . Melee Attacks 74 | . . 55 . . . 19 . Impact . | . . . . . . . . Slashing 74 | . . 55 . . . 19 . Piercing . | . . . . . . . . Sneak Attacks 17 | . . 6 . . . 11 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 4 | . . 4 . . . . . Damage Inflicted 9296 | . 61 2589 469 821 23 2407 2926 Guns 2780 | . 61 302 29 367 10 1242 769 Cannons 2902 | . . 193 440 241 . 29 1999 Explosions 916 | . . 320 . 213 13 257 113 Melee 2653 | . . 1774 . . . 879 . Ramming 45 | . . . . . . . 45 Kinetic 2204 | . 15 421 29 367 10 353 1009 Thermal 2868 | . . 50 440 118 . 708 1552 Explosive 659 | . . 320 . 213 13 . 113 Electromagnetic 867 | . 46 24 . 123 . 467 207 Impact . | . . . . . . . . Slashing 2653 | . . 1774 . . . 879 . Piercing . | . . . . . . . . Highest Corruption 31 | . . . . 4 . 8 31 Average Corruption 12 | . . . . 2 . 2 18 Corruption Purged 10 | . . . . 5 . 5 . Corruption Blocked . | . . . . . . . . Effects 79 | . . . . 3 . 11 65 Message Errors 16 | . . . . 1 . 1 14 Matter Fused 18 | . . . . . . 1 17 Heat Flow Errors 7 | . . . . . . 3 4 Energy Discharges 6 | . . . . . . 2 4 Data Loss (minor) 12 | . . . . . . 2 10 Data Loss (major) 7 | . . . . . . 2 5 Misfires 6 | . . . . 2 . . 4 Alerts 1 | . . . . . . . 1 Misdirections 4 | . . . . . . . 4 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 464 | . . 178 2 46 . 134 104 Projectiles 110 | . . 27 2 . . . 81 Explosions 86 | . . . . 46 . 17 23 Melee 268 | . . 151 . . . 117 . Knockbacks 7 | . . 1 . . . . 6 Impact . | . . . . . . . . Kinetic 7 | . . 1 . . . . 6 Secondary . | . . . . . . . . Self-Inflicted Damage 613 | . . . . 85 22 70 436 Shots 9 | . . . . 3 1 1 4 Rammed 6 | . . . . . . . 6 Targets Rammed 10 | . . . . . . 1 9 Kicked 4 | . . . . . . 1 3 Crushed . | . . . . . . . . Highest Temperature 649 | . 40 186 547 373 11 553 649 Average Temperature 158 | . 25 60 166 159 6 154 175 Received Heat Transfer 2355 | . . 573 45 237 78 912 510 Effects 79 | . . . 11 4 . 25 39 Shutdowns 24 | . . . 4 . . 9 11 Energy Bleed 7 | . . . . . . 4 3 Interference 22 | . . . 4 3 . 7 8 Matter Decay 4 | . . . . . . 1 3 Short Circuit 8 | . . . 2 . . 2 4 Damage (minor) 4 | . . . . 1 . 2 1 Damage (major) 9 | . . . . . . . 9 Damage (core) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . . 3 2 Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . . . 3 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 10 | . . . . . . 1 9 Heat Transferred 4244 | . . 222 703 185 . 1151 1983 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . . . 5 . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 574 | . 43 449 574 345 78 150 271 Initial 261 | . . 17 189 261 58 37 65 Average 139 | . 28 230 313 199 61 55 124 Maximum Alert Level 2 | . . 2 2 1 . . 1 Low Security (%) 71 | 100 100 33 25 55 100 100 77 Level 1 26 | . . 59 58 44 . . 22 Level 2 2 | . . 7 16 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . . 3 . 4 . 2 9 Investigation 3 | . . 1 . 1 . . 1 Extermination 7 | . . . . 1 . 1 5 Reinforcement 8 | . . 2 . 2 . 1 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . 1 . . . . 2 Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 4 | . . 2 1 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 3 30 17 17 1 19 30 Peak Tracking Total 7 | . 1 7 6 3 1 4 7 Tactical Retreats 17 | . . 2 2 3 . 3 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 8 | . . . . 2 . 1 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . 3 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 10 | . 1 1 1 . . 2 5 Max in Single Turn 5 | . 1 1 1 . . 2 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged 1 | . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 15 | . 1 5 . 3 . 3 3 Terminals 7 | . 1 1 . 1 . 2 2 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . 1 . 1 . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 4 | . . 2 . 1 . 1 . Garrison Access . | . . . . . . . . Total Hacks 64 | . 2 13 . 10 . 31 8 Successful 49 | . 2 10 . 9 . 24 4 Failed 15 | . . 3 . 1 . 7 4 Catastrophic 2 | . . 1 . . . 1 . Database Lockouts . | . . . . . . . . Manual 5 | . 1 2 . 1 . 1 . Terminals 15 | . 2 2 . 1 . 5 5 Fabricators 3 | . . . . . . . 3 Repair Stations 9 | . . 3 . 6 . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 36 | . . 7 . 3 . 26 . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 1 . . . 2 2 Record 3 | . 1 1 . . . . 1 Open DSF 2 | . . . . . . 1 1 Alert Level 1 | . . . . . . 1 . Disarm Traps 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 8 | . . 2 . 6 . . . Scan Component 4 | . . 1 . 3 . . . Repair 4 | . . 1 . 3 . . . Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer 30 | . . 6 . 2 . 22 . Insert Component 16 | . . 4 . 1 . 11 . Analyze 14 | . . 2 . 1 . 11 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . Terminals 1 | . . . . 1 . . . Sabotage 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 Used . | . . . . . . . . Hacking Detections 9 | . 1 3 . 1 . 2 2 Full Trace Events 3 | . . 2 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 11 | . . 2 . . . 9 . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 106 | . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . 12 Parts Repaired 4 | . . 1 . 3 . . . Time 140 | . . 38 . 102 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 12 | . . 2 . 1 . 9 . Part Schematics Acquired 11 | . . 2 . . . 9 . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 5818 | 48 182 736 396 980 85 1572 1819 Spaces Moved 3211 | 43 190 354 225 484 34 998 883 Core 32 | 2 . 2 . . 3 17 8 Treads . | . . . . . . . . Legs 1838 | . . 269 225 310 . 733 301 Wheels 416 | 41 190 83 . . . 102 . Hover 921 | . . . . 170 31 146 574 Flight 4 | . . . . 4 . . . Fastest Speed 44 | 50 80 50 120 116 130 60 44 Average Speed 121 | 78 80 111 123 140 202 122 122 Slowest Speed 515 | 80 80 190 190 515 250 190 390 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 16 | 3 35 31 19 14 1 11 19 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . 1 . 1 . . . . Terrain Destroyed 122 | . 1 23 5 7 21 13 52 Melee . | . . . . . . . . Projectile 34 | . 1 . 5 . . . 28 AOE 88 | . . 23 . 7 21 13 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 4611 | 53 205 561 304 730 46 1228 1484 Wait 776 | . . 78 35 175 6 65 417 Move 3204 | 42 189 353 224 483 33 997 883 Hop . | . . . . . . . . Pick Up 85 | 4 5 13 7 13 . 24 19 Fast Attach 74 | 6 . 11 2 9 . 20 26 Attach 49 | . 1 9 4 5 3 14 13 Detach 4 | . . . . . 1 2 1 Swap 42 | 1 1 8 3 8 . 8 13 Drop 80 | . 1 16 8 8 . 22 25 Fire 217 | . 8 22 21 29 3 56 78 Melee 70 | . . 51 . . . 19 . Ram 6 | . . . . . . . 6 Kick 4 | . . . . . . 1 3 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 12) 200 | -10/Materials | Discovered new exit (range 11) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 387 | -9/Materials | Lost 6 parts (1p2n1u2w) 549 | -9/Materials | Core integrity fell below 50% 565 | -9/Materials | Build established: Mutant 774 | -9/Materials | Discovered new exit (range 16) 911 | -9/Materials | Repaired Adv. Weight Redist. System 967 | -9/Materials | Entered another Materials area 967 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1351 | -8/Materials | Discovered new exit (range 8) 1363 | -8/Materials | Entered Factory 1363 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1460 | -7/Factory | Build established: Gunner 1493 | -7/Factory | Repaired Adv. Weight Redist. System 1519 | -7/Factory | Repaired Sml. Storage Unit 1563 | -7/Factory | Repaired Adv. Weight Redist. System 1770 | -7/Factory | Build established: Scavenger-Gunner 1917 | -7/Factory | Lost 3 parts (3n) 2134 | -7/Factory | Build established: Gunner 2236 | -7/Factory | Discovered new exit (range 15) 2254 | -7/Factory | Identified exit to Factory 2343 | -7/Factory | Entered another Factory area 2343 | -6/Factory | Evolved 2 slots: Utility x2 2372 | -6/Factory | Discovered new exit (range 10) 2397 | -6/Factory | Identified exit to Factory 2428 | -6/Factory | Entered another Factory area 2428 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2433 | -5/Factory | Identified exit to DSF 2679 | -5/Factory | Build established: Mutant 3267 | -5/Factory | Lost 5 parts (2p1n2w) 3348 | -5/Factory | Lost 3 parts (1n1u1w) 3835 | -5/Factory | Build established: Hacker-Mutant 3880 | -5/Factory | Discovered new exit (range 7) 3898 | -5/Factory | Identified exit to Factory 4000 | -5/Factory | Entered another Factory area 4000 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4563 | -4/Factory | Build established: Scavenger-Gunner 4844 | -4/Factory | System corruption reached 10% 4922 | -4/Factory | Lost 10 parts (2p3n2u3w) 5017 | -4/Factory | Lost 4 parts (2n2w) 5314 | -4/Factory | Fabricated Antigrav System (x2) 5323 | -4/Factory | Spotted B-86 Titan 5620 | -4/Factory | Build established: Scavenger-Mutant 5631 | -4/Factory | Core integrity fell below 50% 5671 | -4/Factory | Lost 5 parts (1p1n1u2w) 5704 | -4/Factory | Cargo convoy interrupted 5713 | -4/Factory | System corruption reached 30% 5789 | -4/Factory | Lost 16 parts (3p4n7u2w) 5794 | -4/Factory | Core integrity fell below 20% 5819 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05757_ G-67 Veteran IFF system glitched. 05757_ Mic. Fission Core destroyed. 05757_ Imp. Shield Generator destroyed. 05757_ Adv. Transmission Jammer destroyed. 05758_ Imp. Target Analyzer destroyed. 05762_ System corrupted: Substantial component data lost. 05779_ System corrupted: Matter fused (-7). 05788_ Acquired Matter Neutralizer. 05794_ Imp. Gyrokinetic Inverter destroyed. 05795_ System corrupted: Component data lost. 05798_ Critical hit (Burn: +50). 05800_ Slammed into M-13 Machinist. 05805_ Slammed into U-05 Engineer. 05807_ Imp. Heat Sink destroyed. 05808_ U-05 Engineer destroyed. 05810_ System corrupted: Matter fused (-6). 05813_ R-10 Processor collects Wheel. 05816_ Critical hit (Burn: +50). 05816_ R-10 Processor collects Welding Torch. 05816_ P-70 Sage resets G-67 Veteran, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????##############???????????????????????????? | | ????????# !!! #???????????????????????????? | | ????????# !! #???????????????????????????? | | ????????# !! """ #???????????????????????????? | | ????????# """ #???????????????????????????? | | ????????# """ #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# """ """ #???????????????????????????? | | ????????# """ """ #???????????????????????????? | | ????????# """ """ #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ?????########/#/##################???????????????? | | ###### %g u@ puk p ????????? | | # gRb################???????????????? | | # #??????????????????????????????? | | "" # #??????????????????????????????? | | "" # #??????????????????????????????? | | "" # ###+####??????????????????????????????? | | "" # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | "" # #?????????????????????????????????????? | | "" # #?????????????????????????????????????? | | "" # #?????????????????????????????????????? | | "" # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | ##+### #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ######????????????????????????????????? | | # % ????????????????????????????????? | | ###### # ????????????????????????????????? | | # # """" ???????????????????????????????? | | """ # # """" ???????????????????????????????? | | """ # # """" "??????????????????????????????? | | """ # # """" "??????????????????????????????? | | """ / + """" "??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 47 Energy Capacity 715 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Additional Mass Support 9 Core Shielding 20 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Energy Filtering 30 Offensive Hacking 12 Defensive Hacking 22 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Arm. Wheel | -5/Factory | Scanalyzed Gyrokinetic Inverter | -5/Factory | Scanalyzed Antigrav System | -5/Factory | Scanalyzed Arm. Leg | -5/Factory | Scanalyzed Hpw. Shotgun | -5/Factory | Scanalyzed Arc Projector | -5/Factory | Scanalyzed Energy Filter | -5/Factory | Scanalyzed System Shield | -5/Factory | Scanalyzed Lrn. Tractor Beam | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Antigrav System | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Brute Force Respectable Loadout Use The Force Challenges ------------ None Game ------ Seed MachineMagneticShearcannon Manual? 0 Play Time 01:50:17 Cumulative 25.0 hours Start 2024.10.30 @ 04:32:30 End 2024.10.30 @ 16:05:01 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1b68c95-5670-4aaf-aa3e-54db09b59731