Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.03 @ 18:01:58 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (121) 605 Value Destroyed (7430) 7430 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (7546) 7546 TOTAL SCORE: 23121 Bonus ------- High Alert Combat Kills 554 Follower Combat Kills 1495 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Friendly Fire -403 Cogmind --------- Core Integrity 844/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location -4/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cooled VTOL Module > --- UTILITY (13) ----- Relay Coupler [NC] (74) Relay Coupler [NC] (97) Relay Coupler [Grunt] (13) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Stasis Canceller Heavy Missile Launcher Field Lobotomy Kit (5) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive > --- UTILITY ---------- Improved Reaction Control System Improved Light Armor Plating Hacking Suite Improved System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Improved Remote Datajack Katana > --- INVENTORY -------- Micro Nuclear Core Stasis Canceller Heavy Missile Launcher Field Lobotomy Kit Improved Plasma Cutter [Rating: 76] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 12 | . . . . . 4 . . . 2 . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . Utility 11 | . . . . . 3 . . . 2 . . . 2 . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 214 | 6 1 5 . 10 29 34 . 12 13 17 18 25 8 6 . 7 12 10 1 . Power 13 | 1 . 1 . . 1 1 . 1 . 1 1 . 3 . . . 3 . . . Engine 9 | 1 . 1 . . . 1 . . . 1 1 . 3 . . . 1 . . . Core 4 | . . . . . 1 . . 1 . . . . . . . . 2 . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 34 | 2 . 1 . 1 7 8 . 3 3 1 5 . 2 . . . 1 . . . Treads 18 | 2 . 1 . 1 7 4 . 3 . . . . . . . . . . . . Leg 4 | . . . . . . 4 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . 3 1 5 . 2 . . . 1 . . . Utility 64 | 1 1 1 . . 7 5 . 4 6 5 4 7 3 6 . 2 5 7 . . Device 9 | . . . . . 1 . . . . . 1 . . . . . 4 3 . . Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . 1 . . . . . . . 1 1 . 1 . . . . Hackware 32 | . . . . . . . . 4 6 4 1 7 2 3 . . 1 4 . . Protection 17 | . . 1 . . 5 5 . . . 1 2 . . 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 103 | 2 . 2 . 9 14 20 . 4 4 10 8 18 . . . 5 3 3 1 . Energy Gun 7 | . . . . 2 . 3 . 2 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | 2 . 1 . 1 8 3 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . 1 . 3 2 4 . . . . . 6 . . . 2 1 1 . . Special Weapon 26 | . . . . . 1 2 . . 2 5 4 7 . . . 2 2 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 34 | . . . . 3 3 8 . 2 2 5 4 5 . . . 1 . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Parts Lost 35 | . . . . 1 8 10 . 1 . 2 . . . . . . . 12 . 1 Power 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Propulsion 11 | . . . . 1 3 4 . . . 1 . . . . . . . 2 . . Utility 15 | . . . . . 3 3 . . . 1 . . . . . . . 8 . . Weapon 7 | . . . . . 2 2 . . . . . . . . . . . 2 . 1 Highest Loss Streak 12 | . . . . 1 3 4 . 1 . 2 . . . . . . . 12 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 95 71 91 91 90 90 89 87 78 87 91 98 99 100 100 99 97 23 25 Engine 7 | . 14 14 14 14 2 8 9 2 . 5 7 7 6 6 6 6 1 . . . Core 1 | . . . . . 6 . . 6 7 1 . . . . . . 3 4 . . Treads 17 | . 28 28 28 28 24 23 27 27 4 . . . . . . . . . . . Flight 6 | . . . . . . . . . 18 23 22 23 20 20 20 20 17 16 5 5 Device 1 | . . . . . 6 1 . . . . . . . . . . 4 5 . . Storage 7 | . 14 14 14 14 9 9 9 9 1 . . . . . . . . . . . Processor 3 | . . . . . 9 9 9 1 . . . . . . . . . . . . Hackware 16 | . . . . . . . . 14 43 34 41 43 51 52 53 53 52 50 15 15 Protection 11 | . . 10 14 14 15 18 18 10 1 4 7 7 6 5 6 6 5 4 . . Energy Gun 1 | . . . . 6 . 1 . 4 1 . . . . . . . . . . . Ballistic Gun 3 | . 28 26 . 1 15 1 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 9 6 2 2 2 3 6 6 6 5 4 4 . . Slashing Weapon 6 | . . . . 9 1 13 9 6 5 4 4 4 6 6 6 5 5 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 10 50 64 57 65 65 80 77 77 70 11 11 15 13 13 13 13 16 20 3 3 Greatest Support 62 | 40 40 42 42 42 62 60 60 60 60 11 16 16 16 15 15 15 17 17 5 5 Greatest Overweight (x) 5 | 3 1 1 1 1 1 5 1 1 1 1 . . . . . . 1 1 . . Average Overweight (x) . | . . 1 1 1 . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 15 | 7 19 20 20 20 20 20 20 20 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 2 4 8 9 9 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Average Carried 11 | 1 2 5 8 8 14 19 20 19 8 4 5 4 4 4 5 5 4 4 5 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 2 3 8 9 7 16 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 31% | Scavenger-Mutant 28% | Mutant 18% | Botlord-Sprinter 13% | Bothacker-Sprinter 7% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Sprinter | -7/Factory Bothacker-Sprinter | -7/Garrison Bothacker-Sprinter | -7/Factory Bothacker-Sprinter | -7/Garrison Botlord-Sprinter | -6/Factory Botlord-Sprinter | -6/Garrison Botlord-Sprinter | -6/Factory Botlord-Sprinter | -6/Garrison Botlord-Sprinter | -5/Factory Botlord-Sprinter | -5/Garrison Botlord-Sprinter | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 4615 | 230 93 . 100 197 791 723 . 300 . 365 108 659 82 . . 395 . 493 . 79 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3906 | 93 92 12 . 451 1074 1128 . 64 . 69 51 268 67 . . 122 . 415 . . Parts 266 | 3 11 5 . 24 65 73 . 4 . 7 6 25 10 . . 5 . 28 . . Haulers Intercepted 4 | . 1 . . . 3 . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 98 | . 4 3 . 12 21 30 . 2 . . . 12 . . . 6 . 8 . . Melee 27 | . . . . 2 . 14 . 2 . . . 3 . . . 2 . 4 . . Guns 24 | . 4 . . 3 13 4 . . . . . . . . . . . . . . Cannons 1 | . . . . . 1 . . . . . . . . . . . . . . . AOE 46 | . . 3 . 7 7 12 . . . . . 9 . . . 4 . 4 . . Classes Destroyed 15 | 1 2 1 . 3 4 . . 1 . 1 1 . 1 . . . . . . . Worker 5 | . . . . 1 2 . . . . . 1 . 1 . . . . . . . Builder 3 | . . . . . 2 . . . . . . . 1 . . . . . . . Tunneler 2 | . . 1 . . . . . . . . 1 . . . . . . . . . Hauler 4 | . 1 . . . 3 . . . . . . . . . . . . . . . Recycler 5 | 1 . . . 2 2 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . . . . . 1 . . . . . . . . . . Swarmer 40 | . 4 3 . 4 7 6 . . . . . 7 . . . 5 . 4 . . Cutter 1 | . . . . . . . . 1 . . . . . . . . . . . . Grunt 41 | . . . . 7 8 16 . 1 . 1 . 5 . . . 1 . 2 . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . Sentry 10 | . . . . . 3 5 . . . . . . . . . . . 2 . . Hunter 2 | . . . . . 2 . . . . . . . . . . . . . . . Programmer 4 | . . . . . 1 3 . . . . . . . . . . . . . . Best Kill Streak 8 | 1 2 4 . 8 6 3 . 1 . 1 1 4 1 . . 4 . 4 . . Combat Bots Only 7 | . 2 3 . 7 4 3 . 1 . . . 4 . . . 4 . 4 . . Max Kills in Single Turn 5 | 1 1 2 . 3 5 3 . 1 . 1 1 4 1 . . 2 . 4 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 3 4 3 . . . . . 4 . . . 2 . 4 . . Melee 1 | . . . . 1 . 1 . 1 . . . 1 . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 6033 | . 291 185 . 394 1718 1375 . 271 . 165 11 82 45 . . 184 40 897 41 334 Core 1300 | . 122 8 . 22 175 178 . 31 . 17 6 16 22 . . 69 19 309 . 306 Absorbed by Shields 31 | . . . . . . . . . . . . 9 . . . . . 22 . . Core Remaining (%) 69 | 100 . . . 39 . . . 30 . . . 94 . . . 89 . 67 . . Volleys Fired 363 | 3 19 4 . 15 88 36 . 25 2 28 15 23 9 8 . 31 10 47 . . Largest 2 | 2 2 2 . 2 2 2 . 1 1 1 1 1 1 1 . 1 1 1 . . Hottest 63 | 40 40 40 . 60 46 63 . 40 5 5 5 39 5 5 . 39 39 39 . . Shots Fired 490 | 6 38 7 . 23 169 47 . 27 2 28 15 23 9 8 . 31 10 47 . . Gun 259 | 6 38 5 . 17 159 29 . 5 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 40 | . . 2 . 6 2 16 . . . . . 8 . . . 3 1 2 . . Special 191 | . . . . . 8 2 . 22 2 28 15 15 9 8 . 28 9 45 . . Kinetic 229 | 6 38 5 . 8 159 13 . . . . . . . . . . . . . . Thermal 8 | . . . . . 8 . . . . . . . . . . . . . . . Explosive 40 | . . 2 . 6 2 16 . . . . . 8 . . . 3 1 2 . . Electromagnetic 30 | . . . . 9 . 16 . 5 . . . . . . . . . . . . Robot Hit Streak 23 | 6 10 1 . 6 23 12 . 4 6 8 5 17 4 9 . 4 6 5 . . Robot Miss Streak 5 | . 2 2 . 3 2 1 . 3 . 1 1 . 3 . . 5 1 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 1 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 414 | 6 22 2 . 24 124 54 . 23 2 24 15 24 8 8 . 18 11 49 . . Core Hits 176 | 2 10 4 . 21 50 48 . 2 . 1 1 17 2 . . 6 1 11 . . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 14 | . 1 . . 2 1 4 . 1 . . . 1 . . . . 3 1 . . Destroy 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Sever 12 | . . . . 2 . 4 . 1 . . . 1 . . . . 3 1 . . Melee Attacks 283 | . . . . 12 8 88 1 14 3 20 25 27 20 5 1 10 9 40 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 283 | . . . . 12 8 88 1 14 3 20 25 27 20 5 1 10 9 40 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . 1 . 1 . . . 2 3 9 3 . . 6 3 7 . . Combat Hostiles 22 | . . . . . . 1 . . . . . 9 . . . 3 2 7 . . Follow-up Attacks 9 | . . . . 2 . 7 . . . . . . . . . . . . . . Damage Inflicted 11199 | 44 201 338 . 1209 2227 2237 . 304 . 140 219 1418 209 . . 911 234 1508 . . Guns 2307 | 44 201 15 . 140 1629 265 . 13 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 4277 | . . 323 . 713 502 1056 . . . . . 833 . . . 469 . 381 . . Melee 4519 | . . . . 356 . 916 . 291 . 140 219 585 209 . . 442 234 1127 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2031 | 44 201 15 . 42 1629 100 . . . . . . . . . . . . . . Thermal 323 | . . . . 227 96 . . . . . . . . . . . . . . . Explosive 4050 | . . 323 . 486 502 1056 . . . . . 833 . . . 469 . 381 . . Electromagnetic 276 | . . . . 98 . 165 . 13 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 4519 | . . . . 356 . 916 . 291 . 140 219 585 209 . . 442 234 1127 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 4 4 4 4 6 7 7 7 . . . . . . . . . 7 . . Average Corruption 5 | . 3 4 4 4 5 6 7 7 . . . . . . . . . 7 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 164 | . 6 8 18 17 2 88 1 24 . . . . . . . . . . . . Message Errors 43 | . 1 1 4 4 . 25 . 8 . . . . . . . . . . . . Matter Fused 33 | . 1 1 2 2 1 20 1 5 . . . . . . . . . . . . Heat Flow Errors 30 | . 1 2 7 3 . 12 . 5 . . . . . . . . . . . . Energy Discharges 16 | . . . 2 3 . 10 . 1 . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Fused 4 | . . 1 . 1 . 1 . 1 . . . . . . . . . . . . Data Loss (minor) 19 | . 1 1 2 2 1 11 . 1 . . . . . . . . . . . . Data Loss (major) 9 | . 1 1 1 2 . 4 . . . . . . . . . . . . . . Misfires 5 | . . 1 . . . 2 . 2 . . . . . . . . . . . . Alerts 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 500 | . . 6 . 46 65 8 . . . 42 91 113 43 . . 53 . 33 . . Projectiles 8 | . . . . . 8 . . . . . . . . . . . . . . . Explosions 162 | . . 6 . 16 57 8 . . . . . 44 . . . 31 . . . . Melee 330 | . . . . 30 . . . . . 42 91 69 43 . . 22 . 33 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 308 | . . 89 . 104 46 69 . . . . . . . . . . . . . . Shots 7 | . . 2 . 2 1 2 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 130 152 260 253 21 283 . 306 . . . 5 . . . . . . . 8 Average Temperature 97 | . 72 50 108 89 7 97 . 122 . . . 3 . . . . . . . 8 Received Heat Transfer 1846 | . . . . 123 630 603 . 90 . 45 . 27 21 . . 18 21 166 . 102 Effects 8 | . . . . . . 3 . 5 . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Interference 6 | . . . . . . 2 . 4 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 3 . . . . . . . . . . 1 . . . . Heat Transferred 609 | . . . . 350 259 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 2364 | 5 160 87 . 422 379 2364 1153 986 533 664 539 693 488 574 390 699 410 743 326 308 Initial 1152 | . 3 . . . 105 211 1152 749 517 371 348 197 363 217 301 267 366 58 326 228 Average 583 | 1 53 34 . 105 164 1153 1152 817 521 519 316 391 374 456 337 553 320 325 326 280 Maximum Alert Level 5 | . . . . 2 1 5 4 3 2 2 2 2 2 2 1 2 2 3 1 1 Low Security (%) 23 | 100 100 100 . 78 58 . . . . . 5 17 . . . . 3 38 . . Level 1 29 | . . . . 18 41 14 . . . 15 80 49 74 29 100 23 95 25 100 100 Level 2 18 | . . . . 2 . 14 . . 100 84 13 33 25 70 . 76 1 29 . . Level 3 13 | . . . . . . 21 . 100 . . . . . . . . . 6 . . Level 4 5 | . . . . . . 17 100 . . . . . . . . . . . . . Level 5 9 | . . . . . . 31 . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . 1 . . 4 . . . . . 5 . 3 . 1 . 2 . . . Investigation 5 | . . 1 . . 1 . . . . . . . 2 . . . 1 . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . . . . . 1 . . . . . 5 . 1 . 1 . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 2 . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 9 | . . . . . 4 . . . . . 3 . 1 . 1 . . . . . Communications Jammed 9 | . . . . . . . . . . . 7 . 2 . . . . . . . Distress Signals 9 | . . . . . . . . . . . 7 . 2 . . . . . . . Times Spotted 228 | . 8 3 . 13 34 27 1 22 1 14 12 10 5 . 1 18 12 33 3 11 Peak Tracking Total 10 | . 3 3 . 4 6 4 1 7 1 4 5 2 2 . 1 4 6 10 3 9 Tactical Retreats 23 | . 3 . . 4 1 2 . 3 . 2 1 1 1 . . . 1 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 24 | . 3 . . . 1 7 . 1 . 3 3 3 . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 29 | . . . . 6 . 4 . 2 . 2 . 4 . 4 . 2 1 4 . . Max in Single Turn 6 | . . . . 6 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Garrison Relay 19 | . . . . . . 3 . 1 . 2 . 3 . 4 . 2 . 4 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 52 | . 1 1 2 . 4 5 1 1 3 1 7 2 10 3 2 . 7 . 1 1 Terminals 34 | . 1 . . . 3 5 . 1 2 1 5 2 6 3 1 . 3 . . 1 Fabricators 5 | . . . . . . . . . . . . . 2 . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . 1 . 1 . 2 . 2 . 1 . 1 . 1 . Total Hacks 115 | . 5 1 2 . 12 6 1 5 5 3 12 3 22 7 5 . 23 . 1 2 Successful 38 | . . 1 2 . 8 2 1 . 2 . 3 . 6 1 1 . 10 . 1 . Failed 77 | . 5 . . . 4 4 . 5 3 3 9 3 16 6 4 . 13 . . 2 Catastrophic 22 | . 1 . . . 1 3 . 1 2 1 1 1 4 1 2 . 3 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 5 . 1 . 10 1 . . 3 . 6 3 6 4 . . 13 . . . Terminals 85 | . 5 . . . 9 6 . 5 4 3 10 3 13 7 4 . 14 . . 2 Fabricators 15 | . . . . . . . . . . . . . 7 . . . 8 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 3 . 1 . 1 . 2 . 2 . 1 . 1 . 1 . Terminal Hacks 14 | . . 1 2 . 4 2 . . . . . . 2 1 . . 2 . . . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . Open Door 3 | . . 1 . . . 1 . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . . . . . . . . . . . 2 . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . 2 . . . 5 . . . Network Status 3 | . . . . . . . . . . . . . 1 . . . 2 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . . . Build 2 | . . . . . . . . . . . . . 1 . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . 1 . 1 . 2 . 2 . 1 . 1 . 1 . Unlock Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Seal Access 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 7 | . . . . . 3 . . . 1 . 1 . . . . . 2 . . . Terminals 6 | . . . . . 2 . . . 1 . 1 . . . . . 2 . . . Assimilate 2 | . . . . . . . . . . . . . . . . . 2 . . . Botnet 2 | . . . . . 2 . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Restock 1 | . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 1 . . . 2 4 . 1 3 1 6 2 6 2 1 . 6 . . 1 Full Trace Events 8 | . . . . . . 1 . 1 . 1 . . 2 1 . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Built 3 | . . . . . . . . . . . . . 2 . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 159 | . . . . . . . . . . . . . 128 . . . 31 . . . Total Part Build Rating 21 | . . . . . . . . . . . . . 16 . . . 5 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 8 | . . . . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . 1 . . . . . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 70 | . . . . . . . . 10 1 8 8 9 5 . . 9 7 13 . . Non-combat 10 | . . . . . . . . . . . 4 . 4 . . . 2 . . . Combat 60 | . . . . . . . . 10 1 8 4 9 1 . . 9 5 13 . . Robot Hacks Applied 76 | . . . . . . . . 12 2 8 9 10 5 . . 9 7 14 . . drop_inventory 5 | . . . . . . . . . . . 2 . 2 . . . 1 . . . purge_threat 3 | . . . . . . . . . . . 2 . . . . . 1 . . . block_reporting 1 | . . . . . . . . . . . . . 1 . . . . . . . map_route 2 | . . . . . . . . . . . 1 . 1 . . . . . . . emergency_deploy 1 | . . . . . . . . . . . . 1 . . . . . . . . find_garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . scatter_targeting 3 | . . . . . . . . 1 . 1 1 . . . . . . . . . mark_system 1 | . . . . . . . . . . . . . . . . . . 1 . . amplify_resonance 5 | . . . . . . . . 1 . . . . . . . 3 . 1 . . wipe_record 3 | . . . . . . . . . 1 . . 1 . . . . . 1 . . disable_weapons 1 | . . . . . . . . 1 . . . . . . . . . . . . reboot_system 10 | . . . . . . . . . . . . 3 . . . 1 2 4 . . go_dormant 2 | . . . . . . . . . . . . 1 . . . . 1 . . . overwrite_iff 22 | . . . . . . . . 6 . 3 . 2 . . . 4 2 5 . . formatsys_high 15 | . . . . . . . . 3 . 3 3 2 1 . . 1 . 2 . . formatsys_deep 1 | . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 80 | . . . . . 4 12 . 5 . 7 . 13 . 16 . 6 . 17 . . Machine Destruction 76 | . . . . . . 12 . 5 . 7 . 13 . 16 . 6 . 17 . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . Attached 30 | . . . . . . . . 4 6 4 . 7 1 3 . . 1 4 . . Merged Code Value 236 | . . . . . . . . . . . . . . 78 . 28 . 130 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . 5 . . . 6 . . . 4 . . . 3 . 3 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 63 | . . . . . . 5 . 7 . 14 3 4 1 5 . 5 6 10 . 3 Largest Group 6 | . . . . . . 3 3 3 1 6 2 2 1 5 5 3 4 5 . 3 Highest-Rated Group 245 | . . . . . . 56 45 45 16 85 64 37 32 174 174 70 112 245 . 138 Highest-Rated Ally 68 | . . . . . . 31 15 16 16 32 32 32 32 46 46 41 47 68 . 46 Total Orders 2 | . . . . . . . . . . . . . 1 . . . . 1 . . STAY 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Ally Attacks 311 | . . . . . . 3 . 68 1 39 25 23 7 . 48 28 20 30 . 19 Total Damage 6822 | . . . . . . 22 . 753 . 627 798 502 293 . 763 857 340 1497 . 370 Kills 57 | . . . . . . . . 8 . 8 9 3 1 . 6 10 . 10 . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . 1 1 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 12340 | 83 418 348 981 831 1310 3488 20 783 170 413 598 588 508 261 119 307 378 653 12 71 Spaces Moved 10325 | 44 141 141 422 275 481 1294 7 281 361 438 1217 576 1415 582 349 535 795 846 28 97 Core 40 | 16 . . . . . . . . . . . . . . . . . . . 24 Treads 2929 | 28 141 141 422 275 481 1141 7 281 12 . . . . . . . . . . . Legs 153 | . . . . . . 153 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 7203 | . . . . . . . . . 349 438 1217 576 1415 582 349 535 795 846 28 73 Fastest Speed 29 | 50 160 232 232 232 155 160 240 240 29 29 29 30 29 29 29 29 29 32 35 35 Average Speed 88 | 149 236 234 232 232 172 236 240 240 36 29 29 30 29 29 29 29 29 32 35 38 Slowest Speed 470 | 200 240 240 232 232 240 470 240 240 240 72 30 30 30 29 29 29 94 102 35 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . . 5 . 3 2 . 2 4 3 . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 39 35 70 69 32 83 3 41 14 48 39 64 32 84 12 49 26 87 2 15 Regions Visited 20 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Spaces Dug 136 | . . . . 19 8 13 1 . 3 4 19 5 17 1 1 6 29 10 . . Terrain Destroyed 295 | . . 18 . 80 17 57 1 . 3 4 19 25 17 1 1 6 29 17 . . Melee 81 | . . . . . 8 6 1 . 3 4 19 5 17 1 1 1 5 10 . . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 214 | . . 18 . 80 9 51 . . . . . 20 . . . 5 24 7 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 12727 | 54 197 153 426 430 781 1570 8 359 396 670 1406 922 1467 661 365 650 912 1145 29 126 Wait 1239 | . 32 . . 122 161 44 . 14 5 112 88 211 13 54 15 65 80 203 . 20 Move 10269 | 43 140 140 421 274 481 1293 7 280 361 437 1208 575 1409 577 349 530 787 840 28 89 Hop 21 | . . . . . . . . . . . 4 . 3 2 . 2 4 2 . 4 Pick Up 69 | 2 2 2 3 1 10 26 . 7 3 1 2 5 . 2 . 1 2 . . . Fast Attach 51 | 6 1 1 . . 5 6 . 1 . 6 7 1 2 4 . 2 5 3 1 . Attach 35 | . . . . 3 7 9 . 3 6 1 . 2 2 . . . 1 1 . . Detach 17 | . 1 2 . . 2 2 . . 3 . . 1 1 3 . 1 . 1 . . Swap 128 | . . 4 . 7 17 19 . 8 7 10 11 22 4 2 . 5 6 6 . . Drop 68 | . 2 . 2 . 2 18 . 6 6 1 10 2 3 4 . 2 8 2 . . Fire 363 | 3 19 4 . 15 88 36 . 25 2 28 15 23 9 8 . 31 10 47 . . Melee 264 | . . . . 8 8 73 1 14 3 20 25 27 20 5 1 10 9 40 . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 157 | . . . . . . 14 . . . 54 36 53 . . . . . . . . Rewire 46 | . . . . . . 30 . 1 . . . . 1 . . 1 . . . 13 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / [*Low x2] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: *Fac x2 / [*Upp x2] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 84 | -11/Junkyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 16) 502 | -10/Materials | Entered Mines 580 | -10/Mines | Met a Derelict shopkeep closing up shop 584 | -10/Mines | Learned location of Storage (-9) 706 | -10/Mines | Core integrity fell below 50% 841 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 841 | -10/Mines | Discovered new exit (range 5) 850 | -10/Mines | Entered Exiles 906 | -10/Exiles | Met 8R-AWN 943 | -10/Exiles | Met EX-HEX 1052 | -10/Exiles | Met EX-DEC 1096 | -10/Exiles | Learned location of Zion (-7) 1143 | -10/Exiles | Met EX-BIN 1175 | -10/Exiles | Aligned with FarCom system 1178 | -10/Exiles | Given EX-Vault access code 1240 | -10/Exiles | Opened EX-Vault 1254 | -10/Exiles | Found Field Lobotomy Kit 1302 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1462 | -10/Exiles | Discovered new exit (range 11) 1831 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1831 | -10/Exiles | Entered Mines 2206 | -9/Mines | Found a hidden stash of uninstalled traps 2514 | -9/Mines | Destroyed 7 combat bots 2639 | -9/Mines | Discovered new exit (range 10) 2662 | -9/Mines | Entered Materials 2662 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3677 | -8/Materials | Build established: Scavenger-Mutant 3712 | -8/Materials | Garrison activated, responded to threat 3812 | -8/Materials | Lost 3 parts (1n2u) 3907 | -8/Materials | Garrison activated, responded to threat 3972 | -8/Materials | Identified exit to Garrison 3972 | -8/Materials | Entered Garrison 3973 | -8/Garrison | Lost 3 parts (2n1w) 4294 | -8/Garrison | Triggered checkpoint 4316 | -8/Garrison | Core integrity fell below 50% 4349 | -8/Garrison | Lost 4 parts (1n2u1w) 4404 | -8/Garrison | Discovered new exit (range 10) 4507 | -8/Garrison | Garrison Relay disabled 4969 | -8/Garrison | Garrison Relay disabled 5341 | -8/Garrison | Discovered new exit (range 11) 5511 | -8/Garrison | Triggered checkpoint 5696 | -8/Garrison | Triggered checkpoint 5758 | -8/Garrison | Triggered checkpoint 5860 | -8/Garrison | Garrison Relay disabled 6160 | -8/Garrison | Discovered new exit (range 11) 6538 | -8/Garrison | Triggered checkpoint 7211 | -8/Garrison | Discovered new exit (range 80) 7211 | -8/Garrison | Discovered new exit (range 15) 7211 | -8/Garrison | Discovered new exit (range 81) 7353 | -8/Garrison | Installed Relay Interface Framework 7460 | -8/Garrison | Entered Materials 7460 | -8/Materials | Accompanied by 3 allies 7480 | -8/Materials | Identified exit to Garrison 7480 | -8/Materials | Entered Garrison 7480 | -8/Garrison | Accompanied by 3 allies 7612 | -8/Garrison | Triggered checkpoint 7656 | -8/Garrison | Build established: Bothacker-Mutant 7732 | -8/Garrison | Triggered checkpoint 7794 | -8/Garrison | Triggered checkpoint 7893 | -8/Garrison | Discovered new exit (range 11) 7959 | -8/Garrison | Expanded RIF knowledge: Robot Detection 8196 | -8/Garrison | Garrison Relay disabled 8263 | -8/Garrison | Entered Factory 8263 | -7/Factory | Accompanied by 1 ally 8263 | -7/Factory | Evolved 2 slots: Utility x2 8417 | -7/Factory | Discovered new exit (range 15) 8433 | -7/Factory | Identified exit to Garrison 8433 | -7/Factory | Entered Garrison 8517 | -7/Garrison | Triggered checkpoint 8520 | -7/Garrison | Triggered checkpoint 8524 | -7/Garrison | Triggered checkpoint 8542 | -7/Garrison | Triggered checkpoint 8564 | -7/Garrison | Garrison Relay disabled 8585 | -7/Garrison | Assimilated ARC 4a with formatsys_deep 8590 | -7/Garrison | Triggered checkpoint 8604 | -7/Garrison | Expanded RIF knowledge: Command Fork 8642 | -7/Garrison | Build established: Bothacker-Sprinter 8666 | -7/Garrison | Discovered new exit (range 10) 8734 | -7/Garrison | Triggered checkpoint 8772 | -7/Garrison | Discovered new exit (range 11) 8801 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 8823 | -7/Garrison | Garrison Relay disabled 8846 | -7/Garrison | Entered Factory 8846 | -7/Factory | Accompanied by 1 ally 8862 | -7/Factory | Discovered new exit (range 130) 8938 | -7/Factory | Discovered new exit (range 15) 9304 | -7/Factory | Discovered new exit (range 11) 9444 | -7/Factory | Identified exit to Garrison 9444 | -7/Factory | Entered Garrison 9559 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 9562 | -7/Garrison | Garrison Relay disabled 9665 | -7/Garrison | Triggered checkpoint 9729 | -7/Garrison | Discovered new exit (range 8) 9747 | -7/Garrison | Triggered checkpoint 9806 | -7/Garrison | Discovered new exit (range 15) 9835 | -7/Garrison | Triggered checkpoint 9851 | -7/Garrison | Garrison Relay disabled 9870 | -7/Garrison | Triggered checkpoint 9875 | -7/Garrison | Triggered checkpoint 9935 | -7/Garrison | Discovered new exit (range 10) 9956 | -7/Garrison | Triggered checkpoint 10003 | -7/Garrison | Garrison Relay disabled 10032 | -7/Garrison | Entered Factory 10032 | -6/Factory | Evolved 2 slots: Utility x2 10285 | -6/Factory | Fabricated Cmb. Antigrav System? 10302 | -6/Factory | Build established: Botlord-Sprinter 10326 | -6/Factory | Discovered new exit (range 10) 10540 | -6/Factory | Identified exit to Garrison 10540 | -6/Factory | Entered Garrison 10540 | -6/Garrison | Discovered recently destroyed garrison 10549 | -6/Garrison | Expanded RIF knowledge: Code Merge 10604 | -6/Garrison | Rescued a captive Derelict 10612 | -6/Garrison | Discovered new exit (range 9) 10616 | -6/Garrison | Garrison Relay disabled 10657 | -6/Garrison | Discovered new exit (range 13) 10673 | -6/Garrison | Garrison Relay disabled 10687 | -6/Garrison | Garrison Relay disabled 10732 | -6/Garrison | Garrison Relay disabled 10742 | -6/Garrison | Discovered new exit (range 11) 10801 | -6/Garrison | Entered Factory 10801 | -6/Factory | Accompanied by 5 allies 10907 | -6/Factory | Identified exit to Garrison 10920 | -6/Factory | Entered Garrison 10920 | -6/Garrison | Accompanied by 1 ally 10928 | -6/Garrison | Triggered checkpoint 10937 | -6/Garrison | Garrison Relay disabled 11004 | -6/Garrison | Triggered checkpoint 11028 | -6/Garrison | Triggered checkpoint 11048 | -6/Garrison | Discovered new exit (range 10) 11066 | -6/Garrison | Triggered checkpoint 11077 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 11080 | -6/Garrison | Garrison Relay disabled 11157 | -6/Garrison | Discovered new exit (range 8) 11161 | -6/Garrison | Triggered checkpoint 11190 | -6/Garrison | Triggered checkpoint 11208 | -6/Garrison | Discovered new exit (range 11) 11227 | -6/Garrison | Entered Factory 11227 | -5/Factory | Evolved 2 slots: Utility x2 11248 | -5/Factory | Discovered new exit (range 15) 11305 | -5/Factory | Discovered new exit (range 7) 11419 | -5/Factory | Discovered new exit (range 5) 11490 | -5/Factory | Discovered new exit (range 16) 11556 | -5/Factory | Fabricated Stasis Canceller (x1) 11605 | -5/Factory | Identified exit to Garrison 11605 | -5/Factory | Entered Garrison 11605 | -5/Garrison | Accompanied by 2 allies 11848 | -5/Garrison | Triggered checkpoint 11854 | -5/Garrison | Triggered checkpoint 11867 | -5/Garrison | Triggered checkpoint 11882 | -5/Garrison | Garrison Relay disabled 11944 | -5/Garrison | Triggered checkpoint 11946 | -5/Garrison | Triggered checkpoint 11981 | -5/Garrison | Discovered new exit (range 8) 12037 | -5/Garrison | Garrison Relay disabled 12105 | -5/Garrison | Expanded RIF knowledge: Structural Interface 12126 | -5/Garrison | Triggered checkpoint 12152 | -5/Garrison | Garrison Relay disabled 12164 | -5/Garrison | Discovered new exit (range 15) 12186 | -5/Garrison | Discovered new exit (range 8) 12189 | -5/Garrison | Garrison Relay disabled 12212 | -5/Garrison | Triggered checkpoint 12241 | -5/Garrison | Spotted B-75 Beast 12258 | -5/Garrison | Entered Factory 12258 | -4/Factory | Evolved 2 slots: Utility x2 12270 | -4/Factory | Identified exit to Garrison 12270 | -4/Factory | Entered Garrison 12286 | -4/Garrison | Lost 12 parts (2n8u2w) 12341 | -4/Garrison | Self-destructed Last Messages --------------- system tracking data. 12285_ Attempting to rewire X-72 Disruptor. 12286_ B-60 Warrior springs to life. 12286_ Attempting to rewire X-72 Disruptor. 12289_ X-72 Disruptor rewired. 12290_ Attempting to rewire X-72 Disruptor. 12294_ X-72 Disruptor rewired. 12296_ Attempting to rewire X-72 Disruptor. 12298_ X-72 Disruptor rewired. 12299_ B-60 Warrior system terminally corrupted. 12300_ Acquired 79 matter. 12302_ RIF reveals location of phase wall. 12305_ B-60 Warrior springs to life. 12305_ Penetrated by Slug. 12330_ Slug penetrates Wall. 12330_ RIF reveals location of phase wall. 12334_ Lance destroyed. 12338_ Slug penetrates Wall. 12340_ RIF reveals location of phase wall. 12341_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????g???????BB???????g???????????????????? | | ????????????g???????BB???????????????????????????? | | ????????????g???????????p????g???????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? p#????????????????????? | | ????????????????????????? +????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????ggg?? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# T????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #?????g?g????????????? | | ????????????????????????# ###+#????????#"""##### | | ????????????????????????# ???????? | | ????????????????????????# ?????????? | | ????????????????????????# ???????????? | | ????????????????????????#@#????????????????????### | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #?????????????????###??? | | ????????????????????????# #????????????????? #??? | | ????????????????????????#Y#?????????????????# #??? | | ????????????????????????# #?????????????????# #??? | | ????????????????????????# #?????????????????# #??? | | ????????????????????????# #?????????????????# #??? | | ????????????????????????# #??###???###???#### #### | | ????????????????????????# #### ##+## ##+##!##*## # | | ????????????????????????# x ghh g%=%!%! | | ???????????gg???????????###### ##### #####[##### # | | ?????????????????????????????# #???# #???#[#???# # | | ?????????????????????????????# #???# #??## #??## # | | ????????????????????????????? #??? #??#! #??#==# | | ????????????????????????????? #??? #??#! #??#*%# | | ????????????????????????????# #??# #??#! #??#/!# | | ????????????????????????????####??####??####??#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 12 Relay Coupler Types 7 Relay Coupler Value 369 Item Schematics ----------------- Stasis Canceller | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -6/Factory | Preloaded Stasis Canceller | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleTachyonWarhead Manual? 0 Play Time 01:50:58 Cumulative 326.6 hours Start 2023.03.02 @ 20:16:24 End 2023.03.03 @ 18:01:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 428 Rogue 341 Adventurer 87 Explorer 0 Win Type - Total 12 Types 6/0/4/1/1/0/0/0/0 Lore% 85 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: caac2ade-c31a-4afc-bc64-acf728ef5743