Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.02.13 @ 14:37:56 Player: barteg Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (2143) 2143 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7478 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 144/300 Energy 100/100 System Corruption 8% Temperature Cool (18) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Compact Ion Cannon > --- INVENTORY (5) ---- Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Compressor Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Power Amplifier Improved Reaction Control System Phase Shifter Hardened Heavy Armor Plating Advanced Shield Generator Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Compact Ion Cannon Heavy Assault Rifle Smartbomb Launcher > --- INVENTORY -------- Gauss Cannon [Rating: 84] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Thunder Leg Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Smartbomb Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Slots Evolved 11 | . 1 2 2 2 . 2 2 . . Power 2 | . . 1 . . . . 1 . . Propulsion 1 | . . . 1 . . . . . . Utility 6 | . 1 1 1 1 . 1 1 . . Weapon 2 | . . . . 1 . 1 . . . Parts Attached 69 | 7 5 7 15 . 6 6 1 3 19 Power 12 | 1 . 2 4 . . 1 . . 4 Engine 7 | 1 . 1 4 . . . . . 1 Core 5 | . . 1 . . . 1 . . 3 Reactor . | . . . . . . . . . . Propulsion 17 | 2 2 2 3 . 3 . . 1 4 Treads 11 | 2 2 2 1 . 3 . . 1 . Leg 5 | . . . 1 . . . . . 4 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . 1 . . . . . . Utility 25 | 2 2 2 5 . 3 3 1 . 7 Device 11 | . . . 3 . 1 1 1 . 5 Storage 1 | . . 1 . . . . . . . Processor 5 | 1 1 1 1 . 1 . . . . Hackware 2 | . . . . . . 1 . . 1 Protection 6 | 1 1 . 1 . 1 1 . . 1 Artifact . | . . . . . . . . . . Weapon 15 | 2 1 1 3 . . 2 . 2 4 Energy Gun 3 | 1 . 1 . . . 1 . . . Energy Cannon 3 | . . . 1 . . 1 . . 1 Ballistic Gun 4 | 1 . . 1 . . . . 1 1 Ballistic Cannon 2 | . . . 1 . . . . . 1 Launcher 2 | . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 . . 2 Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 1 | . . . 1 . . . . . . Parts Lost 29 | . . 1 1 . 3 1 . 10 13 Power 6 | . . 1 . . 1 . . 1 3 Propulsion 3 | . . . . . . . . 1 2 Utility 14 | . . . 1 . 2 1 . 4 6 Weapon 6 | . . . . . . . . 4 2 Highest Loss Streak 10 | . . 1 1 . 1 1 . 10 5 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 2 | 2 2 1 3 2 3 3 3 2 . Power . | . 1 . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | 1 1 1 . . . . . . . Weapon 1 | . . . 2 2 3 3 3 2 . Tool/Special . | . . . . . . . . . . Unused Backups 2 | . 1 . 1 . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . 1 . 1 . . . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 80 | . 100 99 86 89 89 95 94 59 50 Engine 7 | . 12 12 11 14 10 6 5 2 . Core 5 | . . 7 . . . 4 5 2 12 Treads 13 | . 25 20 17 21 21 18 16 8 . Leg 3 | . . . 2 . . . . . 9 Device 7 | . . . 4 7 9 15 22 14 9 Processor 11 | . 12 14 16 14 14 18 16 11 . Hackware 1 | . . . . . . 2 . . 2 Protection 10 | . 25 20 14 14 11 4 5 4 3 Energy Gun 5 | . 12 10 3 . . 11 11 6 . Energy Cannon 3 | . . . 4 7 7 6 5 3 4 Ballistic Gun 4 | . 11 10 3 4 7 . . . 3 Ballistic Cannon 2 | . . . 4 7 7 6 5 2 . Peak Build Rating 84 | 7 12 20 30 28 42 58 63 67 84 Average Rating 35 | 5 10 16 22 27 35 54 63 43 52 On Entrance 25 | . 7 11 15 27 28 42 58 63 . Avg Prop Armor Cover (%) 16 | . . . 19 . . . . . 7 Naked Turns 51 | . . . . . . . . 44 7 Heaviest Build 63 | 10 11 26 33 35 35 41 37 37 63 Greatest Support 98 | 40 46 46 60 60 84 84 84 98 43 Greatest Overweight (x) 20 | 3 . . 2 . . . . . 20 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 10 | 5 5 10 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 7 5 5 5 5 5 5 5 Most Carried 5 | 3 5 3 5 3 5 5 3 5 4 Average Carried 2 | 2 2 1 3 2 3 3 3 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 2 3 2 5 4 3 . 2 Class Distribution -------------------- 58% | Hacker-Mutant 20% | Hacker-Skirmisher 19% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/DSF Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Matter Collected 1602 | 208 80 320 252 40 235 145 15 . 307 Remotely 170 | . . . . . . . . . 170 Salvage Created 2308 | . . 518 386 . 418 429 . 198 359 Parts 124 | . . 24 23 . 26 21 . 2 28 Haulers Intercepted 1 | . . . . . . . . . 1 Recyclers Shooed 2 | . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Combat Hostiles Destroyed 43 | . . 10 8 . 9 10 . 1 5 Guns 20 | . . 10 3 . 4 3 . . . Cannons 21 | . . . 5 . 5 7 . . 4 AOE 2 | . . . . . . . . 1 1 Classes Destroyed 13 | . . 3 . . 4 2 . 1 3 Builder 4 | . . . . . . . . . 4 Tunneler 1 | . . 1 . . . . . . . Hauler 1 | . . . . . . . . . 1 Watcher 2 | . . . . . . . . . 2 Swarmer 3 | . . . . . . 3 . . . Grunt 21 | . . 7 4 . 4 4 . . 2 Brawler 1 | . . . . . 1 . . . . Sentry 9 | . . 3 4 . . 2 . . . Specialist 2 | . . . . . 2 . . . . Hunter 2 | . . . . . 1 . . . 1 Programmer 3 | . . . . . . 1 . . 2 Heavy 1 | . . . . . 1 . . . . Compactor 1 | . . . . . . . . 1 . Best Kill Streak 6 | . . 4 2 . 3 3 . 1 6 Combat Bots Only 4 | . . 4 2 . 3 3 . 1 1 Max Kills in Single Turn 2 | . . 2 1 . 1 1 . 1 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Hostile Shots Fired 541 | . . 53 62 . 86 66 . 31 243 Missed 164 | . . 10 21 . 42 27 . 1 63 Hits 377 | . . 43 41 . 44 39 . 30 180 Melee 31 | . . . . . 1 . . 30 . Projectile 346 | . . 43 41 . 43 39 . . 180 Critical Strikes 26 | . . . . . 2 . . 14 10 Actively Blocked 6 | . . . . . . . . 6 . Damage Taken 4928 | . . 374 400 . 522 241 . 904 2487 Core 1178 | . . 34 20 . 80 35 . 336 673 Absorbed by Shields 174 | . . . . . . . . . 174 Redirected to Shielding 112 | . . 14 28 . 8 . . 62 . Ignored by Resistances 2866 | . . 235 244 . 335 191 . 507 1354 Regen/Repaired (Parts) 29 | . . . 29 . . . . . . Core Remaining (%) 95 | 100 100 91 96 . 88 95 . . . Volleys Fired 149 | . . 33 31 . 25 18 . 6 36 Largest 4 | . . 2 2 . 3 4 . 4 2 Hottest 235 | . . 83 97 . 117 235 . 235 130 Shots Fired 310 | . . 61 59 . 75 54 . 14 47 Gun 164 | . . 61 38 . 25 26 . 6 8 Cannon 136 | . . . 21 . 50 28 . 6 31 Launcher 10 | . . . . . . . . 2 8 Special . | . . . . . . . . . . Kinetic 134 | . . 31 27 . 50 12 . 3 11 Thermal 166 | . . 30 32 . 25 42 . 9 28 Explosive 10 | . . . . . . . . 2 8 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 45 | . . 37 40 . 45 28 . 23 37 Robot Miss Streak 2 | . . 1 1 . 1 1 . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 260 | . . 53 52 . 64 45 . 7 39 Core Hits 105 | . . 20 18 . 21 22 . 5 19 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . . 1 . 3 . . . 1 Burn 1 | . . . 1 . . . . . . Blast 4 | . . . . . 3 . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6376 | . . 740 855 . 1102 1001 . 1115 1563 Guns 2011 | . . 740 433 . 254 468 . 56 60 Cannons 2497 | . . . 422 . 848 533 . 97 597 Explosions 1866 | . . . . . . . . 960 906 Melee . | . . . . . . . . . . Ramming 2 | . . . . . . . . 2 . Kinetic 1658 | . . 322 351 . 617 207 . 48 113 Thermal 2850 | . . 418 504 . 485 794 . 105 544 Explosive 1866 | . . . . . . . . 960 906 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 1 . . . . . 8 Average Corruption 3 | . . . 1 . . . . . 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 15 | . . . 4 . . . . . 11 Message Errors 6 | . . . 1 . . . . . 5 Matter Fused 3 | . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . . 2 Data Loss (minor) 2 | . . . 2 . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 138 | . . . . . . 10 . . 128 Projectiles 66 | . . . . . . 10 . . 56 Explosions 72 | . . . . . . . . . 72 Melee . | . . . . . . . . . . Knockbacks 7 | . . . 1 . 4 2 . . . Impact . | . . . . . . . . . . Kinetic 7 | . . . 1 . 4 2 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 328 | . . . . . . . . 80 248 Shots 9 | . . . . . . . . 2 7 Rammed 1 | . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 628 | . . 473 198 . . 356 . 52 628 Average Temperature 170 | . . 187 72 . . 120 . 13 236 Received Heat Transfer 1800 | . . 261 279 . 63 123 . . 1074 Effects 30 | . . 8 . . . . . . 22 Shutdowns 8 | . . 2 . . . . . . 6 Interference 8 | . . 5 . . . . . . 3 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 8 | . . 1 . . . . . . 7 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 1 | . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . . 5 1 . . 3 . . 1 Heat Transferred 5373 | . . 1036 1184 . 777 1525 . 185 666 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 100 91 100 100 100 100 Level 1 . | . . . . . 8 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Peak Influence 205 | . . 85 66 . 205 79 . 18 58 Initial 79 | . . . 18 . . 79 . . . Average 14 | . . 14 11 . 80 19 . . 4 Influence Increases 1244 | . . 265 222 . 235 244 . 22 256 Destroy 0b10 Robot/C 840 | . . 200 160 . 180 200 . . 100 Destroy 0b10 Robot/NC 40 | . . 5 . . . . . . 35 Destroy Leader 226 | . . 60 60 . 40 40 . . 26 Disable Machine 8 | . . . . . . 4 . . 4 Destroy Structure 100 | . . . 2 . . . . 22 76 Lose Combat Pursuer 30 | . . . . . 15 . . . 15 Influence Decreases 1244 | . . 205 282 . 30 449 . 22 256 Entered New Map 168 | . . . 42 . . 126 . . . Time Decay 954 | . . 195 240 . . 313 . . 206 Lost Part 122 | . . 10 . . 30 10 . 22 50 Squads Dispatched 8 | . . 1 1 . 2 1 . . 3 Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . 1 . . 1 Reinforcement 6 | . . 1 1 . 2 . . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Distress Signals 4 | . 1 1 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 65 | . . 13 14 . 10 11 . 6 11 Peak Tracking Total 5 | . . 3 5 . 3 3 . 5 3 Tactical Retreats 2 | . . . . . 1 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Traps Triggered 3 | . . . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Machines Disabled 2 | . . . . . . 1 . . 1 Max in Single Turn 1 | . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Machines Accessed 9 | . 1 2 3 1 . 2 . . . Terminals 7 | . 1 2 1 1 . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 15 | . 1 3 6 1 . 4 . . . Successful 12 | . 1 3 6 1 . 1 . . . Failed 3 | . . . . . . 3 . . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 12 | . 1 3 3 1 . 4 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 1 3 3 1 . 1 . . . Record 6 | . 1 2 2 . . 1 . . . Open DSF 1 | . . . . 1 . . . . . Maintenance Status 2 | . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . 1 . . . 2 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 38 | . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Initial Warlord ECA Mod 9 | . . . . . . 9 8 8 8 Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 . Total Damage 42 | . . . . . . . . 42 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Active Infowar (turns) 2400 | . 277 571 341 56 319 631 48 157 . Optics 2400 | . 277 571 341 56 319 631 48 157 . Terrain 954 | . . . . . 140 631 48 135 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Turns Passed 4123 | 90 291 604 771 56 319 631 48 207 1106 Spaces Moved 2012 | 53 170 292 336 34 127 351 30 148 471 Core 164 | 22 . . . . . . . 73 69 Treads 1347 | 31 170 292 237 34 127 351 30 75 . Legs 501 | . . . 99 . . . . . 402 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 166 160 160 160 50 50 Average Speed 165 | 140 160 162 173 166 160 160 160 105 188 Slowest Speed 1050 | 200 160 170 260 166 166 160 160 160 1050 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . 4 . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 28 | 4 32 27 30 1 93 13 2 74 13 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 . 1 . . . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 81 | . . . 1 . . . . 23 57 Melee . | . . . . . . . . . . Projectile 2 | . . . 1 . . . . . 1 AOE 79 | . . . . . . . . 23 56 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Total 2546 | 69 188 360 466 34 185 384 31 187 642 Wait 206 | . 2 19 58 . 18 . . 26 83 Move 2004 | 52 169 291 335 33 126 350 30 147 471 Hop . | . . . . . . . . . . Pick Up 65 | 10 6 5 11 . 7 6 . 1 19 Fast Attach 6 | . . . 4 . 2 . . . . Attach 48 | 7 1 4 6 1 1 5 1 4 18 Detach 1 | . . . . . . . . . 1 Swap 26 | . 6 4 9 . 3 3 . . 1 Drop 31 | . 4 4 12 . 3 2 . 2 4 Fire 149 | . . 33 31 . 25 18 . 6 36 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . 9 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 15) 91 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Evolved 1 slot: Utility x1 92 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Hacker-Mutant 359 | -10/Materials | Identified exit to Materials 359 | -10/Materials | Discovered exit to Materials (range 14) 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 875 | -9/Materials | Identified exit to Materials 875 | -9/Materials | Discovered exit to Materials (range 18) 986 | -9/Materials | Entered another Materials area 986 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1081 | -8/Materials | Repaired Deuterium Engine 1751 | -8/Materials | Identified exit to Factory 1751 | -8/Materials | Discovered exit to Factory (range 4) 1757 | -8/Materials | Entered Factory 1757 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1812 | -7/Factory | Identified exit to DSF 1813 | -7/Factory | Entered DSF 1869 | -7/DSF | Additional patrols routed to DSF 2047 | -7/DSF | Identified exit to Factory 2047 | -7/DSF | Discovered exit to Factory (range 15) 2108 | -7/DSF | Sterilization system engaged 2128 | -7/DSF | Ambient heat levels rising (+10) 2132 | -7/DSF | Entered Factory 2132 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2402 | -6/Factory | Build established: Hacker-Skirmisher 2508 | -6/Factory | Found Prototype Processor 2510 | -6/Factory | Identified Exp. Targeting Computer 2645 | -6/Factory | Identified exit to Factory 2645 | -6/Factory | Discovered exit to Factory (range 12) 2763 | -6/Factory | Entered another Factory area 2763 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2811 | -5/Factory | Sucked down chute 2811 | -5/Factory | Entered Waste 2812 | -5/Waste | Met a frightened Derelict 2876 | -5/Waste | Spotted C-40 Crusher 2877 | -5/Waste | Spotted C-40 Crusher 2878 | -5/Waste | Spotted C-40 Crusher 2878 | -5/Waste | Spotted C-40 Crusher 2920 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2920 | -5/Waste | Spotted C-40 Crusher 2923 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2926 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2940 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 2943 | -5/Waste | Crushed by Compactor (1 part destroyed) 2946 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2950 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2964 | -5/Waste | Destroyed C-40 Crusher 2965 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2968 | -5/Waste | Crushed by Compactor (1 part destroyed) 2968 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2974 | -5/Waste | Crushed by Compactor (1 part destroyed) 2994 | -5/Waste | Spotted C-40 Crusher 3005 | -5/Waste | Lost 10 parts (1p1n4u4w) 3013 | -5/Waste | Identified exit to Factory 3013 | -5/Waste | Discovered exit to Factory (range 11) 3018 | -5/Waste | Entered Factory 3246 | -5/Factory | Build established: Hacker-Mutant 3286 | -5/Factory | Found Prototype Launcher 3287 | -5/Factory | Identified Smartbomb Launcher 3598 | -5/Factory | Build established: Hacker-Tank 3817 | -5/Factory | Crushed by falling debris 3824 | -5/Factory | Core integrity fell below 50% 3848 | -5/Factory | Lost 3 parts (3u) 4029 | -5/Factory | Lost 5 parts (3p1u1w) 4083 | -5/Factory | Core integrity fell below 20% 4123 | -5/Factory | Build established: Hacker-Mutant 4124 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04057_ R-10 Processor collects Hvy. Laser. 04062_ R-10 Processor collects Adv. Heat Sink. 04064_ Broken Thunder Leg destroyed. 04065_ R-10 Processor collects Carbon-fiber Leg. 04068_ R-10 Processor collects Lgt. Angular Momentum Engine. 04070_ R-10 Processor suffers critical hit (Burn). 04073_ R-10 Processor collects Lgt. Angular Momentum Engine. 04079_ WELV