Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 19:10:51 Player: BadFPS Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (172) 860 Value Destroyed (6098) 6098 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (756) 756 TOTAL SCORE: 12454 Bonus ------- High Alert Combat Kills 456 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 294/300 Energy 10/100 System Corruption 15% Temperature Hot (238) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Improved Heat Sink Advanced Targeting Computer Core Analyzer > --- WEAPON (4) ------- High-powered Shock Rifle Tesla Rifle > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Signal Interpreter Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Core Analyzer Improved Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Heavy Gatling Laser Neutron Cannon KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Signal Interpreter Phase Shifter Plasma Rifle Phase Cannon Heavy Missile Launcher [Rating: 85] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Hover Unit Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . . 1 Utility 5 | . . . . . 2 1 1 . . 1 Weapon 2 | . . . . . 1 . 1 . . . Parts Attached 245 | 9 7 4 4 7 32 57 8 6 36 75 Power 33 | 1 2 1 . . 3 8 1 2 2 13 Engine 19 | 1 2 . . . 2 3 1 . 2 8 Core 13 | . . 1 . . 1 5 . 2 . 4 Reactor 1 | . . . . . . . . . . 1 Propulsion 62 | 2 2 2 . 2 12 14 4 2 7 15 Treads . | . . . . . . . . . . . Leg 59 | 2 2 2 . 2 11 14 4 2 6 14 Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . 1 1 Flight 1 | . . . . . 1 . . . . . Utility 76 | 2 2 . 4 2 11 17 2 . 12 24 Device 42 | 1 . . 1 1 5 6 1 . 7 20 Storage 5 | 1 1 . 1 1 1 . . . . . Processor 11 | . 1 . 2 . 1 4 1 . 1 1 Hackware 3 | . . . . . . 1 . . 1 1 Protection 15 | . . . . . 4 6 . . 3 2 Artifact . | . . . . . . . . . . . Weapon 74 | 4 1 1 . 3 6 18 1 2 15 23 Energy Gun 46 | 1 . . . 1 3 14 . . 15 12 Energy Cannon 7 | . 1 . . . . 2 1 . . 3 Ballistic Gun 13 | 3 . 1 . 2 2 . . . . 5 Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . . . 1 . . 2 . 3 Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 . 1 1 1 . 3 3 Parts Lost 71 | . 1 1 . 1 . 13 1 3 6 45 Power 15 | . 1 . . . . 5 . 1 . 8 Propulsion 19 | . . . . . . 3 1 1 1 13 Utility 16 | . . . . . . 4 . . 2 10 Weapon 21 | . . 1 . 1 . 1 . 1 3 14 Highest Loss Streak 34 | . 1 1 . 1 . 5 1 1 2 34 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 98 100 99 95 96 93 74 96 94 Engine 5 | . 13 1 . . 5 4 4 4 9 5 Core 5 | . . 12 14 14 3 8 7 5 3 3 Leg 23 | . 28 28 28 28 24 22 20 16 19 22 Device 9 | . 7 . . . 15 7 13 13 6 15 Storage 8 | . 14 14 14 14 8 7 6 6 6 4 Processor 12 | . 6 14 14 14 9 13 13 13 13 12 Hackware 2 | . . . . . . 3 6 6 5 . Protection 2 | . . . . . 1 3 . . 5 2 Energy Gun 16 | . 14 14 14 25 9 16 6 . 22 13 Energy Cannon 1 | . 5 . . . . 3 13 4 . 2 Ballistic Gun 5 | . 8 12 14 2 17 1 . . . 3 Peak Build Rating 85 | 7 7 10 21 22 39 50 52 55 71 85 Average Rating 44 | 6 6 9 10 11 34 43 49 39 62 76 On Entrance 25 | . 7 7 10 10 22 36 45 51 30 60 Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 11 19 17 17 23 40 62 48 51 50 65 Greatest Support 76 | 20 20 20 20 38 55 52 56 53 54 76 Greatest Overweight (x) 2 | 2 1 . . 1 1 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 9 9 9 10 10 10 10 9 Most Carried 10 | 3 8 10 10 10 10 10 10 10 10 10 Average Carried 7 | 1 4 7 8 8 8 8 9 9 6 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 8 9 8 10 10 9 10 9 8 3 Class Distribution -------------------- 37% | Scavenger-Gunner 16% | Scavenger-Mutant 16% | Mutant 10% | Skirmisher 7% | Gunner 7% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Matter Collected 3837 | 340 102 59 . 40 941 598 95 . 451 1211 Remotely . | . . . . . . . . . . . Salvage Created 7192 | 291 463 284 . . 1078 1815 160 . 962 2139 Parts 361 | 26 30 15 . . 54 97 2 . 37 100 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 8 | . 1 1 . . 1 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 112 | . 10 2 . . 14 35 3 . 16 32 Guns 79 | . 9 2 . . 14 25 . . 14 15 Cannons 20 | . . . . . . 7 3 . . 10 AOE 7 | . . . . . . . . . . 7 Classes Destroyed 17 | 3 5 . . . 4 5 . . . . Worker 11 | 4 2 . . . 2 1 . . . 2 Builder 6 | . . . . . 1 . . . . 5 Tunneler 14 | 9 . 2 . . 2 1 . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 12 | 1 1 2 . . 3 2 . . . 3 Operator 4 | . 1 . . . . 1 . . 2 . Watcher 12 | . 2 . . . 2 2 . . 1 5 Swarmer 17 | . 6 . . . . 7 . . . 4 Cutter 2 | . . . . . . 2 . . . . Grunt 51 | . 4 2 . . 8 13 3 . 8 13 Duelist 2 | . . . . . . 1 . . . 1 Protector 1 | . . . . . . 1 . . . . Sentry 5 | . . . . . 1 . . . 2 2 Specialist 8 | . . . . . 4 4 . . . . Hunter 4 | . . . . . 1 1 . . . 2 Programmer 19 | . . . . . . 5 . . 5 9 Heavy 3 | . . . . . . 1 . . 1 1 Best Kill Streak 11 | 4 7 2 . . 9 8 2 . 3 11 Combat Bots Only 8 | . 6 1 . . 3 7 2 . 3 8 Max Kills in Single Turn 6 | 1 1 1 . . 2 2 1 . 1 6 Gunslinging 1 | . . . . . . 1 . . . . Exploded 5 | . . . . . . . . . . 5 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Hostile Shots Fired 1040 | . 83 22 . . 101 245 20 3 114 452 Missed 337 | . 23 2 . . 28 80 2 . 38 164 Damage Taken 12265 | . 639 224 . 40 1141 2861 344 164 1189 5663 Core 1942 | . 162 60 . . 108 338 59 42 161 1012 Absorbed by Shields 60 | . . . . . . . . . . 60 Ignored by Resistances 60 | . . . . . 52 8 . . . . Regen/Repaired (Parts) 645 | . . . . . 124 422 . . 99 . Core Remaining (%) 62 | 100 . . . 11 80 51 . . 69 . Volleys Fired 429 | 50 55 23 . 1 62 86 8 1 43 100 Largest 4 | 2 2 2 . 2 3 3 3 3 4 4 Hottest 285 | 40 100 100 . 105 154 151 170 189 250 285 Shots Fired 1105 | 75 111 37 . 2 186 245 21 3 149 276 Gun 972 | 75 89 34 . 2 186 210 5 . 149 222 Cannon 119 | . 22 3 . . . 35 16 2 . 41 Launcher 14 | . . . . . . . . 1 . 13 Special . | . . . . . . . . . . . Kinetic 330 | 50 34 13 . . 123 7 . . . 103 Thermal 750 | 25 77 24 . 2 63 227 21 2 149 160 Explosive 14 | . . . . . . . . 1 . 13 Electromagnetic 11 | . . . . . . 11 . . . . Robot Hit Streak 30 | 11 9 10 . . 17 30 13 16 23 16 Robot Miss Streak 7 | 3 3 2 . . 7 3 1 . 5 4 Penetration Max 1 | . . . . . 1 . . . . 1 Secondary Targets 10 | . . . . . 3 5 . . 2 . Max Gunslinging Chain 1 | . . . . . 1 1 . . 1 . Shots Hit Robots 749 | 48 63 27 . . 121 178 17 3 108 184 Core Hits 331 | 21 26 11 . . 40 74 6 . 43 110 Critical Kills 2 | 1 1 . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 3 Critical Strikes 25 | 1 1 . . . 2 8 1 . 3 9 Burn 20 | . . . . . 2 8 1 . 3 6 Meltdown 1 | . 1 . . . . . . . . . Destroy 4 | 1 . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17024 | 464 735 295 . . 2343 3642 445 204 2410 6486 Guns 13178 | 464 521 278 . . 2343 3102 109 . 2391 3970 Cannons 2293 | . 211 17 . . . 540 336 56 . 1133 Explosions 1506 | . . . . . . . . 148 . 1358 Melee . | . . . . . . . . . . . Ramming 47 | . 3 . . . . . . . 19 25 Kinetic 4080 | 291 193 66 . . 1672 67 . . . 1791 Thermal 11220 | 173 539 229 . . 671 3404 445 56 2391 3312 Explosive 1506 | . . . . . . . . 148 . 1358 Electromagnetic 171 | . . . . . . 171 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . 1 1 1 1 . 6 . . 3 15 Average Corruption 3 | . 1 1 1 1 . 3 . . 2 9 Corruption Purged 6 | . . . . . . . . . 1 5 Corruption Blocked . | . . . . . . . . . . . Effects 172 | . 4 4 9 3 . 54 . . 20 78 Message Errors 41 | . 1 2 2 . . 11 . . 6 19 Matter Fused 38 | . 1 1 4 2 . 9 . . 7 14 Heat Flow Errors 21 | . . . 1 1 . 5 . . 1 13 Energy Discharges 22 | . . . 2 . . 10 . . 2 8 Parts Rejected 4 | . . . . . . 3 . . 1 . Parts Fused 3 | . . . . . . 1 . . 1 1 Data Loss (minor) 15 | . 1 . . . . 6 . . 1 7 Data Loss (major) 8 | . . . . . . 2 . . 1 5 Misfires 8 | . 1 . . . . 3 . . . 4 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 11 | . . 1 . . . 4 . . . 6 Overload Shots . | . . . . . . . . . . . Overflow Damage 121 | . 6 . . . . 24 24 . . 67 Projectiles 60 | . 6 . . . . 24 24 . . 6 Explosions 61 | . . . . . . . . . . 61 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . . . 24 . 54 Shots 3 | . . . . . . . . 1 . 2 Rammed . | . . . . . . . . . . . Targets Rammed 6 | . 1 . . . . . . . 1 4 Kicked 6 | . 1 . . . . . . . 1 4 Crushed . | . . . . . . . . . . . Highest Temperature 474 | . 386 168 257 87 255 439 172 84 424 474 Average Temperature 98 | . 89 55 134 36 78 88 70 47 140 107 Received Heat Transfer 2721 | . 132 129 . . 423 738 162 . 261 876 Effects 21 | . . . . . . 3 . . 7 11 Shutdowns 5 | . . . . . . 2 . . 1 2 Energy Bleed 2 | . . . . . . . . . 2 . Interference 11 | . . . . . . . . . 3 8 Short Circuit 1 | . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . . . . Damage (major) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 6 | . 1 . . . . 3 . . 2 . Combat Hostiles 6 | . 1 . . . . 3 . . 2 . Parts Melted 54 | . 1 1 . . 4 14 2 . 22 10 Heat Transferred 20509 | 400 1169 512 . . 1628 6659 703 74 4998 4366 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Peak Influence 699 | 70 165 55 . . 311 562 351 147 182 699 Initial 262 | . . 5 . . . 141 262 122 92 60 Average 146 | 27 40 37 . . 68 261 294 132 92 221 Maximum Alert Level 3 | . . . . . 1 2 1 . . 3 Low Security (%) 76 | 100 100 100 . 100 88 41 . 100 100 63 Level 1 9 | . . . . . 11 22 100 . . 4 Level 2 14 | . . . . . . 36 . . . 31 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 48 | . 2 . . . 7 14 1 . 13 11 Investigation 15 | . 1 . . . 1 2 1 . 7 3 Extermination 13 | . . . . . . 4 . . 5 4 Reinforcement 16 | . 1 . . . 6 5 . . 1 3 Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Distress Signals 4 | . 1 . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 179 | . 26 2 . . 25 43 5 6 22 50 Peak Tracking Total 11 | . 5 2 . . 5 11 3 6 3 10 Tactical Retreats 9 | . 1 . . . 3 2 1 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Traps Triggered 10 | . 2 . . 1 1 1 1 . 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Disabled 12 | . 1 . . . . 1 . . . 10 Max in Single Turn 2 | . 1 . . . . 1 . . . 2 Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Accessed 36 | . 2 . . 1 6 8 1 . 13 5 Terminals 17 | . 1 . . . 3 2 1 . 8 2 Fabricators 2 | . . . . . . 1 . . . 1 Repair Stations 6 | . . . . . 1 3 . . 2 . Recycling Units 6 | . 1 . . . 1 1 . . 1 2 Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 3 | . . . . . 1 1 . . 1 . Total Hacks 92 | . 3 . . 1 13 22 2 . 38 13 Successful 51 | . 2 . . 1 10 16 1 . 16 5 Failed 41 | . 1 . . . 3 6 1 . 22 8 Catastrophic 7 | . 1 . . . 1 1 1 . 3 . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 3 . 1 . 4 3 2 . 18 2 Terminals 45 | . 2 . . . 7 3 2 . 25 6 Fabricators 3 | . . . . . . 1 . . . 2 Repair Stations 23 | . . . . . 4 13 . . 6 . Recycling Units 11 | . 1 . . . 1 3 . . 1 5 Scanalyzers 3 | . . . . . . . . . 3 . Garrison Access 6 | . . . . . 1 2 . . 3 . Terminal Hacks 7 | . 1 . . 1 1 . . . 3 1 Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . Alert Level 2 | . . . . . . . . . 1 1 Unreport Threat 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 18 | . . . . . 4 11 . . 3 . Scan Component 10 | . . . . . 2 6 . . 2 . Repair 8 | . . . . . 2 5 . . 1 . Recycling Unit Hacks 7 | . . . . . 1 2 . . 1 3 Report Inventory 4 | . . . . . 1 1 . . 1 1 Retrieve Matter 1 | . . . . . . . . . . 1 Retrieve Components 2 | . . . . . . 1 . . . 1 Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks 14 | . 1 . . . 3 1 1 . 7 1 Terminals 13 | . 1 . . . 3 . 1 . 7 1 Botnet 10 | . 1 . . . 3 . 1 . 4 1 Skim 3 | . . . . . . . . . 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Monitor 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . 1 . Used . | . . . . . . . . . . . Hacking Detections 24 | . . . . . 4 6 1 . 10 3 Full Trace Events 12 | . . . . . 1 2 1 . 6 2 Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 8 | . . . . . 2 5 . . 1 . Time 380 | . . . . . 88 257 . . 35 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 242 | . . . . . . . . . . 242 Retrieved Components 8 | . . . . . . 2 . . . 6 Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches 1 | . . . . 1 . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Turns Passed 14241 | 453 866 531 1003 614 1715 2844 217 171 2867 2960 Spaces Moved 7270 | 248 468 376 826 459 858 1105 125 145 1270 1390 Core 65 | 20 . . . . . . . . . 45 Treads . | . . . . . . . . . . . Legs 7176 | 228 468 376 826 459 858 1105 125 145 1270 1316 Wheels . | . . . . . . . . . . . Hover 29 | . . . . . . . . . . 29 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 113 100 100 100 110 50 Average Speed 123 | 117 122 120 120 120 125 137 117 107 111 128 Slowest Speed 200 | 150 190 120 120 190 195 200 190 185 190 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . Exploration Rate (%) 46 | 8 60 79 91 89 39 19 3 83 24 19 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 41 | . . . . . . . . . . 41 Terrain Destroyed 140 | . . . . . 3 1 2 10 . 124 Melee . | . . . . . . . . . . . Projectile 19 | . . . . . 2 1 2 . . 14 AOE 120 | . . . . . . . . 10 . 110 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Total 11687 | 340 659 420 839 518 1373 2237 178 158 2626 2339 Wait 3506 | 31 116 13 . 41 376 931 30 2 1238 728 Move 7260 | 247 467 375 825 458 857 1103 125 144 1269 1390 Hop . | . . . . . . . . . . . Pick Up 83 | 2 7 2 5 6 12 21 3 1 14 10 Fast Attach 112 | 7 2 1 3 2 16 29 1 . 12 39 Attach 74 | 1 1 1 1 2 6 18 3 4 17 20 Detach 33 | 1 . . . 1 6 7 1 3 4 10 Swap 60 | 1 4 2 . 3 10 10 4 2 8 16 Drop 123 | . 6 3 5 4 28 31 3 1 20 22 Fire 429 | 50 55 23 . 1 62 86 8 1 43 100 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 6 | . 1 . . . . . . . 1 4 Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 454 | -11/Scrapyard | Entered Materials 455 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 15) 774 | -10/Materials | Discovered new exit (range 8) 936 | -10/Materials | Discovered new exit (range 10) 1092 | -10/Materials | Core integrity fell below 50% 1320 | -10/Materials | Entered Mines 1349 | -10/Mines | Discovered new exit (range 5) 1368 | -10/Mines | Core integrity fell below 20% 1369 | -10/Mines | Met a Derelict bent on vengeance 1433 | -10/Mines | Learned 2 Materials zone layouts 1440 | -10/Mines | Discovered new exit (range 7) 1778 | -10/Mines | Learned location of 1 exit from Materials 1846 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1846 | -10/Mines | Discovered new exit (range 5) 1851 | -10/Mines | Entered Exiles 1883 | -10/Exiles | Met 8R-AWN 1903 | -10/Exiles | Met EX-HEX 1939 | -10/Exiles | Met EX-BIN 1962 | -10/Exiles | Aligned with FarCom system 1963 | -10/Exiles | Given EX-Vault access code 1994 | -10/Exiles | Opened EX-Vault 2001 | -10/Exiles | Found Prototype Device 2002 | -10/Exiles | Identified Chronowheel 2002 | -10/Exiles | Activated Chronowheel 2002 | -10/Exiles | Spacetime reconverged on an earlier point 2007 | -10/Exiles | Found Prototype Processor 2007 | -10/Exiles | Identified Modified TNC 2012 | -10/Exiles | Found Prototype Device 2012 | -10/Exiles | Identified Supersonic Drone Bay 2050 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2083 | -10/Exiles | Met EX-DEC 2126 | -10/Exiles | Discovered new exit (range 12) 2169 | -10/Exiles | Identified exit to Mines 2303 | -10/Exiles | Visited The Gauntlet 2462 | -10/Exiles | Build established: Scavenger-Mutant 2698 | -10/Exiles | Discovered exit to Mines (range 15) 2854 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2854 | -10/Exiles | Entered Mines 3047 | -9/Mines | Found a hidden stash of uninstalled traps 3098 | -9/Mines | Learned Materials stockpile data 3187 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3385 | -9/Mines | Learned Materials non-interactive machine intel 3399 | -9/Mines | Discovered new exit (range 10) 3409 | -9/Mines | Identified exit to Materials 3413 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3468 | -9/Mines | Entered Materials 3468 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3469 | -8/Materials | Identified exit to Factory 3472 | -8/Materials | Loaded intel: 44 non-interactive machine locations 3765 | -8/Materials | Build established: Skirmisher 4326 | -8/Materials | Repaired Imp. Titanium Leg 4372 | -8/Materials | Repaired Gauss Rifle 5170 | -8/Materials | Discovered exit to Factory (range 10) 5183 | -8/Materials | Entered Factory 5183 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5495 | -7/Factory | Build established: Scavenger-Gunner 6453 | -7/Factory | Destroyed 7 combat bots 6579 | -7/Factory | Repaired Cld. Pulse Rifle 6585 | -7/Factory | Cargo convoy interrupted 6784 | -7/Factory | Repaired Cld. Pulse Rifle 6824 | -7/Factory | Repaired Titanium Leg 6869 | -7/Factory | Repaired Imp. Deuterium Engine 7008 | -7/Factory | Garrison activated, responded to threat 7032 | -7/Factory | Lost 5 parts (2p2n1u) 7320 | -7/Factory | Build established: Scavenger-Skirmisher 7571 | -7/Factory | Repaired Cld. Pulse Rifle 7961 | -7/Factory | Discovered new exit (range 8) 8027 | -7/Factory | Entered another Factory area 8027 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8244 | -6/Factory | Sucked down chute 8244 | -6/Factory | Entered Waste 8260 | -6/Waste | Spotted C-40 Crusher 8268 | -6/Waste | Spotted C-40 Crusher 8278 | -6/Waste | Build established: Scavenger-Gunner 8292 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8314 | -6/Waste | Spotted C-40 Crusher 8322 | -6/Waste | Spotted C-40 Crusher 8328 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8328 | -6/Waste | Spotted C-40 Crusher 8373 | -6/Waste | Spotted C-40 Crusher 8385 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8402 | -6/Waste | Discovered new exit (range 14) 8415 | -6/Waste | Entered Factory 8590 | -6/Factory | Build established: Scavenger-Mutant 9321 | -6/Factory | Build established: Scavenger-Gunner 10581 | -6/Factory | Repaired Cld. Pulse Rifle 10968 | -6/Factory | Build established: Gunner 11250 | -6/Factory | Discovered new exit (range 10) 11282 | -6/Factory | Entered another Factory area 11282 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11553 | -5/Factory | Build established: Scavenger-Gunner 12084 | -5/Factory | Build established: Tank 12677 | -5/Factory | Build established: Scavenger-Gunner 13096 | -5/Factory | System corruption reached 10% 13652 | -5/Factory | Lost 3 parts (1p1u1w) 13982 | -5/Factory | First assault squad dispatched 14102 | -5/Factory | Destroyed 8 combat bots 14140 | -5/Factory | Core integrity fell below 50% 14183 | -5/Factory | Core integrity fell below 20% 14220 | -5/Factory | Lost 34 parts (4p12n7u11w) 14242 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14220_ Acquired Tesla Rifle. 14221_ K-01 Serf cleans the Fusion Modulator. 14223_ Acquired Imp. Heat Sink. 14225_ K-01 Serf cleans the Fusion Modulator. 14227_ System corrupted: Matter fused (-9). 14227_ K-01 Serf cleans the Recycling Unit. 14230_ U-05 Engineer builds a Wall. 14230_ Acquired Lgt. Angular Momentum Engine. 14230_ U-05 Engineer lays Concrete. 14231_ U-05 Engineer builds a Wall. 14233_ Acquired 59 matter. 14234_ U-05 Engineer builds a Wall. 14239_ U-05 Engineer lays Concrete. 14240_ Acquired Unknown Device. 14240_ Identified Terrain Scanner. 14240_ U-05 Engineer builds a Wall. 14240_ U-05 Engineer lays Concrete. 14241_ Dropped Terrain Scanner. 14242_ System corrupted: Heat flow error (+236). 14242_ Acquired 4 matter. 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A s % #### ########?##### | | """ i[###s u ##?# #????????????? | | """ C !#?#########+#####+##### #????????????? | | #???????# ## #????????????? | | """ """ #???????# """ """ ## #????????????? | | """ """ #???????# """ """ + #????????????? | | """ """ #???????# """ """ ####????????????? | | #???????# #???????????????? | | ######/##########???# """ """ #???????????????? | | #???# """ """ #???????######### | | #???# """ """ #???????# | | #???# #???????# | | #???# #???????# """"""" | | #???# #???????# | | ####+#### #???# #?????????""""""" | | ????????# ######## #####???????# | | ?????????# #??????????# """"""" | | ??????????# #??????????# | | ??????????# #??????????# """"""" | | ??????????# #??????????# | | ??????????# #??????????# """"""" | | ??????????#########+##### #??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 32 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: TH 15 Resistance: EM 15 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Energy Filtering 30 Particle Charging 15 Offensive Hacking 12 Item Schematics ----------------- VSS Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed MachineStasisSegregator Manual? 0 Play Time 02:52:21 Cumulative 13.1 hours Start 2024.08.29 @ 15:47:23 End 2024.08.29 @ 19:10:51 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c5559bb-2886-4180-9dc0-8d924d12e950