Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 19:00:41 Player: Olafz Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1221) 1221 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (564) 564 TOTAL SCORE: 3370 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 337 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 397/500 Energy 140/140 System Corruption 13% Temperature Cool (6) Movement Treading (240) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Matter Pod (fused) Target Analyzer Improved Weapon Shielding > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Hammer > --- INVENTORY (20) --- Light Deuterium Engine Micro Nuclear Core Micro Nuclear Core Medium Storage Unit Relay Coupler [NC] (21) Relay Coupler [Swarmer] (50) Relay Coupler [Sentry] (33) Relay Coupler [Sentry] (27) Relay Coupler [Sentry] (31) Relay Coupler [Specialist] (17) Relay Coupler [Specialist] (17) Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Target Analyzer > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Treads Improved Treads Improved Treads Medium Storage Unit Improved Weapon Shielding High-powered Tractor Beam Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Plasma Cutter Heavy Hammer [Rating: 25] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device High-powered Tractor Beam Storage High-capacity Storage Unit Processor Target Analyzer Protection Improved Weapon Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 41 | . 10 10 5 16 Power 8 | . 2 1 1 4 Engine 6 | . 2 1 . 3 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 10 | . 2 2 2 4 Treads 10 | . 2 2 2 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 3 3 2 3 Device 5 | . 1 1 2 1 Storage 3 | . 2 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 12 | . 3 4 . 5 Energy Gun 3 | . 2 1 . . Energy Cannon . | . . . . . Ballistic Gun 7 | . 1 3 . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . 1 . . System Corruption 3 | . . 3 . . Parts Lost 12 | . 2 . 2 8 Power 4 | . 2 . 1 1 Propulsion 3 | . . . . 3 Utility 3 | . . . 1 2 Weapon 2 | . . . . 2 Highest Loss Streak 2 | . 1 . 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 84 91 98 95 Engine 9 | . 11 11 7 9 Core 1 | . . . 3 1 Treads 22 | . 25 22 22 21 Device 9 | . 3 11 10 8 Storage 19 | . 14 14 22 22 Processor 3 | . . . . 7 Protection 5 | . . 10 10 1 Energy Gun 3 | . 13 8 . . Ballistic Gun 16 | . 15 13 22 15 Impact Weapon 3 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 58 | 12 50 58 58 57 Greatest Support 46 | 20 40 40 46 46 Greatest Overweight (x) 2 | . 1 1 1 2 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | . 20 20 20 20 Average Capacity 19 | . 13 20 20 20 Most Carried 20 | . 10 20 20 20 Average Carried 16 | . 4 15 16 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 5 16 20 17 Class Distribution -------------------- 96% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1388 | 178 48 318 427 417 Remotely 777 | . . 147 427 203 Salvage Created 1371 | . 265 372 141 593 Parts 96 | . 20 22 13 41 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 36 | . 9 8 2 17 Guns 30 | . 7 5 2 16 AOE 5 | . 2 3 . . Classes Destroyed 8 | . 3 3 1 1 Worker 1 | . . 1 . . Builder 2 | . 1 . 1 . Hauler 1 | . . . 1 . Recycler 1 | . . 1 . . Swarmer 8 | . 5 3 . . Grunt 18 | . 4 1 1 12 Sentry 6 | . . 4 1 1 Programmer 4 | . . . . 4 Best Kill Streak 5 | . 5 4 2 5 Combat Bots Only 5 | . 5 3 1 5 Max Kills in Single Turn 3 | . 2 3 1 2 Gunslinging 1 | . . . . 1 Exploded 3 | . 2 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 254 | . 73 27 36 118 Missed 65 | . 18 8 7 32 Damage Taken 2575 | . 550 311 419 1295 Core 517 | . 114 71 36 296 Absorbed by Shields . | . . . . . Redirected to Shielding 122 | . . 42 60 20 Core Remaining (%) 77 | 100 54 . . . Volleys Fired 107 | . 20 18 18 51 Largest 2 | . 2 2 2 2 Hottest 80 | . 80 70 48 48 Shots Fired 201 | . 40 37 36 88 Gun 201 | . 40 37 36 88 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 175 | . 32 19 36 88 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 26 | . 8 18 . . Robot Hit Streak 11 | . 9 11 6 7 Robot Miss Streak 5 | . 3 4 5 4 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 148 | . 28 28 24 68 Core Hits 67 | . 15 14 8 30 Critical Kills . | . . . . . Critical Parts Destroyed 5 | . 1 . 1 3 Critical Strikes 5 | . 1 . 1 3 Destroy 4 | . 1 . 1 2 Smash 1 | . . . . 1 Melee Attacks 28 | . . . . 28 Impact 28 | . . . . 28 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 2784 | . 463 525 452 1344 Guns 2499 | . 370 442 452 1235 Cannons . | . . . . . Explosions 176 | . 93 83 . . Melee 109 | . . . . 109 Ramming . | . . . . . Kinetic 2233 | . 274 272 452 1235 Thermal 176 | . 93 83 . . Explosive . | . . . . . Electromagnetic 266 | . 96 170 . . Impact 109 | . . . . 109 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . 3 5 13 Average Corruption 5 | . . 3 4 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 71 | . . 9 11 51 Message Errors 13 | . . . 3 10 Matter Fused 17 | . . 2 4 11 Heat Flow Errors 12 | . . 2 1 9 Energy Discharges 8 | . . 1 1 6 Parts Rejected 3 | . . . 1 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 6 | . . 1 1 4 Data Loss (major) 3 | . . 1 . 2 Misfires 4 | . . 1 . 3 Alerts 3 | . . 1 . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 91 | . . 12 . 79 Projectiles . | . . . . . Explosions 12 | . . 12 . . Melee 79 | . . . . 79 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 78 | . 39 39 . . Shots 2 | . 1 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 300 | . 33 98 222 300 Average Temperature 88 | . 13 39 85 120 Received Heat Transfer 750 | . 171 117 150 312 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 2 . 1 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 250 | . 150 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 659 | . 253 212 355 659 Initial 106 | . . 106 26 104 Average 272 | . 129 161 145 392 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 38 | . 67 63 76 9 Level 1 33 | . 32 36 23 34 Level 2 28 | . . . . 56 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 2 3 . Investigation 3 | . . 1 2 . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 5 | . 2 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 15 9 14 21 Peak Tracking Total 7 | . 7 3 4 6 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 6 | . . . 2 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 12 | . 2 4 5 1 Terminals 10 | . 2 4 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 33 | . 5 15 12 1 Successful 14 | . 3 7 3 1 Failed 19 | . 2 8 9 . Catastrophic 3 | . . 1 2 . Database Lockouts . | . . . . . Manual 19 | . 4 9 6 . Terminals 29 | . 5 15 8 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 6 | . 1 4 . 1 Prototype ID Bank 2 | . 1 1 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Locate Traps 1 | . . 1 . . Recall Reinforcements 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 6 | . 2 3 1 . Terminals 6 | . 2 3 1 . Botnet 6 | . 2 3 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 1 4 4 1 Full Trace Events 4 | . . 1 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 . Highest-Rated Group 88 | . . . 88 . Highest-Rated Ally 16 | . . . 16 . Total Orders 1 | . . . 1 . ROAM 1 | . . . 1 . Ally Attacks 84 | . . . 84 . Total Damage 716 | . . . 716 . Kills 17 | . . . 17 . Allies Corrupted 2 | . . . 2 . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 3195 | . 284 828 468 1615 Spaces Moved 1140 | 1 108 299 166 566 Core . | . . . . . Treads 1117 | . 86 299 166 566 Legs 23 | 1 22 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 240 240 240 Average Speed 235 | 120 187 240 240 240 Slowest Speed 320 | 120 240 240 240 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 30 | 2 31 25 29 63 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 10 | . 2 5 . 3 Melee 3 | . . . . 3 Projectile . | . . . . . AOE 7 | . 2 5 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1419 | . 154 377 201 687 Wait 26 | . . 20 4 2 Move 1135 | . 107 298 165 565 Hop . | . . . . . Pick Up 36 | . 3 17 5 11 Fast Attach 16 | . 7 4 2 3 Attach 10 | . 2 . . 8 Detach 7 | . 5 2 . . Swap 15 | . 1 6 3 5 Drop 32 | . 9 12 4 7 Fire 107 | . 20 18 18 51 Melee 28 | . . . . 28 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 7 | . . . . 7 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -9/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 15) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Utility x2 357 | -9/Materials | Build established: Mutant 427 | -9/Materials | Discovered new exit (range 10) 926 | -9/Materials | Identified exit to Mines 926 | -9/Materials | Identified exit to Storage 1113 | -9/Materials | Entered Storage 1279 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1425 | -9/Storage | Lost 5 allies 1553 | -9/Storage | Garrison activated, responded to threat 1553 | -9/Storage | Identified exit to Garrison 1581 | -9/Storage | Entered Garrison 1587 | -9/Garrison | Lost 3 allies 1599 | -9/Garrison | Triggered checkpoint 1721 | -9/Garrison | Triggered checkpoint 1901 | -9/Garrison | Triggered checkpoint 1977 | -9/Garrison | Triggered checkpoint 2036 | -9/Garrison | Core integrity fell below 50% 2067 | -9/Garrison | Triggered checkpoint 2342 | -9/Garrison | Discovered new exit (range 14) 2946 | -9/Garrison | Crushed by falling debris 2947 | -9/Garrison | Core integrity fell below 20% 2947 | -9/Garrison | System corruption reached 10% 3011 | -9/Garrison | Triggered checkpoint 3133 | -9/Garrison | Triggered checkpoint 3196 | -9/Garrison | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- G-34 Mercenary destroyed. Acquired 11 matter. System corrupted: Heat flow error (+245). Imp. Treads destroyed. G-34 Mercenary destroyed. System corrupted: Energy discharge (-36). System corrupted: Matter fused (-9). Sneak attack on Y-45 Defender. Y-45 Defender suffers critical hit (Smash). Destroyed Lgt. Treads. Y-45 Defender system corrupted by crushing effect. Y-45 Defender misfires. Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Y-45 Defender system terminally corrupted. Lgt. Treads fried. Acquired 54 matter. System corrupted: Matter fused (-9). TPMTH7WMPO7E%R5BEQDGJBCPVCE0T System corrupted: Energy discharge (-35). 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