Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 00:40:19 Player: Ammie Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (150) 750 Value Destroyed (4521) 4521 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (621) 621 TOTAL SCORE: 9372 Bonus ------- High Alert Combat Kills 121 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 130/200 System Corruption 40% Temperature Cool (0) Movement Hovering (180) Ox2 Location -7/DSF Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Gravmag System > --- UTILITY (5) ------ Improved Cooling System Advanced Visual Processing Unit Transmission Jammer > --- WEAPON (2) ------- Cooled Pulse Rifle Minigun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Improved Airjet Cooled Aerolev Unit > --- UTILITY ---------- Improved Cooling System Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Weapon Cycler > --- WEAPON ----------- Arc Projector Cooled Pulse Rifle > --- INVENTORY -------- Micro Nuclear Core Gravmag System Advanced Targeting Computer Arc Projector Arc Projector [Rating: 55] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Gravmag System Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Heavy Particle Cannon Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . Utility 3 | . . . . 2 1 . . . Weapon . | . . . . . . . . . Parts Attached 117 | 6 5 5 14 42 38 1 1 5 Power 15 | 1 1 1 2 4 6 . . . Engine 4 | 1 1 . 2 . . . . . Core 11 | . . 1 . 4 6 . . . Reactor . | . . . . . . . . . Propulsion 38 | 2 1 1 5 15 13 1 . . Treads . | . . . . . . . . . Leg 15 | 2 1 1 3 8 . . . . Wheel 2 | . . . . 2 . . . . Hover 19 | . . . . 5 13 1 . . Flight 2 | . . . 2 . . . . . Utility 29 | 1 2 1 1 12 9 . . 3 Device 21 | . 1 1 1 10 7 . . 1 Storage 2 | 1 1 . . . . . . . Processor 6 | . . . . 2 2 . . 2 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 35 | 2 1 2 6 11 10 . 1 2 Energy Gun 16 | 1 . 1 4 5 3 . 1 1 Energy Cannon 9 | . . . 1 5 3 . . . Ballistic Gun 5 | 1 1 . 1 1 . . . 1 Ballistic Cannon 4 | . . . . . 4 . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 17 | . . 1 5 6 3 1 1 . Corrupted Parts 2 | . . . . 1 1 . . . System Corruption 2 | . . . . 1 1 . . . Parts Lost 52 | . 1 3 6 12 17 . . 13 Power 6 | . . 1 1 1 2 . . 1 Propulsion 23 | . . 1 3 7 8 . . 4 Utility 11 | . . . 1 2 3 . . 5 Weapon 12 | . 1 1 1 2 4 . . 3 Highest Loss Streak 9 | . 1 1 3 4 7 . . 9 To Critical Strikes . | . . . . . . . . . Average Backups 7 | . 3 6 8 8 8 5 5 2 Power 1 | . 1 2 2 1 1 1 1 . Propulsion . | . . 2 . . 1 1 1 . Utility 3 | . 1 2 4 3 3 1 1 . Weapon 2 | . . . 1 3 2 2 2 1 Tool/Special . | . . . . . . . . . Unused Backups 16 | . . 1 1 6 8 . . . Power 3 | . . . . 2 1 . . . Propulsion . | . . . . . . . . . Utility 10 | . . 1 1 2 6 . . . Weapon 3 | . . . . 2 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 97 98 82 83 95 100 100 83 Engine 3 | . 14 3 7 4 . . . . Core 9 | . . 9 2 4 14 15 15 15 Leg 13 | . 28 27 26 11 5 . . . Hover 11 | . . . . 7 20 30 30 21 Device 14 | . 11 14 9 18 13 15 15 13 Storage 8 | . 14 14 11 9 5 . . . Processor 10 | . . . . 8 18 23 23 17 Energy Gun 5 | . 11 3 13 4 3 15 15 15 Energy Cannon 8 | . . . 7 13 8 . . . Ballistic Gun 2 | . 16 15 . . . . . . Ballistic Cannon 1 | . . . . . 3 . . . Launcher 1 | . . 9 . . . . . . Peak Build Rating 55 | 6 7 19 25 40 53 55 54 53 Average Rating 31 | 4 6 12 16 27 45 53 53 43 On Entrance 26 | . 6 7 19 16 29 53 53 53 Avg Prop Armor Cover (%) 2 | . . . 2 4 6 . . . Naked Turns . | . . . . . . . . . Heaviest Build 41 | 11 20 22 26 34 41 23 23 23 Greatest Support 43 | 20 20 20 30 43 43 36 39 39 Greatest Overweight (x) 11 | 1 . 2 5 11 6 . . 2 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 Average Capacity 9 | 6 9 10 10 10 8 5 5 5 Most Carried 10 | 2 6 7 10 10 10 5 5 5 Average Carried 8 | . 3 6 8 9 8 5 5 2 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 Final Carried 10 | 2 6 7 10 9 5 5 5 . Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Matter Collected 2573 | 234 . 118 458 573 1079 . 50 61 Remotely . | . . . . . . . . . Salvage Created 6191 | . 124 289 1210 2417 2026 . . 125 Parts 349 | . 12 11 63 130 123 . . 10 Haulers Intercepted 17 | . 1 . 4 6 6 . . . Recyclers Shooed 4 | . . . . 2 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Combat Hostiles Destroyed 94 | . 3 6 20 34 29 . . 2 Guns 24 | . 3 3 6 7 3 . . 2 Cannons 54 | . . . 11 23 20 . . . AOE 15 | . . 3 3 3 6 . . . Classes Destroyed 16 | . 3 4 2 1 4 . . 2 Worker 8 | . . 2 1 3 2 . . . Builder 6 | . . . 1 3 2 . . . Tunneler 1 | . . . . . 1 . . . Hauler 17 | . 1 . 4 6 6 . . . Recycler 7 | . . 1 2 3 1 . . . Operator 1 | . . . . . 1 . . . Watcher 16 | . 1 . 4 5 6 . . . Swarmer 20 | . 3 . 7 6 4 . . . Grunt 35 | . . 4 7 17 7 . . . Brawler 2 | . . . 1 1 . . . . Duelist 3 | . . . . 1 2 . . . Sentry 22 | . . 2 5 9 6 . . . Specialist 1 | . . . . . . . . 1 Hunter 3 | . . . . . 3 . . . Programmer 7 | . . . . . 7 . . . Heavy 1 | . . . . . . . . 1 Best Kill Streak 8 | . 3 3 8 7 6 . . 1 Combat Bots Only 6 | . 3 2 5 6 4 . . 1 Max Kills in Single Turn 5 | . 1 1 5 3 4 . . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 3 2 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Hostile Shots Fired 716 | . 42 56 102 177 283 . . 56 Missed 257 | . 15 23 23 60 109 . . 27 Hits 459 | . 27 33 79 117 174 . . 29 Melee 9 | . . . . 3 6 . . . Projectile 450 | . 27 33 79 114 168 . . 29 Critical Strikes 11 | . . . 4 2 4 . . 1 Damage Taken 7113 | . 223 537 900 1838 2329 . . 1286 Core 1470 | . 21 129 172 448 397 . . 303 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 135 | . . . . 30 105 . . . Core Remaining (%) 53 | 100 . 40 57 18 . . . . Volleys Fired 398 | . 16 36 75 119 117 16 . 19 Largest 2 | . 2 2 2 2 2 2 . 2 Hottest 150 | . 70 73 124 150 144 115 . 115 Shots Fired 764 | . 30 71 147 239 218 29 . 30 Gun 353 | . 30 52 91 61 60 29 . 30 Cannon 391 | . . . 55 178 158 . . . Launcher 20 | . . 19 1 . . . . . Special . | . . . . . . . . . Kinetic 138 | . 17 51 . . 70 . . . Thermal 379 | . 13 . 84 178 71 14 . 19 Explosive 20 | . . 19 1 . . . . . Electromagnetic 227 | . . 1 62 61 77 15 . 11 Robot Hit Streak 17 | . 7 10 7 11 14 11 . 17 Robot Miss Streak 6 | . 3 3 4 6 5 1 . 1 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 2 | . 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 468 | . 17 47 81 144 137 24 . 18 Core Hits 225 | . 8 20 36 73 79 4 . 5 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 14 | . 2 1 4 1 6 . . . Burn 6 | . 2 . 2 . 2 . . . Meltdown 1 | . . . 1 . . . . . Destroy 1 | . . 1 . . . . . . Blast 2 | . . . . . 2 . . . Corrupt 4 | . . . 1 1 2 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12129 | . 165 813 1940 4086 4101 493 . 531 Guns 3961 | . 165 263 962 806 796 493 . 476 Cannons 6284 | . . . 678 3037 2569 . . . Explosions 1862 | . . 550 300 225 732 . . 55 Melee . | . . . . . . . . . Ramming 22 | . . . . 18 4 . . . Kinetic 1500 | . 88 263 . . 1149 . . . Thermal 6765 | . 77 . 1081 3262 1416 486 . 443 Explosive 925 | . . 550 222 . 153 . . . Electromagnetic 2917 | . . . 637 806 1379 7 . 88 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 40 | . . . . 5 4 16 16 40 Average Corruption 4 | . . . . 3 3 6 16 30 Corruption Purged 4 | . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . Effects 111 | . . . . 34 55 3 5 14 Message Errors 27 | . . . . 6 15 . 4 2 Matter Fused 25 | . . . . 9 11 . . 5 Heat Flow Errors 11 | . . . . 3 7 1 . . Energy Discharges 11 | . . . . 3 7 1 . . Parts Rejected 1 | . . . . 1 . . . . Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 15 | . . . . 4 7 1 1 2 Data Loss (major) 8 | . . . . 2 5 . . 1 Misfires 4 | . . . . 3 . . . 1 Alerts 3 | . . . . 2 1 . . . Weapon Failures 5 | . . . . . 2 . . 3 Overload Shots 47 | . . . . . 14 14 . 19 Effects 2 | . . . . . . 1 . 1 Energy Bleed 1 | . . . . . . 1 . . Heat Surge 1 | . . . . . . . . 1 Overflow Damage 240 | . . 14 18 72 136 . . . Projectiles 111 | . . . 11 72 28 . . . Explosions 129 | . . 14 7 . 108 . . . Melee . | . . . . . . . . . Knockbacks 8 | . . . . . 8 . . . Impact . | . . . . . . . . . Kinetic 8 | . . . . . 8 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 327 | . . 90 . 55 164 . . 18 Shots 14 | . . 7 . 2 4 . . 1 Rammed 1 | . . . . . 1 . . . Targets Rammed 4 | . . . . 1 3 . . . Kicked 3 | . . . . 1 2 . . . Crushed . | . . . . . . . . . Highest Temperature 557 | . 100 76 557 454 219 196 415 150 Average Temperature 90 | . 35 27 124 82 67 60 206 78 Received Heat Transfer 1677 | . 6 246 306 747 366 . . 6 Effects 10 | . . . 7 2 . . 1 . Shutdowns 3 | . . . 2 1 . . . . Energy Bleed 4 | . . . 2 1 . . 1 . Interference 1 | . . . 1 . . . . . Matter Decay 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . . . . . 1 1 . . Combat Hostiles 1 | . . . . . . 1 . . Robots Corrupted 2 | . . . 1 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 10 | . . . 3 5 2 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 19 | . 1 . 8 7 3 . . . Heat Transferred 10329 | . 370 . 2246 4444 2069 650 . 550 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . . . 3 2 4 . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Maximum Alert Level 2 | . . . 1 2 2 1 . . Low Security (%) 63 | 100 100 100 69 72 34 56 100 100 Level 1 24 | . . . 30 17 39 43 . . Level 2 12 | . . . . 9 26 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 663 | . 50 69 236 452 663 229 100 70 Initial 229 | . . 7 3 81 202 229 98 45 Average 174 | . 9 12 133 160 281 182 83 24 Influence Increases 3607 | . 89 232 603 1339 1277 1 17 49 Destroy 0b10 Robot/C 1880 | . 60 120 400 680 580 . . 40 Destroy 0b10 Robot/NC 280 | . 10 15 60 100 95 . . . Destroy Leader 534 | . 14 20 106 182 212 . . . Successful Hack 70 | . 5 . 5 4 39 . 17 . Disable Machine 360 | . . . 15 120 225 . . . Destroy Structure 243 | . . 77 17 58 81 1 . 9 Partial Spotted 30 | . . . . 30 . . . . Lose Combat Pursuer 210 | . . . . 165 45 . . . Influence Decreases 3587 | . 69 242 419 1088 1065 518 92 94 Entered New Map 866 | . . 13 7 113 243 428 42 20 Time Decay 2077 | . 59 209 352 705 652 50 50 . Lost Part 454 | . 10 20 60 120 170 . . 74 Lost Ally 40 | . . . . . . 40 . . Purge Threat 150 | . . . . 150 . . . . Squads Dispatched 15 | . 1 . . 2 11 . . 1 Investigation 3 | . . . . 2 1 . . . Extermination 8 | . . . . . 8 . . . Reinforcement 4 | . 1 . . . 2 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Distress Signals 9 | . . . 4 4 1 . . . Communications Jammed 2 | . . . . . . . . 2 Distress Signals . | . . . . . . . . . Times Spotted 152 | . 8 13 28 50 43 5 . 5 Peak Tracking Total 9 | . 3 2 4 9 5 4 . 4 Tactical Retreats 21 | . 2 5 . 11 3 . . . ECM-based Alert Blocks 19 | . 4 8 . 7 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Traps Triggered 13 | . . . . 5 7 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Machines Disabled 26 | . . 2 1 8 15 . . . Max in Single Turn 4 | . . 2 1 1 4 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Machines Accessed 28 | . 1 1 5 5 13 . 3 . Terminals 14 | . 1 . 4 3 5 . 1 . Fabricators 3 | . . . . . 3 . . . Repair Stations 4 | . . . . 1 2 . 1 . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 5 | . . . 1 1 2 . 1 . Garrison Access . | . . . . . . . . . Total Hacks 56 | . 2 1 10 9 27 . 7 . Successful 24 | . 1 1 4 5 11 . 2 . Failed 30 | . 1 . 6 4 15 . 4 . Catastrophic 4 | . . . 1 . 2 . 1 . Database Lockouts 2 | . . . . . 1 . 1 . Manual 1 | . . . . . 1 . . . Terminals 30 | . 2 . 9 4 13 . 2 . Fabricators 4 | . . . . . 4 . . . Repair Stations 9 | . . . . 2 6 . 1 . Recycling Units 2 | . . . . . 2 . . . Scanalyzers 10 | . . . 1 3 2 . 4 . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 1 1 3 3 4 . 1 . Record 2 | . . . . . 2 . . . Part Schematic 1 | . . . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . Open DSF 2 | . . . . . 1 . 1 . Unreport Threat 1 | . . . . 1 . . . . Transport Status 1 | . . . 1 . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . Zone Layout 2 | . . . 1 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks 6 | . . . . 2 4 . . . Scan Component 3 | . . . . 1 2 . . . Repair 3 | . . . . 1 2 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer 3 | . . . 1 . 1 . 1 . Retrieve Study 3 | . . . 1 . 1 . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 18 | . 1 . 4 2 9 . 2 . Full Trace Events 1 | . . . . 1 . . . . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . 1 . 1 . 1 . Parts Repaired 3 | . . . . 1 2 . . . Time 158 | . . . . 44 114 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Total Allies 2 | . . . . . . 2 . . Largest Group 2 | . . . . . . 2 . . Highest-Rated Group 172 | . . . . . . 172 . . Highest-Rated Ally 141 | . . . . . . 141 . . Total Orders . | . . . . . . . . . Ally Attacks 23 | . . . . . . 23 . . Total Damage 487 | . . . . . . 487 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Active Infowar (turns) 2292 | . 214 1387 367 227 . . . 97 Optics 97 | . . . . . . . . 97 Sensors 1067 | . . 473 367 227 . . . . Jamming 67 | . . . . . . . . 67 ECM 1353 | . 214 914 . 225 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Turns Passed 10283 | 55 249 1387 1179 3168 3823 116 114 192 Spaces Moved 6985 | 41 164 738 621 1695 3222 150 236 118 Core 90 | 13 . . 3 73 1 . . . Treads . | . . . . . . . . . Legs 2958 | 28 164 738 618 881 529 . . . Wheels 32 | . . . . 32 . . . . Hover 3905 | . . . . 709 2692 150 236 118 Flight . | . . . . . . . . . Fastest Speed 45 | 50 120 120 105 48 45 45 45 45 Average Speed 114 | 107 120 157 139 144 94 45 45 85 Slowest Speed 600 | 120 120 260 300 600 350 45 45 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 5 | . . 2 . . . . . 3 Cave-ins Triggered 3 | . . . . . . . . 3 Exploration Rate (%) 52 | 3 36 96 51 87 69 74 7 49 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 47 | . . 35 . 2 2 1 . 7 Terrain Destroyed 292 | . . 114 16 54 95 1 . 12 Melee . | . . . . . . . . . Projectile 79 | . . . . 48 21 1 . 9 AOE 213 | . . 114 16 6 74 . . 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Total 8496 | 49 188 902 780 2178 3801 174 242 182 Wait 804 | 1 . 120 55 264 322 6 . 36 Move 6977 | 40 163 737 620 1694 3222 149 235 117 Hop . | . . . . . . . . . Pick Up 63 | 2 3 3 8 18 28 . . 1 Fast Attach 50 | 6 2 2 6 18 14 . . 2 Attach 32 | . 1 1 3 9 12 . . 6 Detach 2 | . . . 1 1 . . . . Swap 69 | . 2 2 8 27 26 2 2 . Drop 61 | . 1 1 4 27 28 . . . Fire 398 | . 16 36 75 119 117 16 . 19 Melee . | . . . . . . . . . Ram 1 | . . . . . 1 . . . Kick 3 | . . . . 1 2 . . . Crush . | . . . . . . . . . Escape Stasis 24 | . . . . . 18 . 5 1 Rewire 12 | . . . . . 11 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: [*Fac x3] / [*Low x2]) -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 353 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 528 | -10/Mines | Discovered new exit (range 5) 588 | -10/Mines | Learned location of Recycling (-9) 598 | -10/Mines | Discovered new exit (range 6) 636 | -10/Mines | Learned location of Storage (-9) 791 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1121 | -10/Mines | Core integrity fell below 50% 1189 | -10/Mines | Discovered new exit (range 10) 1216 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1219 | -10/Mines | Found Prototype Device 1219 | -10/Mines | Identified Exp. Sensor Array 1317 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1692 | -10/Mines | Entered Materials 1692 | -9/Materials | Evolved 2 slots: Propulsion x2 2113 | -9/Materials | Lost 3 parts (2n1u) 2770 | -9/Materials | Build established: Scavenger-Mutant 2831 | -9/Materials | Discovered new exit (range 6) 2871 | -9/Materials | Entered another Materials area 2871 | -8/Materials | Evolved 2 slots: Utility x2 3220 | -8/Materials | Build established: Mutant 4210 | -8/Materials | Discovered new exit (range 15) 5092 | -8/Materials | Core integrity fell below 50% 5156 | -8/Materials | Discovered new exit (range 12) 5416 | -8/Materials | Repaired Gravmag System 5740 | -8/Materials | Core integrity fell below 20% 5761 | -8/Materials | Lost 4 parts (1p1n2w) 6039 | -8/Materials | Entered Factory 6039 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6080 | -7/Factory | Build established: Scavenger-Mutant 6172 | -7/Factory | Lost 3 parts (2u1w) 6680 | -7/Factory | Build established: Mutant 6695 | -7/Factory | Discovered new exit (range 6) 7135 | -7/Factory | Central database locked down 7586 | -7/Factory | Discovered new exit (range 15) 8043 | -7/Factory | Discovered new exit (range 3) 8134 | -7/Factory | Repaired Gravmag System 8350 | -7/Factory | Discovered new exit (range 15) 8583 | -7/Factory | Build established: Scavenger-Mutant 8930 | -7/Factory | Core integrity fell below 50% 8958 | -7/Factory | Lost 7 parts (1p3n1u2w) 9702 | -7/Factory | Repaired Imp. Airjet 9849 | -7/Factory | Discovered new exit (range 5) 9862 | -7/Factory | Sucked down chute 9862 | -7/Factory | Entered Waste 9863 | -7/Waste | Met a frightened Derelict 9875 | -7/Waste | Spotted C-40 Crusher 9877 | -7/Waste | EMP discharged 9880 | -7/Waste | Spotted C-40 Crusher 9888 | -7/Waste | Spotted C-40 Crusher 9897 | -7/Waste | Rewired C-40 Crusher 9951 | -7/Waste | Spotted C-40 Crusher 9961 | -7/Waste | Spotted C-40 Crusher 9971 | -7/Waste | Spotted C-40 Crusher 9971 | -7/Waste | Discovered new exit (range 16) 9977 | -7/Waste | EMP discharged 9977 | -7/Waste | System corruption reached 10% 9978 | -7/Waste | Entered Factory 10011 | -7/Factory | Central database locked down 10060 | -7/Factory | Identified exit to DSF 10092 | -7/Factory | Entered DSF 10123 | -7/DSF | Additional patrols routed to DSF 10160 | -7/DSF | Crushed by falling debris 10160 | -7/DSF | System corruption reached 30% 10177 | -7/DSF | Crushed by falling debris 10179 | -7/DSF | Crushed by falling debris 10184 | -7/DSF | Build established: Mutant 10210 | -7/DSF | Lost 9 parts (1p3n4u1w) 10256 | -7/DSF | Core integrity fell below 20% 10284 | -7/DSF | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 10240_ Acquired 47 matter. 10245_ System corrupted: Matter fused (-9). 10255_ Penetrated by Slug. 10255_ Arc Projector destroyed. 10259_ System corrupted: Cld. Pulse Rifle failed to cycle. 10264_ System corrupted: Matter fused (-6). 10266_ X-67 Chaingunner knocked back. 10269_ Acquired Minigun. 10270_ X-67 Chaingunner destroyed. 10272_ H-61 Shepherd call for reinforcements jammed. 10277_ Imp. Airjet destroyed. 10279_ Acquired 6 matter. 10279_ Penetrated by Slug. 10279_ Adv. Targeting Computer destroyed. 10279_ Critical hit (Blast). 10280_ Arc Projector destroyed. 10282_ System corrupted: FCS attempts to trigger Cld. Pulse Rifle. 10282_ System corrupted: Cld. Pulse Rifle misfires. 10283_ System corrupted: Minigun jammed. 10283_ H-61 Shepherd destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????##?????????? | | ???????????????????????##???????????#""?????????? | | ???????????????????????# ##????####?#"#?????????? | | ???????????????????#####;;##???######"####??????? | | ???????????????????# ==##### #"#"""""#??????? | | ???????????????????# ==#!! # ;#"""""#??????? | | ???????????????????# % % ""##"#???? | | ???????????????????# @ ! """""#???? | | ???????????????????### ;##!!!#!!#!%[ ""###????? | | ???????????????????### ;##!!!#!!#"" ###??????? | | ???????????????????#!! [[########## ##???????? | | ???????????????????#!!%!![ #??????#!! #???????? | | ???????????????????#!!=%![Y##?????#!! !#???????? | | ???????????????????###!!x##"#?????### ##???????? | | ???????????????????#!!%[[!!" #????#!! !#???????? | | ???????????????????#!!!=!!!###????#!! !#???????? | | ???????????????????#!! !!???????#!! !#???????? | | ???????????????????##; ##???????### ###??????? | | ????????????????????## #??????????# #??????? | | ????????????????????# ??????????# #??????? | | ??????????????????? ????? !!#??????? | | ?????????????????? ^ !^!#??????? | | ????????????????? !!#??????? | | ????????????????!!!##a ##!!!#[[[## **#??????? | | ???????????????#!!!?## #?#!!?#[[[?# **#??????? | | ???????????????###???# ??#???###??######??????? | | ?????????????????????! ???????????????????????? | | ?????????????????????! ???????????????????????? | | ?????????????????????! ???????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Base Temperature (-) 100 Weapon Cycling 15 Evasion (%) 56 Targeting Accuracy 16 Core Analysis 6 Particle Charging 15 Item Schematics ----------------- Hvy. Ion Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gravmag System | 33% | -8/Materials Gravmag System | 15% | -7/Factory Imp. Airjet | 25% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Hvy. Particle Cannon | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultGrenadeObfuscator Manual? 0 Play Time 01:33:16 Cumulative 39.2 hours Start 2026.04.04 @ 17:20:06 End 2026.04.06 @ 00:40:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0591e31a-03e4-4d02-b8fe-c7730f5113c7