Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.30 @ 22:08:25 Player: Amy! Result: Destroyed by as-61170 with Assembled Maul Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (27) 135 Value Destroyed (922) 922 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1846) 1846 TOTAL SCORE: 7323 Bonus ------- Follower Combat Kills 148 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -102 Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 52/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Potential Leg Potential Leg Zionite Weapon Casing Flak Gun Power Maul Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Potential Leg Potential Leg Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Targeting Computer Phase Shifter > --- WEAPON ----------- Lightning Gun Heavy Particle Cannon Assault Cannon > --- INVENTORY -------- Heavy Deuterium Engine Zionite Glidesys I Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Experimental Heat Sink Zionite Biocell Maneuvering Thrusters Heavy Riot Gun Flak Gun Power Maul [Rating: 77] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . 2 . . . . Utility 2 | . . . . . 2 . . . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 110 | 6 2 1 4 11 13 19 12 6 2 1 33 Power 9 | 1 . 1 . 1 1 1 . 1 1 . 2 Engine 7 | 1 . 1 . 1 . 1 . 1 1 . 1 Core 1 | . . . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 39 | 2 . . 4 5 . 8 4 3 . 1 12 Treads 3 | . . . . 2 . 1 . . . . . Leg 22 | . . . 2 2 . 7 4 3 . 1 3 Wheel 5 | 2 . . 2 1 . . . . . . . Hover 4 | . . . . . . . . . . . 4 Flight 5 | . . . . . . . . . . . 5 Utility 26 | 1 2 . . . 3 5 4 1 1 . 9 Device 12 | . 1 . . . 1 1 2 1 1 . 5 Storage 3 | 1 1 . . . . . . . . . 1 Processor 2 | . . . . . . . 2 . . . . Hackware 1 | . . . . . 1 . . . . . . Protection 8 | . . . . . 1 4 . . . . 3 Artifact . | . . . . . . . . . . . . Weapon 36 | 2 . . . 5 9 5 4 1 . . 10 Energy Gun 16 | . . . . 2 5 2 3 . . . 4 Energy Cannon 5 | . . . . . 1 2 . . . . 2 Ballistic Gun 10 | 2 . . . 2 3 . 1 . . . 2 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 4 | . . . . 1 . 1 . 1 . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 2 . . . . 7 Parts Lost 37 | . . 1 . 6 1 3 . . . . 26 Power 4 | . . 1 . 1 . . . . . . 2 Propulsion 15 | . . . . 1 . . . . . . 14 Utility 5 | . . . . . . 2 . . . . 3 Weapon 13 | . . . . 4 1 1 . . . . 7 Highest Loss Streak 9 | . . 1 . 4 1 2 . . . . 9 Average Slot Usage (%) 95 | . 89 100 100 93 88 95 99 100 99 100 88 Engine 6 | . 14 14 14 12 2 5 7 7 6 7 3 Core 1 | . . . . . 6 3 . . . . . Treads 3 | . . . . 3 18 11 . . . . . Leg 22 | . . . 4 9 . 12 37 38 38 38 21 Wheel 3 | . 28 28 23 14 . . . . . . . Hover 1 | . . . . . . . . . . . 10 Device 8 | . 4 14 14 14 9 8 6 7 6 7 7 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 Processor 4 | . . . . . . . 6 7 7 7 6 Hackware 6 | . . . . . 8 9 7 7 7 7 5 Protection 2 | . . . . . 8 8 . . . . . Energy Gun 9 | . . . . 16 15 16 14 15 7 7 3 Ballistic Gun 9 | . 28 28 28 5 11 9 7 7 7 7 1 Launcher 2 | . . . . 1 . . . . 7 7 . Naked Turns 13 | . . . . . . . . . . . 13 Heaviest Build 53 | 11 27 27 27 31 39 53 41 42 43 43 48 Greatest Support 105 | 20 20 20 60 60 40 75 75 90 75 77 105 Greatest Overweight (x) 2 | . 1 1 1 2 . 2 . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 6 9 11 12 15 15 15 15 15 15 15 Average Carried 13 | 1 5 6 9 10 13 14 14 14 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 6 9 11 8 15 15 15 15 15 15 5 Class Distribution -------------------- 47% | Mutant 24% | Skirmisher 14% | Gunner 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 1549 | 223 . 118 . 105 200 179 . 249 83 29 363 Remotely . | . . . . . . . . . . . . Salvage Created 989 | . . 97 . 25 337 281 . 16 107 . 126 Parts 50 | . . 4 . 3 26 6 . 1 6 . 4 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 1 3 5 . Prevented 3 | . . . . . . . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 28 | . . 2 . 2 7 5 . 1 4 . 7 Guns 17 | . . 2 . 2 5 5 . 1 2 . . Cannons 7 | . . . . . . . . . . . 7 AOE 4 | . . . . . 2 . . . 2 . . Classes Destroyed 9 | . . 1 . 1 3 1 . . 1 . 2 Builder 3 | . . . . . 2 1 . . . . . Watcher 2 | . . . . . 2 . . . . . . Swarmer 6 | . . . . 2 3 . . 1 . . . Grunt 12 | . . 2 . . 3 4 . . 3 . . Brawler 1 | . . . . . . 1 . . . . . Hunter 1 | . . . . . 1 . . . . . . Z-Light 1 | . . . . . . . . . . . 1 Thief 1 | . . . . . . . . . 1 . . Assembled 6 | . . . . . . . . . . . 6 Best Kill Streak 4 | . . 2 . 2 4 2 . 1 3 . 3 Combat Bots Only 3 | . . 2 . 2 3 2 . 1 3 . 3 Max Kills in Single Turn 3 | . . 1 . 1 3 1 . 1 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 5462 | . . 236 . 437 305 1259 51 302 122 . 2750 Core 1025 | . . 12 . 125 37 150 . 35 20 . 646 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 45 . 66 . . . . . Volleys Fired 106 | . . 14 . 14 15 28 . 1 9 . 25 Largest 3 | . . 2 . 2 3 3 . 3 3 . 3 Hottest 179 | . . 40 . 105 139 145 . 150 127 . 179 Shots Fired 242 | . . 28 . 28 43 62 . 3 21 . 57 Gun 184 | . . 28 . 27 42 56 . 3 18 . 10 Cannon 52 | . . . . . 1 4 . . . . 47 Launcher 6 | . . . . 1 . 2 . . 3 . . Special . | . . . . . . . . . . . . Kinetic 117 | . . 28 . 17 19 18 . 1 9 . 25 Thermal 98 | . . . . 10 8 42 . 2 9 . 27 Explosive 6 | . . . . 1 . 2 . . 3 . . Electromagnetic 21 | . . . . . 16 . . . . . 5 Robot Hit Streak 10 | . . 9 . 6 7 8 . 2 10 . 10 Robot Miss Streak 6 | . . 3 . 6 5 2 . 2 1 . 4 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 142 | . . 20 . 11 25 39 . 2 17 . 28 Core Hits 69 | . . 6 . 4 18 12 . 1 11 . 17 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | . . . . 1 1 6 . . . . 1 Burn 7 | . . . . 1 . 6 . . . . . Blast 1 | . . . . . . . . . . . 1 Corrupt 1 | . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3095 | . . 191 . 163 554 947 . 35 488 . 717 Guns 1936 | . . 191 . 134 416 778 . 35 261 . 121 Cannons 596 | . . . . . . . . . . . 596 Explosions 510 | . . . . . 128 155 . . 227 . . Melee . | . . . . . . . . . . . . Ramming 53 | . . . . 29 10 14 . . . . . Kinetic 1216 | . . 191 . 75 113 325 . 15 127 . 370 Thermal 1180 | . . . . 59 228 453 . 20 134 . 286 Explosive 382 | . . . . . . 155 . . 227 . . Electromagnetic 264 | . . . . . 203 . . . . . 61 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 13 | . . . . 1 . 3 . . . . 9 Projectiles 9 | . . . . . . . . . . . 9 Explosions 4 | . . . . 1 . 3 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 269 | . . . . 49 . 220 . . . . . Shots 6 | . . . . 1 . 5 . . . . . Rammed 3 | . . . . . . 3 . . . . . Targets Rammed 8 | . . . . 4 1 3 . . . . . Kicked 4 | . . . . 4 . . . . . . . Crushed 1 | . . . . . 1 . . . . . . Highest Temperature 361 | . . 36 . 45 184 361 . 69 233 . 309 Average Temperature 109 | . . 11 . 18 71 168 . 35 91 . 101 Received Heat Transfer 1279 | . . 156 . 40 90 324 27 24 54 . 564 Effects 4 | . . . . . . 3 . . . . 1 Interference 3 | . . . . . . 3 . . . . . Matter Decay 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . Heat Transferred 2649 | . . . . 211 422 1332 . 37 259 . 388 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 512 | . 30 51 . 85 210 227 512 . . . . Initial 102 | . . 11 . . 23 42 102 . . . . Average 96 | . 8 16 . 49 82 108 216 . . . . Maximum Alert Level 2 | . . . . . 1 1 2 . . . . Low Security (%) 88 | 100 100 100 . 100 80 98 70 . . . . Level 1 6 | . . . . . 19 1 1 . . . . Level 2 4 | . . . . . . . 27 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 1 3 . . . . . Investigation 3 | . . . . . 1 2 . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . 1 . . . . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 4 | . 1 . . 1 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 134 | . 4 2 . 19 12 23 3 2 5 . 64 Peak Tracking Total 38 | . 5 2 . 12 3 13 3 1 3 . 38 Tactical Retreats 11 | . . . . 3 . 3 . 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 3 | . . . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . Exploded 1 | . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 10 | . . . . . 3 4 . . . . 3 Max in Single Turn 3 | . . . . . 1 3 . . . . 1 Garrison Access 2 | . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 14 | . 1 . 2 . 5 3 3 . . . . Terminals 7 | . 1 . . . 4 2 . . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 42 | . 2 . 5 . 18 7 10 . . . . Successful 21 | . . . 5 . 8 3 5 . . . . Failed 21 | . 2 . . . 10 4 5 . . . . Catastrophic 2 | . 1 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 21 | . . . 1 . 14 . 1 . . 5 . Terminals 20 | . 2 . . . 14 4 . . . . . Fabricators 4 | . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 8 | . . . . . 4 . 4 . . . . Garrison Access 5 | . . . . . . 3 2 . . . . Terminal Hacks 9 | . . . 5 . 2 2 . . . . . Record 4 | . . . 4 . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . Open Door 2 | . . . . . . 2 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . . . . 4 . 2 . . . . Insert Component 4 | . . . . . 2 . 2 . . . . Analyze 2 | . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . 1 1 . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . . . Terminals 2 | . . . . . 2 . . . . . . Botnet 2 | . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . 4 1 2 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Built 2 | . . . . . . . 2 . . . . Matter 124 | . . . . . . . 124 . . . . Time 62 | . . . . . . . 62 . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 2 | . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . 2 2 Highest-Rated Group 190 | . . . . . . . . . . 190 190 Highest-Rated Ally 95 | . . . . . . . . . . 95 95 Total Orders . | . . . . . . . . . . . . Ally Attacks 61 | . . . . . . . . . . . 61 Total Damage 4230 | . . . . . . . . . . . 4230 Kills 12 | . . . . . . . . . . . 12 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 5202 | 58 93 281 218 177 747 502 408 512 335 1079 792 Spaces Moved 3993 | 59 100 225 224 162 379 251 298 413 247 893 742 Core 33 | 7 . . . . . . . . . . 26 Treads 511 | . . . . 12 379 120 . . . . . Legs 2813 | . . . 34 98 . 131 298 413 247 893 699 Wheels 619 | 52 100 225 190 52 . . . . . . . Hover . | . . . . . . . . . . . . Flight 17 | . . . . . . . . . . . 17 Fastest Speed 26 | 50 80 95 90 45 160 60 120 95 120 120 26 Average Speed 112 | 76 89 95 94 72 160 123 120 119 120 120 89 Slowest Speed 280 | 80 95 95 95 160 160 280 120 120 120 122 200 Overloaded Moves 366 | . . . . 91 . 82 . 15 . . 178 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 3 24 44 62 27 32 42 7 63 47 85 81 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 4 | . . 1 . . 1 . 1 1 . . . Unknown Exits Taken 7 | 1 1 . 1 1 . 1 . . 1 1 . Scrap Searched 13 | . . 1 . . . . . 7 1 4 . Spaces Dug 5 | . . . . . 1 4 . . . . . Terrain Destroyed 70 | . . . . 14 5 39 . . 11 . 1 Melee . | . . . . . . . . . . . . Projectile 6 | . . . . . 1 4 . . . . 1 AOE 64 | . . . . 14 4 35 . . 11 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 4505 | 68 103 266 229 193 495 389 348 430 269 895 820 Wait 200 | . . 23 . . 58 73 28 5 8 1 4 Move 3982 | 58 99 224 223 161 378 250 297 412 246 892 742 Hop . | . . . . . . . . . . . . Pick Up 49 | 4 1 4 . 3 15 5 7 3 3 . 4 Fast Attach 33 | 6 2 . 2 . 5 7 . . . . 11 Attach 34 | . . 1 . 6 1 2 6 . 2 . 16 Detach 13 | . 1 . 2 . 1 1 . . . . 8 Swap 43 | . . . 2 5 7 10 6 6 . 1 6 Drop 37 | . . . . . 14 10 4 3 1 1 4 Fire 106 | . . 14 . 14 15 28 . 1 9 . 25 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 4 | . . . . 4 . . . . . . . Crush 4 | . . . . . 1 3 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 15) 146 | -10/Materials | Discovered new exit (range 7) 152 | -10/Materials | Entered Mines 158 | -10/Mines | Discovered new exit (range 5) 191 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 220 | -10/Mines | Discovered new exit (range 6) 284 | -10/Mines | Identified exit to Exiles 300 | -10/Mines | Build established: Mutant 428 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 433 | -10/Mines | Entered Exiles 457 | -10/Exiles | Met 8R-AWN 472 | -10/Exiles | Met EX-HEX 501 | -10/Exiles | Met EX-BIN 512 | -10/Exiles | Aligned with FarCom system 513 | -10/Exiles | Given EX-Vault access code 535 | -10/Exiles | Opened EX-Vault 545 | -10/Exiles | Found Potential Leg 547 | -10/Exiles | Found Potential Leg 568 | -10/Exiles | Warned to stay clear of 0b10 Research branches 577 | -10/Exiles | Exiles lab attacked by MAIN.C 616 | -10/Exiles | Learned location of Zion (-7) 643 | -10/Exiles | Discovered new exit (range 10) 651 | -10/Exiles | Left Exiles lab with Potential Leg 651 | -10/Exiles | Entered Mines 713 | -9/Mines | Assembled infested the area 718 | -9/Mines | Assisted by a Guerilla fighting off Assembled 764 | -9/Mines | Core integrity fell below 50% 796 | -9/Mines | Learned 2 Materials zone layouts 801 | -9/Mines | Discovered new exit (range 15) 817 | -9/Mines | Lost 4 parts (1p1n2w) 828 | -9/Mines | Entered Materials 828 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 953 | -8/Materials | Discovered new exit (range 10) 1053 | -8/Materials | Discovered new exit (range 4) 1478 | -8/Materials | Identified exit to Storage 1500 | -8/Materials | Build established: Skirmisher 1575 | -8/Materials | Entered Storage 2068 | -8/Storage | Discovered new exit (range 16) 2077 | -8/Storage | Entered Factory 2077 | -7/Factory | Evolved 2 slots: Propulsion x2 2298 | -7/Factory | Fabricated Hvy. Hammer (x2) 2365 | -7/Factory | Local fabrication network quarantined 2473 | -7/Factory | Discovered new exit (range 7) 2484 | -7/Factory | Identified exit to Lower Caves 2485 | -7/Factory | Entered Lower Caves 2691 | -7/Lower Caves | Spotted B-75 Beast 2791 | -7/Lower Caves | Build established: Gunner 2795 | -7/Lower Caves | Identified exit to Lower Caves 2997 | -7/Lower Caves | Entered another Lower Caves area 3112 | -7/Lower Caves | Learned Factory non-interactive machine intel 3235 | -7/Lower Caves | Discovered new exit (range 16) 3295 | -7/Lower Caves | Structural Scanner stolen by Master Thief 3301 | -7/Lower Caves | Imp. Deuterium Engine stolen by Master Thief 3332 | -7/Lower Caves | Entered Zion 3342 | -7/Zion | Build established: Mutant 3359 | -7/Zion | Given the Hacking Drone Bay 3451 | -7/Zion | Discovered new exit (range 13) 3540 | -7/Zion | Given A8's code to call for help 3739 | -7/Zion | Learned Factory emergency access door positions 4225 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4380 | -7/Zion | Opened final containment barrier to the Deep Caves 4397 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4397 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4403 | -7/Zion | Discovered new exit (range 5) 4405 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4411 | -7/Zion | Entered Deep Caves 4411 | -7/Deep Caves | Accompanied by 2 allies 4572 | -7/Deep Caves | Z-Facility disabled 4591 | -7/Deep Caves | Attacked by Z-Imprinter 4608 | -7/Deep Caves | Allies destroyed Z-Imprinter 4628 | -7/Deep Caves | Lost 5 parts (3n2w) 4779 | -7/Deep Caves | Lost 6 parts (3n1u2w) 4788 | -7/Deep Caves | Found Prototype Protection 4788 | -7/Deep Caves | Identified Zio. Weapon Casing 5032 | -7/Deep Caves | Spotted as-40672 5041 | -7/Deep Caves | Build established: Scavenger-Mutant 5049 | -7/Deep Caves | Spotted as-63253 5076 | -7/Deep Caves | Triggered Deep Caves wall 5076 | -7/Deep Caves | Spotted AS-61625 5156 | -7/Deep Caves | Lost 4 parts (2n1u1w) 5190 | -7/Deep Caves | Released all parts (3) 5194 | -7/Deep Caves | Core integrity fell below 50% 5199 | -7/Deep Caves | Core integrity fell below 20% 5203 | -7/Deep Caves | Destroyed by as-61170 with Assembled Maul Last Messages --------------- 05121_ Hvy. Riot Gun destroyed. 05123_ Critical hit (Destroy). 05123_ Zio. Glidesys I destroyed. 05131_ Acquired 1 matter. 05132_ Acquired Zio. Weapon Casing. 05133_ as-50413 destroyed. 05154_ Acquired 18 matter. 05161_ Hvy. Particle Cannon destroyed. 05168_ Zio. Light DM Reactor destroyed. 05180_ Hvy. Deuterium Engine destroyed. 05182_ Cesium-ion Thruster destroyed. 05183_ Maneuvering Thrusters destroyed. 05188_ Xenon Bombardment Thruster destroyed. 05190_ Imp. Flight Unit destroyed. 05190_ Cesium-ion Thruster destroyed. 05190_ Released Lrg. Storage Unit. 05190_ Released Adv. Targeting Computer. 05190_ Released Exp. Heat Sink. 05195_ as-98986 destroyed. 05202_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | ????????????????? ??????????# | | ????????????????? #????????? | | ????? ?????????? #????????? | | ???? ?????????# #?????????# | | ????# ?????????# #????????## | | ????# #????????# #????????# | | ????# #????????# #?????????# | | ????# #????????# #?????????# | | ????# #????????# #???????? # | | ??### #????????# #??????? | | ### #????????# #?????? | | #????????# #??????? | | ##??????## ##?????? | | #??????# #???????# ! | | ##????## #???????# | | ###### #???????## | | ##???????# | | #????##### % | | #???## ## | | ## #???# ## | | # ##### ### ##???# # ! | | ## #???# #?####???## aaa | | ?# ## #???# #??####### a a | | ?# ## #???# ##?# % aaa | | ?# ## ##### ### a | | ## ## ## a a @a aaa | | ## " ### a | | ###### """ ## % | | ???## "" ### | | ???# #?# % %* | | ???# ##?## ] | | ???## ## ##???# % | | ????### #?##????# # ## | | ??????## #???????## ##### ## | | ???????######### ##????????# #???####### | | ???????????????####?????????## #######?????????## | | ?????????????????????????????####????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 71 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Hvy. Hammer | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Hammer | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed SensorProtonCanceller Manual? 0 Play Time 01:32:51 Cumulative 101.6 hours Start 2021.07.30 @ 20:15:31 End 2021.07.30 @ 22:08:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31a58439-057f-4d34-9570-bc8e7c2ae10f