Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.29 @ 23:07:30 Player: alexaub Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (153) 765 Value Destroyed (3812) 3812 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (4133) 4133 TOTAL SCORE: 18910 Bonus ------- High Alert Combat Kills 213 Follower Combat Kills 20 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1409/1600 Matter 115/300 Energy 228/240 System Corruption 0% Temperature Warm (123) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Q-thruster Electron Diverter > --- UTILITY (13) ----- Advanced Power Amplifier Advanced Power Amplifier Advanced Power Amplifier Advanced Coolant Injector Medium Storage Unit Advanced Weight Redist. System Advanced Terrain Scanner Advanced Cloaking Device Advanced Cloaking Device Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Lance Force Lance > --- INVENTORY (10) --- Micro Fission Core Micro Fission Core Light Quantum Reactor Impulse Thruster Impulse Thruster Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Q-thruster Electron Diverter > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Power Amplifier Advanced Coolant Injector Medium Storage Unit Advanced Weight Redist. System Advanced Terrain Scanner Advanced Cloaking Device Advanced Cloaking Device Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Lance Force Lance > --- INVENTORY -------- Micro Fission Core Micro Fission Core Light Quantum Reactor Impulse Thruster Impulse Thruster Array [Rating: 160] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . 1 1 . 2 Utility 11 | . . . 1 . . . 1 2 1 . . . . 2 . . . . 1 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 209 | 7 9 10 28 4 7 5 26 9 7 . 4 . . 18 . 1 11 6 19 6 18 14 Power 37 | 1 3 3 4 . . 1 1 2 2 . 1 . . 4 . . 3 . 4 . 4 4 Engine 15 | 1 3 3 4 . . 1 1 1 . . 1 . . . . . . . . . . . Core 15 | . . . . . . . . 1 2 . . . . 4 . . 1 . 3 . 2 2 Reactor 7 | . . . . . . . . . . . . . . . . . 2 . 1 . 2 2 Propulsion 55 | 2 1 2 7 2 . 3 9 1 . . . . . 4 . . 2 5 4 4 3 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . 1 . 3 3 . . . . . . . . . . . . . . . Wheel 15 | 2 1 2 7 1 . . 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . . . . . 4 1 . . . . . 4 . . 2 5 4 4 3 6 Utility 66 | 1 2 1 4 . 2 1 7 5 3 . 3 . . 7 . . 5 . 9 2 10 4 Device 42 | . 1 1 1 . . 1 2 2 2 . 2 . . 6 . . 3 . 6 2 10 3 Storage 5 | 1 1 . . . 1 . 1 . . . . . . . . . 1 . . . . . Processor 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . Hackware 6 | . . . . . . . 1 2 1 . . . . 1 . . . . . . . 1 Protection 10 | . . . 3 . 1 . 2 . . . 1 . . . . . 1 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 3 3 4 13 2 5 . 9 1 2 . . . . 3 . 1 1 1 2 . 1 . Energy Gun 14 | 2 2 2 2 . 2 . 2 . 2 . . . . . . . . . . . . . Energy Cannon 6 | . . . 3 1 2 . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 . . 3 . . . 2 1 . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 1 . 1 . 2 . . . . . . . . . . . . . . . Launcher 9 | . 1 2 4 1 . . . . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 3 . . . . . . 1 . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . 1 . 1 1 1 2 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 . 2 . 2 3 2 . . . . 1 . . 6 . 3 1 3 . Parts Lost 36 | . 2 7 11 2 . 1 1 1 1 . . . . 1 . . . 1 1 1 2 4 Power 6 | . 1 2 1 . . . . . 1 . . . . . . . . . . . . 1 Propulsion 14 | . . 2 6 2 . 1 1 . . . . . . . . . . 1 . . . 1 Utility 11 | . . 1 2 . . . . 1 . . . . . 1 . . . . 1 1 2 2 Weapon 5 | . 1 2 2 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . 1 5 3 2 . 1 1 1 1 . . . . 1 . . . 1 1 1 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 97 91 92 92 87 81 90 82 80 85 86 86 91 82 87 87 96 97 95 98 96 Engine 6 | . 14 13 11 11 11 11 9 7 . . 5 6 6 . . . . . . . . . Core 3 | . . . . . . . . . 6 6 1 . . 10 11 11 11 11 10 9 7 2 Leg 5 | . . . . 4 11 14 21 . . . . . . . . . . . . . . . Wheel 10 | . 28 27 26 21 22 18 8 . . . . . . . . . . . . . . . Flight 11 | . . . . . . . 5 30 26 26 26 26 26 21 11 11 11 19 26 26 26 29 Device 12 | . 12 12 11 11 11 11 3 5 6 6 6 6 6 16 17 17 16 17 16 20 30 28 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 Hackware 12 | . . . . . . . 8 23 26 26 26 26 26 27 29 29 29 29 24 19 17 17 Protection 4 | . . . 9 11 11 11 7 . . . 5 6 6 1 . . . . 3 4 2 . Energy Gun 4 | . 14 17 3 . 5 11 6 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 7 10 4 . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 14 . 5 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 4 11 4 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 7 6 6 6 6 6 5 5 5 5 5 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 4 5 5 8 9 7 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 13 33 32 42 40 40 41 51 20 22 20 21 21 21 30 30 33 35 33 38 39 50 55 Greatest Support 73 | 26 32 32 48 26 20 20 26 21 21 21 21 21 21 35 35 35 35 43 50 57 59 73 Greatest Overweight (x) 5 | . 1 . 2 1 1 4 5 . 1 . . . . . . . 1 . . 3 3 3 Average Overweight (x) . | . . . . 1 1 2 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 6 14 15 15 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 4 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Average Carried 11 | 2 8 13 13 14 14 14 14 8 9 10 9 10 10 9 10 9 9 8 9 9 9 7 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 4 14 15 15 15 15 15 9 9 10 10 10 10 10 10 10 9 10 8 10 10 10 6 Class Distribution -------------------- 37% | Mutant 23% | Hacker-Sprinter 16% | Scavenger-Mutant 10% | Hacker-Ninja 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 2690 | 250 217 104 599 113 . 157 310 80 50 20 60 . . 135 40 10 . . 218 . 327 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6034 | . 540 209 1384 84 . 165 2147 364 232 . . . . 261 . . . . 218 . 430 . Parts 350 | . 43 15 93 13 . 10 107 28 7 . . . . 8 . . . . 11 . 15 . Haulers Intercepted 17 | . 2 . 3 . . . 4 3 2 . . . . 2 . . . . . . 1 . Recyclers Shooed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 1 3 . 5 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 86 | . 13 10 24 6 . 6 26 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Guns 50 | . 10 3 6 . . 5 26 . . . . . . . . . . . . . . . Cannons 9 | . . . 6 3 . . . . . . . . . . . . . . . . . . AOE 25 | . 3 7 12 3 . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | . 6 . 6 . . 1 1 1 . . . . . . . . . . . . . . Worker 8 | . 1 . 3 . . . 1 1 . . . . . . . . . . . . 2 . Builder 7 | . . . 5 . . . 2 . . . . . . . . . . . . . . . Tunneler 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 3 . . . 4 3 2 . . . . 2 . . . . . . 1 . Recycler 12 | . . . 4 . . . 4 1 . . . . . . . . . . 1 . 2 . Operator 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . Watcher 18 | . 2 . 2 . . . 5 3 . . . . . 2 . . . . 2 . 2 . Swarmer 20 | . 6 6 . 4 . 4 . . . . . . . . . . . . . . . . Grunt 48 | . 7 4 18 2 . . 17 . . . . . . . . . . . . . . . Brawler 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . 2 . . . 6 . . . . . . . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 15 | . 4 3 15 7 . 4 10 3 1 . . . . 1 . . . . 2 . 4 . Combat Bots Only 7 | . 3 3 7 4 . 4 7 1 . . . . . . . . . . . . . . Max Kills in Single Turn 3 | . 2 3 3 2 . 1 1 1 1 . . . . 1 . . . . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 2 2 . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Damage Taken 4870 | . 354 514 987 180 . 182 815 101 62 101 . . 61 199 60 188 . 318 61 115 273 299 Core 903 | . 60 161 197 11 . 42 100 12 . . . . 20 109 20 . . 59 . 9 . 103 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 126 | . . . . . . . . . . . . . . . . . . . 26 54 46 . Regen/Repaired (Parts) 130 | . . . . . . . . . . . . . . 34 . . . . 36 60 . . Core Remaining (%) 81 | 100 . 11 . . . 37 81 98 . . . . 97 . . . . 81 100 99 100 88 Volleys Fired 149 | . 36 26 78 7 . . 2 . . . . . . . . . . . . . . . Largest 2 | . 2 2 2 2 . . 2 . . . . . . . . . . . . . . . Hottest 107 | . 60 105 107 107 . . 88 . . . . . . . . . . . . . . . Shots Fired 430 | . 71 45 155 14 . 23 122 . . . . . . . . . . . . . . . Gun 317 | . 70 39 67 . . 23 118 . . . . . . . . . . . . . . . Cannon 91 | . . . 77 10 . . 4 . . . . . . . . . . . . . . . Launcher 22 | . 1 6 11 4 . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 127 | . 36 2 78 7 . . 4 . . . . . . . . . . . . . . . Thermal 270 | . 34 37 55 3 . 23 118 . . . . . . . . . . . . . . . Explosive 22 | . 1 6 11 4 . . . . . . . . . . . . . . . . . . Electromagnetic 11 | . . . 11 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 8 7 17 5 . 19 18 . . . . . . . . . . . . . . . Robot Miss Streak 6 | . 3 2 3 3 . 1 6 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Autonomous 141 | . . . . . . 23 118 . . . . . . . . . . . . . . . Shots Hit Robots 373 | . 44 30 103 7 . 22 116 18 6 . . . . 7 . . . . 3 . 14 3 Core Hits 193 | . 27 15 59 9 . 7 49 9 2 . . . . 4 . . . . 3 . 8 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . 2 1 . . . . . 1 . . . . . . . . . . . 2 . Burn 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 216 | . . . . . . . 27 33 20 . . . . 28 . 7 . 1 18 18 40 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 113 | . . . . . . . 27 33 20 . . . . 28 . 5 . . . . . . Piercing 103 | . . . . . . . . . . . . . . . . 2 . 1 18 18 40 24 Sneak Attacks 27 | . . . . . . . 10 5 2 . . . . 2 . . . . 2 . 5 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Damage Inflicted 12566 | . 760 661 3261 287 . 627 3925 902 311 . . . . 365 . . . . 236 . 990 241 Guns 4815 | . 537 361 581 . . 627 2709 . . . . . . . . . . . . . . . Cannons 1236 | . . . 1055 115 . . 66 . . . . . . . . . . . . . . . Explosions 2259 | . 202 284 1601 172 . . . . . . . . . . . . . . . . . . Melee 4184 | . . . . . . . 1139 902 311 . . . . 365 . . . . 236 . 990 241 Ramming 72 | . 21 16 24 . . . 11 . . . . . . . . . . . . . . . Kinetic 1222 | . 285 14 783 74 . . 66 . . . . . . . . . . . . . . . Thermal 4852 | . 291 347 837 41 . 627 2709 . . . . . . . . . . . . . . . Explosive 1929 | . 110 284 1363 172 . . . . . . . . . . . . . . . . . . Electromagnetic 307 | . 53 . 254 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 2717 | . . . . . . . 1139 902 311 . . . . 365 . . . . . . . . Piercing 1467 | . . . . . . . . . . . . . . . . . . . 236 . 990 241 Highest Corruption 2 | . . 1 2 2 2 2 . 2 1 1 1 1 1 . . . . 1 . . . . Average Corruption 1 | . . 1 2 2 2 2 . 1 1 1 1 1 1 . . . . 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . 4 12 4 3 12 . 1 . . 2 . 1 . . . . . . . . . Message Errors 8 | . . 1 1 . 2 2 . 1 . . 1 . . . . . . . . . . . Matter Fused 12 | . . 1 5 . . 5 . . . . 1 . . . . . . . . . . . Heat Flow Errors 5 | . . . 1 1 . 2 . . . . . . 1 . . . . . . . . . Energy Discharges 7 | . . 1 4 . . 2 . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . 3 1 1 . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 712 | . . 10 43 29 . . 318 52 12 . . . . 38 . . . . . . 187 23 Projectiles 8 | . . . 8 . . . . . . . . . . . . . . . . . . . Explosions 74 | . . 10 35 29 . . . . . . . . . . . . . . . . . . Melee 630 | . . . . . . . 318 52 12 . . . . 38 . . . . . . 187 23 Knockbacks 6 | . . . 4 1 . . 1 . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 5 | . . . 4 1 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 382 | . 112 86 114 65 . . 5 . . . . . . . . . . . . . . . Shots 14 | . 4 3 5 2 . . . . . . . . . . . . . . . . . . Rammed 6 | . 1 1 2 . . . 2 . . . . . . . . . . . . . . . Targets Rammed 6 | . 1 1 2 . . . 2 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 368 | . 28 132 198 153 . 107 368 . . . . . 174 3 . . . 120 205 342 222 349 Average Temperature 70 | . 10 54 79 58 . 59 143 . . . . . 89 3 . . . 55 99 58 55 79 Received Heat Transfer 1134 | . 72 258 345 21 . . 351 12 . . . . 9 18 . 12 . . . . 36 . Effects 6 | . . . . . . . 1 . . . . . . . . . . . . 5 . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 15 | . 1 1 1 . . 5 7 . . . . . . . . . . . . . . . Heat Transferred 7391 | . 625 955 1482 74 . 814 3441 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 695 | . 323 351 695 414 . 120 679 552 308 . . . . 256 . . . . 217 266 453 494 Initial 303 | . . 91 58 270 . . 11 303 270 . . . . 84 . . . . 84 113 149 161 Average 242 | . 179 204 419 337 . 78 256 404 292 . . . . 77 . . . . 153 181 295 289 Maximum Alert Level 2 | . 1 1 2 2 . . 2 2 1 . . . . 1 . . . . 1 1 2 2 Low Security (%) 45 | 100 45 52 19 . . 100 48 . . . . . . 92 . . . . 70 62 24 10 Level 1 35 | . 54 47 21 78 . . 26 54 100 . . . . 7 . . . . 29 37 48 71 Level 2 19 | . . . 59 21 . . 25 45 . . . . . . . . . . . . 27 18 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 . 6 . . . 8 3 . . . . . 2 . . . . . 1 8 2 Investigation 15 | . 3 . 2 . . . 4 2 . . . . . 1 . . . . . . 2 1 Extermination 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Reinforcement 14 | . . . 3 . . . 3 1 . . . . . 1 . . . . . . 5 1 Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . 1 . . . . . . 2 1 Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 10 | . . . 3 . . . 3 1 . . . . . . . . . . . . . 3 Communications Jammed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Distress Signals 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Times Spotted 248 | . 16 10 42 6 . 6 33 11 2 6 4 . 10 18 1 13 . 20 7 6 15 22 Peak Tracking Total 13 | . 4 3 5 4 . 4 6 4 2 5 4 . 7 4 1 8 . 10 4 4 5 13 Tactical Retreats 36 | . . . 4 . . . 1 1 . 1 1 . 2 6 1 4 . 3 2 1 4 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 8 | . 1 . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 10 | . 3 3 3 . . . . . . . . . . . . . . . . . . 1 Max in Single Turn 3 | . 3 1 1 . . . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 73 | . 6 . 3 . . . 8 8 3 . 1 2 . 13 . . 6 . 7 6 6 4 Terminals 47 | . 6 . 2 . . . 6 5 . . . . . 10 . . . . 5 3 6 4 Fabricators 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . Repair Stations 5 | . . . . . . . . . 1 . . . . 2 . . . . 1 1 . . Recycling Units 4 | . . . . . . . 1 1 . . . . . . . . . . 1 1 . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Total Hacks 250 | . 13 . 10 . . . 41 21 6 . 1 19 . 46 . . 18 . 22 20 25 8 Successful 181 | . 3 . 7 . . . 29 15 5 . 1 19 . 33 . . 18 . 18 16 12 5 Failed 69 | . 10 . 3 . . . 12 6 1 . . . . 13 . . . . 4 4 13 3 Catastrophic 12 | . 1 . 2 . . . 3 1 . . . . . 1 . . . . . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 13 . 3 . 1 . 18 11 1 . . . . 26 . . . . 12 7 14 6 Terminals 158 | . 13 . 5 . . . 23 15 . . . . . 38 . . . . 19 12 25 8 Fabricators 7 | . . . . . . . . 2 2 . . . . 3 . . . . . . . . Repair Stations 15 | . . . . . . . . . 3 . . . . 5 . . . . 2 5 . . Recycling Units 7 | . . . . . . . 2 3 . . . . . . . . . . 1 1 . . Scanalyzers 23 | . . . 5 . . . 16 . . . . . . . . . . . . 2 . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Terminal Hacks 108 | . 2 . 1 . . . 7 7 . . 1 19 . 21 . . 18 . 11 8 10 3 Record 15 | . . . . . . . . 2 . . . . . 3 . . 7 . 1 1 1 . Part Schematic 18 | . 1 . . . . . . . . . . 10 . 4 . . 3 . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . 3 . 1 . . 4 . . . . . Open Door 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Level Access Points 4 | . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 Branch Access Points 6 | . 1 . 1 . . . 1 . . . . . . 1 . . . . 1 . 1 . Terminal Index 5 | . . . . . . . 1 . . . . . . 1 . . . . 1 1 1 . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . . 2 . . . . . 2 . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Locate Traps 10 | . . . . . . . . 1 . . . . . 2 . . . . 3 2 1 1 Dispatch Records 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . Surveillance Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . Recall Reinforcements 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Registered Components 5 | . . . . . . . 2 . . . . . . . . . . . 1 1 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . . Fabricator Hacks 6 | . . . . . . . . 2 1 . . . . 3 . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Build 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . Repair Station Hacks 12 | . . . . . . . . . 2 . . . . 4 . . . . 2 4 . . Scan Component 7 | . . . . . . . . . 2 . . . . 2 . . . . 1 2 . . Repair 5 | . . . . . . . . . . . . . . 2 . . . . 1 2 . . Recycling Unit Hacks 4 | . . . . . . . 1 1 . . . . . . . . . . 1 1 . . Report Inventory 4 | . . . . . . . 1 1 . . . . . . . . . . 1 1 . . Scanalyzer 21 | . . . 5 . . . 15 . . . . . . . . . . . . 1 . . Insert Component 10 | . . . 3 . . . 6 . . . . . . . . . . . . 1 . . Analyze 11 | . . . 2 . . . 9 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 29 | . 1 . 1 . . . 6 5 1 . . . . 5 . . . . 4 2 2 2 Terminals 25 | . 1 . 1 . . . 5 3 . . . . . 5 . . . . 4 2 2 2 Track 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 5 | . . . . . . . 1 . . . . . . 2 . . . . 1 . . 1 Botnet 13 | . 1 . 1 . . . 3 2 . . . . . 2 . . . . 2 1 1 . Disrupt 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Operators 4 | . . . . . . . 1 1 . . . . . . . . . . . 1 1 . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 5 . 3 . . . 7 8 2 . . . . 11 . . . . 7 4 6 4 Full Trace Events 13 | . 3 . 2 . . . 2 2 . . . . . 1 . . . . . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . 1 . 1 . . . 6 . . . . 10 . 4 . . 3 . . . . . Parts Built 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 407 | . . . . . . . . 134 . . . . . 273 . . . . . . . . Total Part Build Rating 17 | . . . . . . . . 4 . . . . . 13 . . . . . . . . Parts Repaired 5 | . . . . . . . . . . . . . . 2 . . . . 1 2 . . Time 265 | . . . . . . . . . . . . . . 140 . . . . 37 88 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . . . 6 . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . . . 6 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 5 | . . . . 1 . . . . . . . . 1 2 . . . . 1 . . . Largest Group 1 | . . . . 1 . . . . . . . . 1 1 . . . . 1 . . . Highest-Rated Group 96 | . . . . 31 . . . . . . . . 96 26 . . . . 10 . . . Highest-Rated Ally 96 | . . . . 31 . . . . . . . . 96 26 . . . . 10 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . . . . 16 . . . . . . . . . Total Damage 660 | . . . . . . . . . . . . . 660 . . . . . . . . . Kills 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . . 1 3 . 2 . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 9321 | 60 604 451 994 516 273 635 1780 396 206 48 184 21 115 803 227 219 101 174 370 366 468 310 Spaces Moved 14187 | 50 414 356 645 500 269 372 1447 986 538 183 663 78 217 1767 612 478 197 565 865 778 1351 856 Core 29 | 1 . . . . . . . . . . . . . . . . . . . 3 1 24 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 85 | . . . . . . 85 . . . . . . . . . . . . . . . . Wheels 3428 | 49 414 356 645 500 269 287 908 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 10645 | . . . . . . . 539 986 538 183 663 78 217 1767 612 478 197 565 865 775 1350 832 Fastest Speed 7 | 50 90 100 86 95 95 95 26 26 26 26 26 26 26 26 37 37 37 18 15 13 12 7 Average Speed 48 | 87 103 100 100 95 95 151 100 26 26 26 26 26 26 26 37 37 37 28 25 23 21 24 Slowest Speed 270 | 90 105 100 130 105 95 270 155 26 91 26 26 26 26 37 37 37 109 37 27 200 200 200 Overloaded Moves 353 | . . . . . . . . . . . . . . . . . . 47 65 91 70 80 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . . 1 6 . 1 . . . 10 . . . 1 2 5 2 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 3 73 82 47 90 60 82 67 27 16 38 78 68 43 41 73 53 62 75 25 16 32 32 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 8 | . . 2 . 1 . . 1 . . . . . 1 . . . 3 . . . . . Known Exits Taken 8 | . 1 . 1 . . . . . . . 1 . . 1 . 1 . 1 1 1 . . Unknown Exits Taken 14 | 1 . 1 . 1 1 1 1 1 1 1 . 1 1 . 1 . 1 . . . 1 . Scrap Searched 15 | . . 1 . 1 . 1 . . . 1 3 . . . 4 2 . 2 . . . . Spaces Dug 98 | . . . . . . . 3 4 13 . . . . 11 . 5 . 1 13 15 16 17 Terrain Destroyed 295 | . 12 46 86 28 . 1 27 4 13 . . . . 11 . 5 . 1 13 15 16 17 Melee 98 | . . . . . . . 3 4 13 . . . . 11 . 5 . 1 13 15 16 17 Projectile 26 | . . . . 1 . 1 24 . . . . . . . . . . . . . . . AOE 171 | . 12 46 86 27 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total 15937 | 62 517 404 836 528 288 447 1742 1074 573 181 675 77 274 2056 611 509 228 574 987 923 1458 913 Wait 933 | 2 38 4 52 5 . 60 182 33 2 . 2 . 58 220 . 26 . . 62 122 41 24 Move 14097 | 49 413 355 644 499 268 371 1444 973 537 180 662 77 216 1746 611 477 196 562 860 768 1346 843 Hop 32 | . . . . . . . 1 6 . 1 . . . 10 . . . 1 2 4 2 5 Pick Up 132 | 4 14 7 19 6 3 4 21 10 3 . 2 . . 15 . . 6 1 10 3 3 1 Fast Attach 81 | 6 2 2 6 1 5 1 6 3 3 . 4 . . 7 . . 9 . 9 3 12 2 Attach 62 | . 2 5 10 1 1 . 9 3 2 . . . . 7 . 1 2 5 2 2 2 8 Detach 18 | . 1 . . . . . 5 1 1 . . . . 1 . . 1 1 2 . 2 3 Swap 69 | 1 5 3 12 2 1 4 11 3 2 . . . . 4 . . 1 1 8 2 4 5 Drop 155 | . 5 1 13 5 10 7 32 9 3 . 5 . . 18 . . 13 2 15 4 13 . Fire 149 | . 36 26 78 7 . . 2 . . . . . . . . . . . . . . . Melee 201 | . . . . . . . 27 33 20 . . . . 28 . 5 . 1 17 15 33 22 Ram 6 | . 1 1 2 . . . 2 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / Ext x2) -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 15) 61 | -11/Junkyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 440 | -10/Materials | Identified exit to Mines 448 | -10/Materials | Discovered new exit (range 6) 665 | -10/Materials | Entered Mines 714 | -10/Mines | Lost 5 parts (1p1n1u2w) 751 | -10/Mines | Core integrity fell below 50% 849 | -10/Mines | Core integrity fell below 20% 934 | -10/Mines | Learned location of Storage (-7) 940 | -10/Mines | Learned location of Zion (-7) 1069 | -10/Mines | Discovered new exit (range 16) 1116 | -10/Mines | Entered Materials 1116 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1247 | -9/Materials | Lost 3 parts (1p2n) 1578 | -9/Materials | Identified exit to Mines 1581 | -9/Materials | Destroyed 7 combat bots 1634 | -9/Materials | Discovered new exit (range 16) 1916 | -9/Materials | First assault squad dispatched 2110 | -9/Materials | Entered Mines 2142 | -9/Mines | Learned 4 Materials zone layouts 2204 | -9/Mines | Found a hidden stash of uninstalled traps 2253 | -9/Mines | Received a Mining Laser from a helpful Derelict 2271 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2284 | -9/Mines | Discovered new exit (range 10) 2366 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2366 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2393 | -9/Mines | Core integrity fell below 50% 2583 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2622 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2622 | -9/Mines | Discovered new exit (range 5) 2626 | -9/Mines | Entered Exiles 2649 | -9/Exiles | Met 8R-AWN 2666 | -9/Exiles | Met EX-HEX 2691 | -9/Exiles | Met EX-BIN 2703 | -9/Exiles | Aligned with FarCom system 2703 | -9/Exiles | Given EX-Vault access code 2727 | -9/Exiles | Opened EX-Vault 2736 | -9/Exiles | Found Prototype Energy Gun 2736 | -9/Exiles | Identified AWS/Thermal 2740 | -9/Exiles | Found Prototype Energy Cannon 2740 | -9/Exiles | Identified Firepult 2783 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2811 | -9/Exiles | Met EX-DEC 2890 | -9/Exiles | Discovered new exit (range 10) 2899 | -9/Exiles | Left Exiles lab with AWS/Thermal 2899 | -9/Exiles | Entered Mines 3526 | -8/Mines | Discovered new exit (range 7) 3534 | -8/Mines | Entered Materials 3534 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4093 | -8/Materials | Build established: Scavenger-Mutant 4414 | -8/Materials | Garrison activated, responded to threat 4975 | -8/Materials | Discovered new exit (range 16) 4985 | -8/Materials | Destroyed 7 combat bots 5314 | -8/Materials | Entered Factory 5314 | -7/Factory | Evolved 2 slots: Utility x2 5601 | -7/Factory | Build established: Hacker-Sprinter 5639 | -7/Factory | Fabricated Cld. VTOL Module? 5677 | -7/Factory | Discovered new exit (range 15) 5710 | -7/Factory | Entered another Factory area 5710 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5896 | -6/Factory | Discovered new exit (range 8) 5916 | -6/Factory | Entered Lower Caves 5960 | -6/Lower Caves | Discovered new exit (range 15) 5964 | -6/Lower Caves | Entered another Lower Caves area 5979 | -6/Lower Caves | Encountered a Warlord checkpoint 6026 | -6/Lower Caves | Identified exit to Data Miner 6059 | -6/Lower Caves | Learned Factory stockpile data 6093 | -6/Lower Caves | Learned Factory emergency access door positions 6148 | -6/Lower Caves | Entered Data Miner 6148 | -6/Data Miner | Discovered new exit (range 6) 6153 | -6/Data Miner | Met Data Miner 6163 | -6/Data Miner | Received God Mode back door access code from Data Miner 6169 | -6/Data Miner | Entered Proximity Caves 6173 | -5/Proximity Caves | Spotted B-75 Beast 6182 | -5/Proximity Caves | Learned location of 1 exit from Factory 6204 | -5/Proximity Caves | Learned location of Armory (-3) 6215 | -5/Proximity Caves | Discovered new exit (range 8) 6284 | -5/Proximity Caves | Entered Factory 6284 | -5/Factory | Evolved 2 slots: Utility x2 6285 | -5/Factory | Identified exit to Factory 6426 | -5/Factory | Found Prototype Launcher 6466 | -5/Factory | Fabricated Adv. Cloaking Device? 6517 | -5/Factory | Incoming investigation squad redirected 6629 | -5/Factory | Fabricated Cld. VTOL Module? 6686 | -5/Factory | Identified exit to Upper Caves 6703 | -5/Factory | Identified Scatter Rocket Array 6780 | -5/Factory | Repaired Imp. Cesium-ion Thruster 6853 | -5/Factory | Repaired Cld. VTOL Module 7087 | -5/Factory | Entered Upper Caves 7136 | -5/Upper Caves | Encountered a Warlord checkpoint 7231 | -5/Upper Caves | Discovered new exit (range 15) 7314 | -5/Upper Caves | Entered another Upper Caves area 7319 | -5/Upper Caves | Discovered exit to Factory (range 4) 7333 | -5/Upper Caves | Learned 4 Factory zone layouts 7341 | -5/Upper Caves | Build established: Hacker-Mutant 7520 | -5/Upper Caves | Identified exit to Zhirov 7533 | -5/Upper Caves | Entered Zhirov 7533 | -5/Zhirov | Discovered new exit (range 3) 7540 | -5/Zhirov | Met Zhirov 7547 | -5/Zhirov | Learned location of Quarantine (-3) 7547 | -5/Zhirov | Learned location of Testing (-2) 7547 | -5/Zhirov | Learned location of Command (-1) 7555 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7565 | -5/Zhirov | Found Alien Artifact 7566 | -5/Zhirov | Identified Integrated Reactor 7566 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7575 | -5/Zhirov | Found Alien Artifact 7634 | -5/Zhirov | Entered Proximity Caves 7692 | -4/Proximity Caves | Ambushed by research squad 7808 | -4/Proximity Caves | Entered Factory 7808 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7809 | -4/Factory | Identified exit to Extension 7810 | -4/Factory | Identified exit to Research 7812 | -4/Factory | Found Prototype Processor 7812 | -4/Factory | Identified Exp. Signal Interpreter 7892 | -4/Factory | Repaired Adv. Cloaking Device 7979 | -4/Factory | Discovered new exit (range 15) 8076 | -4/Factory | Identified exit to Upper Caves 8178 | -4/Factory | Entered Research 8178 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8182 | -3/Research | Found Prototype Processor 8182 | -3/Research | Identified Spectral Analyzer 8226 | -3/Research | Build established: Hacker-Sprinter 8344 | -3/Research | Discovered new exit (range 10) 8345 | -3/Research | Identified exit to Research 8465 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 8470 | -3/Research | Identified Transdimensional Reconstructor 8518 | -3/Research | Repaired Cld. Nuclear Pulse Thruster? 8544 | -3/Research | Entered another Research area 8544 | -2/Research | Evolved 2 slots: Utility x2 8556 | -2/Research | Found Prototype Device 8556 | -2/Research | Identified Exp. Force Field 8649 | -2/Research | Discovered new exit (range 7) 8679 | -2/Research | Spotted B-90 Cyclops 8687 | -2/Research | Build established: Hacker-Ninja 8710 | -2/Research | Incoming investigation squad redirected 8741 | -2/Research | Incoming investigation squad redirected 8741 | -2/Research | Identified exit to Testing 8953 | -2/Research | Spotted B-90 Cyclops 8984 | -2/Research | Discovered new exit (range 6) 9012 | -2/Research | Entered Access 9012 | -1/Access | Evolved 2 slots: Propulsion x2 9038 | -1/Access | Warped through subspace 9183 | -1/Access | Identified exit to Surface 9205 | -1/Access | Spotted B-99 Colossus 9254 | -1/Access | Lost 3 parts (1n2u) 9302 | -1/Access | Incoming investigation squad redirected 9322 | *** | Escaped! Last Messages --------------- Trojan loaded successfully. Testing... System interface override in place. >>Traps(Locate) No traps found in local area. >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 09287_ ALERT: Suspicious activity at Terminal A007. Dispatching Investigation squad. 09302_ ALERT: Higher priority target reported, redirecting investigation. 09312_ Triggered Hellfire Trap. 09312_ An explosion rips through the floor. 09316_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09316_ The Access Shell folds into the floor. 09318_ Sealed Heavy Doors breached. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????????????????????????????????? #???????? | | ????????????????????????????????????? ????????? | | ????????????????????????????????????? ????????? | | ????????????????????????????????????? ????????? | | ?????????????????????????????????????# #???????" | | ?????????????????????????????????????# #??????"" | | ?????????????????????????????????????# #????? | | ?????????????????????????????????????# #???? | | ??????????????????????????????#??????# #?## | | ????????????????????????????????????## ## # ?? | | ????????????? ####################### ###### | | ????????????? | | ????????????? p | | ????????????????????# ""###### # | | ????????????????????# ""#?#### # | | ????????????????????# ""#?# ! # | | ????????????????????# T#?# # | | ????????????????????# ""#?# # # | | ????????????????????# ""#?# # ! # | | ???????????????????## ""### + | | ????????g??????????# ## #### | | ?????????g?????????## ### #??# | | ?????????g??????????# #?#"#######/#+## | | ????????????????????# #?## ## | | ????????????????????# #??# # | | ????????????????????# @" #??# # | | ????????????????????# "" #??# # | | ??????????????#??#??# #??# # | | ???????????????#????# #??# # | | ????????????? ???#??# #?## ### # | | ????????????????????#"""" """""###"############# # | | ????????????????????????"""?????#"######???????# # | | ?????????????????????"???????"??## #???????? | | ?????????????????????????????????# #? ?????? | | ???????#???????????????????????#?# #???????? | | ??????????????????????BB????BB ??# #???????? | | ????????????????????#?BB????BB???# #???????? | | ??????????????????????? ?????# # ??????? ? | | ??????????????????????? ????# #???????? ? | | ??????????????????????? ????# #????????? | | ??????????????????????? ????# #?????????? | | ???????????????????????# #????# +?????????? | | ?????????############### #???## #?????????? | | ????????? # #??##" #?????????? | | ????????? # ####"#########???????? | | ????????? # # #???????? | | ???????? # # #???????? | | ???????? # # "" * #???????? | | ???????# ! # # "" #???????? | | ???????# # # """""" #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 100 Energy Generation 79 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 6 Power Amplification 90 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 20 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 74 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Transport Network Coupler | -9/Materials | Scanalyzed Cld. VTOL Module | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Imp. Hacking Suite | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. Terrain Scanner | -5/Factory | Hacked Adv. Terrain Scan Processor | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ I-47 Archangel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Adv. Cloaking Device | x1 | -5/Factory | Preloaded Cld. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Epsilon Run More Power To You Safety First Speed Demon Challenges ------------ None Game ------ Seed ThermoelectricAssaultPod Manual? 0 Play Time 03:32:43 Cumulative 65.1 hours Start 2023.06.29 @ 18:57:04 End 2023.06.29 @ 23:07:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1c4f834-c626-4aec-b416-af059bcbc358