Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 16:45:40 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (57) 285 Value Destroyed (2005) 2005 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 7833 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 33 Aligned with FarCom 300 Friendly Fire -202 Cogmind --------- Core Integrity 828/1000 Matter 257/300 Energy 84/100 System Corruption 0% Temperature Cool (12) Movement Hovering (150) Ox2 Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (8) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Melee Analysis Suite Core Analyzer Advanced Hacking Suite System Shield > --- WEAPON (3) ------- Katana Chainsword Spear > --- INVENTORY (15) --- Micro Nuclear Core Gravmag System Cooled Airjet Cooled Airjet Cooled Airjet Antigrav System Gyrokinetic Inverter Coolant Injector High-capacity Storage Unit Trap Scanner Advanced Terrain Scanner Improved Target Analyzer Improved Core Shielding Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Melee Analysis Suite Core Analyzer Improved Propulsion Shielding Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Katana Chainsword Spear > --- INVENTORY -------- Micro Nuclear Core Gravmag System Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Gyrokinetic Inverter Coolant Injector High-capacity Storage Unit Trap Scanner Advanced Terrain Scanner Improved Core Shielding Missile Launcher [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Hacking Suite Device Trap Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Chainsword Ballistic Gun AWS/Gauss Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Slots Evolved 10 | . . . . . 4 2 2 . . 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . 1 . . 1 . Utility 6 | . . . . . 3 1 1 . . 1 . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 80 | 7 5 3 1 . 13 14 18 7 . 12 . Power 4 | 1 . . . . 1 1 1 . . . . Engine 2 | 1 . . . . . 1 . . . . . Core 2 | . . . . . 1 . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 2 . . . 2 3 7 . . 7 . Treads 10 | . 2 . . . 2 3 3 . . . . Leg 3 | 2 . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . Hover 10 | . . . . . . . 4 . . 6 . Flight . | . . . . . . . . . . . . Utility 31 | 2 2 . 1 . 5 7 7 3 . 4 . Device 13 | 2 1 . . . 1 3 2 2 . 2 . Storage 2 | . . . 1 . . 1 . . . . . Processor 5 | . . . . . . 2 2 . . 1 . Hackware 3 | . . . . . 1 . 1 . . 1 . Protection 8 | . 1 . . . 3 1 2 1 . . . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 1 3 . . 5 3 3 4 . 1 . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 4 | 2 . 1 . . . 1 . . . . . Ballistic Cannon 2 | . . 1 . . . . 1 . . . . Launcher 6 | . 1 1 . . 3 . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 1 . . . . . Slashing Weapon 5 | . . . . . . 1 1 2 . 1 . Piercing Weapon 2 | . . . . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 11 | . . 2 . . . . 1 1 . . 7 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . 4 Utility 5 | . . 1 . . . . 1 1 . . 2 Weapon 1 | . . 1 . . . . . . . . . Highest Loss Streak 7 | . . 1 . . . . 1 1 . . 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 87 86 100 99 91 94 91 93 99 95 Engine 7 | . 14 14 14 14 8 4 5 . . . . Core 1 | . . . . . . 2 . 6 6 5 4 Treads 20 | . 7 28 28 28 26 23 20 . . . . Leg 1 | . 20 . . . . . . . . . . Hover 3 | . . . . . . . 4 26 26 28 27 Device 8 | . 24 2 . . 4 10 11 4 6 . . Storage 5 | . . . 1 14 9 7 6 6 6 5 5 Processor 3 | . . . . . . . 12 14 13 17 17 Hackware 5 | . . . . . 2 7 7 13 13 15 15 Protection 14 | . 3 14 14 14 28 18 6 5 6 5 4 Ballistic Gun 4 | . 22 5 . . . 6 . . . . . Ballistic Cannon 3 | . . . 14 14 9 . 4 . . . . Launcher 5 | . 5 21 14 14 6 . . . . . . Impact Weapon 1 | . . . . . 2 3 . . . . . Slashing Weapon 2 | . . . . . . 3 5 5 6 10 11 Piercing Weapon 1 | . . . . . . . 4 5 6 5 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 57 | 10 12 13 22 22 35 57 55 34 33 37 35 Greatest Support 92 | 20 40 40 40 40 60 62 92 34 34 46 44 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 10 10 10 15 15 15 15 15 15 Average Capacity 10 | 5 5 5 5 10 10 11 15 15 15 15 15 Most Carried 15 | 3 5 4 5 10 10 13 15 10 9 15 14 Average Carried 8 | 2 4 3 3 6 8 10 12 8 9 12 14 Final Capacity 15 | 5 5 5 10 10 10 15 15 15 15 15 15 Final Carried 14 | 3 3 3 4 10 10 13 9 9 9 14 14 Class Distribution -------------------- 70% | Mutant 11% | Hacker-Gladiator 8% | Gladiator 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Matter Collected 1410 | 286 70 251 . 36 169 140 189 34 . 235 . Remotely . | . . . . . . . . . . . . Salvage Created 1923 | 107 91 27 . 130 165 449 579 118 . 257 . Parts 132 | 6 5 10 . 4 10 40 36 7 . 14 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Combat Hostiles Destroyed 46 | . 2 10 . 1 7 5 10 7 . 4 . Melee 10 | . . . . . 1 1 . 4 . 4 . Guns 12 | . 2 . . . . 4 6 . . . . Cannons 5 | . . . . 1 . . 4 . . . . AOE 17 | . . 10 . . 4 . . 3 . . . Classes Destroyed 11 | 2 1 3 . 1 . 3 1 . . . . Worker 3 | . . . . . . 1 2 . . . . Builder 1 | . . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Recycler 3 | 1 . . . 1 . 1 . . . . . Watcher 6 | . . . . . . 4 1 . . 1 . Swarmer 18 | . . 6 . . 4 . . 7 . 1 . Grunt 9 | . 2 . . 1 . . 6 . . . . Sentry 8 | . . . . 1 3 2 1 . . 1 . Hunter 2 | . . . . . . . 2 . . . . Programmer 6 | . . . . . . 3 1 . . 2 . Assembled 4 | . . 4 . . . . . . . . . Best Kill Streak 7 | 2 2 7 . 1 4 3 7 4 . 2 . Combat Bots Only 6 | . 2 6 . 1 4 1 6 4 . 2 . Max Kills in Single Turn 3 | 1 1 3 . 1 3 2 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 . . 3 . . 1 . . . Melee 1 | . . . . . 1 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Hostile Shots Fired 232 | . 25 22 . 4 18 33 47 40 . 16 27 Missed 71 | . 5 5 . 1 4 10 17 16 . 4 9 Damage Taken 2609 | . 259 236 . 43 187 241 565 350 . 242 486 Core 471 | . 59 16 . 14 14 45 72 79 . 77 95 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 266 | . . 3 . 3 22 17 21 105 . 64 31 Regen/Repaired (Parts) 89 | . . . . . 89 . . . . . . Core Remaining (%) 87 | 100 . . . 64 97 93 . . 82 . . Volleys Fired 68 | 4 17 15 . 4 3 . 22 3 . . . Largest 2 | 2 2 2 . 1 1 . 1 1 . . . Hottest 60 | 40 40 60 . 35 36 . 48 36 . . . Shots Fired 151 | 8 34 19 . 4 3 30 50 3 . . . Gun 101 | 8 34 1 . . . 30 28 . . . . Cannon 26 | . . . . 4 . . 22 . . . . Launcher 24 | . . 18 . . 3 . . 3 . . . Special . | . . . . . . . . . . . . Kinetic 127 | 8 34 1 . 4 . 30 50 . . . . Thermal . | . . . . . . . . . . . . Explosive 24 | . . 18 . . 3 . . 3 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | 2 5 3 . 4 1 15 8 1 . . . Robot Miss Streak 4 | 1 4 1 . 1 1 2 2 1 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Autonomous 59 | . . . . . . 30 29 . . . . Shots Hit Robots 142 | 4 20 5 . 3 9 31 37 10 . 18 5 Core Hits 88 | 3 7 24 . 3 5 13 22 6 . 4 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . . Critical Strikes 13 | . . . . . 4 1 4 . . 3 1 Blast 4 | . . . . . . . 4 . . . . Smash 4 | . . . . . 4 . . . . . . Sever 2 | . . . . . . 1 . . . 1 . Impale 3 | . . . . . . . . . . 2 1 Melee Attacks 76 | . . . . . 9 12 13 11 . 26 5 Impact 14 | . . . . . 9 5 . . . . . Slashing 29 | . . . . . . 7 5 2 . 13 2 Piercing 33 | . . . . . . . 8 9 . 13 3 Sneak Attacks 4 | . . . . . . 2 . . . 2 . Combat Hostiles 2 | . . . . . . . . . . 2 . Follow-up Attacks 9 | . . . . . . . . 2 . 5 2 Damage Inflicted 5588 | 48 212 750 . 71 520 1201 1319 586 . 697 184 Guns 1819 | 48 212 13 . . . 775 771 . . . . Cannons 526 | . . . . 71 . . 455 . . . . Explosions 1452 | . . 737 . . 254 104 70 287 . . . Melee 1791 | . . . . . 266 322 23 299 . 697 184 Ramming . | . . . . . . . . . . . . Kinetic 2345 | 48 212 13 . 71 . 775 1226 . . . . Thermal 104 | . . . . . . 104 . . . . . Explosive 1338 | . . 737 . . 254 . 60 287 . . . Electromagnetic 10 | . . . . . . . 10 . . . . Impact 422 | . . . . . 266 156 . . . . . Slashing 706 | . . . . . . 166 . 66 . 406 68 Piercing 663 | . . . . . . . 23 233 . 291 116 Highest Corruption 2 | . . . . . . 2 . . . . . Average Corruption 2 | . . . . . . 2 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . 1 . . . . Effects 4 | . . . . . . 4 . . . . . Message Errors 1 | . . . . . . 1 . . . . . Matter Fused 1 | . . . . . . 1 . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 301 | . . 49 . . 113 . . 55 . 84 . Projectiles . | . . . . . . . . . . . . Explosions 92 | . . 49 . . 22 . . 21 . . . Melee 209 | . . . . . 91 . . 34 . 84 . Knockbacks 3 | . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 127 | . . 85 . . . . 42 . . . . Shots 5 | . . 4 . . . . 1 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 112 | . 25 15 . . 6 112 16 . . . . Average Temperature 17 | . 14 10 . . 6 64 6 . . . . Received Heat Transfer 515 | . 144 20 . 9 63 42 144 9 . . 84 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions 4 | . . . . . 4 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . Heat Transferred 100 | . . . . . . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Peak Influence 501 | 10 85 218 . 28 292 242 501 . . 297 159 Initial 144 | . 6 33 . . 10 132 102 . . 84 144 Average 108 | 3 65 99 . 12 58 79 247 . . 139 142 Maximum Alert Level 2 | . . 1 . . 1 1 2 . . 1 . Low Security (%) 78 | 100 100 66 . 100 90 88 44 . . 79 100 Level 1 16 | . . 33 . . 9 11 30 . . 20 . Level 2 4 | . . . . . . . 25 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . . 3 3 . . 1 . Investigation . | . . . . . . . . . . . . Extermination 5 | . . . . . . 3 1 . . 1 . Reinforcement 3 | . 1 . . . . . 2 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Distress Signals 1 | . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 65 | . 3 13 . 2 7 8 14 7 . 7 4 Peak Tracking Total 4 | . 2 3 . 2 3 2 3 4 . 4 4 Tactical Retreats 1 | . . . . . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Traps Triggered 1 | . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Machines Disabled 19 | . . 1 . . 2 10 6 . . . . Max in Single Turn 9 | . . 1 . . 1 9 2 . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Machines Accessed 31 | . 3 1 2 . 8 5 7 . . 5 . Terminals 21 | . 3 1 . . 5 2 6 . . 4 . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . 1 . Garrison Access 3 | . . . . . 1 2 . . . . . Total Hacks 91 | . 17 1 2 . 26 8 20 . . 17 . Successful 54 | . 10 1 2 . 17 3 11 . . 10 . Failed 37 | . 7 . . . 9 5 9 . . 7 . Catastrophic 3 | . 1 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 36 | . 11 . 1 . 9 . 11 . . 4 . Terminals 77 | . 17 1 . . 22 3 19 . . 15 . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . 1 . . 2 . Garrison Access 4 | . . . . . 1 3 . . . . . Terminal Hacks 32 | . 7 1 2 . 8 1 6 . . 7 . Record 1 | . . . 1 . . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . Robot Schematic 1 | . . . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . 3 . . . . 1 . Level Access Points 2 | . . . . . 1 . . . . 1 . Branch Access Points 2 | . 1 . . . . . 1 . . . . Terminal Index 5 | . 1 . . . 1 1 1 . . 1 . Alert Level 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . . . . Patrol Status 3 | . . . . . 1 . 1 . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . Zone Layout 4 | . 1 1 . . 1 . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . 1 . Insert Component 2 | . . . . . 1 . . . . 1 . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks 15 | . 3 . . . 5 . 5 . . 2 . Terminals 15 | . 3 . . . 5 . 5 . . 2 . Assimilate 2 | . . . . . . . 2 . . . . Botnet 12 | . 3 . . . 4 . 3 . . 2 . Operators 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 3 . . . 5 3 6 . . 3 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 26 | . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Total Allies 4 | . . 3 . . . . 1 . . . . Largest Group 3 | . . 3 3 3 . . 1 1 1 1 . Highest-Rated Group 40 | . . 40 40 40 . . 10 10 10 10 . Highest-Rated Ally 16 | . . 16 16 16 . . 10 10 10 10 . Total Orders . | . . . . . . . . . . . . Ally Attacks 25 | . . 12 . 13 . . . . . . . Total Damage 311 | . . 124 . 187 . . . . . . . Kills 4 | . . 3 . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Turns Passed 6080 | 85 389 773 359 279 662 1920 1000 266 19 286 42 Spaces Moved 4115 | 59 200 450 222 147 342 1096 751 264 33 461 90 Core 14 | 14 . . . . . . . . . . . Treads 2790 | . 68 450 222 147 342 1096 465 . . . . Legs 177 | 45 132 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 1134 | . . . . . . . 286 264 33 461 90 Flight . | . . . . . . . . . . . . Fastest Speed 36 | 50 120 160 160 160 160 155 48 48 48 36 36 Average Speed 125 | 103 133 160 160 160 160 158 114 48 48 41 36 Slowest Speed 160 | 120 160 160 160 160 160 160 156 48 48 58 40 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 33 85 60 28 28 30 25 54 9 13 24 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 . . . . 1 . . . Known Exits Taken 4 | . 1 . . . 1 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . . 1 1 1 . Scrap Searched 4 | . . 1 . . . . . 1 2 . . Spaces Dug 16 | . . 5 . . 1 3 5 . . 2 . Terrain Destroyed 224 | . . 85 . . 21 62 47 7 . 2 . Melee 11 | . . . . . 1 3 5 . . 2 . Projectile 39 | . . . . . . 27 12 . . . . AOE 174 | . . 85 . . 20 32 30 7 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Ext Total 4860 | 72 292 484 226 187 433 1269 858 384 35 527 93 Wait 436 | . 64 15 2 31 59 116 32 98 3 16 . Move 4104 | 58 199 449 221 146 341 1095 750 263 32 460 90 Hop . | . . . . . . . . . . . . Pick Up 55 | 3 3 1 1 6 5 15 9 2 . 10 . Fast Attach 14 | 7 1 1 1 . 1 1 1 . . 1 . Attach 36 | . 2 1 . . 4 6 15 3 . 5 . Detach 11 | . . . . . . 2 5 1 . 3 . Swap 30 | . 2 1 . . 8 7 2 4 . 6 . Drop 45 | . 4 1 1 . 3 15 12 1 . 8 . Fire 68 | 4 17 15 . 4 3 . 22 3 . . . Melee 61 | . . . . . 9 12 10 9 . 18 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: Fac x4 / [*Ext]) -5/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Identified exit to Mines 150 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 475 | -10/Materials | Entered Mines 535 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 538 | -10/Mines | Found Prototype Device 543 | -10/Mines | Assembled infested the area 631 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 666 | -10/Mines | Discovered new exit (range 11) 961 | -10/Mines | Discovered new exit (range 9) 1017 | -10/Mines | Learned 4 Materials zone layouts 1197 | -10/Mines | Learned location of Storage (-8) 1235 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1235 | -10/Mines | Discovered new exit (range 5) 1248 | -10/Mines | Entered Exiles 1248 | -10/Exiles | Accompanied by 3 allies 1288 | -10/Exiles | Met 8R-AWN 1316 | -10/Exiles | Met EX-HEX 1359 | -10/Exiles | Met EX-BIN 1378 | -10/Exiles | Aligned with FarCom system 1380 | -10/Exiles | Given EX-Vault access code 1416 | -10/Exiles | Opened EX-Vault 1428 | -10/Exiles | Found AWS/Gauss 1461 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1507 | -10/Exiles | Met EX-DEC 1513 | -10/Exiles | Learned location of Zion (-6) 1587 | -10/Exiles | Discovered new exit (range 14) 1607 | -10/Exiles | Left Exiles lab with AWS/Gauss 1607 | -10/Exiles | Entered Mines 1607 | -9/Mines | Accompanied by 3 allies 1856 | -9/Mines | Discovered new exit (range 3) 1886 | -9/Mines | Entered Materials 1886 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1887 | -8/Materials | Identified exit to Storage 1888 | -8/Materials | Identified exit to Factory 2061 | -8/Materials | Repaired Lgt. Treads 2093 | -8/Materials | Identified Exp. Sensor Array 2548 | -8/Materials | Entered Factory 2548 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2674 | -7/Factory | Discovered new exit (range 15) 3526 | -7/Factory | Discovered new exit (range 15) 3795 | -7/Factory | Discovered new exit (range 6) 4302 | -7/Factory | Identified exit to Factory 4468 | -7/Factory | Entered another Factory area 4468 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4508 | -6/Factory | Identified exit to Lower Caves 4588 | -6/Factory | Build established: Assassin 5063 | -6/Factory | Build established: Gladiator 5336 | -6/Factory | Discovered new exit (range 5) 5408 | -6/Factory | Spotted B-75 Beast 5468 | -6/Factory | Entered Lower Caves 5468 | -6/Lower Caves | Accompanied by 1 ally 5473 | -6/Lower Caves | Spotted B-75 Beast 5481 | -6/Lower Caves | Learned location of Extension (-5) 5724 | -6/Lower Caves | Discovered new exit (range 15) 5734 | -6/Lower Caves | Entered another Lower Caves area 5734 | -6/Lower Caves | Accompanied by 1 ally 5747 | -6/Lower Caves | Discovered new exit (range 5) 5753 | -6/Lower Caves | Entered Factory 5753 | -5/Factory | Accompanied by 1 ally 5753 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5951 | -5/Factory | Identified exit to Factory 6034 | -5/Factory | Discovered new exit (range 13) 6039 | -5/Factory | Entered Extension 6065 | -5/Extension | Spotted B-75 Beast 6068 | -5/Extension | Spotted B-75 Beast 6081 | -5/Extension | Self-destructed Last Messages --------------- 06039_ Receiving FarCom transmissions... 06071_ Imp. Propulsion Shielding destroyed. 06071_ Penetrated by Slug. 06071_ Katana follow-up attack on B-75 Beast. 06073_ Penetrated by Slug. 06074_ Cld. Airjet destroyed. 06074_ Knocked back. 06074_ B-75 Beast suffers critical hit (Impale). 06076_ Slug penetrates B-75 Beast. 06078_ Mic. Nuclear Core destroyed. 06078_ Hacking Suite destroyed. 06078_ Critical hit (Blast). 06078_ Knocked back. 06078_ Katana follow-up attack on B-75 Beast. 06078_ Slug penetrates B-75 Beast. 06079_ Slug penetrates Wall. 06081_ Linear Gravjet destroyed. 06081_ Cld. Airjet destroyed. 06081_ Knocked back. 06081_ Cld. Airjet destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #??##?##???#??????????? | | ???????????????????????### ### ## ### ##?????????? | | ???????????????????????#"" ""Y "" ""#????????? | | ???????????????????????# " " " " #????????? | | ???????????????????????# u #????????? | | ???????????????#????##?# Y #????????? | | ################;####;## ####?????? | | % ?????? | | ????? | | ????? | | R %BB ???? | | t BB ???? | | ######################## @ BB #????????? | | ???????????????????????# BB #????????? | | ???????????????????????# % #????????? | | ???????????????????????# #????????? | | ???????????????????????; #????????? | | ??????????????????????#######T#"""#######????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 57 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Force Boost 20 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Mic. Fission Core | -5/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteStructuralExoskeleton Manual? 0 Play Time 01:39:54 Cumulative 143.4 hours Start 2024.04.15 @ 14:49:41 End 2024.04.15 @ 16:45:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: caaca18e-7c26-499e-9bf6-f23db1ac5ea8