Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 17:00:01 Player: dhtilly Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (48) 240 Value Destroyed (1706) 1706 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2024) 2024 TOTAL SCORE: 12110 Bonus ------- High Alert Combat Kills 24 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 99/300 Energy 52/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Railgun Plasma Cutter Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Drive Nuclear Pulse Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Energy Well Machine Analyzer Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Shield Generator Hacking Suite Advanced System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Remote Datajack Enhanced Force Lance > --- INVENTORY -------- Micro Fission Core Enhanced Armored Medium Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Impulse Thruster Hardened Medium Armor Plating Medium Reactive Plating Relay Coupler [Duelist] Relay Coupler [Sentry] Improved System Restoration Module Enhanced Quantum Rifle Railgun Tactical Quantum Warhead Remote Datajack [Rating: 121] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Power Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Thermoblaster Special Weapon Remote Datajack Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Res Res DSF Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 2 . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . 1 1 . 1 . . . Utility 13 | . . . . . 2 2 . 2 1 1 . 1 2 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 120 | 6 9 2 2 . 21 1 6 9 3 5 8 23 7 2 16 Power 8 | 1 1 1 . . . . 1 . . . . 1 1 1 1 Engine 3 | 1 1 . . . . . 1 . . . . . . . . Core 2 | . . 1 . . . . . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . 1 1 1 Propulsion 32 | 2 3 . . . 5 1 1 . 1 2 . 7 2 1 7 Treads 5 | . . . . . 2 . . . . . . 2 . . 1 Leg . | . . . . . . . . . . . . . . . . Wheel 8 | 2 3 . . . 2 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 19 | . . . . . 1 . 1 . 1 2 . 5 2 1 6 Utility 45 | 1 2 1 . . 9 . 2 6 2 2 6 7 4 . 3 Device 8 | . . 1 . . 2 . . . . . . 2 1 . 2 Storage 4 | 1 1 . . . . . . 1 . . . 1 . . . Processor 7 | . . . . . 2 . . . 2 . . 1 1 . 1 Hackware 8 | . . . . . . . . 1 . 1 5 1 . . . Protection 18 | . 1 . . . 5 . 2 4 . 1 1 2 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 35 | 2 3 . 2 . 7 . 2 3 . 1 2 8 . . 5 Energy Gun 13 | 1 2 . 2 . 3 . . 1 . 1 . 2 . . 1 Energy Cannon 1 | . . . . . . . . 1 . . . . . . . Ballistic Gun 4 | 1 1 . . . 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . Launcher 4 | . . . . . . . 1 . . . 1 1 . . 1 Special Weapon 5 | . . . . . . . . . . . 1 2 . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 . . 1 . . . 2 . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 . . 1 . . . 1 . . 1 Parts Lost 47 | . 1 . . . 7 . 7 . . . 1 2 . 4 25 Power 2 | . . . . . . . 1 . . . . . . . 1 Propulsion 18 | . . . . . 3 . 3 . . . . 1 . 1 10 Utility 18 | . . . . . 3 . 1 . . . 1 . . 2 11 Weapon 9 | . 1 . . . 1 . 2 . . . . 1 . 1 3 Highest Loss Streak 15 | . 1 . . . 3 . 6 . . . 1 1 . 4 15 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 99 100 95 76 62 70 81 82 83 87 90 89 65 Engine 3 | . 14 8 . . . . 3 6 5 5 5 1 . . . Core 3 | . . 5 14 14 9 7 1 . . . . 2 2 . . Treads 3 | . . . . . 17 7 1 . . . . 1 2 . 1 Wheel 9 | . 28 28 28 28 15 15 5 . . . . . . . . Flight 8 | . . . . . . . 1 6 10 14 15 20 21 21 15 Device 7 | . . 7 14 14 10 15 15 13 11 10 6 4 5 8 3 Storage 8 | . 14 14 14 14 9 7 7 6 5 5 5 7 8 8 5 Processor 7 | . . . . . 8 7 7 6 14 15 11 10 12 11 11 Hackware 8 | . . . . . . . . 1 5 9 23 24 26 26 21 Protection 6 | . 12 6 . . 6 . 8 15 12 10 4 2 . . . Energy Gun 7 | . 14 14 20 28 14 7 . 2 5 5 1 . . . . Ballistic Gun 3 | . 13 14 6 . 2 7 2 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 3 5 5 5 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 55 | 13 30 32 34 34 41 35 42 47 47 46 46 55 50 50 43 Greatest Support 63 | 26 26 20 20 20 20 38 50 50 54 63 63 63 50 50 44 Greatest Overweight (x) 3 | . 1 1 1 1 3 3 1 . . . . . . . 1 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 9 14 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 7 10 14 15 14 15 12 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 9 14 15 15 15 15 15 15 15 15 14 15 14 15 4 Class Distribution -------------------- 25% | Mutant 22% | Bothacker-Scout 18% | Skirmisher 18% | Scout 5% | Hacker-Scout 4% | Hacker-Mutant 4% | Bothacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/DSF Scout | -6/Factory Scout | -5/Factory Hacker-Scout | -4/Factory Bothacker-Scout | -4/Garrison Bothacker-Scout | -3/Research Bothacker-Scout | -2/Research Bothacker-Scout | -2/DSF Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Res Res DSF Acc Matter Collected 1449 | 260 173 18 . 17 258 . 134 38 110 . . 172 . 39 230 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1783 | . 367 26 . . 862 . 27 139 110 . . 78 . . 174 Parts 117 | . 27 . . . 53 . 7 8 3 . . 9 . . 10 Haulers Intercepted 7 | . 2 . . . 3 . . 1 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Res Res DSF Acc Combat Hostiles Destroyed 39 | . 10 3 . . 16 . 3 1 . . . 3 . . 3 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 28 | . 10 2 . . 15 . . . . . . 1 . . . Cannons 3 | . . . . . . . 3 . . . . . . . . AOE 6 | . . 1 . . 1 . . . . . . 2 . . 2 Classes Destroyed 11 | . 4 1 . . 4 . . . . . . 1 . . 1 Worker 2 | . . . . . 1 . . . . . . 1 . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . Hauler 7 | . 2 . . . 3 . . 1 1 . . . . . . Recycler 1 | . . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . 1 . . . . . . . . . . Swarmer 16 | . 6 . . . 6 . 3 . . . . . . . 1 Cutter 5 | . . . . . . . . . . . . 3 . . 2 Grunt 11 | . 4 . . . 7 . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . Sentry 3 | . . . . . 2 . . 1 . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . Best Kill Streak 5 | . 4 3 . . 5 . 3 1 1 . . 2 . . 3 Combat Bots Only 4 | . 4 3 . . 4 . 3 1 . . . 2 . . 2 Max Kills in Single Turn 2 | . 1 1 . . 2 . 1 1 1 . . 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . . 1 . . . . . . 1 . . 2 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Res Res DSF Acc Damage Taken 8490 | . 476 230 . . 1260 . 1024 103 80 77 498 932 . 692 3118 Core 2495 | . 115 59 . . 143 . 261 5 23 . 25 . . 262 1602 Absorbed by Shields 15 | . . . . . . . 15 . . . . . . . . Redirected to Shielding 177 | . 16 11 . . 134 . 16 . . . . . . . . Core Remaining (%) 82 | 100 . . . 30 74 . 62 99 97 . 97 100 . 81 . Volleys Fired 146 | . 37 8 . . 57 . 11 8 . . 2 16 1 . 6 Largest 2 | . 2 2 . . 2 . 1 2 . . 1 1 1 . 1 Hottest 260 | . 101 76 . . 106 . 44 119 . . 260 260 5 . 65 Shots Fired 259 | . 75 16 1 . 114 . 11 16 . . 2 17 1 . 6 Gun 216 | . 75 16 1 . 114 . 1 . . . . 7 . . 2 Cannon 26 | . . . . . . . 10 16 . . . . . . . Launcher 9 | . . . . . . . . . . . 2 5 . . 2 Special 8 | . . . . . . . . . . . . 5 1 . 2 Kinetic 85 | . 32 8 1 . 25 . 11 8 . . . . . . . Thermal 114 | . 38 8 . . 57 . . . . . 2 7 . . 2 Explosive 2 | . . . . . . . . . . . . . . . 2 Electromagnetic 50 | . 5 . . . 32 . . 8 . . . 5 . . . Robot Hit Streak 16 | . 11 3 . . 16 . 7 9 . . . 3 . . 6 Robot Miss Streak 6 | . 6 4 . . 2 . 5 5 . . 1 4 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 1 . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . Shots Hit Robots 189 | . 51 7 . . 94 . 10 8 5 . . 9 . . 5 Core Hits 101 | . 21 5 . . 42 . 9 8 1 . . 6 . . 9 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 6 | . 2 . . . 3 . . . 1 . . . . . . Burn 5 | . 2 . . . 3 . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . Melee Attacks 116 | . . . . . 3 . . 16 20 7 20 6 8 . 36 Impact . | . . . . . . . . . . . . . . . . Slashing 71 | . . . . . 3 . . 16 20 7 20 5 . . . Piercing 45 | . . . . . . . . . . . . 1 8 . 36 Sneak Attacks 2 | . . . . . . . . . 1 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3899 | . 667 69 . . 1651 . 127 266 262 . 121 286 . . 450 Guns 2272 | . 667 69 . . 1445 . . . . . . 91 . . . Cannons 329 | . . . . . . . 127 202 . . . . . . . Explosions 891 | . . . . . 206 . . 64 . . 121 134 . . 366 Melee 403 | . . . . . . . . . 262 . . 61 . . 80 Ramming 4 | . . . . . . . . . . . . . . . 4 Kinetic 846 | . 281 40 . . 314 . 127 84 . . . . . . . Thermal 1479 | . 319 29 . . 847 . . . . . 121 163 . . . Explosive 366 | . . . . . . . . . . . . . . . 366 Electromagnetic 801 | . 67 . . . 490 . . 182 . . . 62 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 262 | . . . . . . . . . 262 . . . . . . Piercing 141 | . . . . . . . . . . . . 61 . . 80 Highest Corruption 5 | . 1 1 1 1 1 . . . . . . 2 . 3 5 Average Corruption 1 | . 1 1 1 1 1 . . . . . . 1 . 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 18 | . 4 1 2 1 3 . . . . . . 6 . . 1 Message Errors 6 | . 1 1 . . 1 . . . . . . 2 . . 1 Matter Fused 1 | . 1 . . . . . . . . . . . . . . Heat Flow Errors 3 | . 1 . . 1 . . . . . . . 1 . . . Energy Discharges 1 | . . . 1 . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . 2 . . . . . . 2 . . . Misfires 3 | . 1 . 1 . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 34 | . . . . . 34 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 34 | . . . . . 34 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . 4 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . 4 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 264 | . . . . . 142 . . . . . . . . . 122 Shots 4 | . . . . . 2 . . . . . . . . . 2 Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 366 | . 283 136 2 252 348 . . 18 . . 366 244 . . . Average Temperature 119 | . 82 66 2 135 153 . . 6 . . 182 109 . . . Received Heat Transfer 1067 | . 177 40 . . 540 . 12 27 18 . 154 . . . 99 Effects 6 | . 2 . . 1 2 . . . . . 1 . . . . Energy Bleed 2 | . . . . 1 1 . . . . . . . . . . Interference 3 | . 2 . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . Heat Transferred 3321 | . 930 74 . . 2000 . . . . . 120 197 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Res Res DSF Acc Peak Influence 518 | . 215 48 . . 365 100 85 246 310 200 337 518 108 96 491 Initial 189 | . . 48 . . . 100 70 44 69 61 144 189 72 81 33 Average 160 | . 115 48 . . 175 100 52 149 154 124 267 280 80 79 220 Maximum Alert Level 2 | . 1 . . . 1 . . 1 1 1 1 2 . . 2 Low Security (%) 69 | 100 90 100 . 100 56 100 100 81 78 94 10 41 100 100 42 Level 1 28 | . 9 . . . 43 . . 18 21 5 89 41 . . 53 Level 2 2 | . . . . . . . . . . . . 17 . . 4 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 1 . . 2 . . 4 1 1 . 2 1 2 5 Investigation 6 | . . 1 . . 1 . . . 1 . . 1 . . 2 Extermination 2 | . . . . . . . . . . 1 . . . . 1 Reinforcement 12 | . 2 . . . . . . 4 . . . 1 1 2 2 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Res Res DSF Acc Distress Signals 10 | . 2 . . . 2 . . . 1 . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 169 | . 17 13 . . 29 . 5 6 12 3 10 16 . 8 50 Peak Tracking Total 14 | . 5 11 . . 7 . 3 4 5 2 12 5 . 8 14 Tactical Retreats 27 | . 1 . . . 1 . . 2 5 2 1 6 . 1 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Res Res DSF Acc Traps Triggered 5 | . 1 . . . 1 . 1 . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Res Res DSF Acc Machines Disabled 11 | . . . . . 2 . . 5 . . 3 . . . 1 Max in Single Turn 2 | . . . . . 1 . . 2 . . 1 . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . 2 Garrison Relay 2 | . . . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Res Res DSF Acc Machines Accessed 44 | . 5 1 1 . 6 1 . 3 2 7 . 6 4 . 8 Terminals 35 | . 5 . . . 6 1 . 3 2 5 . 6 2 . 5 Fabricators 2 | . . . . . . . . . . 1 . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . 2 Total Hacks 116 | . 14 1 1 . 28 2 . 10 7 21 . 11 8 . 13 Successful 58 | . 5 1 1 . 15 1 . 7 2 15 . 4 3 . 4 Failed 58 | . 9 . . . 13 1 . 3 5 6 . 7 5 . 9 Catastrophic 12 | . 1 . . . 2 . . . 3 1 . 1 . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 77 | . 14 . 1 . 16 . . 6 7 16 . 7 3 . 7 Terminals 105 | . 14 . . . 28 2 . 10 7 19 . 11 4 . 10 Fabricators 2 | . . . . . . . . . . 1 . . . . 1 Repair Stations 2 | . . . . . . . . . . . . . 2 . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . 2 Terminal Hacks 29 | . . 1 1 . 9 1 . 6 . 8 . 2 1 . . Record 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . . Open Door 2 | . . 1 . . . . . . . . . 1 . . . Open DSF 3 | . . . . . . 1 . 1 . . . . 1 . . Level Access Points 3 | . . . . . 1 . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . Terminal Index 4 | . . . . . 1 . . 1 . 1 . 1 . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . Alert Level 2 | . . . . . . . . 1 . 1 . . . . . Locate Traps 3 | . . . . . 1 . . 1 . 1 . . . . . Transport Status 2 | . . . . . . . . 1 . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . . 3 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . . . . 2 Unlock Access 1 | . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . . . . . . . 2 Unauthorized Hacks 23 | . 5 . . . 6 . . 1 2 5 . 2 1 . 1 Terminals 23 | . 5 . . . 6 . . 1 2 5 . 2 1 . 1 Botnet 23 | . 5 . . . 6 . . 1 2 5 . 2 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 33 | . 5 . . . 6 1 . 1 2 5 . 5 3 . 5 Full Trace Events 5 | . . . . . 1 . . . 1 . . 1 . . 2 Feedback Events 1 | . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . 69 . . . . . Total Part Build Rating 18 | . . . . . . . . . . 18 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Res Res DSF Acc Used RIF Installer 1 | . . . . . . . . . . . 1 . . . . Robots Hacked 6 | . . . . . . . . . . . . 4 . . 2 Non-combat 1 | . . . . . . . . . . . . 1 . . . Combat 5 | . . . . . . . . . . . . 3 . . 2 Robot Hacks Applied 6 | . . . . . . . . . . . . 4 . . 2 drop_inventory 1 | . . . . . . . . . . . . 1 . . . overwrite_iff 1 | . . . . . . . . . . . . . . . 1 streamctrl_high 2 | . . . . . . . . . . . . 1 . . 1 formatsys_high 2 | . . . . . . . . . . . . 2 . . . Relay Couplers Released 10 | . . . . . . . . . . . 10 . . . . Machine Destruction 10 | . . . . . . . . . . . 10 . . . . Attached 5 | . . . . . . . . . . . 5 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Res Res DSF Acc Total Allies 5 | . . . . . . . . . . . . 3 . . 2 Largest Group 2 | . . . . . . . . . . . . 1 . . 2 Highest-Rated Group 138 | . . . . . . . . . . . . 30 . . 138 Highest-Rated Ally 69 | . . . . . . . . . . . . 30 . . 69 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . . 6 . . 5 Total Damage 387 | . . . . . . . . . . . . 95 . . 292 Kills 1 | . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Res Res DSF Acc Turns Passed 5289 | 55 652 214 234 149 905 27 157 460 431 260 285 614 278 72 496 Spaces Moved 6535 | 48 541 149 239 157 594 27 136 706 845 352 384 1033 385 131 808 Core 23 | 2 . . . . . . . . . . . . . . 21 Treads 6 | . . . . . . . . . . . . . . . 6 Legs . | . . . . . . . . . . . . . . . . Wheels 1816 | 46 541 149 239 157 594 27 63 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4690 | . . . . . . . 73 706 845 352 384 1033 385 131 781 Fastest Speed 30 | 50 80 95 95 95 95 90 50 50 39 37 39 30 30 30 32 Average Speed 57 | 87 88 95 95 95 102 96 77 50 39 38 39 46 45 30 39 Slowest Speed 240 | 90 95 95 95 95 125 125 115 50 50 39 39 53 50 30 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . 4 2 1 . 17 . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 88 29 60 38 47 1 100 20 29 15 44 23 8 84 25 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 . 1 . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 . . 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . Spaces Dug 84 | . . . . . 3 . . 15 13 7 6 4 8 . 28 Terrain Destroyed 212 | . . . . . 36 . . 15 13 7 9 24 8 . 100 Melee 84 | . . . . . 3 . . 15 13 7 6 4 8 . 28 Projectile 1 | . . . . . . . . . . . . 1 . . . AOE 127 | . . . . . 33 . . . . . 3 19 . . 72 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Res Res DSF Acc Total 7564 | 57 649 206 248 156 769 27 175 765 903 464 481 1126 474 162 902 Wait 521 | . 39 42 . . 79 . 15 19 30 95 51 36 65 28 22 Move 6465 | 47 540 148 238 156 593 26 135 697 840 349 382 1004 384 130 796 Hop 24 | . . . . . . . . 4 2 1 . 11 . . 6 Pick Up 73 | 4 11 4 2 . 8 . 8 5 3 2 4 11 3 2 6 Fast Attach 51 | 6 2 1 . . 7 1 . 5 3 3 3 13 2 1 4 Attach 41 | . 1 . 2 . 8 . 5 3 . 1 1 5 2 1 12 Detach 19 | . 1 1 2 . 1 . . 1 . 1 1 4 1 . 6 Swap 28 | . 6 1 . . 6 . 1 1 . 1 4 5 3 . . Drop 71 | . 12 1 4 . 7 . . 6 5 4 6 15 5 . 6 Fire 146 | . 37 8 . . 57 . 11 8 . . 2 16 1 . 6 Melee 116 | . . . . . 3 . . 16 20 7 20 6 8 . 36 Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . 7 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 5 exits: *Res x4 / Gar) -4/Garrison -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 56 | -11/Junkyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 10) 271 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 6) 438 | -10/Materials | Discovered new exit (range 10) 708 | -10/Materials | Entered Mines 709 | -10/Mines | Assembled infested the area 714 | -10/Mines | Assisted by a Guerilla fighting off Assembled 729 | -10/Mines | Core integrity fell below 50% 845 | -10/Mines | Met a Derelict shopkeep closing up shop 918 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 918 | -10/Mines | Discovered new exit (range 5) 922 | -10/Mines | Entered Exiles 944 | -10/Exiles | Met 8R-AWN 961 | -10/Exiles | Met EX-HEX 989 | -10/Exiles | Met EX-BIN 1002 | -10/Exiles | Aligned with FarCom system 1003 | -10/Exiles | Given EX-Vault access code 1028 | -10/Exiles | Opened EX-Vault 1043 | -10/Exiles | Found Flying Fortress v7 1064 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1090 | -10/Exiles | Met EX-DEC 1148 | -10/Exiles | Discovered new exit (range 10) 1156 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1156 | -10/Exiles | Entered Mines 1250 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1299 | -9/Mines | Discovered new exit (range 7) 1305 | -9/Mines | Entered Materials 1305 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1447 | -8/Materials | Build established: Skirmisher 1736 | -8/Materials | Identified exit to Factory 1798 | -8/Materials | Discovered new exit (range 16) 1926 | -8/Materials | Lost 3 parts (1n1u1w) 2181 | -8/Materials | Garrison activated, responded to threat 2210 | -8/Materials | Entered Factory 2210 | -7/Factory | Evolved 2 slots: Utility x2 2237 | -7/Factory | Identified exit to DSF 2237 | -7/Factory | Entered DSF 2237 | -7/DSF | Met a pair of Sappers preparing to destroy DSF 2269 | -7/DSF | Additional patrols routed to DSF 2324 | -7/DSF | Lost 6 parts (1p2n1u2w) 2328 | -7/DSF | Discovered new exit (range 14) 2394 | -7/DSF | Entered Factory 2394 | -6/Factory | Evolved 2 slots: Utility x2 2664 | -6/Factory | Build established: Scout 2841 | -6/Factory | Identified exit to Factory 2854 | -6/Factory | Entered another Factory area 2854 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3099 | -5/Factory | Discovered new exit (range 19) 3100 | -5/Factory | Discovered new exit (range 12) 3178 | -5/Factory | Spotted B-75 Beast 3285 | -5/Factory | Entered another Factory area 3285 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3314 | -4/Factory | Discovered new exit (range 21) 3429 | -4/Factory | Fabricated Enh. Quantum Rifle (x2) 3530 | -4/Factory | Identified exit to Research 3545 | -4/Factory | Identified exit to Garrison 3545 | -4/Factory | Entered Garrison 3568 | -4/Garrison | Garrison Relay disabled 3577 | -4/Garrison | Triggered checkpoint 3584 | -4/Garrison | Garrison Relay disabled 3605 | -4/Garrison | Installed Relay Interface Framework 3762 | -4/Garrison | Triggered checkpoint 3762 | -4/Garrison | Spotted B-86 Titan 3825 | -4/Garrison | Discovered exit to Research (range 14) 3830 | -4/Garrison | Entered Research 3830 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3911 | -3/Research | Build established: Bothacker-Scout 4080 | -3/Research | Search patrols dispatched 4198 | -3/Research | Discovered new exit (range 9) 4264 | -3/Research | Discovered new exit (range 5) 4292 | -3/Research | Found Prototype Launcher 4292 | -3/Research | Identified Tactical Quantum Warhead 4378 | -3/Research | Found Enh. Force Lance 4444 | -3/Research | Entered another Research area 4444 | -2/Research | Evolved 2 slots: Utility x2 4722 | -2/Research | Identified exit to DSF 4722 | -2/Research | Entered DSF 4743 | -2/DSF | Additional patrols routed to DSF 4787 | -2/DSF | Discovered new exit (range 14) 4794 | -2/DSF | Entered Access 4794 | -1/Access | Evolved 2 slots: Utility x2 4821 | -1/Access | Lost 4 parts (1n2u1w) 5025 | -1/Access | Spotted B-99 Colossus 5089 | -1/Access | Lost 7 parts (4n3u) 5276 | -1/Access | Spotted B-99 Colossus 5277 | -1/Access | Spotted B-99 Colossus 5278 | -1/Access | Core integrity fell below 50% 5286 | -1/Access | Core integrity fell below 20% 5290 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 05283_ Penetrated by Slug. 05285_ Slug penetrates B-99 Colossus. 05286_ Relay Coupler [Swarmer] destroyed. 05286_ Critical hit (Blast). 05286_ Penetrated by Slug. 05286_ Slug penetrates Reinforced Barrier. 05287_ SM1JA/JG:NBG95WPAQBJ ON=C4OONNKRD 05288_ B-99 Colossus activates siege mode. 05289_ Slug penetrates B-99 Colossus. 05289_ Penetrated by Slug. 05289_ Slug penetrates Reinforced Barrier. 05289_ Penetrated by Slug. 05289_ Slug penetrates Reinforced Barrier. 05290_ B-99 Colossus activates siege mode. 05290_ Enh. Quantum Rifle destroyed. 05290_ Adv. System Shield destroyed. 05290_ Critical hit (Blast). 05290_ Penetrated by Slug. 05290_ Slug penetrates Reinforced Barrier. 05290_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????#####"+### | | ????????####+############################### #? | | ????????# * !%! #? | | ????????# [ = * #? | | ????????# #+############ ""######### #? | | ????????# ?# #??# ""#???????## ##? | | ????????#??# #??# ""#????????# #?? | | ???????????# #??# T#????????# ### | | ???????????# #??# ""#????????# | | ???????????# #??# ""#????????# ### | | ???????????# #??# ""#????????# #?? | | ???????????# """"" #??""""""""""""????????# #?? | | ???????????# """"" #?????????????????????? ?? | | ???????????# """"" #????????????????????? ?? | | ???????????# """"" #????????????????????## ?? | | ?????????? # """"" #?????????????????????# ?? | | ?????????? # """"" #?????????????????????#####?? | | ?????????? + #???????????????????????????? | | ?????????? # #???????????????????????????? | | ?????????? # #???????????????????????????? | | ?????????? # #???????????????????????????? | | ?????????? ######+####??????????????????????? ??"? | | ?????????# # #??????????????????? ??#????? | | ???????#?# + #?????????????????????#?????? | | ??????? # # " #??#""""""""""##?????##?? ??? | | ???????? #w#""" #??#@ % ##????????#???? | | ?????????+ # """ #??# % BB ##?###+######## | | ?????????# # " #??# %BB BB #???# | | ?????????# # #??#% BB ##?## | | ?????????# # #??# #???# " | | ???#####?# #####"#####??#% s #???# """ | | ???# ### #???###??????# p #?### """ | | ???+ #????????????####s ####??# " | | ???# #####???????????#####pp ##????# | | ???## ##?????????????### # p ###### | | ##+## #????????????### %% #!!! | | #???##??###### #!!! | | ##+####"#??# ! g #! | | # #???# % s # | | # #???# s # | | # #???# # | | # #??# % ########### | | + #??# """"""%/*! | | #### #?? """"""=!!*% % | | #??########?? " !![ % | | #???????????# % ! | | #???????????# | | #???????????# | | ##??????????# !| | | ##??????????#### !|| | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 2 Armor Coverage 450 Resistance: EM 15 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 14 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 14 Relay Coupler Types 4 Relay Coupler Value 120 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Quantum Rifle | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberAntimissileInjector Manual? 0 Play Time 02:12:59 Cumulative 97.4 hours Start 2023.03.13 @ 02:42:47 End 2023.03.13 @ 17:00:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 098ce7ad-ba1e-4927-9f0a-54a0a563a83b