Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 15:16:34 Player: The Overplayer Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (1795) 1795 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (11972) 11972 TOTAL SCORE: 21517 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1450 Subatomizer Sterilization 3000 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -778 Cogmind --------- Core Integrity 0/445 Matter 620/900 Energy 1389/1400 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Machine Analyzer Melee Analysis Suite Graphene Brace X0-1V1's Piety Tracker > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Sensor Array Heavy Missile Launcher Makeshift Sword Spear Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Improved Airjet Improved Airjet Cooled Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Machine Analyzer Melee Analysis Suite Graphene Brace X0-1V1's Piety Tracker > --- WEAPON ----------- Power Maul Power Maul Makeshift Sword Spear > --- INVENTORY -------- Cooled Cesium-ion Thruster Improved Heat Sink Improved Sensor Array Improved Shield Generator System Restoration Module Advanced Beam Cannon Heavy Battle Rifle Heavy Missile Launcher [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Improved Airjet Flight Unit Cooled Cesium-ion Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Machine Analyzer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Power Maul Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 3 | . . . 2 1 . . . . Weapon 2 | . . . . . 2 . . . Parts Attached 91 | 8 15 . 22 22 18 1 5 . Power 14 | 1 4 . 4 1 3 . 1 . Engine 14 | 1 4 . 4 1 3 . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 1 . 6 4 5 . 2 . Treads 4 | 2 1 . 1 . . . . . Leg 9 | . . . 5 3 1 . . . Wheel . | . . . . . . . . . Hover 5 | . . . . 1 4 . . . Flight 2 | . . . . . . . 2 . Utility 28 | 2 3 . 7 8 7 . 1 . Device 12 | 1 1 . 4 3 2 . 1 . Storage 6 | 1 2 . . 2 1 . . . Processor 5 | . . . 2 . 3 . . . Hackware 1 | . . . . . 1 . . . Protection 4 | . . . 1 3 . . . . Artifact . | . . . . . . . . . Weapon 29 | 3 7 . 5 9 3 1 1 . Energy Gun 5 | 1 1 . 2 1 . . . . Energy Cannon 5 | . 1 . 2 2 . . . . Ballistic Gun 7 | 2 5 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 8 | . . . 1 5 2 . . . Slashing Weapon 2 | . . . . 1 . 1 . . Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . 2 . 1 1 2 . . . Corrupted Parts 5 | . . . 3 2 . . . . System Corruption 26 | . . . 12 14 . . . . Parts Lost 26 | . 2 . 11 6 3 2 . 2 Power 2 | . . . . . 2 . . . Propulsion 12 | . 2 . 4 2 1 1 . 2 Utility 5 | . . . 2 2 . 1 . . Weapon 7 | . . . 5 2 . . . . Highest Loss Streak 4 | . 1 . 4 2 2 1 . 2 To Critical Strikes 1 | . . . 1 . . . . . Average Backups 8 | 1 8 13 6 8 8 8 6 4 Power . | . 1 2 . . . . . . Propulsion . | . . . . . 1 . 1 . Utility 3 | . 4 6 2 4 5 3 2 2 Weapon 2 | . 3 5 1 2 1 3 2 2 Tool/Special . | . . . . . . . . . Unused Backups 18 | . 3 . 1 6 4 1 3 . Power 1 | . 1 . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 10 | . . . 1 4 2 1 2 . Weapon 4 | . 1 . . 2 . . 1 . Tool/Special 1 | . 1 . . . . . . . Average Slot Usage (%) 91 | . 96 85 76 90 94 94 88 71 Engine 9 | . 14 14 7 9 3 7 7 7 Treads 9 | . 24 14 3 . . . . . Leg 8 | . . . 12 26 17 . . . Hover 3 | . . . . . 3 17 13 . Device 15 | . 14 14 9 18 21 15 13 15 Storage 9 | . 14 14 4 7 7 7 6 . Processor 5 | . . . 13 1 4 15 15 15 Protection 2 | . . . 3 9 3 . . . Energy Gun 1 | . 2 . 2 3 . . . . Energy Cannon 3 | . . . 10 8 . . . . Ballistic Gun 10 | . 24 28 5 . . . . . Impact Weapon 8 | . . . 2 4 29 19 14 9 Piercing Weapon 1 | . . . . . . 7 7 7 Peak Build Rating 66 | 7 19 19 31 48 64 66 62 54 Average Rating 30 | 5 8 19 19 38 54 60 56 49 On Entrance 31 | . 7 19 19 31 48 64 47 50 Avg Prop Armor Cover (%) 7 | . . . 8 . 6 . . . Naked Turns . | . . . . . . . . . Heaviest Build 88 | 13 88 28 36 54 37 25 24 15 Greatest Support 52 | 40 40 20 34 51 52 27 18 18 Greatest Overweight (x) 9 | . 2 1 9 1 1 1 1 2 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 10 8 8 5 Average Capacity 10 | 7 13 15 9 10 9 8 7 5 Most Carried 13 | 3 13 13 12 10 10 8 8 5 Average Carried 8 | 1 8 13 7 9 9 7 6 4 Final Capacity 15 | 8 15 15 5 10 8 8 5 5 Final Carried 13 | 3 13 13 5 10 8 8 5 5 Class Distribution -------------------- 50% | Mutant 32% | Scavenger-Mutant 16% | Gladiator Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Matter Collected 2411 | 220 335 . 278 908 152 157 361 . Remotely . | . . . . . . . . . Salvage Created 3061 | 105 408 . 377 956 235 742 238 . Parts 111 | 3 27 . 27 31 1 16 6 . Haulers Intercepted 4 | . 2 . . 2 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 2 6 . Prevented 2 | . . . . . . 2 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Combat Hostiles Destroyed 49 | . 13 . 8 14 5 6 3 . Melee 10 | . . . 2 1 1 3 3 . Guns 16 | . 13 . 2 1 . . . . Cannons 10 | . . . 3 7 . . . . AOE 2 | . . . 1 1 . . . . Classes Destroyed 16 | 2 5 . 2 5 . 2 . . Worker 2 | . . . . 2 . . . . Builder 1 | . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 4 | . 2 . . 2 . . . . Recycler 2 | 1 . . . 1 . . . . Operator 3 | . 1 . . 1 1 . . . Drone 1 | . . . . . . 1 . . Watcher 4 | . 1 . 2 1 . . . . Swarmer 18 | . 11 . 1 3 . . 3 . Grunt 22 | . 2 . 6 6 5 3 . . Brawler 2 | . . . 1 . . 1 . . Sentry 1 | . . . . 1 . . . . Hunter 3 | . . . . 3 . . . . Programmer 1 | . . . . . . 1 . . Heavy 1 | . . . . 1 . . . . Behemoth 1 | . . . . 1 . . . . Best Kill Streak 6 | 1 3 . 3 6 3 4 2 . Combat Bots Only 4 | . 3 . 3 3 3 4 2 . Max Kills in Single Turn 2 | 1 1 . 1 2 1 1 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 1 . . . . Melee 1 | . . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Hostile Shots Fired 525 | . 121 . 178 90 59 26 41 10 Missed 166 | . 34 . 60 24 26 7 14 1 Hits 359 | . 87 . 118 66 33 19 27 9 Melee 10 | . . . 6 . . 4 . . Projectile 349 | . 87 . 112 66 33 15 27 9 Critical Strikes 11 | . 1 . 4 3 . 3 . . Actively Blocked 4 | . . . . 1 . 3 . . Damage Taken 5322 | . 714 . 1563 1379 571 269 404 422 Core 1126 | . 102 . 341 185 76 75 153 194 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 97 | . 13 . . 84 . . . . Core Remaining (%) 60 | 100 . 59 25 59 . . . . Volleys Fired 143 | 8 69 . 33 33 . . . . Largest 2 | 2 2 . 2 2 . . . . Hottest 136 | 70 70 . 136 136 . . . . Shots Fired 269 | 16 137 . 51 65 . . . . Gun 194 | 16 136 . 31 11 . . . . Cannon 75 | . 1 . 20 54 . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 152 | 8 120 . 24 . . . . . Thermal 82 | 8 16 . 20 38 . . . . Explosive . | . . . . . . . . . Electromagnetic 35 | . 1 . 7 27 . . . . Robot Hit Streak 13 | 3 7 . 10 13 . . . . Robot Miss Streak 7 | 2 7 . 1 4 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 266 | 9 67 . 43 80 19 36 11 1 Core Hits 103 | 3 30 . 22 29 1 13 5 . Critical Kills 4 | . . . 1 1 . 2 . . Critical Parts Destroyed 16 | . . . 1 5 5 5 . . Critical Strikes 26 | 1 . . 2 10 5 8 . . Burn 3 | 1 . . . 2 . . . . Meltdown 1 | . . . . 1 . . . . Destroy 1 | . . . 1 . . . . . Smash 18 | . . . 1 5 5 7 . . Sever 2 | . . . . 2 . . . . Impale 1 | . . . . . . 1 . . Melee Attacks 150 | . . . 9 43 25 50 22 1 Impact 75 | . . . 9 22 22 20 2 . Slashing 22 | . . . . 21 . . 1 . Piercing 53 | . . . . . 3 30 19 1 Sneak Attacks 24 | . . . . 22 1 . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 24 | . . . . 1 8 13 2 . Damage Inflicted 7300 | 106 683 . 719 2585 861 1814 452 80 Guns 1158 | 106 683 . 245 124 . . . . Cannons 1250 | . . . 277 973 . . . . Explosions 211 | . . . 77 134 . . . . Melee 4671 | . . . 110 1354 861 1814 452 80 Ramming 10 | . . . 10 . . . . . Kinetic 784 | 57 584 . 143 . . . . . Thermal 1093 | 49 99 . 320 625 . . . . Explosive . | . . . . . . . . . Electromagnetic 742 | . . . 136 606 . . . . Impact 2291 | . . . 110 642 797 708 34 . Slashing 712 | . . . . 712 . . . . Piercing 1668 | . . . . . 64 1106 418 80 Highest Corruption 20 | . 1 1 20 15 10 11 11 . Average Corruption 7 | . 1 1 14 10 10 10 11 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 75 | . 11 . 22 8 2 24 8 . Message Errors 22 | . 2 . 7 3 . 8 2 . Matter Fused 17 | . 2 . 4 2 . 5 4 . Heat Flow Errors 7 | . . . 2 2 . 3 . . Energy Discharges 9 | . 3 . 2 . 1 3 . . Parts Rejected 1 | . . . 1 . . . . . Data Loss (minor) 6 | . 1 . 2 . 1 1 1 . Data Loss (major) 6 | . . . 1 1 . 3 1 . Misfires 1 | . 1 . . . . . . . Alerts 1 | . 1 . . . . . . . Misdirections 1 | . . . . . . 1 . . Weapon Failures 4 | . 1 . 3 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1257 | . . . 12 267 302 593 83 . Projectiles 24 | . . . 12 12 . . . . Explosions . | . . . . . . . . . Melee 1233 | . . . . 255 302 593 83 . Knockbacks 14 | . . . 2 3 6 3 . . Impact 11 | . . . 1 2 5 3 . . Kinetic . | . . . . . . . . . Secondary 3 | . . . 1 1 1 . . . Self-Inflicted Damage 44 | . . . 8 36 . . . . Shots 2 | . . . 1 1 . . . . Rammed . | . . . . . . . . . Targets Rammed 7 | . . . 6 1 . . . . Kicked 7 | . . . 6 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 370 | 36 72 . 309 370 . 139 . . Average Temperature 78 | 14 25 . 86 117 . 71 . . Received Heat Transfer 1128 | . 60 . 582 207 207 72 . . Effects 2 | . . . 2 . . . . . Energy Bleed 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 14 | . . . . 4 5 5 . . Combat Hostiles 10 | . . . . 3 4 3 . . Parts Fried 19 | . . . . 11 4 4 . . Impact Corruptions 40 | . . . . 9 14 17 . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 5 | 1 1 . 1 2 . . . . Heat Transferred 2129 | 222 296 . 488 1123 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . Peak Influence 168 | 5 86 5 75 168 95 . . . Initial 70 | . . 5 . 17 70 . . . Average 26 | . 19 . 27 45 27 . . . Influence Increases 1684 | 10 381 . 336 493 189 200 75 . Destroy 0b10 Robot/C 980 | . 260 . 160 280 100 120 60 . Destroy 0b10 Robot/NC 100 | 10 20 . 15 45 5 . 5 . Destroy Leader 200 | . 56 . 44 60 10 20 10 . Allied During Kill 2 | . . . . 2 . . . . Successful Hack 53 | . 30 . 5 6 12 . . . Disable Machine 60 | . 15 . . 30 15 . . . Destroy Structure 34 | . . . 7 25 2 . . . Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 240 | . . . 105 30 45 60 . . Influence Decreases 1684 | 10 366 15 293 380 345 192 83 . Entered New Map 124 | . . 10 . 26 86 . 2 . Time Decay 1360 | 10 346 5 213 304 229 172 81 . Lost Part 200 | . 20 . 80 50 30 20 . . Squads Dispatched 10 | . 2 . 2 3 3 . . . Investigation 2 | . 1 . . . 1 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 6 | . 1 . 1 3 1 . . . Assault 1 | . . . 1 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Distress Signals 4 | . 2 . . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 29 . 29 28 13 10 4 4 Peak Tracking Total 11 | . 5 . 11 4 5 4 4 4 Tactical Retreats 11 | . . . 6 2 1 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Traps Triggered 4 | . 2 . 1 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Machines Disabled 4 | . 1 . . 2 1 . . . Max in Single Turn 1 | . 1 . . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Machines Accessed 19 | . 10 . 3 2 3 1 . . Terminals 10 | . 7 . 2 1 . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . Recycling Units 4 | . 2 . . . 2 . . . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 48 | . 23 . 8 3 7 7 . . Successful 29 | . 13 . 4 2 3 7 . . Failed 19 | . 10 . 4 1 4 . . . Catastrophic 5 | . 3 . . 1 1 . . . Database Lockouts . | . . . . . . . . . Manual 15 | . 10 . 5 . . . . . Terminals 23 | . 16 . 6 1 . . . . Fabricators . | . . . . . . . . . Repair Stations 4 | . 2 . . 2 . . . . Recycling Units 10 | . 5 . . . 5 . . . Scanalyzers 4 | . . . 2 . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 2 . . . . 7 . . Record 7 | . . . . . . 7 . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 2 . . 2 . . . . Scan Component 2 | . 1 . . 1 . . . . Repair 2 | . 1 . . 1 . . . . Recycling Unit Hacks 4 | . 2 . . . 2 . . . Report Inventory 2 | . 1 . . . 1 . . . Retrieve Components 2 | . 1 . . . 1 . . . Scanalyzer 2 | . . . 1 . 1 . . . Retrieve Study 2 | . . . 1 . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 7 . 3 . . . . . Terminals 9 | . 6 . 3 . . . . . Botnet 2 | . . . 2 . . . . . Operators 1 | . 1 . . . . . . . Skim 6 | . 5 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 7 . 3 2 2 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . 1 . 1 . . . Parts Repaired 2 | . 1 . . 1 . . . . Time 76 | . 38 . . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 2 . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 116 | . . . . 116 . . . . Highest-Rated Ally 116 | . . . . 116 . . . . Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . 7 . . . . Total Damage 132 | . . . . 132 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . X0-1V1 Amusement Gains 215 | . 3 . 82 20 15 10 . 85 Average Entertainment 44 | . 3 2 46 58 55 31 28 . Good Acts 39 | . . . 11 8 8 5 7 . Bad Acts 11 | . . . 4 2 2 3 . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Active Infowar (turns) 3313 | 48 1756 . 295 120 138 610 325 21 Optics 301 | . . . 181 120 . . . . Sensors 179 | . . . 114 . 65 . . . Seismic 1804 | 48 1756 . . . . . . . Machine Analysis 1029 | . . . . . 73 610 325 21 Robot Analysis Total 154 | . . . . . . . . 154 Derelict Logs Recovered 2 | . . . . . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Turns Passed 5434 | 135 1887 113 582 1015 746 610 325 21 Spaces Moved 2990 | 63 803 48 260 481 402 586 298 49 Core 20 | 3 . . 15 . . . . 2 Treads 983 | 60 803 48 72 . . . . . Legs 893 | . . . 173 481 239 . . . Wheels . | . . . . . . . . . Hover 962 | . . . . . 163 586 213 . Flight 132 | . . . . . . . 85 47 Fastest Speed 26 | 50 160 240 50 123 45 45 32 26 Average Speed 135 | 154 197 240 158 138 97 86 84 32 Slowest Speed 500 | 160 320 240 500 200 126 106 106 150 Overloaded Moves 22 | . . . . . . . . 22 Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 4 98 23 29 38 14 75 41 66 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 33 | . 1 . . . . 1 . 31 Known Exits Taken 4 | . . 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . Scrap Searched 4 | . . . . . . 2 2 . Spaces Dug 16 | . . . 2 4 2 3 5 . Terrain Destroyed 30 | . . . 6 14 2 3 5 . Melee 16 | . . . 2 4 2 3 5 . Projectile . | . . . . . . . . . AOE 14 | . . . 4 10 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Total 3910 | 81 987 47 356 686 720 633 345 55 Wait 376 | . 69 . 6 42 250 9 . . Move 2982 | 62 802 47 259 480 401 585 297 49 Hop . | . . . . . . . . . Pick Up 61 | 3 15 . 4 25 9 . 5 . Fast Attach 48 | 7 3 . 14 10 9 2 3 . Attach 24 | . . . 6 8 7 . 2 1 Detach 7 | . . . . 1 1 1 3 1 Swap 47 | 1 16 . 4 19 5 2 . . Drop 73 | . 13 . 4 23 16 2 12 3 Fire 143 | 8 69 . 33 33 . . . . Melee 117 | . . . 9 42 16 30 19 1 Ram . | . . . . . . . . . Kick 7 | . . . 6 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 15 | . . . 7 2 . 2 4 . Trap . | . . . . . . . . . Miscellaneous 10 | . . . 4 . 6 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 366 | -10/Materials | Repaired Imp. Terrain Scanner 547 | -10/Materials | Discovered new exit (range 3) 756 | -10/Materials | Discovered new exit (range 13) 1104 | -10/Materials | Build established: Scavenger-Mutant 1196 | -10/Materials | Discovered new exit (range 14) 1594 | -10/Materials | Discovered new exit (range 13) 1664 | -10/Materials | Learned 4 Recycling zone layouts 1696 | -10/Materials | Learned Storage non-interactive machine intel 1710 | -10/Materials | Discovered new exit (range 14) 1716 | -10/Materials | Learned location of 1 exit from Recycling 1726 | -10/Materials | Identified exit to Subcaves 1727 | -10/Materials | Learned Recycling recycling unit intel 1737 | -10/Materials | Learned 2 Storage zone layouts 1785 | -10/Materials | Learned Storage security intel 1888 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2023 | -10/Materials | Entered Mines 2024 | -10/Mines | Identified exit to Materials 2136 | -10/Mines | Entered Materials 2136 | -9/Materials | Evolved 2 slots: Utility x2 2137 | -9/Materials | Identified exit to Materials 2160 | -9/Materials | X0-1V1 released a cloud of subatomizers 2177 | -9/Materials | X0-1V1 put everyone to sleep 2201 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+7%; -70 max core) 2206 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2218 | -9/Materials | X0-1V1 sent you into danger 2279 | -9/Materials | System corruption reached 10% 2283 | -9/Materials | Lost 3 parts (1n1u1w) 2392 | -9/Materials | Core integrity fell below 50% 2421 | -9/Materials | Lost 4 parts (2n1u1w) 2439 | -9/Materials | Core integrity fell below 20% 2479 | -9/Materials | Lost 4 parts (1n3w) 2620 | -9/Materials | Sterilization system engaged 2620 | -9/Materials | Non-combat units ordered to evacuate 2677 | -9/Materials | Build established: Mutant 2718 | -9/Materials | Entered another Materials area 2718 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3067 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+6%; -60 max core) 3213 | -8/Materials | X0-1V1 sent hostile H-55 Commando (x3) 3252 | -8/Materials | X0-1V1 sent allied B-86 Titan (x1) 3359 | -8/Materials | Destroyed B-86 Titan 3606 | -8/Materials | System corruption reached 10% 3639 | -8/Materials | X0-1V1 put everyone to sleep 3660 | -8/Materials | Repaired Titanium Leg 3667 | -8/Materials | Discovered new exit (range 12) 3733 | -8/Materials | Entered Factory 3733 | -7/Factory | Evolved 2 slots: Weapon x2 3782 | -7/Factory | X0-1V1 enhanced Transport squad support 3856 | -7/Factory | Heat dissipation permanently improved by X0-1V1 (+25; -125 max core) 3918 | -7/Factory | X0-1V1 foreshadows a heat wave 4111 | -7/Factory | Ambient heat levels rising (+10) 4136 | -7/Factory | X0-1V1 activates XOMVISION 4264 | -7/Factory | Ambient heat levels rising (+10) 4374 | -7/Factory | Ambient heat levels falling (-10) 4398 | -7/Factory | System corruption reached 10% 4454 | -7/Factory | X0-1V1 sent you to a vault 4460 | -7/Factory | Cargo convoy interrupted 4463 | -7/Factory | Found Prototype Device 4463 | -7/Factory | Identified Skeleton Box 4470 | -7/Factory | Discovered new exit (range 3) 4477 | -7/Factory | Ambient heat levels falling (-10) 4479 | -7/Factory | Entered Lower Caves 4493 | -7/Lower Caves | Encountered a Warlord checkpoint 4768 | -7/Lower Caves | Remotely autohacked Sealed Heavy Doors 4772 | -7/Lower Caves | Entered an active Warlord outpost 4785 | -7/Lower Caves | Learned Armory trap positions 4785 | -7/Lower Caves | Learned Extension emergency access door positions 4785 | -7/Lower Caves | Learned Armory stockpile data 4789 | -7/Lower Caves | Build established: Gladiator 4856 | -7/Lower Caves | Learned Factory emergency access door positions 4995 | -7/Lower Caves | Identified exit to Lower Caves 4995 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 5000 | -7/Lower Caves | Unknown Device reconfigured into Item Mimic 5089 | -7/Lower Caves | Entered another Lower Caves area 5165 | -7/Lower Caves | Core integrity fell below 50% 5200 | -7/Lower Caves | Learned Factory garrison access intel 5258 | -7/Lower Caves | Identified exit to Data Miner 5258 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Data Miner 5294 | -7/Lower Caves | X0-1V1 activates XOMVISION 5414 | -7/Lower Caves | Entered Data Miner 5414 | -7/Data Miner | Discovered new exit (range 6) 5421 | -7/Data Miner | Met Data Miner 5428 | -7/Data Miner | Interfaced with the Data Conduit 5435 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- your way because masking your presence is increasingly difficult. 05426_ Sneak attack on Data Miner. 05426_ X0-1V1 roars with laughter! 05426_ Data Miner disappears through a trap door. 05428_ Interfacing with system... Downloaded 154 analysis records. Downloaded 773 prototype IDs. Downloaded central machine database. Downloaded 31 destinations. Downloaded encryption format records. Connection remotely terminated. 05428_ X0-1V1 roars with laughter! 05431_ Cld. Cesium-ion Thruster destroyed. 05431_ Dropped Power Maul+. 05432_ Discarded Power Maul+. 05433_ Cld. Cesium-ion Thruster destroyed. 05434_ Dropped Lgt. Deuterium Engine. 05435_ X0-1V1 snickers! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????####???????? | | ??????###############?????##?#?????### #???????? | | ?????"""""""""""""""###### # #?#?### #???????? | | ????""""""""" """"""""# # # # ## < ##???????? | | ????""""""""" g g g g ######??? | | ????"""""" #??? | | ???""""""" #??? | | ???"""""" #??? | | ???""""""" @ ##??? | | ????"""""" *""" """"""""""""#####???? | | ????""""""" / """"###############???????? | | ????""""""" """""###?????????????????????? | | ?????"""""""" "#####???????????????????????? | | ??????######"## "#???????????????????????????? | | ???????????#"### "#???????????????????????????? | | ???????????#"#?# "#???????????????????????????? | | ???????????#"## "#???????????????????????????? | | ????????????"?# "#???????????????????????????? | | ?????????????? "#???????????????????????????? | | ?????????????### "#???????????????????????????? | | ???????????????# "#???????????????????????????? | | ???????????????# "????????????????????????????? | | ??????????????? "????????????????????????????? | | ???????????????X "????????????????????????????? | | ??????????????? ????????????????????????????? | | ??????????????? ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Energy Generation 14 Energy Capacity 2100 Matter Stores 800 Matter Capacity 900 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 2 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 40% | -10/Materials Titanium Leg | 42% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Power Maul | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyRapidFocus Manual? 0 Play Time 00:54:01 Cumulative 80.8 hours Start 2026.08.30 @ 13:27:44 End 2026.08.30 @ 15:16:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b230362-a01e-4ef8-a1bd-560aa2b9f19d