Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 19:52:44 Player: Florist Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (177) 885 Value Destroyed (4924) 4924 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1460) 1460 TOTAL SCORE: 12689 Bonus ------- High Alert Combat Kills 190 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Friendly Fire -30 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 20/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Zionite Metafield Generator Surveybot 24 Chip > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Zionite Biocell (600) 0b10 Decoder Chip [Scout] Advanced Targeting Computer Advanced Force Field System Restoration Module Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II > --- UTILITY ---------- Experimental Heat Sink Lightpack 2.0 Improved Medium Armor Plating > --- WEAPON ----------- Zionite Laser-S Zionite Laser-M Zionite Laser-M > --- INVENTORY -------- Light Treads Improved Treads Advanced Treads Advanced Treads Advanced Treads Cesium-ion Thruster Improved Heat Sink Experimental Heat Sink Zionite Biocell Zionite Biocell Zionite Metafield Generator 0b10 Decoder Chip [Scout] Advanced Targeting Computer Advanced Targeting Computer Matter Filter Experimental Reaction Control System Advanced Phase Shifter Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Hacking Suite Hacking Suite System Shield Makeshift System Shield System Restoration Module System Restoration Module Tractor Beam Mobile Refinery Mk. CCLXVII Hacking Drone Bay Heavy Laser Improved Light Cannon Improved Light Cannon Advanced Assault Cannon Ripper CR-A16's Pointy Stick [Rating: 104] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Zionite Light DM Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Zionite Glidesys II Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Lightpack 2.0 Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Zionite Phaser-S Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . Utility 5 | . . . . . . . 2 1 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 126 | 8 7 1 15 1 1 5 11 11 . 5 38 2 21 Power 12 | 1 . 1 1 . . . 2 1 . . 4 . 2 Engine 11 | 1 . 1 1 . . . 2 1 . . 3 . 2 Core . | . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 36 | 2 1 . 7 1 . 1 2 6 . . 9 1 6 Treads 25 | 2 1 . 7 1 . 1 2 5 . . 5 1 . Leg 6 | . . . . . . . . . . . 1 . 5 Wheel . | . . . . . . . . . . . . . . Hover 4 | . . . . . . . . 1 . . 3 . . Flight 1 | . . . . . . . . . . . . . 1 Utility 34 | 2 1 . 3 . 1 . 4 2 . 2 11 1 7 Device 10 | 1 . . 1 . . . . . . 1 4 . 3 Storage 7 | 1 1 . 2 . 1 . 1 . . . 1 . . Processor 4 | . . . . . . . . 2 . 1 . . 1 Hackware 3 | . . . . . . . . . . . . . 3 Protection 10 | . . . . . . . 3 . . . 6 1 . Artifact . | . . . . . . . . . . . . . . Weapon 44 | 3 5 . 4 . . 4 3 2 . 3 14 . 6 Energy Gun 13 | 1 . . 1 . . . 1 . . . 9 . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 21 | 2 4 . 3 . . 2 1 2 . 3 . . 4 Ballistic Cannon 5 | . . . . . . . 1 . . . 4 . . Launcher 2 | . . . . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . . 1 1 . 1 13 . 1 Parts Lost 76 | . . . 2 . . 2 18 3 . . 24 3 24 Power 10 | . . . . . . . 3 1 . . 3 . 3 Propulsion 22 | . . . . . . 1 2 . . . 9 2 8 Utility 15 | . . . 1 . . . 6 . . . 2 1 5 Weapon 29 | . . . 1 . . 1 7 2 . . 10 . 8 Highest Loss Streak 19 | . . . 1 . . 2 14 2 . . 12 3 19 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 23 | 3 9 10 18 24 24 30 19 29 33 37 33 28 19 Power . | . 1 . . . . 3 1 . . . . . . Propulsion 5 | 1 2 2 4 5 4 4 6 9 10 9 4 1 . Utility 12 | . 2 3 7 13 14 16 6 12 16 19 22 24 17 Weapon 5 | . 3 4 5 6 5 6 6 6 6 8 5 2 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 52 | . 2 . 5 5 . . 11 3 2 3 8 . 13 Power 3 | . 1 . . . . . 1 . . . 1 . . Propulsion 10 | . 1 . 3 1 . . 2 . . 1 2 . . Utility 33 | . . . 2 3 . . 4 3 2 2 4 . 13 Weapon 6 | . . . . 1 . . 4 . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 99 100 92 87 79 78 84 83 77 75 59 Engine 9 | . 14 14 11 11 11 11 8 7 7 7 4 . 1 Treads 29 | . 28 28 33 33 33 32 26 29 30 30 22 22 7 Device 6 | . 14 14 10 11 4 . 1 . . . 5 7 9 Storage 10 | . 14 14 11 11 10 11 9 7 7 7 7 7 5 Processor 1 | . . . . . . . . 6 7 7 1 . 5 Protection 2 | . . . . . . . 6 2 7 6 5 7 3 Energy Gun 2 | . . . . . . . . . . . 13 23 13 Ballistic Gun 24 | . 27 28 31 33 33 28 21 14 15 16 5 . . Ballistic Cannon 1 | . . . . . . . 5 7 7 5 2 . . Peak Build Rating 104 | 7 8 8 18 20 25 28 60 67 66 73 104 89 101 Average Rating 36 | 5 7 8 15 18 21 26 54 63 65 67 81 88 80 On Entrance 39 | . 7 8 8 18 20 25 28 59 63 66 73 89 85 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 217 | 14 20 20 96 96 215 217 216 29 26 27 32 32 40 Greatest Support 95 | 40 40 40 69 69 69 74 74 95 88 88 88 64 42 Greatest Overweight (x) 8 | . . . 1 1 3 3 2 . . . 1 . 8 Average Overweight (x) . | . . . . 1 1 2 . . . . . . . Largest Inventory Capacity 40 | 8 10 10 25 25 35 35 40 40 40 40 40 40 40 Average Capacity 29 | 7 9 10 20 25 30 35 39 40 40 40 40 40 35 Most Carried 40 | 5 10 10 25 25 33 35 35 34 35 40 40 29 26 Average Carried 24 | 3 9 10 18 24 26 33 20 29 33 37 33 28 19 Final Capacity 40 | 8 10 10 25 25 35 35 40 40 40 40 40 40 5 Final Carried 40 | 5 10 10 25 25 33 35 25 34 35 40 29 26 5 Class Distribution -------------------- 26% | Scavenger-Gunner 26% | Hauler-Skirmisher 18% | Hauler-Gunner 14% | Mutant 6% | Hauler-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Tank | -7/Deep Caves Hauler-Tank | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Matter Collected 5440 | 332 254 268 1171 196 10 471 1164 324 204 70 630 54 292 Remotely . | . . . . . . . . . . . . . . Salvage Created 6278 | 126 461 225 1564 287 . 641 1389 397 98 . 359 244 487 Parts 374 | 13 23 18 113 31 . 47 64 14 2 . 10 13 26 Haulers Intercepted 13 | . 2 . 6 . . . 4 1 . . . . . Recyclers Shooed 3 | 1 . . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 1 . . 13 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Combat Hostiles Destroyed 131 | . 9 5 26 13 . 24 24 7 2 . 9 4 8 Melee 2 | . . . . . . . . . . . . . 2 Guns 105 | . 9 5 26 13 . 17 19 2 1 . 4 4 5 Cannons 15 | . . . . . . . 4 5 1 . 5 . . AOE 9 | . . . . . . 7 1 . . . . . 1 Classes Destroyed 16 | 2 5 1 2 . . 1 2 1 . . 2 . . Worker 5 | . . 1 3 . . . . . . . . . 1 Builder 4 | . . . . . . . 4 . . . . . . Tunneler 4 | 3 . . 1 . . . . . . . . . . Hauler 13 | . 2 . 6 . . . 4 1 . . . . . Recycler 8 | 1 . 1 2 . . . 3 1 . . . . . Mechanic 2 | . 1 . . . . . 1 . . . . . . Operator 4 | . . . 2 . . . 1 1 . . . . . Watcher 8 | . 2 . 5 . . . 1 . . . . . . Swarmer 45 | . 3 3 11 10 . 15 3 . . . . . . Grunt 51 | . 6 2 6 3 . 7 14 2 2 . . 3 6 Duelist 2 | . . . . . . 2 . . . . . . . Sentry 16 | . . . 9 . . . 6 1 . . . . . Hunter 5 | . . . . . . . 1 1 . . . 1 2 Programmer 3 | . . . . . . . . 3 . . . . . Z-Light 7 | . . . . . . . . . . . 7 . . Assembled 2 | . . . . . . . . . . . 2 . . Best Kill Streak 6 | 3 3 4 6 4 . 4 5 2 2 . 2 3 3 Combat Bots Only 6 | . 3 3 6 4 . 4 3 2 2 . 2 3 3 Max Kills in Single Turn 3 | 1 1 1 2 2 . 3 2 1 1 . 1 1 1 Gunslinging 1 | . . . . 1 . 1 . . . . . . . Exploded 3 | . . . . . . 3 1 . . . . . 1 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Hostile Shots Fired 916 | . 45 16 104 32 . 89 99 69 7 . 183 34 238 Missed 257 | . 12 4 30 14 . 23 23 22 2 . 53 10 64 Hits 659 | . 33 12 74 18 . 66 76 47 5 . 130 24 174 Projectile 659 | . 33 12 74 18 . 66 76 47 5 . 130 24 174 Critical Strikes 16 | . 1 1 2 1 . . 5 . . . . 1 5 Actively Blocked 1 | . . . . . . . . . . . . . 1 Damage Taken 11156 | . 381 147 855 157 . 869 1051 482 85 . 3863 419 2847 Core 1830 | . 114 . 100 8 . 118 88 51 20 . 387 90 854 Absorbed by Shields 236 | . . . . . . . . . . . . . 236 Redirected to Shielding 284 | . . . . . . . . . . . 88 84 112 Regen/Repaired (Parts) 80 | . . . . . . . . . . 80 . . . Core Remaining (%) 60 | 100 . 54 . . . 43 84 . . . . 21 . Volleys Fired 448 | 13 58 12 90 13 . 37 93 31 6 . 49 15 31 Largest 3 | 2 2 2 3 3 . 3 3 3 3 . 3 3 3 Hottest 207 | 40 40 40 66 66 . 86 86 86 81 . 207 180 180 Shots Fired 1159 | 26 116 24 265 39 . 110 260 92 18 . 114 45 50 Gun 1034 | 26 116 24 265 39 . 103 209 61 12 . 84 45 50 Cannon 118 | . . . . . . . 51 31 6 . 30 . . Launcher 7 | . . . . . . 7 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 1040 | 26 116 24 265 39 . 103 260 92 18 . 72 . 25 Thermal 65 | . . . . . . . . . . . 42 15 8 Explosive 7 | . . . . . . 7 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Phasic 47 | . . . . . . . . . . . . 30 17 Robot Hit Streak 24 | 5 24 8 14 5 . 20 11 13 14 . 5 5 6 Robot Miss Streak 9 | 3 4 5 6 3 . 5 5 4 1 . 4 9 4 Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets 13 | . . . 1 3 . 5 2 . . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . . . 1 1 Shots Hit Robots 710 | 14 77 13 160 19 . 64 159 67 14 . 58 19 46 Core Hits 308 | 7 24 10 71 15 . 38 66 19 5 . 25 8 20 Critical Kills 1 | . . . . . . . 1 . . . . . . Critical Parts Destroyed 5 | . . . 1 . . 2 2 . . . . . . Critical Strikes 14 | . . . 1 . . 2 5 1 . . 3 . 2 Destroy 6 | . . . 1 . . 2 3 . . . . . . Blast 6 | . . . . . . . 2 1 . . 3 . . Intensify 2 | . . . . . . . . . . . . . 2 Melee Attacks 44 | . 10 . 6 . . . . . . . 1 . 27 Impact . | . . . . . . . . . . . . . . Slashing 18 | . 10 . 6 . . . . . . . 1 . 1 Piercing 26 | . . . . . . . . . . . . . 26 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 Damage Inflicted 14040 | 173 990 187 2212 289 . 1437 3506 1286 239 . 1620 671 1430 Guns 10752 | 173 990 187 2212 289 . 983 2491 810 156 . 959 671 831 Cannons 1764 | . . . . . . . 632 476 83 . 573 . . Explosions 969 | . . . . . . 454 383 . . . . . 132 Melee 555 | . . . . . . . . . . . 88 . 467 Ramming . | . . . . . . . . . . . . . . Kinetic 10772 | 173 990 187 2212 289 . 983 3123 1286 239 . 1004 . 286 Thermal 947 | . . . . . . 28 . . . . 528 143 248 Explosive 809 | . . . . . . 426 383 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 117 | . . . . . . . . . . . 88 . 29 Piercing 438 | . . . . . . . . . . . . . 438 Phasic 957 | . . . . . . . . . . . . 528 429 Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 280 | . . . . . . 19 108 20 . . 93 . 40 Projectiles 36 | . . . . . . . . 20 . . 16 . . Explosions 159 | . . . . . . 19 108 . . . . . 32 Melee 85 | . . . . . . . . . . . 77 . 8 Knockbacks 22 | . . . . . . . 10 4 . . 8 . . Impact . | . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . 10 3 . . 8 . . Secondary 1 | . . . . . . . . 1 . . . . . Self-Inflicted Damage 133 | . . . . . . 79 . . . . . . 54 Shots 3 | . . . . . . 2 . . . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 356 | . 20 20 18 6 . 116 181 346 99 . 356 334 275 Average Temperature 60 | . 5 6 6 6 . 38 51 68 55 . 102 107 95 Received Heat Transfer 3532 | . 186 90 258 18 . 279 558 126 45 . 1152 114 706 Effects 2 | . . . . . . . . 2 . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 2 . . Heat Transferred 1334 | . . . . . . 50 . . . . 851 185 248 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Maximum Alert Level 3 | . . . 1 1 . 1 1 . . . . . 3 Low Security (%) 70 | 100 100 100 34 96 . 68 73 100 . . . . . Level 1 25 | . . . 65 3 . 31 26 . . . . . . Level 2 . | . . . . . . . . . . . . . 24 Level 3 2 | . . . . . . . . . . . . . 75 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1004 | 10 116 76 391 227 . 358 335 150 . . . . 1004 Initial 918 | . . 6 6 134 . . 131 150 . . . . 918 Average 139 | 1 20 11 222 72 . 110 141 31 . . . . 812 Influence Increases 4933 | 20 282 145 910 375 . 690 852 217 65 . . 100 1277 Destroy 0b10 Robot/C 2440 | . 180 100 520 260 . 480 480 140 40 . . 80 160 Destroy 0b10 Robot/NC 250 | 20 25 10 95 . . 10 70 15 . . . . 5 Destroy Leader 562 | . 28 20 162 40 . 70 130 52 10 . . 20 30 Successful Hack 75 | . 26 . 36 . . . . 8 . . . . 5 Disable Machine 240 | . . . 15 . . 60 60 . . . . . 105 Destroy Structure 196 | . 8 . 7 . . 70 52 2 . . . . 57 Advance Influence 900 | . . . . . . . . . . . . . 900 Lose Combat Pursuer 270 | . 15 15 75 75 . . 60 . 15 . . . 15 Influence Decreases 4306 | 20 264 146 581 712 9 352 858 519 95 . . 70 680 Entered New Map 657 | . . 12 11 212 9 . 207 182 12 . . . 12 Time Decay 3038 | 20 264 134 550 500 . 332 500 327 83 . . 50 278 Search Patrol Dispatched 150 | . . . . . . . . . . . . . 150 Lost Part 461 | . . . 20 . . 20 151 10 . . . 20 240 Squads Dispatched 13 | . 1 . . 1 . . 4 4 . . . . 3 Investigation 3 | . . . . 1 . . 1 . . . . . 1 Extermination 3 | . . . . . . . . 2 . . . . 1 Reinforcement 6 | . 1 . . . . . 2 2 . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Distress Signals 5 | . 1 . 1 . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 187 | . 19 5 40 17 . 19 40 8 3 . 12 11 13 Peak Tracking Total 6 | . 4 2 5 5 . 4 6 2 3 . 4 5 4 Tactical Retreats 12 | . 1 1 3 2 . . 3 . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Traps Triggered 2 | . . . . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Machines Disabled 18 | . . . 1 . . 4 4 . . . 2 . 7 Max in Single Turn 7 | . . . 1 . . 4 1 . . . 1 . 7 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Machines Accessed 27 | . 7 . 12 2 2 . . 1 . . . 1 2 Terminals 22 | . 7 . 12 . . . . 1 . . . 1 1 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 69 | . 21 . 35 2 2 . . 2 . . . 1 6 Successful 38 | . 13 . 16 2 2 . . 1 . . . 1 3 Failed 31 | . 8 . 19 . . . . 1 . . . . 3 Catastrophic 2 | . . . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 55 | . 17 . 26 . 1 . . 2 . 5 . . 4 Terminals 63 | . 21 . 35 . . . . 2 . . . 1 4 Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 13 | . 3 . 3 2 2 . . 1 . . . 1 1 Record 2 | . . . . . 1 . . . . . . 1 . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 10 . 13 . . . . . . . . . . Terminals 23 | . 10 . 13 . . . . . . . . . . Botnet 8 | . 4 . 4 . . . . . . . . . . Skim 15 | . 6 . 9 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 7 . 11 . . . . . . . . . 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . 128 Total Part Build Rating 16 | . . . . . . . . . . . . . 16 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Total Allies 3 | . . . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . . . 3 3 . . Highest-Rated Group 79 | . . . . . . . . . . 79 79 . . Highest-Rated Ally 31 | . . . . . . . . . . 31 31 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 50 | . . . . . . . . . . . 50 . . Total Damage 543 | . . . . . . . . . . . 543 . . Kills 7 | . . . . . . . . . . . 7 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Active Infowar (turns) 10830 | 62 1707 1270 3862 2386 851 . 319 . . 2 . . 371 Terrain 371 | . . . . . . . . . . . . . 371 Seismic 10457 | 62 1707 1270 3862 2386 851 . 319 . . . . . . Decoding 2 | . . . . . . . . . . 2 . . . Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Turns Passed 22246 | 161 1707 1270 3924 2386 2173 2693 1759 1018 357 1298 2514 386 600 Spaces Moved 8661 | 70 572 641 1624 844 682 587 743 386 225 840 1089 197 161 Core 8 | 3 . . . . . . . . . . . . 5 Treads 8396 | 67 572 641 1624 844 682 587 743 386 225 840 888 197 100 Legs 56 | . . . . . . . . . . . . . 56 Wheels . | . . . . . . . . . . . . . . Hover 201 | . . . . . . . . . . . 201 . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 320 152 145 145 145 72 150 100 Average Speed 193 | 155 160 160 206 240 314 322 158 147 145 145 135 150 164 Slowest Speed 450 | 160 160 160 240 240 400 400 320 156 145 145 190 152 450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 62 | 5 99 98 95 99 73 100 49 11 30 86 77 45 4 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . 1 1 3 . 1 . . . . . . . . Known Exits Taken 8 | . 1 1 1 . 1 1 1 1 . . . 1 . Unknown Exits Taken 5 | 1 . . . 1 . . . . 1 1 1 . . Scrap Searched 6 | . . 1 . 1 . 1 . . 1 2 . . . Spaces Dug 28 | . 5 . 2 . . 19 . . . . 2 . . Terrain Destroyed 234 | . 5 . 2 . . 90 46 . . . 7 22 62 Melee 7 | . 5 . 2 . . . . . . . . . . Projectile 39 | . . . . . . 1 3 . . . 7 22 6 AOE 188 | . . . . . . 89 43 . . . . . 56 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Total 13123 | 95 1230 862 1984 1179 711 1305 1135 771 243 924 2031 254 399 Wait 3548 | . 566 207 193 309 1 671 236 322 7 59 801 37 139 Move 8648 | 69 571 640 1623 843 681 586 742 385 224 839 1088 196 161 Hop . | . . . . . . . . . . . . . . Pick Up 168 | 5 8 1 27 6 26 4 40 15 5 10 15 2 4 Fast Attach 70 | 7 . . 2 . 1 . 5 3 . 5 29 . 18 Attach 51 | . . . 5 . . 2 5 6 1 2 19 2 9 Detach 5 | . . . . . . . . . . 1 3 . 1 Swap 45 | 1 10 1 18 1 . 5 4 3 . . 2 . . Drop 97 | . 7 1 20 7 2 . 10 6 . 8 24 2 10 Fire 448 | 13 58 12 90 13 . 37 93 31 6 . 49 15 31 Melee 43 | . 10 . 6 . . . . . . . 1 . 26 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 10) 571 | -10/Materials | Discovered new exit (range 14) 792 | -10/Materials | Discovered new exit (range 3) 926 | -10/Materials | Discovered new exit (range 9) 1062 | -10/Materials | Discovered new exit (range 8) 1341 | -10/Materials | Loaded intel: 20 trap records 1411 | -10/Materials | Identified exit to Mines 1411 | -10/Materials | Identified exit to Materials 1470 | -10/Materials | Learned location of Mines (-10) 1520 | -10/Materials | Learned 4 Subcaves zone layouts 1562 | -10/Materials | Learned location of 1 exit from Recycling 1616 | -10/Materials | Learned location of 2 exits from Mines 1648 | -10/Materials | Learned location of 1 exit from Storage 1869 | -10/Materials | Entered Mines 2080 | -10/Mines | Learned location of Storage (-9) 2258 | -10/Mines | Discovered new exit (range 6) 2294 | -10/Mines | Learned Materials stockpile data 2331 | -10/Mines | Assembled infested the area 2765 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2786 | -10/Mines | Learned Materials trap positions 3139 | -10/Mines | Entered Materials 3139 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3140 | -9/Materials | Identified exit to Mines 3140 | -9/Materials | Identified exit to Storage 3141 | -9/Materials | Loaded intel: 19 trap records 3702 | -9/Materials | Build established: Scavenger-Gunner 3950 | -9/Materials | Discovered new exit (range 3) 4380 | -9/Materials | Build established: Gunner 4409 | -9/Materials | Identified exit to Materials 4452 | -9/Materials | Learned Storage machine intel 4485 | -9/Materials | Learned 4 Recycling zone layouts 4509 | -9/Materials | Learned Storage terminal intel 4542 | -9/Materials | Learned location of Mines (-9) 4584 | -9/Materials | Learned location of 1 exit from Storage 4810 | -9/Materials | Discovered exit to Materials (range 4) 5336 | -9/Materials | Build established: Scavenger-Gunner 5431 | -9/Materials | Discovered exit to Materials (range 5) 7063 | -9/Materials | Entered Mines 7119 | -9/Mines | Discovered exit to Materials (range 9) 7278 | -9/Mines | Learned location of 2 exits from Materials 7432 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7624 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7627 | -9/Mines | Discovered new exit (range 5) 7877 | -9/Mines | Discovered exit to Materials (range 7) 8684 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8994 | -9/Mines | Met a Derelict shopkeep closing up shop 9449 | -9/Mines | Entered Exiles 9450 | -9/Exiles | Identified exit to Mines 9514 | -9/Exiles | Met 8R-AWN 9548 | -9/Exiles | Met EX-HEX 9637 | -9/Exiles | Met EX-DEC 9711 | -9/Exiles | Met EX-BIN 9737 | -9/Exiles | Aligned with FarCom system 9740 | -9/Exiles | Given EX-Vault access code 9800 | -9/Exiles | Opened EX-Vault 9906 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10084 | -9/Exiles | Learned location of Zion (-7) 10598 | -9/Exiles | Build established: Hauler-Gunner 10742 | -9/Exiles | Found Lightpack 2.0 11083 | -9/Exiles | Discovered exit to Mines (range 10) 11622 | -9/Exiles | Left Exiles lab with Lightpack 2.0 11622 | -9/Exiles | Entered Mines 12065 | -8/Mines | Build established: Hauler-Skirmisher 13527 | -8/Mines | Core integrity fell below 50% 13636 | -8/Mines | Discovered exit to Materials (range 5) 14155 | -8/Mines | Discovered exit to Materials (range 9) 14315 | -8/Mines | Entered Materials 14315 | -8/Materials | Evolved 2 slots: Utility x2 14316 | -8/Materials | Identified exit to Factory 14396 | -8/Materials | Lost 14 parts (2p1n5u6w) 15994 | -8/Materials | Garrison activated, responded to threat 16074 | -8/Materials | Entered Factory 16074 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16415 | -7/Factory | Discovered new exit (range 6) 16425 | -7/Factory | Identified exit to Factory 16811 | -7/Factory | Identified exit to Lower Caves 17092 | -7/Factory | Entered Lower Caves 17398 | -7/Lower Caves | Build established: Hauler-Gunner 17429 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 17449 | -7/Lower Caves | Entered Zion 17525 | -7/Zion | Found CR-A16's Pointy Stick 17597 | -7/Zion | Discovered new exit (range 16) 17823 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 17922 | -7/Zion | Learned Factory terminal intel 17967 | -7/Zion | Given the Hacking Drone Bay 17967 | -7/Zion | Found Prototype Device 17989 | -7/Zion | Learned Factory recycling unit intel 18437 | -7/Zion | Found Prototype Device 18437 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 18493 | -7/Zion | Gained Derelict followers 18715 | -7/Zion | Opened final containment barrier to the Deep Caves 18734 | -7/Zion | Discovered new exit (range 5) 18737 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18747 | -7/Zion | Entered Deep Caves 18747 | -7/Deep Caves | Accompanied by 3 allies 19239 | -7/Deep Caves | Z-Facility disabled 19333 | -7/Deep Caves | Attacked by Z-Imprinter 19369 | -7/Deep Caves | Allies destroyed Z-Imprinter 19410 | -7/Deep Caves | Lost 9 parts (1p3n1u4w) 19452 | -7/Deep Caves | Found Prototype Device 19816 | -7/Deep Caves | Build established: Hauler-Tank 20059 | -7/Deep Caves | Core integrity fell below 50% 20101 | -7/Deep Caves | Found Prototype Protection 20101 | -7/Deep Caves | Identified Zio. Weapon Casing 20106 | -7/Deep Caves | Found Zio. Weapon Casing 20108 | -7/Deep Caves | Lost 12 parts (1p5n1u5w) 20386 | -7/Deep Caves | Build established: Hauler-Gunner 20619 | -7/Deep Caves | Found Zio. Weapon Casing 20635 | -7/Deep Caves | Lost 3 parts (1p1n1w) 20682 | -7/Deep Caves | Found Prototype Protection 20682 | -7/Deep Caves | Identified Zio. Heavy Carapace 20912 | -7/Deep Caves | Build established: Hauler-Tank 20926 | -7/Deep Caves | Found Surveybot 24 Scanner 20928 | -7/Deep Caves | Found Surveybot 24 Chip 21196 | -7/Deep Caves | Discovered new exit (range 7) 21261 | -7/Deep Caves | Entered Proximity Caves 21264 | -6/Proximity Caves | Spotter reported a threat 21264 | -6/Proximity Caves | Spotter reported a threat 21468 | -6/Proximity Caves | Spotter reported a threat 21531 | -6/Proximity Caves | Spotter reported a threat 21547 | -6/Proximity Caves | Spotter reported a threat 21584 | -6/Proximity Caves | Spotter reported a threat 21599 | -6/Proximity Caves | Spotter reported a threat 21631 | -6/Proximity Caves | Spotted B-75 Beast 21640 | -6/Proximity Caves | Lost 3 parts (2n1u) 21647 | -6/Proximity Caves | Entered Factory 21647 | -6/Factory | Evolved 2 slots: Utility x2 21648 | -6/Factory | Loaded intel: 25 terminal locations 21649 | -6/Factory | Loaded intel: 8 recycling unit locations 21788 | -6/Factory | Fabricated Adv. Force Field (x2) 21868 | -6/Factory | Identified exit to Lower Caves 21959 | -6/Factory | Build established: Hauler-Skirmisher 21997 | -6/Factory | Search patrols dispatched 22099 | -6/Factory | Core integrity fell below 50% 22192 | -6/Factory | Identified Zio. Metafield Generator 22195 | -6/Factory | Lost 19 parts (2p4n5u8w) 22240 | -6/Factory | Core integrity fell below 20% 22247 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 22154_ Acquired Carbon-fiber Leg. 22164_ Lightpack 2.0 destroyed. 22175_ G-50 Soldier destroyed. 22180_ Acquired Cesium-ion Thruster. 22183_ Acquired Hvy. Laser. 22185_ Acquired Lgt. Angular Momentum Engine. 22187_ Acquired 73 matter. 22189_ Extracted 38 energy. 22191_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1T. 22192_ Acquired Prototype Device. 22192_ Identified Zio. Metafield Generator. 22206_ C-30 ARC bursts open, deploying its payload. 22206_ S-27 Virus unfolds itself. 22214_ Dropped Hvy. Laser. 22232_ Cesium-ion Thruster destroyed. 22232_ Destroyed VTOL Module. 22234_ Lgt. Angular Momentum Engine destroyed. 22235_ Carbon-fiber Leg destroyed. 22237_ Flexi-carbon Leg destroyed. 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Force Field | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed TripodHardenedMonowheel Manual? 0 Play Time 01:24:37 Cumulative 200.4 hours Start 2025.07.23 @ 18:06:05 End 2025.07.23 @ 19:52:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 11 Types 5/0/4/2/0/0/0/0/0/0 Lore% 74 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebb50738-ac3f-4892-8d38-3c290479a852