Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 22:52:47 Player: Demo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (43) 215 Value Destroyed (1844) 1844 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (1487) 1487 TOTAL SCORE: 10086 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 297 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 250/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Deep Structural Scanner Enhanced Optical Array Advanced Transmission Jammer Makeshift Utility Shielding Tech Extrapolator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Precision Energy Filter Energy Deflector Trap Extractor (4/4 Fire) Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Cargo Legs Heavy Shield Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Active Sensor Suite Experimental Propulsion Shielding Makeshift Utility Shielding Hacking Suite Improved Hacking Suite System Shield Tech Extrapolator > --- WEAPON ----------- Force Rifle Heavy Neutron Cannon Gauss Rifle Heavy Battle Rifle > --- INVENTORY -------- Cold Fusion Reactor Antimatter Reactor Light Antimatter Reactor Matter Compressor Deep Structural Scanner Advanced Targeting Computer Precision Energy Filter Improved Kinecellerator Graphene Brace Long-range Tractor Beam Trap Extractor Mapping Drone Bay Transdimensional Reconstructor Heavy Neutron Cannon Heavy Neutron Cannon CPS Tube CPS Tube Katana Signal Generator [Rating: 140] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Cargo Legs Treads Light Treads Leg Cargo Legs Hover Unit Improved Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Makeshift Utility Shielding Device Active Sensor Suite Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware Hacking Suite Protection Makeshift Utility Shielding Weapon Gauss Rifle Energy Gun Overtuned Beamcaster Energy Cannon Heavy Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Katana Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Slots Evolved 12 | . . . . . . 10 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . Utility 8 | . . . . . . 8 . . . . . . Weapon 2 | . . . . . . . . . . . 2 . Parts Attached 66 | 2 4 . 3 . 6 24 2 1 4 1 19 . Power 5 | . . . . . 1 2 . . 1 . 1 . Engine 1 | . . . . . . 1 . . . . . . Core 1 | . . . . . 1 . . . . . . . Reactor 3 | . . . . . . 1 . . 1 . 1 . Propulsion 11 | 2 . . 1 . . 2 1 . 1 . 4 . Treads 2 | 2 . . . . . . . . . . . . Leg 6 | . . . 1 . . 2 1 . . . 2 . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 . Flight 1 | . . . . . . . . . 1 . . . Utility 33 | . 3 . . . 2 16 1 1 2 . 8 . Device 16 | . . . . . . 9 1 1 . . 5 . Storage 6 | . . . . . 1 3 . . 1 . 1 . Processor 5 | . 3 . . . . 2 . . . . . . Hackware 4 | . . . . . . 2 . . . . 2 . Protection 2 | . . . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 17 | . 1 . 2 . 3 4 . . . 1 6 . Energy Gun 3 | . . . 1 . 1 1 . . . . . . Energy Cannon 4 | . . . . . . . . . . . 4 . Ballistic Gun 7 | . 1 . 1 . . 2 . . . 1 2 . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . 2 . . 5 . 2 . Parts Lost 18 | . . . 1 . 1 2 1 . . . 10 3 Power 2 | . . . . . 1 . . . . . 1 . Propulsion 6 | . . . . . . . 1 . . . 3 2 Utility 6 | . . . . . . 2 . . . . 3 1 Weapon 4 | . . . 1 . . . . . . . 3 . Highest Loss Streak 8 | . . . 1 . 1 1 1 . . . 8 3 To Critical Strikes 2 | . . . . . . . . . . . 2 . Average Backups 14 | . 3 4 3 4 10 15 18 18 18 19 16 5 Power . | . . . . . . 1 1 1 1 2 2 1 Propulsion 1 | . . . . . 2 1 1 1 1 . . . Utility 7 | . 3 4 3 4 4 8 10 10 10 10 9 3 Weapon 1 | . . . . . . 2 4 4 3 3 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 31 | . 1 1 . . 3 4 4 3 2 2 9 2 Power 5 | . . . . . . 3 . . . 1 1 . Propulsion 2 | . . . . . . . . . 1 1 . . Utility 17 | . . 1 . . 2 1 4 1 1 . 6 1 Weapon 3 | . 1 . . . . . . 2 . . . . Tool/Special 4 | . . . . . 1 . . . . . 2 1 Average Slot Usage (%) 68 | . 51 71 63 33 53 72 77 78 70 78 74 44 Core 2 | . . . . . 8 . . . . . . . Reactor 2 | . . . . . . 4 5 5 5 5 3 . Treads 1 | . 26 28 13 . . . . . . . . . Leg 12 | . . . 5 11 11 14 14 15 14 15 11 . Device 9 | . . . . . . 14 15 15 11 14 9 10 Storage 5 | . . . . . 10 6 5 5 5 5 3 . Processor 9 | . 15 28 24 22 3 8 10 10 10 10 9 10 Hackware 6 | . . . . . . 5 10 10 10 10 13 4 Protection 4 | . . . . . 3 5 5 5 7 5 3 5 Energy Gun 3 | . . . 6 . 9 4 . . . . . . Ballistic Gun 4 | . 8 14 12 . . 1 7 9 . 6 11 5 Slashing Weapon 3 | . . . . . 8 3 2 . 3 3 2 . Peak Build Rating 140 | 2 8 8 24 20 41 113 110 111 112 113 140 55 Average Rating 80 | 1 5 7 16 20 34 103 107 109 104 110 115 49 On Entrance 53 | . 2 7 8 20 20 38 108 108 108 112 110 55 Avg Prop Armor Cover (%) 28 | 41 33 30 29 37 37 5 . . . . 9 9 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 129 | . 3 3 6 . 36 129 74 74 68 74 88 9 Greatest Support 115 | 3 3 3 55 3 55 97 97 97 97 97 115 12 Greatest Overweight (x) 2 | . . . 1 . . 1 . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 5 15 25 20 20 20 20 20 5 Average Capacity 17 | 5 5 5 5 5 14 21 20 20 20 20 18 5 Most Carried 20 | . 5 5 5 5 15 20 20 20 20 20 20 5 Average Carried 16 | . 3 5 4 5 14 16 19 19 19 19 18 5 Final Capacity 20 | 5 5 5 5 5 15 20 20 20 20 20 5 5 Final Carried 20 | . 5 5 5 5 15 20 19 20 20 20 5 5 Scrap Suit Usage (%) 45 | . . . . . . 57 100 100 2 100 23 . Parts Cannibalized 7 | . . . . . . 1 3 1 . 1 1 . Class Distribution -------------------- 35% | Mutant 28% | Hacker-Assassin 22% | Hacker-Skirmisher 9% | Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Assassin | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Assassin | -5/Zhirov Hacker-Assassin | -4/Proximity Caves Hacker-Assassin | -4/Factory Infiltrator-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Matter Collected 2827 | 220 34 70 46 . 60 855 311 355 145 168 563 . Remotely . | . . . . . . . . . . . . . Salvage Created 3174 | . 34 33 . . . 1074 237 641 436 34 685 . Parts 114 | . 2 5 . . . 51 8 15 6 3 24 . Haulers Intercepted 4 | . 1 . . . . 1 . . . . 2 . Recyclers Shooed 3 | . . . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . 1 . . . 5 28 3 3 . . Prevented 3 | . . . . . . . 3 . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Combat Hostiles Destroyed 28 | . . 3 . . . 11 2 6 . . 6 . Guns 24 | . . 3 . . . 8 2 6 . . 5 . Cannons 1 | . . . . . . . . . . . 1 . AOE 2 | . . . . . . 2 . . . . . . Classes Destroyed 14 | . 1 1 . . . 8 1 2 . 1 . . Worker 3 | . . . . . . 3 . . . . . . Builder 2 | . . . . . . 2 . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 4 | . 1 . . . . 1 . . . . 2 . Recycler 3 | . . . . . . 2 . . . . 1 . Minesweeper 1 | . . . . . . . . . . 1 . . Watcher 1 | . . . . . . 1 . . . . . . Swarmer 5 | . . 3 . . . 2 . . . . . . Grunt 12 | . . . . . . 4 1 3 . . 4 . Brawler 1 | . . . . . . . . 1 . . . . Sentry 3 | . . . . . . . . 2 . . 1 . Hunter 3 | . . . . . . 2 . . . . 1 . Programmer 3 | . . . . . . 3 . . . . . . Decomposer 2 | . . . . . . . . 2 . . . . Packrat 1 | . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . 1 . . . . . Best Kill Streak 3 | . 1 3 . . . 3 1 3 . 1 3 . Combat Bots Only 3 | . . 3 . . . 3 1 3 . . 3 . Max Kills in Single Turn 2 | . 1 1 . . . 2 1 2 . 1 1 . Gunslinging 1 | . . . . . . . . 1 . . . . Exploded 1 | . . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Hostile Shots Fired 475 | . 3 15 44 . 28 89 11 15 . 29 206 35 Missed 147 | . 1 3 27 . 8 26 5 7 . 14 47 9 Deflected 11 | . . . . . . . . . . . 11 . Hits 328 | . 2 12 17 . 20 63 6 8 . 15 159 26 Projectile 328 | . 2 12 17 . 20 63 6 8 . 15 159 26 AOE 1 | . . . . . . 1 . . . . . . Critical Strikes 14 | . . . . . 1 5 . . . . 8 . Actively Blocked 5 | . . . . . . 3 . . . . 2 . Part Disruptions 1 | . . . . . . . . . . 1 . . Damage Taken 5874 | . 20 91 363 . 311 1316 74 176 . 86 3056 381 Core 1663 | . . 9 146 . 59 208 22 22 . 44 933 220 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 274 | . . . . . 2 70 1 9 . 2 184 6 Regen/Repaired (Parts) 117 | . . . . . 62 10 21 4 . 10 10 . Core Remaining (%) 61 | 100 . . . . 14 . . . . 70 . . Volleys Fired 160 | . 3 8 7 . . 48 15 32 . 7 40 . Largest 4 | . 1 1 2 . . 2 2 2 . 2 4 . Hottest 410 | . 23 23 85 . . 180 56 128 . 61 410 . Shots Fired 321 | . 3 8 13 . . 77 29 64 . 16 111 . Gun 306 | . 3 8 13 . . 77 29 64 . 16 96 . Cannon 15 | . . . . . . . . . . . 15 . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 242 | . 3 8 7 . . 26 29 62 . 16 91 . Thermal 79 | . . . 6 . . 51 . 2 . . 20 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 19 | . 6 8 . . . 11 19 15 . . 9 . Robot Miss Streak 5 | . . 2 . . . 5 3 2 . . 5 . Penetration Max 1 | . . . . . . 1 1 1 . . . . Secondary Targets 5 | . . . . . . 1 1 1 . . 2 . Max Gunslinging Chain 1 | . . . . . . 1 1 1 . . 1 . Shots Hit Robots 209 | . 3 6 . . . 59 23 46 8 3 61 . Core Hits 97 | . 2 3 . . 1 35 7 21 3 1 24 . Critical Kills 5 | . . . . . . 2 1 . . . 2 . Critical Parts Destroyed 4 | . . . . . . 1 . . . . 3 . Critical Strikes 13 | . . . . . . 6 1 1 . . 5 . Burn 2 | . . . . . . 2 . . . . . . Destroy 10 | . . . . . . 3 1 1 . . 5 . Sever 1 | . . . . . . 1 . . . . . . Melee Attacks 75 | . . . . . 2 48 1 1 8 7 8 . Impact . | . . . . . . . . . . . . . Slashing 75 | . . . . . 2 48 1 1 8 7 8 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 10 1 . . 3 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7650 | . 64 99 . . 15 2882 447 1098 515 188 2342 . Guns 4084 | . 64 99 . . . 1223 384 1098 . . 1216 . Cannons 247 | . . . . . . . . . . . 247 . Explosions 1608 | . . . . . . 832 . . . . 776 . Melee 1696 | . . . . . . 827 63 . 515 188 103 . Ramming 15 | . . . . . 15 . . . . . . . Kinetic 3257 | . 64 99 . . . 470 384 1098 . . 1142 . Thermal 2177 | . . . . . . 1080 . . . . 1097 . Explosive 505 | . . . . . . 505 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1696 | . . . . . . 827 63 . 515 188 103 . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 5 5 5 1 1 Average Corruption 4 | . . . . . . 4 5 5 5 5 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 104 | . . . . . . 25 33 18 7 20 1 . Message Errors 32 | . . . . . . 8 11 5 1 7 . . Matter Fused 25 | . . . . . . 6 10 1 2 6 . . Heat Flow Errors 11 | . . . . . . . 3 5 2 1 . . Energy Discharges 10 | . . . . . . 3 5 1 . . 1 . Parts Rejected 2 | . . . . . . 1 . 1 . . . . Parts Fused 2 | . . . . . . 1 1 . . . . . Data Loss (minor) 7 | . . . . . . 3 1 . 1 2 . . Data Loss (major) 5 | . . . . . . 1 1 3 . . . . Misfires 6 | . . . . . . 1 1 2 . 2 . . Alerts 3 | . . . . . . . . . 1 2 . . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 428 | . . . . . . 128 . . 205 28 67 . Projectiles . | . . . . . . . . . . . . . Explosions 97 | . . . . . . 34 . . . . 63 . Melee 331 | . . . . . . 94 . . 205 28 4 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 4 | . . . . . 4 . . . . . . . Kicked 4 | . . . . . 4 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 569 | . . . . . 22 240 226 256 204 348 569 . Average Temperature 118 | . . . . . 11 105 93 105 91 159 186 . Received Heat Transfer 599 | . 12 . 63 . 181 75 9 27 . . 232 . Effects 4 | . . . . . . . . . . . 4 . Shutdowns 1 | . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . 1 . Total Turns 22 | . . . . . . . . . . . 22 . Longest Duration 22 | . . . . . . . . . . . 22 . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 5 | . . . . . . 4 . 1 . . . . Heat Transferred 2216 | . . . . . . 1505 . . . . 711 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Maximum Alert Level 3 | . . . . . . 3 . . . . 1 . Low Security (%) 82 | 100 100 100 . 100 . 70 . . . . 99 . Level 1 6 | . . . . . . 10 . . . . . . Level 2 4 | . . . . . . 7 . . . . . . Level 3 6 | . . . . . . 10 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 991 | . 30 72 . 32 . 991 . . . . 210 . Initial 2 | . . 2 . 2 . . . . . . . . Average 153 | . 10 30 . 21 . 211 . . . . 74 . Influence Increases 2815 | . 43 70 15 30 . 1637 62 303 15 35 605 . Destroy 0b10 Robot/C 740 | . . 60 . . . 280 40 240 . . 120 . Destroy 0b10 Robot/NC 105 | . 5 . . . . 55 . 10 15 5 15 . Destroy Leader 120 | . 2 10 . . . 54 10 10 . . 34 . Allied During Kill 64 | . . . . . . 9 12 43 . . . . Successful Hack 53 | . 6 . . . . 47 . . . . . . Select Force Hacks 140 | . . . . 30 . 60 . . . . 50 . Disable Machine 240 | . . . . . . 195 . . . . 45 . Destroy Structure 328 | . . . . . . 262 . . . . 66 . Lose Combat Pursuer 225 | . 30 . 15 . . 75 . . . 30 75 . Active Sensor Use 800 | . . . . . . 600 . . . . 200 . Influence Decreases 2734 | . 36 77 10 23 12 657 857 488 15 35 380 144 Entered New Map 503 | . . 5 . 3 12 . 363 36 . . . 84 Time Decay 1721 | . 36 72 . 20 . 397 464 372 15 35 280 30 Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . Lost Part 170 | . . . 10 . . 20 10 . . . 100 30 Lost Ally 240 | . . . . . . 140 20 80 . . . . Squads Dispatched 32 | . 1 . . . . 21 . 1 . . 9 . Investigation 19 | . . . . . . 14 . . . . 5 . Extermination 3 | . . . . . . 2 . . . . 1 . Reinforcement 7 | . 1 . . . . 4 . . . . 2 . Assault 3 | . . . . . . 1 . 1 . . 1 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . Construction Impeded 4 | . . . . . . 3 . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses 8 | . . . . . . 6 . . . . 2 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Distress Signals 5 | . 1 . . . . 3 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 95 | . 4 3 11 . 5 29 7 13 . 2 16 5 Peak Tracking Total 9 | . 4 3 9 . 4 5 3 5 . 1 8 5 Tactical Retreats 10 | . 1 . 2 . . 3 . . . 2 2 . Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Traps Triggered 7 | . 1 . 3 . . 1 . . . 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . Traps Extracted 4 | . . . . . . . . 2 . 2 . . Installed 4 | . . . . . . . . . . 4 . . Triggered 1 | . . . . . . . . . . 1 . . Most Traps Carried 4 | . . . . . . . 2 4 4 4 4 4 Objects Rigged 9 | . . . . . . 9 . . . . . . Exploded 3 | . . . . . . 3 . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Machines Disabled 18 | . . . 1 . 1 13 . . . . 3 . Max in Single Turn 4 | . . . 1 . 1 4 . . . . 2 . Garrison Access 2 | . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Machines Accessed 32 | . 1 . 2 1 3 14 1 2 5 . 3 . Terminals 7 | . 1 . . . . 5 1 . . . . . Fabricators 3 | . . . . . . 1 . . . . 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . . 1 . 4 . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . Total Hacks 80 | . 1 . 5 3 3 43 1 2 17 . 5 . Successful 67 | . 1 . 5 2 3 31 1 2 17 . 5 . Failed 13 | . . . . 1 . 12 . . . . . . Catastrophic 1 | . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . 1 . . 1 . 22 . . . . 1 . Terminals 16 | . 1 . . . . 14 1 . . . . . Fabricators 6 | . . . . . . 2 . . . . 4 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 10 | . . . . 3 . 7 . . . . . . Scanalyzers 19 | . . . . . . 19 . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . Terminal Hacks 30 | . . . 5 . 3 2 1 2 17 . . . Record 14 | . . . 4 . 2 . 1 1 6 . . . Part Schematic 3 | . . . . . . . . . 3 . . . Robot Analysis 4 | . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . 4 . . . Open Door 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . Proto ID Catalog 2 | . . . 1 . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . 3 . Load Schematic 2 | . . . . . . 1 . . . . 1 . Build 3 | . . . . . . 1 . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . Scanalyzer 15 | . . . . . . 15 . . . . . . Insert Component 5 | . . . . . . 5 . . . . . . Analyze 9 | . . . . . . 9 . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . 1 . . . . 1 . Unauthorized Hacks 14 | . 1 . . 1 . 11 . . . . 1 . Terminals 6 | . 1 . . . . 5 . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 3 | . . . . . . 3 . . . . . . Detonate 1 | . . . . . . 1 . . . . . . Operators 1 | . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . . 1 . 4 . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . Fedlink 4 | . . . . . . 4 . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . Extract 2 | . . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . . . . 1 . 9 . . . . 1 . Full Trace Events 3 | . . . . . . 2 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . . 24 4 2 6 1 4 . Parts Built 3 | . . . . . . 1 . . . . 2 . Authchips . | . . . . . . . . . . . . . Time 204 | . . . . . . 42 . . . . 162 . Total Part Build Rating 20 | . . . . . . 4 . . . . 16 . Part Studies Acquired 1 | . . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 5 . . . . . . Part Schematics Acquired 5 | . . . . . . 5 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 4 1 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Total Allies 13 | . . . . . . 7 4 1 . . . 1 Largest Group 4 | . . . . . . 1 4 4 . . . 1 Highest-Rated Group 138 | . . . . . . 54 117 137 . . . 138 Highest-Rated Ally 138 | . . . . . . 54 30 49 . . . 138 Total Orders 2 | . . . . . . . . 2 . . . . EXPLORE 1 | . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . 1 . . . . Ally Attacks 81 | . . . . . . 32 16 33 . . . . Total Damage 1703 | . . . . . . 746 268 689 . . . . Kills 12 | . . . . . . 4 1 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Active Infowar (turns) 6089 | . . . . . . 1754 1178 1016 329 839 907 66 Optics 5624 | . . . . . . 1289 1178 1016 329 839 907 66 A.S.S. 5137 | . . . . . . 1269 1114 777 329 839 809 . Terrain 460 | . . . . . . 460 . . . . . . Structural 1041 | . . . . . . 26 247 17 12 637 102 . Cloaking 52 | . . . . . . 52 . . . . . . Robot Analysis Total 4 | . . . . . . . . . 4 . . . Derelict Logs Recovered 11 | . . 2 1 . . . 3 3 . 1 . 1 Drone Launches 4 | . . . . . . 1 . 3 . . . . Drone Recoveries 3 | . . . . . . . . 3 . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Turns Passed 9588 | 15 88 173 529 48 2435 1965 1178 1016 329 839 907 66 Spaces Moved 7336 | 24 121 213 654 95 1742 1314 966 624 266 680 534 103 Core 1243 | 24 121 213 452 95 232 . . . . . 90 16 Treads . | . . . . . . . . . . . . . Legs 5967 | . . . 202 . 1510 1314 966 624 266 680 405 . Wheels . | . . . . . . . . . . . . . Hover 126 | . . . . . . . . . . . 39 87 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 106 106 106 106 106 50 50 Average Speed 104 | 50 50 50 75 50 119 118 106 106 106 106 100 63 Slowest Speed 185 | 50 50 50 130 50 130 180 110 106 110 106 185 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 28 34 53 23 86 36 88 97 61 72 11 31 Regions Visited 12 Branch Regions 9 Pre-discovered Areas 7 | . . . 1 1 1 1 . . 3 . . . Known Exits Taken 9 | . 1 1 1 1 . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . . . . 1 . . . . . 1 . Scrap Searched 15 | . . 1 2 . 4 . 3 2 . 3 . . Spaces Dug 78 | . . . . . . 62 . 2 . 4 10 . Terrain Destroyed 210 | . . . . . . 156 1 2 . 4 47 . Melee 41 | . . . . . . 30 . 1 . 4 6 . Projectile 17 | . . . . . . 10 . 1 . . 6 . AOE 151 | . . . . . . 116 . . . . 35 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Total 8873 | 25 142 271 673 94 2095 1579 1087 912 304 774 813 104 Wait 986 | . 5 49 4 . 326 87 61 226 1 57 170 . Move 7324 | 23 120 212 653 94 1741 1313 965 623 265 679 533 103 Hop . | . . . . . . . . . . . . . Pick Up 70 | . 6 1 1 . 10 23 5 5 5 5 9 . Fast Attach 50 | 2 6 . 3 . 6 12 . 1 8 . 12 . Attach 23 | . . . . . . 9 1 . 2 . 11 . Detach 6 | . . . . . . 3 . . . . 3 . Swap 58 | . . . . . . 22 7 10 1 10 8 . Drop 76 | . 2 1 5 . 6 14 5 4 14 5 19 1 Fire 160 | . 3 8 7 . . 48 15 32 . 7 40 . Melee 75 | . . . . . 2 48 1 1 8 7 8 . Ram . | . . . . . . . . . . . . . Kick 4 | . . . . . 4 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 37 | . . . . . . . 27 10 . . . . Trap 4 | . . . . . . . . . . 4 . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 9) 103 | -10/Materials | Identified exit to Mines 104 | -10/Materials | Entered Mines 136 | -10/Mines | Learned Materials terminal intel 162 | -10/Mines | Discovered new exit (range 5) 163 | -10/Mines | Met a Derelict testing a Signal Generator 163 | -10/Mines | Identified exit to Materials 168 | -10/Mines | Found Signal Generator 262 | -10/Mines | Discovered new exit (range 4) 277 | -10/Mines | Identified exit to Subcaves 277 | -10/Mines | Entered Subcaves 303 | -10/Subcaves | Build established: Mutant 361 | -10/Subcaves | Discovered new exit (range 9) 366 | -10/Subcaves | Identified exit to Materials 453 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 506 | -10/Subcaves | Visited 4L-MR0's lab 527 | -10/Subcaves | Found Prototype Leg 527 | -10/Subcaves | Identified Cargo Legs 528 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 644 | -10/Subcaves | Learned location of Zion (-6) 644 | -10/Subcaves | Met a Zionite searching for "candidates" 656 | -10/Subcaves | Learned Materials emergency access door positions 682 | -10/Subcaves | Visited Clippyterm 686 | -10/Subcaves | Learned Factory emergency access door positions 797 | -10/Subcaves | Core integrity fell below 50% 799 | -10/Subcaves | Discovered new exit (range 15) 805 | -10/Subcaves | Identified exit to Recycling 806 | -10/Subcaves | Entered Recycling 841 | -7/Recycling | Scanned before Scraplab entrance 848 | -7/Recycling | Entered Scraplab 852 | -7/Recycling | Discovered new exit (range 3) 853 | -7/Recycling | Identified exit to Scraptown 854 | -7/Recycling | Entered Scraptown 890 | -7/Scraptown | Visited UFD Registry 890 | -7/Scraptown | Registered with UFD as "Softlauncher" 902 | -7/Scraptown | Visited DA-N13 Charitable Foundation 908 | -7/Scraptown | Found DCF Scrap (29 items) 917 | -7/Scraptown | Visited LU-1G1's Boring Crew 924 | -7/Scraptown | Visited Junk Repository 1074 | -7/Scraptown | Visited Scrap Suit Storage 1081 | -7/Scraptown | Found Scrap Suit 1103 | -7/Scraptown | Visited Derelict Rescue Squad 1132 | -7/Scraptown | Visited Infowarlord's Domain 1140 | -7/Scraptown | Found Active Sensor Suite 1157 | -7/Scraptown | Visited Modified Component R&D 1281 | -7/Scraptown | Visited Observation Area 1305 | -7/Scraptown | Visited Science Guys 1352 | -7/Scraptown | Visited Curators Association 1628 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1631 | -7/Scraptown | Visited CR-KLE's Repair Center 1681 | -7/Scraptown | Visited Comm Corps 2116 | -7/Scraptown | Visited Cyclists 2127 | -7/Scraptown | Entered Cyclist Reading Room 2159 | -7/Scraptown | Visited TADAMA 2189 | -7/Scraptown | Visited Symbiants 2241 | -7/Scraptown | Discovered new exit (range 3) 2657 | -7/Scraptown | CR-KLE repaired 3 parts 2808 | -7/Scraptown | Met Optimus 2808 | -7/Scraptown | Accepted into 0bPrime 3208 | -7/Scraptown | Civil war broke out across Scraptown 3213 | -7/Scraptown | Found Master Drone Bay 3285 | -7/Scraptown | Discovered new exit (range 4) 3289 | -7/Scraptown | Entered Factory 3289 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x8 3367 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 3614 | -5/Factory | Build established: Assassin 3938 | -5/Factory | Loaded intel: 8 recycling unit locations 3945 | -5/Factory | Master Drone dominated P-70 Sage. 3975 | -5/Factory | Master Drone dominated H-66 Slayer. 3980 | -5/Factory | Master Drone dominated H-66 Slayer. 3986 | -5/Factory | Master Drone dominated H-66 Slayer. 3994 | -5/Factory | Master Drone dominated H-66 Slayer. 4024 | -5/Factory | Lost 4 allies 4092 | -5/Factory | Discovered new exit (range 21) 4130 | -5/Factory | Master Drone dominated H-66 Slayer. 4135 | -5/Factory | Learned location of Protoforge (-3) 4136 | -5/Factory | Master Drone dominated H-66 Slayer. 4200 | -5/Factory | Identified exit to Factory 4471 | -5/Factory | Fabricated Deep Structural Scanner (x1) 4789 | -5/Factory | Search patrols dispatched 4806 | -5/Factory | Build established: Hacker-Assassin 4991 | -5/Factory | Tech Extrapolator generated special schematic: Machine Rigger 5089 | -5/Factory | First assault squad dispatched 5159 | -5/Factory | Tech Extrapolator generated special schematic: Energy Deflector 5247 | -5/Factory | Discovered new exit (range 7) 5253 | -5/Factory | Identified exit to Upper Caves 5254 | -5/Factory | Entered Upper Caves 5259 | -5/Upper Caves | Learned Factory interactive machine intel 5300 | -5/Upper Caves | Identified exit to Upper Caves 5330 | -5/Upper Caves | Entered a destroyed Warlord outpost 5524 | -5/Upper Caves | Encountered a Warlord checkpoint 5616 | -5/Upper Caves | Encountered an infested base 5955 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 6137 | -5/Upper Caves | Build established: Hacker-Skirmisher 6432 | -5/Upper Caves | Entered another Upper Caves area 6432 | -5/Upper Caves | Accompanied by 3 allies 6434 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6480 | -5/Upper Caves | Discovered exit to Factory (range 7) 6515 | -5/Upper Caves | Entered a destroyed Warlord outpost 6650 | -5/Upper Caves | Learned Factory security intel 6705 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6813 | -5/Upper Caves | Lost 4 allies 6913 | -5/Upper Caves | Discovered new exit (range 64) 7092 | -5/Upper Caves | Learned Factory emergency access door positions 7117 | -5/Upper Caves | Encountered a Warlord checkpoint 7377 | -5/Upper Caves | Learned Factory stockpile data 7396 | -5/Upper Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 7447 | -5/Upper Caves | Identified exit to Zhirov 7448 | -5/Upper Caves | Entered Zhirov 7450 | -5/Zhirov | Discovered new exit (range 3) 7469 | -5/Zhirov | Met Zhirov 7489 | -5/Zhirov | Learned location of Quarantine (-3) 7489 | -5/Zhirov | Learned location of Testing (-2) 7489 | -5/Zhirov | Learned location of Command (-1) 7499 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7523 | -5/Zhirov | Found Alien Artifact 7524 | -5/Zhirov | Identified Integrated Dissipator 7524 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7538 | -5/Zhirov | Found Alien Artifact 7776 | -5/Zhirov | Identified exit to Proximity Caves 7777 | -5/Zhirov | Entered Proximity Caves 7817 | -4/Proximity Caves | Build established: Hacker-Assassin 7973 | -4/Proximity Caves | Spotted B-86 Titan 8378 | -4/Proximity Caves | Learned 12 Research zone layouts 8406 | -4/Proximity Caves | Discovered exit to Factory (range 21) 8616 | -4/Proximity Caves | Entered Factory 8616 | -4/Factory | Evolved 2 slots: Weapon x2 8620 | -4/Factory | Loaded intel: 54 interactive machine locations 8677 | -4/Factory | Discovered new exit (range 15) 8751 | -4/Factory | Identified exit to Research 8769 | -4/Factory | Fabricated Hvy. Shield Leg (x1) 8871 | -4/Factory | Fabricated Energy Deflector? 9440 | -4/Factory | Core integrity fell below 50% 9446 | -4/Factory | Core integrity fell below 20% 9472 | -4/Factory | Lost 8 parts (1p2n2u3w) 9510 | -4/Factory | Spotted B-86 Titan 9519 | -4/Factory | Discovered new exit (range 7) 9523 | -4/Factory | Entered Upper Caves 9526 | -4/Upper Caves | Spotted B-86 Titan 9554 | -4/Upper Caves | Learned Research security intel 9589 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09488_ Acquired Imp. Antigrav System. 09490_ Acquired Railgun. 09495_ Acquired Imp. Antigrav System. 09497_ Acquired Adv. Transmission Jammer. 09499_ Slug penetrates Wall. 09503_ System corrupted: Energy discharge (-15). 09513_ Slug penetrates Wall. 09515_ Tech Extrapolator generates new schematic "Mak. Transmission Jammer". Influences: Transmission Jammer, Adv. Transmission Jammer. 09517_ Slug penetrates Wall. 09519_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 09554_ Acquired derelict log, extracted data. Data stored: Research security intel. A strange signal echoes through the caves. 09571_ Imp. Hacking Suite destroyed. 09572_ Imp. Antigrav System destroyed. 09583_ Dropped Railgun. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##???????????###??#####?????????? | | ?????????#????#### ????????### #### ##?###????? | | ????????? ## ???##### s ## #????? | | ????????? #### ss #?#### | | ????????????????# s####[ ##### | | ????????????????## ##??## ### | | ?????????????????### ##????# ## | | ???????????????????# ##?????# #? | | ???????????????????# @ #??????## ## | | ???????????????????# #???????## # | | ???????????????????# ### ##????????## # | | ???????????????????# ???####??????????# # | | ???????????????????# ????????????####### # | | ???????????????????#???????????### | | ??????????????????????????????## | | ????????????????????????????# | | ????????????????????????????## ## | | ?????????????????????????????# ###??# | | ??????????????????????????????????# #### | | ?????????????????????????????????# #??#### | | ?????????????????????????????????## ?????? | | ??????????????????????????????????# ?????# | | ??????????????????????????????????# ?????# | | ????????????????????????????????? # ?????# | | ????????????????????????????????# ## # ## ????# | | ????????????????????????????????###?# ##??##????? | | ???????????????????????????????????? ??????????# | | ??????????????????????????????????? ??????????# | | ?????????????????????????????????? ???????????# | | ????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 23 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 160 Cloak Strength 2 Propulsion Shielding 90 Utility Shielding 15 Evasion (%) 55 Recoil Reduction 2 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 22 Defensive Hacking 21 Trap Extractor Capacity 4 Item Schematics ----------------- Deep Structural Scanner | -5/Factory | Extrapolated Ovr. Titanium Leg | -5/Factory | Scanalyzed Prc. Assault Rifle | -5/Factory | Extracted Hvy. Shock Bomb Launcher | -5/Factory | Extracted Lyr. Light Armor Plating | -5/Factory | Extracted Adv. Terrain Scan Processor | -5/Factory | Extracted Mapping Drone Bay | -5/Factory | Extrapolated Mak. Terrain Scanner | -5/Factory | Extrapolated Mak. Medium Armor Plating | -5/Factory | Extrapolated Mak. Ablative Armor | -5/Factory | Extrapolated Mak. Light Armor Plating | -5/Factory | Extrapolated Mak. Sword | -5/Factory | Extrapolated CPS Tube | -5/Factory | Scanalyzed Adv. Salvage Targeting Computer | -5/Factory | Scanalyzed Ovr. Beamcaster | -5/Factory | Scanalyzed Gauss Rifle | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Extracted Variable Charge Gun | -5/Factory | Extracted Kinetic Spear | -5/Factory | Extracted Mak. Power Source | -5/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -5/Factory | Extrapolated Machine Rigger | -5/Factory | Extrapolated Multitool | -5/Factory | Extrapolated Energy Deflector | -5/Factory | Extrapolated Mak. Coolant Network | -5/Upper Caves | Extrapolated Mak. Salvage Targeting Computer | -5/Upper Caves | Extrapolated Imp. Arc Thrower | -5/Upper Caves | Extrapolated Hvy. Beamcaster | -5/Upper Caves | Extrapolated Mak. Core Shielding | -5/Upper Caves | Extrapolated Heat Bomb Trap | -5/Upper Caves | Extrapolated Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Mak. Heavy Armor Plating | -5/Zhirov | Extrapolated Mak. Hacking Suite | -5/Zhirov | Extrapolated Mak. System Shield | -5/Zhirov | Extrapolated 0b10 Decoder Chip [Generic] | -4/Proximity Caves | Extrapolated 0b10 Decoder Chip [Scout] | -4/Factory | Extrapolated Mak. Targeting Computer | -4/Factory | Extrapolated Mak. Terrain Scan Processor | -4/Factory | Extrapolated Mak. Transmission Jammer | -4/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Deep Structural Scanner | x1 | -5/Factory Hvy. Shield Leg | x1 | -4/Factory | Preloaded Energy Deflector | x1 | -4/Factory Repaired ---------- Nothing Studied --------- Gauss Rifle | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Physics Protects Scientist At Large Some Acronyms Are Better Than Others Suspicious Challenges ------------ None Game ------ Seed ChainModifiedTorch Manual? 0 Play Time 01:31:23 Cumulative 341.3 hours Start 2025.10.30 @ 18:59:19 End 2025.10.30 @ 22:52:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 80 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eaaef771-9583-4f4f-b1ee-e4e8e4b65836