Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 18:42:17 Player: Sinthome Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1983) 1983 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 4773 Bonus ------- High Alert Combat Kills 75 Cogmind --------- Core Integrity 0/700 Matter 184/300 Energy 58/100 System Corruption 13% Temperature Critical (504) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Visual Processing Unit Weapon Cycler > --- WEAPON (7) ------- Backup Laser I Plasma Cannon Enhanced Autogun Great Axe > --- INVENTORY (5) ---- Aluminum Leg Carbon-fiber Leg Matter Filter Improved Medium Armor Plating Gatling Laser Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Visual Processing Unit Energy Filter Weapon Cycler > --- WEAPON ----------- Shock Rifle Backup Laser I Backup Laser I Plasma Cannon Enhanced Autogun Gauss Cannon Great Axe > --- INVENTORY -------- Aluminum Leg Matter Filter ECM Suite Improved Medium Armor Plating [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion I Utility High-capacity Battery Device Weapon Cycler Storage High-capacity Battery Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Backup Laser I Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 5 | . . 2 1 2 Parts Attached 51 | 6 4 11 8 22 Power 5 | 1 . 3 1 . Engine 5 | 1 . 3 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 1 3 2 6 Treads 4 | . . 2 2 . Leg 6 | 2 1 1 . 2 Wheel 3 | . . . . 3 Hover 1 | . . . . 1 Flight . | . . . . . Utility 11 | . 2 1 1 7 Device 3 | . . . . 3 Storage 4 | . 2 1 1 . Processor 3 | . . . . 3 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 21 | 3 1 4 4 9 Energy Gun 9 | 1 . 2 3 3 Energy Cannon 3 | . . . . 3 Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 2 | . . 1 . 1 Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Corrupted Parts 5 | . . 3 1 1 System Corruption 20 | . . 10 3 7 Parts Lost 34 | . . 3 16 15 Power 3 | . . . 2 1 Propulsion 9 | . . . 5 4 Utility 5 | . . . 2 3 Weapon 17 | . . 3 7 7 Highest Loss Streak 16 | . . 2 16 7 To Critical Strikes . | . . . . . Average Backups 6 | 2 6 9 11 3 Power . | . . . 1 . Propulsion 1 | 1 1 2 2 1 Utility 3 | . 2 4 4 2 Weapon 1 | . 2 1 2 . Tool/Special . | . . . . . Unused Backups 16 | . 7 2 4 3 Power 1 | . . . 1 . Propulsion 5 | . 3 1 1 . Utility 7 | . 3 . 2 2 Weapon 3 | . 1 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 77 | . 97 97 74 54 Engine 8 | . 14 11 7 4 Treads 6 | . . 10 12 1 Leg 9 | . 28 11 2 3 Device 2 | . . . . 5 Storage 13 | . 25 22 19 . Processor 4 | . . . . 11 Energy Gun 8 | . 14 3 11 9 Energy Cannon 1 | . . . . 3 Ballistic Gun 6 | . 12 10 6 1 Ballistic Cannon 4 | . . 7 6 2 Launcher 7 | . 1 20 5 . Peak Build Rating 41 | 5 8 14 17 41 Average Rating 13 | 3 7 11 13 18 On Entrance 5 | . 5 8 11 2 Naked Turns . | . . . . . Heaviest Build 45 | 7 17 43 45 31 Greatest Support 40 | 20 20 40 40 28 Greatest Overweight (x) 9 | . . 1 3 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 8 15 15 15 Average Capacity 8 | 5 7 11 13 5 Most Carried 15 | 4 8 14 15 5 Average Carried 6 | 2 6 9 11 4 Final Capacity 15 | 5 8 15 5 5 Final Carried 11 | 4 8 11 5 5 Class Distribution -------------------- 45% | Mutant 41% | Gunner 7% | Executioner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1530 | 272 81 385 343 449 Remotely . | . . . . . Salvage Created 2046 | 50 116 859 405 616 Parts 114 | 1 9 62 14 28 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 2 . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 46 | 1 3 26 7 9 Melee 1 | . . . 1 . Guns 7 | 1 1 1 3 1 Cannons 7 | . . 2 1 4 AOE 26 | . 2 23 . 1 Classes Destroyed 12 | 1 1 7 2 1 Worker 7 | . . 1 2 4 Builder 2 | . . 1 1 . Tunneler 1 | . . 1 . . Recycler 4 | . . . 2 2 Operator 3 | . . 2 . 1 Watcher 4 | . 1 3 . . Swarmer 8 | . . 8 . . Grunt 30 | 1 3 16 5 5 Brawler 1 | . . 1 . . Sentry 2 | . . 1 1 . Hunter 2 | . . . 1 1 Programmer 3 | . . . . 3 Best Kill Streak 10 | 1 2 10 3 4 Combat Bots Only 7 | 1 2 7 2 3 Max Kills in Single Turn 4 | 1 2 4 2 2 Gunslinging . | . . . . . Exploded 4 | . 2 4 . 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 461 | 6 3 82 119 251 Missed 153 | . 1 35 30 87 Hits 308 | 6 2 47 89 164 Projectile 308 | 6 2 47 89 164 Critical Strikes 7 | . . . 2 5 Damage Taken 4627 | 64 45 578 1690 2250 Core 1253 | 12 . 80 454 707 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 56 | . . 56 . . Core Remaining (%) 71 | 95 95 80 17 . Volleys Fired 112 | 4 8 38 19 43 Largest 6 | 2 2 4 5 6 Hottest 255 | 60 70 123 201 255 Shots Fired 324 | 8 15 120 53 128 Gun 176 | 8 14 41 35 78 Cannon 94 | . . 31 13 50 Launcher 54 | . 1 48 5 . Special . | . . . . . Kinetic 132 | 4 7 61 23 37 Thermal 116 | . . 6 25 85 Explosive 26 | . 1 20 5 . Electromagnetic 50 | 4 7 33 . 6 Robot Hit Streak 9 | 7 9 6 8 5 Robot Miss Streak 6 | . 1 5 2 6 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 155 | 7 11 45 36 56 Core Hits 115 | 1 6 51 24 33 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 9 | . . 3 2 4 Burn 1 | . . . 1 . Destroy 1 | . . 1 . . Blast 6 | . . 2 1 3 Smash 1 | . . . . 1 Melee Attacks 16 | . . . 10 6 Impact 16 | . . . 10 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5483 | 88 251 2294 1001 1849 Guns 1081 | 88 125 192 292 384 Cannons 1007 | . . 245 110 652 Explosions 2848 | . 126 1857 256 609 Melee 544 | . . . 340 204 Ramming 3 | . . . 3 . Kinetic 1176 | 33 69 420 148 506 Thermal 748 | . . 17 254 477 Explosive 1873 | . 126 1065 256 426 Electromagnetic 1139 | 55 56 792 . 236 Impact 544 | . . . 340 204 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . 10 3 13 Average Corruption 7 | . . 6 3 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 37 | . . 13 2 22 Message Errors 11 | . . 3 1 7 Matter Fused 7 | . . 3 1 3 Heat Flow Errors 4 | . . 1 . 3 Energy Discharges 4 | . . 3 . 1 Data Loss (minor) 3 | . . 1 . 2 Data Loss (major) 2 | . . 1 . 1 Misfires 2 | . . . . 2 Weapon Failures 4 | . . 1 . 3 Overload Shots . | . . . . . Overflow Damage 345 | . . 34 40 271 Projectiles 63 | . . 7 . 56 Explosions 150 | . . 27 . 123 Melee 132 | . . . 40 92 Knockbacks 10 | . . 1 1 8 Impact 3 | . . . . 3 Kinetic 6 | . . 1 1 4 Secondary 1 | . . . . 1 Self-Inflicted Damage 489 | . 25 106 81 277 Shots 16 | . 1 7 4 4 Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 778 | 30 15 331 602 778 Average Temperature 151 | 18 8 62 186 226 Received Heat Transfer 1596 | 36 12 204 720 624 Effects 54 | . . 1 12 41 Shutdowns 7 | . . . 1 6 Energy Bleed 1 | . . 1 . . Interference 15 | . . . 4 11 Matter Decay 2 | . . . 1 1 Short Circuit 5 | . . . 1 4 Damage (minor) 3 | . . . 1 2 Damage (major) 18 | . . . 2 16 Damage (core) 3 | . . . 2 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 5 | . . . 2 3 Combat Hostiles 5 | . . . 2 3 Parts Fried 8 | 1 . . 3 4 Impact Corruptions 7 | . . . 4 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1879 | . . 37 617 1225 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 4 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 2 1 . Low Security (%) 64 | 100 100 30 . 100 Level 1 21 | . . 25 100 . Level 2 13 | . . 43 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 589 | 10 48 589 316 150 Initial 241 | . 6 9 241 95 Average 165 | 1 18 298 243 95 Influence Increases 1758 | 20 90 865 271 512 Destroy 0b10 Robot/C 920 | 20 60 520 140 180 Destroy 0b10 Robot/NC 105 | . 5 40 25 35 Destroy Leader 208 | . 12 106 30 60 Successful Hack 24 | . 5 5 14 . Disable Machine 225 | . . 75 45 105 Destroy Structure 201 | . 8 119 17 57 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 60 | . . . . 60 Influence Decreases 1643 | 10 77 315 632 609 Entered New Map 467 | . 4 14 332 117 Time Decay 836 | 10 73 271 140 342 Lost Part 340 | . . 30 160 150 Squads Dispatched 15 | . 1 5 2 7 Investigation 4 | . . 2 . 2 Extermination 2 | . . . . 2 Reinforcement 9 | . 1 3 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 4 | . . 1 1 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 1 1 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | 1 7 31 21 19 Peak Tracking Total 10 | 1 3 6 10 6 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 15 | . . 5 3 7 Max in Single Turn 2 | . . 2 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 1 4 1 9 Terminals 8 | . 1 1 1 5 Fabricators . | . . . . . Repair Stations 3 | . . 1 . 2 Recycling Units 2 | . . 1 . 1 Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 36 | . 1 11 1 23 Successful 19 | . 1 7 1 10 Failed 17 | . . 4 . 13 Catastrophic 7 | . . 3 . 4 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 1 3 1 10 Fabricators . | . . . . . Repair Stations 10 | . . 3 . 7 Recycling Units 6 | . . 3 . 3 Scanalyzers 5 | . . 2 . 3 Garrison Access . | . . . . . Terminal Hacks 8 | . 1 2 1 4 Prototype ID Bank 1 | . . 1 . . Emergency Access Points 2 | . . 1 1 . Alert Level 2 | . . . . 2 Dispatch Records 1 | . . . . 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 3 . 1 Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Refit 1 | . . . . 1 Recycling Unit Hacks 2 | . . . . 2 Retrieve Components 2 | . . . . 2 Scanalyzer 5 | . . 2 . 3 Insert Component 2 | . . 1 . 1 Analyze 3 | . . 1 . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . . 3 . 9 Full Trace Events 5 | . . 3 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 2 | . . 1 . 1 Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 679 | . . . . 679 Optics 679 | . . . . 679 ECM 48 | . . . . 48 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2080 | 119 247 660 283 771 Spaces Moved 1174 | 90 167 263 116 538 Core 253 | 19 . . 46 188 Treads 238 | . . 91 63 84 Legs 513 | 71 167 172 7 96 Wheels 112 | . . . . 112 Hover 58 | . . . . 58 Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 50 Average Speed 128 | 105 120 179 146 105 Slowest Speed 500 | 120 120 240 330 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 18 | 6 27 25 17 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 7 | . . . 7 . Terrain Destroyed 214 | . 7 114 21 72 Melee 3 | . . . 3 . Projectile 3 | . . . . 3 AOE 208 | . 7 114 18 69 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1496 | 103 202 363 173 655 Wait 56 | . . 37 6 13 Move 1169 | 89 166 262 115 537 Hop . | . . . . . Pick Up 45 | 4 13 9 5 14 Fast Attach 23 | 5 2 1 2 13 Attach 28 | . . 5 9 14 Detach 5 | . . . 1 4 Swap 14 | 1 3 7 2 1 Drop 25 | . 10 4 2 9 Fire 112 | 4 8 38 19 43 Melee 16 | . . . 10 6 Ram 2 | . . . 2 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 120 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 4) 367 | -10/Materials | Entered another Materials area 367 | -9/Materials | Evolved 2 slots: Weapon x2 670 | -9/Materials | Build established: Gunner 723 | -9/Materials | Discovered new exit (range 16) 798 | -9/Materials | Destroyed 7 combat bots 957 | -9/Materials | Repaired Grenade Launcher 985 | -9/Materials | System corruption reached 10% 1027 | -9/Materials | Entered another Materials area 1027 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1227 | -8/Materials | Core integrity fell below 50% 1297 | -8/Materials | Core integrity fell below 20% 1307 | -8/Materials | Discovered new exit (range 4) 1310 | -8/Materials | Entered Factory 1310 | -7/Factory | Evolved 2 slots: Weapon x2 1314 | -7/Factory | Lost 16 parts (2p5n2u7w) 1445 | -7/Factory | Lost 3 parts (1p1n1w) 1487 | -7/Factory | Build established: Mutant 1645 | -7/Factory | Core integrity fell below 50% 1648 | -7/Factory | Crushed by falling debris 1676 | -7/Factory | System corruption reached 10% 1679 | -7/Factory | Lost 7 parts (2n2u3w) 1981 | -7/Factory | Core integrity fell below 20% 2082 | -7/Factory | Core destroyed Last Messages --------------- 02073_ Overheating: System interference. 02073_ Plasma Cannon temporarily disabled. 02073_ G-47 Trooper destroyed. 02074_ Power failure, Backup Power I shutdown. 02074_ Overheating: Backup Power I damaged (-8). 02074_ Overheating: Enh. Autogun damaged (-7). 02074_ Overheating: Backup Laser I damaged (-1). 02075_ K-01 Serf collects debris. 02075_ Acquired 88 matter. 02075_ K-01 Serf collects debris. 02076_ Backup Laser I broken. 02076_ Overheating: Short circuit. 02078_ Enh. Autogun broken. 02078_ Overheating: Short circuit. 02078_ Acquired 2 matter. 02078_ K-01 Serf collects debris. 02080_ Overheating: Weapon Cycler damaged (-1). 02081_ Acquired 5 matter. 02081_ K-01 Serf collects debris. 02082_ Overheating: Core damaged (-112). 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Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 6% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None Game ------ Seed AblativeComponentBattery Manual? 0 Play Time 00:50:05 Cumulative 20.7 hours Start 2025.05.28 @ 17:52:32 End 2025.05.28 @ 18:42:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 376ae190-2273-4041-82aa-de0d84c86a43